/* * UdpBytewise.cpp: Library to send/receive UDP packets with the Arduino ethernet shield. * Drop UdpBytewise.h/.cpp into the Ethernet library directory at hardware/libraries/Ethernet * * NOTE: UDP is fast, but has some important limitations (thanks to Warren Gray for mentioning these) * 1) UDP does not guarantee the order in which assembled UDP packets are received. This * might not happen often in practice, but in larger network topologies, a UDP * packet can be received out of sequence. * 2) UDP does not guard against lost packets - so packets *can* disappear without the sender being * aware of it. Again, this may not be a concern in practice on small local networks. * For more information, see http://www.cafeaulait.org/course/week12/35.html * * MIT License: * Copyright (c) 2008 Bjoern Hartmann * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * bjoern@cs.stanford.edu 12/30/2008 */ #ifndef UdpBytewise_h #define UdpBytewise_h #include "Print.h" #define UDP_TX_PACKET_MAX_SIZE 32 #define UDP_RX_PACKET_MAX_SIZE 32 #define UDP_TX_OVERFLOW_TRUNCATE 0 #define UDP_TX_OVERFLOW_SPLIT 1 class UdpBytewiseClass: public Print { private: uint8_t _sock; // socket ID for Wiz5100 uint16_t _port; // local port to listen on uint8_t _txBuffer[UDP_TX_PACKET_MAX_SIZE]; uint8_t _txIndex; uint8_t _txIp[4]; uint16_t _txPort; uint8_t _txOverflowStrategy; uint8_t _rxBuffer[UDP_RX_PACKET_MAX_SIZE]; uint8_t _rxIndex; int _rxSize; uint8_t _rxIp[4]; uint16_t _rxPort; public: void begin(uint16_t); // initialize, start listening on specified port int available(); // has data been received? // Single byte-oriented functions: int beginPacket(uint8_t *ip, unsigned int port); // returns 1 on success, 0 if we already started a packet virtual void write(uint8_t); // add a byte to the currently assembled packet (if there's space) int endPacket(); // returns # of bytes sent on success, 0 if there's nothing to send int read(); //read a byte if available - returns -1 if no data available void getSenderIp(uint8_t * ip); //get remote IP of the packet we're currently reading from unsigned int getSenderPort(); //get remote port# of the packet we're currently reading from void setOverflowStrategy(uint8_t); // what to do when our packet is full and we try to add more? }; extern UdpBytewiseClass UdpBytewise; #endif