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	Changed values of rotation to better match what we want with isometric view.
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		| @@ -13,8 +13,8 @@ function draw() { | ||||
|    background(220); | ||||
|    ortho(-700, 700, 700, -700, 0, 1200); | ||||
|  | ||||
|    rotateX(-QUARTER_PI); | ||||
|    rotateY(ma); | ||||
|    rotateX(-ma); | ||||
|    rotateY(QUARTER_PI); | ||||
|  | ||||
|    rectMode(CENTER); | ||||
|  | ||||
|   | ||||
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