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merge master; regen samples data
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110
samples/ATS/CoYonedaLemma.dats
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110
samples/ATS/CoYonedaLemma.dats
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@@ -0,0 +1,110 @@
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(* ****** ****** *)
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//
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// HX-2014-01
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// CoYoneda Lemma:
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//
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(* ****** ****** *)
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//
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#include
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"share/atspre_staload.hats"
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//
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(* ****** ****** *)
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staload
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"libats/ML/SATS/basis.sats"
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staload
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"libats/ML/SATS/list0.sats"
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(* ****** ****** *)
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staload _ = "libats/ML/DATS/list0.dats"
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(* ****** ****** *)
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sortdef ftype = type -> type
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(* ****** ****** *)
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infixr (->) ->>
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typedef ->> (a:type, b:type) = a -<cloref1> b
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(* ****** ****** *)
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typedef
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functor(F:ftype) =
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{a,b:type} (a ->> b) ->> F(a) ->> F(b)
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(* ****** ****** *)
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typedef
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list0 (a:type) = list0 (a)
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extern
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val functor_list0 : functor (list0)
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(* ****** ****** *)
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implement
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functor_list0{a,b}
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(f) = lam xs => list0_map<a><b> (xs, f)
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(* ****** ****** *)
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datatype
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CoYoneda
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(F:ftype, r:type) = {a:type} CoYoneda of (a ->> r, F(a))
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// end of [CoYoneda]
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(* ****** ****** *)
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//
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extern
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fun CoYoneda_phi
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: {F:ftype}functor(F) -> {r:type} (F (r) ->> CoYoneda (F, r))
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extern
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fun CoYoneda_psi
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: {F:ftype}functor(F) -> {r:type} (CoYoneda (F, r) ->> F (r))
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//
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(* ****** ****** *)
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implement
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CoYoneda_phi(ftor) = lam (fx) => CoYoneda (lam x => x, fx)
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implement
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CoYoneda_psi(ftor) = lam (CoYoneda(f, fx)) => ftor (f) (fx)
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(* ****** ****** *)
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datatype int0 = I of (int)
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datatype bool = True | False // boxed boolean
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(* ****** ****** *)
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//
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fun bool2string
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(x:bool): string =
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(
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case+ x of True() => "True" | False() => "False"
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)
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//
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implement
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fprint_val<bool> (out, x) = fprint (out, bool2string(x))
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//
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(* ****** ****** *)
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fun int2bool (i: int0): bool =
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let val+I(i) = i in if i > 0 then True else False end
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(* ****** ****** *)
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val myintlist0 = g0ofg1($list{int0}((I)1, (I)0, (I)1, (I)0, (I)0))
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val myboolist0 = CoYoneda{list0,bool}{int0}(lam (i) => int2bool(i), myintlist0)
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val myboolist0 = CoYoneda_psi{list0}(functor_list0){bool}(myboolist0)
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(* ****** ****** *)
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val ((*void*)) = fprintln! (stdout_ref, "myboolist0 = ", myboolist0)
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(* ****** ****** *)
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implement main0 () = ()
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(* ****** ****** *)
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(* end of [CoYonedaLemma.dats] *)
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178
samples/ATS/DiningPhil2.dats
Normal file
178
samples/ATS/DiningPhil2.dats
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@@ -0,0 +1,178 @@
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(* ****** ****** *)
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//
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// HX-2013-11
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//
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// Implementing a variant of
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// the problem of Dining Philosophers
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//
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(* ****** ****** *)
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//
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#include
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"share/atspre_define.hats"
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#include
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"share/atspre_staload.hats"
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//
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(* ****** ****** *)
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staload
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UN = "prelude/SATS/unsafe.sats"
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(* ****** ****** *)
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staload "libc/SATS/stdlib.sats"
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staload "libc/SATS/unistd.sats"
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(* ****** ****** *)
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staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
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(* ****** ****** *)
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staload _ = "libats/DATS/deqarray.dats"
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staload _ = "{$LIBATSHWXI}/teaching/mythread/DATS/channel.dats"
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(* ****** ****** *)
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staload "./DiningPhil2.sats"
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(* ****** ****** *)
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implement phil_left (n) = n
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implement phil_right (n) = (n+1) \nmod NPHIL
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(* ****** ****** *)
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//
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extern
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fun randsleep (n: intGte(1)): void
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//
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implement
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randsleep (n) =
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ignoret (sleep($UN.cast{uInt}(rand() mod n + 1)))
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// end of [randsleep]
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//
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(* ****** ****** *)
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implement
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phil_think (n) =
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{
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val () = println! ("phil_think(", n, ") starts")
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val () = randsleep (6)
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val () = println! ("phil_think(", n, ") finishes")
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}
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(* ****** ****** *)
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implement
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phil_dine (n, lf, rf) =
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{
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val () = println! ("phil_dine(", n, ") starts")
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val () = randsleep (3)
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val () = println! ("phil_dine(", n, ") finishes")
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}
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(* ****** ****** *)
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implement
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phil_loop (n) = let
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//
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val () = phil_think (n)
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//
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val nl = phil_left (n)
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val nr = phil_right (n)
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//
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val ch_lfork = fork_changet (nl)
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val ch_rfork = fork_changet (nr)
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//
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val lf = channel_takeout (ch_lfork)
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val () = println! ("phil_loop(", n, ") picks left fork")
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//
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val () = randsleep (2) // HX: try to actively induce deadlock
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//
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val rf = channel_takeout (ch_rfork)
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val () = println! ("phil_loop(", n, ") picks right fork")
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//
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val () = phil_dine (n, lf, rf)
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//
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val ch_forktray = forktray_changet ()
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val () = channel_insert (ch_forktray, lf)
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val () = channel_insert (ch_forktray, rf)
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//
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in
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phil_loop (n)
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end // end of [phil_loop]
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(* ****** ****** *)
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implement
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cleaner_wash (f) =
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||||
{
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val f = fork_get_num (f)
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val () = println! ("cleaner_wash(", f, ") starts")
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||||
val () = randsleep (1)
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||||
val () = println! ("cleaner_wash(", f, ") finishes")
|
||||
}
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||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
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||||
cleaner_return (f) =
|
||||
{
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val n = fork_get_num (f)
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val ch = fork_changet (n)
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||||
val () = channel_insert (ch, f)
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||||
}
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||||
|
||||
(* ****** ****** *)
|
||||
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||||
implement
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cleaner_loop () = let
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||||
//
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val ch = forktray_changet ()
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val f0 = channel_takeout (ch)
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//
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val () = cleaner_wash (f0)
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val () = cleaner_return (f0)
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//
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in
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cleaner_loop ()
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end // end of [cleaner_loop]
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(* ****** ****** *)
|
||||
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dynload "DiningPhil2.sats"
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dynload "DiningPhil2_fork.dats"
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dynload "DiningPhil2_thread.dats"
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(* ****** ****** *)
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local
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//
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staload
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"{$LIBATSHWXI}/teaching/mythread/SATS/mythread.sats"
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//
|
||||
in (* in of [local] *)
|
||||
//
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val () = mythread_create_cloptr (llam () => phil_loop (0))
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val () = mythread_create_cloptr (llam () => phil_loop (1))
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val () = mythread_create_cloptr (llam () => phil_loop (2))
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val () = mythread_create_cloptr (llam () => phil_loop (3))
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val () = mythread_create_cloptr (llam () => phil_loop (4))
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//
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val () = mythread_create_cloptr (llam () => cleaner_loop ())
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||||
//
|
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end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
main0 () =
|
||||
{
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//
|
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val () = println! ("DiningPhil2: starting")
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||||
val ((*void*)) = while (true) ignoret (sleep(1))
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||||
//
|
||||
} (* end of [main0] *)
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||||
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||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2.dats] *)
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71
samples/ATS/DiningPhil2.sats
Normal file
71
samples/ATS/DiningPhil2.sats
Normal file
@@ -0,0 +1,71 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
%{#
|
||||
#define NPHIL 5
|
||||
%} // end of [%{#]
|
||||
#define NPHIL 5
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef nphil = natLt(NPHIL)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun phil_left (n: nphil): nphil
|
||||
fun phil_right (n: nphil): nphil
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun phil_loop (n: nphil): void
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun cleaner_loop ((*void*)): void
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
absvtype fork_vtype = ptr
|
||||
vtypedef fork = fork_vtype
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun fork_get_num (!fork): nphil
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun phil_dine
|
||||
(n: nphil, lf: !fork, rf: !fork): void
|
||||
// end of [phil_dine]
|
||||
|
||||
fun phil_think (n: nphil): void
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun cleaner_wash (f: !fork): void
|
||||
fun cleaner_return (f: fork): void
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun fork_changet (n: nphil): channel(fork)
|
||||
//
|
||||
fun forktray_changet ((*void*)): channel(fork)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2.sats] *)
|
||||
89
samples/ATS/DiningPhil2_fork.dats
Normal file
89
samples/ATS/DiningPhil2_fork.dats
Normal file
@@ -0,0 +1,89 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/DATS/deqarray.dats"
|
||||
staload _ = "{$LIBATSHWXI}/teaching/mythread/DATS/channel.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "./DiningPhil2.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datavtype fork = FORK of (nphil)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
assume fork_vtype = fork
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
fork_get_num (f) = let val FORK(n) = f in n end
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
|
||||
val
|
||||
the_forkarray = let
|
||||
//
|
||||
typedef t = channel(fork)
|
||||
//
|
||||
implement
|
||||
array_tabulate$fopr<t>
|
||||
(n) = ch where
|
||||
{
|
||||
val n = $UN.cast{nphil}(n)
|
||||
val ch = channel_create_exn<fork> (i2sz(2))
|
||||
val () = channel_insert (ch, FORK (n))
|
||||
}
|
||||
//
|
||||
in
|
||||
arrayref_tabulate<t> (i2sz(NPHIL))
|
||||
end // end of [val]
|
||||
|
||||
in (* in of [local] *)
|
||||
|
||||
implement fork_changet (n) = the_forkarray[n]
|
||||
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
|
||||
val the_forktray =
|
||||
channel_create_exn<fork> (i2sz(NPHIL+1))
|
||||
|
||||
in (* in of [local] *)
|
||||
|
||||
implement forktray_changet () = the_forktray
|
||||
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2_fork.dats] *)
|
||||
43
samples/ATS/DiningPhil2_thread.dats
Normal file
43
samples/ATS/DiningPhil2_thread.dats
Normal file
@@ -0,0 +1,43 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include "share/atspre_define.hats"
|
||||
#include "share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/mythread.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
#include "{$LIBATSHWXI}/teaching/mythread/DATS/mythread.dats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
// HX: it is intentionally left to be empty
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
#include "{$LIBATSHWXI}/teaching/mythread/DATS/mythread_posix.dats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
// HX: it is intentionally left to be empty
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2_thread.dats] *)
|
||||
178
samples/ATS/YonedaLemma.dats
Normal file
178
samples/ATS/YonedaLemma.dats
Normal file
@@ -0,0 +1,178 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01
|
||||
// Yoneda Lemma:
|
||||
// The hardest "trivial" theorem :)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
"libats/ML/SATS/basis.sats"
|
||||
staload
|
||||
"libats/ML/SATS/list0.sats"
|
||||
staload
|
||||
"libats/ML/SATS/option0.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/ML/DATS/list0.dats"
|
||||
staload _ = "libats/ML/DATS/option0.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
sortdef ftype = type -> type
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
infixr (->) ->>
|
||||
typedef ->> (a:type, b:type) = a -<cloref1> b
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
functor(F:ftype) =
|
||||
{a,b:type} (a ->> b) ->> F(a) ->> F(b)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
list0 (a:type) = list0 (a)
|
||||
extern
|
||||
val functor_list0 : functor (list0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_list0{a,b}
|
||||
(f) = lam xs => list0_map<a><b> (xs, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
option0 (a:type) = option0 (a)
|
||||
extern
|
||||
val functor_option0 : functor (option0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_option0{a,b}
|
||||
(f) = lam opt => option0_map<a><b> (opt, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
extern
|
||||
val functor_homres
|
||||
: {c:type} functor (lam(r:type) => c ->> r)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_homres{c}{a,b} (f) = lam (r) => lam (x) => f (r(x))
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun Yoneda_phi : {F:ftype}functor(F) ->
|
||||
{a:type}F(a) ->> ({r:type}(a ->> r) ->> F(r))
|
||||
extern
|
||||
fun Yoneda_psi : {F:ftype}functor(F) ->
|
||||
{a:type}({r:type}(a ->> r) ->> F(r)) ->> F(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
implement
|
||||
Yoneda_phi
|
||||
(ftor) = lam(fx) => lam (m) => ftor(m)(fx)
|
||||
//
|
||||
implement
|
||||
Yoneda_psi (ftor) = lam(mf) => mf(lam x => x)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01-05:
|
||||
// Another version based on Natural Transformation
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
natrans(F:ftype, G:ftype) = {x:type} (F(x) ->> G(x))
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun Yoneda_phi_nat : {F:ftype}functor(F) ->
|
||||
{a:type} F(a) ->> natrans(lam (r:type) => (a ->> r), F)
|
||||
extern
|
||||
fun Yoneda_psi_nat : {F:ftype}functor(F) ->
|
||||
{a:type} natrans(lam (r:type) => (a ->> r), F) ->> F(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
implement
|
||||
Yoneda_phi_nat
|
||||
(ftor) = lam(fx) => lam (m) => ftor(m)(fx)
|
||||
//
|
||||
implement
|
||||
Yoneda_psi_nat (ftor) = lam(mf) => mf(lam x => x)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datatype bool = True | False // boxed boolean
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun bool2string
|
||||
(x:bool): string =
|
||||
(
|
||||
case+ x of True() => "True" | False() => "False"
|
||||
)
|
||||
//
|
||||
implement
|
||||
fprint_val<bool> (out, x) = fprint (out, bool2string(x))
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
val myboolist0 =
|
||||
$list_t{bool}(True, False, True, False, False)
|
||||
val myboolist0 = g0ofg1_list (myboolist0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
val Yoneda_bool_list0 : {r:type} (bool ->> r) ->> list0(r)
|
||||
//
|
||||
implement
|
||||
Yoneda_bool_list0 =
|
||||
Yoneda_phi(functor_list0){bool}(myboolist0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
val myboolist1 =
|
||||
Yoneda_psi(functor_list0){bool}(Yoneda_bool_list0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
val () = fprintln! (stdout_ref, "myboolist0 = ", myboolist0)
|
||||
val () = fprintln! (stdout_ref, "myboolist1 = ", myboolist1)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement main0 () = ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [YonedaLemma.dats] *)
|
||||
187
samples/ATS/linset.hats
Normal file
187
samples/ATS/linset.hats
Normal file
@@ -0,0 +1,187 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: December, 2012 *)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: shared by linset_listord (* ordered list *)
|
||||
// HX: shared by linset_avltree (* AVL-tree-based *)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-02:
|
||||
// for sets of nonlinear elements
|
||||
//
|
||||
absvtype set_vtype (a:t@ype+) = ptr
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
vtypedef set (a:t0p) = set_vtype (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
compare_elt_elt (x1: a, x2: a):<> int
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{} linset_nil{a:t0p} ():<> set(a)
|
||||
fun{} linset_make_nil{a:t0p} ():<> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p} linset_sing (x: a):<!wrt> set(a)
|
||||
fun{a:t0p} linset_make_sing (x: a):<!wrt> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_make_list (xs: List(INV(a))):<!wrt> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{}
|
||||
linset_is_nil {a:t0p} (xs: !set(INV(a))):<> bool
|
||||
fun{}
|
||||
linset_isnot_nil {a:t0p} (xs: !set(INV(a))):<> bool
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p} linset_size (!set(INV(a))): size_t
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_is_member (xs: !set(INV(a)), x0: a):<> bool
|
||||
fun{a:t0p}
|
||||
linset_isnot_member (xs: !set(INV(a)), x0: a):<> bool
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_copy (!set(INV(a))):<!wrt> set(a)
|
||||
fun{a:t0p}
|
||||
linset_free (xs: set(INV(a))):<!wrt> void
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_insert
|
||||
(xs: &set(INV(a)) >> _, x0: a):<!wrt> bool
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_takeout
|
||||
(
|
||||
&set(INV(a)) >> _, a, res: &(a?) >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool(b) // endfun
|
||||
fun{a:t0p}
|
||||
linset_takeout_opt (&set(INV(a)) >> _, a):<!wrt> Option_vt(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_remove
|
||||
(xs: &set(INV(a)) >> _, x0: a):<!wrt> bool
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: choosing an element in an unspecified manner
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_choose
|
||||
(
|
||||
xs: !set(INV(a)), x: &a? >> opt (a, b)
|
||||
) :<!wrt> #[b:bool] bool(b)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_choose_opt (xs: !set(INV(a))):<!wrt> Option_vt(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_takeoutmax
|
||||
(
|
||||
xs: &set(INV(a)) >> _, res: &a? >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool (b)
|
||||
fun{a:t0p}
|
||||
linset_takeoutmax_opt (xs: &set(INV(a)) >> _):<!wrt> Option_vt(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_takeoutmin
|
||||
(
|
||||
xs: &set(INV(a)) >> _, res: &a? >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool (b)
|
||||
fun{a:t0p}
|
||||
linset_takeoutmin_opt (xs: &set(INV(a)) >> _):<!wrt> Option_vt(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{}
|
||||
fprint_linset$sep (FILEref): void // ", "
|
||||
//
|
||||
fun{a:t0p}
|
||||
fprint_linset (out: FILEref, xs: !set(INV(a))): void
|
||||
//
|
||||
overload fprint with fprint_linset
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{
|
||||
a:t0p}{env:vt0p
|
||||
} linset_foreach$fwork
|
||||
(x: a, env: &(env) >> _): void
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_foreach (set: !set(INV(a))): void
|
||||
fun{
|
||||
a:t0p}{env:vt0p
|
||||
} linset_foreach_env
|
||||
(set: !set(INV(a)), env: &(env) >> _): void
|
||||
// end of [linset_foreach_env]
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_listize (xs: set(INV(a))): List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_listize1 (xs: !set(INV(a))): List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset.hats] *)
|
||||
504
samples/ATS/linset_listord.dats
Normal file
504
samples/ATS/linset_listord.dats
Normal file
@@ -0,0 +1,504 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: February, 2013 *)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-08:
|
||||
// a set is represented as a sorted list in descending order;
|
||||
// note that descending order is chosen to faciliate set comparison
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "libats/SATS/linset_listord.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
#include "./SHARE/linset.hats" // code reuse
|
||||
#include "./SHARE/linset_node.hats" // code reuse
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
assume
|
||||
set_vtype (elt:t@ype) = List0_vt (elt)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{}
|
||||
linset_nil () = list_vt_nil ()
|
||||
implement{}
|
||||
linset_make_nil () = list_vt_nil ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_sing
|
||||
(x) = list_vt_cons{a}(x, list_vt_nil)
|
||||
// end of [linset_sing]
|
||||
implement{a}
|
||||
linset_make_sing
|
||||
(x) = list_vt_cons{a}(x, list_vt_nil)
|
||||
// end of [linset_make_sing]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{}
|
||||
linset_is_nil (xs) = list_vt_is_nil (xs)
|
||||
implement{}
|
||||
linset_isnot_nil (xs) = list_vt_is_cons (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_size (xs) =
|
||||
let val n = list_vt_length(xs) in i2sz(n) end
|
||||
// end of [linset_size]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_is_member
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun aux
|
||||
{n:nat} .<n>.
|
||||
(
|
||||
xs: !list_vt (a, n)
|
||||
) :<> bool = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons (x, xs) => let
|
||||
val sgn = compare_elt_elt<a> (x0, x) in
|
||||
if sgn > 0 then false else (if sgn < 0 then aux (xs) else true)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil ((*void*)) => false
|
||||
//
|
||||
end // end of [aux]
|
||||
//
|
||||
in
|
||||
aux (xs)
|
||||
end // end of [linset_is_member]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_copy (xs) = list_vt_copy<a> (xs)
|
||||
implement{a}
|
||||
linset_free (xs) = list_vt_free<a> (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_insert
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun
|
||||
mynode_cons
|
||||
{n:nat} .<>.
|
||||
(
|
||||
nx: mynode1 (a), xs: list_vt (a, n)
|
||||
) : list_vt (a, n+1) = let
|
||||
//
|
||||
val xs1 =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
val+@list_vt_cons (_, xs2) = xs1
|
||||
prval () = $UN.cast2void (xs2); val () = (xs2 := xs)
|
||||
//
|
||||
in
|
||||
fold@ (xs1); xs1
|
||||
end // end of [mynode_cons]
|
||||
//
|
||||
fun ins
|
||||
{n:nat} .<n>. // tail-recursive
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n1)
|
||||
) : #[n1:nat | n <= n1; n1 <= n+1] bool =
|
||||
(
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
val nx = mynode_make_elt<a> (x0)
|
||||
val ((*void*)) = xs := mynode_cons (nx, xs)
|
||||
in
|
||||
false
|
||||
end else if sgn < 0 then let
|
||||
val ans = ins (xs1)
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
ans
|
||||
end else let // [x0] is found
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
true (* [x0] in [xs] *)
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
val nx = mynode_make_elt<a> (x0)
|
||||
val ((*void*)) = xs := mynode_cons (nx, xs)
|
||||
in
|
||||
false
|
||||
end // end of [list_vt_nil]
|
||||
) (* end of [ins] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (ins (xs))
|
||||
end // end of [linset_insert]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
//
|
||||
HX-2013-08:
|
||||
[linset_remove] moved up
|
||||
//
|
||||
implement{a}
|
||||
linset_remove
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun rem
|
||||
{n:nat} .<n>. // tail-recursive
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n1)
|
||||
) : #[n1:nat | n1 <= n; n <= n1+1] bool =
|
||||
(
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
false
|
||||
end else if sgn < 0 then let
|
||||
val ans = rem (xs1)
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
ans
|
||||
end else let // x0 = x
|
||||
val xs1_ = xs1
|
||||
val ((*void*)) = free@{a}{0}(xs)
|
||||
val () = xs := xs1_
|
||||
in
|
||||
true // [x0] in [xs]
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => false
|
||||
) (* end of [rem] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (rem (xs))
|
||||
end // end of [linset_remove]
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
(*
|
||||
** By Brandon Barker
|
||||
*)
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_choose
|
||||
(xs, x0) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons
|
||||
(x, xs1) => let
|
||||
val () = x0 := x
|
||||
prval () = opt_some{a}(x0)
|
||||
in
|
||||
true
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
prval () = opt_none{a}(x0)
|
||||
in
|
||||
false
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [linset_choose]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}{env}
|
||||
linset_foreach_env (xs, env) = let
|
||||
//
|
||||
implement
|
||||
list_vt_foreach$fwork<a><env>
|
||||
(x, env) = linset_foreach$fwork<a><env> (x, env)
|
||||
//
|
||||
in
|
||||
list_vt_foreach_env<a><env> (xs, env)
|
||||
end // end of [linset_foreach_env]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_listize (xs) = xs
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_listize1 (xs) = list_vt_copy (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: functions for processing mynodes
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{
|
||||
} mynode_null{a} () =
|
||||
$UN.castvwtp0{mynode(a,null)}(the_null_ptr)
|
||||
// end of [mynode_null]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_make_elt
|
||||
(x) = let
|
||||
//
|
||||
val nx = list_vt_cons{a}{0}(x, _ )
|
||||
//
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}(nx)
|
||||
end // end of [mynode_make_elt]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{
|
||||
} mynode_free
|
||||
{a}(nx) = () where {
|
||||
val nx =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
//
|
||||
val+~list_vt_cons (_, nx2) = nx
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx2)
|
||||
//
|
||||
} (* end of [mynode_free] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_get_elt
|
||||
(nx) = (x) where {
|
||||
//
|
||||
val nx1 =
|
||||
$UN.castvwtp1{List1_vt(a)}(nx)
|
||||
//
|
||||
val+list_vt_cons (x, _) = nx1
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx1)
|
||||
//
|
||||
} (* end of [mynode_get_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_set_elt
|
||||
{l} (nx, x0) =
|
||||
{
|
||||
//
|
||||
val nx1 =
|
||||
$UN.castvwtp1{List1_vt(a)}(nx)
|
||||
//
|
||||
val+@list_vt_cons (x, _) = nx1
|
||||
//
|
||||
val () = x := x0
|
||||
//
|
||||
prval () = fold@ (nx1)
|
||||
prval () = $UN.cast2void (nx1)
|
||||
//
|
||||
prval () = __assert (nx) where
|
||||
{
|
||||
extern praxi __assert (nx: !mynode(a?, l) >> mynode (a, l)): void
|
||||
} (* end of [prval] *)
|
||||
//
|
||||
} (* end of [mynode_set_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_getfree_elt
|
||||
(nx) = (x) where {
|
||||
//
|
||||
val nx =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
//
|
||||
val+~list_vt_cons (x, nx2) = nx
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx2)
|
||||
//
|
||||
} (* end of [mynode_getfree_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
fun{a:t0p}
|
||||
linset_takeout_ngc
|
||||
(set: &set(INV(a)) >> _, x0: a):<!wrt> mynode0 (a)
|
||||
// end of [linset_takeout_ngc]
|
||||
*)
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeout_ngc
|
||||
(set, x0) = let
|
||||
//
|
||||
fun takeout
|
||||
(
|
||||
xs: &List0_vt (a) >> _
|
||||
) : mynode0(a) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
prval pf_x = view@x
|
||||
prval pf_xs1 = view@xs1
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
mynode_null{a}((*void*))
|
||||
end else if sgn < 0 then let
|
||||
val res = takeout (xs1)
|
||||
prval ((*void*)) = fold@ (xs)
|
||||
in
|
||||
res
|
||||
end else let // x0 = x
|
||||
val xs1_ = xs1
|
||||
val res = $UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs))
|
||||
val () = xs := xs1_
|
||||
in
|
||||
res // [x0] in [xs]
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => mynode_null{a}((*void*))
|
||||
//
|
||||
end (* end of [takeout] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (takeout (set))
|
||||
end // end of [linset_takeout_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeoutmax_ngc
|
||||
(xs) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
prval pf_x = view@x
|
||||
prval pf_xs1 = view@xs1
|
||||
val xs_ = xs
|
||||
val () = xs := xs1
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs_))
|
||||
end // end of [list_vt_cons]
|
||||
| @list_vt_nil () => let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
mynode_null{a}((*void*))
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [linset_takeoutmax_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeoutmin_ngc
|
||||
(xs) = let
|
||||
//
|
||||
fun unsnoc
|
||||
{n:pos} .<n>.
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n-1)
|
||||
) :<!wrt> mynode1 (a) = let
|
||||
//
|
||||
val+@list_vt_cons (x, xs1) = xs
|
||||
//
|
||||
prval pf_x = view@x and pf_xs1 = view@xs1
|
||||
//
|
||||
in
|
||||
//
|
||||
case+ xs1 of
|
||||
| list_vt_cons _ =>
|
||||
let val res = unsnoc(xs1) in fold@xs; res end
|
||||
// end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
val xs_ = xs
|
||||
val () = xs := list_vt_nil{a}()
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs_))
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [unsnoc]
|
||||
//
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons _ => unsnoc (xs)
|
||||
| list_vt_nil () => mynode_null{a}((*void*))
|
||||
//
|
||||
end // end of [linset_takeoutmin_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset_listord.dats] *)
|
||||
51
samples/ATS/linset_listord.sats
Normal file
51
samples/ATS/linset_listord.sats
Normal file
@@ -0,0 +1,51 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// Author: Hongwei Xi
|
||||
// Authoremail: hwxiATcsDOTbuDOTedu
|
||||
// Time: October, 2010
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
#define ATS_PACKNAME "ATSLIB.libats.linset_listord"
|
||||
#define ATS_STALOADFLAG 0 // no static loading at run-time
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
#include "./SHARE/linset.hats"
|
||||
#include "./SHARE/linset_node.hats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
castfn
|
||||
linset2list {a:t0p} (xs: set (INV(a))):<> List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset_listord.sats] *)
|
||||
215
samples/ATS/main.atxt
Normal file
215
samples/ATS/main.atxt
Normal file
@@ -0,0 +1,215 @@
|
||||
%{
|
||||
#include "./../ATEXT/atextfun.hats"
|
||||
%}
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
|
||||
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=UTF-8" />
|
||||
<title>EFFECTIVATS-DiningPhil2</title>
|
||||
#patscode_style()
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>
|
||||
Effective ATS: Dining Philosophers
|
||||
</h1>
|
||||
|
||||
In this article, I present an implementation of a slight variant of the
|
||||
famous problem of 5-Dining-Philosophers by Dijkstra that makes simple but
|
||||
convincing use of linear types.
|
||||
|
||||
<h2>
|
||||
The Original Problem
|
||||
</h2>
|
||||
|
||||
There are five philosophers sitting around a table and there are also 5
|
||||
forks placed on the table such that each fork is located between the left
|
||||
hand of a philosopher and the right hand of another philosopher. Each
|
||||
philosopher does the following routine repeatedly: thinking and dining. In
|
||||
order to dine, a philosopher needs to first acquire two forks: one located
|
||||
on his left-hand side and the other on his right-hand side. After
|
||||
finishing dining, a philosopher puts the two acquired forks onto the table:
|
||||
one on his left-hand side and the other on his right-hand side.
|
||||
|
||||
<h2>
|
||||
A Variant of the Original Problem
|
||||
</h2>
|
||||
|
||||
The following twist is added to the original version:
|
||||
|
||||
<p>
|
||||
|
||||
After a fork is used, it becomes a "dirty" fork and needs to be put in a
|
||||
tray for dirty forks. There is a cleaner who cleans dirty forks and then
|
||||
puts them back on the table.
|
||||
|
||||
<h2>
|
||||
Channels for Communication
|
||||
</h2>
|
||||
|
||||
A channel is just a shared queue of fixed capacity. The following two
|
||||
functions are for inserting an element into and taking an element out of a
|
||||
given channel:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun{a:vt0p} channel_insert (channel (a), a): void
|
||||
fun{a:vt0p} channel_takeout (chan: channel (a)): (a)
|
||||
")</pre>
|
||||
|
||||
If [channel_insert] is called on a channel that is full, then the caller is
|
||||
blocked until an element is taken out of the channel. If [channel_takeout]
|
||||
is called on a channel that is empty, then the caller is blocked until an
|
||||
element is inserted into the channel.
|
||||
|
||||
<h2>
|
||||
A Channel for Each Fork
|
||||
</h2>
|
||||
|
||||
Forks are resources given a linear type. Each fork is initially stored in a
|
||||
channel, which can be obtained by calling the following function:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun fork_changet (n: nphil): channel(fork)
|
||||
")</pre>
|
||||
|
||||
where the type [nphil] is defined to be [natLt(5)] (for natural numbers
|
||||
less than 5). The channels for storing forks are chosen to be of capacity
|
||||
2. The reason that channels of capacity 2 are chosen to store at most one
|
||||
element (in each of them) is to guarantee that these channels can never be
|
||||
full (so that there is no attempt made to send signals to awake callers
|
||||
supposedly being blocked due to channels being full).
|
||||
|
||||
|
||||
<h2>
|
||||
A Channel for the Fork Tray
|
||||
</h2>
|
||||
|
||||
A tray for storing "dirty" forks is also a channel, which can be obtained
|
||||
by calling the following function:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun forktray_changet ((*void*)): channel(fork)
|
||||
")</pre>
|
||||
|
||||
The capacity chosen for the channel is 6 (instead of 5) so that it can
|
||||
never become full (as there are only 5 forks in total).
|
||||
|
||||
<h2>
|
||||
Philosopher Loop
|
||||
</h2>
|
||||
|
||||
Each philosopher is implemented as a loop:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
phil_loop (n) = let
|
||||
//
|
||||
val () = phil_think (n)
|
||||
//
|
||||
val nl = phil_left (n) // = n
|
||||
val nr = phil_right (n) // = (n+1) % 5
|
||||
//
|
||||
val ch_lfork = fork_changet (nl)
|
||||
val ch_rfork = fork_changet (nr)
|
||||
//
|
||||
val lf = channel_takeout (ch_lfork)
|
||||
val () = println! ("phil_loop(", n, ") picks left fork")
|
||||
//
|
||||
val () = randsleep (2) // sleep up to 2 seconds
|
||||
//
|
||||
val rf = channel_takeout (ch_rfork)
|
||||
val () = println! ("phil_loop(", n, ") picks right fork")
|
||||
//
|
||||
val () = phil_dine (n, lf, rf)
|
||||
//
|
||||
val ch_forktray = forktray_changet ()
|
||||
val () = channel_insert (ch_forktray, lf) // left fork to dirty tray
|
||||
val () = channel_insert (ch_forktray, rf) // right fork to dirty tray
|
||||
//
|
||||
in
|
||||
phil_loop (n)
|
||||
end // end of [phil_loop]
|
||||
')</pre>
|
||||
|
||||
It should be straighforward to follow the code for [phil_loop].
|
||||
|
||||
<h2>
|
||||
Fork Cleaner Loop
|
||||
</h2>
|
||||
|
||||
A cleaner is implemented as a loop:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
cleaner_loop () = let
|
||||
//
|
||||
val ch = forktray_changet ()
|
||||
val f0 = channel_takeout (ch) // [f0] is dirty
|
||||
//
|
||||
val () = cleaner_wash (f0) // washes dirty [f0]
|
||||
val () = cleaner_return (f0) // puts back cleaned [f0]
|
||||
//
|
||||
in
|
||||
cleaner_loop ()
|
||||
end // end of [cleaner_loop]
|
||||
')</pre>
|
||||
|
||||
The function [cleaner_return] first finds out the number of a given fork
|
||||
and then uses the number to locate the channel for storing the fork. Its
|
||||
actual implementation is given as follows:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
cleaner_return (f) =
|
||||
{
|
||||
val n = fork_get_num (f)
|
||||
val ch = fork_changet (n)
|
||||
val () = channel_insert (ch, f)
|
||||
}
|
||||
')</pre>
|
||||
|
||||
It should now be straighforward to follow the code for [cleaner_loop].
|
||||
|
||||
<h2>
|
||||
Testing
|
||||
</h2>
|
||||
|
||||
The entire code of this implementation is stored in the following files:
|
||||
|
||||
<pre>
|
||||
DiningPhil2.sats
|
||||
DiningPhil2.dats
|
||||
DiningPhil2_fork.dats
|
||||
DiningPhil2_thread.dats
|
||||
</pre>
|
||||
|
||||
There is also a Makefile available for compiling the ATS source code into
|
||||
an excutable for testing. One should be able to encounter a deadlock after
|
||||
running the simulation for a while.
|
||||
|
||||
<hr size="2">
|
||||
|
||||
This article is written by <a href="http://www.cs.bu.edu/~hwxi/">Hongwei Xi</a>.
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
%{
|
||||
implement main () = fprint_filsub (stdout_ref, "main_atxt.txt")
|
||||
%}
|
||||
41
samples/AspectJ/CacheAspect.aj
Normal file
41
samples/AspectJ/CacheAspect.aj
Normal file
@@ -0,0 +1,41 @@
|
||||
package com.blogspot.miguelinlas3.aspectj.cache;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.aspectj.lang.JoinPoint;
|
||||
|
||||
import com.blogspot.miguelinlas3.aspectj.cache.marker.Cachable;
|
||||
|
||||
/**
|
||||
* This simple aspect simulates the behaviour of a very simple cache
|
||||
*
|
||||
* @author migue
|
||||
*
|
||||
*/
|
||||
public aspect CacheAspect {
|
||||
|
||||
public pointcut cache(Cachable cachable): execution(@Cachable * * (..)) && @annotation(cachable);
|
||||
|
||||
Object around(Cachable cachable): cache(cachable){
|
||||
|
||||
String evaluatedKey = this.evaluateKey(cachable.scriptKey(), thisJoinPoint);
|
||||
|
||||
if(cache.containsKey(evaluatedKey)){
|
||||
System.out.println("Cache hit for key " + evaluatedKey);
|
||||
return this.cache.get(evaluatedKey);
|
||||
}
|
||||
|
||||
System.out.println("Cache miss for key " + evaluatedKey);
|
||||
Object value = proceed(cachable);
|
||||
cache.put(evaluatedKey, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
protected String evaluateKey(String key, JoinPoint joinPoint) {
|
||||
// TODO add some smart staff to allow simple scripting in @Cachable annotation
|
||||
return key;
|
||||
}
|
||||
|
||||
protected Map<String, Object> cache = new WeakHashMap<String, Object>();
|
||||
}
|
||||
50
samples/AspectJ/OptimizeRecursionCache.aj
Normal file
50
samples/AspectJ/OptimizeRecursionCache.aj
Normal file
@@ -0,0 +1,50 @@
|
||||
package aspects.caching;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Cache aspect for optimize recursive functions.
|
||||
*
|
||||
* @author Migueli
|
||||
* @date 05/11/2013
|
||||
* @version 1.0
|
||||
*
|
||||
*/
|
||||
public abstract aspect OptimizeRecursionCache {
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
private Map _cache;
|
||||
|
||||
public OptimizeRecursionCache() {
|
||||
_cache = getCache();
|
||||
}
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
abstract public Map getCache();
|
||||
|
||||
abstract public pointcut operation(Object o);
|
||||
|
||||
pointcut topLevelOperation(Object o): operation(o) && !cflowbelow(operation(Object));
|
||||
|
||||
before(Object o) : topLevelOperation(o) {
|
||||
System.out.println("Seeking value for " + o);
|
||||
}
|
||||
|
||||
Object around(Object o) : operation(o) {
|
||||
Object cachedValue = _cache.get(o);
|
||||
if (cachedValue != null) {
|
||||
System.out.println("Found cached value for " + o + ": " + cachedValue);
|
||||
return cachedValue;
|
||||
}
|
||||
return proceed(o);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
after(Object o) returning(Object result) : topLevelOperation(o) {
|
||||
_cache.put(o, result);
|
||||
}
|
||||
|
||||
after(Object o) returning(Object result) : topLevelOperation(o) {
|
||||
System.out.println("cache size: " + _cache.size());
|
||||
}
|
||||
}
|
||||
45
samples/C#/Index.cshtml
Normal file
45
samples/C#/Index.cshtml
Normal file
@@ -0,0 +1,45 @@
|
||||
@{
|
||||
ViewBag.Title = "Home Page";
|
||||
}
|
||||
@section featured {
|
||||
<section class="featured">
|
||||
<div class="content-wrapper">
|
||||
<hgroup class="title">
|
||||
<h1>@ViewBag.Title.</h1>
|
||||
<h2>@ViewBag.Message</h2>
|
||||
</hgroup>
|
||||
<p>
|
||||
To learn more about ASP.NET MVC visit
|
||||
<a href="http://asp.net/mvc" title="ASP.NET MVC Website">http://asp.net/mvc</a>.
|
||||
The page features <mark>videos, tutorials, and samples</mark> to help you get the most from ASP.NET MVC.
|
||||
If you have any questions about ASP.NET MVC visit
|
||||
<a href="http://forums.asp.net/1146.aspx/1?MVC" title="ASP.NET MVC Forum">our forums</a>.
|
||||
</p>
|
||||
</div>
|
||||
</section>
|
||||
}
|
||||
<h3>We suggest the following:</h3>
|
||||
<ol class="round">
|
||||
<li class="one">
|
||||
<h5>Getting Started</h5>
|
||||
ASP.NET MVC gives you a powerful, patterns-based way to build dynamic websites that
|
||||
enables a clean separation of concerns and that gives you full control over markup
|
||||
for enjoyable, agile development. ASP.NET MVC includes many features that enable
|
||||
fast, TDD-friendly development for creating sophisticated applications that use
|
||||
the latest web standards.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245151">Learn more…</a>
|
||||
</li>
|
||||
|
||||
<li class="two">
|
||||
<h5>Add NuGet packages and jump-start your coding</h5>
|
||||
NuGet makes it easy to install and update free libraries and tools.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245153">Learn more…</a>
|
||||
</li>
|
||||
|
||||
<li class="three">
|
||||
<h5>Find Web Hosting</h5>
|
||||
You can easily find a web hosting company that offers the right mix of features
|
||||
and price for your applications.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245157">Learn more…</a>
|
||||
</li>
|
||||
</ol>
|
||||
21
samples/C#/Program.cs
Normal file
21
samples/C#/Program.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LittleSampleApp
|
||||
{
|
||||
/// <summary>
|
||||
/// Just what it says on the tin. A little sample application for Linguist to try out.
|
||||
///
|
||||
/// </summary>
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("Hello, I am a little sample application to test GitHub's Linguist module.");
|
||||
Console.WriteLine("I also include a Razor MVC file just to prove it handles cshtml files now.");
|
||||
}
|
||||
}
|
||||
}
|
||||
42
samples/C++/CsvStreamer.h
Normal file
42
samples/C++/CsvStreamer.h
Normal file
@@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <fstream>
|
||||
#include "util.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
#define DEFAULT_DELIMITER ','
|
||||
|
||||
|
||||
class CsvStreamer
|
||||
{
|
||||
private:
|
||||
ofstream file; // File output stream
|
||||
vector<string> row_buffer; // Buffer which stores a row's data before being flushed/written
|
||||
int fields; // Number of fields (columns)
|
||||
long rows; // Number of rows (records) including header row
|
||||
char delimiter; // Delimiter character; comma by default
|
||||
string sanitize(string); // Returns a string ready for output into the file
|
||||
|
||||
public:
|
||||
CsvStreamer(); // Empty CSV streamer... be sure to open the file before writing!
|
||||
CsvStreamer(string, char); // Same as open(string, char)...
|
||||
CsvStreamer(string); // Opens an output CSV file given a file path/name
|
||||
~CsvStreamer(); // Ensures the output file is closed and saved
|
||||
void open(string); // Opens an output CSV file given a file path/name (default delimiter)
|
||||
void open(string, char); // Opens an output CSV file given a file path/name and a delimiting character (default comma)
|
||||
void add_field(string); // If still on first line, adds a new field to the header row
|
||||
void save_fields(); // Call this to save the header row; all new writes should be through append()
|
||||
void append(string); // Appends the current row with this data for the next field; quoted only if needed (leading/trailing spaces are trimmed)
|
||||
void append(string, bool); // Like append(string) but can specify whether to trim spaces at either end of the data (false to keep spaces)
|
||||
void append(float); // Appends the current row with this number
|
||||
void append(double); // Appends the current row with this number
|
||||
void append(long); // Appends the current row with this number
|
||||
void append(int); // Appends the current row with this number
|
||||
void writeln(); // Flushes what was in the row buffer into the file (writes the row)
|
||||
void close(); // Saves and closes the file
|
||||
int field_count(); // Gets the number of fields (columns)
|
||||
long row_count(); // Gets the number of records (rows) -- NOT including the header row
|
||||
};
|
||||
32
samples/C++/Field.h
Normal file
32
samples/C++/Field.h
Normal file
@@ -0,0 +1,32 @@
|
||||
/*****************************************************************************
|
||||
* Dwarf Mine - The 13-11 Benchmark
|
||||
*
|
||||
* Copyright (c) 2013 Bünger, Thomas; Kieschnick, Christian; Kusber,
|
||||
* Michael; Lohse, Henning; Wuttke, Nikolai; Xylander, Oliver; Yao, Gary;
|
||||
* Zimmermann, Florian
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
enum Field { Free, Black, White, Illegal };
|
||||
|
||||
typedef Field Player;
|
||||
32
samples/C++/Types.h
Normal file
32
samples/C++/Types.h
Normal file
@@ -0,0 +1,32 @@
|
||||
/*****************************************************************************
|
||||
* Dwarf Mine - The 13-11 Benchmark
|
||||
*
|
||||
* Copyright (c) 2013 Bünger, Thomas; Kieschnick, Christian; Kusber,
|
||||
* Michael; Lohse, Henning; Wuttke, Nikolai; Xylander, Oliver; Yao, Gary;
|
||||
* Zimmermann, Florian
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
typedef uint32_t smallPrime_t;
|
||||
1129
samples/C++/bcm2835.h
Normal file
1129
samples/C++/bcm2835.h
Normal file
File diff suppressed because it is too large
Load Diff
138
samples/C++/libcanister.h
Normal file
138
samples/C++/libcanister.h
Normal file
@@ -0,0 +1,138 @@
|
||||
#ifndef LIBCANIH
|
||||
#define LIBCANIH
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <stdlib.h>
|
||||
#include <cstring>
|
||||
|
||||
#define int64 unsigned long long
|
||||
//#define DEBUG
|
||||
|
||||
#ifdef DEBUG
|
||||
#define dout cout
|
||||
#else
|
||||
#define dout if (0) cerr
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace libcanister
|
||||
{
|
||||
|
||||
//the canmem object is a generic memory container used commonly
|
||||
//throughout the canister framework to hold memory of uncertain
|
||||
//length which may or may not contain null bytes.
|
||||
class canmem
|
||||
{
|
||||
public:
|
||||
char* data; //the raw memory block
|
||||
int size; //the absolute length of the block
|
||||
canmem(); //creates an unallocated canmem
|
||||
canmem(int allocsize); //creates an allocated, blank canmem of size
|
||||
canmem(char* strdata); //automates the creation of zero-limited canmems
|
||||
~canmem(); //cleans up the canmem
|
||||
void zeromem(); //overwrites this canmem
|
||||
void fragmem(); //overwrites this canmem with fragment notation
|
||||
void countlen(); //counts length of zero-limited strings and stores it in size
|
||||
void trim(); //removes any nulls from the end of the string
|
||||
static canmem null(); //returns a singleton null canmem
|
||||
|
||||
};
|
||||
|
||||
//contains information about the canister
|
||||
class caninfo
|
||||
{
|
||||
public:
|
||||
canmem path; //physical path
|
||||
canmem internalname; //a name for the canister
|
||||
int numfiles; //the number of files in the canister
|
||||
};
|
||||
|
||||
//necessary for the use of this class as a type in canfile
|
||||
class canister;
|
||||
|
||||
//this object holds the definition of a 'file' within the
|
||||
//canister 'filesystem.'
|
||||
class canfile
|
||||
{
|
||||
public:
|
||||
libcanister::canister* parent; //the canister that holds this file
|
||||
canmem path; //internal path ('filename')
|
||||
canmem data; //the file's decompressed contents
|
||||
int isfrag; //0 = probably not fragment, 1 = definitely a fragment (ignore)
|
||||
int cfid; //'canfile id' -- a unique ID for this file
|
||||
int64 dsize; //ondisk size (compressed form size)
|
||||
int cachestate; //0 = not in memory, 1 = in memory, 2 = in memory and needs flush
|
||||
//-1 = error, check the data for the message
|
||||
void cache(); //pull the file from disk and cache it in memory
|
||||
void cachedump(); //deletes the contents of this file from the memory cache after assuring the on disk copy is up to date
|
||||
void cachedumpfinal(fstream& infile); //same as cachedump, but more efficient during closing procedures
|
||||
void flush(); //updates the on disk copy, but retains the memory cache
|
||||
};
|
||||
|
||||
//the primary class
|
||||
//this defines and controls a single canister
|
||||
class canister
|
||||
{
|
||||
//table of contents
|
||||
//absolutely worthless to the control code in the canister
|
||||
//but quite useful to programs using the API, as they may
|
||||
//desire to enumerate the files in a canister for a user's
|
||||
//use or for their own.
|
||||
//contains a newline-delimited list of files in the container.
|
||||
canfile TOC;
|
||||
public:
|
||||
caninfo info; //the general info about this canister
|
||||
|
||||
//the raw canfiles -- recommended that programs do not modify
|
||||
//these files directly, but not enforced.
|
||||
canfile* files;
|
||||
bool readonly; //if true then no write routines will do anything
|
||||
|
||||
//maximum number of files to have in memory at any given
|
||||
//time, change this to whatever suits your application.
|
||||
int cachemax;
|
||||
int cachecnt; //number of files in the cache (should not be modified)
|
||||
|
||||
//both initialize the canister from a physical location
|
||||
canister (canmem fspath);
|
||||
canister (char* fspath);
|
||||
|
||||
//destroys the canister (after flushing the modded buffers, of course)
|
||||
~canister();
|
||||
|
||||
//open the fspath
|
||||
//does it exist?
|
||||
// | --- yes --- opening it (return 1)
|
||||
// | --- yes --- file is corrupted, halting (return -1)
|
||||
// | --- no --- making a new one (return 0)
|
||||
int open();
|
||||
|
||||
//close the canister, flush all buffers, clean up
|
||||
int close();
|
||||
|
||||
//deletes the file at path inside this canister
|
||||
int delFile(canmem path);
|
||||
|
||||
//pulls the contents of the file from disk or memory and returns it as a file
|
||||
canfile getFile(canmem path);
|
||||
|
||||
//creates a file if it does not exist, otherwise overwrites
|
||||
//returns whether operation succeeded
|
||||
bool writeFile(canmem path, canmem data);
|
||||
bool writeFile(canfile file);
|
||||
|
||||
//get the 'table of contents', a file containing a newline delimited
|
||||
//list of the file paths in the container which have contents
|
||||
canfile getTOC();
|
||||
|
||||
//brings the cache back within the cachemax limit
|
||||
//important: sCFID is the safe CFID
|
||||
//(the CFID of the file we want to avoid uncaching)
|
||||
//really just used internally, but it can't do any harm.
|
||||
void cacheclean(int sCFID, bool dFlush = false);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
92
samples/C++/metrics.h
Normal file
92
samples/C++/metrics.h
Normal file
@@ -0,0 +1,92 @@
|
||||
// Copyright 2011 Google Inc. All Rights Reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef NINJA_METRICS_H_
|
||||
#define NINJA_METRICS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
using namespace std;
|
||||
|
||||
#include "util.h" // For int64_t.
|
||||
|
||||
/// The Metrics module is used for the debug mode that dumps timing stats of
|
||||
/// various actions. To use, see METRIC_RECORD below.
|
||||
|
||||
/// A single metrics we're tracking, like "depfile load time".
|
||||
struct Metric {
|
||||
string name;
|
||||
/// Number of times we've hit the code path.
|
||||
int count;
|
||||
/// Total time (in micros) we've spent on the code path.
|
||||
int64_t sum;
|
||||
};
|
||||
|
||||
|
||||
/// A scoped object for recording a metric across the body of a function.
|
||||
/// Used by the METRIC_RECORD macro.
|
||||
struct ScopedMetric {
|
||||
explicit ScopedMetric(Metric* metric);
|
||||
~ScopedMetric();
|
||||
|
||||
private:
|
||||
Metric* metric_;
|
||||
/// Timestamp when the measurement started.
|
||||
/// Value is platform-dependent.
|
||||
int64_t start_;
|
||||
};
|
||||
|
||||
/// The singleton that stores metrics and prints the report.
|
||||
struct Metrics {
|
||||
Metric* NewMetric(const string& name);
|
||||
|
||||
/// Print a summary report to stdout.
|
||||
void Report();
|
||||
|
||||
private:
|
||||
vector<Metric*> metrics_;
|
||||
};
|
||||
|
||||
/// Get the current time as relative to some epoch.
|
||||
/// Epoch varies between platforms; only useful for measuring elapsed time.
|
||||
int64_t GetTimeMillis();
|
||||
|
||||
/// A simple stopwatch which returns the time
|
||||
/// in seconds since Restart() was called.
|
||||
struct Stopwatch {
|
||||
public:
|
||||
Stopwatch() : started_(0) {}
|
||||
|
||||
/// Seconds since Restart() call.
|
||||
double Elapsed() const {
|
||||
return 1e-6 * static_cast<double>(Now() - started_);
|
||||
}
|
||||
|
||||
void Restart() { started_ = Now(); }
|
||||
|
||||
private:
|
||||
uint64_t started_;
|
||||
uint64_t Now() const;
|
||||
};
|
||||
|
||||
/// The primary interface to metrics. Use METRIC_RECORD("foobar") at the top
|
||||
/// of a function to get timing stats recorded for each call of the function.
|
||||
#define METRIC_RECORD(name) \
|
||||
static Metric* metrics_h_metric = \
|
||||
g_metrics ? g_metrics->NewMetric(name) : NULL; \
|
||||
ScopedMetric metrics_h_scoped(metrics_h_metric);
|
||||
|
||||
extern Metrics* g_metrics;
|
||||
|
||||
#endif // NINJA_METRICS_H_
|
||||
6
samples/C++/render_adapter.cpp
Normal file
6
samples/C++/render_adapter.cpp
Normal file
@@ -0,0 +1,6 @@
|
||||
#include <cstdint>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
}
|
||||
26
samples/C++/rpc.h
Normal file
26
samples/C++/rpc.h
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright (C) 2013 Simon Que
|
||||
//
|
||||
// This file is part of DuinoCube.
|
||||
//
|
||||
// DuinoCube is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// DuinoCube is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with DuinoCube. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// DuinoCube remote procedure call functions.
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
// Initializes RPC system.
|
||||
void rpc_init();
|
||||
|
||||
// Runs the RPC server loop forever.
|
||||
void rpc_server_loop();
|
||||
102
samples/C/bootstrap.h
Normal file
102
samples/C/bootstrap.h
Normal file
@@ -0,0 +1,102 @@
|
||||
#ifndef BOOTSTRAP_H
|
||||
#define BOOTSTRAP_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include "cxrs.h"
|
||||
|
||||
/* If we're not using GNU C, elide __attribute__ */
|
||||
#ifndef __GNUC__
|
||||
# define __attribute__(x) /*NOTHING*/
|
||||
#endif
|
||||
|
||||
typedef struct object object;
|
||||
|
||||
object *true;
|
||||
object *false;
|
||||
object *eof;
|
||||
object *empty_list;
|
||||
object *global_enviroment;
|
||||
|
||||
enum obj_type {
|
||||
scm_bool,
|
||||
scm_empty_list,
|
||||
scm_eof,
|
||||
scm_char,
|
||||
scm_int,
|
||||
scm_pair,
|
||||
scm_symbol,
|
||||
scm_prim_fun,
|
||||
scm_lambda,
|
||||
scm_str,
|
||||
scm_file
|
||||
};
|
||||
|
||||
typedef object *(*prim_proc)(object *args);
|
||||
|
||||
object *read(FILE *in);
|
||||
object *eval(object *code, object *env);
|
||||
void print(FILE *out, object *obj, int display);
|
||||
|
||||
int check_type(enum obj_type type, object *obj, int err_on_false);
|
||||
|
||||
static inline int is_true(object *obj)
|
||||
{
|
||||
return obj != false;
|
||||
}
|
||||
|
||||
object *make_int(int value);
|
||||
int obj2int(object *i);
|
||||
|
||||
object *make_bool(int value);
|
||||
int obj2bool(object *b);
|
||||
|
||||
object *make_char(char c);
|
||||
char obj2char(object *ch);
|
||||
|
||||
object *make_str(char *str);
|
||||
char *obj2str(object *str);
|
||||
|
||||
object *cons(object *car, object *cdr);
|
||||
object *car(object *pair);
|
||||
object *cdr(object *pair);
|
||||
void set_car(object *pair, object *new);
|
||||
void set_cdr(object *pair, object *new);
|
||||
|
||||
object *make_symbol(char *name);
|
||||
char *sym2str(object *sym);
|
||||
object *get_symbol(char *name) __attribute__((pure));
|
||||
|
||||
object *make_prim_fun(prim_proc fun);
|
||||
prim_proc obj2prim_proc(object *proc);
|
||||
|
||||
object *make_lambda(object *args, object *code, object *env);
|
||||
object *lambda_code(object *lambda);
|
||||
object *lambda_args(object *lambda);
|
||||
|
||||
object *make_port(FILE *handle, int direction);
|
||||
int port_direction(object *port);
|
||||
FILE *port_handle(object *port);
|
||||
void set_port_handle_to_null(object *port);
|
||||
|
||||
/*both of these should never be called*/
|
||||
object *apply_proc(object *);
|
||||
object *eval_proc(object *);
|
||||
|
||||
|
||||
object *maybe_add_begin(object *code);
|
||||
|
||||
void init_enviroment(object *env);
|
||||
|
||||
|
||||
void eval_err(char *msg, object *code) __attribute__((noreturn));
|
||||
|
||||
void define_var(object *var, object *val, object *env);
|
||||
void set_var(object *var, object *val, object *env);
|
||||
object *get_var(object *var, object *env);
|
||||
|
||||
object *cond2nested_if(object *cond);
|
||||
object *let2lambda(object *let);
|
||||
object *and2nested_if(object *and);
|
||||
object *or2nested_if(object *or);
|
||||
|
||||
#endif /*include guard*/
|
||||
56
samples/C/dynarray.cats
Normal file
56
samples/C/dynarray.cats
Normal file
@@ -0,0 +1,56 @@
|
||||
/* ******************************************************************* */
|
||||
/* */
|
||||
/* Applied Type System */
|
||||
/* */
|
||||
/* ******************************************************************* */
|
||||
|
||||
/*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-20?? Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/*
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: March, 2013 *)
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#ifndef ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
#define ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#include <string.h>
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#define atslib_dynarray_memcpy memcpy
|
||||
#define atslib_dynarray_memmove memmove
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#endif // ifndef ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/* end of [dynarray.cats] */
|
||||
47
samples/C/readline.cats
Normal file
47
samples/C/readline.cats
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
** API in ATS for GNU-readline
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/*
|
||||
** Permission to use, copy, modify, and distribute this software for any
|
||||
** purpose with or without fee is hereby granted, provided that the above
|
||||
** copyright notice and this permission notice appear in all copies.
|
||||
**
|
||||
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
** WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
** MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
** ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
** WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
** ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
** OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#ifndef READLINE_READLINE_CATS
|
||||
#define READLINE_READLINE_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#include <readline/readline.h>
|
||||
|
||||
/* ****** ****** */
|
||||
//
|
||||
#define \
|
||||
atscntrb_readline_rl_library_version() ((char*)rl_library_version)
|
||||
//
|
||||
#define atscntrb_readline_rl_readline_version() (rl_readline_version)
|
||||
//
|
||||
/* ****** ****** */
|
||||
|
||||
#define atscntrb_readline_readline readline
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#endif // ifndef READLINE_READLINE_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/* end of [readline.cats] */
|
||||
12
samples/Cirru/array.cirru
Normal file
12
samples/Cirru/array.cirru
Normal file
@@ -0,0 +1,12 @@
|
||||
|
||||
print $ array
|
||||
int 1
|
||||
string 2
|
||||
|
||||
print $ array
|
||||
int 1
|
||||
array
|
||||
int 2
|
||||
string 3
|
||||
array
|
||||
string 4
|
||||
7
samples/Cirru/block.cirru
Normal file
7
samples/Cirru/block.cirru
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
set f $ block (a b c)
|
||||
print a b c
|
||||
|
||||
call f (int 1) (int 2) (int 3)
|
||||
|
||||
f (int 1) (int 2) (int 3)
|
||||
7
samples/Cirru/bool.cirru
Normal file
7
samples/Cirru/bool.cirru
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
print $ bool true
|
||||
print $ bool false
|
||||
print $ bool yes
|
||||
print $ bool no
|
||||
print $ bool 1
|
||||
print $ bool 0
|
||||
14
samples/Cirru/map.cirru
Normal file
14
samples/Cirru/map.cirru
Normal file
@@ -0,0 +1,14 @@
|
||||
|
||||
print $ map
|
||||
a $ int 5
|
||||
b $ array (int 1) (int 2)
|
||||
c $ map
|
||||
int 1
|
||||
array (int 4)
|
||||
|
||||
set m $ map
|
||||
a $ int 1
|
||||
|
||||
set m b $ int 2
|
||||
|
||||
print m
|
||||
3
samples/Cirru/number.cirru
Normal file
3
samples/Cirru/number.cirru
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
print $ int 1
|
||||
print $ float 1.2
|
||||
2
samples/Cirru/require.cirru
Normal file
2
samples/Cirru/require.cirru
Normal file
@@ -0,0 +1,2 @@
|
||||
|
||||
require ./stdio.cr
|
||||
23
samples/Cirru/scope.cirru
Normal file
23
samples/Cirru/scope.cirru
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
set a (int 2)
|
||||
|
||||
print (self)
|
||||
|
||||
set c (child)
|
||||
|
||||
under c
|
||||
under parent
|
||||
print a
|
||||
|
||||
print $ get c a
|
||||
|
||||
set c x (int 3)
|
||||
print $ get c x
|
||||
|
||||
set just-print $ code
|
||||
print a
|
||||
|
||||
print just-print
|
||||
|
||||
eval (self) just-print
|
||||
eval just-print
|
||||
55
samples/Cirru/stdio.cirru
Normal file
55
samples/Cirru/stdio.cirru
Normal file
@@ -0,0 +1,55 @@
|
||||
|
||||
set a $ string 1
|
||||
print a
|
||||
|
||||
print (string 1)
|
||||
|
||||
print nothing
|
||||
|
||||
print
|
||||
map
|
||||
a (int 4)
|
||||
b $ map
|
||||
a $ int 5
|
||||
b $ int 6
|
||||
c $ map
|
||||
int 7
|
||||
|
||||
print
|
||||
array
|
||||
int 1
|
||||
int 2
|
||||
array
|
||||
int 3
|
||||
int 4
|
||||
|
||||
print
|
||||
array
|
||||
int 1
|
||||
map
|
||||
a $ int 2
|
||||
b $ array
|
||||
int 3
|
||||
|
||||
print
|
||||
int 1
|
||||
int 2
|
||||
|
||||
print $ code
|
||||
set a 1
|
||||
print (get a)
|
||||
print $ array
|
||||
int a
|
||||
array
|
||||
int a
|
||||
|
||||
set container (map)
|
||||
set container code $ code
|
||||
set a 1
|
||||
print (get a)
|
||||
print $ array
|
||||
int a
|
||||
array
|
||||
int a
|
||||
|
||||
print container
|
||||
3
samples/Cirru/string.cirru
Normal file
3
samples/Cirru/string.cirru
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
print $ string a
|
||||
print $ string "a b"
|
||||
@@ -1,15 +1,19 @@
|
||||
import 'dart:math' as math;
|
||||
|
||||
class Point {
|
||||
num x, y;
|
||||
|
||||
Point(this.x, this.y);
|
||||
distanceTo(Point other) {
|
||||
|
||||
num distanceTo(Point other) {
|
||||
var dx = x - other.x;
|
||||
var dy = y - other.y;
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
return math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
var x, y;
|
||||
}
|
||||
|
||||
main() {
|
||||
Point p = new Point(2, 3);
|
||||
Point q = new Point(3, 4);
|
||||
void main() {
|
||||
var p = new Point(2, 3);
|
||||
var q = new Point(3, 4);
|
||||
print('distance from p to q = ${p.distanceTo(q)}');
|
||||
}
|
||||
|
||||
642
samples/Game Maker Language/ClientBeginStep.gml
Normal file
642
samples/Game Maker Language/ClientBeginStep.gml
Normal file
@@ -0,0 +1,642 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Client/ClientBeginStep.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// receive and interpret the server's message(s)
|
||||
var i, playerObject, playerID, player, otherPlayerID, otherPlayer, sameVersion, buffer, plugins, pluginsRequired, usePlugins;
|
||||
|
||||
if(tcp_eof(global.serverSocket)) {
|
||||
if(gotServerHello)
|
||||
show_message("You have been disconnected from the server.");
|
||||
else
|
||||
show_message("Unable to connect to the server.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if(room == DownloadRoom and keyboard_check(vk_escape))
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if(downloadingMap)
|
||||
{
|
||||
while(tcp_receive(global.serverSocket, min(1024, downloadMapBytes-buffer_size(downloadMapBuffer))))
|
||||
{
|
||||
write_buffer(downloadMapBuffer, global.serverSocket);
|
||||
if(buffer_size(downloadMapBuffer) == downloadMapBytes)
|
||||
{
|
||||
write_buffer_to_file(downloadMapBuffer, "Maps/" + downloadMapName + ".png");
|
||||
downloadingMap = false;
|
||||
buffer_destroy(downloadMapBuffer);
|
||||
downloadMapBuffer = -1;
|
||||
exit;
|
||||
}
|
||||
}
|
||||
exit;
|
||||
}
|
||||
|
||||
roomchange = false;
|
||||
do {
|
||||
if(tcp_receive(global.serverSocket,1)) {
|
||||
switch(read_ubyte(global.serverSocket)) {
|
||||
case HELLO:
|
||||
gotServerHello = true;
|
||||
global.joinedServerName = receivestring(global.serverSocket, 1);
|
||||
downloadMapName = receivestring(global.serverSocket, 1);
|
||||
advertisedMapMd5 = receivestring(global.serverSocket, 1);
|
||||
receiveCompleteMessage(global.serverSocket, 1, global.tempBuffer);
|
||||
pluginsRequired = read_ubyte(global.tempBuffer);
|
||||
plugins = receivestring(global.serverSocket, 1);
|
||||
if(string_pos("/", downloadMapName) != 0 or string_pos("\", downloadMapName) != 0)
|
||||
{
|
||||
show_message("Server sent illegal map name: "+downloadMapName);
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if (!noReloadPlugins && string_length(plugins))
|
||||
{
|
||||
usePlugins = pluginsRequired || !global.serverPluginsPrompt;
|
||||
if (global.serverPluginsPrompt)
|
||||
{
|
||||
var prompt;
|
||||
if (pluginsRequired)
|
||||
{
|
||||
prompt = show_question(
|
||||
"This server requires the following plugins to play on it: "
|
||||
+ string_replace_all(plugins, ",", "#")
|
||||
+ '#They are downloaded from the source: "'
|
||||
+ PLUGIN_SOURCE
|
||||
+ '"#The source states: "'
|
||||
+ PLUGIN_SOURCE_NOTICE
|
||||
+ '"#Do you wish to download them and continue connecting?'
|
||||
);
|
||||
if (!prompt)
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
prompt = show_question(
|
||||
"This server suggests the following optional plugins to play on it: "
|
||||
+ string_replace_all(plugins, ",", "#")
|
||||
+ '#They are downloaded from the source: "'
|
||||
+ PLUGIN_SOURCE
|
||||
+ '"#The source states: "'
|
||||
+ PLUGIN_SOURCE_NOTICE
|
||||
+ '"#Do you wish to download them and use them?'
|
||||
);
|
||||
if (prompt)
|
||||
{
|
||||
usePlugins = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (usePlugins)
|
||||
{
|
||||
if (!loadserverplugins(plugins))
|
||||
{
|
||||
show_message("Error ocurred loading server-sent plugins.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
global.serverPluginsInUse = true;
|
||||
}
|
||||
}
|
||||
noReloadPlugins = false;
|
||||
|
||||
if(advertisedMapMd5 != "")
|
||||
{
|
||||
var download;
|
||||
download = not file_exists("Maps/" + downloadMapName + ".png");
|
||||
if(!download and CustomMapGetMapMD5(downloadMapName) != advertisedMapMd5)
|
||||
{
|
||||
if(show_question("The server's copy of the map (" + downloadMapName + ") differs from ours.#Would you like to download this server's version of the map?"))
|
||||
download = true;
|
||||
else
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
}
|
||||
|
||||
if(download)
|
||||
{
|
||||
write_ubyte(global.serverSocket, DOWNLOAD_MAP);
|
||||
socket_send(global.serverSocket);
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
downloadMapBytes = read_uint(global.tempBuffer);
|
||||
downloadMapBuffer = buffer_create();
|
||||
downloadingMap = true;
|
||||
roomchange=true;
|
||||
}
|
||||
}
|
||||
ClientPlayerJoin(global.serverSocket);
|
||||
if(global.rewardKey != "" and global.rewardId != "")
|
||||
{
|
||||
var rewardId;
|
||||
rewardId = string_copy(global.rewardId, 0, 255);
|
||||
write_ubyte(global.serverSocket, REWARD_REQUEST);
|
||||
write_ubyte(global.serverSocket, string_length(rewardId));
|
||||
write_string(global.serverSocket, rewardId);
|
||||
}
|
||||
if(global.queueJumping == true)
|
||||
{
|
||||
write_ubyte(global.serverSocket, CLIENT_SETTINGS);
|
||||
write_ubyte(global.serverSocket, global.queueJumping);
|
||||
}
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case JOIN_UPDATE:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
global.playerID = read_ubyte(global.tempBuffer);
|
||||
global.currentMapArea = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case FULL_UPDATE:
|
||||
deserializeState(FULL_UPDATE);
|
||||
break;
|
||||
|
||||
case QUICK_UPDATE:
|
||||
deserializeState(QUICK_UPDATE);
|
||||
break;
|
||||
|
||||
case CAPS_UPDATE:
|
||||
deserializeState(CAPS_UPDATE);
|
||||
break;
|
||||
|
||||
case INPUTSTATE:
|
||||
deserializeState(INPUTSTATE);
|
||||
break;
|
||||
|
||||
case PLAYER_JOIN:
|
||||
player = instance_create(0,0,Player);
|
||||
player.name = receivestring(global.serverSocket, 1);
|
||||
|
||||
ds_list_add(global.players, player);
|
||||
if(ds_list_size(global.players)-1 == global.playerID) {
|
||||
global.myself = player;
|
||||
instance_create(0,0,PlayerControl);
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_LEAVE:
|
||||
// Delete player from the game, adjust own ID accordingly
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
removePlayer(player);
|
||||
if(playerID < global.playerID) {
|
||||
global.playerID -= 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_DEATH:
|
||||
var causeOfDeath, assistantPlayerID, assistantPlayer;
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
otherPlayerID = read_ubyte(global.tempBuffer);
|
||||
assistantPlayerID = read_ubyte(global.tempBuffer);
|
||||
causeOfDeath = read_ubyte(global.tempBuffer);
|
||||
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
|
||||
otherPlayer = noone;
|
||||
if(otherPlayerID != 255)
|
||||
otherPlayer = ds_list_find_value(global.players, otherPlayerID);
|
||||
|
||||
assistantPlayer = noone;
|
||||
if(assistantPlayerID != 255)
|
||||
assistantPlayer = ds_list_find_value(global.players, assistantPlayerID);
|
||||
|
||||
doEventPlayerDeath(player, otherPlayer, assistantPlayer, causeOfDeath);
|
||||
break;
|
||||
|
||||
case BALANCE:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
balanceplayer=read_ubyte(global.tempBuffer);
|
||||
if balanceplayer == 255 {
|
||||
if !instance_exists(Balancer) instance_create(x,y,Balancer);
|
||||
with(Balancer) notice=0;
|
||||
} else {
|
||||
player = ds_list_find_value(global.players, balanceplayer);
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
if(player.team==TEAM_RED) {
|
||||
player.team = TEAM_BLUE;
|
||||
} else {
|
||||
player.team = TEAM_RED;
|
||||
}
|
||||
if !instance_exists(Balancer) instance_create(x,y,Balancer);
|
||||
Balancer.name=player.name;
|
||||
with (Balancer) notice=1;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGETEAM:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
player.team = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGECLASS:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
player.class = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGENAME:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
player.name = receivestring(global.serverSocket, 1);
|
||||
if player=global.myself {
|
||||
global.playerName=player.name
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_SPAWN:
|
||||
receiveCompleteMessage(global.serverSocket,3,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventSpawn(player, read_ubyte(global.tempBuffer), read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case CHAT_BUBBLE:
|
||||
var bubbleImage;
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
setChatBubble(player, read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case BUILD_SENTRY:
|
||||
receiveCompleteMessage(global.serverSocket,6,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
buildSentry(player, read_ushort(global.tempBuffer)/5, read_ushort(global.tempBuffer)/5, read_byte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case DESTROY_SENTRY:
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
otherPlayerID = read_ubyte(global.tempBuffer);
|
||||
assistantPlayerID = read_ubyte(global.tempBuffer);
|
||||
causeOfDeath = read_ubyte(global.tempBuffer);
|
||||
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
if(otherPlayerID == 255) {
|
||||
doEventDestruction(player, noone, noone, causeOfDeath);
|
||||
} else {
|
||||
otherPlayer = ds_list_find_value(global.players, otherPlayerID);
|
||||
if (assistantPlayerID == 255) {
|
||||
doEventDestruction(player, otherPlayer, noone, causeOfDeath);
|
||||
} else {
|
||||
assistantPlayer = ds_list_find_value(global.players, assistantPlayerID);
|
||||
doEventDestruction(player, otherPlayer, assistantPlayer, causeOfDeath);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case GRAB_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventGrabIntel(player);
|
||||
break;
|
||||
|
||||
case SCORE_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventScoreIntel(player);
|
||||
break;
|
||||
|
||||
case DROP_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventDropIntel(player);
|
||||
break;
|
||||
|
||||
case RETURN_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
doEventReturnIntel(read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case GENERATOR_DESTROY:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
team = read_ubyte(global.tempBuffer);
|
||||
doEventGeneratorDestroy(team);
|
||||
break;
|
||||
|
||||
case UBER_CHARGED:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventUberReady(player);
|
||||
break;
|
||||
|
||||
case UBER:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventUber(player);
|
||||
break;
|
||||
|
||||
case OMNOMNOMNOM:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
omnomnomnom=true;
|
||||
if(hp < 200)
|
||||
{
|
||||
canEat = false;
|
||||
alarm[6] = eatCooldown; //10 second cooldown
|
||||
}
|
||||
if(player.team == TEAM_RED) {
|
||||
omnomnomnomindex=0;
|
||||
omnomnomnomend=31;
|
||||
} else if(player.team==TEAM_BLUE) {
|
||||
omnomnomnomindex=32;
|
||||
omnomnomnomend=63;
|
||||
}
|
||||
xscale=image_xscale;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case TOGGLE_ZOOM:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if player.object != -1 {
|
||||
toggleZoom(player.object);
|
||||
}
|
||||
break;
|
||||
|
||||
case PASSWORD_REQUEST:
|
||||
if(!usePreviousPwd)
|
||||
global.clientPassword = get_string("Enter Password:", "");
|
||||
write_ubyte(global.serverSocket, string_length(global.clientPassword));
|
||||
write_string(global.serverSocket, global.clientPassword);
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case PASSWORD_WRONG:
|
||||
show_message("Incorrect Password.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case INCOMPATIBLE_PROTOCOL:
|
||||
show_message("Incompatible server protocol version.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case KICK:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
reason = read_ubyte(global.tempBuffer);
|
||||
if reason == KICK_NAME kickReason = "Name Exploit";
|
||||
else if reason == KICK_BAD_PLUGIN_PACKET kickReason = "Invalid plugin packet ID";
|
||||
else if reason == KICK_MULTI_CLIENT kickReason = "There are too many connections from your IP";
|
||||
else kickReason = "";
|
||||
show_message("You have been kicked from the server. "+kickReason+".");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case ARENA_STARTROUND:
|
||||
doEventArenaStartRound();
|
||||
break;
|
||||
|
||||
case ARENA_ENDROUND:
|
||||
with ArenaHUD clientArenaEndRound();
|
||||
break;
|
||||
|
||||
case ARENA_RESTART:
|
||||
doEventArenaRestart();
|
||||
break;
|
||||
|
||||
case UNLOCKCP:
|
||||
doEventUnlockCP();
|
||||
break;
|
||||
|
||||
case MAP_END:
|
||||
global.nextMap=receivestring(global.serverSocket, 1);
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
global.winners=read_ubyte(global.tempBuffer);
|
||||
global.currentMapArea=read_ubyte(global.tempBuffer);
|
||||
global.mapchanging = true;
|
||||
if !instance_exists(ScoreTableController) instance_create(0,0,ScoreTableController);
|
||||
instance_create(0,0,WinBanner);
|
||||
break;
|
||||
|
||||
case CHANGE_MAP:
|
||||
roomchange=true;
|
||||
global.mapchanging = false;
|
||||
global.currentMap = receivestring(global.serverSocket, 1);
|
||||
global.currentMapMD5 = receivestring(global.serverSocket, 1);
|
||||
if(global.currentMapMD5 == "") { // if this is an internal map (signified by the lack of an md5)
|
||||
if(findInternalMapRoom(global.currentMap))
|
||||
room_goto_fix(findInternalMapRoom(global.currentMap));
|
||||
else
|
||||
{
|
||||
show_message("Error:#Server went to invalid internal map: " + global.currentMap + "#Exiting.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
} else { // it's an external map
|
||||
if(string_pos("/", global.currentMap) != 0 or string_pos("\", global.currentMap) != 0)
|
||||
{
|
||||
show_message("Server sent illegal map name: "+global.currentMap);
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
if(!file_exists("Maps/" + global.currentMap + ".png") or CustomMapGetMapMD5(global.currentMap) != global.currentMapMD5)
|
||||
{ // Reconnect to the server to download the map
|
||||
var oldReturnRoom;
|
||||
oldReturnRoom = returnRoom;
|
||||
returnRoom = DownloadRoom;
|
||||
if (global.serverPluginsInUse)
|
||||
noUnloadPlugins = true;
|
||||
event_perform(ev_destroy,0);
|
||||
ClientCreate();
|
||||
if (global.serverPluginsInUse)
|
||||
noReloadPlugins = true;
|
||||
returnRoom = oldReturnRoom;
|
||||
usePreviousPwd = true;
|
||||
exit;
|
||||
}
|
||||
room_goto_fix(CustomMapRoom);
|
||||
}
|
||||
|
||||
for(i=0; i<ds_list_size(global.players); i+=1) {
|
||||
player = ds_list_find_value(global.players, i);
|
||||
if global.currentMapArea == 1 {
|
||||
player.stats[KILLS] = 0;
|
||||
player.stats[DEATHS] = 0;
|
||||
player.stats[CAPS] = 0;
|
||||
player.stats[ASSISTS] = 0;
|
||||
player.stats[DESTRUCTION] = 0;
|
||||
player.stats[STABS] = 0;
|
||||
player.stats[HEALING] = 0;
|
||||
player.stats[DEFENSES] = 0;
|
||||
player.stats[INVULNS] = 0;
|
||||
player.stats[BONUS] = 0;
|
||||
player.stats[DOMINATIONS] = 0;
|
||||
player.stats[REVENGE] = 0;
|
||||
player.stats[POINTS] = 0;
|
||||
player.roundStats[KILLS] = 0;
|
||||
player.roundStats[DEATHS] = 0;
|
||||
player.roundStats[CAPS] = 0;
|
||||
player.roundStats[ASSISTS] = 0;
|
||||
player.roundStats[DESTRUCTION] = 0;
|
||||
player.roundStats[STABS] = 0;
|
||||
player.roundStats[HEALING] = 0;
|
||||
player.roundStats[DEFENSES] = 0;
|
||||
player.roundStats[INVULNS] = 0;
|
||||
player.roundStats[BONUS] = 0;
|
||||
player.roundStats[DOMINATIONS] = 0;
|
||||
player.roundStats[REVENGE] = 0;
|
||||
player.roundStats[POINTS] = 0;
|
||||
player.team = TEAM_SPECTATOR;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SERVER_FULL:
|
||||
show_message("The server is full.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case REWARD_CHALLENGE_CODE:
|
||||
var challengeData;
|
||||
receiveCompleteMessage(global.serverSocket,16,global.tempBuffer);
|
||||
challengeData = read_binstring(global.tempBuffer, buffer_size(global.tempBuffer));
|
||||
challengeData += socket_remote_ip(global.serverSocket);
|
||||
|
||||
write_ubyte(global.serverSocket, REWARD_CHALLENGE_RESPONSE);
|
||||
write_binstring(global.serverSocket, hmac_md5_bin(global.rewardKey, challengeData));
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case REWARD_UPDATE:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
var rewardString;
|
||||
rewardString = receivestring(global.serverSocket, 2);
|
||||
doEventUpdateRewards(player, rewardString);
|
||||
break;
|
||||
|
||||
case MESSAGE_STRING:
|
||||
var message, notice;
|
||||
message = receivestring(global.serverSocket, 1);
|
||||
with NoticeO instance_destroy();
|
||||
notice = instance_create(0, 0, NoticeO);
|
||||
notice.notice = NOTICE_CUSTOM;
|
||||
notice.message = message;
|
||||
break;
|
||||
|
||||
case SENTRY_POSITION:
|
||||
receiveCompleteMessage(global.serverSocket,5,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.sentry)
|
||||
{
|
||||
player.sentry.x = read_ushort(global.tempBuffer) / 5;
|
||||
player.sentry.y = read_ushort(global.tempBuffer) / 5;
|
||||
player.sentry.xprevious = player.sentry.x;
|
||||
player.sentry.yprevious = player.sentry.y;
|
||||
player.sentry.vspeed = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case WEAPON_FIRE:
|
||||
receiveCompleteMessage(global.serverSocket,9,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
|
||||
if(player.object)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
x = read_ushort(global.tempBuffer)/5;
|
||||
y = read_ushort(global.tempBuffer)/5;
|
||||
hspeed = read_byte(global.tempBuffer)/8.5;
|
||||
vspeed = read_byte(global.tempBuffer)/8.5;
|
||||
xprevious = x;
|
||||
yprevious = y;
|
||||
}
|
||||
|
||||
doEventFireWeapon(player, read_ushort(global.tempBuffer));
|
||||
}
|
||||
break;
|
||||
|
||||
case PLUGIN_PACKET:
|
||||
var packetID, packetLen, buf, success;
|
||||
|
||||
// fetch full packet
|
||||
receiveCompleteMessage(global.serverSocket, 2, global.tempBuffer);
|
||||
packetLen = read_ushort(global.tempBuffer);
|
||||
receiveCompleteMessage(global.serverSocket, packetLen, global.tempBuffer);
|
||||
|
||||
packetID = read_ubyte(global.tempBuffer);
|
||||
|
||||
// get packet data
|
||||
buf = buffer_create();
|
||||
write_buffer_part(buf, global.tempBuffer, packetLen - 1);
|
||||
|
||||
// try to enqueue
|
||||
// give "noone" value for client since received from server
|
||||
success = _PluginPacketPush(packetID, buf, noone);
|
||||
|
||||
// if it returned false, packetID was invalid
|
||||
if (!success)
|
||||
{
|
||||
// clear up buffer
|
||||
buffer_destroy(buf);
|
||||
show_error("ERROR when reading plugin packet: no such plugin packet ID " + string(packetID), true);
|
||||
}
|
||||
break;
|
||||
|
||||
case CLIENT_SETTINGS:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
player.queueJump = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
default:
|
||||
promptRestartOrQuit("The Server sent unexpected data.");
|
||||
exit;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} until(roomchange);
|
||||
141
samples/Game Maker Language/Create.gml
Normal file
141
samples/Game Maker Language/Create.gml
Normal file
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Objects/Updater.events/Create.xml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
// Downloading code.
|
||||
|
||||
var downloadHandle, url, tmpfile, window_oldshowborder, window_oldfullscreen;
|
||||
timeLeft = 0;
|
||||
counter = 0;
|
||||
AudioControlPlaySong(-1, false);
|
||||
window_oldshowborder = window_get_showborder();
|
||||
window_oldfullscreen = window_get_fullscreen();
|
||||
window_set_fullscreen(false);
|
||||
window_set_showborder(false);
|
||||
|
||||
if(global.updaterBetaChannel)
|
||||
url = UPDATE_SOURCE_BETA;
|
||||
else
|
||||
url = UPDATE_SOURCE;
|
||||
|
||||
tmpfile = temp_directory + "\gg2update.zip";
|
||||
|
||||
downloadHandle = httpGet(url, -1);
|
||||
|
||||
while(!httpRequestStatus(downloadHandle))
|
||||
{ // while download isn't finished
|
||||
sleep(floor(1000/30)); // sleep for the equivalent of one frame
|
||||
io_handle(); // this prevents GameMaker from appearing locked-up
|
||||
httpRequestStep(downloadHandle);
|
||||
|
||||
// check if the user cancelled the download with the esc key
|
||||
if(keyboard_check(vk_escape))
|
||||
{
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
if(counter == 0 || counter mod 60 == 0)
|
||||
timer = random(359)+1;
|
||||
draw_sprite(UpdaterBackgroundS,0,0,0);
|
||||
draw_set_color(c_white);
|
||||
draw_set_halign(fa_left);
|
||||
draw_set_valign(fa_center);
|
||||
minutes=floor(timer/60);
|
||||
seconds=floor(timer-minutes*60);
|
||||
draw_text(x,y-20,string(minutes) + " minutes " + string(seconds) + " seconds Remaining...");
|
||||
counter+=1;
|
||||
var progress, size;
|
||||
progress = httpRequestResponseBodyProgress(downloadHandle);
|
||||
size = httpRequestResponseBodySize(downloadHandle);
|
||||
if (size != -1)
|
||||
{
|
||||
progressBar = floor((progress/size) * 20);
|
||||
offset = 3;
|
||||
for(i=0;i<progressBar;i+=1){
|
||||
draw_sprite(UpdaterProgressS,0,x+offset,y);
|
||||
offset+=12;
|
||||
}
|
||||
}
|
||||
screen_refresh();
|
||||
}
|
||||
// Errored
|
||||
if (httpRequestStatus(downloadHandle) == 2)
|
||||
{
|
||||
show_message("Downloading update failed!#" + httpRequestError(downloadHandle));
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
// Request failed
|
||||
if (httpRequestStatusCode(downloadHandle) != 200)
|
||||
{
|
||||
show_message("Downloading update failed!#" + string(httpRequestStatusCode(downloadHandle)) + " " + httpRequestReasonPhrase(downloadHandle));
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
write_buffer_to_file(httpRequestResponseBody(downloadHandle), tmpfile);
|
||||
httpRequestDestroy(downloadHandle);
|
||||
|
||||
if(!file_exists(tmpfile))
|
||||
{
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
show_message("Error updating: Missing gg2update.zip in temp directory, download failed(?)");
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
// rename existing "Gang Garrison 2.exe" to avoid conflict when extracting
|
||||
if (file_exists("Gang Garrison 2.exe"))
|
||||
{
|
||||
var newName, n;
|
||||
n = 1;
|
||||
|
||||
// increment until unused name found
|
||||
do
|
||||
{
|
||||
newName = "gg2-old.delete.me." + string(n);
|
||||
n += 1;
|
||||
}
|
||||
until(!file_exists(newName));
|
||||
|
||||
file_rename("Gang Garrison 2.exe", newName);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// let's extract the downloaded file now.
|
||||
extractzip(tmpfile, working_directory);
|
||||
|
||||
// run new version
|
||||
execute_program("Gang Garrison 2.exe", "", false);
|
||||
|
||||
// exit
|
||||
game_end();
|
||||
161
samples/Game Maker Language/Draw.gml
Normal file
161
samples/Game Maker Language/Draw.gml
Normal file
@@ -0,0 +1,161 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Objects/InGameElements/Character.events/Draw.xml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
xoffset = view_xview[0];
|
||||
yoffset = view_yview[0];
|
||||
xsize = view_wview[0];
|
||||
ysize = view_hview[0];
|
||||
|
||||
if (distance_to_point(xoffset+xsize/2,yoffset+ysize/2) > 800)
|
||||
exit;
|
||||
|
||||
var xr, yr;
|
||||
xr = round(x);
|
||||
yr = round(y);
|
||||
|
||||
image_alpha = cloakAlpha;
|
||||
|
||||
if (global.myself.team == team and canCloak)
|
||||
image_alpha = cloakAlpha/2 + 0.5;
|
||||
|
||||
if (invisible)
|
||||
exit;
|
||||
|
||||
if(stabbing)
|
||||
image_alpha -= power(currentWeapon.stab.alpha, 2);
|
||||
|
||||
if team == global.myself.team && (player != global.myself || global.showHealthBar == 1){
|
||||
draw_set_alpha(1);
|
||||
draw_healthbar(xr-10, yr-30, xr+10, yr-25,hp*100/maxHp,c_black,c_red,c_green,0,true,true);
|
||||
}
|
||||
if(distance_to_point(mouse_x, mouse_y)<25) {
|
||||
if cloak && team!=global.myself.team exit;
|
||||
draw_set_alpha(1);
|
||||
draw_set_halign(fa_center);
|
||||
draw_set_valign(fa_bottom);
|
||||
if(team==TEAM_RED) {
|
||||
draw_set_color(c_red);
|
||||
} else {
|
||||
draw_set_color(c_blue);
|
||||
}
|
||||
draw_text(xr, yr-35, player.name);
|
||||
|
||||
if(team == global.myself.team && global.showTeammateStats)
|
||||
{
|
||||
if(weapons[0] == Medigun)
|
||||
draw_text(xr,yr+50, "Superburst: " + string(currentWeapon.uberCharge/20) + "%");
|
||||
else if(weapons[0] == Shotgun)
|
||||
draw_text(xr,yr+50, "Nuts 'N' Bolts: " + string(nutsNBolts));
|
||||
else if(weapons[0] == Minegun)
|
||||
draw_text(xr,yr+50, "Lobbed Mines: " + string(currentWeapon.lobbed));
|
||||
}
|
||||
}
|
||||
|
||||
draw_set_alpha(1);
|
||||
if team == TEAM_RED ubercolour = c_red;
|
||||
if team == TEAM_BLUE ubercolour = c_blue;
|
||||
|
||||
var sprite, overlaySprite;
|
||||
if zoomed
|
||||
{
|
||||
if (team == TEAM_RED)
|
||||
sprite = SniperCrouchRedS;
|
||||
else
|
||||
sprite = SniperCrouchBlueS;
|
||||
overlaySprite = sniperCrouchOverlay;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite = sprite_index;
|
||||
overlaySprite = overlay;
|
||||
}
|
||||
|
||||
if (omnomnomnom)
|
||||
{
|
||||
draw_sprite_ext_overlay(omnomnomnomSprite,omnomnomnomOverlay,omnomnomnomindex,xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
if (ubered)
|
||||
draw_sprite_ext_overlay(omnomnomnomSprite,omnomnomnomOverlay,omnomnomnomindex,xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
else if (taunting)
|
||||
{
|
||||
draw_sprite_ext_overlay(tauntsprite,tauntOverlay,tauntindex,xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
if (ubered)
|
||||
draw_sprite_ext_overlay(tauntsprite,tauntOverlay,tauntindex,xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
else if (player.humiliated)
|
||||
draw_sprite_ext(humiliationPoses,floor(animationImage)+humiliationOffset,xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (!taunting)
|
||||
{
|
||||
if (cloak)
|
||||
{
|
||||
if (!ubered)
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (ubered)
|
||||
{
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ubered)
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (ubered)
|
||||
{
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (burnDuration > 0 or burnIntensity > 0) {
|
||||
for(i = 0; i < numFlames * burnIntensity / maxIntensity; i += 1)
|
||||
{
|
||||
draw_sprite_ext(FlameS, alarm[5] + i + random(2), x + flameArray_x[i], y + flameArray_y[i], 1, 1, 0, c_white, burnDuration / maxDuration * 0.71 + 0.35);
|
||||
}
|
||||
}
|
||||
|
||||
// Copied from Lorgan's itemserver "angels" with slight modifications
|
||||
// All credit be upon him
|
||||
if (demon != -1)
|
||||
{
|
||||
demonX = median(x-40,demonX,x+40);
|
||||
demonY = median(y-40,demonY,y);
|
||||
demonOffset += demonDir;
|
||||
if (abs(demonOffset) > 15)
|
||||
demonDir *= -1;
|
||||
|
||||
var dir;
|
||||
if (demonX > x)
|
||||
dir = -1;
|
||||
else
|
||||
dir = 1;
|
||||
|
||||
if (demonFrame > sprite_get_number(demon))
|
||||
demonFrame = 0;
|
||||
|
||||
if (stabbing || ubered)
|
||||
draw_sprite_ext(demon,demonFrame+floor(animationImage)+7*player.team,demonX,demonY+demonOffset,dir*1,1,0,c_white,1);
|
||||
else
|
||||
draw_sprite_ext(demon,demonFrame+floor(animationImage)+7*player.team,demonX,demonY+demonOffset,dir*1,1,0,c_white,image_alpha);
|
||||
|
||||
demonFrame += 1;
|
||||
}
|
||||
80
samples/Game Maker Language/characterDrawEvent.gml
Normal file
80
samples/Game Maker Language/characterDrawEvent.gml
Normal file
@@ -0,0 +1,80 @@
|
||||
// Originally from /spelunky/Scripts/Platform Engine/characterDrawEvent.gml in the Spelunky Community Update Project
|
||||
|
||||
/**********************************************************************************
|
||||
Copyright (c) 2008, 2009 Derek Yu and Mossmouth, LLC
|
||||
|
||||
This file is part of Spelunky.
|
||||
|
||||
You can redistribute and/or modify Spelunky, including its source code, under
|
||||
the terms of the Spelunky User License.
|
||||
|
||||
Spelunky is distributed in the hope that it will be entertaining and useful,
|
||||
but WITHOUT WARRANTY. Please see the Spelunky User License for more details.
|
||||
|
||||
The Spelunky User License should be available in "Game Information", which
|
||||
can be found in the Resource Explorer, or as an external file called COPYING.
|
||||
If not, please obtain a new copy of Spelunky from <http://spelunkyworld.com/>
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
/*
|
||||
This event should be placed in the draw event of the platform character.
|
||||
*/
|
||||
//draws the sprite
|
||||
draw = true;
|
||||
if (facing == RIGHT) image_xscale = -1;
|
||||
else image_xscale = 1;
|
||||
|
||||
if (blinkToggle != 1)
|
||||
{
|
||||
if ((state == CLIMBING or (sprite_index == sPExit or sprite_index == sDamselExit or sprite_index == sTunnelExit)) and global.hasJetpack and not whipping)
|
||||
{
|
||||
draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
||||
//draw_sprite(sprite_index,-1,x,y);
|
||||
draw_sprite(sJetpackBack,-1,x,y);
|
||||
draw = false;
|
||||
}
|
||||
else if (global.hasJetpack and facing == RIGHT) draw_sprite(sJetpackRight,-1,x-4,y-1);
|
||||
else if (global.hasJetpack) draw_sprite(sJetpackLeft,-1,x+4,y-1);
|
||||
if (draw)
|
||||
{
|
||||
if (redColor > 0) draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, make_color_rgb(200 + redColor,0,0), image_alpha);
|
||||
else draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
||||
}
|
||||
if (facing == RIGHT)
|
||||
{
|
||||
if (holdArrow == ARROW_NORM)
|
||||
{
|
||||
draw_sprite(sArrowRight, -1, x+4, y+1);
|
||||
}
|
||||
else if (holdArrow == ARROW_BOMB)
|
||||
{
|
||||
if (holdArrowToggle) draw_sprite(sBombArrowRight, 0, x+4, y+2);
|
||||
else draw_sprite(sBombArrowRight, 1, x+4, y+2);
|
||||
}
|
||||
}
|
||||
else if (facing == LEFT)
|
||||
{
|
||||
if (holdArrow == ARROW_NORM)
|
||||
{
|
||||
draw_sprite(sArrowLeft, -1, x-4, y+1);
|
||||
}
|
||||
else if (holdArrow == ARROW_BOMB)
|
||||
{
|
||||
if (holdArrowToggle) draw_sprite(sBombArrowLeft, 0, x-4, y+2);
|
||||
else draw_sprite(sBombArrowLeft, 1, x-4, y+2);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
if canRun
|
||||
{
|
||||
xOffset=80
|
||||
if player=1
|
||||
yOffset=120
|
||||
else
|
||||
yOffset=143
|
||||
//draw the "flySpeed" bar, which shows how much speed the character has acquired while holding the "run" button
|
||||
//draw_healthbar(view_xview[0]+224+xOffset,view_yview[0]+432+yOffset,view_xview[0]+400+xOffset,view_yview[0]+450+yOffset,flySpeed,make_color_rgb(0,64,128),c_blue,c_aqua,0,1,1)
|
||||
}
|
||||
*/
|
||||
1050
samples/Game Maker Language/characterStepEvent.gml
Normal file
1050
samples/Game Maker Language/characterStepEvent.gml
Normal file
File diff suppressed because it is too large
Load Diff
251
samples/Game Maker Language/doEventPlayerDeath.gml
Normal file
251
samples/Game Maker Language/doEventPlayerDeath.gml
Normal file
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Events/doEventPlayerDeath.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Perform the "player death" event, i.e. change the appropriate scores,
|
||||
* destroy the character object to much splattering and so on.
|
||||
*
|
||||
* argument0: The player whose character died
|
||||
* argument1: The player who inflicted the fatal damage (or noone for unknown)
|
||||
* argument2: The player who assisted the kill (or noone for no assist)
|
||||
* argument3: The source of the fatal damage
|
||||
*/
|
||||
var victim, killer, assistant, damageSource;
|
||||
victim = argument0;
|
||||
killer = argument1;
|
||||
assistant = argument2;
|
||||
damageSource = argument3;
|
||||
|
||||
if(!instance_exists(killer))
|
||||
killer = noone;
|
||||
|
||||
if(!instance_exists(assistant))
|
||||
assistant = noone;
|
||||
|
||||
//*************************************
|
||||
//* Scoring and Kill log
|
||||
//*************************************
|
||||
|
||||
|
||||
recordKillInLog(victim, killer, assistant, damageSource);
|
||||
|
||||
victim.stats[DEATHS] += 1;
|
||||
if(killer)
|
||||
{
|
||||
if(damageSource == WEAPON_KNIFE || damageSource == WEAPON_BACKSTAB)
|
||||
{
|
||||
killer.stats[STABS] += 1;
|
||||
killer.roundStats[STABS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] +=1;
|
||||
}
|
||||
|
||||
if (victim.object.currentWeapon.object_index == Medigun)
|
||||
{
|
||||
if (victim.object.currentWeapon.uberReady)
|
||||
{
|
||||
killer.stats[BONUS] += 1;
|
||||
killer.roundStats[BONUS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (killer != victim)
|
||||
{
|
||||
killer.stats[KILLS] += 1;
|
||||
killer.roundStats[KILLS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
if(victim.object.intel)
|
||||
{
|
||||
killer.stats[DEFENSES] += 1;
|
||||
killer.roundStats[DEFENSES] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
recordEventInLog(4, killer.team, killer.name, global.myself == killer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (assistant)
|
||||
{
|
||||
assistant.stats[ASSISTS] += 1;
|
||||
assistant.roundStats[ASSISTS] += 1;
|
||||
assistant.stats[POINTS] += .5;
|
||||
assistant.roundStats[POINTS] += .5;
|
||||
}
|
||||
|
||||
//SPEC
|
||||
if (victim == global.myself)
|
||||
instance_create(victim.object.x, victim.object.y, Spectator);
|
||||
|
||||
//*************************************
|
||||
//* Gibbing
|
||||
//*************************************
|
||||
var xoffset, yoffset, xsize, ysize;
|
||||
|
||||
xoffset = view_xview[0];
|
||||
yoffset = view_yview[0];
|
||||
xsize = view_wview[0];
|
||||
ysize = view_hview[0];
|
||||
|
||||
randomize();
|
||||
with(victim.object) {
|
||||
if((damageSource == WEAPON_ROCKETLAUNCHER
|
||||
or damageSource == WEAPON_MINEGUN or damageSource == FRAG_BOX
|
||||
or damageSource == WEAPON_REFLECTED_STICKY or damageSource == WEAPON_REFLECTED_ROCKET
|
||||
or damageSource == FINISHED_OFF_GIB or damageSource == GENERATOR_EXPLOSION)
|
||||
and (player.class != CLASS_QUOTE) and (global.gibLevel>1)
|
||||
and distance_to_point(xoffset+xsize/2,yoffset+ysize/2) < 900) {
|
||||
if (hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
repeat(global.gibLevel * 2) {
|
||||
createGib(x,y,PumpkinGib,hspeed,vspeed,random(145)-72, choose(0,1,1,2,2,3), false, true)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
repeat(global.gibLevel) {
|
||||
createGib(x,y,Gib,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
switch(player.team)
|
||||
{
|
||||
case TEAM_BLUE :
|
||||
repeat(global.gibLevel - 1) {
|
||||
createGib(x,y,BlueClump,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
break;
|
||||
case TEAM_RED :
|
||||
repeat(global.gibLevel - 1) {
|
||||
createGib(x,y,RedClump,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
repeat(global.gibLevel * 14) {
|
||||
var blood;
|
||||
blood = instance_create(x+random(23)-11,y+random(23)-11,BloodDrop);
|
||||
blood.hspeed=(random(21)-10);
|
||||
blood.vspeed=(random(21)-13);
|
||||
if (hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
blood.sprite_index = PumpkinJuiceS;
|
||||
}
|
||||
}
|
||||
if (!hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
//All Classes gib head, hands, and feet
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Headgib,0,0,random(105)-52, player.class, false);
|
||||
repeat(global.gibLevel -1){
|
||||
//Medic has specially colored hands
|
||||
if (player.class == CLASS_MEDIC){
|
||||
if (player.team == TEAM_RED)
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , 9, false);
|
||||
else
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , 10, false);
|
||||
}else{
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , player.class, false);
|
||||
}
|
||||
createGib(x,y,Feet,random(5)-2,random(3),random(13)-6 , player.class, true);
|
||||
}
|
||||
}
|
||||
|
||||
//Class specific gibs
|
||||
switch(player.class) {
|
||||
case CLASS_PYRO :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 4, false)
|
||||
break;
|
||||
case CLASS_SOLDIER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1){
|
||||
switch(player.team) {
|
||||
case TEAM_BLUE :
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 2, false);
|
||||
break;
|
||||
case TEAM_RED :
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 1, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CLASS_ENGINEER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 3, false)
|
||||
break;
|
||||
case CLASS_SNIPER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 0, false)
|
||||
break;
|
||||
}
|
||||
playsound(x,y,Gibbing);
|
||||
} else {
|
||||
var deadbody;
|
||||
if player.class != CLASS_QUOTE playsound(x,y,choose(DeathSnd1, DeathSnd2));
|
||||
deadbody = instance_create(x,y-30,DeadGuy);
|
||||
// 'GS' reward - *G*olden *S*tatue
|
||||
if(hasReward(player, 'GS'))
|
||||
{
|
||||
deadbody.sprite_index = haxxyStatue;
|
||||
deadbody.image_index = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
deadbody.sprite_index = sprite_index;
|
||||
deadbody.image_index = CHARACTER_ANIMATION_DEAD;
|
||||
}
|
||||
deadbody.hspeed=hspeed;
|
||||
deadbody.vspeed=vspeed;
|
||||
if(hspeed>0) {
|
||||
deadbody.image_xscale = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (global.gg_birthday){
|
||||
myHat = instance_create(victim.object.x,victim.object.y,PartyHat);
|
||||
myHat.image_index = victim.team;
|
||||
}
|
||||
if (global.xmas){
|
||||
myHat = instance_create(victim.object.x,victim.object.y,XmasHat);
|
||||
myHat.image_index = victim.team;
|
||||
}
|
||||
|
||||
|
||||
with(victim.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
|
||||
//*************************************
|
||||
//* Deathcam
|
||||
//*************************************
|
||||
if( global.killCam and victim == global.myself and killer and killer != victim and !(damageSource == KILL_BOX || damageSource == FRAG_BOX || damageSource == FINISHED_OFF || damageSource == FINISHED_OFF_GIB || damageSource == GENERATOR_EXPLOSION)) {
|
||||
instance_create(0,0,DeathCam);
|
||||
DeathCam.killedby=killer;
|
||||
DeathCam.name=killer.name;
|
||||
DeathCam.oldxview=view_xview[0];
|
||||
DeathCam.oldyview=view_yview[0];
|
||||
DeathCam.lastDamageSource=damageSource;
|
||||
DeathCam.team = global.myself.team;
|
||||
}
|
||||
1469
samples/Game Maker Language/faucet-http.gml
Normal file
1469
samples/Game Maker Language/faucet-http.gml
Normal file
File diff suppressed because it is too large
Load Diff
484
samples/Game Maker Language/game_init.gml
Normal file
484
samples/Game Maker Language/game_init.gml
Normal file
@@ -0,0 +1,484 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/game_init.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// Returns true if the game is successfully initialized, false if there was an error and we should quit.
|
||||
{
|
||||
instance_create(0,0,RoomChangeObserver);
|
||||
set_little_endian_global(true);
|
||||
if file_exists("game_errors.log") file_delete("game_errors.log");
|
||||
if file_exists("last_plugin.log") file_delete("last_plugin.log");
|
||||
|
||||
// Delete old left-over files created by the updater
|
||||
var backupFilename;
|
||||
backupFilename = file_find_first("gg2-old.delete.me.*", 0);
|
||||
while(backupFilename != "")
|
||||
{
|
||||
file_delete(backupFilename);
|
||||
backupFilename = file_find_next();
|
||||
}
|
||||
file_find_close();
|
||||
|
||||
var customMapRotationFile, restart;
|
||||
restart = false;
|
||||
|
||||
//import wav files for music
|
||||
global.MenuMusic=sound_add(choose("Music/menumusic1.wav","Music/menumusic2.wav","Music/menumusic3.wav","Music/menumusic4.wav","Music/menumusic5.wav","Music/menumusic6.wav"), 1, true);
|
||||
global.IngameMusic=sound_add("Music/ingamemusic.wav", 1, true);
|
||||
global.FaucetMusic=sound_add("Music/faucetmusic.wav", 1, true);
|
||||
if(global.MenuMusic != -1)
|
||||
sound_volume(global.MenuMusic, 0.8);
|
||||
if(global.IngameMusic != -1)
|
||||
sound_volume(global.IngameMusic, 0.8);
|
||||
if(global.FaucetMusic != -1)
|
||||
sound_volume(global.FaucetMusic, 0.8);
|
||||
|
||||
global.sendBuffer = buffer_create();
|
||||
global.tempBuffer = buffer_create();
|
||||
global.HudCheck = false;
|
||||
global.map_rotation = ds_list_create();
|
||||
|
||||
global.CustomMapCollisionSprite = -1;
|
||||
|
||||
window_set_region_scale(-1, false);
|
||||
|
||||
ini_open("gg2.ini");
|
||||
global.playerName = ini_read_string("Settings", "PlayerName", "Player");
|
||||
if string_count("#",global.playerName) > 0 global.playerName = "Player";
|
||||
global.playerName = string_copy(global.playerName, 0, min(string_length(global.playerName), MAX_PLAYERNAME_LENGTH));
|
||||
global.fullscreen = ini_read_real("Settings", "Fullscreen", 0);
|
||||
global.useLobbyServer = ini_read_real("Settings", "UseLobby", 1);
|
||||
global.hostingPort = ini_read_real("Settings", "HostingPort", 8190);
|
||||
global.music = ini_read_real("Settings", "Music", ini_read_real("Settings", "IngameMusic", MUSIC_BOTH));
|
||||
global.playerLimit = ini_read_real("Settings", "PlayerLimit", 10);
|
||||
//thy playerlimit shalt not exceed 48!
|
||||
if (global.playerLimit > 48)
|
||||
{
|
||||
if (global.dedicatedMode != 1)
|
||||
show_message("Warning: Player Limit cannot exceed 48. It has been set to 48");
|
||||
global.playerLimit = 48;
|
||||
ini_write_real("Settings", "PlayerLimit", 48);
|
||||
}
|
||||
global.multiClientLimit = ini_read_real("Settings", "MultiClientLimit", 3);
|
||||
global.particles = ini_read_real("Settings", "Particles", PARTICLES_NORMAL);
|
||||
global.gibLevel = ini_read_real("Settings", "Gib Level", 3);
|
||||
global.killCam = ini_read_real("Settings", "Kill Cam", 1);
|
||||
global.monitorSync = ini_read_real("Settings", "Monitor Sync", 0);
|
||||
if global.monitorSync == 1 set_synchronization(true);
|
||||
else set_synchronization(false);
|
||||
global.medicRadar = ini_read_real("Settings", "Healer Radar", 1);
|
||||
global.showHealer = ini_read_real("Settings", "Show Healer", 1);
|
||||
global.showHealing = ini_read_real("Settings", "Show Healing", 1);
|
||||
global.showHealthBar = ini_read_real("Settings", "Show Healthbar", 0);
|
||||
global.showTeammateStats = ini_read_real("Settings", "Show Extra Teammate Stats", 0);
|
||||
global.serverPluginsPrompt = ini_read_real("Settings", "ServerPluginsPrompt", 1);
|
||||
global.restartPrompt = ini_read_real("Settings", "RestartPrompt", 1);
|
||||
//user HUD settings
|
||||
global.timerPos=ini_read_real("Settings","Timer Position", 0)
|
||||
global.killLogPos=ini_read_real("Settings","Kill Log Position", 0)
|
||||
global.kothHudPos=ini_read_real("Settings","KoTH HUD Position", 0)
|
||||
global.clientPassword = "";
|
||||
// for admin menu
|
||||
customMapRotationFile = ini_read_string("Server", "MapRotation", "");
|
||||
global.shuffleRotation = ini_read_real("Server", "ShuffleRotation", 1);
|
||||
global.timeLimitMins = max(1, min(255, ini_read_real("Server", "Time Limit", 15)));
|
||||
global.serverPassword = ini_read_string("Server", "Password", "");
|
||||
global.mapRotationFile = customMapRotationFile;
|
||||
global.dedicatedMode = ini_read_real("Server", "Dedicated", 0);
|
||||
global.serverName = ini_read_string("Server", "ServerName", "My Server");
|
||||
global.welcomeMessage = ini_read_string("Server", "WelcomeMessage", "");
|
||||
global.caplimit = max(1, min(255, ini_read_real("Server", "CapLimit", 5)));
|
||||
global.caplimitBkup = global.caplimit;
|
||||
global.autobalance = ini_read_real("Server", "AutoBalance",1);
|
||||
global.Server_RespawntimeSec = ini_read_real("Server", "Respawn Time", 5);
|
||||
global.rewardKey = unhex(ini_read_string("Haxxy", "RewardKey", ""));
|
||||
global.rewardId = ini_read_string("Haxxy", "RewardId", "");
|
||||
global.mapdownloadLimitBps = ini_read_real("Server", "Total bandwidth limit for map downloads in bytes per second", 50000);
|
||||
global.updaterBetaChannel = ini_read_real("General", "UpdaterBetaChannel", isBetaVersion());
|
||||
global.attemptPortForward = ini_read_real("Server", "Attempt UPnP Forwarding", 0);
|
||||
global.serverPluginList = ini_read_string("Server", "ServerPluginList", "");
|
||||
global.serverPluginsRequired = ini_read_real("Server", "ServerPluginsRequired", 0);
|
||||
if (string_length(global.serverPluginList) > 254) {
|
||||
show_message("Error: Server plugin list cannot exceed 254 characters");
|
||||
return false;
|
||||
}
|
||||
var CrosshairFilename, CrosshairRemoveBG;
|
||||
CrosshairFilename = ini_read_string("Settings", "CrosshairFilename", "");
|
||||
CrosshairRemoveBG = ini_read_real("Settings", "CrosshairRemoveBG", 1);
|
||||
global.queueJumping = ini_read_real("Settings", "Queued Jumping", 0);
|
||||
|
||||
global.backgroundHash = ini_read_string("Background", "BackgroundHash", "default");
|
||||
global.backgroundTitle = ini_read_string("Background", "BackgroundTitle", "");
|
||||
global.backgroundURL = ini_read_string("Background", "BackgroundURL", "");
|
||||
global.backgroundShowVersion = ini_read_real("Background", "BackgroundShowVersion", true);
|
||||
|
||||
readClasslimitsFromIni();
|
||||
|
||||
global.currentMapArea=1;
|
||||
global.totalMapAreas=1;
|
||||
global.setupTimer=1800;
|
||||
global.joinedServerName="";
|
||||
global.serverPluginsInUse=false;
|
||||
// Create plugin packet maps
|
||||
global.pluginPacketBuffers = ds_map_create();
|
||||
global.pluginPacketPlayers = ds_map_create();
|
||||
|
||||
ini_write_string("Settings", "PlayerName", global.playerName);
|
||||
ini_write_real("Settings", "Fullscreen", global.fullscreen);
|
||||
ini_write_real("Settings", "UseLobby", global.useLobbyServer);
|
||||
ini_write_real("Settings", "HostingPort", global.hostingPort);
|
||||
ini_key_delete("Settings", "IngameMusic");
|
||||
ini_write_real("Settings", "Music", global.music);
|
||||
ini_write_real("Settings", "PlayerLimit", global.playerLimit);
|
||||
ini_write_real("Settings", "MultiClientLimit", global.multiClientLimit);
|
||||
ini_write_real("Settings", "Particles", global.particles);
|
||||
ini_write_real("Settings", "Gib Level", global.gibLevel);
|
||||
ini_write_real("Settings", "Kill Cam", global.killCam);
|
||||
ini_write_real("Settings", "Monitor Sync", global.monitorSync);
|
||||
ini_write_real("Settings", "Healer Radar", global.medicRadar);
|
||||
ini_write_real("Settings", "Show Healer", global.showHealer);
|
||||
ini_write_real("Settings", "Show Healing", global.showHealing);
|
||||
ini_write_real("Settings", "Show Healthbar", global.showHealthBar);
|
||||
ini_write_real("Settings", "Show Extra Teammate Stats", global.showTeammateStats);
|
||||
ini_write_real("Settings", "Timer Position", global.timerPos);
|
||||
ini_write_real("Settings", "Kill Log Position", global.killLogPos);
|
||||
ini_write_real("Settings", "KoTH HUD Position", global.kothHudPos);
|
||||
ini_write_real("Settings", "ServerPluginsPrompt", global.serverPluginsPrompt);
|
||||
ini_write_real("Settings", "RestartPrompt", global.restartPrompt);
|
||||
ini_write_string("Server", "MapRotation", customMapRotationFile);
|
||||
ini_write_real("Server", "ShuffleRotation", global.shuffleRotation);
|
||||
ini_write_real("Server", "Dedicated", global.dedicatedMode);
|
||||
ini_write_string("Server", "ServerName", global.serverName);
|
||||
ini_write_string("Server", "WelcomeMessage", global.welcomeMessage);
|
||||
ini_write_real("Server", "CapLimit", global.caplimit);
|
||||
ini_write_real("Server", "AutoBalance", global.autobalance);
|
||||
ini_write_real("Server", "Respawn Time", global.Server_RespawntimeSec);
|
||||
ini_write_real("Server", "Total bandwidth limit for map downloads in bytes per second", global.mapdownloadLimitBps);
|
||||
ini_write_real("Server", "Time Limit", global.timeLimitMins);
|
||||
ini_write_string("Server", "Password", global.serverPassword);
|
||||
ini_write_real("General", "UpdaterBetaChannel", global.updaterBetaChannel);
|
||||
ini_write_real("Server", "Attempt UPnP Forwarding", global.attemptPortForward);
|
||||
ini_write_string("Server", "ServerPluginList", global.serverPluginList);
|
||||
ini_write_real("Server", "ServerPluginsRequired", global.serverPluginsRequired);
|
||||
ini_write_string("Settings", "CrosshairFilename", CrosshairFilename);
|
||||
ini_write_real("Settings", "CrosshairRemoveBG", CrosshairRemoveBG);
|
||||
ini_write_real("Settings", "Queued Jumping", global.queueJumping);
|
||||
|
||||
ini_write_string("Background", "BackgroundHash", global.backgroundHash);
|
||||
ini_write_string("Background", "BackgroundTitle", global.backgroundTitle);
|
||||
ini_write_string("Background", "BackgroundURL", global.backgroundURL);
|
||||
ini_write_real("Background", "BackgroundShowVersion", global.backgroundShowVersion);
|
||||
|
||||
ini_write_real("Classlimits", "Scout", global.classlimits[CLASS_SCOUT])
|
||||
ini_write_real("Classlimits", "Pyro", global.classlimits[CLASS_PYRO])
|
||||
ini_write_real("Classlimits", "Soldier", global.classlimits[CLASS_SOLDIER])
|
||||
ini_write_real("Classlimits", "Heavy", global.classlimits[CLASS_HEAVY])
|
||||
ini_write_real("Classlimits", "Demoman", global.classlimits[CLASS_DEMOMAN])
|
||||
ini_write_real("Classlimits", "Medic", global.classlimits[CLASS_MEDIC])
|
||||
ini_write_real("Classlimits", "Engineer", global.classlimits[CLASS_ENGINEER])
|
||||
ini_write_real("Classlimits", "Spy", global.classlimits[CLASS_SPY])
|
||||
ini_write_real("Classlimits", "Sniper", global.classlimits[CLASS_SNIPER])
|
||||
ini_write_real("Classlimits", "Quote", global.classlimits[CLASS_QUOTE])
|
||||
|
||||
//screw the 0 index we will start with 1
|
||||
//map_truefort
|
||||
maps[1] = ini_read_real("Maps", "ctf_truefort", 1);
|
||||
//map_2dfort
|
||||
maps[2] = ini_read_real("Maps", "ctf_2dfort", 2);
|
||||
//map_conflict
|
||||
maps[3] = ini_read_real("Maps", "ctf_conflict", 3);
|
||||
//map_classicwell
|
||||
maps[4] = ini_read_real("Maps", "ctf_classicwell", 4);
|
||||
//map_waterway
|
||||
maps[5] = ini_read_real("Maps", "ctf_waterway", 5);
|
||||
//map_orange
|
||||
maps[6] = ini_read_real("Maps", "ctf_orange", 6);
|
||||
//map_dirtbowl
|
||||
maps[7] = ini_read_real("Maps", "cp_dirtbowl", 7);
|
||||
//map_egypt
|
||||
maps[8] = ini_read_real("Maps", "cp_egypt", 8);
|
||||
//arena_montane
|
||||
maps[9] = ini_read_real("Maps", "arena_montane", 9);
|
||||
//arena_lumberyard
|
||||
maps[10] = ini_read_real("Maps", "arena_lumberyard", 10);
|
||||
//gen_destroy
|
||||
maps[11] = ini_read_real("Maps", "gen_destroy", 11);
|
||||
//koth_valley
|
||||
maps[12] = ini_read_real("Maps", "koth_valley", 12);
|
||||
//koth_corinth
|
||||
maps[13] = ini_read_real("Maps", "koth_corinth", 13);
|
||||
//koth_harvest
|
||||
maps[14] = ini_read_real("Maps", "koth_harvest", 14);
|
||||
//dkoth_atalia
|
||||
maps[15] = ini_read_real("Maps", "dkoth_atalia", 15);
|
||||
//dkoth_sixties
|
||||
maps[16] = ini_read_real("Maps", "dkoth_sixties", 16);
|
||||
|
||||
//Server respawn time calculator. Converts each second to a frame. (read: multiply by 30 :hehe:)
|
||||
if (global.Server_RespawntimeSec == 0)
|
||||
{
|
||||
global.Server_Respawntime = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
global.Server_Respawntime = global.Server_RespawntimeSec * 30;
|
||||
}
|
||||
|
||||
// I have to include this, or the client'll complain about an unknown variable.
|
||||
global.mapchanging = false;
|
||||
|
||||
ini_write_real("Maps", "ctf_truefort", maps[1]);
|
||||
ini_write_real("Maps", "ctf_2dfort", maps[2]);
|
||||
ini_write_real("Maps", "ctf_conflict", maps[3]);
|
||||
ini_write_real("Maps", "ctf_classicwell", maps[4]);
|
||||
ini_write_real("Maps", "ctf_waterway", maps[5]);
|
||||
ini_write_real("Maps", "ctf_orange", maps[6]);
|
||||
ini_write_real("Maps", "cp_dirtbowl", maps[7]);
|
||||
ini_write_real("Maps", "cp_egypt", maps[8]);
|
||||
ini_write_real("Maps", "arena_montane", maps[9]);
|
||||
ini_write_real("Maps", "arena_lumberyard", maps[10]);
|
||||
ini_write_real("Maps", "gen_destroy", maps[11]);
|
||||
ini_write_real("Maps", "koth_valley", maps[12]);
|
||||
ini_write_real("Maps", "koth_corinth", maps[13]);
|
||||
ini_write_real("Maps", "koth_harvest", maps[14]);
|
||||
ini_write_real("Maps", "dkoth_atalia", maps[15]);
|
||||
ini_write_real("Maps", "dkoth_sixties", maps[16]);
|
||||
|
||||
ini_close();
|
||||
|
||||
// parse the protocol version UUID for later use
|
||||
global.protocolUuid = buffer_create();
|
||||
parseUuid(PROTOCOL_UUID, global.protocolUuid);
|
||||
|
||||
global.gg2lobbyId = buffer_create();
|
||||
parseUuid(GG2_LOBBY_UUID, global.gg2lobbyId);
|
||||
|
||||
// Create abbreviations array for rewards use
|
||||
initRewards()
|
||||
|
||||
var a, IPRaw, portRaw;
|
||||
doubleCheck=0;
|
||||
global.launchMap = "";
|
||||
|
||||
for(a = 1; a <= parameter_count(); a += 1)
|
||||
{
|
||||
if (parameter_string(a) == "-dedicated")
|
||||
{
|
||||
global.dedicatedMode = 1;
|
||||
}
|
||||
else if (parameter_string(a) == "-restart")
|
||||
{
|
||||
restart = true;
|
||||
}
|
||||
else if (parameter_string(a) == "-server")
|
||||
{
|
||||
IPRaw = parameter_string(a+1);
|
||||
if (doubleCheck == 1)
|
||||
{
|
||||
doubleCheck = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleCheck = 1;
|
||||
}
|
||||
}
|
||||
else if (parameter_string(a) == "-port")
|
||||
{
|
||||
portRaw = parameter_string(a+1);
|
||||
if (doubleCheck == 1)
|
||||
{
|
||||
doubleCheck = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleCheck = 1;
|
||||
}
|
||||
}
|
||||
else if (parameter_string(a) == "-map")
|
||||
{
|
||||
global.launchMap = parameter_string(a+1);
|
||||
global.dedicatedMode = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (doubleCheck == 2)
|
||||
{
|
||||
global.serverPort = real(portRaw);
|
||||
global.serverIP = IPRaw;
|
||||
global.isHost = false;
|
||||
instance_create(0,0,Client);
|
||||
}
|
||||
|
||||
global.customMapdesginated = 0;
|
||||
|
||||
// if the user defined a valid map rotation file, then load from there
|
||||
|
||||
if(customMapRotationFile != "" && file_exists(customMapRotationFile) && global.launchMap == "") {
|
||||
global.customMapdesginated = 1;
|
||||
var fileHandle, i, mapname;
|
||||
fileHandle = file_text_open_read(customMapRotationFile);
|
||||
for(i = 1; !file_text_eof(fileHandle); i += 1) {
|
||||
mapname = file_text_read_string(fileHandle);
|
||||
// remove leading whitespace from the string
|
||||
while(string_char_at(mapname, 0) == " " || string_char_at(mapname, 0) == chr(9)) { // while it starts with a space or tab
|
||||
mapname = string_delete(mapname, 0, 1); // delete that space or tab
|
||||
}
|
||||
if(mapname != "" && string_char_at(mapname, 0) != "#") { // if it's not blank and it's not a comment (starting with #)
|
||||
ds_list_add(global.map_rotation, mapname);
|
||||
}
|
||||
file_text_readln(fileHandle);
|
||||
}
|
||||
file_text_close(fileHandle);
|
||||
}
|
||||
|
||||
else if (global.launchMap != "") && (global.dedicatedMode == 1)
|
||||
{
|
||||
ds_list_add(global.map_rotation, global.launchMap);
|
||||
}
|
||||
|
||||
else { // else load from the ini file Maps section
|
||||
//Set up the map rotation stuff
|
||||
var i, sort_list;
|
||||
sort_list = ds_list_create();
|
||||
for(i=1; i <= 16; i += 1) {
|
||||
if(maps[i] != 0) ds_list_add(sort_list, ((100*maps[i])+i));
|
||||
}
|
||||
ds_list_sort(sort_list, 1);
|
||||
|
||||
// translate the numbers back into the names they represent
|
||||
for(i=0; i < ds_list_size(sort_list); i += 1) {
|
||||
switch(ds_list_find_value(sort_list, i) mod 100) {
|
||||
case 1:
|
||||
ds_list_add(global.map_rotation, "ctf_truefort");
|
||||
break;
|
||||
case 2:
|
||||
ds_list_add(global.map_rotation, "ctf_2dfort");
|
||||
break;
|
||||
case 3:
|
||||
ds_list_add(global.map_rotation, "ctf_conflict");
|
||||
break;
|
||||
case 4:
|
||||
ds_list_add(global.map_rotation, "ctf_classicwell");
|
||||
break;
|
||||
case 5:
|
||||
ds_list_add(global.map_rotation, "ctf_waterway");
|
||||
break;
|
||||
case 6:
|
||||
ds_list_add(global.map_rotation, "ctf_orange");
|
||||
break;
|
||||
case 7:
|
||||
ds_list_add(global.map_rotation, "cp_dirtbowl");
|
||||
break;
|
||||
case 8:
|
||||
ds_list_add(global.map_rotation, "cp_egypt");
|
||||
break;
|
||||
case 9:
|
||||
ds_list_add(global.map_rotation, "arena_montane");
|
||||
break;
|
||||
case 10:
|
||||
ds_list_add(global.map_rotation, "arena_lumberyard");
|
||||
break;
|
||||
case 11:
|
||||
ds_list_add(global.map_rotation, "gen_destroy");
|
||||
break;
|
||||
case 12:
|
||||
ds_list_add(global.map_rotation, "koth_valley");
|
||||
break;
|
||||
case 13:
|
||||
ds_list_add(global.map_rotation, "koth_corinth");
|
||||
break;
|
||||
case 14:
|
||||
ds_list_add(global.map_rotation, "koth_harvest");
|
||||
break;
|
||||
case 15:
|
||||
ds_list_add(global.map_rotation, "dkoth_atalia");
|
||||
break;
|
||||
case 16:
|
||||
ds_list_add(global.map_rotation, "dkoth_sixties");
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
ds_list_destroy(sort_list);
|
||||
}
|
||||
|
||||
window_set_fullscreen(global.fullscreen);
|
||||
|
||||
global.gg2Font = font_add_sprite(gg2FontS,ord("!"),false,0);
|
||||
global.countFont = font_add_sprite(countFontS, ord("0"),false,2);
|
||||
draw_set_font(global.gg2Font);
|
||||
cursor_sprite = CrosshairS;
|
||||
|
||||
if(!directory_exists(working_directory + "\Maps")) directory_create(working_directory + "\Maps");
|
||||
|
||||
instance_create(0, 0, AudioControl);
|
||||
instance_create(0, 0, SSControl);
|
||||
|
||||
// custom dialog box graphics
|
||||
message_background(popupBackgroundB);
|
||||
message_button(popupButtonS);
|
||||
message_text_font("Century",9,c_white,1);
|
||||
message_button_font("Century",9,c_white,1);
|
||||
message_input_font("Century",9,c_white,0);
|
||||
|
||||
//Key Mapping
|
||||
ini_open("controls.gg2");
|
||||
global.jump = ini_read_real("Controls", "jump", ord("W"));
|
||||
global.down = ini_read_real("Controls", "down", ord("S"));
|
||||
global.left = ini_read_real("Controls", "left", ord("A"));
|
||||
global.right = ini_read_real("Controls", "right", ord("D"));
|
||||
global.attack = ini_read_real("Controls", "attack", MOUSE_LEFT);
|
||||
global.special = ini_read_real("Controls", "special", MOUSE_RIGHT);
|
||||
global.taunt = ini_read_real("Controls", "taunt", ord("F"));
|
||||
global.chat1 = ini_read_real("Controls", "chat1", ord("Z"));
|
||||
global.chat2 = ini_read_real("Controls", "chat2", ord("X"));
|
||||
global.chat3 = ini_read_real("Controls", "chat3", ord("C"));
|
||||
global.medic = ini_read_real("Controls", "medic", ord("E"));
|
||||
global.drop = ini_read_real("Controls", "drop", ord("B"));
|
||||
global.changeTeam = ini_read_real("Controls", "changeTeam", ord("N"));
|
||||
global.changeClass = ini_read_real("Controls", "changeClass", ord("M"));
|
||||
global.showScores = ini_read_real("Controls", "showScores", vk_shift);
|
||||
ini_close();
|
||||
|
||||
calculateMonthAndDay();
|
||||
|
||||
if(!directory_exists(working_directory + "\Plugins")) directory_create(working_directory + "\Plugins");
|
||||
loadplugins();
|
||||
|
||||
/* Windows 8 is known to crash GM when more than three (?) sounds play at once
|
||||
* We'll store the kernel version (Win8 is 6.2, Win7 is 6.1) and check it there.
|
||||
***/
|
||||
registry_set_root(1); // HKLM
|
||||
global.NTKernelVersion = real(registry_read_string_ext("\SOFTWARE\Microsoft\Windows NT\CurrentVersion\", "CurrentVersion")); // SIC
|
||||
|
||||
if (file_exists(CrosshairFilename))
|
||||
{
|
||||
sprite_replace(CrosshairS,CrosshairFilename,1,CrosshairRemoveBG,false,0,0);
|
||||
sprite_set_offset(CrosshairS,sprite_get_width(CrosshairS)/2,sprite_get_height(CrosshairS)/2);
|
||||
}
|
||||
if(global.dedicatedMode == 1) {
|
||||
AudioControlToggleMute();
|
||||
room_goto_fix(Menu);
|
||||
} else if(restart) {
|
||||
room_goto_fix(Menu);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
1861
samples/Game Maker Language/jsonion.gml
Normal file
1861
samples/Game Maker Language/jsonion.gml
Normal file
File diff suppressed because it is too large
Load Diff
1169
samples/Game Maker Language/jsonion_test.gml
Normal file
1169
samples/Game Maker Language/jsonion_test.gml
Normal file
File diff suppressed because it is too large
Load Diff
252
samples/Game Maker Language/loadserverplugins.gml
Normal file
252
samples/Game Maker Language/loadserverplugins.gml
Normal file
@@ -0,0 +1,252 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Plugins/loadserverplugins.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// loads plugins from ganggarrison.com asked for by server
|
||||
// argument0 - comma separated plugin list (pluginname@md5hash)
|
||||
// returns true on success, false on failure
|
||||
var list, hashList, text, i, pluginname, pluginhash, realhash, url, handle, filesize, progress, tempfile, tempdir, failed, lastContact, isCached;
|
||||
|
||||
failed = false;
|
||||
list = ds_list_create();
|
||||
lastContact = 0;
|
||||
isCached = false;
|
||||
isDebug = false;
|
||||
hashList = ds_list_create();
|
||||
|
||||
// split plugin list string
|
||||
list = split(argument0, ',');
|
||||
|
||||
// Split hashes from plugin names
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
text = ds_list_find_value(list, i);
|
||||
pluginname = string_copy(text, 0, string_pos("@", text) - 1);
|
||||
pluginhash = string_copy(text, string_pos("@", text) + 1, string_length(text) - string_pos("@", text));
|
||||
ds_list_replace(list, i, pluginname);
|
||||
ds_list_add(hashList, pluginhash);
|
||||
}
|
||||
|
||||
// Check plugin names and check for duplicates
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
|
||||
// invalid plugin name
|
||||
if (!checkpluginname(pluginname))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - invalid plugin name:#"' + pluginname + '"');
|
||||
return false;
|
||||
}
|
||||
// is duplicate
|
||||
else if (ds_list_find_index(list, pluginname) != i)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - duplicate plugin:#"' + pluginname + '"');
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Download plugins
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
pluginhash = ds_list_find_value(hashList, i);
|
||||
isDebug = file_exists(working_directory + "\ServerPluginsDebug\" + pluginname + ".zip");
|
||||
isCached = file_exists(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash);
|
||||
tempfile = temp_directory + "\" + pluginname + ".zip.tmp";
|
||||
tempdir = temp_directory + "\" + pluginname + ".tmp";
|
||||
|
||||
// check to see if we have a local copy for debugging
|
||||
if (isDebug)
|
||||
{
|
||||
file_copy(working_directory + "\ServerPluginsDebug\" + pluginname + ".zip", tempfile);
|
||||
// show warning
|
||||
if (global.isHost)
|
||||
{
|
||||
show_message(
|
||||
"Warning: server-sent plugin '"
|
||||
+ pluginname
|
||||
+ "' is being loaded from ServerPluginsDebug. Make sure clients have the same version, else they may be unable to connect."
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
show_message(
|
||||
"Warning: server-sent plugin '"
|
||||
+ pluginname
|
||||
+ "' is being loaded from ServerPluginsDebug. Make sure the server has the same version, else you may be unable to connect."
|
||||
);
|
||||
}
|
||||
}
|
||||
// otherwise, check if we have it cached
|
||||
else if (isCached)
|
||||
{
|
||||
file_copy(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash, tempfile);
|
||||
}
|
||||
// otherwise, download as usual
|
||||
else
|
||||
{
|
||||
// construct the URL
|
||||
// http://www.ganggarrison.com/plugins/$PLUGINNAME$@$PLUGINHASH$.zip)
|
||||
url = PLUGIN_SOURCE + pluginname + "@" + pluginhash + ".zip";
|
||||
|
||||
// let's make the download handle
|
||||
handle = httpGet(url, -1);
|
||||
|
||||
// download it
|
||||
while (!httpRequestStatus(handle)) {
|
||||
// prevent game locking up
|
||||
io_handle();
|
||||
|
||||
httpRequestStep(handle);
|
||||
|
||||
if (!global.isHost) {
|
||||
// send ping if we haven't contacted server in 20 seconds
|
||||
// we need to do this to keep the connection open
|
||||
if (current_time-lastContact > 20000) {
|
||||
write_byte(global.serverSocket, PING);
|
||||
socket_send(global.serverSocket);
|
||||
lastContact = current_time;
|
||||
}
|
||||
}
|
||||
|
||||
// draw progress bar since they may be waiting a while
|
||||
filesize = httpRequestResponseBodySize(handle);
|
||||
progress = httpRequestResponseBodyProgress(handle);
|
||||
draw_background_ext(background_index[0], 0, 0, background_xscale[0], background_yscale[0], 0, c_white, 1);
|
||||
draw_set_color(c_white);
|
||||
draw_set_alpha(1);
|
||||
draw_set_halign(fa_left);
|
||||
draw_rectangle(50, 550, 300, 560, 2);
|
||||
draw_text(50, 530, "Downloading server-sent plugin " + string(i + 1) + "/" + string(ds_list_size(list)) + ' - "' + pluginname + '"');
|
||||
if (filesize != -1)
|
||||
draw_rectangle(50, 550, 50 + progress / filesize * 250, 560, 0);
|
||||
screen_refresh();
|
||||
}
|
||||
|
||||
// errored
|
||||
if (httpRequestStatus(handle) == 2)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":#' + httpRequestError(handle));
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// request failed
|
||||
if (httpRequestStatusCode(handle) != 200)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":#' + string(httpRequestStatusCode(handle)) + ' ' + httpRequestReasonPhrase(handle));
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
write_buffer_to_file(httpRequestResponseBody(handle), tempfile);
|
||||
if (!file_exists(tempfile))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":# No such file?');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
httpRequestDestroy(handle);
|
||||
}
|
||||
|
||||
// check file integrity
|
||||
realhash = GG2DLL_compute_MD5(tempfile);
|
||||
if (realhash != pluginhash)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - integrity check failed (MD5 hash mismatch) for:#"' + pluginname + '"');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// don't try to cache debug plugins
|
||||
if (!isDebug)
|
||||
{
|
||||
// add to cache if we don't already have it
|
||||
if (!file_exists(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash))
|
||||
{
|
||||
// make sure directory exists
|
||||
if (!directory_exists(working_directory + "\ServerPluginsCache"))
|
||||
{
|
||||
directory_create(working_directory + "\ServerPluginsCache");
|
||||
}
|
||||
// store in cache
|
||||
file_copy(tempfile, working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash);
|
||||
}
|
||||
}
|
||||
|
||||
// let's get 7-zip to extract the files
|
||||
extractzip(tempfile, tempdir);
|
||||
|
||||
// if the directory doesn't exist, extracting presumably failed
|
||||
if (!directory_exists(tempdir))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - extracting zip failed for:#"' + pluginname + '"');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!failed)
|
||||
{
|
||||
// Execute plugins
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
tempdir = temp_directory + "\" + pluginname + ".tmp";
|
||||
|
||||
// Debugging facility, so we know *which* plugin caused compile/execute error
|
||||
fp = file_text_open_write(working_directory + "\last_plugin.log");
|
||||
file_text_write_string(fp, pluginname);
|
||||
file_text_close(fp);
|
||||
|
||||
// packetID is (i), so make queues for it
|
||||
ds_map_add(global.pluginPacketBuffers, i, ds_queue_create());
|
||||
ds_map_add(global.pluginPacketPlayers, i, ds_queue_create());
|
||||
|
||||
// Execute plugin
|
||||
execute_file(
|
||||
// the plugin's main gml file must be in the root of the zip
|
||||
// it is called plugin.gml
|
||||
tempdir + "\plugin.gml",
|
||||
// the plugin needs to know where it is
|
||||
// so the temporary directory is passed as first argument
|
||||
tempdir,
|
||||
// the plugin needs to know its packetID
|
||||
// so it is passed as the second argument
|
||||
i
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Delete last plugin log
|
||||
file_delete(working_directory + "\last_plugin.log");
|
||||
|
||||
// Get rid of plugin list
|
||||
ds_list_destroy(list);
|
||||
|
||||
// Get rid of plugin hash list
|
||||
ds_list_destroy(hashList);
|
||||
|
||||
return !failed;
|
||||
384
samples/Game Maker Language/processClientCommands.gml
Normal file
384
samples/Game Maker Language/processClientCommands.gml
Normal file
@@ -0,0 +1,384 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/GameServer/processClientCommands.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
var player, playerId, commandLimitRemaining;
|
||||
|
||||
player = argument0;
|
||||
playerId = argument1;
|
||||
|
||||
// To prevent players from flooding the server, limit the number of commands to process per step and player.
|
||||
commandLimitRemaining = 10;
|
||||
|
||||
with(player) {
|
||||
if(!variable_local_exists("commandReceiveState")) {
|
||||
// 0: waiting for command byte.
|
||||
// 1: waiting for command data length (1 byte)
|
||||
// 2: waiting for command data.
|
||||
commandReceiveState = 0;
|
||||
commandReceiveExpectedBytes = 1;
|
||||
commandReceiveCommand = 0;
|
||||
}
|
||||
}
|
||||
|
||||
while(commandLimitRemaining > 0) {
|
||||
var socket;
|
||||
socket = player.socket;
|
||||
if(!tcp_receive(socket, player.commandReceiveExpectedBytes)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch(player.commandReceiveState)
|
||||
{
|
||||
case 0:
|
||||
player.commandReceiveCommand = read_ubyte(socket);
|
||||
switch(commandBytes[player.commandReceiveCommand]) {
|
||||
case commandBytesInvalidCommand:
|
||||
// Invalid byte received. Wait for another command byte.
|
||||
break;
|
||||
|
||||
case commandBytesPrefixLength1:
|
||||
player.commandReceiveState = 1;
|
||||
player.commandReceiveExpectedBytes = 1;
|
||||
break;
|
||||
|
||||
case commandBytesPrefixLength2:
|
||||
player.commandReceiveState = 3;
|
||||
player.commandReceiveExpectedBytes = 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = commandBytes[player.commandReceiveCommand];
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case 1:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = read_ubyte(socket);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = read_ushort(socket);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
player.commandReceiveState = 0;
|
||||
player.commandReceiveExpectedBytes = 1;
|
||||
commandLimitRemaining -= 1;
|
||||
|
||||
switch(player.commandReceiveCommand)
|
||||
{
|
||||
case PLAYER_LEAVE:
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGECLASS:
|
||||
var class;
|
||||
class = read_ubyte(socket);
|
||||
if(getCharacterObject(player.team, class) != -1)
|
||||
{
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
if (collision_point(x,y,SpawnRoom,0,0) < 0)
|
||||
{
|
||||
if (!instance_exists(lastDamageDealer) || lastDamageDealer == player)
|
||||
{
|
||||
sendEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
doEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
var assistant;
|
||||
assistant = secondToLastDamageDealer;
|
||||
if (lastDamageDealer.object)
|
||||
if (lastDamageDealer.object.healer)
|
||||
assistant = lastDamageDealer.object.healer;
|
||||
sendEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
doEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
}
|
||||
}
|
||||
else
|
||||
instance_destroy();
|
||||
|
||||
}
|
||||
}
|
||||
else if(player.alarm[5]<=0)
|
||||
player.alarm[5] = 1;
|
||||
class = checkClasslimits(player, player.team, class);
|
||||
player.class = class;
|
||||
ServerPlayerChangeclass(playerId, player.class, global.sendBuffer);
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGETEAM:
|
||||
var newTeam, balance, redSuperiority;
|
||||
newTeam = read_ubyte(socket);
|
||||
|
||||
redSuperiority = 0 //calculate which team is bigger
|
||||
with(Player)
|
||||
{
|
||||
if(team == TEAM_RED)
|
||||
redSuperiority += 1;
|
||||
else if(team == TEAM_BLUE)
|
||||
redSuperiority -= 1;
|
||||
}
|
||||
if(redSuperiority > 0)
|
||||
balance = TEAM_RED;
|
||||
else if(redSuperiority < 0)
|
||||
balance = TEAM_BLUE;
|
||||
else
|
||||
balance = -1;
|
||||
|
||||
if(balance != newTeam)
|
||||
{
|
||||
if(getCharacterObject(newTeam, player.class) != -1 or newTeam==TEAM_SPECTATOR)
|
||||
{
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
if (!instance_exists(lastDamageDealer) || lastDamageDealer == player)
|
||||
{
|
||||
sendEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
doEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
var assistant;
|
||||
assistant = secondToLastDamageDealer;
|
||||
if (lastDamageDealer.object)
|
||||
if (lastDamageDealer.object.healer)
|
||||
assistant = lastDamageDealer.object.healer;
|
||||
sendEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
doEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
}
|
||||
}
|
||||
player.alarm[5] = global.Server_Respawntime;
|
||||
}
|
||||
else if(player.alarm[5]<=0)
|
||||
player.alarm[5] = 1;
|
||||
var newClass;
|
||||
newClass = checkClasslimits(player, newTeam, player.class);
|
||||
if newClass != player.class
|
||||
{
|
||||
player.class = newClass;
|
||||
ServerPlayerChangeclass(playerId, player.class, global.sendBuffer);
|
||||
}
|
||||
player.team = newTeam;
|
||||
ServerPlayerChangeteam(playerId, player.team, global.sendBuffer);
|
||||
ServerBalanceTeams();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case CHAT_BUBBLE:
|
||||
var bubbleImage;
|
||||
bubbleImage = read_ubyte(socket);
|
||||
if(global.aFirst) {
|
||||
bubbleImage = 0;
|
||||
}
|
||||
write_ubyte(global.sendBuffer, CHAT_BUBBLE);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, bubbleImage);
|
||||
|
||||
setChatBubble(player, bubbleImage);
|
||||
break;
|
||||
|
||||
case BUILD_SENTRY:
|
||||
if(player.object != -1)
|
||||
{
|
||||
if(player.class == CLASS_ENGINEER
|
||||
and collision_circle(player.object.x, player.object.y, 50, Sentry, false, true) < 0
|
||||
and player.object.nutsNBolts == 100
|
||||
and (collision_point(player.object.x,player.object.y,SpawnRoom,0,0) < 0)
|
||||
and !player.sentry
|
||||
and !player.object.onCabinet)
|
||||
{
|
||||
write_ubyte(global.sendBuffer, BUILD_SENTRY);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ushort(global.serializeBuffer, round(player.object.x*5));
|
||||
write_ushort(global.serializeBuffer, round(player.object.y*5));
|
||||
write_byte(global.serializeBuffer, player.object.image_xscale);
|
||||
buildSentry(player, player.object.x, player.object.y, player.object.image_xscale);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case DESTROY_SENTRY:
|
||||
with(player.sentry)
|
||||
instance_destroy();
|
||||
break;
|
||||
|
||||
case DROP_INTEL:
|
||||
if (player.object != -1)
|
||||
{
|
||||
if (player.object.intel)
|
||||
{
|
||||
sendEventDropIntel(player);
|
||||
doEventDropIntel(player);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case OMNOMNOMNOM:
|
||||
if(player.object != -1) {
|
||||
if(!player.humiliated
|
||||
and !player.object.taunting
|
||||
and !player.object.omnomnomnom
|
||||
and player.object.canEat
|
||||
and player.class==CLASS_HEAVY)
|
||||
{
|
||||
write_ubyte(global.sendBuffer, OMNOMNOMNOM);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
with(player.object)
|
||||
{
|
||||
omnomnomnom = true;
|
||||
if player.team == TEAM_RED {
|
||||
omnomnomnomindex=0;
|
||||
omnomnomnomend=31;
|
||||
} else if player.team==TEAM_BLUE {
|
||||
omnomnomnomindex=32;
|
||||
omnomnomnomend=63;
|
||||
}
|
||||
xscale=image_xscale;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case TOGGLE_ZOOM:
|
||||
if player.object != -1 {
|
||||
if player.class == CLASS_SNIPER {
|
||||
write_ubyte(global.sendBuffer, TOGGLE_ZOOM);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
toggleZoom(player.object);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGENAME:
|
||||
var nameLength;
|
||||
nameLength = socket_receivebuffer_size(socket);
|
||||
if(nameLength > MAX_PLAYERNAME_LENGTH)
|
||||
{
|
||||
write_ubyte(player.socket, KICK);
|
||||
write_ubyte(player.socket, KICK_NAME);
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
with(player)
|
||||
{
|
||||
if(variable_local_exists("lastNamechange"))
|
||||
if(current_time - lastNamechange < 1000)
|
||||
break;
|
||||
lastNamechange = current_time;
|
||||
name = read_string(socket, nameLength);
|
||||
if(string_count("#",name) > 0)
|
||||
{
|
||||
name = "I <3 Bacon";
|
||||
}
|
||||
write_ubyte(global.sendBuffer, PLAYER_CHANGENAME);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, string_length(name));
|
||||
write_string(global.sendBuffer, name);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case INPUTSTATE:
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
keyState = read_ubyte(socket);
|
||||
netAimDirection = read_ushort(socket);
|
||||
aimDirection = netAimDirection*360/65536;
|
||||
event_user(1);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case REWARD_REQUEST:
|
||||
player.rewardId = read_string(socket, socket_receivebuffer_size(socket));
|
||||
player.challenge = rewardCreateChallenge();
|
||||
|
||||
write_ubyte(socket, REWARD_CHALLENGE_CODE);
|
||||
write_binstring(socket, player.challenge);
|
||||
break;
|
||||
|
||||
case REWARD_CHALLENGE_RESPONSE:
|
||||
var answer, i, authbuffer;
|
||||
answer = read_binstring(socket, 16);
|
||||
|
||||
with(player)
|
||||
if(variable_local_exists("challenge") and variable_local_exists("rewardId"))
|
||||
rewardAuthStart(player, answer, challenge, true, rewardId);
|
||||
|
||||
break;
|
||||
|
||||
case PLUGIN_PACKET:
|
||||
var packetID, buf, success;
|
||||
|
||||
packetID = read_ubyte(socket);
|
||||
|
||||
// get packet data
|
||||
buf = buffer_create();
|
||||
write_buffer_part(buf, socket, socket_receivebuffer_size(socket));
|
||||
|
||||
// try to enqueue
|
||||
success = _PluginPacketPush(packetID, buf, player);
|
||||
|
||||
// if it returned false, packetID was invalid
|
||||
if (!success)
|
||||
{
|
||||
// clear up buffer
|
||||
buffer_destroy(buf);
|
||||
|
||||
// kick player
|
||||
write_ubyte(player.socket, KICK);
|
||||
write_ubyte(player.socket, KICK_BAD_PLUGIN_PACKET);
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
}
|
||||
break;
|
||||
|
||||
case CLIENT_SETTINGS:
|
||||
var mirror;
|
||||
mirror = read_ubyte(player.socket);
|
||||
player.queueJump = mirror;
|
||||
|
||||
write_ubyte(global.sendBuffer, CLIENT_SETTINGS);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, mirror);
|
||||
break;
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
298
samples/Game Maker Language/scrInitLevel.gml
Normal file
298
samples/Game Maker Language/scrInitLevel.gml
Normal file
@@ -0,0 +1,298 @@
|
||||
// Originally from /spelunky/Scripts/Level Generation/scrInitLevel.gml in the Spelunky Community Update Project
|
||||
|
||||
//
|
||||
// scrInitLevel()
|
||||
//
|
||||
// Calls scrLevelGen(), scrRoomGen*(), and scrEntityGen() to build level.
|
||||
//
|
||||
|
||||
/**********************************************************************************
|
||||
Copyright (c) 2008, 2009 Derek Yu and Mossmouth, LLC
|
||||
|
||||
This file is part of Spelunky.
|
||||
|
||||
You can redistribute and/or modify Spelunky, including its source code, under
|
||||
the terms of the Spelunky User License.
|
||||
|
||||
Spelunky is distributed in the hope that it will be entertaining and useful,
|
||||
but WITHOUT WARRANTY. Please see the Spelunky User License for more details.
|
||||
|
||||
The Spelunky User License should be available in "Game Information", which
|
||||
can be found in the Resource Explorer, or as an external file called COPYING.
|
||||
If not, please obtain a new copy of Spelunky from <http://spelunkyworld.com/>
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
global.levelType = 0;
|
||||
//global.currLevel = 16;
|
||||
if (global.currLevel > 4 and global.currLevel < 9) global.levelType = 1;
|
||||
if (global.currLevel > 8 and global.currLevel < 13) global.levelType = 2;
|
||||
if (global.currLevel > 12 and global.currLevel < 16) global.levelType = 3;
|
||||
if (global.currLevel == 16) global.levelType = 4;
|
||||
|
||||
if (global.currLevel <= 1 or
|
||||
global.currLevel == 5 or
|
||||
global.currLevel == 9 or
|
||||
global.currLevel == 13)
|
||||
{
|
||||
global.hadDarkLevel = false;
|
||||
}
|
||||
|
||||
// global.levelType = 3; // debug
|
||||
|
||||
// DEBUG MODE //
|
||||
/*
|
||||
if (global.currLevel == 2) global.levelType = 4;
|
||||
if (global.currLevel == 3) global.levelType = 2;
|
||||
if (global.currLevel == 4) global.levelType = 3;
|
||||
if (global.currLevel == 5) global.levelType = 4;
|
||||
*/
|
||||
|
||||
// global.levelType = 0;
|
||||
|
||||
global.startRoomX = 0;
|
||||
global.startRoomY = 0;
|
||||
global.endRoomX = 0;
|
||||
global.endRoomY = 0;
|
||||
oGame.levelGen = false;
|
||||
|
||||
// this is used to determine the path to the exit (generally no bombs required)
|
||||
for (i = 0; i < 4; i += 1)
|
||||
{
|
||||
for (j = 0; j < 4; j += 1)
|
||||
{
|
||||
global.roomPath[i,j] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// side walls
|
||||
if (global.levelType == 4)
|
||||
k = 54;
|
||||
else if (global.levelType == 2)
|
||||
k = 38;
|
||||
else if (global.lake)
|
||||
k = 41;
|
||||
else
|
||||
k = 33;
|
||||
for (i = 0; i <= 42; i += 1)
|
||||
{
|
||||
for (j = 0; j <= k; j += 1)
|
||||
{
|
||||
if (not isLevel())
|
||||
{
|
||||
i = 999;
|
||||
j = 999;
|
||||
}
|
||||
else if (global.levelType == 2)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oDark);
|
||||
obj.invincible = true;
|
||||
obj.sprite_index = sDark;
|
||||
}
|
||||
}
|
||||
else if (global.levelType == 4)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oTemple);
|
||||
obj.invincible = true;
|
||||
if (not global.cityOfGold) obj.sprite_index = sTemple;
|
||||
}
|
||||
}
|
||||
else if (global.lake)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0 or
|
||||
j*16 >= 656)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oLush); obj.sprite_index = sLush;
|
||||
obj.invincible = true;
|
||||
}
|
||||
}
|
||||
else if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0 or
|
||||
j*16 >= 528)
|
||||
{
|
||||
if (global.levelType == 0) { obj = instance_create(i*16, j*16, oBrick); obj.sprite_index = sBrick; }
|
||||
else if (global.levelType == 1) { obj = instance_create(i*16, j*16, oLush); obj.sprite_index = sLush; }
|
||||
else { obj = instance_create(i*16, j*16, oTemple); if (not global.cityOfGold) obj.sprite_index = sTemple; }
|
||||
obj.invincible = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 2)
|
||||
{
|
||||
for (i = 0; i <= 42; i += 1)
|
||||
{
|
||||
instance_create(i*16, 40*16, oDark);
|
||||
//instance_create(i*16, 35*16, oSpikes);
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 3)
|
||||
{
|
||||
background_index = bgTemple;
|
||||
}
|
||||
|
||||
global.temp1 = global.gameStart;
|
||||
scrLevelGen();
|
||||
|
||||
global.cemetary = false;
|
||||
if (global.levelType == 1 and rand(1,global.probCemetary) == 1) global.cemetary = true;
|
||||
|
||||
with oRoom
|
||||
{
|
||||
if (global.levelType == 0) scrRoomGen();
|
||||
else if (global.levelType == 1)
|
||||
{
|
||||
if (global.blackMarket) scrRoomGenMarket();
|
||||
else scrRoomGen2();
|
||||
}
|
||||
else if (global.levelType == 2)
|
||||
{
|
||||
if (global.yetiLair) scrRoomGenYeti();
|
||||
else scrRoomGen3();
|
||||
}
|
||||
else if (global.levelType == 3) scrRoomGen4();
|
||||
else scrRoomGen5();
|
||||
}
|
||||
|
||||
global.darkLevel = false;
|
||||
//if (not global.hadDarkLevel and global.currLevel != 0 and global.levelType != 2 and global.currLevel != 16 and rand(1,1) == 1)
|
||||
if (not global.hadDarkLevel and not global.noDarkLevel and global.currLevel != 0 and global.currLevel != 1 and global.levelType != 2 and global.currLevel != 16 and rand(1,global.probDarkLevel) == 1)
|
||||
{
|
||||
global.darkLevel = true;
|
||||
global.hadDarkLevel = true;
|
||||
//instance_create(oPlayer1.x, oPlayer1.y, oFlare);
|
||||
}
|
||||
|
||||
if (global.blackMarket) global.darkLevel = false;
|
||||
|
||||
global.genUdjatEye = false;
|
||||
if (not global.madeUdjatEye)
|
||||
{
|
||||
if (global.currLevel == 2 and rand(1,3) == 1) global.genUdjatEye = true;
|
||||
else if (global.currLevel == 3 and rand(1,2) == 1) global.genUdjatEye = true;
|
||||
else if (global.currLevel == 4) global.genUdjatEye = true;
|
||||
}
|
||||
|
||||
global.genMarketEntrance = false;
|
||||
if (not global.madeMarketEntrance)
|
||||
{
|
||||
if (global.currLevel == 5 and rand(1,3) == 1) global.genMarketEntrance = true;
|
||||
else if (global.currLevel == 6 and rand(1,2) == 1) global.genMarketEntrance = true;
|
||||
else if (global.currLevel == 7) global.genMarketEntrance = true;
|
||||
}
|
||||
|
||||
////////////////////////////
|
||||
// ENTITY / TREASURES
|
||||
////////////////////////////
|
||||
global.temp2 = global.gameStart;
|
||||
if (not isRoom("rTutorial") and not isRoom("rLoadLevel")) scrEntityGen();
|
||||
|
||||
if (instance_exists(oEntrance) and not global.customLevel)
|
||||
{
|
||||
oPlayer1.x = oEntrance.x+8;
|
||||
oPlayer1.y = oEntrance.y+8;
|
||||
}
|
||||
|
||||
if (global.darkLevel or
|
||||
global.blackMarket or
|
||||
global.snakePit or
|
||||
global.cemetary or
|
||||
global.lake or
|
||||
global.yetiLair or
|
||||
global.alienCraft or
|
||||
global.sacrificePit or
|
||||
global.cityOfGold)
|
||||
{
|
||||
if (not isRoom("rLoadLevel"))
|
||||
{
|
||||
with oPlayer1 { alarm[0] = 10; }
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 4) scrSetupWalls(864);
|
||||
else if (global.lake) scrSetupWalls(656);
|
||||
else scrSetupWalls(528);
|
||||
|
||||
// add background details
|
||||
if (global.graphicsHigh)
|
||||
{
|
||||
repeat(20)
|
||||
{
|
||||
// bg = instance_create(16*rand(1,42), 16*rand(1,33), oCaveBG);
|
||||
if (global.levelType == 1 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasLush, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else if (global.levelType == 2 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasIce, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else if (global.levelType == 3 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasTemple, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else
|
||||
tile_add(bgExtras, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
}
|
||||
}
|
||||
|
||||
oGame.levelGen = true;
|
||||
|
||||
// generate angry shopkeeper at exit if murderer or thief
|
||||
if ((global.murderer or global.thiefLevel > 0) and isRealLevel())
|
||||
{
|
||||
with oExit
|
||||
{
|
||||
if (type == "Exit")
|
||||
{
|
||||
obj = instance_create(x, y, oShopkeeper);
|
||||
obj.status = 4;
|
||||
}
|
||||
}
|
||||
// global.thiefLevel -= 1;
|
||||
}
|
||||
|
||||
with oTreasure
|
||||
{
|
||||
if (collision_point(x, y, oSolid, 0, 0))
|
||||
{
|
||||
obj = instance_place(x, y, oSolid);
|
||||
if (obj.invincible) instance_destroy();
|
||||
}
|
||||
}
|
||||
|
||||
with oWater
|
||||
{
|
||||
if (sprite_index == sWaterTop or sprite_index == sLavaTop)
|
||||
{
|
||||
scrCheckWaterTop();
|
||||
}
|
||||
/*
|
||||
obj = instance_place(x-16, y, oWater);
|
||||
if (instance_exists(obj))
|
||||
{
|
||||
if (obj.sprite_index == sWaterTop or obj.sprite_index == sLavaTop)
|
||||
{
|
||||
if (type == "Lava") sprite_index = sLavaTop;
|
||||
else sprite_index = sWaterTop;
|
||||
}
|
||||
}
|
||||
obj = instance_place(x+16, y, oWater);
|
||||
if (instance_exists(obj))
|
||||
{
|
||||
if (obj.sprite_index == sWaterTop or obj.sprite_index == sLavaTop)
|
||||
{
|
||||
if (type == "Lava") sprite_index = sLavaTop;
|
||||
else sprite_index = sWaterTop;
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
global.temp3 = global.gameStart;
|
||||
22
samples/Gnuplot/dashcolor.1.gnu
Normal file
22
samples/Gnuplot/dashcolor.1.gnu
Normal file
@@ -0,0 +1,22 @@
|
||||
# set terminal pngcairo background "#ffffff" fontscale 1.0 dashed size 640, 480
|
||||
# set output 'dashcolor.1.png'
|
||||
set label 1 "set style line 1 lt 2 lc rgb \"red\" lw 3" at -0.4, -0.25, 0 left norotate back textcolor rgb "red" nopoint offset character 0, 0, 0
|
||||
set label 2 "set style line 2 lt 2 lc rgb \"orange\" lw 2" at -0.4, -0.35, 0 left norotate back textcolor rgb "orange" nopoint offset character 0, 0, 0
|
||||
set label 3 "set style line 3 lt 2 lc rgb \"yellow\" lw 3" at -0.4, -0.45, 0 left norotate back textcolor rgb "yellow" nopoint offset character 0, 0, 0
|
||||
set label 4 "set style line 4 lt 2 lc rgb \"green\" lw 2" at -0.4, -0.55, 0 left norotate back textcolor rgb "green" nopoint offset character 0, 0, 0
|
||||
set label 5 "plot ... lt 1 lc 3 " at -0.4, -0.65, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set label 6 "plot ... lt 3 lc 3 " at -0.4, -0.75, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set label 7 "plot ... lt 5 lc 3 " at -0.4, -0.85, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set style line 1 linetype 2 linecolor rgb "red" linewidth 3.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 2 linetype 2 linecolor rgb "orange" linewidth 2.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 3 linetype 2 linecolor rgb "yellow" linewidth 3.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 4 linetype 2 linecolor rgb "green" linewidth 2.000 pointtype 2 pointsize default pointinterval 0
|
||||
set noxtics
|
||||
set noytics
|
||||
set title "Independent colors and dot/dash styles"
|
||||
set xlabel "You will only see dashed lines if your current terminal setting permits it"
|
||||
set xrange [ -0.500000 : 3.50000 ] noreverse nowriteback
|
||||
set yrange [ -1.00000 : 1.40000 ] noreverse nowriteback
|
||||
set bmargin 7
|
||||
unset colorbox
|
||||
plot cos(x) ls 1 title 'ls 1', cos(x-.2) ls 2 title 'ls 2', cos(x-.4) ls 3 title 'ls 3', cos(x-.6) ls 4 title 'ls 4', cos(x-.8) lt 1 lc 3 title 'lt 1 lc 3', cos(x-1.) lt 3 lc 3 title 'lt 3 lc 3', cos(x-1.2) lt 5 lc 3 title 'lt 5 lc 3'
|
||||
15
samples/Gnuplot/histograms.2.gnu
Normal file
15
samples/Gnuplot/histograms.2.gnu
Normal file
@@ -0,0 +1,15 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'histograms.2.png'
|
||||
set boxwidth 0.9 absolute
|
||||
set style fill solid 1.00 border lt -1
|
||||
set key inside right top vertical Right noreverse noenhanced autotitles nobox
|
||||
set style histogram clustered gap 1 title offset character 0, 0, 0
|
||||
set datafile missing '-'
|
||||
set style data histograms
|
||||
set xtics border in scale 0,0 nomirror rotate by -45 offset character 0, 0, 0 autojustify
|
||||
set xtics norangelimit font ",8"
|
||||
set xtics ()
|
||||
set title "US immigration from Northern Europe\nPlot selected data columns as histogram of clustered boxes"
|
||||
set yrange [ 0.00000 : 300000. ] noreverse nowriteback
|
||||
i = 22
|
||||
plot 'immigration.dat' using 6:xtic(1) ti col, '' u 12 ti col, '' u 13 ti col, '' u 14 ti col
|
||||
14
samples/Gnuplot/rates.gp
Normal file
14
samples/Gnuplot/rates.gp
Normal file
@@ -0,0 +1,14 @@
|
||||
#!/usr/bin/env gnuplot
|
||||
|
||||
reset
|
||||
|
||||
set terminal png
|
||||
set output 'rates100.png'
|
||||
|
||||
set xlabel "A2A price"
|
||||
set ylabel "Response Rate"
|
||||
|
||||
#set xr [0:5]
|
||||
#set yr [0:6]
|
||||
|
||||
plot 'rates100.dat' pt 7 notitle
|
||||
40
samples/Gnuplot/surface1.16.gnu
Normal file
40
samples/Gnuplot/surface1.16.gnu
Normal file
@@ -0,0 +1,40 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'surface1.16.png'
|
||||
set dummy u,v
|
||||
set label 1 "increasing v" at 6, 0, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 2 "u=0" at 5, 6.5, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 3 "u=1" at 5, 6.5, 0.100248 left norotate back nopoint offset character 0, 0, 0
|
||||
set arrow 1 from 5, -5, -1.2 to 5, 5, -1.2 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 2 from 5, 6, -1 to 5, 5, -1 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 3 from 5, 6, 0.100248 to 5, 5, 0.100248 head back nofilled linetype -1 linewidth 1.000
|
||||
set parametric
|
||||
set view 70, 20, 1, 1
|
||||
set samples 51, 51
|
||||
set isosamples 2, 33
|
||||
set hidden3d back offset 1 trianglepattern 3 undefined 1 altdiagonal bentover
|
||||
set ztics -1.00000,0.25,1.00000 norangelimit
|
||||
set title "\"fence plot\" using separate parametric surfaces"
|
||||
set xlabel "X axis"
|
||||
set xlabel offset character -3, -2, 0 font "" textcolor lt -1 norotate
|
||||
set xrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set ylabel "Y axis"
|
||||
set ylabel offset character 3, -2, 0 font "" textcolor lt -1 rotate by -270
|
||||
set yrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set zlabel "Z axis"
|
||||
set zlabel offset character -5, 0, 0 font "" textcolor lt -1 norotate
|
||||
set zrange [ -1.00000 : 1.00000 ] noreverse nowriteback
|
||||
sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)
|
||||
GPFUN_sinc = "sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)"
|
||||
xx = 6.08888888888889
|
||||
dx = 1.10888888888889
|
||||
x0 = -5
|
||||
x1 = -3.89111111111111
|
||||
x2 = -2.78222222222222
|
||||
x3 = -1.67333333333333
|
||||
x4 = -0.564444444444444
|
||||
x5 = 0.544444444444445
|
||||
x6 = 1.65333333333333
|
||||
x7 = 2.76222222222222
|
||||
x8 = 3.87111111111111
|
||||
x9 = 4.98
|
||||
splot [u=0:1][v=-4.99:4.99] x0, v, (u<0.5) ? -1 : sinc(x0,v) notitle, x1, v, (u<0.5) ? -1 : sinc(x1,v) notitle, x2, v, (u<0.5) ? -1 : sinc(x2,v) notitle, x3, v, (u<0.5) ? -1 : sinc(x3,v) notitle, x4, v, (u<0.5) ? -1 : sinc(x4,v) notitle, x5, v, (u<0.5) ? -1 : sinc(x5,v) notitle, x6, v, (u<0.5) ? -1 : sinc(x6,v) notitle, x7, v, (u<0.5) ? -1 : sinc(x7,v) notitle, x8, v, (u<0.5) ? -1 : sinc(x8,v) notitle, x9, v, (u<0.5) ? -1 : sinc(x9,v) notitle
|
||||
46
samples/Gnuplot/surface1.17.gnu
Normal file
46
samples/Gnuplot/surface1.17.gnu
Normal file
@@ -0,0 +1,46 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'surface1.17.png'
|
||||
set dummy u,v
|
||||
set label 1 "increasing v" at 6, 0, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 2 "increasing u" at 0, -5, -1.5 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 3 "floor(u)%3=0" at 5, 6.5, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 4 "floor(u)%3=1" at 5, 6.5, 0.100248 left norotate back nopoint offset character 0, 0, 0
|
||||
set arrow 1 from 5, -5, -1.2 to 5, 5, -1.2 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 2 from -5, -5, -1.2 to 5, -5, -1.2 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 3 from 5, 6, -1 to 5, 5, -1 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 4 from 5, 6, 0.100248 to 5, 5, 0.100248 head back nofilled linetype -1 linewidth 1.000
|
||||
set parametric
|
||||
set view 70, 20, 1, 1
|
||||
set samples 51, 51
|
||||
set isosamples 30, 33
|
||||
set hidden3d back offset 1 trianglepattern 3 undefined 1 altdiagonal bentover
|
||||
set ztics -1.00000,0.25,1.00000 norangelimit
|
||||
set title "\"fence plot\" using single parametric surface with undefined points"
|
||||
set xlabel "X axis"
|
||||
set xlabel offset character -3, -2, 0 font "" textcolor lt -1 norotate
|
||||
set xrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set ylabel "Y axis"
|
||||
set ylabel offset character 3, -2, 0 font "" textcolor lt -1 rotate by -270
|
||||
set yrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set zlabel "Z axis"
|
||||
set zlabel offset character -5, 0, 0 font "" textcolor lt -1 norotate
|
||||
set zrange [ -1.00000 : 1.00000 ] noreverse nowriteback
|
||||
sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)
|
||||
GPFUN_sinc = "sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)"
|
||||
xx = 6.08888888888889
|
||||
dx = 1.11
|
||||
x0 = -5
|
||||
x1 = -3.89111111111111
|
||||
x2 = -2.78222222222222
|
||||
x3 = -1.67333333333333
|
||||
x4 = -0.564444444444444
|
||||
x5 = 0.544444444444445
|
||||
x6 = 1.65333333333333
|
||||
x7 = 2.76222222222222
|
||||
x8 = 3.87111111111111
|
||||
x9 = 4.98
|
||||
xmin = -4.99
|
||||
xmax = 5
|
||||
n = 10
|
||||
zbase = -1
|
||||
splot [u=.5:3*n-.5][v=-4.99:4.99] xmin+floor(u/3)*dx, v, ((floor(u)%3)==0) ? zbase : (((floor(u)%3)==1) ? sinc(xmin+u/3.*dx,v) : 1/0) notitle
|
||||
21
samples/Gnuplot/world2.1.gnu
Normal file
21
samples/Gnuplot/world2.1.gnu
Normal file
@@ -0,0 +1,21 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'world2.1.png'
|
||||
unset border
|
||||
set dummy u,v
|
||||
set angles degrees
|
||||
set parametric
|
||||
set view 60, 136, 1.22, 1.26
|
||||
set samples 64, 64
|
||||
set isosamples 13, 13
|
||||
set mapping spherical
|
||||
set noxtics
|
||||
set noytics
|
||||
set noztics
|
||||
set title "Labels colored by GeV plotted in spherical coordinate system"
|
||||
set urange [ -90.0000 : 90.0000 ] noreverse nowriteback
|
||||
set vrange [ 0.00000 : 360.000 ] noreverse nowriteback
|
||||
set cblabel "GeV"
|
||||
set cbrange [ 0.00000 : 8.00000 ] noreverse nowriteback
|
||||
set colorbox user
|
||||
set colorbox vertical origin screen 0.9, 0.2, 0 size screen 0.02, 0.75, 0 front bdefault
|
||||
splot cos(u)*cos(v),cos(u)*sin(v),sin(u) notitle with lines lt 5, 'world.dat' notitle with lines lt 2, 'srl.dat' using 3:2:(1):1:4 with labels notitle point pt 6 lw .1 left offset 1,0 font "Helvetica,7" tc pal
|
||||
@@ -1 +0,0 @@
|
||||
print("hello")
|
||||
9
samples/Hy/fibonacci.hy
Normal file
9
samples/Hy/fibonacci.hy
Normal file
@@ -0,0 +1,9 @@
|
||||
;; Fibonacci example in Hy.
|
||||
|
||||
(defn fib [n]
|
||||
(if (<= n 2) n
|
||||
(+ (fib (- n 1)) (fib (- n 2)))))
|
||||
|
||||
(if (= __name__ "__main__")
|
||||
(for [x [1 2 3 4 5 6 7 8]]
|
||||
(print (fib x))))
|
||||
13
samples/Hy/hello-world.hy
Normal file
13
samples/Hy/hello-world.hy
Normal file
@@ -0,0 +1,13 @@
|
||||
;; The concurrent.futures example in Hy.
|
||||
|
||||
(import [concurrent.futures [ThreadPoolExecutor as-completed]]
|
||||
[random [randint]]
|
||||
[sh [sleep]])
|
||||
|
||||
(defn task-to-do []
|
||||
(sleep (randint 1 5)))
|
||||
|
||||
(with-as (ThreadPoolExecutor 10) executor
|
||||
(setv jobs (list-comp (.submit executor task-to-do) (x (range 0 10))))
|
||||
(for (future (as-completed jobs))
|
||||
(.result future)))
|
||||
29
samples/IDL/mg_acosh.pro
Normal file
29
samples/IDL/mg_acosh.pro
Normal file
@@ -0,0 +1,29 @@
|
||||
; docformat = 'rst'
|
||||
|
||||
;+
|
||||
; Inverse hyperbolic cosine. Uses the formula:
|
||||
;
|
||||
; $$\text{acosh}(z) = \ln(z + \sqrt{z + 1} \sqrt{z - 1})$$
|
||||
;
|
||||
; :Examples:
|
||||
; The arc hyperbolic sine function looks like::
|
||||
;
|
||||
; IDL> x = 2.5 * findgen(1000) / 999. + 1.
|
||||
; IDL> plot, x, mg_acosh(x), xstyle=1
|
||||
;
|
||||
; This should look like:
|
||||
;
|
||||
; .. image:: acosh.png
|
||||
;
|
||||
; :Returns:
|
||||
; float, double, complex, or double complex depending on the input
|
||||
;
|
||||
; :Params:
|
||||
; z : in, required, type=numeric
|
||||
; input
|
||||
;-
|
||||
function mg_acosh, z
|
||||
compile_opt strictarr
|
||||
|
||||
return, alog(z + sqrt(z + 1) * sqrt(z - 1))
|
||||
end
|
||||
9
samples/IDL/mg_analysis.dlm
Normal file
9
samples/IDL/mg_analysis.dlm
Normal file
@@ -0,0 +1,9 @@
|
||||
MODULE mg_analysis
|
||||
DESCRIPTION Tools for analysis
|
||||
VERSION 1.0
|
||||
SOURCE mgalloy
|
||||
BUILD_DATE January 18, 2011
|
||||
|
||||
FUNCTION MG_ARRAY_EQUAL 2 2 KEYWORDS
|
||||
FUNCTION MG_TOTAL 1 1
|
||||
|
||||
35
samples/IDL/mg_gcd.pro
Normal file
35
samples/IDL/mg_gcd.pro
Normal file
@@ -0,0 +1,35 @@
|
||||
; docformat = 'rst'
|
||||
|
||||
;+
|
||||
; Find the greatest common denominator (GCD) for two positive integers.
|
||||
;
|
||||
; :Returns:
|
||||
; integer
|
||||
;
|
||||
; :Params:
|
||||
; a : in, required, type=integer
|
||||
; first integer
|
||||
; b : in, required, type=integer
|
||||
; second integer
|
||||
;-
|
||||
function mg_gcd, a, b
|
||||
compile_opt strictarr
|
||||
on_error, 2
|
||||
|
||||
if (n_params() ne 2) then message, 'incorrect number of arguments'
|
||||
if (~mg_isinteger(a) || ~mg_isinteger(b)) then begin
|
||||
message, 'integer arguments required'
|
||||
endif
|
||||
|
||||
_a = abs(a)
|
||||
_b = abs(b)
|
||||
minArg = _a < _b
|
||||
maxArg = _a > _b
|
||||
|
||||
if (minArg eq 0) then return, maxArg
|
||||
|
||||
remainder = maxArg mod minArg
|
||||
if (remainder eq 0) then return, minArg
|
||||
|
||||
return, mg_gcd(minArg, remainder)
|
||||
end
|
||||
42
samples/IDL/mg_trunc.pro
Normal file
42
samples/IDL/mg_trunc.pro
Normal file
@@ -0,0 +1,42 @@
|
||||
; docformat = 'rst'
|
||||
|
||||
;+
|
||||
; Truncate argument towards 0.0, i.e., takes the `FLOOR` of positive values
|
||||
; and the `CEIL` of negative values.
|
||||
;
|
||||
; :Examples:
|
||||
; Try the main-level program at the end of this file. It does::
|
||||
;
|
||||
; IDL> print, mg_trunc([1.2, -1.2, 0.0])
|
||||
; 1 -1 0
|
||||
; IDL> print, floor([1.2, -1.2, 0.0])
|
||||
; 1 -2 0
|
||||
; IDL> print, ceil([1.2, -1.2, 0.0])
|
||||
; 2 -1 0
|
||||
;
|
||||
; :Returns:
|
||||
; array of same type as argument
|
||||
;
|
||||
; :Params:
|
||||
; x : in, required, type=float/double
|
||||
; array containing values to truncate
|
||||
;-
|
||||
function mg_trunc, x
|
||||
compile_opt strictarr
|
||||
|
||||
result = ceil(x)
|
||||
posInd = where(x gt 0, nposInd)
|
||||
|
||||
if (nposInd gt 0L) then begin
|
||||
result[posInd] = floor(x[posInd])
|
||||
endif
|
||||
|
||||
return, result
|
||||
end
|
||||
|
||||
|
||||
; main-level example program
|
||||
|
||||
print, mg_trunc([1.2, -1.2, 0.0])
|
||||
|
||||
end
|
||||
29
samples/JSON5/example.json5
Normal file
29
samples/JSON5/example.json5
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* The following is a contrived example, but it illustrates most of the features:
|
||||
*/
|
||||
|
||||
{
|
||||
foo: 'bar',
|
||||
while: true,
|
||||
|
||||
this: 'is a \
|
||||
multi-line string',
|
||||
|
||||
// this is an inline comment
|
||||
here: 'is another', // inline comment
|
||||
|
||||
/* this is a block comment
|
||||
that continues on another line */
|
||||
|
||||
hex: 0xDEADbeef,
|
||||
half: .5,
|
||||
delta: +10,
|
||||
to: Infinity, // and beyond!
|
||||
|
||||
finally: 'a trailing comma',
|
||||
oh: [
|
||||
"we shouldn't forget",
|
||||
'arrays can have',
|
||||
'trailing commas too',
|
||||
],
|
||||
}
|
||||
28
samples/JSON5/package.json5
Normal file
28
samples/JSON5/package.json5
Normal file
@@ -0,0 +1,28 @@
|
||||
// This file is written in JSON5 syntax, naturally, but npm needs a regular
|
||||
// JSON file, so compile via `npm run build`. Be sure to keep both in sync!
|
||||
|
||||
{
|
||||
name: 'json5',
|
||||
version: '0.2.0',
|
||||
description: 'JSON for the ES5 era.',
|
||||
keywords: ['json', 'es5'],
|
||||
author: 'Aseem Kishore <aseem.kishore@gmail.com>',
|
||||
contributors: [
|
||||
'Max Nanasy <max.nanasy@gmail.com>',
|
||||
],
|
||||
main: 'lib/json5.js',
|
||||
bin: 'lib/cli.js',
|
||||
dependencies: {},
|
||||
devDependencies: {
|
||||
mocha: '~1.0.3',
|
||||
},
|
||||
scripts: {
|
||||
build: './lib/cli.js -c package.json5',
|
||||
test: 'mocha --ui exports --reporter spec',
|
||||
},
|
||||
homepage: 'http://json5.org/',
|
||||
repository: {
|
||||
type: 'git',
|
||||
url: 'https://github.com/aseemk/json5.git',
|
||||
},
|
||||
}
|
||||
30
samples/JSONLD/sample.jsonld
Normal file
30
samples/JSONLD/sample.jsonld
Normal file
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"@context": {
|
||||
"property": "http://example.com/vocab#property"
|
||||
},
|
||||
"@id": "../document-relative",
|
||||
"@type": "#document-relative",
|
||||
"property": {
|
||||
"@context": {
|
||||
"@base": "http://example.org/test/"
|
||||
},
|
||||
"@id": "../document-base-overwritten",
|
||||
"@type": "#document-base-overwritten",
|
||||
"property": [
|
||||
{
|
||||
"@context": null,
|
||||
"@id": "../document-relative",
|
||||
"@type": "#document-relative",
|
||||
"property": "context completely reset, drops property"
|
||||
},
|
||||
{
|
||||
"@context": {
|
||||
"@base": null
|
||||
},
|
||||
"@id": "../document-relative",
|
||||
"@type": "#document-relative",
|
||||
"property": "only @base is cleared"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
36
samples/M/Comment.m
Normal file
36
samples/M/Comment.m
Normal file
@@ -0,0 +1,36 @@
|
||||
Comment ;
|
||||
; this is a comment block
|
||||
; comments always start with a semicolon
|
||||
; the next line, while not a comment, is a legal blank line
|
||||
|
||||
;whitespace alone is a valid line in a routine
|
||||
;** Comments can have any graphic character, but no "control"
|
||||
;** characters
|
||||
|
||||
;graphic characters such as: !@#$%^&*()_+=-{}[]|\:"?/>.<,
|
||||
;the space character is considered a graphic character, even
|
||||
;though you can't see it.
|
||||
; ASCII characters whose numeric code is above 128 and below 32
|
||||
; are NOT allowed on a line in a routine.
|
||||
;; multiple semicolons are okay
|
||||
; a line that has a tag must have whitespace after the tag, bug
|
||||
; does not have to have a comment or a command on it
|
||||
Tag1
|
||||
;
|
||||
;Tags can start with % or an uppercase or lowercase alphabetic
|
||||
; or can be a series of numeric characters
|
||||
%HELO ;
|
||||
;
|
||||
0123 ;
|
||||
;
|
||||
%987 ;
|
||||
; the most common label is uppercase alphabetic
|
||||
LABEL ;
|
||||
;
|
||||
; Tags can be followed directly by an open parenthesis and a
|
||||
; formal list of variables, and a close parenthesis
|
||||
ANOTHER(X) ;
|
||||
;
|
||||
;Normally, a subroutine would be ended by a QUIT command, but we
|
||||
; are taking advantage of the rule that the END of routine is an
|
||||
; implicit QUIT
|
||||
61
samples/Mask/view.mask
Normal file
61
samples/Mask/view.mask
Normal file
@@ -0,0 +1,61 @@
|
||||
|
||||
// HTML Elements
|
||||
header {
|
||||
|
||||
img .logo src='/images/~[currentLogo].png' alt=logo;
|
||||
|
||||
h4 > 'Bar View'
|
||||
|
||||
if (currentUser) {
|
||||
|
||||
.account >
|
||||
a href='/acount' >
|
||||
'Hello, ~[currentUser.username]'
|
||||
}
|
||||
}
|
||||
|
||||
.view {
|
||||
ul {
|
||||
|
||||
// Iteration
|
||||
for ((user, index) of users) {
|
||||
|
||||
li.user data-id='~[user.id]' {
|
||||
|
||||
// interpolation
|
||||
.name > '~[ user.username ]'
|
||||
|
||||
// expression
|
||||
.count > '~[: user.level.toFixed(2) ]'
|
||||
|
||||
// util
|
||||
/* Localization sample
|
||||
* lastActivity: "Am {0:dd. MM} war der letzte Eintrag"
|
||||
*/
|
||||
.date > '~[ L: "lastActivity", user.date]'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Component
|
||||
:countdownComponent {
|
||||
input type = text >
|
||||
:dualbind value='number';
|
||||
|
||||
button x-signal='click: countdownStart' > 'Start';
|
||||
|
||||
h5 {
|
||||
'~[bind: number]'
|
||||
|
||||
:animation x-slot='countdownStart' {
|
||||
@model > 'transition | scale(0) > scale(1) | 500ms'
|
||||
@next > 'background-color | red > blue | 2s linear'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
footer > :bazCompo {
|
||||
|
||||
'Component generated at ~[: $u.format($c.date, "HH-mm") ]'
|
||||
}
|
||||
3
samples/Mathematica/Init.m
Normal file
3
samples/Mathematica/Init.m
Normal file
@@ -0,0 +1,3 @@
|
||||
(* Mathematica Init File *)
|
||||
|
||||
Get[ "Foobar`Foobar`"]
|
||||
17
samples/Mathematica/PacletInfo.m
Normal file
17
samples/Mathematica/PacletInfo.m
Normal file
@@ -0,0 +1,17 @@
|
||||
(* Paclet Info File *)
|
||||
|
||||
(* created 2014/02/07*)
|
||||
|
||||
Paclet[
|
||||
Name -> "Foobar",
|
||||
Version -> "0.0.1",
|
||||
MathematicaVersion -> "8+",
|
||||
Description -> "Example of an automatically generated PacletInfo file.",
|
||||
Creator -> "Chris Granade",
|
||||
Extensions ->
|
||||
{
|
||||
{"Documentation", Language -> "English", MainPage -> "Guides/Foobar"}
|
||||
}
|
||||
]
|
||||
|
||||
|
||||
150
samples/Mathematica/Predicates.m
Normal file
150
samples/Mathematica/Predicates.m
Normal file
@@ -0,0 +1,150 @@
|
||||
(* ::Package:: *)
|
||||
|
||||
BeginPackage["Predicates`"];
|
||||
|
||||
|
||||
(* ::Title:: *)
|
||||
(*Predicates*)
|
||||
|
||||
|
||||
(* ::Section::Closed:: *)
|
||||
(*Fuzzy Logic*)
|
||||
|
||||
|
||||
(* ::Subsection:: *)
|
||||
(*Documentation*)
|
||||
|
||||
|
||||
PossiblyTrueQ::usage="Returns True if the argument is not definitely False.";
|
||||
PossiblyFalseQ::usage="Returns True if the argument is not definitely True.";
|
||||
PossiblyNonzeroQ::usage="Returns True if and only if its argument is not definitely zero.";
|
||||
|
||||
|
||||
(* ::Subsection:: *)
|
||||
(*Implimentation*)
|
||||
|
||||
|
||||
Begin["`Private`"];
|
||||
|
||||
|
||||
PossiblyTrueQ[expr_]:=\[Not]TrueQ[\[Not]expr]
|
||||
|
||||
|
||||
PossiblyFalseQ[expr_]:=\[Not]TrueQ[expr]
|
||||
|
||||
|
||||
End[];
|
||||
|
||||
|
||||
(* ::Section::Closed:: *)
|
||||
(*Numbers and Lists*)
|
||||
|
||||
|
||||
(* ::Subsection:: *)
|
||||
(*Documentation*)
|
||||
|
||||
|
||||
AnyQ::usage="Given a predicate and a list, retuns True if and only if that predicate is True for at least one element of the list.";
|
||||
AnyElementQ::usage="Returns True if cond matches any element of L.";
|
||||
AllQ::usage="Given a predicate and a list, retuns True if and only if that predicate is True for all elements of the list.";
|
||||
AllElementQ::usage="Returns True if cond matches any element of L.";
|
||||
|
||||
|
||||
AnyNonzeroQ::usage="Returns True if L is a list such that at least one element is definitely not zero.";
|
||||
AnyPossiblyNonzeroQ::usage="Returns True if expr is a list such that at least one element is not definitely zero.";
|
||||
|
||||
|
||||
RealQ::usage="Returns True if and only if the argument is a real number";
|
||||
PositiveQ::usage="Returns True if and only if the argument is a positive real number";
|
||||
NonnegativeQ::usage="Returns True if and only if the argument is a non-negative real number";
|
||||
PositiveIntegerQ::usage="Returns True if and only if the argument is a positive integer";
|
||||
NonnegativeIntegerQ::usage="Returns True if and only if the argument is a non-negative integer";
|
||||
|
||||
|
||||
IntegerListQ::usage="Returns True if and only if the input is a list of integers.";
|
||||
PositiveIntegerListQ::usage="Returns True if and only if the input is a list of positive integers.";
|
||||
NonnegativeIntegerListQ::usage="Returns True if and only if the input is a list of non-negative integers.";
|
||||
IntegerOrListQ::usage="Returns True if and only if the input is a list of integers or an integer.";
|
||||
PositiveIntegerOrListQ::usage="Returns True if and only if the input is a list of positive integers or a positive integer.";
|
||||
NonnegativeIntegerOrListQ::usage="Returns True if and only if the input is a list of positive integers or a positive integer.";
|
||||
|
||||
|
||||
SymbolQ::usage="Returns True if argument is an unassigned symbol.";
|
||||
SymbolOrNumberQ::usage="Returns True if argument is a number of has head 'Symbol'";
|
||||
|
||||
|
||||
(* ::Subsection:: *)
|
||||
(*Implimentation*)
|
||||
|
||||
|
||||
Begin["`Private`"];
|
||||
|
||||
|
||||
AnyQ[cond_, L_] := Fold[Or, False, cond /@ L]
|
||||
|
||||
|
||||
AnyElementQ[cond_,L_]:=AnyQ[cond,Flatten[L]]
|
||||
|
||||
|
||||
AllQ[cond_, L_] := Fold[And, True, cond /@ L]
|
||||
|
||||
|
||||
AllElementQ[cond_, L_] := Fold[And, True, cond /@ L]
|
||||
|
||||
|
||||
AnyNonzeroQ[L_]:=AnyElementQ[#!=0&,L]
|
||||
|
||||
|
||||
PossiblyNonzeroQ[expr_]:=PossiblyTrueQ[expr!=0]
|
||||
|
||||
|
||||
AnyPossiblyNonzeroQ[expr_]:=AnyElementQ[PossiblyNonzeroQ,expr]
|
||||
|
||||
|
||||
RealQ[n_]:=TrueQ[Im[n]==0];
|
||||
|
||||
|
||||
PositiveQ[n_]:=Positive[n];
|
||||
|
||||
|
||||
PositiveIntegerQ[n_]:=PositiveQ[n]\[And]IntegerQ[n];
|
||||
|
||||
|
||||
NonnegativeQ[n_]:=TrueQ[RealQ[n]&&n>=0];
|
||||
|
||||
|
||||
NonnegativeIntegerQ[n_]:=NonnegativeQ[n]\[And]IntegerQ[n];
|
||||
|
||||
|
||||
IntegerListQ[input_]:=ListQ[input]&&Not[MemberQ[IntegerQ/@input,False]];
|
||||
|
||||
|
||||
IntegerOrListQ[input_]:=IntegerListQ[input]||IntegerQ[input];
|
||||
|
||||
|
||||
PositiveIntegerListQ[input_]:=IntegerListQ[input]&&Not[MemberQ[Positive[input],False]];
|
||||
|
||||
|
||||
PositiveIntegerOrListQ[input_]:=PositiveIntegerListQ[input]||PositiveIntegerQ[input];
|
||||
|
||||
|
||||
NonnegativeIntegerListQ[input_]:=IntegerListQ[input]&&Not[MemberQ[NonnegativeIntegerQ[input],False]];
|
||||
|
||||
|
||||
NonnegativeIntegerOrListQ[input_]:=NonnegativeIntegerListQ[input]||NonnegativeIntegerQ[input];
|
||||
|
||||
|
||||
SymbolQ[a_]:=Head[a]===Symbol;
|
||||
|
||||
|
||||
SymbolOrNumberQ[a_]:=NumericQ[a]||Head[a]===Symbol;
|
||||
|
||||
|
||||
End[];
|
||||
|
||||
|
||||
(* ::Section:: *)
|
||||
(*Epilogue*)
|
||||
|
||||
|
||||
EndPackage[];
|
||||
@@ -1,125 +0,0 @@
|
||||
namespace Loops;
|
||||
|
||||
interface
|
||||
|
||||
uses System.Linq;
|
||||
|
||||
type
|
||||
ConsoleApp = class
|
||||
public
|
||||
class method Main;
|
||||
method loopsTesting;
|
||||
method fillData : sequence of Country;
|
||||
var
|
||||
Countries : sequence of Country;
|
||||
end;
|
||||
|
||||
type
|
||||
Country = public class
|
||||
public
|
||||
property Name : String;
|
||||
property Capital : String;
|
||||
|
||||
constructor (setName : String; setCapital : String);
|
||||
end;
|
||||
implementation
|
||||
|
||||
class method ConsoleApp.Main;
|
||||
begin
|
||||
Console.WriteLine('Loops example');
|
||||
Console.WriteLine();
|
||||
|
||||
with myConsoleApp := new ConsoleApp() do
|
||||
myConsoleApp.loopsTesting;
|
||||
end;
|
||||
|
||||
method ConsoleApp.loopsTesting;
|
||||
begin
|
||||
{---------------------------------}
|
||||
{"for" loop, taking every 5th item}
|
||||
for i : Int32 :=0 to 50 step 5 do
|
||||
begin
|
||||
Console.Write(i); Console.Write(' ');
|
||||
end;
|
||||
|
||||
Console.WriteLine(); Console.WriteLine();
|
||||
|
||||
{---------------------------------}
|
||||
{"for" loop, going from high to low value}
|
||||
for i : Int32 := 10 downto 1 do
|
||||
begin
|
||||
Console.Write(i); Console.Write(' ');
|
||||
end;
|
||||
|
||||
Console.WriteLine(); Console.WriteLine();
|
||||
|
||||
Countries := fillData;
|
||||
|
||||
{---------------------------------}
|
||||
{loop with defined "index" variable, which will count from 0 through the number of elements looped}
|
||||
Console.WriteLine('Countries: ');
|
||||
for each c in Countries index num do
|
||||
Console.WriteLine(Convert.ToString(num + 1) + ') ' + c.Name);
|
||||
|
||||
Console.WriteLine();
|
||||
|
||||
Console.WriteLine('Cities: ');
|
||||
var ind : Integer :=0;
|
||||
|
||||
{---------------------------------}
|
||||
{simple "loop" construct that loops endlessly, until broken out of}
|
||||
loop
|
||||
begin
|
||||
Console.WriteLine(Countries.ElementAt(ind).Capital);
|
||||
Inc(ind);
|
||||
if ind = Countries.Count then break;
|
||||
end;
|
||||
|
||||
Console.WriteLine();
|
||||
|
||||
{---------------------------------}
|
||||
{the type of 'c' is inferred automatically}
|
||||
for each c in Countries do
|
||||
Console.WriteLine(c.Capital + ' is the capital of ' + c.Name);
|
||||
|
||||
Console.WriteLine();
|
||||
|
||||
ind := 0;
|
||||
Console.WriteLine('Cities: ');
|
||||
|
||||
{"repeat ... until" loop}
|
||||
repeat
|
||||
Console.WriteLine(Countries.ElementAt(ind).Capital);
|
||||
Inc(ind);
|
||||
until ind = Countries.Count;
|
||||
|
||||
Console.WriteLine();
|
||||
|
||||
ind := 0;
|
||||
Console.WriteLine('Countries: ');
|
||||
|
||||
{---------------------------------}
|
||||
{"while ... do" loop}
|
||||
while ind < Countries.Count do
|
||||
begin
|
||||
Console.WriteLine(Countries.ElementAt(ind).Name);
|
||||
Inc(ind);
|
||||
end;
|
||||
|
||||
Console.ReadLine();
|
||||
end;
|
||||
|
||||
method ConsoleApp.fillData: sequence of Country;
|
||||
begin
|
||||
result := [new Country('UK', 'London'), new Country('USA', 'Washington'), new Country('Germany', 'Berlin'),
|
||||
new Country('Ukraine', 'Kyiv'), new Country('Russia', 'Moscow'), new Country('France', 'Paris')];
|
||||
|
||||
end;
|
||||
|
||||
constructor Country (setName :String; setCapital: String);
|
||||
begin
|
||||
Name := setName;
|
||||
Capital := setCapital;
|
||||
end;
|
||||
|
||||
end.
|
||||
520
samples/PAWN/grandlarc.pwn
Normal file
520
samples/PAWN/grandlarc.pwn
Normal file
@@ -0,0 +1,520 @@
|
||||
//----------------------------------------------------------
|
||||
//
|
||||
// GRAND LARCENY 1.0
|
||||
// A freeroam gamemode for SA-MP 0.3
|
||||
//
|
||||
//----------------------------------------------------------
|
||||
|
||||
#include <a_samp>
|
||||
#include <core>
|
||||
#include <float>
|
||||
#include "../include/gl_common.inc"
|
||||
#include "../include/gl_spawns.inc"
|
||||
|
||||
#pragma tabsize 0
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
#define COLOR_WHITE 0xFFFFFFFF
|
||||
#define COLOR_NORMAL_PLAYER 0xFFBB7777
|
||||
|
||||
#define CITY_LOS_SANTOS 0
|
||||
#define CITY_SAN_FIERRO 1
|
||||
#define CITY_LAS_VENTURAS 2
|
||||
|
||||
new total_vehicles_from_files=0;
|
||||
|
||||
// Class selection globals
|
||||
new gPlayerCitySelection[MAX_PLAYERS];
|
||||
new gPlayerHasCitySelected[MAX_PLAYERS];
|
||||
new gPlayerLastCitySelectionTick[MAX_PLAYERS];
|
||||
|
||||
new Text:txtClassSelHelper;
|
||||
new Text:txtLosSantos;
|
||||
new Text:txtSanFierro;
|
||||
new Text:txtLasVenturas;
|
||||
|
||||
new thisanimid=0;
|
||||
new lastanimid=0;
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
main()
|
||||
{
|
||||
print("\n---------------------------------------");
|
||||
print("Running Grand Larceny - by the SA-MP team\n");
|
||||
print("---------------------------------------\n");
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
public OnPlayerConnect(playerid)
|
||||
{
|
||||
GameTextForPlayer(playerid,"~w~Grand Larceny",3000,4);
|
||||
SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}G{FFFFFF}rand {88AA88}L{FFFFFF}arceny");
|
||||
|
||||
// class selection init vars
|
||||
gPlayerCitySelection[playerid] = -1;
|
||||
gPlayerHasCitySelected[playerid] = 0;
|
||||
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
|
||||
|
||||
//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
|
||||
|
||||
//Kick(playerid);
|
||||
|
||||
/*
|
||||
Removes vending machines
|
||||
RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0);
|
||||
RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0);
|
||||
RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0);
|
||||
RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0);
|
||||
RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0);
|
||||
*/
|
||||
|
||||
/*
|
||||
new ClientVersion[32];
|
||||
GetPlayerVersion(playerid, ClientVersion, 32);
|
||||
printf("Player %d reports client version: %s", playerid, ClientVersion);*/
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
public OnPlayerSpawn(playerid)
|
||||
{
|
||||
if(IsPlayerNPC(playerid)) return 1;
|
||||
|
||||
new randSpawn = 0;
|
||||
|
||||
SetPlayerInterior(playerid,0);
|
||||
TogglePlayerClock(playerid,0);
|
||||
ResetPlayerMoney(playerid);
|
||||
GivePlayerMoney(playerid, 30000);
|
||||
|
||||
if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) {
|
||||
randSpawn = random(sizeof(gRandomSpawns_LosSantos));
|
||||
SetPlayerPos(playerid,
|
||||
gRandomSpawns_LosSantos[randSpawn][0],
|
||||
gRandomSpawns_LosSantos[randSpawn][1],
|
||||
gRandomSpawns_LosSantos[randSpawn][2]);
|
||||
SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]);
|
||||
}
|
||||
else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) {
|
||||
randSpawn = random(sizeof(gRandomSpawns_SanFierro));
|
||||
SetPlayerPos(playerid,
|
||||
gRandomSpawns_SanFierro[randSpawn][0],
|
||||
gRandomSpawns_SanFierro[randSpawn][1],
|
||||
gRandomSpawns_SanFierro[randSpawn][2]);
|
||||
SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]);
|
||||
}
|
||||
else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) {
|
||||
randSpawn = random(sizeof(gRandomSpawns_LasVenturas));
|
||||
SetPlayerPos(playerid,
|
||||
gRandomSpawns_LasVenturas[randSpawn][0],
|
||||
gRandomSpawns_LasVenturas[randSpawn][1],
|
||||
gRandomSpawns_LasVenturas[randSpawn][2]);
|
||||
SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]);
|
||||
}
|
||||
|
||||
//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
|
||||
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
|
||||
SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);
|
||||
|
||||
GivePlayerWeapon(playerid,WEAPON_COLT45,100);
|
||||
//GivePlayerWeapon(playerid,WEAPON_MP5,100);
|
||||
TogglePlayerClock(playerid, 0);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
public OnPlayerDeath(playerid, killerid, reason)
|
||||
{
|
||||
new playercash;
|
||||
|
||||
// if they ever return to class selection make them city
|
||||
// select again first
|
||||
gPlayerHasCitySelected[playerid] = 0;
|
||||
|
||||
if(killerid == INVALID_PLAYER_ID) {
|
||||
ResetPlayerMoney(playerid);
|
||||
} else {
|
||||
playercash = GetPlayerMoney(playerid);
|
||||
if(playercash > 0) {
|
||||
GivePlayerMoney(killerid, playercash);
|
||||
ResetPlayerMoney(playerid);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
ClassSel_SetupCharSelection(playerid)
|
||||
{
|
||||
if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
|
||||
SetPlayerInterior(playerid,11);
|
||||
SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
|
||||
SetPlayerFacingAngle(playerid,0.0);
|
||||
SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
|
||||
SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
|
||||
}
|
||||
else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
|
||||
SetPlayerInterior(playerid,3);
|
||||
SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516);
|
||||
SetPlayerFacingAngle(playerid,181.0);
|
||||
SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516);
|
||||
SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516);
|
||||
}
|
||||
else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
|
||||
SetPlayerInterior(playerid,3);
|
||||
SetPlayerPos(playerid,349.0453,193.2271,1014.1797);
|
||||
SetPlayerFacingAngle(playerid,286.25);
|
||||
SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875);
|
||||
SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
// Used to init textdraws of city names
|
||||
|
||||
ClassSel_InitCityNameText(Text:txtInit)
|
||||
{
|
||||
TextDrawUseBox(txtInit, 0);
|
||||
TextDrawLetterSize(txtInit,1.25,3.0);
|
||||
TextDrawFont(txtInit, 0);
|
||||
TextDrawSetShadow(txtInit,0);
|
||||
TextDrawSetOutline(txtInit,1);
|
||||
TextDrawColor(txtInit,0xEEEEEEFF);
|
||||
TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
ClassSel_InitTextDraws()
|
||||
{
|
||||
// Init our observer helper text display
|
||||
txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos");
|
||||
ClassSel_InitCityNameText(txtLosSantos);
|
||||
txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro");
|
||||
ClassSel_InitCityNameText(txtSanFierro);
|
||||
txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas");
|
||||
ClassSel_InitCityNameText(txtLasVenturas);
|
||||
|
||||
// Init our observer helper text display
|
||||
txtClassSelHelper = TextDrawCreate(10.0, 415.0,
|
||||
" Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select.");
|
||||
TextDrawUseBox(txtClassSelHelper, 1);
|
||||
TextDrawBoxColor(txtClassSelHelper,0x222222BB);
|
||||
TextDrawLetterSize(txtClassSelHelper,0.3,1.0);
|
||||
TextDrawTextSize(txtClassSelHelper,400.0,40.0);
|
||||
TextDrawFont(txtClassSelHelper, 2);
|
||||
TextDrawSetShadow(txtClassSelHelper,0);
|
||||
TextDrawSetOutline(txtClassSelHelper,1);
|
||||
TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
|
||||
TextDrawColor(txtClassSelHelper,0xFFFFFFFF);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
ClassSel_SetupSelectedCity(playerid)
|
||||
{
|
||||
if(gPlayerCitySelection[playerid] == -1) {
|
||||
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
|
||||
}
|
||||
|
||||
if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
|
||||
SetPlayerInterior(playerid,0);
|
||||
SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0);
|
||||
SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167);
|
||||
|
||||
TextDrawShowForPlayer(playerid,txtLosSantos);
|
||||
TextDrawHideForPlayer(playerid,txtSanFierro);
|
||||
TextDrawHideForPlayer(playerid,txtLasVenturas);
|
||||
}
|
||||
else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
|
||||
SetPlayerInterior(playerid,0);
|
||||
SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823);
|
||||
SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589);
|
||||
|
||||
TextDrawHideForPlayer(playerid,txtLosSantos);
|
||||
TextDrawShowForPlayer(playerid,txtSanFierro);
|
||||
TextDrawHideForPlayer(playerid,txtLasVenturas);
|
||||
}
|
||||
else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
|
||||
SetPlayerInterior(playerid,0);
|
||||
SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390);
|
||||
SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275);
|
||||
|
||||
TextDrawHideForPlayer(playerid,txtLosSantos);
|
||||
TextDrawHideForPlayer(playerid,txtSanFierro);
|
||||
TextDrawShowForPlayer(playerid,txtLasVenturas);
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
ClassSel_SwitchToNextCity(playerid)
|
||||
{
|
||||
gPlayerCitySelection[playerid]++;
|
||||
if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) {
|
||||
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
|
||||
}
|
||||
PlayerPlaySound(playerid,1052,0.0,0.0,0.0);
|
||||
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
|
||||
ClassSel_SetupSelectedCity(playerid);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
ClassSel_SwitchToPreviousCity(playerid)
|
||||
{
|
||||
gPlayerCitySelection[playerid]--;
|
||||
if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) {
|
||||
gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS;
|
||||
}
|
||||
PlayerPlaySound(playerid,1053,0.0,0.0,0.0);
|
||||
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
|
||||
ClassSel_SetupSelectedCity(playerid);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
ClassSel_HandleCitySelection(playerid)
|
||||
{
|
||||
new Keys,ud,lr;
|
||||
GetPlayerKeys(playerid,Keys,ud,lr);
|
||||
|
||||
if(gPlayerCitySelection[playerid] == -1) {
|
||||
ClassSel_SwitchToNextCity(playerid);
|
||||
return;
|
||||
}
|
||||
|
||||
// only allow new selection every ~500 ms
|
||||
if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return;
|
||||
|
||||
if(Keys & KEY_FIRE) {
|
||||
gPlayerHasCitySelected[playerid] = 1;
|
||||
TextDrawHideForPlayer(playerid,txtClassSelHelper);
|
||||
TextDrawHideForPlayer(playerid,txtLosSantos);
|
||||
TextDrawHideForPlayer(playerid,txtSanFierro);
|
||||
TextDrawHideForPlayer(playerid,txtLasVenturas);
|
||||
TogglePlayerSpectating(playerid,0);
|
||||
return;
|
||||
}
|
||||
|
||||
if(lr > 0) {
|
||||
ClassSel_SwitchToNextCity(playerid);
|
||||
}
|
||||
else if(lr < 0) {
|
||||
ClassSel_SwitchToPreviousCity(playerid);
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
public OnPlayerRequestClass(playerid, classid)
|
||||
{
|
||||
if(IsPlayerNPC(playerid)) return 1;
|
||||
|
||||
if(gPlayerHasCitySelected[playerid]) {
|
||||
ClassSel_SetupCharSelection(playerid);
|
||||
return 1;
|
||||
} else {
|
||||
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) {
|
||||
TogglePlayerSpectating(playerid,1);
|
||||
TextDrawShowForPlayer(playerid, txtClassSelHelper);
|
||||
gPlayerCitySelection[playerid] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
public OnGameModeInit()
|
||||
{
|
||||
SetGameModeText("Grand Larceny");
|
||||
ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
|
||||
ShowNameTags(1);
|
||||
SetNameTagDrawDistance(40.0);
|
||||
EnableStuntBonusForAll(0);
|
||||
DisableInteriorEnterExits();
|
||||
SetWeather(2);
|
||||
SetWorldTime(11);
|
||||
|
||||
//UsePlayerPedAnims();
|
||||
//ManualVehicleEngineAndLights();
|
||||
//LimitGlobalChatRadius(300.0);
|
||||
|
||||
ClassSel_InitTextDraws();
|
||||
|
||||
// Player Class
|
||||
AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
//AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
|
||||
AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
||||
|
||||
// SPECIAL
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");
|
||||
|
||||
// LAS VENTURAS
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");
|
||||
|
||||
// SAN FIERRO
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");
|
||||
|
||||
// LOS SANTOS
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");
|
||||
|
||||
// OTHER AREAS
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
|
||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");
|
||||
|
||||
printf("Total vehicles from files: %d",total_vehicles_from_files);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
|
||||
public OnPlayerUpdate(playerid)
|
||||
{
|
||||
if(!IsPlayerConnected(playerid)) return 0;
|
||||
if(IsPlayerNPC(playerid)) return 1;
|
||||
|
||||
// changing cities by inputs
|
||||
if( !gPlayerHasCitySelected[playerid] &&
|
||||
GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) {
|
||||
ClassSel_HandleCitySelection(playerid);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// No weapons in interiors
|
||||
if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) {
|
||||
SetPlayerArmedWeapon(playerid,0); // fists
|
||||
return 0; // no syncing until they change their weapon
|
||||
}
|
||||
|
||||
// Don't allow minigun
|
||||
if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) {
|
||||
Kick(playerid);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* No jetpacks allowed
|
||||
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
|
||||
Kick(playerid);
|
||||
return 0;
|
||||
}*/
|
||||
|
||||
/* For testing animations
|
||||
new msg[128+1];
|
||||
new animlib[32+1];
|
||||
new animname[32+1];
|
||||
|
||||
thisanimid = GetPlayerAnimationIndex(playerid);
|
||||
if(lastanimid != thisanimid)
|
||||
{
|
||||
GetAnimationName(thisanimid,animlib,32,animname,32);
|
||||
format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname);
|
||||
lastanimid = thisanimid;
|
||||
SendClientMessage(playerid, 0xFFFFFFFF, msg);
|
||||
}*/
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
23
samples/Perl6/RoleQ.pm6
Normal file
23
samples/Perl6/RoleQ.pm6
Normal file
@@ -0,0 +1,23 @@
|
||||
role q {
|
||||
token stopper { \' }
|
||||
|
||||
token escape:sym<\\> { <sym> <item=.backslash> }
|
||||
|
||||
token backslash:sym<qq> { <?before 'q'> <quote=.LANG('MAIN','quote')> }
|
||||
token backslash:sym<\\> { <text=.sym> }
|
||||
token backslash:sym<stopper> { <text=.stopper> }
|
||||
|
||||
token backslash:sym<miscq> { {} . }
|
||||
|
||||
method tweak_q($v) { self.panic("Too late for :q") }
|
||||
method tweak_qq($v) { self.panic("Too late for :qq") }
|
||||
}
|
||||
|
||||
role qq does b1 does c1 does s1 does a1 does h1 does f1 {
|
||||
token stopper { \" }
|
||||
token backslash:sym<unrec> { {} (\w) { self.throw_unrecog_backslash_seq: $/[0].Str } }
|
||||
token backslash:sym<misc> { \W }
|
||||
|
||||
method tweak_q($v) { self.panic("Too late for :q") }
|
||||
method tweak_qq($v) { self.panic("Too late for :qq") }
|
||||
}
|
||||
22
samples/Perl6/grammar-test.p6
Normal file
22
samples/Perl6/grammar-test.p6
Normal file
@@ -0,0 +1,22 @@
|
||||
token pod_formatting_code {
|
||||
$<code>=<[A..Z]>
|
||||
'<' { $*POD_IN_FORMATTINGCODE := 1 }
|
||||
$<content>=[ <!before '>'> <pod_string_character> ]+
|
||||
'>' { $*POD_IN_FORMATTINGCODE := 0 }
|
||||
}
|
||||
|
||||
token pod_string {
|
||||
<pod_string_character>+
|
||||
}
|
||||
|
||||
token something:sym«<» {
|
||||
<!>
|
||||
}
|
||||
|
||||
token name {
|
||||
<!>
|
||||
}
|
||||
|
||||
token comment:sym<#> {
|
||||
'#' {} \N*
|
||||
}
|
||||
252
samples/Perl6/test.p6
Normal file
252
samples/Perl6/test.p6
Normal file
@@ -0,0 +1,252 @@
|
||||
#!/usr/bin/env perl6
|
||||
|
||||
use v6;
|
||||
|
||||
my $string = 'I look like a # comment!';
|
||||
|
||||
if $string eq 'foo' {
|
||||
say 'hello';
|
||||
}
|
||||
|
||||
regex http-verb {
|
||||
'GET'
|
||||
| 'POST'
|
||||
| 'PUT'
|
||||
| 'DELETE'
|
||||
| 'TRACE'
|
||||
| 'OPTIONS'
|
||||
| 'HEAD'
|
||||
}
|
||||
|
||||
# a sample comment
|
||||
|
||||
say 'Hello from Perl 6!'
|
||||
|
||||
|
||||
#`{
|
||||
multi-line comment!
|
||||
}
|
||||
|
||||
say 'here';
|
||||
|
||||
#`(
|
||||
multi-line comment!
|
||||
)
|
||||
|
||||
say 'here';
|
||||
|
||||
#`{{{
|
||||
I'm a special comment!
|
||||
}}}
|
||||
|
||||
say 'there';
|
||||
|
||||
#`{{
|
||||
I'm { even } specialer!
|
||||
}}
|
||||
|
||||
say 'there';
|
||||
|
||||
#`{{
|
||||
does {{nesting}} work?
|
||||
}}
|
||||
|
||||
#`«<
|
||||
trying mixed delimiters
|
||||
»
|
||||
|
||||
my $string = qq<Hooray, arbitrary delimiter!>;
|
||||
my $string = qq«Hooray, arbitrary delimiter!»;
|
||||
my $string = q <now with whitespace!>;
|
||||
my $string = qq<<more strings>>;
|
||||
|
||||
my %hash := Hash.new;
|
||||
|
||||
=begin pod
|
||||
|
||||
Here's some POD! Wooo
|
||||
|
||||
=end pod
|
||||
|
||||
=for Testing
|
||||
This is POD (see? role isn't highlighted)
|
||||
|
||||
say('this is not!');
|
||||
|
||||
=table
|
||||
Of role things
|
||||
|
||||
say('not in your table');
|
||||
#= A single line declarator "block" (with a keyword like role)
|
||||
#| Another single line declarator "block" (with a keyword like role)
|
||||
#={
|
||||
A declarator block (with a keyword like role)
|
||||
}
|
||||
#|{
|
||||
Another declarator block (with a keyword like role)
|
||||
}
|
||||
#= { A single line declarator "block" with a brace (with a keyword like role)
|
||||
#=«
|
||||
More declarator blocks! (with a keyword like role)
|
||||
»
|
||||
#|«
|
||||
More declarator blocks! (with a keyword like role)
|
||||
»
|
||||
|
||||
say 'Moar code!';
|
||||
|
||||
my $don't = 16;
|
||||
|
||||
sub don't($x) {
|
||||
!$x
|
||||
}
|
||||
|
||||
say don't 'foo';
|
||||
|
||||
my %hash = (
|
||||
:foo(1),
|
||||
);
|
||||
|
||||
say %hash<foo>;
|
||||
say %hash<<foo>>;
|
||||
say %hash«foo»;
|
||||
|
||||
say %*hash<foo>;
|
||||
say %*hash<<foo>>;
|
||||
say %*hash«foo»;
|
||||
|
||||
say $<todo>;
|
||||
say $<todo>;
|
||||
|
||||
for (@A Z @B) -> $a, $b {
|
||||
say $a + $b;
|
||||
}
|
||||
|
||||
Q:PIR {
|
||||
.loadlib "somelib"
|
||||
}
|
||||
|
||||
my $longstring = q/
|
||||
lots
|
||||
of
|
||||
text
|
||||
/;
|
||||
|
||||
my $heredoc = q:to/END_SQL/;
|
||||
SELECT * FROM Users
|
||||
WHERE first_name = 'Rob'
|
||||
END_SQL
|
||||
my $hello;
|
||||
|
||||
# Fun with regexen
|
||||
|
||||
if 'food' ~~ /foo/ {
|
||||
say 'match!'
|
||||
}
|
||||
|
||||
my $re = /foo/;
|
||||
my $re2 = m/ foo /;
|
||||
my $re3 = m:i/ FOO /;
|
||||
|
||||
call-a-sub(/ foo /);
|
||||
call-a-sub(/ foo \/ bar /);
|
||||
|
||||
my $re4 = rx/something | something-else/;
|
||||
my $result = ms/regexy stuff/;
|
||||
my $sub0 = s/regexy stuff/more stuff/;
|
||||
my $sub = ss/regexy stuff/more stuff/;
|
||||
my $trans = tr/regexy stuff/more stuff/;
|
||||
|
||||
my @values = <a b c d>;
|
||||
call-sub(<a b c d>);
|
||||
call-sub <a b c d>;
|
||||
|
||||
my $result = $a < $b;
|
||||
|
||||
for <a b c d> -> $letter {
|
||||
say $letter;
|
||||
}
|
||||
|
||||
sub test-sub {
|
||||
say @_;
|
||||
say $!;
|
||||
say $/;
|
||||
say $0;
|
||||
say $1;
|
||||
say @*ARGS;
|
||||
say $*ARGFILES;
|
||||
say &?BLOCK;
|
||||
say ::?CLASS;
|
||||
say $?CLASS;
|
||||
say @=COMMENT;
|
||||
say %?CONFIG;
|
||||
say $*CWD;
|
||||
say $=data;
|
||||
say %?DEEPMAGIC;
|
||||
say $?DISTRO;
|
||||
say $*DISTRO;
|
||||
say $*EGID;
|
||||
say %*ENV;
|
||||
say $*ERR;
|
||||
say $*EUID;
|
||||
say $*EXECUTABLE_NAME;
|
||||
say $?FILE;
|
||||
say $?GRAMMAR;
|
||||
say $*GID;
|
||||
say $*IN;
|
||||
say @*INC;
|
||||
say %?LANG;
|
||||
say $*LANG;
|
||||
say $?LINE;
|
||||
say %*META-ARGS;
|
||||
say $?MODULE;
|
||||
say %*OPTS;
|
||||
say %*OPT;
|
||||
say $?KERNEL;
|
||||
say $*KERNEL;
|
||||
say $*OUT;
|
||||
say $?PACKAGE;
|
||||
say $?PERL;
|
||||
say $*PERL;
|
||||
say $*PID;
|
||||
say %=pod;
|
||||
say $*PROGRAM_NAME;
|
||||
say %*PROTOCOLS;
|
||||
say ::?ROLE;
|
||||
say $?ROLE;
|
||||
say &?ROUTINE;
|
||||
say $?SCOPE;
|
||||
say $*TZ;
|
||||
say $*UID;
|
||||
say $?USAGE;
|
||||
say $?VM;
|
||||
say $?XVM;
|
||||
}
|
||||
|
||||
say <a b c>;
|
||||
|
||||
my $perl5_re = m:P5/ fo{2} /;
|
||||
my $re5 = rx«something | something-else»;
|
||||
|
||||
my $M := %*COMPILING<%?OPTIONS><M>;
|
||||
|
||||
say $M;
|
||||
|
||||
sub regex-name { ... }
|
||||
my $pair = role-name => 'foo';
|
||||
$pair = rolesque => 'foo';
|
||||
|
||||
my sub something(Str:D $value) { ... }
|
||||
|
||||
my $s = q«<
|
||||
some
|
||||
string
|
||||
stuff
|
||||
»;
|
||||
|
||||
my $regex = m«< some chars »;
|
||||
# after
|
||||
|
||||
say $/<foo><bar>;
|
||||
|
||||
roleq;
|
||||
159
samples/Pod/contents.pod
Normal file
159
samples/Pod/contents.pod
Normal file
@@ -0,0 +1,159 @@
|
||||
$Id: contents.pod,v 1.3 2003/05/04 04:05:14 tower Exp $
|
||||
|
||||
=begin html
|
||||
|
||||
<style = "text/css">
|
||||
code { font-family: sans-serif; font-weight:bold; }
|
||||
</style>
|
||||
|
||||
=end html
|
||||
|
||||
=head1 Net::Z3950::AsyncZ
|
||||
|
||||
=head2 Intro
|
||||
|
||||
Net::Z3950::AsyncZ adds an additional layer of asynchronous support for the Z3950 module through the use
|
||||
of multiple forked processes. I hope that users will also find that it provides a convenient
|
||||
front end to C<Net::Z3950>. My initial idea was to write something that
|
||||
would provide a convenient means of processing and formatting Z39.50 records--which I
|
||||
did, using the C<Z3950> synchronous code. But I also wanted something that could
|
||||
handle queries to large numbers of servers at one session. Working on this part of my
|
||||
project, I found that I had trouble with the C<Z3950> asynchronous features
|
||||
and so ended up with what I have here.
|
||||
|
||||
=begin html
|
||||
|
||||
I give a more detailed account in the <A href="AsyncZ.html#apologia"><B>DESCRIPTION</b></a>
|
||||
section of <code>AsyncZ.html</code>.
|
||||
|
||||
=end html
|
||||
|
||||
=pod
|
||||
|
||||
I give a more detailed account in in the B<DESCRIPTION> section of C<AsyncZ.pod>.
|
||||
|
||||
=cut
|
||||
|
||||
=head2 Documentation
|
||||
|
||||
=pod
|
||||
|
||||
=over 4
|
||||
|
||||
=item AsyncZ.pod
|
||||
|
||||
This is the starting point--it gives an overview of the AsyncZ module,
|
||||
describes the basic mechanics of its asynchronous workings, and details
|
||||
the particulars of the objects and methods. But see
|
||||
L</"Examples.pod> for detailed explanations of the sample
|
||||
scripts which come with the C<Net::Z3950::AsyncZ> distribution.
|
||||
|
||||
=item Options.pod
|
||||
|
||||
This document details the various options that can be set to modify
|
||||
the behavior of AsyncZ Index
|
||||
|
||||
=item Report.pod
|
||||
|
||||
Report.pod deals with how records are treated line by line
|
||||
and how you can affect the apearance of a record's line by line output
|
||||
|
||||
=item Examples.pod
|
||||
|
||||
This document goes through the sample scripts that come with the
|
||||
C<Net::Z3950::AsyncZ> distribution and annotates them
|
||||
in a line-by-line fashion. It's a basic HOW-TO.
|
||||
|
||||
=back
|
||||
|
||||
=cut
|
||||
|
||||
=begin html
|
||||
|
||||
<UL>
|
||||
<LI>
|
||||
<A href="AsyncZ.html">AsyncZ.html</a>
|
||||
<br>This is the starting point--it gives an overview of the AsyncZ module,
|
||||
describes the basic mechanics of its asynchronous workings, and details
|
||||
the particulars of the objects and methods. But see
|
||||
<a href="#examples">Examples</a> for detailed explanations of the sample
|
||||
scripts which come with the <code>Net::Z3950::AsyncZ</code> distribution.
|
||||
|
||||
<LI>
|
||||
<A href="Options.html">Options.html</a>
|
||||
<br> This document details the various options that can be set to modify
|
||||
the behavior of <code>AsyncZ</code>
|
||||
|
||||
<LI>
|
||||
<A href="Report.html">Report.html</a>
|
||||
<br><Code>Report.html</code> deals with how records are treated line by line
|
||||
and how you can affect the apearance of a record's line by line output
|
||||
|
||||
<LI><A name = "examples"></a>
|
||||
<A href="Examples.html">Examples.html</a>
|
||||
This document goes through the sample scripts that come with the
|
||||
<code>Net::Z3950::AsyncZ</code> distribution and annotates them
|
||||
in a line-by-line fashion. It's a basic HOW-TO.
|
||||
|
||||
</UL>
|
||||
|
||||
=end html
|
||||
|
||||
=head2 The Modules
|
||||
|
||||
=pod
|
||||
|
||||
There are more modules than there is documentation. The reason for this
|
||||
is that the only module you have full and complete access to is
|
||||
C<Net::Z3950::AsyncZ>. The other modules are either internal to C<Net::AsyncZ>
|
||||
or accessed indirectly or in part indirectly.
|
||||
|
||||
=cut
|
||||
|
||||
=for html
|
||||
There are more modules than there is documentation. The reason for this
|
||||
is that the only module you have full and complete access to is
|
||||
<code>Net::Z3950::AsyncZ</code>. The other modules are either internal to <code>Net::AsyncZ</code>
|
||||
or accessed indirectly or in part indirectly.
|
||||
|
||||
=head3 Here are the modules:
|
||||
|
||||
=over 4
|
||||
|
||||
=item Net::Z3950::AsyncZ
|
||||
|
||||
The main module: direct access --documented in
|
||||
C<AsyncZ> and C<Options> documentation
|
||||
|
||||
=item Net::Z3950::AsyncZ::ErrMsg
|
||||
|
||||
User error message handling: indirect access -- documented in
|
||||
C<AsyncZ> documentation
|
||||
|
||||
=item Net::Z3950::AsyncZ::Errors
|
||||
|
||||
Error handling for debugging: limited access -- documented in
|
||||
C<AsyncZ> documentation
|
||||
|
||||
=item Net::Z3950::AsyncZ::Report
|
||||
|
||||
Module reponsible for fetching and formatting records: limited access -- documented
|
||||
|
||||
=item Net::Z3950::AsyncZ::ZLoop
|
||||
|
||||
Event loop for child processes: no access -- not documented
|
||||
|
||||
=item Net::Z3950::AsyncZ::ZSend
|
||||
|
||||
Connection details for child processes: no access -- not documented
|
||||
|
||||
=item Net::Z3950::AsyncZ::Options::_params
|
||||
|
||||
Options for child processes: direct and indirect access -- documented
|
||||
in C<Options> and C<AsyncZ> documentation
|
||||
|
||||
=back
|
||||
|
||||
=head1 INDEX
|
||||
|
||||
|
||||
41
samples/PostScript/sierpinski.ps
Normal file
41
samples/PostScript/sierpinski.ps
Normal file
@@ -0,0 +1,41 @@
|
||||
%!PS-Adobe-3.0
|
||||
%%Creator: Aaron Puchert
|
||||
%%Title: The Sierpinski triangle
|
||||
%%Pages: 1
|
||||
%%PageOrder: Ascend
|
||||
|
||||
%%BeginProlog
|
||||
% PAGE SETTINGS
|
||||
/pageset {
|
||||
28.3464566 28.3464566 scale % set cm = 1
|
||||
0.5 0.5 translate
|
||||
0 setlinewidth
|
||||
} def
|
||||
|
||||
% sierpinski(n) draws a sierpinski triangle of order n
|
||||
/sierpinski {
|
||||
dup 0 gt {
|
||||
[0.5 0 0 0.5 0 0] concat dup 1 sub sierpinski
|
||||
[1 0 0 1 1 0] concat dup 1 sub sierpinski
|
||||
[1 0 0 1 -1 1] concat dup 1 sub sierpinski
|
||||
[2 0 0 2 0 -1] concat
|
||||
} {
|
||||
newpath
|
||||
0 0 moveto
|
||||
1 0 lineto
|
||||
0 1 lineto
|
||||
closepath
|
||||
fill
|
||||
} ifelse pop} def
|
||||
%%EndProlog
|
||||
|
||||
%%BeginSetup
|
||||
<< /PageSize [596 843] >> setpagedevice % A4
|
||||
%%EndSetup
|
||||
|
||||
%%Page: Test 1
|
||||
pageset
|
||||
[20 0 10 300 sqrt 0 0] concat
|
||||
9 sierpinski
|
||||
showpage
|
||||
%%EOF
|
||||
@@ -1,68 +0,0 @@
|
||||
action_module(calculator) .
|
||||
|
||||
|
||||
%[-,-,d1,-] --push(D)--> [-,-,D,-] if mode(init)
|
||||
push(D) < -
|
||||
mode(init),
|
||||
deny([displayed(D1),mode(init)]),
|
||||
affirm([displayed(D),mode(cont)]).
|
||||
|
||||
%[-,-,D1,-] --push(D)--> [-,-,10*D1+D,-] if mode(cont)
|
||||
push(D) < -
|
||||
mode(cont),
|
||||
deny(displayed(D1)),
|
||||
New = 10*D1 + D,
|
||||
affirm(displayed(New)).
|
||||
|
||||
%[a,op,d,m] --push(clear)--> [0,nop,0,0]
|
||||
push(clear) < -
|
||||
deny([accumulator(A),op(O),displayed(D),memory(M),mode(X)]),
|
||||
affirm([accumulator(0),op(nop),displayed(0),memory(0),mode(init)]).
|
||||
|
||||
%[a,op,d,m] --push(mem_rec)--> [a,op,m,m]
|
||||
push(mem_rec) < -
|
||||
memory(M),
|
||||
deny([displayed(D),mode(X)]),
|
||||
affirm([displayed(M),mode(init)]).
|
||||
|
||||
%[a,op,d,m] --push(plus)--> [op(a,d),plus,d,m]
|
||||
push(plus) < -
|
||||
displayed(D),
|
||||
deny([accumulator(A),op(O),mode(X)]),
|
||||
eval(O,A,D,V), ; use normal arithmetic, i.e., V=O(A,D)
|
||||
affirm([accumulator(V),op(plus),mode(init)]).
|
||||
|
||||
%[a,op,d,m] --push(minus)--> [op(a,d,minus,d,m]
|
||||
push(minus) lt -
|
||||
displayed(D),
|
||||
deny([accumulator(A),op(O),mode(X)]),
|
||||
eval(O,A,D,V), ; use normal arithmetic, i.e., V=O(A,D)
|
||||
affirm([accumulator(V),op(minus),mode(init)]).
|
||||
|
||||
%[a,op,d,m] --push(times)--> [op(a,d),times,d,m]
|
||||
push(times) < -
|
||||
displayed(D),
|
||||
deny([accumulator(A),op(O),mode(X)]),
|
||||
eval(O,A,D,V), ; use normal arithmetic, i.e., V=O(A,D)
|
||||
affirm([accumulator(V),op(times),mode(init)]).
|
||||
|
||||
%[a,op,d,m] --push(equal)--> [a,nop,op(a,d),m]
|
||||
push(equal) < -
|
||||
accumulator(A),
|
||||
deny([op(O),displayed(D),mode(X)]),
|
||||
eval(O,A,D,V),
|
||||
affirm([op(nop),displayed(V),mode(init)]).
|
||||
|
||||
%[a,op,d,m] --push(mem_plus)--> [a,nop,v,plus(m,v)] where v=op(a,d)
|
||||
push(mem_plus) < -
|
||||
accumulator(A),
|
||||
deny([op(O),displayed(D),memory(M),mode(X)]),
|
||||
eval(O,A,D,V),
|
||||
eval(plus,M,V,V1),
|
||||
affirm([op(nop),displayed(V),memory(V1),mode(init)]).
|
||||
|
||||
%[a,op,d,m] --push(plus_minus)--> [a,op,-d,m]
|
||||
push(clear) < -
|
||||
deny([displayed(D),mode(X)]),
|
||||
eval(minus,0,D,V),
|
||||
affirm([displayed(V),mode(init)]).
|
||||
@@ -1,94 +0,0 @@
|
||||
%%----- normalize(+Wff,-NormalClauses) ------
|
||||
normalize(Wff,NormalClauses) :-
|
||||
conVert(Wff,[],S),
|
||||
cnF(S,T),
|
||||
flatten_and(T,U),
|
||||
make_clauses(U,NormalClauses).
|
||||
|
||||
%%----- make a sequence out of a conjunction -----
|
||||
flatten_and(X /\ Y, F) :-
|
||||
!,
|
||||
flatten_and(X,A),
|
||||
flatten_and(Y, B),
|
||||
sequence_append(A,B,F).
|
||||
flatten_and(X,X).
|
||||
|
||||
%%----- make a sequence out of a disjunction -----
|
||||
flatten_or(X \/ Y, F) :-
|
||||
!,
|
||||
flatten_or(X,A),
|
||||
flatten_or(Y,B),
|
||||
sequence_append(A,B,F).
|
||||
flatten_or(X,X).
|
||||
|
||||
|
||||
%%----- append two sequences -------------------------------
|
||||
sequence_append((X,R),S,(X,T)) :- !, sequence_append(R,S,T).
|
||||
sequence_append((X),S,(X,S)).
|
||||
|
||||
%%----- separate into positive and negative literals -----------
|
||||
separate((A,B),P,N) :-
|
||||
!,
|
||||
(A = ~X -> N=[X|N1],
|
||||
separate(B,P,N1)
|
||||
;
|
||||
P=[A|P1],
|
||||
separate(B,P1,N) ).
|
||||
separate(A,P,N) :-
|
||||
(A = ~X -> N=[X],
|
||||
P = []
|
||||
;
|
||||
P=[A],
|
||||
N = [] ).
|
||||
|
||||
%%----- tautology ----------------------------
|
||||
tautology(P,N) :- some_occurs(N,P).
|
||||
|
||||
some_occurs([F|R],B) :-
|
||||
occurs(F,B) | some_occurs(R,B).
|
||||
|
||||
occurs(A,[F|_]) :-
|
||||
A == F,
|
||||
!.
|
||||
occurs(A,[_|R]) :-
|
||||
occurs(A,R).
|
||||
|
||||
make_clauses((A,B),C) :-
|
||||
!,
|
||||
flatten_or(A,F),
|
||||
separate(F,P,N),
|
||||
(tautology(P,N) ->
|
||||
make_clauses(B,C)
|
||||
;
|
||||
make_clause(P,N,D),
|
||||
C = [D|R],
|
||||
make_clauses(B,R) ).
|
||||
make_clauses(A,C) :-
|
||||
flatten_or(A,F),
|
||||
separate(F,P,N),
|
||||
(tautology(P,N) ->
|
||||
C = []
|
||||
;
|
||||
make_clause(P,N,D),
|
||||
C = [D] ).
|
||||
|
||||
make_clause([],N, false :- B) :-
|
||||
!,
|
||||
make_sequence(N,B,',').
|
||||
make_clause(P,[],H) :-
|
||||
!,
|
||||
make_sequence(P,H,'|').
|
||||
make_clause(P,N, H :- T) :-
|
||||
make_sequence(P,H,'|'),
|
||||
make_sequence(N,T,',').
|
||||
|
||||
make_sequence([A],A,_) :- !.
|
||||
make_sequence([F|R],(F|S),'|') :-
|
||||
make_sequence(R,S,'|').
|
||||
make_sequence([F|R],(F,S),',') :-
|
||||
make_sequence(R,S,',').
|
||||
|
||||
write_list([F|R]) :-
|
||||
write(F), write('.'), nl,
|
||||
write_list(R).
|
||||
write_list([]).
|
||||
90
samples/Prolog/or-constraint.ecl
Normal file
90
samples/Prolog/or-constraint.ecl
Normal file
@@ -0,0 +1,90 @@
|
||||
:- lib(ic).
|
||||
|
||||
/**
|
||||
* Question 1.11
|
||||
* vabs(?Val, ?AbsVal)
|
||||
*/
|
||||
vabs(Val, AbsVal):-
|
||||
AbsVal #> 0,
|
||||
(
|
||||
Val #= AbsVal
|
||||
;
|
||||
Val #= -AbsVal
|
||||
),
|
||||
labeling([Val, AbsVal]).
|
||||
|
||||
/**
|
||||
* vabsIC(?Val, ?AbsVal)
|
||||
*/
|
||||
vabsIC(Val, AbsVal):-
|
||||
AbsVal #> 0,
|
||||
Val #= AbsVal or Val #= -AbsVal,
|
||||
labeling([Val, AbsVal]).
|
||||
|
||||
/**
|
||||
* Question 1.12
|
||||
*/
|
||||
% X #:: -10..10, vabs(X, Y).
|
||||
% X #:: -10..10, vabsIC(X, Y).
|
||||
|
||||
/**
|
||||
* Question 1.13
|
||||
* faitListe(?ListVar, ?Taille, +Min, +Max)
|
||||
*/
|
||||
faitListe([], 0, _, _):-!.
|
||||
faitListe([First|Rest], Taille, Min, Max):-
|
||||
First #:: Min..Max,
|
||||
Taille1 #= Taille - 1,
|
||||
faitListe(Rest, Taille1, Min, Max).
|
||||
|
||||
/**
|
||||
* Question 1.14
|
||||
* suite(?ListVar)
|
||||
*/
|
||||
suite([Xi, Xi1, Xi2]):-
|
||||
checkRelation(Xi, Xi1, Xi2).
|
||||
suite([Xi, Xi1, Xi2|Rest]):-
|
||||
checkRelation(Xi, Xi1, Xi2),
|
||||
suite([Xi1, Xi2|Rest]).
|
||||
|
||||
/**
|
||||
* checkRelation(?Xi, ?Xi1, ?Xi2)
|
||||
*/
|
||||
checkRelation(Xi, Xi1, Xi2):-
|
||||
vabs(Xi1, VabsXi1),
|
||||
Xi2 #= VabsXi1 - Xi.
|
||||
|
||||
/**
|
||||
* Question 1.15
|
||||
* checkPeriode(+ListVar).
|
||||
*/
|
||||
% TODO Any better solution?
|
||||
checkPeriode(ListVar):-
|
||||
length(ListVar, Length),
|
||||
Length < 10.
|
||||
checkPeriode([X1, X2, X3, X4, X5, X6, X7, X8, X9, X10|Rest]):-
|
||||
X1 =:= X10,
|
||||
checkPeriode([X2, X3, X4, X5, X6, X7, X8, X9, X10|Rest]).
|
||||
% faitListe(ListVar, 18, -9, 9), suite(ListVar), checkPeriode(ListVar). => 99 solutions
|
||||
|
||||
|
||||
/**
|
||||
* Tests
|
||||
*/
|
||||
/*
|
||||
vabs(5, 5). => Yes
|
||||
vabs(5, -5). => No
|
||||
vabs(-5, 5). => Yes
|
||||
vabs(X, 5).
|
||||
vabs(X, AbsX).
|
||||
vabsIC(5, 5). => Yes
|
||||
vabsIC(5, -5). => No
|
||||
vabsIC(-5, 5). => Yes
|
||||
vabsIC(X, 5).
|
||||
vabsIC(X, AbsX).
|
||||
|
||||
faitListe(ListVar, 5, 1, 3). => 243 solutions
|
||||
faitListe([_, _, _, _, _], Taille, 1, 3). => Taille = 5 !!!!!!!!!!!!!!!!
|
||||
|
||||
faitListe(ListVar, 18, -9, 9), suite(ListVar). => 99 solutions
|
||||
*/
|
||||
@@ -1,287 +0,0 @@
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
%%%
|
||||
%%% A* Algorithm
|
||||
%%%
|
||||
%%%
|
||||
%%% Nodes have form S#D#F#A
|
||||
%%% where S describes the state or configuration
|
||||
%%% D is the depth of the node
|
||||
%%% F is the evaluation function value
|
||||
%%% A is the ancestor list for the node
|
||||
|
||||
:- op(400,yfx,'#'). /* Node builder notation */
|
||||
|
||||
solve(State,Soln) :- f_function(State,0,F),
|
||||
search([State#0#F#[]],S), reverse(S,Soln).
|
||||
|
||||
f_function(State,D,F) :- h_function(State,H),
|
||||
F is D + H.
|
||||
|
||||
search([State#_#_#Soln|_], Soln) :- goal(State).
|
||||
search([B|R],S) :- expand(B,Children),
|
||||
insert_all(Children,R,Open),
|
||||
search(Open,S).
|
||||
|
||||
insert_all([F|R],Open1,Open3) :- insert(F,Open1,Open2),
|
||||
insert_all(R,Open2,Open3).
|
||||
insert_all([],Open,Open).
|
||||
|
||||
insert(B,Open,Open) :- repeat_node(B,Open), ! .
|
||||
insert(B,[C|R],[B,C|R]) :- cheaper(B,C), ! .
|
||||
insert(B,[B1|R],[B1|S]) :- insert(B,R,S), !.
|
||||
insert(B,[],[B]).
|
||||
|
||||
repeat_node(P#_#_#_, [P#_#_#_|_]).
|
||||
|
||||
cheaper( _#_#F1#_ , _#_#F2#_ ) :- F1 < F2.
|
||||
|
||||
expand(State#D#_#S,All_My_Children) :-
|
||||
bagof(Child#D1#F#[Move|S],
|
||||
(D1 is D+1,
|
||||
move(State,Child,Move),
|
||||
f_function(Child,D1,F)),
|
||||
All_My_Children).
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
%%%
|
||||
%%% 8-puzzle solver
|
||||
%%%
|
||||
%%%
|
||||
%%% State have form A/B/C/D/E/F/G/H/I
|
||||
%%% where {A,...,I} = {0,...,8}
|
||||
%%% 0 represents the empty tile
|
||||
%%%
|
||||
|
||||
goal(1/2/3/8/0/4/7/6/5).
|
||||
|
||||
%%% The puzzle moves
|
||||
|
||||
left( A/0/C/D/E/F/H/I/J , 0/A/C/D/E/F/H/I/J ).
|
||||
left( A/B/C/D/0/F/H/I/J , A/B/C/0/D/F/H/I/J ).
|
||||
left( A/B/C/D/E/F/H/0/J , A/B/C/D/E/F/0/H/J ).
|
||||
left( A/B/0/D/E/F/H/I/J , A/0/B/D/E/F/H/I/J ).
|
||||
left( A/B/C/D/E/0/H/I/J , A/B/C/D/0/E/H/I/J ).
|
||||
left( A/B/C/D/E/F/H/I/0 , A/B/C/D/E/F/H/0/I ).
|
||||
|
||||
up( A/B/C/0/E/F/H/I/J , 0/B/C/A/E/F/H/I/J ).
|
||||
up( A/B/C/D/0/F/H/I/J , A/0/C/D/B/F/H/I/J ).
|
||||
up( A/B/C/D/E/0/H/I/J , A/B/0/D/E/C/H/I/J ).
|
||||
up( A/B/C/D/E/F/0/I/J , A/B/C/0/E/F/D/I/J ).
|
||||
up( A/B/C/D/E/F/H/0/J , A/B/C/D/0/F/H/E/J ).
|
||||
up( A/B/C/D/E/F/H/I/0 , A/B/C/D/E/0/H/I/F ).
|
||||
|
||||
right( A/0/C/D/E/F/H/I/J , A/C/0/D/E/F/H/I/J ).
|
||||
right( A/B/C/D/0/F/H/I/J , A/B/C/D/F/0/H/I/J ).
|
||||
right( A/B/C/D/E/F/H/0/J , A/B/C/D/E/F/H/J/0 ).
|
||||
right( 0/B/C/D/E/F/H/I/J , B/0/C/D/E/F/H/I/J ).
|
||||
right( A/B/C/0/E/F/H/I/J , A/B/C/E/0/F/H/I/J ).
|
||||
right( A/B/C/D/E/F/0/I/J , A/B/C/D/E/F/I/0/J ).
|
||||
|
||||
down( A/B/C/0/E/F/H/I/J , A/B/C/H/E/F/0/I/J ).
|
||||
down( A/B/C/D/0/F/H/I/J , A/B/C/D/I/F/H/0/J ).
|
||||
down( A/B/C/D/E/0/H/I/J , A/B/C/D/E/J/H/I/0 ).
|
||||
down( 0/B/C/D/E/F/H/I/J , D/B/C/0/E/F/H/I/J ).
|
||||
down( A/0/C/D/E/F/H/I/J , A/E/C/D/0/F/H/I/J ).
|
||||
down( A/B/0/D/E/F/H/I/J , A/B/F/D/E/0/H/I/J ).
|
||||
|
||||
%%% the heuristic function
|
||||
h_function(Puzz,H) :- p_fcn(Puzz,P),
|
||||
s_fcn(Puzz,S),
|
||||
H is P + 3*S.
|
||||
|
||||
|
||||
%%% the move
|
||||
move(P,C,left) :- left(P,C).
|
||||
move(P,C,up) :- up(P,C).
|
||||
move(P,C,right) :- right(P,C).
|
||||
move(P,C,down) :- down(P,C).
|
||||
|
||||
%%% the Manhattan distance function
|
||||
p_fcn(A/B/C/D/E/F/G/H/I, P) :-
|
||||
a(A,Pa), b(B,Pb), c(C,Pc),
|
||||
d(D,Pd), e(E,Pe), f(F,Pf),
|
||||
g(G,Pg), h(H,Ph), i(I,Pi),
|
||||
P is Pa+Pb+Pc+Pd+Pe+Pf+Pg+Ph+Pg+Pi.
|
||||
|
||||
a(0,0). a(1,0). a(2,1). a(3,2). a(4,3). a(5,4). a(6,3). a(7,2). a(8,1).
|
||||
b(0,0). b(1,1). b(2,0). b(3,1). b(4,2). b(5,3). b(6,2). b(7,3). b(8,2).
|
||||
c(0,0). c(1,2). c(2,1). c(3,0). c(4,1). c(5,2). c(6,3). c(7,4). c(8,3).
|
||||
d(0,0). d(1,1). d(2,2). d(3,3). d(4,2). d(5,3). d(6,2). d(7,2). d(8,0).
|
||||
e(0,0). e(1,2). e(2,1). e(3,2). e(4,1). e(5,2). e(6,1). e(7,2). e(8,1).
|
||||
f(0,0). f(1,3). f(2,2). f(3,1). f(4,0). f(5,1). f(6,2). f(7,3). f(8,2).
|
||||
g(0,0). g(1,2). g(2,3). g(3,4). g(4,3). g(5,2). g(6,2). g(7,0). g(8,1).
|
||||
h(0,0). h(1,3). h(2,3). h(3,3). h(4,2). h(5,1). h(6,0). h(7,1). h(8,2).
|
||||
i(0,0). i(1,4). i(2,3). i(3,2). i(4,1). i(5,0). i(6,1). i(7,2). i(8,3).
|
||||
|
||||
%%% the out-of-cycle function
|
||||
s_fcn(A/B/C/D/E/F/G/H/I, S) :-
|
||||
s_aux(A,B,S1), s_aux(B,C,S2), s_aux(C,F,S3),
|
||||
s_aux(F,I,S4), s_aux(I,H,S5), s_aux(H,G,S6),
|
||||
s_aux(G,D,S7), s_aux(D,A,S8), s_aux(E,S9),
|
||||
S is S1+S2+S3+S4+S5+S6+S7+S8+S9.
|
||||
|
||||
s_aux(0,0) :- !.
|
||||
s_aux(_,1).
|
||||
|
||||
s_aux(X,Y,0) :- Y is X+1, !.
|
||||
s_aux(8,1,0) :- !.
|
||||
s_aux(_,_,2).
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
%%%
|
||||
%%% 8-puzzle animation -- using VT100 character graphics
|
||||
%%%
|
||||
%%%
|
||||
%%%
|
||||
|
||||
puzzle(P) :- solve(P,S),
|
||||
animate(P,S),
|
||||
message.
|
||||
|
||||
animate(P,S) :- initialize(P),
|
||||
cursor(1,2), write(S),
|
||||
cursor(1,22), write('Hit ENTER to step solver.'),
|
||||
get0(_X),
|
||||
play_back(S).
|
||||
|
||||
:- dynamic location/3.
|
||||
|
||||
initialize(A/B/C/D/E/F/H/I/J) :-
|
||||
cls,
|
||||
retractall(location(_,_,_)),
|
||||
assert(location(A,20,5)),
|
||||
assert(location(B,30,5)),
|
||||
assert(location(C,40,5)),
|
||||
assert(location(F,40,10)),
|
||||
assert(location(J,40,15)),
|
||||
assert(location(I,30,15)),
|
||||
assert(location(H,20,15)),
|
||||
assert(location(D,20,10)),
|
||||
assert(location(E,30,10)), draw_all.
|
||||
|
||||
draw_all :- draw(1), draw(2), draw(3), draw(4),
|
||||
draw(5), draw(6), draw(7), draw(8).
|
||||
|
||||
%%% play_back([left,right,up,...]).
|
||||
play_back([M|R]) :- call(M), get0(_X), play_back(R).
|
||||
play_back([]) :- cursor(1,24). %%% Put cursor out of the way
|
||||
|
||||
message :- nl,nl,
|
||||
write(' ********************************************'), nl,
|
||||
write(' * Enter 8-puzzle goals in the form ... *'), nl,
|
||||
write(' * ?- puzzle(0/8/1/2/4/3/7/6/5). *'), nl,
|
||||
write(' * Enter goal ''message'' to reread this. *'), nl,
|
||||
write(' ********************************************'), nl, nl.
|
||||
|
||||
|
||||
cursor(X,Y) :- put(27), put(91), %%% ESC [
|
||||
write(Y),
|
||||
put(59), %%% ;
|
||||
write(X),
|
||||
put(72). %%% M
|
||||
|
||||
%%% clear the screen, quickly
|
||||
cls :- put(27), put("["), put("2"), put("J").
|
||||
|
||||
%%% video attributes -- bold and blink not working
|
||||
plain :- put(27), put("["), put("0"), put("m").
|
||||
reverse_video :- put(27), put("["), put("7"), put("m").
|
||||
|
||||
|
||||
%%% Tile objects, character map(s)
|
||||
%%% Each tile should be drawn using the character map,
|
||||
%%% drawn at 'location', which is asserted and retracted
|
||||
%%% by 'playback'.
|
||||
character_map(N, [ [' ',' ',' ',' ',' ',' ',' '],
|
||||
[' ',' ',' ', N ,' ',' ',' '],
|
||||
[' ',' ',' ',' ',' ',' ',' '] ]).
|
||||
|
||||
|
||||
%%% move empty tile (spot) to the left
|
||||
left :- retract(location(0,X0,Y0)),
|
||||
Xnew is X0 - 10,
|
||||
location(Tile,Xnew,Y0),
|
||||
assert(location(0,Xnew,Y0)),
|
||||
right(Tile),right(Tile),right(Tile),
|
||||
right(Tile),right(Tile),
|
||||
right(Tile),right(Tile),right(Tile),
|
||||
right(Tile),right(Tile).
|
||||
|
||||
up :- retract(location(0,X0,Y0)),
|
||||
Ynew is Y0 - 5,
|
||||
location(Tile,X0,Ynew),
|
||||
assert(location(0,X0,Ynew)),
|
||||
down(Tile),down(Tile),down(Tile),down(Tile),down(Tile).
|
||||
|
||||
right :- retract(location(0,X0,Y0)),
|
||||
Xnew is X0 + 10,
|
||||
location(Tile,Xnew,Y0),
|
||||
assert(location(0,Xnew,Y0)),
|
||||
left(Tile),left(Tile),left(Tile),left(Tile),left(Tile),
|
||||
left(Tile),left(Tile),left(Tile),left(Tile),left(Tile).
|
||||
|
||||
down :- retract(location(0,X0,Y0)),
|
||||
Ynew is Y0 + 5,
|
||||
location(Tile,X0,Ynew),
|
||||
assert(location(0,X0,Ynew)),
|
||||
up(Tile),up(Tile),up(Tile),up(Tile),up(Tile).
|
||||
|
||||
|
||||
draw(Obj) :- reverse_video, character_map(Obj,M),
|
||||
location(Obj,X,Y),
|
||||
draw(X,Y,M), plain.
|
||||
|
||||
%%% hide tile
|
||||
hide(Obj) :- character_map(Obj,M),
|
||||
location(Obj,X,Y),
|
||||
hide(X,Y,M).
|
||||
|
||||
hide(_,_,[]).
|
||||
hide(X,Y,[R|G]) :- hide_row(X,Y,R),
|
||||
Y1 is Y + 1,
|
||||
hide(X,Y1,G).
|
||||
|
||||
hide_row(_,_,[]).
|
||||
hide_row(X,Y,[_|R]) :- cursor(X,Y),
|
||||
write(' '),
|
||||
X1 is X + 1,
|
||||
hide_row(X1,Y,R).
|
||||
|
||||
%%% draw tile
|
||||
draw(_,_,[]).
|
||||
draw(X,Y,[R|G]) :- draw_row(X,Y,R),
|
||||
Y1 is Y + 1,
|
||||
draw(X,Y1,G).
|
||||
|
||||
draw_row(_,_,[]).
|
||||
draw_row(X,Y,[P|R]) :- cursor(X,Y),
|
||||
write(P),
|
||||
X1 is X + 1,
|
||||
draw_row(X1,Y,R).
|
||||
|
||||
%%% Move an Object up
|
||||
up(Obj) :- hide(Obj),
|
||||
retract(location(Obj,X,Y)),
|
||||
Y1 is Y - 1,
|
||||
assert(location(Obj,X,Y1)),
|
||||
draw(Obj).
|
||||
|
||||
down(Obj) :- hide(Obj),
|
||||
retract(location(Obj,X,Y)),
|
||||
Y1 is Y + 1,
|
||||
assert(location(Obj,X,Y1)),
|
||||
draw(Obj).
|
||||
|
||||
left(Obj) :- hide(Obj),
|
||||
retract(location(Obj,X,Y)),
|
||||
X1 is X - 1,
|
||||
assert(location(Obj,X1,Y)),
|
||||
draw(Obj).
|
||||
|
||||
right(Obj) :- hide(Obj),
|
||||
retract(location(Obj,X,Y)),
|
||||
X1 is X + 1,
|
||||
assert(location(Obj,X1,Y)),
|
||||
draw(Obj).
|
||||
|
||||
:- message.
|
||||
@@ -1,13 +0,0 @@
|
||||
partition([], _, [], []).
|
||||
partition([X|Xs], Pivot, Smalls, Bigs) :-
|
||||
( X @< Pivot ->
|
||||
Smalls = [X|Rest],
|
||||
partition(Xs, Pivot, Rest, Bigs)
|
||||
; Bigs = [X|Rest],
|
||||
partition(Xs, Pivot, Smalls, Rest)
|
||||
).
|
||||
|
||||
quicksort([]) --> [].
|
||||
quicksort([X|Xs]) -->
|
||||
{ partition(Xs, X, Smaller, Bigger) },
|
||||
quicksort(Smaller), [X], quicksort(Bigger).
|
||||
@@ -1,12 +0,0 @@
|
||||
/* Prolog test file */
|
||||
male(john).
|
||||
male(peter).
|
||||
|
||||
female(vick).
|
||||
female(christie).
|
||||
|
||||
parents(john, peter, christie).
|
||||
parents(vick, peter, christie).
|
||||
|
||||
/* X is a brother of Y */
|
||||
brother(X, Y) :- male(X), parents(X, F, M), parents(Y, F, M).
|
||||
12
samples/Prolog/test-prolog.prolog
Normal file
12
samples/Prolog/test-prolog.prolog
Normal file
@@ -0,0 +1,12 @@
|
||||
-/* Prolog test file */
|
||||
-male(john).
|
||||
-male(peter).
|
||||
-
|
||||
-female(vick).
|
||||
-female(christie).
|
||||
-
|
||||
-parents(john, peter, christie).
|
||||
-parents(vick, peter, christie).
|
||||
-
|
||||
-/* X is a brother of Y */
|
||||
-brother(X, Y) :- male(X), parents(X, F, M), parents(Y, F, M).
|
||||
@@ -1,21 +1,21 @@
|
||||
turing(Tape0, Tape) :-
|
||||
perform(q0, [], Ls, Tape0, Rs),
|
||||
reverse(Ls, Ls1),
|
||||
append(Ls1, Rs, Tape).
|
||||
|
||||
perform(qf, Ls, Ls, Rs, Rs) :- !.
|
||||
perform(Q0, Ls0, Ls, Rs0, Rs) :-
|
||||
symbol(Rs0, Sym, RsRest),
|
||||
once(rule(Q0, Sym, Q1, NewSym, Action)),
|
||||
action(Action, Ls0, Ls1, [NewSym|RsRest], Rs1),
|
||||
perform(Q1, Ls1, Ls, Rs1, Rs).
|
||||
|
||||
symbol([], b, []).
|
||||
symbol([Sym|Rs], Sym, Rs).
|
||||
|
||||
action(left, Ls0, Ls, Rs0, Rs) :- left(Ls0, Ls, Rs0, Rs).
|
||||
action(stay, Ls, Ls, Rs, Rs).
|
||||
action(right, Ls0, [Sym|Ls0], [Sym|Rs], Rs).
|
||||
|
||||
left([], [], Rs0, [b|Rs0]).
|
||||
left([L|Ls], Ls, Rs, [L|Rs]).
|
||||
-turing(Tape0, Tape) :-
|
||||
- perform(q0, [], Ls, Tape0, Rs),
|
||||
- reverse(Ls, Ls1),
|
||||
- append(Ls1, Rs, Tape).
|
||||
-
|
||||
-perform(qf, Ls, Ls, Rs, Rs) :- !.
|
||||
-perform(Q0, Ls0, Ls, Rs0, Rs) :-
|
||||
- symbol(Rs0, Sym, RsRest),
|
||||
- once(rule(Q0, Sym, Q1, NewSym, Action)),
|
||||
- action(Action, Ls0, Ls1, [NewSym|RsRest], Rs1),
|
||||
- perform(Q1, Ls1, Ls, Rs1, Rs).
|
||||
-
|
||||
-symbol([], b, []).
|
||||
-symbol([Sym|Rs], Sym, Rs).
|
||||
-
|
||||
-action(left, Ls0, Ls, Rs0, Rs) :- left(Ls0, Ls, Rs0, Rs).
|
||||
-action(stay, Ls, Ls, Rs, Rs).
|
||||
-action(right, Ls0, [Sym|Ls0], [Sym|Rs], Rs).
|
||||
-
|
||||
-left([], [], Rs0, [b|Rs0]).
|
||||
-left([L|Ls], Ls, Rs, [L|Rs]).
|
||||
|
||||
5
samples/R/R-qgis-extension.rsx
Normal file
5
samples/R/R-qgis-extension.rsx
Normal file
@@ -0,0 +1,5 @@
|
||||
##polyg=vector
|
||||
##numpoints=number 10
|
||||
##output=output vector
|
||||
##[Example scripts]=group
|
||||
pts=spsample(polyg,numpoints,type="regular")
|
||||
10
samples/RMarkdown/example.rmd
Normal file
10
samples/RMarkdown/example.rmd
Normal file
@@ -0,0 +1,10 @@
|
||||
# An example RMarkdown
|
||||
|
||||
Some text.
|
||||
|
||||
## A graphic in R
|
||||
|
||||
```{r}
|
||||
plot(1:10)
|
||||
hist(rnorm(10000))
|
||||
```
|
||||
75
samples/Scala/node11.sc
Normal file
75
samples/Scala/node11.sc
Normal file
@@ -0,0 +1,75 @@
|
||||
import math.random
|
||||
import scala.language.postfixOps
|
||||
import scala.util._
|
||||
import scala.util.{Try, Success, Failure}
|
||||
import scala.concurrent._
|
||||
import duration._
|
||||
import ExecutionContext.Implicits.global
|
||||
import scala.concurrent.{ ExecutionContext, CanAwait, OnCompleteRunnable, TimeoutException, ExecutionException, blocking }
|
||||
/* This worksheet demonstrates some of the code snippets from
|
||||
* Week3, Lecture 4, "Composing Futures".
|
||||
*/
|
||||
|
||||
|
||||
object node11 {
|
||||
println("Welcome to the Scala worksheet") //> Welcome to the Scala worksheet
|
||||
|
||||
/**
|
||||
* Retry successfully completing block at most noTimes
|
||||
* and give up after that
|
||||
*/
|
||||
|
||||
def retry[T](n: Int)(block: =>Future[T]): Future[T] = {
|
||||
val ns: Iterator[Int] = (1 to n).iterator
|
||||
val attempts: Iterator[()=>Future[T]] = ns.map(_ => ()=>block)
|
||||
val failed: Future[T] = Future.failed(new Exception)
|
||||
attempts.foldLeft(failed)((a, block) => a fallbackTo { block() })
|
||||
} //> retry: [T](n: Int)(block: => scala.concurrent.Future[T])scala.concurrent.Fut
|
||||
//| ure[T]
|
||||
def rb(i: Int) = {
|
||||
blocking{Thread.sleep(100*random.toInt)}
|
||||
println("Hi " ++ i.toString)
|
||||
i + 10
|
||||
} //> rb: (i: Int)Int
|
||||
def block(i: Int) = {
|
||||
println("Iteration: " + i.toString)
|
||||
|
||||
val ri = retry(i)( Future {rb(i)} )
|
||||
|
||||
ri onComplete {
|
||||
case Success(s) => println(s.toString ++ " = 10 + " ++ i.toString)
|
||||
case Failure(t:Exception) => println(t.toString ++ " " ++ i.toString)
|
||||
case r => println(r.toString ++ " " ++ i.toString)
|
||||
}
|
||||
|
||||
} //> block: (i: Int)Unit
|
||||
/* Multiple executions of a block of commands where
|
||||
* each block contains one collectCoins and
|
||||
* one buyTreasure. If either call fails, the whole iteration does not fail,
|
||||
* because we are catching exceptions (with flatMap) in this implementation.
|
||||
* Note that these blocks execute synchrounsly.
|
||||
*/
|
||||
(0 to 4 toList).foreach(i =>block(i)) //> Iteration: 0
|
||||
//| Iteration: 1
|
||||
//| java.lang.Exception 0
|
||||
//| Hi 1
|
||||
//| Iteration: 2
|
||||
//| 11 = 10 + 1
|
||||
//| Hi 2
|
||||
//| Iteration: 3
|
||||
//| Hi 3
|
||||
//| Hi 2
|
||||
//| Iteration: 4
|
||||
//| 12 = 10 + 2
|
||||
blocking{Thread.sleep(3000)} //> Hi 4
|
||||
//| Hi 3
|
||||
//| 13 = 10 + 3
|
||||
//| Hi 3
|
||||
//| 14 = 10 + 4
|
||||
//| Hi 4
|
||||
//| Hi 4
|
||||
//| Hi 4-
|
||||
|
||||
|
||||
|
||||
}
|
||||
7
samples/Scheme/basic.sld
Normal file
7
samples/Scheme/basic.sld
Normal file
@@ -0,0 +1,7 @@
|
||||
(define-library (libs basic)
|
||||
(export list2 x)
|
||||
(begin
|
||||
(define (list2 . objs) objs)
|
||||
(define x 'libs-basic)
|
||||
(define not-exported 'should-not-be-exported)
|
||||
))
|
||||
321
samples/Shen/graph.shen
Normal file
321
samples/Shen/graph.shen
Normal file
@@ -0,0 +1,321 @@
|
||||
\* graph.shen --- a library for graph definition and manipulation
|
||||
|
||||
Copyright (C) 2011, Eric Schulte
|
||||
|
||||
*** License:
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*** Commentary:
|
||||
|
||||
Graphs are represented as two dictionaries one for vertices and one
|
||||
for edges. It is important to note that the dictionary implementation
|
||||
used is able to accept arbitrary data structures as keys. This
|
||||
structure technically encodes hypergraphs (a generalization of graphs
|
||||
in which each edge may contain any number of vertices). Examples of a
|
||||
regular graph G and a hypergraph H with the corresponding data
|
||||
structure are given below.
|
||||
|
||||
|
||||
--G=<graph Vertices Edges>------------------------------------------------
|
||||
Vertices Edges
|
||||
---------- -------
|
||||
+----Graph G-----+ hash | key -> value hash | key -> value
|
||||
| | -----+------>-------- -----+-------->---------
|
||||
| a---b---c g | 1 | a -> [1] 1 | [a b] -> [1 2]
|
||||
| | | | 2 | b -> [1 2 3] 2 | [b c] -> [2 3]
|
||||
| d---e---f | 3 | c -> [2 4] 3 | [b d] -> [2 4]
|
||||
| | 4 | d -> [3 5] 4 | [c e] -> [3 5]
|
||||
+----------------+ 5 | e -> [4 5 6] 5 | [d e] -> [4 5]
|
||||
6 | f -> [6] 6 | [e f] -> [5 6]
|
||||
7 | g -> []
|
||||
|
||||
|
||||
--H=<graph Vertices Edges>------------------------------------------------
|
||||
Vertices Edges
|
||||
---------- -------
|
||||
hash | key -> value hash | key -> value
|
||||
+-- Hypergraph H----+ -----+------>-------- -----+-------->---------
|
||||
| | 1 | a -> [1] 1 | [a b [1 2
|
||||
| +------+ | 2 | b -> [1] | c d -> 3 4
|
||||
| +------+------+ | 3 | c -> [1] | e f] 5 6]
|
||||
| |a b c |d e f | | 4 | d -> [1 2] |
|
||||
| +------+------+ | 5 | e -> [1 2] 2 | [d e [4 5
|
||||
| |g h i | j | 6 | f -> [1 2] | f g -> 6 7
|
||||
| +------+ | 7 | g -> [2] | h i] 8 9]
|
||||
| | 8 | h -> [2]
|
||||
+-------------------+ 9 | i -> [2]
|
||||
10 | j -> []
|
||||
|
||||
|
||||
--G=<graph Vertices Edges>-------Graph with associated edge/vertex data---------
|
||||
Vertices Edges
|
||||
---------- -------
|
||||
+----Graph G-----+ hash | key -> value hash | key -> value
|
||||
| 4 6 7 | -----+------>-------- -----+-------->---------
|
||||
|0a---b---c g | 1 | a -> (@p 0 [1]) 1 | [a b] -> (@p 4 [1 2])
|
||||
| 1| 3| | 2 | b -> [1 2 3] 2 | [b c] -> (@p 6 [2 3])
|
||||
| d---e---f | 3 | c -> [2 4] 3 | [b d] -> (@p 1 [2 4])
|
||||
| 2 5 | 4 | d -> [3 5] 4 | [c e] -> (@p 3 [3 5])
|
||||
+----------------+ 5 | e -> [4 5 6] 5 | [d e] -> (@p 2 [4 5])
|
||||
6 | f -> [6] 6 | [e f] -> (@p 5 [5 6])
|
||||
7 | g -> (@p 7 [])
|
||||
|
||||
V = # of vertices
|
||||
E = # of edges
|
||||
M = # of vertex edge associations
|
||||
|
||||
size = size of all vertices + all vertices stored in Vertices dict
|
||||
M * sizeof(int) * 4 + indices into Vertices & Edge dicts
|
||||
V * sizeof(dict entry) + storage in the Vertex dict
|
||||
E * sizeof(dict entry) + storage in the Edge dict
|
||||
2 * sizeof(dict) the Vertices and Edge dicts
|
||||
|
||||
*** Code: *\
|
||||
(require dict)
|
||||
(require sequence)
|
||||
|
||||
(datatype graph
|
||||
Vertices : dictionary;
|
||||
Edges : dictoinary;
|
||||
===================
|
||||
(vector symbol Vertices Edges);)
|
||||
|
||||
(package graph- [graph graph? vertices edges add-vertex
|
||||
add-edge has-edge? has-vertex? edges-for
|
||||
neighbors connected-to connected? connected-components
|
||||
vertex-partition bipartite?
|
||||
\* included from the sequence library\ *\
|
||||
take drop take-while drop-while range flatten
|
||||
filter complement seperate zip indexed reduce
|
||||
mapcon partition partition-with unique frequencies
|
||||
shuffle pick remove-first interpose subset?
|
||||
cartesian-product
|
||||
\* included from the dict library\ *\
|
||||
dict? dict dict-> <-dict contents key? keys vals
|
||||
dictionary make-dict]
|
||||
|
||||
(define graph?
|
||||
X -> (= graph (<-address X 0)))
|
||||
|
||||
(define make-graph
|
||||
\* create a graph with specified sizes for the vertex dict and edge dict *\
|
||||
{number --> number --> graph}
|
||||
Vertsize Edgesize ->
|
||||
(let Graph (absvector 3)
|
||||
(do (address-> Graph 0 graph)
|
||||
(address-> Graph 1 (make-dict Vertsize))
|
||||
(address-> Graph 2 (make-dict Edgesize))
|
||||
Graph)))
|
||||
|
||||
(defmacro graph-macro
|
||||
\* return a graph taking optional sizes for the vertex and edge dicts *\
|
||||
[graph] -> [make-graph 1024 1024]
|
||||
[graph N] -> [make-graph N 1024]
|
||||
[graph N M] -> [make-graph N M])
|
||||
|
||||
(define vert-dict Graph -> (<-address Graph 1))
|
||||
|
||||
(define edge-dict Graph -> (<-address Graph 2))
|
||||
|
||||
(define vertices
|
||||
{graph --> (list A)}
|
||||
Graph -> (keys (vert-dict Graph)))
|
||||
|
||||
(define edges
|
||||
{graph --> (list (list A))}
|
||||
Graph -> (keys (edge-dict Graph)))
|
||||
|
||||
(define get-data
|
||||
Value V -> (if (tuple? Value)
|
||||
(fst Value)
|
||||
(error (make-string "no data for ~S~%" V))))
|
||||
|
||||
(define vertex-data
|
||||
Graph V -> (get-data (<-dict (vert-dict Graph) V) V))
|
||||
|
||||
(define edge-data
|
||||
Graph V -> (get-data (<-dict (edge-dict Graph) V) V))
|
||||
|
||||
(define resolve
|
||||
{(vector (list A)) --> (@p number number) --> A}
|
||||
Vector (@p Index Place) -> (nth (+ 1 Place) (<-vector Vector Index)))
|
||||
|
||||
(define resolve-vert
|
||||
{graph --> (@p number number) --> A}
|
||||
Graph Place -> (resolve (<-address (vert-dict Graph) 2) Place))
|
||||
|
||||
(define resolve-edge
|
||||
{graph --> (@p number number) --> A}
|
||||
Graph Place -> (resolve (<-address (edge-dict Graph) 2) Place))
|
||||
|
||||
(define edges-for
|
||||
{graph --> A --> (list (list A))}
|
||||
Graph Vert -> (let Val (trap-error (<-dict (vert-dict Graph) Vert) (/. E []))
|
||||
Edges (if (tuple? Val) (snd Val) Val)
|
||||
(map (lambda X (fst (resolve-edge Graph X))) Val)))
|
||||
|
||||
(define add-vertex-w-data
|
||||
\* add a vertex to a graph *\
|
||||
{graph --> A --> B --> A}
|
||||
G V Data -> (do (dict-> (vert-dict G) V (@p Data (edges-for G V))) V))
|
||||
|
||||
(define add-vertex-w/o-data
|
||||
\* add a vertex to a graph *\
|
||||
{graph --> A --> B --> A}
|
||||
G V -> (do (dict-> (vert-dict G) V (edges-for G V)) V))
|
||||
|
||||
(defmacro add-vertex-macro
|
||||
[add-vertex G V] -> [add-vertex-w/o-data G V]
|
||||
[add-vertex G V D] -> [add-vertex-w-data G V D])
|
||||
|
||||
(define update-vert
|
||||
\* in a dict, add an edge to a vertex's edge list *\
|
||||
{vector --> (@p number number) --> A --> number}
|
||||
Vs Edge V -> (let Store (<-address Vs 2)
|
||||
N (hash V (limit Store))
|
||||
VertLst (trap-error (<-vector Store N) (/. E []))
|
||||
Contents (trap-error (<-dict Vs V) (/. E []))
|
||||
(do (dict-> Vs V (if (tuple? Contents)
|
||||
(@p (fst Contents)
|
||||
(adjoin Edge (snd Contents)))
|
||||
(adjoin Edge Contents)))
|
||||
(@p N (length VertLst)))))
|
||||
|
||||
(define update-edges-vertices
|
||||
\* add an edge to a graph *\
|
||||
{graph --> (list A) --> (list A)}
|
||||
Graph Edge ->
|
||||
(let Store (<-address (edge-dict Graph) 2)
|
||||
EdgeID (hash Edge (limit Store))
|
||||
EdgeLst (trap-error (<-vector Store EdgeID) (/. E []))
|
||||
(map (update-vert (vert-dict Graph) (@p EdgeID (length EdgeLst))) Edge)))
|
||||
|
||||
(define add-edge-w-data
|
||||
G E D -> (do (dict-> (edge-dict G) E (@p D (update-edges-vertices G E))) E))
|
||||
|
||||
(define add-edge-w/o-data
|
||||
G E -> (do (dict-> (edge-dict G) E (update-edges-vertices G E)) E))
|
||||
|
||||
(defmacro add-edge-macro
|
||||
[add-edge G E] -> [add-edge-w/o-data G E]
|
||||
[add-edge G E V] -> [add-edge-w-data G E V])
|
||||
|
||||
(define has-edge?
|
||||
{graph --> (list A) --> boolean}
|
||||
Graph Edge -> (key? (edge-dict Graph) Edge))
|
||||
|
||||
(define has-vertex?
|
||||
{graph --> A --> boolean}
|
||||
Graph Vertex -> (key? (vert-dict Graph) Vertex))
|
||||
|
||||
(define neighbors
|
||||
\* Return the neighbors of a vertex *\
|
||||
{graph --> A --> (list A)}
|
||||
Graph Vert -> (unique (mapcon (remove-first Vert) (edges-for Graph Vert))))
|
||||
|
||||
(define connected-to-
|
||||
{graph --> (list A) --> (list A) --> (list A)}
|
||||
Graph [] Already -> Already
|
||||
Graph New Already ->
|
||||
(let Reachable (unique (mapcon (neighbors Graph) New))
|
||||
New (difference Reachable Already)
|
||||
(connected-to- Graph New (append New Already))))
|
||||
|
||||
(define connected-to
|
||||
\* return all vertices connected to the given vertex, including itself *\
|
||||
{graph --> A --> (list A)}
|
||||
Graph V -> (connected-to- Graph [V] [V]))
|
||||
|
||||
(define connected?
|
||||
\* return if a graph is fully connected *\
|
||||
{graph --> boolean}
|
||||
Graph -> (reduce (/. V Acc
|
||||
(and Acc
|
||||
(subset? (vertices Graph) (connected-to Graph V))))
|
||||
true (vertices Graph)))
|
||||
|
||||
(define connected-components-
|
||||
\* given a graph return a list of connected components *\
|
||||
{graph --> (list A) --> (list (list A)) --> (list graph)}
|
||||
Graph [] _ -> []
|
||||
Graph VS [] -> (map (/. V (let Component (graph 1 0)
|
||||
(do (add-vertex Component V) Component)))
|
||||
VS)
|
||||
Graph [V|VS] ES ->
|
||||
(let Con-verts (connected-to Graph V)
|
||||
Con-edges (filter (/. E (subset? E Con-verts)) ES)
|
||||
Component (graph (length Con-verts) (length Con-edges))
|
||||
(do (map (add-edge-w/o-data Component) Con-edges)
|
||||
(cons Component (connected-components- Graph
|
||||
(difference VS Con-verts)
|
||||
(difference ES Con-edges))))))
|
||||
|
||||
(define connected-components
|
||||
{graph --> (list graph)}
|
||||
Graph -> (connected-components- Graph (vertices Graph) (edges Graph)))
|
||||
|
||||
(define place-vertex
|
||||
\* given a graph, vertex and list of partitions, partition the vertex *\
|
||||
{graph --> A --> (list (list A)) --> (list (list A))}
|
||||
Graph V [] -> (if (element? V (neighbors Graph V))
|
||||
(simple-error
|
||||
(make-string "self-loop ~S, no vertex partition" V))
|
||||
[[V]])
|
||||
Graph V [C|CS] -> (let Neighbors (neighbors Graph V)
|
||||
(if (element? V Neighbors)
|
||||
(simple-error
|
||||
(make-string "self-loop ~S, no vertex partition" V))
|
||||
(if (empty? (intersection C Neighbors))
|
||||
[[V|C]|CS]
|
||||
[C|(place-vertex Graph V CS)]))))
|
||||
|
||||
(define vertex-partition
|
||||
\* partition the vertices of a graph *\
|
||||
{graph --> (list (list A))}
|
||||
Graph -> (reduce (place-vertex Graph) [] (vertices Graph)))
|
||||
|
||||
(define bipartite?
|
||||
\* check if a graph is bipartite *\
|
||||
{graph --> boolean}
|
||||
Graph -> (= 2 (length (vertex-partition Graph))))
|
||||
|
||||
)
|
||||
|
||||
\* simple tests
|
||||
|
||||
(set g (graph))
|
||||
(add-edge (value g) [chris patton])
|
||||
(add-edge (value g) [eric chris])
|
||||
(add-vertex (value g) nobody)
|
||||
(has-edge? (value g) [patton chris])
|
||||
(edges-for (value g) chris)
|
||||
(neighbors (value g) chris)
|
||||
(neighbors (value g) nobody)
|
||||
(connected-to (value g) chris)
|
||||
(connected? (value g))
|
||||
(connected-components (value g)) <- fail when package wrapper is used
|
||||
(map (function vertices) (connected-components (value g)))
|
||||
|
||||
*\
|
||||
102
samples/Shen/html.shen
Normal file
102
samples/Shen/html.shen
Normal file
@@ -0,0 +1,102 @@
|
||||
\* html.shen --- html generation functions for shen
|
||||
|
||||
Copyright (C) 2011, Eric Schulte
|
||||
|
||||
*** License:
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*** Commentary:
|
||||
|
||||
The standard lisp-to-html conversion tool suite. Follows some of
|
||||
the convertions of Clojure's hiccup.
|
||||
|
||||
an example...
|
||||
|
||||
(8-) (html [ul#todo1.tasks.stuff [: [title "today"]]
|
||||
(map (lambda Str [li Str]) ["get milk" "dishes"])])
|
||||
"<ul class='tasks stuff' id='todo1' title='today'>
|
||||
<li>get milk</li><li>dishes</li></ul>"
|
||||
|
||||
*** Code: *\
|
||||
(trap-error
|
||||
(require string)
|
||||
(/. E (load "../string/string.shen")))
|
||||
|
||||
(package string- [html
|
||||
\* symbols included from string *\
|
||||
takestr dropstr substr length-str index-str
|
||||
reverse-str starts-with substr? replace-str
|
||||
join split trim-left trim-right chomp trim]
|
||||
|
||||
(define to-str
|
||||
\* return argument as a string, if already a string do not change *\
|
||||
X -> X where (string? X)
|
||||
X -> (str X))
|
||||
|
||||
(define gassoc
|
||||
X Y -> (hd (tl (assoc X Y))))
|
||||
|
||||
(define dassoc
|
||||
X Y -> (remove (assoc X Y) Y))
|
||||
|
||||
(define passoc
|
||||
[] Y -> Y
|
||||
[X XV] Y -> (let Orig (gassoc X Y)
|
||||
New (if (cons? Orig) [XV|Orig] XV)
|
||||
[[X New]|(dassoc X Y)]))
|
||||
|
||||
(define html
|
||||
X -> X where (string? X)
|
||||
[Tag [: |Attrs] |Body] ->
|
||||
(let Tag-comps (css-parse-symbol Tag)
|
||||
Tag (gassoc tag Tag-comps)
|
||||
New-attrs (passoc (assoc class Tag-comps)
|
||||
(passoc (assoc id Tag-comps) Attrs))
|
||||
(@s (make-string "<~S" Tag) (attributes New-attrs) ">"
|
||||
(html Body)
|
||||
(make-string "</~S>" Tag))) where (symbol? Tag)
|
||||
[Tag|Body] -> (html [Tag [:] Body]) where (symbol? Tag)
|
||||
[H|HS] -> (@s (html H) (html HS))
|
||||
[] -> "")
|
||||
|
||||
(define css-parse-symbol
|
||||
{symbol --> [[symbol A]]}
|
||||
Symbol -> (let String (str Symbol)
|
||||
Class-split (split (str .) String)
|
||||
Class (map (function intern) (tl Class-split))
|
||||
Id-split (split (str #) (hd Class-split))
|
||||
Tag (hd Id-split)
|
||||
Id (tl Id-split)
|
||||
((if (= [] Id) (/. X X) (cons [id (intern (hd Id))]))
|
||||
((if (= [] Class) (/. X X) (cons [class Class]))
|
||||
[[tag (intern Tag)]]))))
|
||||
|
||||
(define attributes
|
||||
[] -> ""
|
||||
[[K V]|AS] -> (@s " " (to-str K) "='"
|
||||
(if (cons? V) (join " " (map (function str) V)) (to-str V))
|
||||
"'" (attributes AS)))
|
||||
|
||||
)
|
||||
39
samples/Shen/json.shen
Normal file
39
samples/Shen/json.shen
Normal file
@@ -0,0 +1,39 @@
|
||||
(load "grammar.shen")
|
||||
|
||||
\*
|
||||
|
||||
JSON Lexer
|
||||
|
||||
1. Read a stream of characters
|
||||
2. Whitespace characters not in strings should be discarded.
|
||||
3. Whitespace characters in strings should be preserved
|
||||
4. Strings can contain escaped double quotes. e.g. "\""
|
||||
|
||||
*\
|
||||
|
||||
(define whitespacep
|
||||
\* e.g. ASCII 32 == #\Space. *\
|
||||
\* All the others are whitespace characters from an ASCII table. *\
|
||||
Char -> (member Char ["c#9;" "c#10;" "c#11;" "c#12;" "c#13;" "c#32;"]))
|
||||
|
||||
(define replace-whitespace
|
||||
"" -> ""
|
||||
(@s Whitespace Suffix) -> (@s "" (replace-whitespace Suffix)) where (whitespacep Whitespace)
|
||||
(@s Prefix Suffix) -> (@s Prefix (replace-whitespace Suffix)))
|
||||
|
||||
(define fetch-until-unescaped-doublequote
|
||||
[] -> []
|
||||
["\" "c#34;" | Chars] -> ["\" "c#34;" | (fetch-until-unescaped-doublequote Chars)]
|
||||
["c#34;" | Chars] -> []
|
||||
[Char | Chars] -> [Char | (fetch-until-unescaped-doublequote Chars)])
|
||||
|
||||
\* (define strip-whitespace-chars *\
|
||||
\* [] -> [] *\
|
||||
\* ["c#34;" | Chars] -> ["c#34;" | ( *\
|
||||
\* [WhitespaceChar | Chars] -> (strip-whitespace-chars Chars) where (whitespace? WhitespaceChar) *\
|
||||
\* [Char | Chars] -> [Char | (strip-whitespace-chars Chars)]) *\
|
||||
|
||||
(define tokenise
|
||||
JSONString ->
|
||||
(let CharList (explode JSONString)
|
||||
CharList))
|
||||
254
samples/Standard ML/RedBlackTree.fun
Normal file
254
samples/Standard ML/RedBlackTree.fun
Normal file
@@ -0,0 +1,254 @@
|
||||
(* From Twelf *)
|
||||
(* Red/Black Trees *)
|
||||
(* Author: Frank Pfenning *)
|
||||
|
||||
functor RedBlackTree
|
||||
(type key'
|
||||
val compare : key' * key' -> order)
|
||||
:> TABLE where type key = key' =
|
||||
struct
|
||||
type key = key'
|
||||
type 'a entry = key * 'a
|
||||
|
||||
datatype 'a dict =
|
||||
Empty (* considered black *)
|
||||
| Red of 'a entry * 'a dict * 'a dict
|
||||
| Black of 'a entry * 'a dict * 'a dict
|
||||
|
||||
type 'a Table = 'a dict ref
|
||||
|
||||
(* Representation Invariants *)
|
||||
(*
|
||||
1. The tree is ordered: for every node Red((key1,datum1), left, right) or
|
||||
Black ((key1,datum1), left, right), every key in left is less than
|
||||
key1 and every key in right is greater than key1.
|
||||
|
||||
2. The children of a red node are black (color invariant).
|
||||
|
||||
3. Every path from the root to a leaf has the same number of
|
||||
black nodes, called the black height of the tree.
|
||||
*)
|
||||
|
||||
local
|
||||
|
||||
fun lookup dict key =
|
||||
let
|
||||
fun lk (Empty) = NONE
|
||||
| lk (Red tree) = lk' tree
|
||||
| lk (Black tree) = lk' tree
|
||||
and lk' ((key1, datum1), left, right) =
|
||||
(case compare(key,key1)
|
||||
of EQUAL => SOME(datum1)
|
||||
| LESS => lk left
|
||||
| GREATER => lk right)
|
||||
in
|
||||
lk dict
|
||||
end
|
||||
|
||||
(* val restore_right : 'a dict -> 'a dict *)
|
||||
(*
|
||||
restore_right (Black(e,l,r)) >=> dict
|
||||
where (1) Black(e,l,r) is ordered,
|
||||
(2) Black(e,l,r) has black height n,
|
||||
(3) color invariant may be violated at the root of r:
|
||||
one of its children might be red.
|
||||
and dict is a re-balanced red/black tree (satisfying all invariants)
|
||||
and same black height n.
|
||||
*)
|
||||
fun restore_right (Black(e, Red lt, Red (rt as (_,Red _,_)))) =
|
||||
Red(e, Black lt, Black rt) (* re-color *)
|
||||
| restore_right (Black(e, Red lt, Red (rt as (_,_,Red _)))) =
|
||||
Red(e, Black lt, Black rt) (* re-color *)
|
||||
| restore_right (Black(e, l, Red(re, Red(rle, rll, rlr), rr))) =
|
||||
(* l is black, deep rotate *)
|
||||
Black(rle, Red(e, l, rll), Red(re, rlr, rr))
|
||||
| restore_right (Black(e, l, Red(re, rl, rr as Red _))) =
|
||||
(* l is black, shallow rotate *)
|
||||
Black(re, Red(e, l, rl), rr)
|
||||
| restore_right dict = dict
|
||||
|
||||
(* restore_left is like restore_right, except *)
|
||||
(* the color invariant may be violated only at the root of left child *)
|
||||
fun restore_left (Black(e, Red (lt as (_,Red _,_)), Red rt)) =
|
||||
Red(e, Black lt, Black rt) (* re-color *)
|
||||
| restore_left (Black(e, Red (lt as (_,_,Red _)), Red rt)) =
|
||||
Red(e, Black lt, Black rt) (* re-color *)
|
||||
| restore_left (Black(e, Red(le, ll as Red _, lr), r)) =
|
||||
(* r is black, shallow rotate *)
|
||||
Black(le, ll, Red(e, lr, r))
|
||||
| restore_left (Black(e, Red(le, ll, Red(lre, lrl, lrr)), r)) =
|
||||
(* r is black, deep rotate *)
|
||||
Black(lre, Red(le, ll, lrl), Red(e, lrr, r))
|
||||
| restore_left dict = dict
|
||||
|
||||
fun insert (dict, entry as (key,datum)) =
|
||||
let
|
||||
(* val ins : 'a dict -> 'a dict inserts entry *)
|
||||
(* ins (Red _) may violate color invariant at root *)
|
||||
(* ins (Black _) or ins (Empty) will be red/black tree *)
|
||||
(* ins preserves black height *)
|
||||
fun ins (Empty) = Red(entry, Empty, Empty)
|
||||
| ins (Red(entry1 as (key1, datum1), left, right)) =
|
||||
(case compare(key,key1)
|
||||
of EQUAL => Red(entry, left, right)
|
||||
| LESS => Red(entry1, ins left, right)
|
||||
| GREATER => Red(entry1, left, ins right))
|
||||
| ins (Black(entry1 as (key1, datum1), left, right)) =
|
||||
(case compare(key,key1)
|
||||
of EQUAL => Black(entry, left, right)
|
||||
| LESS => restore_left (Black(entry1, ins left, right))
|
||||
| GREATER => restore_right (Black(entry1, left, ins right)))
|
||||
in
|
||||
case ins dict
|
||||
of Red (t as (_, Red _, _)) => Black t (* re-color *)
|
||||
| Red (t as (_, _, Red _)) => Black t (* re-color *)
|
||||
| dict => dict
|
||||
end
|
||||
|
||||
(* function below from .../smlnj-lib/Util/int-redblack-set.sml *)
|
||||
(* Need to check and improve some time *)
|
||||
(* Sun Mar 13 08:22:53 2005 -fp *)
|
||||
|
||||
(* Remove an item. Returns true if old item found, false otherwise *)
|
||||
local
|
||||
exception NotFound
|
||||
datatype 'a zipper
|
||||
= TOP
|
||||
| LEFTB of ('a entry * 'a dict * 'a zipper)
|
||||
| LEFTR of ('a entry * 'a dict * 'a zipper)
|
||||
| RIGHTB of ('a dict * 'a entry * 'a zipper)
|
||||
| RIGHTR of ('a dict * 'a entry * 'a zipper)
|
||||
in
|
||||
fun delete t key =
|
||||
let
|
||||
fun zip (TOP, t) = t
|
||||
| zip (LEFTB(x, b, z), a) = zip(z, Black(x, a, b))
|
||||
| zip (LEFTR(x, b, z), a) = zip(z, Red(x, a, b))
|
||||
| zip (RIGHTB(a, x, z), b) = zip(z, Black(x, a, b))
|
||||
| zip (RIGHTR(a, x, z), b) = zip(z, Red(x, a, b))
|
||||
(* bbZip propagates a black deficit up the tree until either the top
|
||||
* is reached, or the deficit can be covered. It returns a boolean
|
||||
* that is true if there is still a deficit and the zipped tree.
|
||||
*)
|
||||
fun bbZip (TOP, t) = (true, t)
|
||||
| bbZip (LEFTB(x, Red(y, c, d), z), a) = (* case 1L *)
|
||||
bbZip (LEFTR(x, c, LEFTB(y, d, z)), a)
|
||||
| bbZip (LEFTB(x, Black(w, Red(y, c, d), e), z), a) = (* case 3L *)
|
||||
bbZip (LEFTB(x, Black(y, c, Red(w, d, e)), z), a)
|
||||
| bbZip (LEFTR(x, Black(w, Red(y, c, d), e), z), a) = (* case 3L *)
|
||||
bbZip (LEFTR(x, Black(y, c, Red(w, d, e)), z), a)
|
||||
| bbZip (LEFTB(x, Black(y, c, Red(w, d, e)), z), a) = (* case 4L *)
|
||||
(false, zip (z, Black(y, Black(x, a, c), Black(w, d, e))))
|
||||
| bbZip (LEFTR(x, Black(y, c, Red(w, d, e)), z), a) = (* case 4L *)
|
||||
(false, zip (z, Red(y, Black(x, a, c), Black(w, d, e))))
|
||||
| bbZip (LEFTR(x, Black(y, c, d), z), a) = (* case 2L *)
|
||||
(false, zip (z, Black(x, a, Red(y, c, d))))
|
||||
| bbZip (LEFTB(x, Black(y, c, d), z), a) = (* case 2L *)
|
||||
bbZip (z, Black(x, a, Red(y, c, d)))
|
||||
| bbZip (RIGHTB(Red(y, c, d), x, z), b) = (* case 1R *)
|
||||
bbZip (RIGHTR(d, x, RIGHTB(c, y, z)), b)
|
||||
| bbZip (RIGHTR(Red(y, c, d), x, z), b) = (* case 1R *)
|
||||
bbZip (RIGHTR(d, x, RIGHTB(c, y, z)), b)
|
||||
| bbZip (RIGHTB(Black(y, Red(w, c, d), e), x, z), b) = (* case 3R *)
|
||||
bbZip (RIGHTB(Black(w, c, Red(y, d, e)), x, z), b)
|
||||
| bbZip (RIGHTR(Black(y, Red(w, c, d), e), x, z), b) = (* case 3R *)
|
||||
bbZip (RIGHTR(Black(w, c, Red(y, d, e)), x, z), b)
|
||||
| bbZip (RIGHTB(Black(y, c, Red(w, d, e)), x, z), b) = (* case 4R *)
|
||||
(false, zip (z, Black(y, c, Black(x, Red(w, d, e), b))))
|
||||
| bbZip (RIGHTR(Black(y, c, Red(w, d, e)), x, z), b) = (* case 4R *)
|
||||
(false, zip (z, Red(y, c, Black(w, Red(w, d, e), b))))
|
||||
| bbZip (RIGHTR(Black(y, c, d), x, z), b) = (* case 2R *)
|
||||
(false, zip (z, Black(x, Red(y, c, d), b)))
|
||||
| bbZip (RIGHTB(Black(y, c, d), x, z), b) = (* case 2R *)
|
||||
bbZip (z, Black(x, Red(y, c, d), b))
|
||||
| bbZip (z, t) = (false, zip(z, t))
|
||||
fun delMin (Red(y, Empty, b), z) = (y, (false, zip(z, b)))
|
||||
| delMin (Black(y, Empty, b), z) = (y, bbZip(z, b))
|
||||
| delMin (Black(y, a, b), z) = delMin(a, LEFTB(y, b, z))
|
||||
| delMin (Red(y, a, b), z) = delMin(a, LEFTR(y, b, z))
|
||||
| delMin (Empty, _) = raise Match
|
||||
fun joinRed (Empty, Empty, z) = zip(z, Empty)
|
||||
| joinRed (a, b, z) = let
|
||||
val (x, (needB, b')) = delMin(b, TOP)
|
||||
in
|
||||
if needB
|
||||
then #2(bbZip(z, Red(x, a, b')))
|
||||
else zip(z, Red(x, a, b'))
|
||||
end
|
||||
fun joinBlack (a, Empty, z) = #2(bbZip(z, a))
|
||||
| joinBlack (Empty, b, z) = #2(bbZip(z, b))
|
||||
| joinBlack (a, b, z) = let
|
||||
val (x, (needB, b')) = delMin(b, TOP)
|
||||
in
|
||||
if needB
|
||||
then #2(bbZip(z, Black(x, a, b')))
|
||||
else zip(z, Black(x, a, b'))
|
||||
end
|
||||
fun del (Empty, z) = raise NotFound
|
||||
| del (Black(entry1 as (key1, datum1), a, b), z) =
|
||||
(case compare(key,key1)
|
||||
of EQUAL => joinBlack (a, b, z)
|
||||
| LESS => del (a, LEFTB(entry1, b, z))
|
||||
| GREATER => del (b, RIGHTB(a, entry1, z)))
|
||||
| del (Red(entry1 as (key1, datum1), a, b), z) =
|
||||
(case compare(key,key1)
|
||||
of EQUAL => joinRed (a, b, z)
|
||||
| LESS => del (a, LEFTR(entry1, b, z))
|
||||
| GREATER => del (b, RIGHTR(a, entry1, z)))
|
||||
in
|
||||
(del(t, TOP); true) handle NotFound => false
|
||||
end
|
||||
end (* local *)
|
||||
|
||||
(* use non-imperative version? *)
|
||||
fun insertShadow (dict, entry as (key,datum)) =
|
||||
let val oldEntry = ref NONE (* : 'a entry option ref *)
|
||||
fun ins (Empty) = Red(entry, Empty, Empty)
|
||||
| ins (Red(entry1 as (key1, datum1), left, right)) =
|
||||
(case compare(key,key1)
|
||||
of EQUAL => (oldEntry := SOME(entry1);
|
||||
Red(entry, left, right))
|
||||
| LESS => Red(entry1, ins left, right)
|
||||
| GREATER => Red(entry1, left, ins right))
|
||||
| ins (Black(entry1 as (key1, datum1), left, right)) =
|
||||
(case compare(key,key1)
|
||||
of EQUAL => (oldEntry := SOME(entry1);
|
||||
Black(entry, left, right))
|
||||
| LESS => restore_left (Black(entry1, ins left, right))
|
||||
| GREATER => restore_right (Black(entry1, left, ins right)))
|
||||
in
|
||||
(oldEntry := NONE;
|
||||
((case ins dict
|
||||
of Red (t as (_, Red _, _)) => Black t (* re-color *)
|
||||
| Red (t as (_, _, Red _)) => Black t (* re-color *)
|
||||
| dict => dict),
|
||||
!oldEntry))
|
||||
end
|
||||
|
||||
fun app f dict =
|
||||
let fun ap (Empty) = ()
|
||||
| ap (Red tree) = ap' tree
|
||||
| ap (Black tree) = ap' tree
|
||||
and ap' (entry1, left, right) =
|
||||
(ap left; f entry1; ap right)
|
||||
in
|
||||
ap dict
|
||||
end
|
||||
|
||||
in
|
||||
fun new (n) = ref (Empty) (* ignore size hint *)
|
||||
val insert = (fn table => fn entry => (table := insert (!table, entry)))
|
||||
val insertShadow =
|
||||
(fn table => fn entry =>
|
||||
let
|
||||
val (dict, oldEntry) = insertShadow (!table, entry)
|
||||
in
|
||||
(table := dict; oldEntry)
|
||||
end)
|
||||
val lookup = (fn table => fn key => lookup (!table) key)
|
||||
val delete = (fn table => fn key => (delete (!table) key; ()))
|
||||
val clear = (fn table => (table := Empty))
|
||||
val app = (fn f => fn table => app f (!table))
|
||||
end
|
||||
|
||||
end; (* functor RedBlackTree *)
|
||||
1470
samples/Standard ML/main.fun
Normal file
1470
samples/Standard ML/main.fun
Normal file
File diff suppressed because it is too large
Load Diff
31
samples/Stylus/demo.styl
Normal file
31
samples/Stylus/demo.styl
Normal file
@@ -0,0 +1,31 @@
|
||||
border-radius()
|
||||
-webkit-border-radius arguments
|
||||
-moz-border-radius arguments
|
||||
border-radius arguments
|
||||
|
||||
a.button
|
||||
border-radius 5px
|
||||
|
||||
fonts = helvetica, arial, sans-serif
|
||||
|
||||
body {
|
||||
padding: 50px;
|
||||
font: 14px/1.4 fonts;
|
||||
}
|
||||
|
||||
form
|
||||
input[type=text]
|
||||
padding: 5px
|
||||
border: 1px solid #eee
|
||||
color: #ddd
|
||||
|
||||
textarea
|
||||
@extends form input[type=text]
|
||||
padding: 10px
|
||||
|
||||
$foo
|
||||
color: #FFF
|
||||
|
||||
.bar
|
||||
background: #000
|
||||
@extends $foo
|
||||
@@ -1,114 +0,0 @@
|
||||
BCR2000 {
|
||||
var controls,
|
||||
controlBuses,
|
||||
rangedControlBuses,
|
||||
responders
|
||||
;
|
||||
|
||||
*new {
|
||||
^super.new.init;
|
||||
}
|
||||
|
||||
init {
|
||||
controls = Dictionary.new(108);
|
||||
controlBuses = Dictionary.new(108);
|
||||
rangedControlBuses = Dictionary.new(108);
|
||||
|
||||
this.createCCResponders;
|
||||
}
|
||||
|
||||
createCCResponders {
|
||||
responders = Array.fill(108, {|i|
|
||||
CCResponder({|src, chan, num, val|
|
||||
[src, chan, num, val].postln;
|
||||
|
||||
// Write to controls
|
||||
controls.put(i + 1, val);
|
||||
|
||||
// Write to bus (converted to scalar 0..1)
|
||||
controlBuses.put(i + 1, Bus.control(Server.default));
|
||||
controlBuses.at(i + 1).value = val / 127;
|
||||
},
|
||||
// Adjust values as/if needed
|
||||
nil, // src
|
||||
nil, // chan
|
||||
nil, // num
|
||||
nil // value
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
// Value from BCR
|
||||
at {arg controlNum;
|
||||
^controls.at(controlNum)
|
||||
}
|
||||
|
||||
// Convert to 0..1
|
||||
scalarAt {arg controlNum;
|
||||
^controls.at(controlNum) / 127
|
||||
}
|
||||
|
||||
// Get a bus
|
||||
busAt {arg controlNum;
|
||||
^controlBuses.at(controlNum)
|
||||
}
|
||||
|
||||
/*
|
||||
busRangeAt(arg controlNum, lo, hi;
|
||||
if (rangedControlBuses.at(controlNum).isNil, {
|
||||
rangedControlBuses.put(controlNum, Bus.control(Server.default))
|
||||
});
|
||||
|
||||
// Left to right order of operations
|
||||
//rangedControlBuses.put(
|
||||
bus.value = hi - lo * controls.at(controlNum) + lo;
|
||||
|
||||
^bus
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/* Scratch
|
||||
Dictionary
|
||||
b = BCR2000();
|
||||
b.at(4);
|
||||
b.scalarAt(4);
|
||||
b.controls[5].get;
|
||||
throw
|
||||
z = Dictionary.new(2);
|
||||
z.at(\1);
|
||||
Array.fill(10, {|i| i.postln;})
|
||||
(2 + 3).asSymbol;
|
||||
|
||||
|
||||
SynthDef(\x, {
|
||||
arg amp = 0.01,
|
||||
freq = 1200,
|
||||
modDepth = 0.7,
|
||||
modFreq = 2
|
||||
;
|
||||
|
||||
var
|
||||
carrier,
|
||||
modulator
|
||||
;
|
||||
|
||||
modulator = SinOsc.ar(modFreq, mul: modDepth);
|
||||
carrier = Saw.ar(freq, add: modulator, mul: amp);
|
||||
|
||||
Out.ar([0,1], carrier)
|
||||
}).store;
|
||||
|
||||
|
||||
x = Synth(\x);
|
||||
x.set(\modDepth, 1);
|
||||
x.set(\modFreq, 64);
|
||||
|
||||
x.map(\modFreq, b.busAt(
|
||||
|
||||
|
||||
|
||||
ControlSpec
|
||||
*/
|
||||
|
||||
|
||||
216
samples/SystemVerilog/endpoint_phy_wrapper.svh
Normal file
216
samples/SystemVerilog/endpoint_phy_wrapper.svh
Normal file
@@ -0,0 +1,216 @@
|
||||
module endpoint_phy_wrapper
|
||||
(
|
||||
input clk_sys_i,
|
||||
input clk_ref_i,
|
||||
input clk_rx_i,
|
||||
input rst_n_i,
|
||||
|
||||
IWishboneMaster.master src,
|
||||
IWishboneSlave.slave snk,
|
||||
IWishboneMaster.master sys,
|
||||
|
||||
output [9:0] td_o,
|
||||
input [9:0] rd_i,
|
||||
|
||||
output txn_o,
|
||||
output txp_o,
|
||||
|
||||
input rxn_i,
|
||||
input rxp_i
|
||||
);
|
||||
|
||||
wire rx_clock;
|
||||
|
||||
parameter g_phy_type = "GTP";
|
||||
|
||||
wire[15:0] gtx_data;
|
||||
wire [1:0]gtx_k;
|
||||
wire gtx_disparity;
|
||||
wire gtx_enc_error;
|
||||
wire [15:0] grx_data;
|
||||
wire grx_clk;
|
||||
wire [1:0]grx_k;
|
||||
wire grx_enc_error;
|
||||
wire [3:0] grx_bitslide;
|
||||
wire gtp_rst;
|
||||
wire tx_clock;
|
||||
|
||||
generate
|
||||
if(g_phy_type == "TBI") begin
|
||||
|
||||
assign rx_clock = clk_ref_i;
|
||||
assign tx_clock = clk_rx_i;
|
||||
|
||||
|
||||
wr_tbi_phy U_Phy
|
||||
(
|
||||
.serdes_rst_i (gtp_rst),
|
||||
.serdes_loopen_i(1'b0),
|
||||
.serdes_prbsen_i(1'b0),
|
||||
.serdes_enable_i(1'b1),
|
||||
.serdes_syncen_i(1'b1),
|
||||
|
||||
.serdes_tx_data_i (gtx_data[7:0]),
|
||||
.serdes_tx_k_i (gtx_k[0]),
|
||||
.serdes_tx_disparity_o (gtx_disparity),
|
||||
.serdes_tx_enc_err_o (gtx_enc_error),
|
||||
|
||||
.serdes_rx_data_o (grx_data[7:0]),
|
||||
.serdes_rx_k_o (grx_k[0]),
|
||||
.serdes_rx_enc_err_o (grx_enc_error),
|
||||
.serdes_rx_bitslide_o (grx_bitslide),
|
||||
|
||||
|
||||
.tbi_refclk_i (clk_ref_i),
|
||||
.tbi_rbclk_i (clk_rx_i),
|
||||
|
||||
.tbi_td_o (td_o),
|
||||
.tbi_rd_i (rd_i),
|
||||
.tbi_syncen_o (),
|
||||
.tbi_loopen_o (),
|
||||
.tbi_prbsen_o (),
|
||||
.tbi_enable_o ()
|
||||
);
|
||||
|
||||
end else if (g_phy_type == "GTX") begin // if (g_phy_type == "TBI")
|
||||
wr_gtx_phy_virtex6
|
||||
#(
|
||||
.g_simulation(1)
|
||||
) U_PHY
|
||||
(
|
||||
.clk_ref_i(clk_ref_i),
|
||||
|
||||
.tx_clk_o (tx_clock),
|
||||
.tx_data_i (gtx_data),
|
||||
.tx_k_i (gtx_k),
|
||||
.tx_disparity_o (gtx_disparity),
|
||||
.tx_enc_err_o(gtx_enc_error),
|
||||
.rx_rbclk_o (rx_clock),
|
||||
.rx_data_o (grx_data),
|
||||
.rx_k_o (grx_k),
|
||||
.rx_enc_err_o (grx_enc_error),
|
||||
.rx_bitslide_o (),
|
||||
|
||||
.rst_i (!rst_n_i),
|
||||
.loopen_i (1'b0),
|
||||
|
||||
.pad_txn_o (txn_o),
|
||||
.pad_txp_o (txp_o),
|
||||
|
||||
.pad_rxn_i (rxn_i),
|
||||
.pad_rxp_i (rxp_i)
|
||||
);
|
||||
|
||||
end else if (g_phy_type == "GTP") begin // if (g_phy_type == "TBI")
|
||||
assign #1 tx_clock = clk_ref_i;
|
||||
|
||||
wr_gtp_phy_spartan6
|
||||
#(
|
||||
.g_simulation(1)
|
||||
) U_PHY
|
||||
(
|
||||
.gtp_clk_i(clk_ref_i),
|
||||
.ch0_ref_clk_i(clk_ref_i),
|
||||
|
||||
.ch0_tx_data_i (gtx_data[7:0]),
|
||||
.ch0_tx_k_i (gtx_k[0]),
|
||||
.ch0_tx_disparity_o (gtx_disparity),
|
||||
.ch0_tx_enc_err_o(gtx_enc_error),
|
||||
.ch0_rx_rbclk_o (rx_clock),
|
||||
.ch0_rx_data_o (grx_data[7:0]),
|
||||
.ch0_rx_k_o (grx_k[0]),
|
||||
.ch0_rx_enc_err_o (grx_enc_error),
|
||||
.ch0_rx_bitslide_o (),
|
||||
|
||||
.ch0_rst_i (!rst_n_i),
|
||||
.ch0_loopen_i (1'b0),
|
||||
|
||||
.pad_txn0_o (txn_o),
|
||||
.pad_txp0_o (txp_o),
|
||||
|
||||
.pad_rxn0_i (rxn_i),
|
||||
.pad_rxp0_i (rxp_i)
|
||||
);
|
||||
|
||||
end // else: !if(g_phy_type == "TBI")
|
||||
endgenerate
|
||||
|
||||
wr_endpoint
|
||||
#(
|
||||
.g_simulation (1),
|
||||
.g_pcs_16bit(g_phy_type == "GTX" ? 1: 0),
|
||||
.g_rx_buffer_size (1024),
|
||||
.g_with_rx_buffer(0),
|
||||
.g_with_timestamper (1),
|
||||
.g_with_dmtd (0),
|
||||
.g_with_dpi_classifier (1),
|
||||
.g_with_vlans (0),
|
||||
.g_with_rtu (0)
|
||||
) DUT (
|
||||
.clk_ref_i (clk_ref_i),
|
||||
.clk_sys_i (clk_sys_i),
|
||||
.clk_dmtd_i (clk_ref_i),
|
||||
.rst_n_i (rst_n_i),
|
||||
.pps_csync_p1_i (1'b0),
|
||||
|
||||
.phy_rst_o (),
|
||||
.phy_loopen_o (),
|
||||
.phy_enable_o (),
|
||||
.phy_syncen_o (),
|
||||
|
||||
.phy_ref_clk_i (tx_clock),
|
||||
.phy_tx_data_o (gtx_data),
|
||||
.phy_tx_k_o (gtx_k),
|
||||
.phy_tx_disparity_i (gtx_disparity),
|
||||
.phy_tx_enc_err_i (gtx_enc_error),
|
||||
|
||||
.phy_rx_data_i (grx_data),
|
||||
.phy_rx_clk_i (rx_clock),
|
||||
.phy_rx_k_i (grx_k),
|
||||
.phy_rx_enc_err_i (grx_enc_error),
|
||||
.phy_rx_bitslide_i (5'b0),
|
||||
|
||||
.src_dat_o (snk.dat_i),
|
||||
.src_adr_o (snk.adr),
|
||||
.src_sel_o (snk.sel),
|
||||
.src_cyc_o (snk.cyc),
|
||||
.src_stb_o (snk.stb),
|
||||
.src_we_o (snk.we),
|
||||
.src_stall_i (snk.stall),
|
||||
.src_ack_i (snk.ack),
|
||||
.src_err_i(1'b0),
|
||||
|
||||
.snk_dat_i (src.dat_o[15:0]),
|
||||
.snk_adr_i (src.adr[1:0]),
|
||||
.snk_sel_i (src.sel[1:0]),
|
||||
.snk_cyc_i (src.cyc),
|
||||
.snk_stb_i (src.stb),
|
||||
.snk_we_i (src.we),
|
||||
.snk_stall_o (src.stall),
|
||||
.snk_ack_o (src.ack),
|
||||
.snk_err_o (src.err),
|
||||
.snk_rty_o (src.rty),
|
||||
|
||||
.txtsu_ack_i (1'b1),
|
||||
|
||||
.rtu_full_i (1'b0),
|
||||
.rtu_almost_full_i (1'b0),
|
||||
.rtu_rq_strobe_p1_o (),
|
||||
.rtu_rq_smac_o (),
|
||||
.rtu_rq_dmac_o (),
|
||||
.rtu_rq_vid_o (),
|
||||
.rtu_rq_has_vid_o (),
|
||||
.rtu_rq_prio_o (),
|
||||
.rtu_rq_has_prio_o (),
|
||||
|
||||
.wb_cyc_i(sys.cyc),
|
||||
.wb_stb_i (sys.stb),
|
||||
.wb_we_i (sys.we),
|
||||
.wb_sel_i(sys.sel),
|
||||
.wb_adr_i(sys.adr[7:0]),
|
||||
.wb_dat_i(sys.dat_o),
|
||||
.wb_dat_o(sys.dat_i),
|
||||
.wb_ack_o (sys.ack)
|
||||
);
|
||||
|
||||
endmodule // endpoint_phy_wrapper
|
||||
7
samples/SystemVerilog/fifo.sv
Normal file
7
samples/SystemVerilog/fifo.sv
Normal file
@@ -0,0 +1,7 @@
|
||||
module fifo (
|
||||
input clk_50,
|
||||
input clk_2,
|
||||
input reset_n,
|
||||
output [7:0] data_out,
|
||||
output empty
|
||||
);
|
||||
18
samples/SystemVerilog/priority_encoder.sv
Normal file
18
samples/SystemVerilog/priority_encoder.sv
Normal file
@@ -0,0 +1,18 @@
|
||||
// http://hdlsnippets.com/parameterized_priority_encoder
|
||||
module priority_encoder #(parameter INPUT_WIDTH=8,OUTPUT_WIDTH=3)
|
||||
(
|
||||
input logic [INPUT_WIDTH-1:0] input_data,
|
||||
output logic [OUTPUT_WIDTH-1:0] output_data
|
||||
);
|
||||
|
||||
int ii;
|
||||
|
||||
always_comb
|
||||
begin
|
||||
output_data = 'b0;
|
||||
for(ii=0;ii<INPUT_WIDTH;ii++)
|
||||
if (input_data[ii])
|
||||
output_data = ii[OUTPUT_WIDTH-1:0];
|
||||
end
|
||||
|
||||
endmodule
|
||||
8
samples/SystemVerilog/util.vh
Normal file
8
samples/SystemVerilog/util.vh
Normal file
@@ -0,0 +1,8 @@
|
||||
function integer log2;
|
||||
input integer x;
|
||||
begin
|
||||
x = x-1;
|
||||
for (log2 = 0; x > 0; log2 = log2 + 1)
|
||||
x = x >> 1;
|
||||
end
|
||||
endfunction
|
||||
380
samples/TeX/problemset.cls
Normal file
380
samples/TeX/problemset.cls
Normal file
@@ -0,0 +1,380 @@
|
||||
% =====================================
|
||||
% problemset Document Style
|
||||
% For Problem Sets
|
||||
%
|
||||
% Options:
|
||||
% final hides to-dos
|
||||
% worksheet hides solutions and places each problem on separate page
|
||||
% expand places each problem on a separate page
|
||||
% =====================================
|
||||
|
||||
\ProvidesClass{problemset}
|
||||
\DeclareOption*{\PassOptionsToClass{final}{article}}
|
||||
\DeclareOption{worksheet}{\providecommand{\@solutionvis}{0}}
|
||||
\DeclareOption{expand}{\providecommand{\@expand}{1}}
|
||||
\ProcessOptions\relax
|
||||
|
||||
% ================== Packages and Document Options ==================
|
||||
\LoadClass[10pt,letterpaper]{article}
|
||||
\RequirePackage[%
|
||||
top=0.85in,
|
||||
bottom=1in,
|
||||
left=1in,
|
||||
right=1in
|
||||
]{geometry}
|
||||
\RequirePackage{pgfkeys} % For mathtable environment.
|
||||
\RequirePackage{tabularx} % For pset heading
|
||||
\RequirePackage{float} % Used for floats (tables, figures, etc.)
|
||||
\RequirePackage{graphicx} % Used for inserting images.
|
||||
\RequirePackage{enumerate} % Used for the enumerate environment.
|
||||
\RequirePackage{mathtools} % Required. Loads amsmath.
|
||||
\RequirePackage{amsthm} % Required. Used for theorem environments.
|
||||
\RequirePackage{amssymb} % Required.
|
||||
\RequirePackage{booktabs} % Required. Used for mathtable environment.
|
||||
\RequirePackage{esdiff} % For derivatives and partial derivatives
|
||||
\RequirePackage{mathtools} % Optional. Used for \shortintertext.
|
||||
\RequirePackage{fancyhdr} % Required. For customizing headers/footers.
|
||||
\RequirePackage{lastpage} % Required. For page count in header/footer.
|
||||
\RequirePackage{xcolor} % Required. For setting the color of hyperlinks
|
||||
\RequirePackage[%
|
||||
obeyFinal, % Disable todos by setting [final] option for class
|
||||
color=@todoclr,
|
||||
linecolor=red
|
||||
]{todonotes} % For keeping track of to-dos.
|
||||
\RequirePackage[%
|
||||
colorlinks=true,
|
||||
linkcolor=navy,
|
||||
urlcolor=black
|
||||
]{hyperref} % For following urls and references in a document.
|
||||
\RequirePackage{url} % Enables urls with the \url tag
|
||||
\RequirePackage[all]{hypcap}
|
||||
% hypcap: Links go to object instead of caption. [Keep as last package]
|
||||
|
||||
% ================== Appearance Settings ==================
|
||||
\definecolor{@todoclr}{gray}{0.80} % For To-Dos. 50% brightness
|
||||
\definecolor{navy}{RGB}{0,0,150} % For coloring hyperlinks
|
||||
\setlength{\parskip}{1.5ex} % Sets space between paragraphs.
|
||||
\setlength{\parindent}{0pt} % Indent for first line of new paragraphs.
|
||||
|
||||
% Smaller verbatim type size
|
||||
\let\VERBATIM\verbatim
|
||||
\def\verbatim{%
|
||||
\def\verbatim@font{\small\ttfamily}%
|
||||
\VERBATIM}
|
||||
|
||||
% ============= Caption Modifications =============
|
||||
\usepackage[small]{caption}
|
||||
\usepackage[footnotesize]{subcaption}
|
||||
% For no visible number, use: \caption*{Unnumbered figure caption.}
|
||||
\captionsetup[table]{labelformat=simple, labelsep=period, labelfont=bf}
|
||||
\captionsetup[figure]{labelformat=simple, labelsep=period, labelfont=bf}
|
||||
\captionsetup[subtable]{labelformat=parens, labelsep=space, labelfont=bf}
|
||||
\captionsetup[subfigure]{labelformat=simple, labelsep=period, labelfont=bf}
|
||||
|
||||
% ================== Booleans ==================
|
||||
\def\TRUE{1}
|
||||
\def\FALSE{0}
|
||||
\def\SHOW{1}
|
||||
\def\HIDE{0}
|
||||
|
||||
% ============= Gets Document Info, Generates Heading =============
|
||||
\providecommand{\heading}[5][]{
|
||||
\thispagestyle{empty}
|
||||
\listoftodos
|
||||
\clearpage
|
||||
\pagenumbering{arabic}
|
||||
%
|
||||
\providecommand{\shortname}{#1}
|
||||
\providecommand{\authorname}{#2}
|
||||
\providecommand{\coursename}{#3}
|
||||
\providecommand{\assignment}{#4}
|
||||
\providecommand{\duedate}{#5}
|
||||
\begin{minipage}{0.5\textwidth}
|
||||
\begin{flushleft}
|
||||
\hypertarget{@assignment}{
|
||||
\textbf{\assignment}
|
||||
}\\
|
||||
\authorname
|
||||
\end{flushleft}
|
||||
\end{minipage}
|
||||
\begin{minipage}{0.5\textwidth}
|
||||
\begin{flushright}
|
||||
\coursename\\
|
||||
\duedate\\
|
||||
\end{flushright}
|
||||
\end{minipage}
|
||||
\thispagestyle{empty}
|
||||
}
|
||||
|
||||
% ============= Headers and Footers =============
|
||||
\renewcommand{\headrulewidth}{0pt}
|
||||
\renewcommand{\footrulewidth}{0.5pt}
|
||||
\pagestyle{fancyplain}
|
||||
\fancyhf{}
|
||||
\lfoot{%
|
||||
\fancyplain{}{%
|
||||
\hyperlink{@assignment}{%
|
||||
\small{%
|
||||
\color{black}{%
|
||||
\assignment
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
\cfoot{%
|
||||
\fancyplain{}{%
|
||||
\small{%
|
||||
\coursename
|
||||
}
|
||||
}
|
||||
}
|
||||
\rfoot{%
|
||||
\fancyplain{}{%
|
||||
\small{\shortname~\thepage~of~\pageref{LastPage}}
|
||||
}
|
||||
}
|
||||
|
||||
% ============= Problem Command =============
|
||||
% INPUT: Points for question [#1] (Optional)
|
||||
\newcounter{theproblem} % Problem counter for environment
|
||||
|
||||
\providecommand{\problem}[1][]{%
|
||||
\addtocounter{theproblem}{1}%
|
||||
\setcounter{table}{0}%
|
||||
\setcounter{figure}{0}%
|
||||
\setcounter{equation}{0}%
|
||||
\noindent%
|
||||
\textbf{%
|
||||
Problem~\arabic{theproblem}.}~\textit{\small{#1}}
|
||||
|
||||
}
|
||||
|
||||
% ============= QED, Page Breaks After QED? =============
|
||||
\providecommand{\@expand}{\HIDE} % Default is to omit pagebreaks after the solution
|
||||
\providecommand{\qqed}{\hfill\rule{2mm}{2mm}\ifnum\@expand=\SHOW\\\pagebreak\fi}
|
||||
|
||||
|
||||
% ============= Solution Command =============
|
||||
\providecommand{\@solutionvis}{1} % Default setting is to show solutions.
|
||||
\providecommand{\solution}[2][\@solutionvis]{
|
||||
\vspace{0.5em}\noindent\textbf{Solution.}
|
||||
\ifnum#1=\SHOW%
|
||||
#2
|
||||
|
||||
\hfill\qqed\vspace{0.1em}
|
||||
\else%
|
||||
\pagebreak%
|
||||
\fi
|
||||
}
|
||||
|
||||
% ============= Chapter, Section, Item Commands =============
|
||||
\providecommand{\chap}[2][0]{
|
||||
\ifnum#1=0%
|
||||
\else%
|
||||
\setcounter{section}{#1}%
|
||||
\addtocounter{section}{-1}%
|
||||
\fi%
|
||||
\vspace{-1.75em}%
|
||||
\section{#2}
|
||||
}
|
||||
|
||||
\providecommand{\sect}[2][0]{
|
||||
\ifnum#1=0%
|
||||
\else%
|
||||
\setcounter{subsection}{#1}%
|
||||
\addtocounter{subsection}{-1}%
|
||||
\fi%
|
||||
\vspace{-0.5em}%
|
||||
\subsection{#2}
|
||||
}
|
||||
|
||||
\providecommand{\subsect}[1]{\noindent\textbf{#1.}}
|
||||
|
||||
% ============= Insert Non-Float Image =============
|
||||
\providecommand{\insertgraphic}[2][0.5\textwidth]{
|
||||
\vspace{-1em}
|
||||
\begin{center}
|
||||
\includegraphics[width=#1]{#2}
|
||||
\end{center}
|
||||
\vspace{-1em}
|
||||
}
|
||||
|
||||
|
||||
|
||||
% ============= Object Numbering by Problem =============
|
||||
\renewcommand{\thetable}{\arabic{theproblem}.\arabic{table}}
|
||||
\renewcommand{\thefigure}{\arabic{theproblem}.\arabic{figure}}
|
||||
\renewcommand{\theequation}{\arabic{theproblem}.\arabic{equation}}
|
||||
|
||||
|
||||
% ============= Formula Environment =============
|
||||
\newcounter{formula}
|
||||
\newenvironment{formula}[1][Formula \arabic{formula}]
|
||||
{
|
||||
\addtocounter{formula}{1}
|
||||
\begin{displaymath}
|
||||
\tag*{\parbox{5em}{\textbf{\small{#1}}}}
|
||||
}{
|
||||
\end{displaymath}\\
|
||||
}
|
||||
|
||||
% ============= Math Table =============
|
||||
\newif\ifcaption
|
||||
\pgfkeys
|
||||
{
|
||||
/mypkg/title/.store in=\Caption,% Any value assigned to title will be stored in \Caption
|
||||
/mypkg/title= , % Initialize so \Caption exists
|
||||
/mypkg/label/.store in=\Label, % Any value assigned to label will be stored in \Label
|
||||
/mypkg/label= , % Initialize so \Label exists
|
||||
/mypkg/caption/.is if=caption, % Declare a boolean, defaults to false
|
||||
}
|
||||
\newenvironment{mathtable}[2][]{
|
||||
\pgfkeys{/mypkg/.cd, #1}%
|
||||
\vspace{-1em}%
|
||||
\begin{table}[ht!]%
|
||||
\small \begin{center}%
|
||||
\begin{displaymath}%
|
||||
\begin{array}{#2}%
|
||||
\toprule
|
||||
}{
|
||||
\bottomrule
|
||||
\end{array}%
|
||||
\end{displaymath}%
|
||||
\ifcaption%
|
||||
\vspace{-1em}\caption{\Caption}\label{\Label}%
|
||||
\fi%
|
||||
\end{center}%
|
||||
\end{table}%
|
||||
\vspace{-1em}%
|
||||
}
|
||||
|
||||
|
||||
% ============= Double-line Column-Heading for table =============
|
||||
\providecommand{\double}[2]{%
|
||||
\multicolumn{1}{c}{%
|
||||
\genfrac{}{}{0pt}{}{\text{#1}}{\text{#2}}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
% ============= Theorem-Style Environments =============
|
||||
\theoremstyle{plain} % Bold label, italic letters
|
||||
\newtheorem{thm}{Theorem}[section] % Numbered by section
|
||||
\newtheorem{lma}[thm]{Lemma}
|
||||
\newtheorem{crl}[thm]{Corollary}
|
||||
\newtheorem{prp}[thm]{Proposition}
|
||||
\newtheorem{cnj}[thm]{Conjecture}
|
||||
\newtheorem{alg}[thm]{Algorithm}
|
||||
|
||||
% Associated environments (for numbered theorem environments)
|
||||
\newenvironment{theorem}[2][]{\begin{thm}[#1]\label{#2}}{\end{thm}}
|
||||
\newenvironment{lemma}[2][]{\begin{lma}[#1]\label{#2}}{\end{lma}}
|
||||
\newenvironment{corollary}[2][]{\begin{crl}[#1]\label{#2}}{\end{thm}}
|
||||
\newenvironment{proposition}[2][]{\begin{prp}[#1]\label{#2}}{\end{crl}}
|
||||
\newenvironment{conjecture}[2][]{\begin{cnj}[#1]\label{#2}}{\end{cnj}}
|
||||
\newenvironment{algorithm}[2][]{\begin{alg}[#1]\label{#2}}{\end{alg}}
|
||||
|
||||
\theoremstyle{remark} % Italic label, roman letters
|
||||
\newtheorem{rmk}{Remark}[section] % Numbered by section. Remarks are used to expand on and integrate material.
|
||||
\newtheorem*{note}{Note} % Un-numbered. Notes are used to comment on specific elements of the material.
|
||||
\newtheorem*{caveat}{Caveat} % Un-numbered. Caveats are used to guide the reader away from a common error.
|
||||
\newtheorem*{warning}{Warning} % Un-numbered. Warnings are used to guide away from especially egregious errors.
|
||||
|
||||
\theoremstyle{definition} % Bold label, roman letters
|
||||
\newtheorem{dfn}{Definition}[section] % Numbered by section. Definitions of concepts and terms.
|
||||
\newtheorem{exm}{Example}[section] % Numbered by section. Illustrative examples.
|
||||
\newtheorem{smm}{Summary}[subsection] % Numbered by subsection. For section summaries.
|
||||
\newtheorem*{question}{Question} % Un-numbered. For questions to motivate further analysis.
|
||||
\newtheorem*{speculation}{Speculation} % Un-numbered. For questions that arise but will not be immediately answered.
|
||||
|
||||
% Associated environments (for numbered theorem environments)
|
||||
\newenvironment{remark}[2][]{\begin{rmk}[#1]\label{#2}}{\end{rmk}}
|
||||
\newenvironment{definition}[2][]{\begin{dfn}[#1]\label{#2}}{\end{dfn}}
|
||||
\newenvironment{example}[2][]{\begin{exm}[#1]\label{#2}}{\end{exm}}
|
||||
\newenvironment{summary}[2][]{\begin{smm}[#1]\label{#2}}{\end{smm}}
|
||||
|
||||
|
||||
% ============= Greek Letters =============
|
||||
\renewcommand{\a}{\ensuremath{\alpha}}
|
||||
\renewcommand{\b}{\ensuremath{\beta}}
|
||||
\renewcommand{\c}{\ensuremath{\gamma}}
|
||||
\newcommand{\ch}{\ensuremath{\chi}}
|
||||
\renewcommand{\d}{\ensuremath{\delta}}
|
||||
\newcommand{\ep}{\ensuremath{\epsilon}}
|
||||
\newcommand{\et}{\ensuremath{\eta}}
|
||||
\newcommand{\ve}{\ensuremath{\varepsilon}}
|
||||
\renewcommand{\r}{\ensuremath{\rho}}
|
||||
\newcommand{\s}{\ensuremath{\sigma}}
|
||||
\renewcommand{\t}{\ensuremath{\tau}}
|
||||
\newcommand{\f}{\ensuremath{\psi}}
|
||||
\newcommand{\w}{\ensuremath{\omega}}
|
||||
\newcommand{\h}{\ensuremath{\phi}}
|
||||
\newcommand{\m}{\ensuremath{\mu}}
|
||||
\renewcommand{\l}{\ensuremath{\lambda}}
|
||||
\renewcommand{\k}{\ensuremath{\kappa}}
|
||||
\renewcommand{\v}{\ensuremath{\nu}}
|
||||
\renewcommand{\i}{\ensuremath{\iota}}
|
||||
\renewcommand{\o}{\ensuremath{\theta}}
|
||||
\newcommand{\z}{\ensuremath{\zeta}}
|
||||
|
||||
% ============= Mathematical Symbols =============
|
||||
\providecommand{\NN}{\ensuremath{\mathbb{N}}}
|
||||
\providecommand{\ZZ}{\ensuremath{\mathbb{Z}}}
|
||||
\providecommand{\QQ}{\ensuremath{\mathbb{Q}}}
|
||||
\providecommand{\RR}{\ensuremath{\mathbb{R}}}
|
||||
\providecommand{\CC}{\ensuremath{\mathbb{C}}}
|
||||
\providecommand{\pd}{\partial} % 'dee' symbol for partial derivatives
|
||||
\providecommand{\dd}{\mathrm{d}} % 'dee' symbol for ordinary derivatives
|
||||
\providecommand{\x}{\times}
|
||||
\providecommand{\n}{\scalebox{0.6}[1.0]{\ensuremath{-}}}
|
||||
|
||||
|
||||
|
||||
% ============= Mathematical Macros =============
|
||||
\providecommand{\Sum}[3][n]{\ensuremath{\sum_{{#1}={#2}}^{#3}}} % Sum from [n]={1}to{2}. \Sum{1}{10}
|
||||
\providecommand{\infsum}[2][n]{\ensuremath{\sum_{{#1}={#2}}^\infty}} % Infinite sum from [n]={1} \infsum{1}
|
||||
\providecommand{\Int}[4][x]{\ensuremath{\int_{#3}^{#4}\!{#2}\,\mathrm{d}{#1}}} % Integrate {1} from {2} to {3} with respect to [x]
|
||||
\providecommand{\Lim}[3][\infty]{\ensuremath{\displaystyle \lim_{{#2}\to{#1}}\!\!{#3}}} % Take the limit from {1} to [infinity] of {3} \Lim{x}{f(x)}
|
||||
\providecommand{\Frac}[2]{\ensuremath{\,^{#1}\!/\!_{#2}}} % Slanted fraction with proper spacing. Usefule for in-line display of fractions.
|
||||
\providecommand{\eval}[3]{\ensuremath{\left[ #1 \right \vert_{#2}^{#3}}}
|
||||
\renewcommand{\L}{\left} % for left-hand right-sizing
|
||||
\providecommand{\R}{\right} % for right-hand right-sizing
|
||||
\providecommand{\D}{\diff} % for writing derivatives
|
||||
\providecommand{\PD}{\diffp} % for writing partial derivatives
|
||||
\providecommand{\full}{\displaystyle} % Forces display style in math mode
|
||||
\providecommand{\Deg}{\ensuremath{^\circ}} % for adding a degree symbol, even if not in math mode
|
||||
\providecommand{\abs}[1]{\left\vert #1 \right\vert} % Absolute Value
|
||||
\providecommand{\norm}[1]{\left \Vert #1 \right \Vert} % Norm (vector magnitude)
|
||||
\providecommand{\e}[1]{\ensuremath{\times 10^{#1}}} % Scientific Notation with times symbol
|
||||
\providecommand{\E}[1]{\ensuremath{10^{#1}}} % Scientific Notation
|
||||
\renewcommand{\u}[1]{\text{ #1}} % For inserting units in Roman text
|
||||
\providecommand{\mc}{\text{,}\hspace{1em}} % For inserting comma and space into math mode
|
||||
\providecommand{\mtxt}[2][]{#1\hspace{0.5em}\text{#2}\hspace{0.5em}} % For insterting text into math mode with space on either side. Option for preceding punctuation.
|
||||
|
||||
% ============= Probability and Statistics =============
|
||||
\providecommand{\prob}[1]{\ensuremath{P\!\left(#1\right)} }
|
||||
\providecommand{\cndprb}[2]{\ensuremath{P\!\left(#1 \left\vert #2 \right. \right)} }
|
||||
\providecommand{\cov}[1]{\ensuremath{\text{Cov}\!\left(#1\right)} }
|
||||
\providecommand{\ex}[1]{\ensuremath{E\!\left[#1\right]} }
|
||||
|
||||
% ============= Linear Algebra =============
|
||||
|
||||
% Column vectors
|
||||
\providecommand{\twovector}[3][r]{\left(\begin{array}{#1} #2 \\ #3\end{array}\right)}
|
||||
\providecommand{\threevector}[4][r]{\left(\begin{array}{#1} #2 \\ #3 \\ #4\end{array}\right)}
|
||||
\providecommand{\fourvector}[5][r]{\left(\begin{array}{#1} #2 \\ #3 \\ #4 \\ #5 \end{array}\right)}
|
||||
|
||||
% ============= Vector Calculus =============
|
||||
% ------------- Susan Lea's notation ---------------
|
||||
\providecommand{\vecs}[1]{\ensuremath{\vec{\bm{#1}}} } % bolded symbol, arrow
|
||||
\providecommand{\vect}[1]{\ensuremath{\vec{\textbf{#1}}} } % bolded text, arrow
|
||||
\providecommand{\unitvecs}[1]{\bm{\hat{#1}}}
|
||||
\providecommand{\unitvect}[1]{\hat{\textbf{#1}}}
|
||||
\providecommand{\Div}[1]{\vecs{\del} \cdot \vect{#1}}
|
||||
\providecommand{\Curl}[1]{\vecs{\del} \times \vect{#1}}
|
||||
\providecommand{\Grad}{\vecs{\del}}
|
||||
|
||||
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user