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Start on basic heuristic approach
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@@ -1,5 +1,6 @@
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require 'linguist/blob_helper'
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require 'linguist/generated'
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require 'linguist/heuristics'
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require 'linguist/language'
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require 'linguist/repository'
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require 'linguist/samples'
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43
lib/linguist/heuristics.rb
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43
lib/linguist/heuristics.rb
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@@ -0,0 +1,43 @@
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require 'linguist/tokenizer'
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module Linguist
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# A collection of simple heuristics that can be used to better analysis languages.
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class Heuristics
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# Public: Given an array of String language names, a
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# apply all heuristics against the given data and return an array
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# of matching languages, or nil.
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# data - Array of tokens or String data to analyze.
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# languages - Array of language name Strings to restrict to.
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# Returns an array of language name Strings, or []
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def self.find_by_heuristics(data, languages)
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if languages.all? { |l| ["pod", "perl"].include?(l) }
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disambiguate_pod(data, languages)
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elsif languages.all? { |l| ["objective-c", "c++"].include?(l) }
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disambiguate_h(data, languages)
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end
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end
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# Internal: Initialize a Heuristics class
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def initialize
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end
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# .pod extensions are ambigious between perl and pod.
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#
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# Returns an array of still-possible languages, or nil
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def self.disambiguate_pod(data, languages)
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matches = []
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matches << Language["Perl"] if data.includes?("my $")
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matches
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end
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# .h extensions are ambigious between C, C++, and Objective-C.
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# We want to look for Objective-C.
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def self.disambiguate_h(data, languages)
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matches = []
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matches << Language["Objective-C"] if data.includes?("NSData *") && data.includes?("@interface")
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matches
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end
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end
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end
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@@ -7,6 +7,7 @@ rescue LoadError
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end
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require 'linguist/classifier'
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require 'linguist/heuristics'
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require 'linguist/samples'
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module Linguist
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@@ -113,20 +114,32 @@ module Linguist
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name += ".script!"
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end
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# First try to find languages that match based on filename.
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possible_languages = find_by_filename(name)
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# If there is more than one possible language with that extension (or no
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# extension at all, in the case of extensionless scripts), we need to continue
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# our detection work
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if possible_languages.length > 1
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data = data.call() if data.respond_to?(:call)
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possible_language_names = possible_languages.map(&:name)
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# Don't bother with emptiness
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if data.nil? || data == ""
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nil
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# Check if there's a shebang line and use that as authoritative
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elsif (result = find_by_shebang(data)) && !result.empty?
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result.first
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elsif classified = Classifier.classify(Samples::DATA, data, possible_languages.map(&:name)).first
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# No shebang. Still more work to do. Try to find it with our heuristics.
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elsif (determined = Heuristics.find_by_heuristics(data, possible_language_names)) && !determined.empty?
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determined.first
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# Lastly, fall back to the probablistic classifier.
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elsif classified = Classifier.classify(Samples::DATA, data, possible_language_names ).first
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# Return the actual Language object based of the string language name (i.e., first element of `#classify`)
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Language[classified[0]]
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end
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else
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# Simplest and most common case, we can just return the one match based on extension
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possible_languages.first
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end
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end
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