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Merged with upstream. Updated M (aka MUMPS) detection to use the new bayesian / samples method.
This commit is contained in:
319
samples/M/mumtris.m
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319
samples/M/mumtris.m
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;
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; Mumtris
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; Copyright (C) 2012 Piotr Koper <piotr.koper@gmail.com>
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;
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; This program is free software: you can redistribute it and/or modify
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; it under the terms of the GNU Affero General Public License as
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; published by the Free Software Foundation, either version 3 of the
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; License, or (at your option) any later version.
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;
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; This program is distributed in the hope that it will be useful,
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; but WITHOUT ANY WARRANTY; without even the implied warranty of
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; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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; GNU Affero General Public License for more details.
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;
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; You should have received a copy of the GNU Affero General Public License
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; along with this program. If not, see <http://www.gnu.org/licenses/>.
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;
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; Mumtris
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; This is a tetris game in MUMPS, for GT.M, have fun.
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;
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; Resize your terminal (e.g. maximize your PuTTY window), restart GT.M so that
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; it can report true size of your terminal, and d ^mumtris.
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;
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; Try setting ansi=0 for GT.M compatible cursor positioning.
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;
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; NOTICE: Mumtris uses "active waiting" for making delays lower that 1s.
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; That means that one of your CPU will be used at 99%. It's not a bug,
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; the Mumtris and GT.M will be fully responsive. Take care when
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; running on production system ;-)
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;
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mumtris
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n ansi,e,n,w,h,gr,fl,hl,sc,lv,lc,sb,st,ml,dh,dw,mx,my,mt,r,y,x,t10m,c,ne,i,q
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s ansi=1 ; use (faster) ANSI CSI instead of USE $P:X=x positioning
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s w=10 ; matrix width
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s h=22 ; matrix height (see below)
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s gr=1 ; grid
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s fl=1 ; fill
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s hl=1 ; help
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s sc=0 ; score
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s lv=1 ; level
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s lc=0 ; lines cleared at current level
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s sb=70 ; step base
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s st=$$step ; current step
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s ml=3 ; move/rotate hold limit (without fall)
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d dev ; defines dw, dh (device width, device height)
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s h=dh-2 ; comment out to disable auto height
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s mx=dw/2-(3*w/2) ; matrix left coordinate
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s my=dh/2-(h/2)-1 ; matrix top coordinate
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s mt="3 5_9 8 2_9 .2_02 /5 \2 2_ 2_2 6_/2 |8_|2_| 6_0 /2 \ /2 \|2 |2 \/5 \3 2_\_2 2_ \2 |/2 3_/0/4 Y4 \2 |2 /2 Y Y2 \2 |2 |2 | \/2 |\3_ \0\4_|2_2 /4_/|2_|_|2 /2_|2 |2_|2 |2_/4_2 >08 \/9 3 \/9 9 2 \/0" ; Mumtris
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u $p:noecho
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u $p:escape
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d cls
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d intro
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d elements
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s ne=$r(e)+1 ; new element
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d change,new(),preview
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d score(),help,redraw
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s (i,q)=0
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f q:q d
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. d pos(0,0)
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. s c=$$key
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. i c=1 d exit s q=1 q
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. s i=$s('c:0,1:i+1)
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. s:i'<ml (i,c)=0
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. i c'=3,$$fall d lock,clear,change,preview i $$new d over,exit s q=1 q ; short-circuit and in first if
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. d redraw
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q
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key() ; 0 - timeout, 1 - exit, 2 - harddrop, 3 - other char
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n q,c,d,ex,hd
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s (q,d,ex,hd)=0
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n i
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n l s l=1
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f q:q d
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. r *c:0
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. i c<0&'d d
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.. f i=1:1:st*t10m r *c:0 q:c>-1 i $h
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. i c<0 s q=1 q
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. s d=2
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. i c=27 d q:q
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.. i $l($zb)=1 s (q,ex)=1 q
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.. s c=$a($e($zb,3))
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.. d:c=65 rotate
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.. d:c=66 fall(1)
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.. d:c=67 right
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.. d:c=68 left
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. i c=70!(c=102) s fl=fl+1#3 d preview
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. s:c=71!(c=103) gr='gr
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. i c=72!(c=104) s hl='hl d help
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. d:c=73!(c=105) rotate
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. d:c=74!(c=106) left
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. d:c=75!(c=107) fall(1)
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. d:c=76!(c=108) right
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. s:c=81!(c=113) (q,ex)=1
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. i c=32 d drop s hd=1
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q $s(ex:1,hd:2,d:3,1:0)
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redraw
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d matrix
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d stack
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d draw(n,r,y,x)
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q
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ticks
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n x,h,b,e,q
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s h=$h,(b,e,q)=0 f i=1:1:1000000000 r *x:0 i h'=$h s h=$h d q:q
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. i 'b s b=i
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. e s e=i,q=1
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s t10m=(e-b)\100
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q
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change
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s n=ne
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s ne=$r(e)+1
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s x=0,y=0,r=1
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q
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new()
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s r=1,x=w/2-2,y=1-e(n,r)
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q:$q $$collision(r,y,x) q
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drop
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n i
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s i=0 f q:$$fall s i=i+2
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d score(i)
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q
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rotate
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n k
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s k=r#e(n)+1
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q:$$collision(k,y,x)
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s r=k
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q
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fall(k)
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n c
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i $$collision(r,y+1,x) q:$q 1 q
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s y=y+1
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d:$g(k) score(1)
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q:$q 0 q
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right q:$$collision(r,y,x+1) s x=x+1 q
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left q:$$collision(r,y,x-1) s x=x-1 q
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collision(r,y,x)
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n i,j,q
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s q=0
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f i=1:1:4 q:q f j=1:1:4 q:q s:$g(e(n,r,j,i))&($g(n(y+j,x+i))!(y+j>h!(x+i>w!(x+i<1)))) q=1
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q q
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lock
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n i,j
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f i=1:1:4 q:q f j=1:1:4 q:q s:$g(e(n,r,j,i)) n(y+j,x+i)=1
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q
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clear
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n c,i,j,q
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s c=0
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f j=h:-1:1 d
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. s q=0
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. f i=1:1:w i '$g(n(j,i)) s q=1 q
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. q:q
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. f i=j:-1:1 k n(i) m n(i)=n(i-1)
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. s j=j+1,c=c+1
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. d redraw
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i c d
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. d score($s(c=4:800,1:i*200-100*lv))
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. s lc=lc+c
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. i lv*10'>lc d score(,1) s lc=0
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q
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exit
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n s
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s s=mt_"09 Piotr Koper <piotr.koper@gmail.com>09 8 h2tps:2/github.com/pkoper"
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d cls d write(.s,dh/2-3,dw/2-24) h 1 r *s:0 r *s:4
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d cls u $p:echo
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q
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intro
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n s
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s s=mt_"9 9 8 Mumtris for GT.M0"
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d cls h 1 d write(.s,dh/2-3,dw/2-24) h 1
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d ticks
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d cls
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r s:0
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q
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cls
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d pos(0,0,1)
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q
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pos(y,x,c)
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i ansi d
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. ; workaround for ANSI driver: NL in some safe place (1,1)
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. w $c(27)_"[1;1f",!,$c(27)_"["_(y\1+1)_";"_(x\1+1)_"f"
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. w:$g(c) $c(27)_"[2J"
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e d
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. u $p:(x=x:y=y)
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. u:$g(c) $p:clearscreen
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q
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over
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n s
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s s="2 8_9 9 6 8_0 /2 5_/5_4 5_3 4_3 \5_2 \3_2 2_ 9_2_0/3 \2 3_\2_2 \2 /5 \_/ 2_ \3 /3 |3 \2 \/ 2/ 2_ \_2 2_ \0\4 \_\2 \/ 2_ \|2 Y Y2 \2 3_/2 /4 |4 \3 /\2 3_/|2 | \/0 \6_2 (4_2 /2_|_|2 /\3_2 > \7_2 /\_/2 \3_2 >2_|08 \/5 \/6 \/5 \/9 \/9 \/0"
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d cls,write(.s,dh/2-3,dw/2-32) h 1 r *s:0 r *s:2
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q
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write(s,y,x)
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n i,j,l,c,d
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d pos(y,x)
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s l=$l(s) f i=1:1:l d
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. s c=$e(s,i)
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. i c?1N d
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.. i 'c s y=y+1 d pos(y,x) q
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.. s d=$e(s,i+1) f j=1:1:c w d
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.. s i=i+1
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. e w c
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d pos(0,0)
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q
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help
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n i,x,l,j
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s i=9 f x="MOVE: LEFT, RIGHT","TURN: UP","DROP: SPACE","","FILL: F","GRID: G","HELP: H","","QUIT: ESC, Q" d pos(dh/2-(h/2)+i,dw/2+(3*w/2+3)) d s i=i+1
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. i hl w x
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. e s l=$l(x) f j=1:1:l w " "
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q
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fill() q $s(fl=1:"[#]",fl=2:"[+]",1:"[ ]")
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draw(n,r,y,x,o)
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n i,j
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s x=3*x+mx+1,y=y+my
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f i=1:1:4 i y+i>my f j=1:1:4 d pos(y+i-1,3*(j-1)+x) w $s($g(e(n,r,i,j)):$$fill,$g(o):" ",1:"")
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q
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step() q 0.85**lv*sb+(0.1*lv)
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score(s,l)
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s:$g(s) sc=sc+s
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i $g(l) s lv=lv+l,st=$$step
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d pos(dh/2-(h/2)+2,dw/2+(3*w/2+3)) w "SCORE: ",sc
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d pos(dh/2-(h/2)+3,dw/2+(3*w/2+3)) w "LEVEL: ",lv
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q
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preview
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d draw(ne,1,4-e(ne,1),-5,1)
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q
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stack
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n i,j,x,y
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s x=mx+1,y=my
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f i=1:1:h f j=1:1:w i $g(n(i,j)) d pos(y+i-1,3*(j-1)+x) w $$fill
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q
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matrix
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n i,j
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f i=0:1:h-1 d
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. d pos(my+i,mx) w "|" f j=1:1:w w $s(gr:" . ",1:" ")
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. w "|"
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d pos(my+h,mx) w "|" f j=1:1:w*3 w "~"
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w "|",!
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q
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dev
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n x,i
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zsh "d":x
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s i="" f s i=$o(x("D",i)) q:i="" d:(x("D",i)[$p)
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. s dw=$p($p(x("D",i),"WIDTH=",2)," ",1),dh=$p($p(x("D",i),"LENG=",2)," ",1)
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q
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elements
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; e - elements
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; e(elemId) - rotateVersions
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; e(elemId,rotateVersion) - bottom coordinate
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; e(elemId,rotateVersion,y,x) - point
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;
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s e=7
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; ____
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s e(1)=2,e(1,1)=2
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s (e(1,1,2,1),e(1,1,2,2),e(1,1,2,3),e(1,1,2,4))=1
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s (e(1,2,1,2),e(1,2,2,2),e(1,2,3,2),e(1,2,4,2))=1
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; |__
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s e(2)=4,e(2,1)=2
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s (e(2,1,1,1),e(2,1,2,1),e(2,1,2,2),e(2,1,2,3))=1
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s (e(2,2,1,2),e(2,2,1,3),e(2,2,2,2),e(2,2,3,2))=1
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s (e(2,3,2,1),e(2,3,2,2),e(2,3,2,3),e(2,3,3,3))=1
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s (e(2,4,1,2),e(2,4,2,2),e(2,4,3,1),e(2,4,3,2))=1
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; __|
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s e(3)=4,e(3,1)=2
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s (e(3,1,1,3),e(3,1,2,1),e(3,1,2,2),e(3,1,2,3))=1
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s (e(3,2,1,2),e(3,2,2,2),e(3,2,3,2),e(3,2,3,3))=1
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s (e(3,3,2,1),e(3,3,2,2),e(3,3,2,3),e(3,3,3,1))=1
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s (e(3,4,1,1),e(3,4,1,2),e(3,4,2,2),e(3,4,3,2))=1
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; ||
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s e(4)=1,e(4,1)=2
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s (e(4,1,1,1),e(4,1,1,2),e(4,1,2,1),e(4,1,2,2))=1
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; _-
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s e(5)=2,e(5,1)=3
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s (e(5,1,2,2),e(5,1,2,3),e(5,1,3,1),e(5,1,3,2))=1
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s (e(5,2,1,2),e(5,2,2,2),e(5,2,2,3),e(5,2,3,3))=1
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; _|_
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s e(6)=4,e(6,1)=2
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s (e(6,1,1,2),e(6,1,2,1),e(6,1,2,2),e(6,1,2,3))=1
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s (e(6,2,1,2),e(6,2,2,2),e(6,2,2,3),e(6,2,3,2))=1
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s (e(6,3,2,1),e(6,3,2,2),e(6,3,2,3),e(6,3,3,2))=1
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s (e(6,4,1,2),e(6,4,2,1),e(6,4,2,2),e(6,4,3,2))=1
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; -_
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s e(7)=2,e(7,1)=3
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s (e(7,1,2,1),e(7,1,2,2),e(7,1,3,2),e(7,1,3,3))=1
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s (e(7,2,1,2),e(7,2,2,1),e(7,2,2,2),e(7,2,3,1))=1
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q
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