mirror of
https://github.com/KevinMidboe/linguist.git
synced 2025-12-29 13:21:01 +00:00
Merge pull request #2882 from github/2512-local
Pawn TextMate-compatible grammar (take 2)
This commit is contained in:
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -650,6 +650,9 @@
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[submodule "vendor/grammars/language-ncl"]
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[submodule "vendor/grammars/language-ncl"]
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path = vendor/grammars/language-ncl
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path = vendor/grammars/language-ncl
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url = https://github.com/rpavlick/language-ncl.git
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url = https://github.com/rpavlick/language-ncl.git
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[submodule "vendor/grammars/pawn-sublime-language"]
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path = vendor/grammars/pawn-sublime-language
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url = https://github.com/Southclaw/pawn-sublime-language.git
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[submodule "vendor/grammars/atom-language-purescript"]
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[submodule "vendor/grammars/atom-language-purescript"]
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path = vendor/grammars/atom-language-purescript
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path = vendor/grammars/atom-language-purescript
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url = https://github.com/purescript-contrib/atom-language-purescript
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url = https://github.com/purescript-contrib/atom-language-purescript
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@@ -444,6 +444,8 @@ vendor/grammars/oz-tmbundle/Syntaxes/Oz.tmLanguage:
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- source.oz
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- source.oz
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vendor/grammars/pascal.tmbundle:
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vendor/grammars/pascal.tmbundle:
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- source.pascal
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- source.pascal
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vendor/grammars/pawn-sublime-language/:
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- source.pawn
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vendor/grammars/perl.tmbundle/:
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vendor/grammars/perl.tmbundle/:
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- source.perl
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- source.perl
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- source.perl.6
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- source.perl.6
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@@ -2547,8 +2547,9 @@ PAWN:
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color: "#dbb284"
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color: "#dbb284"
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extensions:
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extensions:
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- .pwn
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- .pwn
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tm_scope: source.c++
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- .inc
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ace_mode: c_cpp
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tm_scope: source.pawn
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ace_mode: text
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PHP:
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PHP:
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type: programming
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type: programming
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8399
samples/PAWN/fixes.inc
Normal file
8399
samples/PAWN/fixes.inc
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,520 +0,0 @@
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//----------------------------------------------------------
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//
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// GRAND LARCENY 1.0
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// A freeroam gamemode for SA-MP 0.3
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//
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//----------------------------------------------------------
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#include <a_samp>
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#include <core>
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#include <float>
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#include "../include/gl_common.inc"
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#include "../include/gl_spawns.inc"
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#pragma tabsize 0
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//----------------------------------------------------------
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|
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#define COLOR_WHITE 0xFFFFFFFF
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#define COLOR_NORMAL_PLAYER 0xFFBB7777
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#define CITY_LOS_SANTOS 0
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#define CITY_SAN_FIERRO 1
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#define CITY_LAS_VENTURAS 2
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new total_vehicles_from_files=0;
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// Class selection globals
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new gPlayerCitySelection[MAX_PLAYERS];
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new gPlayerHasCitySelected[MAX_PLAYERS];
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new gPlayerLastCitySelectionTick[MAX_PLAYERS];
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new Text:txtClassSelHelper;
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new Text:txtLosSantos;
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new Text:txtSanFierro;
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new Text:txtLasVenturas;
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new thisanimid=0;
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new lastanimid=0;
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//----------------------------------------------------------
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main()
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{
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print("\n---------------------------------------");
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print("Running Grand Larceny - by the SA-MP team\n");
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print("---------------------------------------\n");
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}
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|
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//----------------------------------------------------------
|
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public OnPlayerConnect(playerid)
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{
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GameTextForPlayer(playerid,"~w~Grand Larceny",3000,4);
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SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}G{FFFFFF}rand {88AA88}L{FFFFFF}arceny");
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// class selection init vars
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gPlayerCitySelection[playerid] = -1;
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gPlayerHasCitySelected[playerid] = 0;
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gPlayerLastCitySelectionTick[playerid] = GetTickCount();
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//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
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//Kick(playerid);
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/*
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Removes vending machines
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RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0);
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RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0);
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RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0);
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RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0);
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RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0);
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*/
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/*
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new ClientVersion[32];
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GetPlayerVersion(playerid, ClientVersion, 32);
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printf("Player %d reports client version: %s", playerid, ClientVersion);*/
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return 1;
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}
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|
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//----------------------------------------------------------
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public OnPlayerSpawn(playerid)
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{
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if(IsPlayerNPC(playerid)) return 1;
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new randSpawn = 0;
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SetPlayerInterior(playerid,0);
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TogglePlayerClock(playerid,0);
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ResetPlayerMoney(playerid);
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GivePlayerMoney(playerid, 30000);
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if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) {
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randSpawn = random(sizeof(gRandomSpawns_LosSantos));
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SetPlayerPos(playerid,
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gRandomSpawns_LosSantos[randSpawn][0],
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gRandomSpawns_LosSantos[randSpawn][1],
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gRandomSpawns_LosSantos[randSpawn][2]);
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SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]);
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}
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else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) {
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randSpawn = random(sizeof(gRandomSpawns_SanFierro));
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SetPlayerPos(playerid,
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gRandomSpawns_SanFierro[randSpawn][0],
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gRandomSpawns_SanFierro[randSpawn][1],
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gRandomSpawns_SanFierro[randSpawn][2]);
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SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]);
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}
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else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) {
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randSpawn = random(sizeof(gRandomSpawns_LasVenturas));
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SetPlayerPos(playerid,
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gRandomSpawns_LasVenturas[randSpawn][0],
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gRandomSpawns_LasVenturas[randSpawn][1],
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gRandomSpawns_LasVenturas[randSpawn][2]);
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SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]);
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}
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//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
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SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);
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GivePlayerWeapon(playerid,WEAPON_COLT45,100);
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//GivePlayerWeapon(playerid,WEAPON_MP5,100);
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TogglePlayerClock(playerid, 0);
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return 1;
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}
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//----------------------------------------------------------
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public OnPlayerDeath(playerid, killerid, reason)
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{
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new playercash;
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// if they ever return to class selection make them city
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// select again first
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gPlayerHasCitySelected[playerid] = 0;
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if(killerid == INVALID_PLAYER_ID) {
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ResetPlayerMoney(playerid);
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} else {
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playercash = GetPlayerMoney(playerid);
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if(playercash > 0) {
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GivePlayerMoney(killerid, playercash);
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ResetPlayerMoney(playerid);
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}
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}
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return 1;
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}
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|
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//----------------------------------------------------------
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ClassSel_SetupCharSelection(playerid)
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{
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if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
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SetPlayerInterior(playerid,11);
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SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
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SetPlayerFacingAngle(playerid,0.0);
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SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
|
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SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
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}
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else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
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SetPlayerInterior(playerid,3);
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SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516);
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SetPlayerFacingAngle(playerid,181.0);
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SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516);
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SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516);
|
|
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}
|
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else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
|
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SetPlayerInterior(playerid,3);
|
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SetPlayerPos(playerid,349.0453,193.2271,1014.1797);
|
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SetPlayerFacingAngle(playerid,286.25);
|
|
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SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875);
|
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SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797);
|
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}
|
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||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
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// Used to init textdraws of city names
|
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|
|
||||||
ClassSel_InitCityNameText(Text:txtInit)
|
|
||||||
{
|
|
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TextDrawUseBox(txtInit, 0);
|
|
||||||
TextDrawLetterSize(txtInit,1.25,3.0);
|
|
||||||
TextDrawFont(txtInit, 0);
|
|
||||||
TextDrawSetShadow(txtInit,0);
|
|
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TextDrawSetOutline(txtInit,1);
|
|
||||||
TextDrawColor(txtInit,0xEEEEEEFF);
|
|
||||||
TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
ClassSel_InitTextDraws()
|
|
||||||
{
|
|
||||||
// Init our observer helper text display
|
|
||||||
txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos");
|
|
||||||
ClassSel_InitCityNameText(txtLosSantos);
|
|
||||||
txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro");
|
|
||||||
ClassSel_InitCityNameText(txtSanFierro);
|
|
||||||
txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas");
|
|
||||||
ClassSel_InitCityNameText(txtLasVenturas);
|
|
||||||
|
|
||||||
// Init our observer helper text display
|
|
||||||
txtClassSelHelper = TextDrawCreate(10.0, 415.0,
|
|
||||||
" Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select.");
|
|
||||||
TextDrawUseBox(txtClassSelHelper, 1);
|
|
||||||
TextDrawBoxColor(txtClassSelHelper,0x222222BB);
|
|
||||||
TextDrawLetterSize(txtClassSelHelper,0.3,1.0);
|
|
||||||
TextDrawTextSize(txtClassSelHelper,400.0,40.0);
|
|
||||||
TextDrawFont(txtClassSelHelper, 2);
|
|
||||||
TextDrawSetShadow(txtClassSelHelper,0);
|
|
||||||
TextDrawSetOutline(txtClassSelHelper,1);
|
|
||||||
TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
|
|
||||||
TextDrawColor(txtClassSelHelper,0xFFFFFFFF);
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
ClassSel_SetupSelectedCity(playerid)
|
|
||||||
{
|
|
||||||
if(gPlayerCitySelection[playerid] == -1) {
|
|
||||||
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
|
|
||||||
SetPlayerInterior(playerid,0);
|
|
||||||
SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0);
|
|
||||||
SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167);
|
|
||||||
|
|
||||||
TextDrawShowForPlayer(playerid,txtLosSantos);
|
|
||||||
TextDrawHideForPlayer(playerid,txtSanFierro);
|
|
||||||
TextDrawHideForPlayer(playerid,txtLasVenturas);
|
|
||||||
}
|
|
||||||
else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
|
|
||||||
SetPlayerInterior(playerid,0);
|
|
||||||
SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823);
|
|
||||||
SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589);
|
|
||||||
|
|
||||||
TextDrawHideForPlayer(playerid,txtLosSantos);
|
|
||||||
TextDrawShowForPlayer(playerid,txtSanFierro);
|
|
||||||
TextDrawHideForPlayer(playerid,txtLasVenturas);
|
|
||||||
}
|
|
||||||
else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
|
|
||||||
SetPlayerInterior(playerid,0);
|
|
||||||
SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390);
|
|
||||||
SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275);
|
|
||||||
|
|
||||||
TextDrawHideForPlayer(playerid,txtLosSantos);
|
|
||||||
TextDrawHideForPlayer(playerid,txtSanFierro);
|
|
||||||
TextDrawShowForPlayer(playerid,txtLasVenturas);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
ClassSel_SwitchToNextCity(playerid)
|
|
||||||
{
|
|
||||||
gPlayerCitySelection[playerid]++;
|
|
||||||
if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) {
|
|
||||||
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
|
|
||||||
}
|
|
||||||
PlayerPlaySound(playerid,1052,0.0,0.0,0.0);
|
|
||||||
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
|
|
||||||
ClassSel_SetupSelectedCity(playerid);
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
ClassSel_SwitchToPreviousCity(playerid)
|
|
||||||
{
|
|
||||||
gPlayerCitySelection[playerid]--;
|
|
||||||
if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) {
|
|
||||||
gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS;
|
|
||||||
}
|
|
||||||
PlayerPlaySound(playerid,1053,0.0,0.0,0.0);
|
|
||||||
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
|
|
||||||
ClassSel_SetupSelectedCity(playerid);
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
ClassSel_HandleCitySelection(playerid)
|
|
||||||
{
|
|
||||||
new Keys,ud,lr;
|
|
||||||
GetPlayerKeys(playerid,Keys,ud,lr);
|
|
||||||
|
|
||||||
if(gPlayerCitySelection[playerid] == -1) {
|
|
||||||
ClassSel_SwitchToNextCity(playerid);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// only allow new selection every ~500 ms
|
|
||||||
if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return;
|
|
||||||
|
|
||||||
if(Keys & KEY_FIRE) {
|
|
||||||
gPlayerHasCitySelected[playerid] = 1;
|
|
||||||
TextDrawHideForPlayer(playerid,txtClassSelHelper);
|
|
||||||
TextDrawHideForPlayer(playerid,txtLosSantos);
|
|
||||||
TextDrawHideForPlayer(playerid,txtSanFierro);
|
|
||||||
TextDrawHideForPlayer(playerid,txtLasVenturas);
|
|
||||||
TogglePlayerSpectating(playerid,0);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(lr > 0) {
|
|
||||||
ClassSel_SwitchToNextCity(playerid);
|
|
||||||
}
|
|
||||||
else if(lr < 0) {
|
|
||||||
ClassSel_SwitchToPreviousCity(playerid);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
public OnPlayerRequestClass(playerid, classid)
|
|
||||||
{
|
|
||||||
if(IsPlayerNPC(playerid)) return 1;
|
|
||||||
|
|
||||||
if(gPlayerHasCitySelected[playerid]) {
|
|
||||||
ClassSel_SetupCharSelection(playerid);
|
|
||||||
return 1;
|
|
||||||
} else {
|
|
||||||
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) {
|
|
||||||
TogglePlayerSpectating(playerid,1);
|
|
||||||
TextDrawShowForPlayer(playerid, txtClassSelHelper);
|
|
||||||
gPlayerCitySelection[playerid] = -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
public OnGameModeInit()
|
|
||||||
{
|
|
||||||
SetGameModeText("Grand Larceny");
|
|
||||||
ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
|
|
||||||
ShowNameTags(1);
|
|
||||||
SetNameTagDrawDistance(40.0);
|
|
||||||
EnableStuntBonusForAll(0);
|
|
||||||
DisableInteriorEnterExits();
|
|
||||||
SetWeather(2);
|
|
||||||
SetWorldTime(11);
|
|
||||||
|
|
||||||
//UsePlayerPedAnims();
|
|
||||||
//ManualVehicleEngineAndLights();
|
|
||||||
//LimitGlobalChatRadius(300.0);
|
|
||||||
|
|
||||||
ClassSel_InitTextDraws();
|
|
||||||
|
|
||||||
// Player Class
|
|
||||||
AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
//AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
|
|
||||||
AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
|
|
||||||
|
|
||||||
// SPECIAL
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");
|
|
||||||
|
|
||||||
// LAS VENTURAS
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");
|
|
||||||
|
|
||||||
// SAN FIERRO
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");
|
|
||||||
|
|
||||||
// LOS SANTOS
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");
|
|
||||||
|
|
||||||
// OTHER AREAS
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
|
|
||||||
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");
|
|
||||||
|
|
||||||
printf("Total vehicles from files: %d",total_vehicles_from_files);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
|
|
||||||
public OnPlayerUpdate(playerid)
|
|
||||||
{
|
|
||||||
if(!IsPlayerConnected(playerid)) return 0;
|
|
||||||
if(IsPlayerNPC(playerid)) return 1;
|
|
||||||
|
|
||||||
// changing cities by inputs
|
|
||||||
if( !gPlayerHasCitySelected[playerid] &&
|
|
||||||
GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) {
|
|
||||||
ClassSel_HandleCitySelection(playerid);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// No weapons in interiors
|
|
||||||
if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) {
|
|
||||||
SetPlayerArmedWeapon(playerid,0); // fists
|
|
||||||
return 0; // no syncing until they change their weapon
|
|
||||||
}
|
|
||||||
|
|
||||||
// Don't allow minigun
|
|
||||||
if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) {
|
|
||||||
Kick(playerid);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* No jetpacks allowed
|
|
||||||
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
|
|
||||||
Kick(playerid);
|
|
||||||
return 0;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/* For testing animations
|
|
||||||
new msg[128+1];
|
|
||||||
new animlib[32+1];
|
|
||||||
new animname[32+1];
|
|
||||||
|
|
||||||
thisanimid = GetPlayerAnimationIndex(playerid);
|
|
||||||
if(lastanimid != thisanimid)
|
|
||||||
{
|
|
||||||
GetAnimationName(thisanimid,animlib,32,animname,32);
|
|
||||||
format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname);
|
|
||||||
lastanimid = thisanimid;
|
|
||||||
SendClientMessage(playerid, 0xFFFFFFFF, msg);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//----------------------------------------------------------
|
|
||||||
36
samples/PAWN/timertest.pwn
Normal file
36
samples/PAWN/timertest.pwn
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
#include <a_samp>
|
||||||
|
|
||||||
|
forward OneSecTimer();
|
||||||
|
|
||||||
|
new lasttick = 0;
|
||||||
|
|
||||||
|
main()
|
||||||
|
{
|
||||||
|
print("\n----------------------------------");
|
||||||
|
print(" This is a blank GameModeScript");
|
||||||
|
print("----------------------------------\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnGameModeInit()
|
||||||
|
{
|
||||||
|
// Set timer of 1 second.
|
||||||
|
SetTimer("OneSecTimer", 1000, 1);
|
||||||
|
print("GameModeInit()");
|
||||||
|
SetGameModeText("Timer Test");
|
||||||
|
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public OneSecTimer() {
|
||||||
|
|
||||||
|
if(lasttick == 0) {
|
||||||
|
lasttick = GetTickCount();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
new sText[256];
|
||||||
|
format(sText,sizeof(sText),"GetTickCountOffset = %d",GetTickCount() - lasttick);
|
||||||
|
print(sText);
|
||||||
|
SendClientMessageToAll(0xFF0000, sText);
|
||||||
|
lasttick = GetTickCount();
|
||||||
|
}
|
||||||
|
|
||||||
1
vendor/grammars/pawn-sublime-language
vendored
Submodule
1
vendor/grammars/pawn-sublime-language
vendored
Submodule
Submodule vendor/grammars/pawn-sublime-language added at cd22881d25
Reference in New Issue
Block a user