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Guess .h language
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8
test/fixtures/blob/Foo.h
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test/fixtures/blob/Foo.h
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#import <Foundation/Foundation.h>
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@interface Foo : NSObject {
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}
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@end
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test/fixtures/blob/Foo.m
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test/fixtures/blob/Foo.m
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#import "Foo.h"
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@implementation Foo
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@end
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test/fixtures/blob/FooAppDelegate.h
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test/fixtures/blob/FooAppDelegate.h
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#import <Cocoa/Cocoa.h>
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@interface FooAppDelegate : NSObject <NSApplicationDelegate> {
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@private
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NSWindow *window;
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}
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@property (assign) IBOutlet NSWindow *window;
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@end
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test/fixtures/blob/FooAppDelegate.m
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test/fixtures/blob/FooAppDelegate.m
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#import "FooAppDelegate.h"
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@implementation FooAppDelegate
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@synthesize window;
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- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
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{
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// Insert code here to initialize your application
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}
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@end
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test/fixtures/blob/bar.h
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test/fixtures/blob/bar.h
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class Bar
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{
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protected:
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char *name;
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public:
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void hello();
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}
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test/fixtures/blob/bar.hpp
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test/fixtures/blob/bar.hpp
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class Bar
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{
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protected:
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char *name;
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public:
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void hello();
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}
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6
test/fixtures/blob/hello.c
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test/fixtures/blob/hello.c
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#include <stdio.h>
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void main()
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{
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printf("Hello World\n");
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}
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test/fixtures/blob/hello.cpp
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test/fixtures/blob/hello.cpp
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#include <iostream>
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using namespace std;
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int main()
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{
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cout << "Hello World" << endl;
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}
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6
test/fixtures/blob/hello.h
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test/fixtures/blob/hello.h
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#ifndef HELLO_H
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#define HELLO_H
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void hello();
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#endif
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test/fixtures/blob/hello.m
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test/fixtures/blob/hello.m
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#import <Cocoa/Cocoa.h>
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int main(int argc, char *argv[])
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{
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NSLog(@"Hello, World!\n");
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return 0;
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}
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