Merge branch 'master' into 1304-local

Conflicts:
	grammars.yml
This commit is contained in:
Arfon Smith
2014-12-30 22:15:55 -06:00
292 changed files with 5243 additions and 1418 deletions

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: x\n"
"POT-Creation-Date: 2009-02-15 09:22+0100\n"
"PO-Revision-Date: 2009-02-15 09:22+0100\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
#: tools/files/simple_translation.rb:1
msgid "a translation"
msgstr ""

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include gstreamer1.0-libav.inc
LIC_FILES_CHKSUM = "file://COPYING;md5=b234ee4d69f5fce4486a80fdaf4a4263 \
file://COPYING.LIB;md5=6762ed442b3822387a51c92d928ead0d \
file://ext/libav/gstav.h;beginline=1;endline=18;md5=a752c35267d8276fd9ca3db6994fca9c \
file://gst-libs/ext/libav/LICENSE;md5=23a54f59b82572c203a559346e89ed57 \
file://gst-libs/ext/libav/COPYING.GPLv2;md5=b234ee4d69f5fce4486a80fdaf4a4263 \
file://gst-libs/ext/libav/COPYING.GPLv3;md5=d32239bcb673463ab874e80d47fae504 \
file://gst-libs/ext/libav/COPYING.LGPLv2.1;md5=bd7a443320af8c812e4c18d1b79df004 \
file://gst-libs/ext/libav/COPYING.LGPLv3;md5=e6a600fd5e1d9cbde2d983680233ad02"
SRC_URI = " \
http://gstreamer.freedesktop.org/src/gst-libav/gst-libav-${PV}.tar.xz \
file://0001-Disable-yasm-for-libav-when-disable-yasm.patch \
"
SRC_URI[md5sum] = "86540dee14d31daf976eb2713f2294f3"
SRC_URI[sha256sum] = "585eb7971006100ad771a852e07bd2f3e23bcc6eb0b1253a40b5a0e40e4e7418"
LIBAV_EXTRA_CONFIGURE_COMMON_ARG = "--target-os=linux \
--cc='${CC}' --as='${CC}' --ld='${CC}' --nm='${NM}' --ar='${AR}' \
--ranlib='${RANLIB}' \
${GSTREAMER_1_0_DEBUG}"
S = "${WORKDIR}/gst-libav-${PV}"

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require qt5-git.inc
require ${PN}.inc
do_install_append() {
# for modules which are still using syncqt and call qtPrepareTool(QMAKE_SYNCQT, syncqt)
# e.g. qt3d, qtwayland
ln -sf syncqt.pl ${D}${OE_QMAKE_PATH_QT_BINS}/syncqt
}
QT_MODULE_BRANCH = "release"
# v5.2.1 + 168 commits
SRCREV = "08cbbde61778276ccdda73d89fd64d02c623779f"

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using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("Simple")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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using System;
namespace MongoDB.Serialization.Descriptors
{
internal class BsonPropertyValue
{
public bool IsDictionary { get; private set; }
public Type Type { get; private set; }
public object Value { get; private set; }
public BsonPropertyValue(Type type, object value, bool isDictionary)
{
Type = type;
Value = value;
IsDictionary = isDictionary;
}
}
}

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using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Linq.Expressions;
namespace MongoDB.Linq.Expressions
{
internal class MongoExpressionVisitor : ExpressionVisitor
{
protected override Expression Visit(Expression exp)
{
if (exp == null)
return null;
switch ((MongoExpressionType)exp.NodeType)
{
case MongoExpressionType.Collection:
return VisitCollection((CollectionExpression)exp);
case MongoExpressionType.Field:
return VisitField((FieldExpression)exp);
case MongoExpressionType.Projection:
return VisitProjection((ProjectionExpression)exp);
case MongoExpressionType.Select:
return VisitSelect((SelectExpression)exp);
case MongoExpressionType.Aggregate:
return VisitAggregate((AggregateExpression)exp);
case MongoExpressionType.AggregateSubquery:
return VisitAggregateSubquery((AggregateSubqueryExpression)exp);
case MongoExpressionType.Scalar:
return VisitScalar((ScalarExpression)exp);
default:
return base.Visit(exp);
}
}
protected virtual Expression VisitAggregate(AggregateExpression aggregate)
{
var exp = Visit(aggregate.Argument);
if (exp != aggregate.Argument)
return new AggregateExpression(aggregate.Type, aggregate.AggregateType, exp, aggregate.Distinct);
return aggregate;
}
protected virtual Expression VisitAggregateSubquery(AggregateSubqueryExpression aggregateSubquery)
{
Expression e = Visit(aggregateSubquery.AggregateAsSubquery);
ScalarExpression subquery = (ScalarExpression)e;
if (subquery != aggregateSubquery.AggregateAsSubquery)
return new AggregateSubqueryExpression(aggregateSubquery.GroupByAlias, aggregateSubquery.AggregateInGroupSelect, subquery);
return aggregateSubquery;
}
protected virtual Expression VisitCollection(CollectionExpression collection)
{
return collection;
}
protected virtual Expression VisitField(FieldExpression field)
{
var e = Visit(field.Expression);
if (field.Expression != e)
field = new FieldExpression(e, field.Alias, field.Name);
return field;
}
protected virtual Expression VisitProjection(ProjectionExpression projection)
{
var source = (SelectExpression)Visit(projection.Source);
var projector = Visit(projection.Projector);
if (source != projection.Source || projector != projection.Projector)
return new ProjectionExpression(source, projector, projection.Aggregator);
return projection;
}
protected ReadOnlyCollection<OrderExpression> VisitOrderBy(ReadOnlyCollection<OrderExpression> orderBys)
{
if (orderBys != null)
{
List<OrderExpression> alternate = null;
for (int i = 0, n = orderBys.Count; i < n; i++)
{
OrderExpression expr = orderBys[i];
Expression e = this.Visit(expr.Expression);
if (alternate == null && e != expr.Expression)
alternate = orderBys.Take(i).ToList();
if (alternate != null)
alternate.Add(new OrderExpression(expr.OrderType, e));
}
if (alternate != null)
return alternate.AsReadOnly();
}
return orderBys;
}
protected virtual Expression VisitScalar(ScalarExpression scalar)
{
SelectExpression select = (SelectExpression)Visit(scalar.Select);
if (select != scalar.Select)
return new ScalarExpression(scalar.Type, select);
return scalar;
}
protected virtual Expression VisitSelect(SelectExpression select)
{
var from = VisitSource(select.From);
var where = Visit(select.Where);
var groupBy = Visit(select.GroupBy);
var orderBy = VisitOrderBy(select.OrderBy);
var skip = Visit(select.Skip);
var take = Visit(select.Take);
var fields = VisitFieldDeclarationList(select.Fields);
if (from != select.From || where != select.Where || orderBy != select.OrderBy || groupBy != select.GroupBy || skip != select.Skip || take != select.Take || fields != select.Fields)
return new SelectExpression(select.Alias, fields, from, where, orderBy, groupBy, select.IsDistinct, skip, take);
return select;
}
protected virtual Expression VisitSource(Expression source)
{
return Visit(source);
}
protected virtual Expression VisitSubquery(SubqueryExpression subquery)
{
switch ((MongoExpressionType)subquery.NodeType)
{
case MongoExpressionType.Scalar:
return VisitScalar((ScalarExpression)subquery);
}
return subquery;
}
protected virtual ReadOnlyCollection<FieldDeclaration> VisitFieldDeclarationList(ReadOnlyCollection<FieldDeclaration> fields)
{
if (fields == null)
return fields;
List<FieldDeclaration> alternate = null;
for (int i = 0, n = fields.Count; i < n; i++)
{
var f = fields[i];
var e = Visit(f.Expression);
if (f.Expression != e && alternate == null)
alternate = fields.Take(i).ToList();
if (alternate != null)
alternate.Add(new FieldDeclaration(f.Name, e));
}
if (alternate != null)
return alternate.AsReadOnly();
return fields;
}
}
}

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#pragma once
/* Copyright © 2010 Christoph Sünderhauf
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include "generic.h"
typedef struct {
uint32_t numbits;
/* an array large enough for numbits to fit in. Might
* (if numbits%8!=0) have some spare bits at the end
*/
uint32_t* bits;
} bitmap_t;
// creates a new bitmap.
// CONTENT IS RANDOM! - use bitmap_clearall() to clear the bitmap.
bitmap_t bitmap_init(uint32_t numbits);
// returns 1 or 0
uint8_t bitmap_get(bitmap_t bitmap, uint32_t bitnum);
// sets a bit (to 1)
void bitmap_set(bitmap_t bitmap, uint32_t bitnum);
// clears a bit (to 0)
void bitmap_clear(bitmap_t bitmap, uint32_t bitnum);
// clears every bit to 0
void bitmap_clearAll(bitmap_t bitmap);
// finds the first bit set to 0 returns 0 if no cleared bit found (0 is also returned if the first bit is cleared)
uint32_t bitmap_findFirstClear(bitmap_t bitmap);

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#pragma once
/* Copyright © 2011 Fritz Grimpen
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
typedef struct {
uint32_t background;
uint32_t foreground;
} console_color_t;
#define CONSOLE_COLOR_BLACK 0x0
#define CONSOLE_COLOR_BLUE 0x1
#define CONSOLE_COLOR_GREEN 0x2
#define CONSOLE_COLOR_CYAN 0x3
#define CONSOLE_COLOR_RED 0x4
#define CONSOLE_COLOR_MAGENTA 0x5
#define CONSOLE_COLOR_BROWN 0x6
#define CONSOLE_COLOR_LGREY 0x7
#define CONSOLE_COLOR_DGREY 0x8
#define CONSOLE_COLOR_LBLUE 0x9
#define CONSOLE_COLOR_LGREEN 0xa
#define CONSOLE_COLOR_LCYAN 0xb
#define CONSOLE_COLOR_LRED 0xc
#define CONSOLE_COLOR_LMAGENTA 0xd
#define CONSOLE_COLOR_YELLOW 0xe
#define CONSOLE_COLOR_WHITE 0xf

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#pragma once
/* Copyright © 2011 Fritz Grimpen
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <console/info.h>
#define CONSOLE_DRV_CAP_CLEAR 0x01
#define CONSOLE_DRV_CAP_SCROLL 0x02
#define CONSOLE_DRV_CAP_SET_CURSOR 0x04
// Input modifier keys
typedef struct {
bool shift_left:1;
bool shift_right:1;
bool control_left:1;
bool control_right:1;
bool alt:1;
bool super:1;
} console_modifiers_t;
typedef struct {
char character;
console_modifiers_t* modifiers;
} console_read_t;
typedef struct {
int (*write)(console_info_t*, char);
console_read_t* (*read)(console_info_t*);
int capabilities;
int (*_clear)(console_info_t*);
int (*scroll)(console_info_t*, int32_t);
void (*setCursor)(console_info_t*, uint32_t, uint32_t);
} console_driver_t;

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#pragma once
/* Copyright © 2011 Lukas Martini
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <tasks/scheduler.h>
#define ELF_TYPE_NONE 0
#define ELF_TYPE_REL 1
#define ELF_TYPE_EXEC 2
#define ELF_TYPE_DYN 3
#define ELF_TYPE_CORE 4
#define ELF_ARCH_NONE 0
#define ELF_ARCH_386 3
#define ELF_VERSION_CURRENT 1
typedef struct {
unsigned char magic[4];
/* Note: There _is_ other stuff in here, but we don't need it */
unsigned char pad[12];
} __attribute__((packed)) elf_ident_t;
typedef struct {
uint32_t type;
uint32_t offset;
void* virtaddr;
void* physaddr;
uint32_t filesize;
uint32_t memsize;
uint32_t flags;
uint32_t alignment;
} __attribute__((packed)) elf_program_t;
typedef struct {
elf_ident_t ident;
uint16_t type; /* Object file type */
uint16_t machine; /* Architecture */
uint32_t version; /* Object file version */
void* entry; /* Entry point virtual address */
uint32_t phoff; /* Program header table file offset */
uint32_t shoff; /* Section header table file offset */
uint32_t flags; /* Processor-specific flags */
uint16_t ehsize; /* ELF header size in bytes */
uint16_t phentsize; /* Program header table entry size */
uint16_t phnum; /* Program header table entry count */
uint16_t shentsize; /* Section header table entry size */
uint16_t shnum; /* Section header table entry count */
uint16_t shstrndx; /* Section header string table index */
} __attribute__((packed)) elf_t;
task_t* elf_load(elf_t* bin, char* name, char** environ, char** argv, int argc);
task_t* elf_load_file(char* path, char** environ, char** argv, int argc);

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#pragma once
/* Copyright © 2011 Fritz Grimpen
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <console/info.h>
#include <console/driver.h>
struct console_filter {
// General callback for all actions etc.
// Preferred prototype:
// char <name>(char c, console_info_t *info, console_driver_t *input, console_driver_t *output);
char (*callback)(char, console_info_t*, console_driver_t*, console_driver_t*);
// Specific callbacks for read and write
// Preferred prototype:
// char <name>(char c, console_info_t *info, console_driver_t *input);
char (*read_callback)(char, console_info_t*, console_driver_t*);
// Preferred prototype:
// char <name>(char c, console_info_t *info, console_driver_t *output);
char (*write_callback)(char, console_info_t*, console_driver_t*);
// The next filter in the filter chain
struct console_filter* next;
};
typedef struct console_filter console_filter_t;

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#pragma once
/* Copyright © 2011 Fritz Grimpen
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <console/color.h>
typedef struct {
uint32_t cursor_x;
uint32_t cursor_y;
uint32_t rows;
uint32_t columns;
uint32_t tabstop;
console_color_t default_color;
console_color_t current_color;
uint8_t nonblocking;
uint8_t reverse_video;
uint8_t bold;
uint8_t blink;
uint8_t underline;
uint8_t newline_mode;
uint8_t auto_echo;
uint8_t handle_backspace;
} console_info_t;

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#pragma once
/* Copyright © 2011 Fritz Grimpen
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <console/info.h>
#include <console/filter.h>
#include <console/driver.h>
typedef struct {
console_info_t info;
console_filter_t* input_filter;
console_filter_t* output_filter;
console_driver_t* input_driver;
console_driver_t* output_driver;
} console_t;
console_t* default_console;
// Generate raw console, connected to the Display, Keyboard and the
// ECMA-48-Filter
void console_init();
size_t console_write(console_t* console, const char* buffer, int32_t length);
#define console_write2(console, buffer) console_write(console, buffer, strlen(buffer))
size_t console_read(console_t* console, char* buffer, size_t length);
size_t console_scroll(console_t* console, int32_t pages);
void console_clear(console_t* console);

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#pragma once
/* Copyright © 2011 Lukas Martini
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <net/net.h>
#define IP4_TOS_ICMP 0
typedef uint32_t ip4_addr_t;
typedef struct {
unsigned int hl:4; /* both fields are 4 bits */
unsigned int version:4;
uint8_t tos;
uint16_t len;
uint16_t id;
uint16_t off;
uint8_t ttl;
uint8_t p;
uint16_t checksum;
ip4_addr_t src;
ip4_addr_t dst;
} ip4_header_t;
typedef struct {
uint8_t type;
uint8_t code;
uint16_t checksum;
uint16_t id;
uint16_t sequence;
} ip4_icmp_header_t;
void ip4_receive(net_device_t* origin, net_l2proto_t proto, size_t size, void* raw);

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#pragma once
/* Copyright © 2010, 2011 Lukas Martini
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#define MULTIBOOT_KERNELMAGIC 0x2BADB002
#define MULTIBOOT_FLAG_MEM 0x001
#define MULTIBOOT_FLAG_DEVICE 0x002
#define MULTIBOOT_FLAG_CMDLINE 0x004
#define MULTIBOOT_FLAG_MODS 0x008
#define MULTIBOOT_FLAG_AOUT 0x010
#define MULTIBOOT_FLAG_ELF 0x020
#define MULTIBOOT_FLAG_MMAP 0x040
#define MULTIBOOT_FLAG_CONFIG 0x080
#define MULTIBOOT_FLAG_LOADER 0x100
#define MULTIBOOT_FLAG_APM 0x200
#define MULTIBOOT_FLAG_VBE 0x400
// The symbol table for a.out.
typedef struct
{
uint32_t tabSize;
uint32_t strSize;
uint32_t addr;
uint32_t reserved;
} __attribute__((packed)) multiboot_aoutSymbolTable_t;
// The section header table for ELF.
typedef struct
{
uint32_t num;
uint32_t size;
uint32_t addr;
uint32_t shndx;
} __attribute__((packed)) multiboot_elfSectionHeaderTable_t;
typedef struct
{
uint32_t size;
uint64_t addr;
uint64_t length;
uint32_t type;
} __attribute__((packed)) multiboot_memoryMap_t;
typedef struct
{
uint32_t start;
uint32_t end;
char* cmdLine;
uint32_t reserved;
} __attribute__((packed)) multiboot_module_t;
typedef struct
{
uint32_t flags;
uint32_t memLower;
uint32_t memUpper;
uint32_t bootDevice;
char* cmdLine;
uint32_t modsCount;
multiboot_module_t* modsAddr;
union
{
multiboot_aoutSymbolTable_t aoutSym;
multiboot_elfSectionHeaderTable_t elfSec;
} u;
uint32_t mmapLength;
uint32_t mmapAddr;
uint32_t drivesLength;
uint32_t drivesAddr;
// ROM configuration table
uint32_t configTable;
char* bootLoaderName;
uint32_t apmTable;
// Video
uint32_t vbeControlInfo;
uint32_t vbeModeInfo;
uint16_t vbeMode;
uint16_t vbeInterfaceSeg;
uint16_t vbeInterfaceOff;
uint16_t vbeInterfaceLen;
} __attribute__((packed)) multiboot_info_t;
multiboot_info_t* multiboot_info;
void arch_multiboot_printInfo();

43
samples/C/portio.h Normal file
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@@ -0,0 +1,43 @@
#pragma once
/* Copyright © 2011 Lukas Martini
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <lib/stdint.h>
// Legacy
#define outb(args...) portio_out8(args)
#define outw(args...) portio_out16(args)
#define outl(args...) portio_out32(args)
#define outq(args...) portio_out64(args)
#define inb(args...) portio_in8(args)
#define inw(args...) portio_in16(args)
#define inl(args...) portio_in32(args)
#define inq(args...) portio_in64(args)
void portio_out8(uint16_t port, uint8_t value);
void portio_out16(uint16_t port, uint16_t value);
void portio_out32(uint16_t port, uint32_t value);
void portio_out64(uint16_t port, uint64_t value);
uint8_t portio_in8(uint16_t port);
uint16_t portio_in16(uint16_t port);
uint32_t portio_in32(uint16_t port);
uint64_t portio_in64(uint16_t port);

69
samples/C/scheduler.h Normal file
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#pragma once
/* Copyright © 2011 Lukas Martini
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <hw/cpu.h>
#include <memory/vmem.h>
#define SCHEDULER_MAXNAME 256
#define SCHEDULER_TASK_PATH_MAX 256
// Single linked list
typedef struct task {
uint32_t pid;
char name[SCHEDULER_MAXNAME];
struct task *parent;
cpu_state_t* state;
struct task* next;
struct task* previous;
void* stack;
void* entry;
struct vmem_context *memory_context;
// Current task state
enum {
TASK_STATE_KILLED,
TASK_STATE_TERMINATED,
TASK_STATE_BLOCKING,
TASK_STATE_STOPPED,
TASK_STATE_RUNNING
} task_state;
char** environ;
char** argv;
int argc;
// TODO Is this actually the same as PATH_MAX in our toolchain?
char cwd[SCHEDULER_TASK_PATH_MAX + 1];
} task_t;
int scheduler_state;
task_t* scheduler_new(void* entry, task_t* parent, char name[SCHEDULER_MAXNAME],
char** environ, char** argv, int argc, struct vmem_context* memory_context, bool map_structs);
void scheduler_add(task_t *task);
void scheduler_terminate_current();
task_t* scheduler_get_current();
task_t* scheduler_select(cpu_state_t* lastRegs);
void scheduler_init();
void scheduler_yield();
void scheduler_remove(task_t *t);
task_t* scheduler_fork(task_t* to_fork, cpu_state_t* state);

95
samples/C/syscalls.h Normal file
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@@ -0,0 +1,95 @@
#pragma once
/* Copyright © 2011 Fritz Grimpen
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#include <tasks/syscall.h>
#include "syscalls/write.h"
#include "syscalls/exit.h"
#include "syscalls/getpid.h"
#include "syscalls/getppid.h"
#include "syscalls/read.h"
#include "syscalls/brk.h"
#include "syscalls/mmap.h"
#include "syscalls/munmap.h"
#include "syscalls/test.h"
#include "syscalls/hostname.h"
#include "syscalls/uname.h"
#include "syscalls/open.h"
#include "syscalls/execve.h"
#include "syscalls/seek.h"
#include "syscalls/opendir.h"
#include "syscalls/readdir.h"
#include "syscalls/kill.h"
#include "syscalls/getexecdata.h"
#include "syscalls/cwd.h"
#include "syscalls/fork.h"
syscall_t syscall_table[] = {
NULL,
sys_exit, // 1
sys_read, // 2
sys_write, // 3
sys_getpid, // 4
sys_brk, // 5
sys_getppid, // 6
sys_mmap, // 7
sys_munmap, // 8
sys_test, // 9
sys_get_hostname, // 10
sys_set_hostname, // 11
sys_uname, // 12
sys_open, // 13
sys_execve, // 14
sys_seek, // 15
sys_opendir, // 16
sys_readdir, // 17
sys_kill, // 18
sys_getexecdata, // 19
sys_chdir, // 20
sys_getcwd, // 21
sys_fork, // 22
};
char* syscall_name_table[] = {
NULL,
"exit", // 1
"read", // 2
"write", // 3
"getpid", // 4
"brk", // 5
"getppid", // 6
"mmap", // 7
"munmap", // 8
"test", // 9
"get_hostname", // 10
"set_hostname", // 11
"uname", // 12
"open", // 13
"execve", // 14
"seek", // 15
"opendir", // 16
"readdir", // 17
"kill", // 18
"getexecdata", // 19
"chdir", // 20
"getcwd", // 21
"fork", // 22
};

56
samples/C/vfs.h Normal file
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@@ -0,0 +1,56 @@
#pragma once
/* Copyright © 2010, 2011 Lukas Martini
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
#define VFS_SEEK_SET 0
#define VFS_SEEK_CUR 1
#define VFS_SEEK_END 2
typedef struct {
uint64_t num;
char path[512];
char mount_path[512];
uint32_t offset;
uint32_t mountpoint;
} vfs_file_t;
typedef struct {
uint64_t num;
char path[512];
char mount_path[512];
uint32_t mountpoint;
} vfs_dir_t;
typedef void* (*vfs_read_callback_t)(char* path, uint32_t offset, uint32_t size);
typedef char* (*vfs_read_dir_callback_t)(char* path, uint32_t offset);
// Used to always store the last read/write attempt (used for kernel panic debugging)
char vfs_last_read_attempt[512];
vfs_file_t* vfs_get_from_id(uint32_t id);
vfs_dir_t* vfs_get_dir_from_id(uint32_t id);
void* vfs_read(vfs_file_t* fp, uint32_t size);
char* vfs_dir_read(vfs_dir_t* dir, uint32_t offset);
void vfs_seek(vfs_file_t* fp, uint32_t offset, int origin);
vfs_file_t* vfs_open(char* path);
vfs_dir_t* vfs_dir_open(char* path);
int vfs_mount(char* path, vfs_read_callback_t read_callback, vfs_read_dir_callback_t read_dir_callback);

94
samples/C/vmem.h Normal file
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@@ -0,0 +1,94 @@
#pragma once
/* Copyright © 2011 Fritz Grimpen
* Copyright © 2013 Lukas Martini
*
* This file is part of Xelix.
*
* Xelix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Xelix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Xelix. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib/generic.h>
struct vmem_context;
struct vmem_page
{
enum
{
VMEM_SECTION_STACK, /* Initial stack */
VMEM_SECTION_CODE, /* Contains program code and is read-only */
VMEM_SECTION_DATA, /* Contains static data */
VMEM_SECTION_HEAP, /* Allocated by brk(2) at runtime */
VMEM_SECTION_MMAP, /* Allocated by mmap(2) at runtime */
VMEM_SECTION_KERNEL, /* Contains kernel-internal data */
VMEM_SECTION_UNMAPPED /* Unmapped */
} section;
bool readonly:1;
bool cow:1; /* Copy-on-Write mechanism */
bool allocated:1;
void *cow_src_addr;
void *virt_addr;
void *phys_addr;
};
typedef void (*vmem_iterator_t)(struct vmem_context *, struct vmem_page *, uint32_t);
/* Initialize vmem_kernelContext for paging_init() */
void vmem_init();
struct vmem_context *vmem_kernelContext;
struct vmem_context *vmem_currentContext;
struct vmem_context *vmem_processContext;
void *vmem_faultAddress;
/* Some callbacks for magic functions */
void (*vmem_applyPage)(struct vmem_context *, struct vmem_page *);
/* Generate new page context */
struct vmem_context *vmem_new();
struct vmem_page *vmem_new_page();
int vmem_add_page(struct vmem_context *ctx, struct vmem_page *pg);
struct vmem_page *vmem_get_page_phys(struct vmem_context *ctx, void *phys_addr);
struct vmem_page *vmem_get_page_virt(struct vmem_context *ctx, void *virt_addr);
struct vmem_page *vmem_get_page(struct vmem_context *ctx, uint32_t offset);
/* Remove pages in a specific context by physical or virtual address */
struct vmem_page *vmem_rm_page_phys(struct vmem_context *ctx, void *phys_addr);
struct vmem_page *vmem_rm_page_virt(struct vmem_context *ctx, void *virt_addr);
/* Iterator */
int vmem_iterate(struct vmem_context *ctx, vmem_iterator_t callback);
uint32_t vmem_count_pages(struct vmem_context *ctx);
void vmem_dump_page(struct vmem_page *pg);
void vmem_dump(struct vmem_context *ctx);
void vmem_handle_fault(uint32_t code, void *addr, void *instruction);
/* Get/Set cached paging context */
void vmem_set_cache(struct vmem_context *ctx, void *cache);
void *vmem_get_cache(struct vmem_context *ctx);
#ifdef __i386__
#define PAGE_SIZE 4096
#define VMEM_ALIGN(x) (typeof(x))(((intptr_t)(x) & 0xFFFFF000) + 0x1000)
#define VMEM_ALIGN_DOWN(x) (typeof(x))( \
((intptr_t)(x) - ((intptr_t)(x) % PAGE_SIZE)))
#else
#define PAGE_SIZE 0
#define VMEM_ALIGN(x) (x)
#endif

View File

@@ -0,0 +1,12 @@
cmake_minimum_required(VERSION 2.8)
project(Foo)
set(CMAKE_SKIP_RPATH TRUE)
set(CMAKE_INSTALL_PREFIX "/usr/local")
add_subdirectory(bar)
add_executable(foo foo.c)
target_link_libraries(foo pthread)
install(TARGETS foo DESTINATION bin)

244
samples/Forth/asm.fr Normal file
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@@ -0,0 +1,244 @@
\ Copyright 2013-2014 Lars Brinkhoff
\ Assembler for x86.
\ Adds to FORTH vocabulary: ASSEMBLER CODE ;CODE.
\ Creates ASSEMBLER vocabulary with: END-CODE and x86 opcodes.
\ Conventional prefix syntax: "<source> <destination> <opcode>,".
\ Addressing modes:
\ - immediate: "n #"
\ - direct: n
\ - register: <reg>
\ - indirect: "<reg> )"
\ - indirect with displacement: "n <reg> )#"
\ - indexed: not supported yet
require lib/common.fth
require search.fth
vocabulary assembler
also assembler definitions
\ Access to the target image.
' header, defer header, is header,
' cell defer cell is cell
' dp defer dp is dp
0 value delta
: aligned cell + 1 - cell negate nand invert ;
: align dp @ aligned dp ! ;
: allot dp +! ;
: here dp @ ;
: cells cell * ;
: c! delta + c! ;
: c, here c! 1 allot ;
: h, dup c, 8 rshift c, ;
: , dup h, 16 rshift h, ;
base @ hex
\ This constant signals that an operand is not a direct address.
deadbeef constant -addr
\ Assembler state.
variable opcode
variable d
variable s
variable dir?
variable mrrm defer ?mrrm,
variable sib defer ?sib,
variable disp defer ?disp,
variable imm defer ?imm,
defer imm,
defer immediate-opcode
defer reg
defer ?opsize
\ Set opcode. And destination: register or memory.
: opcode! 3@ is immediate-opcode >r opcode ! ;
: !reg dir? @ if 2 d ! then dir? off ;
: !mem dir? off ;
\ Set bits in mod/reg/rm byte.
: -mrrm ['] nop is ?mrrm, ;
: mod! mrrm c0 !bits ;
: reg@ mrrm 38 @bits ;
: reg! mrrm 38 !bits ;
: rm@ mrrm 7 @bits ;
: rm! rm@ 3 lshift reg! mrrm 7 !bits ;
: reg>opcode rm@ opcode 07 !bits ;
: opcode>reg opcode @ dup 3 rshift rm! 8 rshift opcode ! ;
\ Write parts of instruction to memory.
: ds d @ s @ + ;
: ?twobyte dup FF > if dup 8 rshift c, then ;
: opcode, opcode @ ?twobyte ds + c, ;
: mrrm, mrrm @ c, ;
: sib, sib @ c, ;
: imm8, imm @ c, ;
: imm16, imm @ h, ;
: imm32, imm @ , ;
: disp8, disp @ c, ;
: disp32, disp @ , ;
\ Set operand size.
: -opsize 2drop r> drop ;
: opsize! is imm, s ! ['] -opsize is ?opsize ;
: !op8 0 ['] imm8, ?opsize ;
: !op32 1 ['] imm32, ?opsize ;
: !op16 1 ['] imm16, ?opsize 66 c, ;
\ Set SIB byte.
: !sib ['] sib, is ?sib, ;
: sib! 3 lshift + sib ! !sib ;
\ Set displacement.
: byte? -80 80 within ;
: disp! is ?disp, disp ! ;
: !disp8 ['] disp8, disp! ;
: !disp32 ['] disp32, disp! ;
: !disp ( a -- u ) dup byte? if !disp8 40 else !disp32 80 then ;
: -pc here 5 + negate ;
: relative -pc disp +! ;
\ Set immediate operand.
: imm! imm ! ['] imm, is ?imm, ;
\ Implements addressing modes: register, indirect, indexed, and direct.
: reg1 rm! !reg ;
: reg2 3 lshift reg! ;
: !reg2 ['] reg2 is reg ;
: ind dup mod! rm! !mem !reg2 ;
: ind# swap !disp + ind ;
: idx 04 ind sib! ;
: idx# rot !disp 04 + ind sib! ;
: addr !disp32 05 ind ;
\ Reset assembler state.
: 0opsize ['] opsize! is ?opsize ;
: 0ds d off s off ;
: 0reg ['] reg1 is reg ;
: 0mrrm c0 mrrm ! ['] mrrm, is ?mrrm, ;
: 0sib ['] nop is ?sib, ;
: 0disp ['] nop is ?disp, ;
: 0imm imm off ['] nop is ?imm, 0 is imm, ;
: 0asm 0imm 0disp 0reg 0ds 0mrrm 0sib 0opsize dir? on ;
\ Enter and exit assembler mode.
: start-code also assembler 0asm ;
: end-code align previous ;
\ Implements addressing mode: immediate.
: imm8? imm @ byte? ;
: ?sign-extend d off imm8? if 2 d ! ['] imm8, is ?imm, then ;
: alu# opcode @ reg! 80 opcode ! ?sign-extend ;
: mov# B0 s @ 3 lshift + rm@ + opcode ! 0ds -mrrm ;
: push# imm8? if ['] imm8, 6A else ['] imm32, 68 then dup opcode ! rm! is ?imm, ;
: test# F6 opcode ! ;
: imm-op imm! immediate-opcode ;
\ Process one operand. All operands except a direct address
\ have the stack picture ( n*x xt -addr ).
: addr? dup -addr <> ;
: op addr? if addr else drop execute then ;
\ Define instruction formats.
: instruction, opcode! opcode, ?mrrm, ?sib, ?disp, ?imm, 0asm ;
: mnemonic ( u a "name" -- ) create ['] nop 3, does> instruction, ;
: format: create ] !csp does> mnemonic ;
: immediate: ' latestxt >body ! ;
\ Instruction formats.
format: 0op -mrrm ;
format: 1reg op reg>opcode 0ds -mrrm ;
format: 1op opcode>reg op d off ;
format: 2op op op ;
format: 2op-d op op d off ;
format: 2op-ds op op 0ds ;
format: 1addr op relative -mrrm ;
format: 1imm8 !op8 op -mrrm ;
\ Instruction mnemonics.
00 2op add, immediate: alu#
08 2op or, immediate: alu#
0F44 2op-ds cmove, \ Todo: other condition codes.
0FB6 2op-ds movzx,
0FBE 2op-ds movsx,
10 2op adc, immediate: alu#
18 2op sbb, immediate: alu#
20 2op and, immediate: alu#
26 0op es,
28 2op sub, immediate: alu#
2E 0op cs,
30 2op xor, immediate: alu#
36 0op ss,
38 2op cmp, immediate: alu#
3E 0op ds,
50 1reg push, immediate: push#
58 1reg pop,
64 0op fs,
65 0op gs,
\ 70 jcc
84 2op-d test, immediate: test#
86 2op-d xchg,
88 2op mov, immediate: mov#
8D 2op-ds lea,
\ 8F/0 pop, rm
90 0op nop,
C3 0op ret,
\ C6/0 immediate mov to r/m
\ C7/0 immediate mov to r/m
CD 1imm8 int,
E8 1addr call,
E9 1addr jmp,
\ EB jmp rel8
F0 0op lock,
F2 0op rep,
F3 0op repz,
F4 0op hlt,
F5 0op cmc,
F610 1op not,
F618 1op neg,
F8 0op clc,
F9 0op stc,
FA 0op cli,
FB 0op sti,
FC 0op cld,
FD 0op std,
\ FE 0 inc rm
\ FF 1 dec rm
\ FF 2 call rm
\ FF 4 jmp rm
\ FF 6 push rm
: sp? dup 4 = ;
\ Addressing mode syntax: immediate, indirect, and displaced indirect.
: # ['] imm-op -addr ;
: ) 2drop sp? if 4 ['] idx else ['] ind then -addr 0reg 0opsize ;
: )# 2drop sp? if 4 ['] idx# else ['] ind# then -addr 0reg 0opsize ;
\ Define registers.
: reg8 create , does> @ ['] reg -addr !op8 ;
: reg16 create , does> @ ['] reg -addr !op16 ;
: reg32 create , does> @ ['] reg -addr !op32 ;
: reg: dup reg8 dup reg16 dup reg32 1+ ;
\ Register names.
0
reg: al ax eax reg: cl cx ecx reg: dl dx edx reg: bl bx ebx
reg: ah sp esp reg: ch bp ebp reg: dh si esi reg: bh di edi
drop
\ Runtime for ;CODE. CODE! is defined elsewhere.
: (;code) r> code! ;
base ! only forth definitions also assembler
\ Standard assembler entry points.
: code parse-name header, ?code, start-code ;
: ;code postpone (;code) reveal postpone [ ?csp start-code ; immediate
0asm
previous

56
samples/Jasmin/if1.j Normal file
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@@ -0,0 +1,56 @@
.class public if1
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
ldc 0x1
ldc 0x1
if_icmpeq If556261059
goto IfElse556261059
If556261059:
.line 3
.line 3
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
invokevirtual java/io/PrintStream/print(I)V
goto IfDone556261059
IfElse556261059:
.line 5
.line 5
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x2
invokevirtual java/io/PrintStream/print(I)V
IfDone556261059:
.line 6
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x3
invokevirtual java/io/PrintStream/print(I)V
.line 7
ldc 0x1
ldc 0x1
if_icmpne IfNot-920218690
.line 8
.line 8
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x4
invokevirtual java/io/PrintStream/print(I)V
IfNot-920218690:
EndGlobal:
return
.end method

167
samples/Jasmin/if2.j Normal file
View File

@@ -0,0 +1,167 @@
.class public if2
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
ldc 0x1
ldc 0x1
if_icmpeq Cmp1893841232
ldc 0x0
goto CmpDone1893841232
Cmp1893841232:
ldc 0x1
CmpDone1893841232:
ldc 0x1
if_icmpeq If-1736765035
goto IfElse-1736765035
If-1736765035:
.line 2
.line 3
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
invokevirtual java/io/PrintStream/print(I)V
goto IfDone-1736765035
IfElse-1736765035:
.line 4
.line 4
ldc 0x2
ldc 0x1
if_icmpeq Cmp-1460884369
ldc 0x0
goto CmpDone-1460884369
Cmp-1460884369:
ldc 0x1
CmpDone-1460884369:
ldc 0x1
if_icmpeq If-247349760
goto IfElse-247349760
If-247349760:
.line 4
.line 5
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x2
invokevirtual java/io/PrintStream/print(I)V
goto IfDone-247349760
IfElse-247349760:
.line 6
.line 7
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x3
invokevirtual java/io/PrintStream/print(I)V
IfDone-247349760:
IfDone-1736765035:
.line 10
ldc 0x1
ldc 0x2
if_icmpeq Cmp933554851
ldc 0x0
goto CmpDone933554851
Cmp933554851:
ldc 0x1
CmpDone933554851:
ldc 0x1
if_icmpeq If1623625546
goto IfElse1623625546
If1623625546:
.line 10
.line 11
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
invokevirtual java/io/PrintStream/print(I)V
goto IfDone1623625546
IfElse1623625546:
.line 12
.line 12
ldc 0x2
ldc 0x2
if_icmpeq Cmp1572138409
ldc 0x0
goto CmpDone1572138409
Cmp1572138409:
ldc 0x1
CmpDone1572138409:
ldc 0x1
if_icmpeq If126354425
goto IfElse126354425
If126354425:
.line 12
.line 13
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x2
invokevirtual java/io/PrintStream/print(I)V
goto IfDone126354425
IfElse126354425:
.line 14
.line 15
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x3
invokevirtual java/io/PrintStream/print(I)V
IfDone126354425:
IfDone1623625546:
.line 18
ldc 0x1
ldc 0x2
if_icmpeq Cmp126493150
ldc 0x0
goto CmpDone126493150
Cmp126493150:
ldc 0x1
CmpDone126493150:
ldc 0x1
if_icmpeq If1522284422
goto IfElse1522284422
If1522284422:
.line 18
.line 19
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
invokevirtual java/io/PrintStream/print(I)V
goto IfDone1522284422
IfElse1522284422:
.line 20
.line 20
ldc 0x2
ldc 0x1
if_icmpeq Cmp-906666545
ldc 0x0
goto CmpDone-906666545
Cmp-906666545:
ldc 0x1
CmpDone-906666545:
ldc 0x1
if_icmpeq If1083939031
goto IfElse1083939031
If1083939031:
.line 20
.line 21
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x2
invokevirtual java/io/PrintStream/print(I)V
goto IfDone1083939031
IfElse1083939031:
.line 22
.line 23
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x3
invokevirtual java/io/PrintStream/print(I)V
IfDone1083939031:
IfDone1522284422:
EndGlobal:
return
.end method

55
samples/Jasmin/if3.j Normal file
View File

@@ -0,0 +1,55 @@
.class public if3
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
ldc 0x1
ldc 0x1
if_icmpeq If-811796083
goto IfElse-811796083
If-811796083:
.line 3
.line 3
ldc 0x0
ldc 0x1
if_icmpeq If-1001319390
goto IfElse-1001319390
If-1001319390:
.line 4
.line 4
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
invokevirtual java/io/PrintStream/print(I)V
goto IfDone-1001319390
IfElse-1001319390:
.line 6
.line 6
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x2
invokevirtual java/io/PrintStream/print(I)V
IfDone-1001319390:
goto IfDone-811796083
IfElse-811796083:
.line 8
.line 8
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x3
invokevirtual java/io/PrintStream/print(I)V
IfDone-811796083:
EndGlobal:
return
.end method

37
samples/Jasmin/if4.j Normal file
View File

@@ -0,0 +1,37 @@
.class public if4
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
ldc 0x1
ldc 0x1
if_icmpne IfNot1919266740
.line 2
.line 2
ldc 0x1
ldc 0x1
if_icmpne IfNot613368541
.line 2
.line 2
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
invokevirtual java/io/PrintStream/print(I)V
IfNot613368541:
IfNot1919266740:
EndGlobal:
return
.end method

54
samples/Jasmin/op1.j Normal file
View File

@@ -0,0 +1,54 @@
.class public op1
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
ldc 0x1
iadd
invokevirtual java/io/PrintStream/println(I)V
.line 3
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0xa
ldc 0x5
isub
invokevirtual java/io/PrintStream/println(I)V
.line 4
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x15
ldc 0x3
idiv
invokevirtual java/io/PrintStream/println(I)V
.line 5
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x159
ldc 0x38
imul
invokevirtual java/io/PrintStream/println(I)V
.line 6
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x52
ldc 0x9
irem
invokevirtual java/io/PrintStream/println(I)V
EndGlobal:
return
.end method

34
samples/Jasmin/op2.j Normal file
View File

@@ -0,0 +1,34 @@
.class public op2
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
ldc 0x0
iand
invokevirtual java/io/PrintStream/println(Z)V
.line 3
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
ldc 0x0
ior
invokevirtual java/io/PrintStream/println(Z)V
EndGlobal:
return
.end method

68
samples/Jasmin/op3.j Normal file
View File

@@ -0,0 +1,68 @@
.class public op3
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x0
ldc 0x1
if_icmpeq Cmp-1307183590
ldc 0x0
goto CmpDone-1307183590
Cmp-1307183590:
ldc 0x1
CmpDone-1307183590:
invokevirtual java/io/PrintStream/println(Z)V
.line 3
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x0
ldc 0x0
if_icmpeq Cmp-1443270821
ldc 0x0
goto CmpDone-1443270821
Cmp-1443270821:
ldc 0x1
CmpDone-1443270821:
invokevirtual java/io/PrintStream/println(Z)V
.line 4
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
ldc 0x1
if_icmpeq Cmp1759327329
ldc 0x0
goto CmpDone1759327329
Cmp1759327329:
ldc 0x1
CmpDone1759327329:
invokevirtual java/io/PrintStream/println(Z)V
.line 5
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
ldc 0x0
if_icmpeq Cmp-678570146
ldc 0x0
goto CmpDone-678570146
Cmp-678570146:
ldc 0x1
CmpDone-678570146:
invokevirtual java/io/PrintStream/println(Z)V
EndGlobal:
return
.end method

68
samples/Jasmin/op4.j Normal file
View File

@@ -0,0 +1,68 @@
.class public op4
.super java/lang/Object
;
; standard initializer (calls java.lang.Object's initializer)
;
.method public <init>()V
aload_0
invokenonvirtual java/lang/Object/<init>()V
return
.end method
.method public static main([Ljava/lang/String;)V
.limit locals 1
.limit stack 5
BeginGlobal:
.line 2
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x0
ldc 0x1
if_icmpne Cmp-191731100
ldc 0x0
goto CmpDone-191731100
Cmp-191731100:
ldc 0x1
CmpDone-191731100:
invokevirtual java/io/PrintStream/println(Z)V
.line 3
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x0
ldc 0x0
if_icmpne Cmp-901585603
ldc 0x0
goto CmpDone-901585603
Cmp-901585603:
ldc 0x1
CmpDone-901585603:
invokevirtual java/io/PrintStream/println(Z)V
.line 4
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
ldc 0x1
if_icmpne Cmp1522577937
ldc 0x0
goto CmpDone1522577937
Cmp1522577937:
ldc 0x1
CmpDone1522577937:
invokevirtual java/io/PrintStream/println(Z)V
.line 5
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc 0x1
ldc 0x0
if_icmpne Cmp-1653028684
ldc 0x0
goto CmpDone-1653028684
Cmp-1653028684:
ldc 0x1
CmpDone-1653028684:
invokevirtual java/io/PrintStream/println(Z)V
EndGlobal:
return
.end method

View File

@@ -0,0 +1,434 @@
//
// AppController.j
// FlickrPhoto
//
// Created by Ross Boucher.
// Copyright 2008 - 2010, 280 North, Inc. All rights reserved.
@import <Foundation/Foundation.j>
@import <AppKit/AppKit.j>
var SliderToolbarItemIdentifier = "SliderToolbarItemIdentifier",
AddToolbarItemIdentifier = "AddToolbarItemIdentifier",
RemoveToolbarItemIdentifier = "RemoveToolbarItemIdentifier";
/*
Important note about CPJSONPConnection: CPJSONPConnection is ONLY for JSONP APIs.
If aren't sure you NEED JSONP (see http://ajaxian.com/archives/jsonp-json-with-padding ),
you most likely don't want to use CPJSONPConnection, but rather the more standard
CPURLConnection. CPJSONPConnection is designed for cross-domain
connections, and if you are making requests to the same domain (as most web
applications do), you do not need it.
*/
@implementation AppController : CPObject
{
CPString lastIdentifier;
CPDictionary photosets;
CPCollectionView listCollectionView;
CPCollectionView photosCollectionView;
}
- (void)applicationDidFinishLaunching:(CPNotification)aNotification
{
//the first thing we need to do is create a window to take up the full screen
//we'll also create a toolbar to go with it, and grab its size for future reference
var theWindow = [[CPWindow alloc] initWithContentRect:CGRectMakeZero() styleMask:CPBorderlessBridgeWindowMask],
contentView = [theWindow contentView],
toolbar = [[CPToolbar alloc] initWithIdentifier:"Photos"],
bounds = [contentView bounds];
//we tell the toolbar that we want to be its delegate and attach it to theWindow
[toolbar setDelegate:self];
[toolbar setVisible:true];
[theWindow setToolbar:toolbar];
photosets = [CPDictionary dictionary]; //storage for our sets of photos return from Flickr
//now we create a scroll view to contain the list of collections of photos (photosets)
//inside the scroll view, we'll place our collection view, which manages a collection of "cells"
//each cell will represent one photo collection, and choosing cells will select that collection
var listScrollView = [[CPScrollView alloc] initWithFrame:CGRectMake(0, 0, 200, CGRectGetHeight(bounds) - 58)];
[listScrollView setAutohidesScrollers:YES];
[listScrollView setAutoresizingMask:CPViewHeightSizable];
[[listScrollView contentView] setBackgroundColor:[CPColor colorWithRed:213.0 / 255.0 green:221.0 / 255.0 blue:230.0 / 255.0 alpha:1.0]];
//we create the collection view cells by creating a single prototype (CPCollectionViewItem) and setting its view.
//the CPCollectionView class will then duplicate this item as many times as it needs
var photosListItem = [[CPCollectionViewItem alloc] init];
[photosListItem setView:[[PhotosListCell alloc] initWithFrame:CGRectMakeZero()]];
listCollectionView = [[CPCollectionView alloc] initWithFrame:CGRectMake(0, 0, 200, 0)];
[listCollectionView setDelegate:self]; //we want delegate methods
[listCollectionView setItemPrototype:photosListItem]; //set the item prototype
[listCollectionView setMinItemSize:CGSizeMake(20.0, 45.0)];
[listCollectionView setMaxItemSize:CGSizeMake(1000.0, 45.0)];
[listCollectionView setMaxNumberOfColumns:1]; //setting a single column will make this appear as a vertical list
[listCollectionView setVerticalMargin:0.0];
[listCollectionView setAutoresizingMask:CPViewWidthSizable];
//finally, we put our collection view inside the scroll view as it's document view, so it can be scrolled
[listScrollView setDocumentView:listCollectionView];
//and we add it to the window's content view, so it will show up on the screen
[contentView addSubview:listScrollView];
//repeat the process with another collection view for the actual photos
//this time we'll use a different view for the prototype (PhotoCell)
var photoItem = [[CPCollectionViewItem alloc] init];
[photoItem setView:[[PhotoCell alloc] initWithFrame:CGRectMake(0, 0, 150, 150)]];
var scrollView = [[CPScrollView alloc] initWithFrame:CGRectMake(200, 0, CGRectGetWidth(bounds) - 200, CGRectGetHeight(bounds) - 58)];
photosCollectionView = [[CPCollectionView alloc] initWithFrame:CGRectMake(0, 0, CGRectGetWidth(bounds) - 200, 0)];
[photosCollectionView setDelegate:self];
[photosCollectionView setItemPrototype:photoItem];
[photosCollectionView setMinItemSize:CGSizeMake(150, 150)];
[photosCollectionView setMaxItemSize:CGSizeMake(150, 150)];
[photosCollectionView setAutoresizingMask:CPViewWidthSizable];
[scrollView setAutoresizingMask:CPViewHeightSizable | CPViewWidthSizable];
[scrollView setDocumentView:photosCollectionView];
[scrollView setAutohidesScrollers:YES];
[[scrollView contentView] setBackgroundColor:[CPColor colorWithCalibratedWhite:0.25 alpha:1.0]];
[contentView addSubview:scrollView];
//bring forward the window to display it
[theWindow orderFront:self];
//get the most interesting photos on flickr
var request = [CPURLRequest requestWithURL:"http://www.flickr.com/services/rest/?method=flickr.interestingness.getList&per_page=20&format=json&api_key=ca4dd89d3dfaeaf075144c3fdec76756"];
// see important note about CPJSONPConnection above
var connection = [CPJSONPConnection sendRequest:request callback:"jsoncallback" delegate:self];
lastIdentifier = "Interesting Photos";
}
- (void)add:(id)sender
{
var string = prompt("Enter a tag to search Flickr for photos.");
if (string)
{
//create a new request for the photos with the tag returned from the javascript prompt
var request = [CPURLRequest requestWithURL:"http://www.flickr.com/services/rest/?"+
"method=flickr.photos.search&tags="+encodeURIComponent(string)+
"&media=photos&machine_tag_mode=any&per_page=20&format=json&api_key=ca4dd89d3dfaeaf075144c3fdec76756"];
// see important note about CPJSONPConnection above
[CPJSONPConnection sendRequest:request callback:"jsoncallback" delegate:self];
lastIdentifier = string;
}
}
- (void)remove:(id)sender
{
//remove this photo
[self removeImageListWithIdentifier:[[photosets allKeys] objectAtIndex:[[listCollectionView selectionIndexes] firstIndex]]];
}
- (void)addImageList:(CPArray)images withIdentifier:(CPString)aString
{
[photosets setObject:images forKey:aString];
[listCollectionView setContent:[[photosets allKeys] copy]];
[listCollectionView setSelectionIndexes:[CPIndexSet indexSetWithIndex:[[photosets allKeys] indexOfObject:aString]]];
}
- (void)removeImageListWithIdentifier:(CPString)aString
{
var nextIndex = MAX([[listCollectionView content] indexOfObject:aString] - 1, 0);
[photosets removeObjectForKey:aString];
[listCollectionView setContent:[[photosets allKeys] copy]];
[listCollectionView setSelectionIndexes:[CPIndexSet indexSetWithIndex:nextIndex]];
}
- (void)adjustImageSize:(id)sender
{
var newSize = [sender value];
[photosCollectionView setMinItemSize:CGSizeMake(newSize, newSize)];
[photosCollectionView setMaxItemSize:CGSizeMake(newSize, newSize)];
}
- (void)collectionViewDidChangeSelection:(CPCollectionView)aCollectionView
{
if (aCollectionView == listCollectionView)
{
var listIndex = [[listCollectionView selectionIndexes] firstIndex];
if (listIndex === CPNotFound)
return;
var key = [listCollectionView content][listIndex];
[photosCollectionView setContent:[photosets objectForKey:key]];
[photosCollectionView setSelectionIndexes:[CPIndexSet indexSet]];
}
}
- (void)connection:(CPJSONPConnection)aConnection didReceiveData:(CPString)data
{
//this method is called when the network request returns. the data is the returned
//information from flickr. we set the array of photo urls as the data to our collection view
[self addImageList:data.photos.photo withIdentifier:lastIdentifier];
}
- (void)connection:(CPJSONPConnection)aConnection didFailWithError:(CPString)error
{
alert(error); //a network error occurred
}
//these two methods are the toolbar delegate methods, and tell the toolbar what it should display to the user
- (CPArray)toolbarAllowedItemIdentifiers:(CPToolbar)aToolbar
{
return [self toolbarDefaultItemIdentifiers:aToolbar];
}
- (CPArray)toolbarDefaultItemIdentifiers:(CPToolbar)aToolbar
{
return [AddToolbarItemIdentifier, RemoveToolbarItemIdentifier, CPToolbarFlexibleSpaceItemIdentifier, SliderToolbarItemIdentifier];
}
//this delegate method returns the actual toolbar item for the given identifier
- (CPToolbarItem)toolbar:(CPToolbar)aToolbar itemForItemIdentifier:(CPString)anItemIdentifier willBeInsertedIntoToolbar:(BOOL)aFlag
{
var toolbarItem = [[CPToolbarItem alloc] initWithItemIdentifier:anItemIdentifier];
if (anItemIdentifier == SliderToolbarItemIdentifier)
{
[toolbarItem setView:[[PhotoResizeView alloc] initWithFrame:CGRectMake(0, 0, 180, 32)]];
[toolbarItem setMinSize:CGSizeMake(180, 32)];
[toolbarItem setMaxSize:CGSizeMake(180, 32)];
[toolbarItem setLabel:"Scale"];
}
else if (anItemIdentifier == AddToolbarItemIdentifier)
{
var image = [[CPImage alloc] initWithContentsOfFile:[[CPBundle mainBundle] pathForResource:"add.png"] size:CPSizeMake(30, 25)],
highlighted = [[CPImage alloc] initWithContentsOfFile:[[CPBundle mainBundle] pathForResource:"addHighlighted.png"] size:CPSizeMake(30, 25)];
[toolbarItem setImage:image];
[toolbarItem setAlternateImage:highlighted];
[toolbarItem setTarget:self];
[toolbarItem setAction:@selector(add:)];
[toolbarItem setLabel:"Add Photo List"];
[toolbarItem setMinSize:CGSizeMake(32, 32)];
[toolbarItem setMaxSize:CGSizeMake(32, 32)];
}
else if (anItemIdentifier == RemoveToolbarItemIdentifier)
{
var image = [[CPImage alloc] initWithContentsOfFile:[[CPBundle mainBundle] pathForResource:"remove.png"] size:CPSizeMake(30, 25)],
highlighted = [[CPImage alloc] initWithContentsOfFile:[[CPBundle mainBundle] pathForResource:"removeHighlighted.png"] size:CPSizeMake(30, 25)];
[toolbarItem setImage:image];
[toolbarItem setAlternateImage:highlighted];
[toolbarItem setTarget:self];
[toolbarItem setAction:@selector(remove:)];
[toolbarItem setLabel:"Remove Photo List"];
[toolbarItem setMinSize:CGSizeMake(32, 32)];
[toolbarItem setMaxSize:CGSizeMake(32, 32)];
}
return toolbarItem;
}
@end
/*
This code demonstrates how to add a category to an existing class.
In this case, we are adding the class method +flickr_labelWithText: to
the CPTextField class. Later on, we can call [CPTextField flickr_labelWithText:"foo"]
to return a new text field with the string foo.
Best practices suggest prefixing category methods with your unique prefix, to prevent collisions.
*/
@implementation CPTextField (CreateLabel)
+ (CPTextField)flickr_labelWithText:(CPString)aString
{
var label = [[CPTextField alloc] initWithFrame:CGRectMakeZero()];
[label setStringValue:aString];
[label sizeToFit];
[label setTextShadowColor:[CPColor whiteColor]];
[label setTextShadowOffset:CGSizeMake(0, 1)];
return label;
}
@end
// This class wraps our slider + labels combo
@implementation PhotoResizeView : CPView
{
}
- (id)initWithFrame:(CGRect)aFrame
{
self = [super initWithFrame:aFrame];
var slider = [[CPSlider alloc] initWithFrame:CGRectMake(30, CGRectGetHeight(aFrame) / 2.0 - 8, CGRectGetWidth(aFrame) - 65, 24)];
[slider setMinValue:50.0];
[slider setMaxValue:250.0];
[slider setIntValue:150.0];
[slider setAction:@selector(adjustImageSize:)];
[self addSubview:slider];
var label = [CPTextField flickr_labelWithText:"50"];
[label setFrameOrigin:CGPointMake(0, CGRectGetHeight(aFrame) / 2.0 - 4.0)];
[self addSubview:label];
label = [CPTextField flickr_labelWithText:"250"];
[label setFrameOrigin:CGPointMake(CGRectGetWidth(aFrame) - CGRectGetWidth([label frame]), CGRectGetHeight(aFrame) / 2.0 - 4.0)];
[self addSubview:label];
return self;
}
@end
// This class displays a single photo collection inside our list of photo collecitions
@implementation PhotosListCell : CPView
{
CPTextField label;
CPView highlightView;
}
- (void)setRepresentedObject:(JSObject)anObject
{
if (!label)
{
label = [[CPTextField alloc] initWithFrame:CGRectInset([self bounds], 4, 4)];
[label setFont:[CPFont systemFontOfSize:16.0]];
[label setTextShadowColor:[CPColor whiteColor]];
[label setTextShadowOffset:CGSizeMake(0, 1)];
[self addSubview:label];
}
[label setStringValue:anObject];
[label sizeToFit];
[label setFrameOrigin:CGPointMake(10,CGRectGetHeight([label bounds]) / 2.0)];
}
- (void)setSelected:(BOOL)flag
{
if (!highlightView)
{
highlightView = [[CPView alloc] initWithFrame:CGRectCreateCopy([self bounds])];
[highlightView setBackgroundColor:[CPColor blueColor]];
}
if (flag)
{
[self addSubview:highlightView positioned:CPWindowBelow relativeTo:label];
[label setTextColor:[CPColor whiteColor]];
[label setTextShadowColor:[CPColor blackColor]];
}
else
{
[highlightView removeFromSuperview];
[label setTextColor:[CPColor blackColor]];
[label setTextShadowColor:[CPColor whiteColor]];
}
}
@end
// This class displays a single photo from our collection
@implementation PhotoCell : CPView
{
CPImage image;
CPImageView imageView;
CPView highlightView;
}
- (void)setRepresentedObject:(JSObject)anObject
{
if (!imageView)
{
imageView = [[CPImageView alloc] initWithFrame:CGRectMakeCopy([self bounds])];
[imageView setAutoresizingMask:CPViewWidthSizable | CPViewHeightSizable];
[imageView setImageScaling:CPScaleProportionally];
[imageView setHasShadow:YES];
[self addSubview:imageView];
}
[image setDelegate:nil];
image = [[CPImage alloc] initWithContentsOfFile:thumbForFlickrPhoto(anObject)];
[image setDelegate:self];
if ([image loadStatus] == CPImageLoadStatusCompleted)
[imageView setImage:image];
else
[imageView setImage:nil];
}
- (void)imageDidLoad:(CPImage)anImage
{
[imageView setImage:anImage];
}
- (void)setSelected:(BOOL)flag
{
if (!highlightView)
{
highlightView = [[CPView alloc] initWithFrame:[self bounds]];
[highlightView setBackgroundColor:[CPColor colorWithCalibratedWhite:0.8 alpha:0.6]];
[highlightView setAutoresizingMask:CPViewWidthSizable | CPViewHeightSizable];
}
if (flag)
{
[highlightView setFrame:[self bounds]];
[self addSubview:highlightView positioned:CPWindowBelow relativeTo:imageView];
}
else
[highlightView removeFromSuperview];
}
@end
// helper javascript functions for turning a Flickr photo object into a URL for getting the image
function urlForFlickrPhoto(photo)
{
return "http://farm" + photo.farm + ".static.flickr.com/" + photo.server + "/" + photo.id+"_" + photo.secret + ".jpg";
}
function thumbForFlickrPhoto(photo)
{
return "http://farm" + photo.farm + ".static.flickr.com/" + photo.server + "/" + photo.id + "_" + photo.secret + "_m.jpg";
}

View File

@@ -0,0 +1,88 @@
@import <Foundation/CPObject.j>
@import <AppKit/CPView.j>
@import <AppKit/CPButton.j>
@import <AppKit/CPWebView.j>
@import "LOBoard.j"
@implementation LOInfoView : CPView
{
}
- (void)drawRect:(CGRect)r
{
[[CPColor whiteColor] setFill]
var path = [CPBezierPath bezierPath];
[path appendBezierPathWithRoundedRect:CGRectMake(5, 0, CGRectGetWidth([self bounds]) - 10.0, CGRectGetHeight([self bounds])) xRadius:10 yRadius:10];
[path fill];
}
@end
@implementation AppController : CPObject
{
}
- (CPPanel)initInfoWindow
{
var infoWindow = [[CPPanel alloc] initWithContentRect:CGRectMake(400, 50, 320, 480) styleMask:CPHUDBackgroundWindowMask | CPResizableWindowMask];
[infoWindow setFloatingPanel:YES];
var _infoContent = [infoWindow contentView],
_iconImage = [[CPImage alloc] initWithContentsOfFile:"Resources/icon.png" size:CPSizeMake(59, 60)],
_iconView = [[CPImageView alloc] initWithFrame:CGRectMake(125, 0, 59, 60)];
[_iconView setImage:_iconImage];
[_infoContent addSubview:_iconView];
var _infoView = [[LOInfoView alloc] initWithFrame:CGRectMake(0, 65, 320, 395)],
_webView = [[CPWebView alloc] initWithFrame:CGRectMake(20, 0, 270, 370)];
[_webView loadHTMLString:@"<center><h3>Lights Off</h3></center> <p>Lights Off is a fantastic game exclusively for iPhone and iPod touch and inspired by Tiger Electronic's 'Lights Out'.</p> <p>The goal of the game is simply to switch all of the lights off, but it's harder than it looks! Give the first few levels a try in the playable demo to the left.</p><center><img src='Resources/avail_on_app_store.png'></center>"];
[_infoView addSubview:_webView];
[_infoContent addSubview:_infoView];
return infoWindow;
}
- (void)applicationDidFinishLaunching:(CPNotification)aNotification
{
/* Enable Logging (DEBUG) */
// CPLogRegister(CPLogPopup);
var rootWindow = [[CPWindow alloc] initWithContentRect:CGRectMakeZero() styleMask:CPBorderlessBridgeWindowMask];
[rootWindow setBackgroundColor:[CPColor grayColor]];
[rootWindow orderFront:self];
var infoWindow = [self initInfoWindow],
gameWindow = [[CPPanel alloc] initWithContentRect:CGRectMake(50, 50, 324, 482) styleMask:CPHUDBackgroundWindowMask];
[gameWindow setFloatingPanel:YES];
[gameWindow setTitle:@"Lights Off"];
contentView = [gameWindow contentView];
var _board = [[LOBoard alloc] initWithFrame:CGRectMake(2, 0, 320, 480)],
_bgImage = [[CPImage alloc] initWithContentsOfFile:"Resources/lo-background.png" size:CPSizeMake(320, 480)];
[_board setImage:_bgImage];
[_board resetBoard];
var _buttonImage = [[CPImage alloc] initWithContentsOfFile:"Resources/button-reset.png" size:CPSizeMake(90, 28)],
_buttonPressImage = [[CPImage alloc] initWithContentsOfFile:"Resources/button-reset-press.png" size:CPSizeMake(90, 28)],
_resetButton = [[CPButton alloc] initWithFrame:CGRectMake(195, 422, 90, 28)];
[_resetButton setImage:_buttonImage];
[_resetButton setAlternateImage:_buttonPressImage];
[_resetButton setBordered:NO];
[contentView addSubview:_board];
[contentView addSubview:_resetButton];
[_resetButton setTarget:_board];
[_resetButton setAction:@selector(resetBoard)];
[gameWindow orderFront:self];
[infoWindow orderFront:self];
}
@end

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@@ -0,0 +1,47 @@
@import <Foundation/CPObject.j>
@implementation AppController : CPObject
{
}
- (void)applicationDidFinishLaunching:(CPNotification)aNotification
{
// The end result of this layout will be the kind of master/detail/auxilliary view
// found in iTunes, Mail, and many other apps.
var theWindow = [[CPWindow alloc] initWithContentRect:CGRectMakeZero() styleMask:CPBorderlessBridgeWindowMask],
contentView = [theWindow contentView];
var navigationArea = [[CPView alloc] initWithFrame:CGRectMake(0.0, 0.0, 150.0, CGRectGetHeight([contentView bounds]) - 150.0)];
[navigationArea setBackgroundColor:[CPColor redColor]];
// This view will grow in height, but stay fixed width attached to the left side of the screen.
[navigationArea setAutoresizingMask:CPViewHeightSizable | CPViewMaxXMargin];
[contentView addSubview:navigationArea];
var metaDataArea = [[CPView alloc] initWithFrame:CGRectMake(0.0, CGRectGetMaxY([navigationArea frame]), 150.0, 150.0)];
[metaDataArea setBackgroundColor:[CPColor greenColor]];
// This view will stay the same size in both directions, and fixed to the lower left corner.
[metaDataArea setAutoresizingMask:CPViewMinYMargin | CPViewMaxXMargin];
[contentView addSubview:metaDataArea];
var contentArea = [[CPView alloc] initWithFrame:CGRectMake(150.0, 0.0, CGRectGetWidth([contentView bounds]) - 150.0, CGRectGetHeight([contentView bounds]))];
[contentArea setBackgroundColor:[CPColor blueColor]];
// This view will grow in both height an width.
[contentArea setAutoresizingMask:CPViewWidthSizable | CPViewHeightSizable];
[contentView addSubview:contentArea];
[theWindow orderFront:self];
}
@end

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View File

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Type Bits/KeyID Date User ID
pub 1024/79949ADD 2005/08/07 sun <sun.strongswan.org>
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EnableExplicit
; ##################################################### Includes ####################################################
XIncludeFile "Includes/AudioOut.pbi"
; ##################################################### Prototypes ##################################################
; ##################################################### Structures ##################################################
; ##################################################### Constants ###################################################
#Samplerate = 44100
; ##################################################### Structures ##################################################
Structure Main
*AudioOut
Quit.i
EndStructure
Global Main.Main
Structure Main_Window
ID.i
TrackBar.i [10]
EndStructure
Global Main_Window.Main_Window
; ##################################################### Variables ###################################################
Global Frequency.d = 1000
Global Amplitude.d = 0.25
; ##################################################### Procedures ##################################################
Procedure Main_Window_Open()
Main_Window\ID = OpenWindow(#PB_Any, 0, 0, 800, 100, "AudioOut Example", #PB_Window_SystemMenu | #PB_Window_MinimizeGadget | #PB_Window_ScreenCentered)
If Main_Window\ID
Main_Window\TrackBar[0] = TrackBarGadget(#PB_Any, 10, 10, 780, 30, 0, 20000)
SetGadgetState(Main_Window\TrackBar[0], Frequency)
Main_Window\TrackBar[1] = TrackBarGadget(#PB_Any, 10, 40, 780, 30, 0, 1000)
SetGadgetState(Main_Window\TrackBar[1], Amplitude*1000)
EndIf
EndProcedure
Procedure Notifier_CallBack(*AudioOut)
Protected *Temp, Temp_Size.i
Static Rotation.d
While AudioOut::GetQueuedBlocks(*AudioOut) <= 3
Temp_Size = AudioOut::GetBufferBlocksize(*AudioOut)
If Temp_Size > 0
*Temp = AllocateMemory(Temp_Size)
Define Left.d, Right.d, i
For i = 0 To Temp_Size / 4 - 1
Left = Sin(Rotation) * Amplitude
Right = Sin(Rotation) * Amplitude
PokeW(*Temp + i*4 , Left*32767)
PokeW(*Temp + i*4 + 2, Right*32767)
Rotation + 2.0*#PI / #Samplerate * Frequency
Next
AudioOut::Write_Data(Main\AudioOut, *Temp, Temp_Size)
FreeMemory(*Temp)
EndIf
Wend
EndProcedure
; ##################################################### Initialisation ##############################################
Main_Window_Open()
AudioOut::GetDevices()
ForEach AudioOut::Device()
Debug PeekS(AudioOut::@Device()\szPname)
Next
Main\AudioOut = AudioOut::Initialize(#WAVE_MAPPER, #Samplerate, 2, 16, @Notifier_CallBack())
If Not Main\AudioOut
Debug AudioOut::GetError()
End
EndIf
Notifier_CallBack(Main\AudioOut)
; ##################################################### Main ########################################################
Repeat
Repeat
Select WaitWindowEvent(100)
Case #PB_Event_Gadget
Select EventGadget()
Case Main_Window\TrackBar[0]
Frequency = GetGadgetState(Main_Window\TrackBar[0])
Debug Frequency
Case Main_Window\TrackBar[1]
Amplitude = GetGadgetState(Main_Window\TrackBar[1]) / 1000
EndSelect
Case #PB_Event_CloseWindow
Main\Quit = #True
Case 0
Break
EndSelect
ForEver
Until Main\Quit
; ##################################################### End #########################################################
AudioOut::Deinitialize(Main\AudioOut)
; IDE Options = PureBasic 5.30 Beta 2 (Windows - x64)
; CursorPosition = 109
; FirstLine = 79
; Folding = -
; EnableUnicode
; EnableThread
; EnableXP

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@@ -0,0 +1,203 @@
Structure Memory_Operation
Src_Offset.q
Src_Size.q
Dst_Offset.q
Dst_Size.q
Copy_Size.q
EndStructure
; #### Cuts the Offset's / Sizes of the memory operation to prevent memory violations
Procedure Memory_Operation_Check(*Memory_Operation.Memory_Operation)
Protected Temp.q
If *Memory_Operation\Src_Offset < 0
*Memory_Operation\Copy_Size + *Memory_Operation\Src_Offset
*Memory_Operation\Dst_Offset - *Memory_Operation\Src_Offset
*Memory_Operation\Src_Offset - *Memory_Operation\Src_Offset
EndIf
If *Memory_Operation\Dst_Offset < 0
*Memory_Operation\Copy_Size + *Memory_Operation\Dst_Offset
*Memory_Operation\Src_Offset - *Memory_Operation\Dst_Offset
*Memory_Operation\Dst_Offset - *Memory_Operation\Dst_Offset
EndIf
Temp = *Memory_Operation\Src_Size - *Memory_Operation\Src_Offset
If *Memory_Operation\Copy_Size > Temp
*Memory_Operation\Copy_Size = Temp
EndIf
Temp = *Memory_Operation\Dst_Size - *Memory_Operation\Dst_Offset
If *Memory_Operation\Copy_Size > Temp
*Memory_Operation\Copy_Size = Temp
EndIf
If *Memory_Operation\Copy_Size < 0
*Memory_Operation\Copy_Size = 0
EndIf
ProcedureReturn #True
EndProcedure
; #### Fills a *Destination with a specified amount of data.
; #### It cuts everything, to prevent memory violations
Procedure Memory_Range_Fill(Ascii.a, Fill_Size.q, *Dst, Dst_Offset.q, Dst_Size.q=-1)
Protected Temp.q
If Not *Dst
ProcedureReturn #False
EndIf
If Dst_Size = -1
Dst_Size.q = MemorySize(*Dst)
EndIf
If Dst_Offset < 0
Fill_Size + Dst_Offset
Dst_Offset - Dst_Offset
EndIf
Temp = Dst_Size - Dst_Offset
If Fill_Size > Temp
Fill_Size = Temp
EndIf
If Fill_Size > 0
FillMemory(*Dst+Dst_Offset, Fill_Size, Ascii)
EndIf
ProcedureReturn #True
EndProcedure
; #### Copies a specified amount of data (Copy_Size) from the source to the destination.
; #### It cuts everything, to prevent memory violations
Procedure Memory_Range_Copy(*Src, Src_Offset.q, *Dst, Dst_Offset.q, Copy_Size.q, Src_Size.q=-1, Dst_Size.q=-1)
Protected Temp.q
If Not *Src
ProcedureReturn #False
EndIf
If Not *Dst
ProcedureReturn #False
EndIf
If Src_Size = -1
Src_Size.q = MemorySize(*Src)
EndIf
If Dst_Size = -1
Dst_Size.q = MemorySize(*Dst)
EndIf
If Src_Offset < 0
Copy_Size + Src_Offset
Dst_Offset - Src_Offset
Src_Offset - Src_Offset
EndIf
If Dst_Offset < 0
Copy_Size + Dst_Offset
Src_Offset - Dst_Offset
Dst_Offset - Dst_Offset
EndIf
Temp = Src_Size - Src_Offset
If Copy_Size > Temp
Copy_Size = Temp
EndIf
Temp = Dst_Size - Dst_Offset
If Copy_Size > Temp
Copy_Size = Temp
EndIf
If Copy_Size > 0
CopyMemory(*Src+Src_Offset, *Dst+Dst_Offset, Copy_Size)
EndIf
ProcedureReturn #True
EndProcedure
; #### Copies (MoveMemory) a specified amount of data (Copy_Size) from the source to the destination.
; #### It cuts everything, to prevent memory violations
Procedure Memory_Range_Move(*Src, Src_Offset.q, *Dst, Dst_Offset.q, Copy_Size.q, Src_Size.q=-1, Dst_Size.q=-1)
Protected Temp.q
If Not *Src
ProcedureReturn #False
EndIf
If Not *Dst
ProcedureReturn #False
EndIf
If Src_Size = -1
Src_Size.q = MemorySize(*Src)
EndIf
If Dst_Size = -1
Dst_Size.q = MemorySize(*Dst)
EndIf
If Src_Offset < 0
Copy_Size + Src_Offset
Dst_Offset - Src_Offset
Src_Offset - Src_Offset
EndIf
If Dst_Offset < 0
Copy_Size + Dst_Offset
Src_Offset - Dst_Offset
Dst_Offset - Dst_Offset
EndIf
Temp = Src_Size - Src_Offset
If Copy_Size > Temp
Copy_Size = Temp
EndIf
Temp = Dst_Size - Dst_Offset
If Copy_Size > Temp
Copy_Size = Temp
EndIf
If Copy_Size > 0
MoveMemory(*Src+Src_Offset, *Dst+Dst_Offset, Copy_Size)
EndIf
ProcedureReturn #True
EndProcedure
; #### Mirrors the memory, usable for little/big endian switching
Procedure Memory_Mirror(*Memory, Memory_Size)
Protected Elements, i
Protected Temp.a, *A.Ascii, *B.Ascii
If Not *Memory
ProcedureReturn #False
EndIf
If Memory_Size < 1
ProcedureReturn #True
EndIf
Elements = Memory_Size/2
*A = *Memory
*B = *Memory + Memory_Size - 1
For i = 0 To Elements - 1
Temp = *A\a
*A\a = *B\a
*B\a = Temp
*A + 1
*B - 1
Next
ProcedureReturn #True
EndProcedure
; IDE Options = PureBasic 5.31 (Windows - x64)
; CursorPosition = 190
; FirstLine = 177
; Folding = -
; EnableXP
; DisableDebugger

275
samples/SAS/detect_phi.sas Normal file
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@@ -0,0 +1,275 @@
%macro check_dataset(dset =, obs_lim = max, eldest_age = 89) ;
%local i ;
%local inset_name ;
%let inset_name = &dset ;
%if %lowcase(&obs_lim) = max %then %do ;
%** Nothing ;
%end ;
%else %do ;
proc surveyselect
data = &inset_name
out = __sub_dset
method = srs
sampsize = &obs_lim SELECTALL
seed = 1234567
noprint
;
run;
%let dset = __sub_dset ;
%end ;
%macro check_varname(regx, msg) ;
create table possible_bad_vars as
select name, label
from these_vars
where prxmatch(compress("/(&regx)/i"), name)
;
%if &sqlobs > 0 %then %do ;
insert into phi_warnings(dset, variable, label, warning)
select "&inset_name" as dset, name, label, "&msg"
from possible_bad_vars
;
%end ;
%mend check_varname ;
%macro check_vars_for_mrn(length_limit = 6, obs_lim = max) ;
%local char ;
%let char = 2 ;
proc sql noprint ;
select name
into :mrn_array separated by ' '
from these_vars
where type = &char and length ge &length_limit
;
quit ;
%if &sqlobs > 0 %then %do ;
%put Checking these vars for possible MRN contents: &mrn_array ;
data __gnu ;
retain
mrn_regex_handle
badcount
;
set &inset_name (obs = &obs_lim keep = &mrn_array) ;
if _n_ = 1 then do ;
mrn_regex_handle = prxparse("/&mrn_regex/") ;
badcount = 0 ;
end ;
array p &mrn_array ;
do i = 1 to dim(p) ;
if prxmatch(mrn_regex_handle, p{i}) then do ;
badvar = vname(p{i}) ;
badvalue = p{i} ;
badcount = _n_ ;
output ;
end ;
keep badvar badvalue badcount ;
end ;
run ;
proc sql noprint ;
select compress(put(max(badcount), best.))
into :badcount
from __gnu
;
insert into phi_warnings(dset, variable, warning)
select distinct "&inset_name", badvar, "Could this var hold MRN values? Contents of %trim(&badcount) records match the pattern given for MRN values. MRNs should never move across sites."
from __gnu ;
drop table __gnu ;
quit ;
%end ;
%mend check_vars_for_mrn ;
%macro check_vars_for_oldsters(eldest_age = 89, obs_lim = max) ;
%local dtfmts ;
%let dtfmts = 'B8601DA','B8601DN','B8601DT','B8601DZ','B8601LZ','B8601TM','B8601TZ','DATE','DATEAMPM','DATETIME','DAY','DDMMYY',
'DDMMYYB','DDMMYYC','DDMMYYD','DDMMYYN','DDMMYYP','DDMMYYS','DOWNAME','DTDATE','DTMONYY','DTWKDATX','DTYEAR',
'DTYYQC','E8601DA','E8601DN','E8601DT','E8601DZ','E8601LZ','E8601TM','E8601TZ','HHMM','HOUR','JULDAY','JULIAN',
'MMDDYY','MMDDYYB','MMDDYYC','MMDDYYD','MMDDYYN','MMDDYYP','MMDDYYS','MMSS','MMYY','MMYY','MONNAME','MONTH','MONYY',
'PDJULG','PDJULI','QTR','QTRR','WEEKDATE','WEEKDATX','WEEKDAY','WEEKU','WEEKV','WEEKW','WORDDATE','WORDDATX',
'YEAR','YYMM','YYMMC','YYMMD','YYMMN','YYMMP','YYMMS','YYMMDD','YYMMDDB','YYMMDDC','YYMMDDD','YYMMDDN','YYMMDDP',
'YYMMDDS','YYMON','YYQ','YYQC','YYQD','YYQN','YYQP','YYQS','YYQR','YYQRC','YYQRD','YYQRN','YYQRP','YYQRS' ;
%local num ;
%let num = 1 ;
proc sql noprint ;
select name
into :dat_array separated by ' '
from these_vars
where type = &num and (format in (&dtfmts) or lowcase(name) like '%date%')
;
/* added by cb to shorten the process of looking at all dates */
%if &sqlobs > 0 %then %do ;
%put Checking these vars for possible DOB contents: &dat_array ;
select 'min(' || trim(name) || ') as ' || name into :var_list separated by ','
from these_vars
where type = &num and (format in (&dtfmts) or lowcase(name) like '%date%')
;
create table __gnu as
select &var_list from &inset_name
;
/* end cb additions */
quit ;
data __gnu ;
set __gnu (obs = &obs_lim keep = &dat_array) ;
array d &dat_array ;
do i = 1 to dim(d) ;
if n(d{i}) then maybe_age = %calcage(bdtvar = d{i}, refdate = "&sysdate9."d) ;
if maybe_age ge &eldest_age then do ;
badvar = vname(d{i}) ;
badvalue = d{i} ;
output ;
end ;
keep badvar badvalue maybe_age ;
end ;
run ;
proc sql outobs = 30 nowarn ;
insert into phi_warnings(dset, variable, warning)
select distinct "&inset_name", badvar, "If this is a date, at least one value is " || compress(put(maybe_age, best.)) || " years ago, which is older than &eldest_age.. " ||
"If this date applies to a person, the record is probably PHI."
from __gnu ;
drop table __gnu ;
quit ;
%end ;
%else %do ;
%put No obvious date variables found in &inset_name.--skipping age checks. ;
%end ;
%mend check_vars_for_oldsters ;
proc contents noprint data = &inset_name out = these_vars ;
run ;
proc sql noprint ;
create table phi_warnings (dset char(50), variable char(256), label char(256), warning char(200)) ;
%check_varname(regx = mrn|hrn , msg = %str(Name suggests this var may be an MRN, which should never move across sites.)) ;
%check_varname(regx = birth_date|BirthDate|DOB|BDate , msg = %str(Name suggests this var may be a date of birth.)) ;
%check_varname(regx = SSN|SocialSecurityNumber|social_security_number|socsec, msg = %str(Name suggests this var may be a social security number.)) ;
%if %symexist(locally_forbidden_varnames) %then %do ;
%check_varname(regx = &locally_forbidden_varnames, msg = %str(May be on the locally defined list of variables not allowed to be sent to other sites.)) ;
%end ;
quit ;
%check_vars_for_mrn(obs_lim = &obs_lim) ;
%check_vars_for_oldsters(obs_lim = &obs_lim, eldest_age = &eldest_age) ;
title3 "WARNINGS for dataset &inset_name:" ;
proc sql noprint ;
select count(*) as num_warns into :num_warns from phi_warnings ;
%if &num_warns = 0 %then %do ;
reset print outobs = 5 NOWARN ;
select "No obvious PHI-like data elements in &inset_name--BUT PLEASE INSPECT THE CONTENTS AND PRINTs TO FOLLOW" as x label = "No warnings for &inset_name"
from &inset_name
;
%do i = 1 %to 5 ;
%put No obvious phi-like data elements in &inset_name. BUT PLEASE INSPECT THE CONTENTS AND PRINTs CAREFULLY TO MAKE SURE OF THIS! ;
%end ;
%end ;
%else %do ;
reset print ;
select variable, warning from phi_warnings
order by variable, warning
;
quit ;
%end ;
title3 "Dataset &inset_name" ;
proc contents data = &inset_name varnum ;
run ;
/*
proc print data = &inset_name (obs = 20) ;
run ;
*/
** TODO: make the print print out recs that trip the value warnings. ;
proc sql number ;
select *
from &inset_name (obs = 20)
;
quit ;
quit ;
%RemoveDset(dset = __sub_dset) ;
%RemoveDset(dset = possible_bad_vars) ;
%RemoveDset(dset = phi_warnings) ;
%RemoveDset(dset = these_vars) ;
%mend check_dataset ;
%macro detect_phi(transfer_lib, obs_lim = max, eldest_age = 89) ;
%put ;
%put ;
%put ============================================================== ;
%put ;
%put Macro detect_phi: ;
%put ;
%put Checking all datasets found in %sysfunc(pathname(&transfer_lib)) for the following signs of PHI: ;
%put - Variable names signifying sensitive items like 'MRN', 'birth_date', 'SSN' and so forth. ;
%if %symexist(locally_forbidden_varnames) %then %do ;
%put - Variable names on the list defined in the standard macro variable locally_forbidden_varnames (here those names are: &locally_forbidden_varnames). ;
%end ;
%put - Contents of CHARACTER variables that match the pattern given in the standard macro variable mrn_regex (here that var is &mrn_regex) ;
%put Please note that numeric variables ARE NOT CHECKED FOR MRN-LIKE CONTENT. ;
%put - The contents of date variables (as divined by their formats) for values that, if they were DOBs, would indicate a person older than &eldest_age years. ;
%put ;
%put THIS IS BETA SOFTWARE-PLEASE SCRUTINIZE THE RESULTS AND REPORT PROBLEMS TO pardee.r@ghc.org. ;
%put ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put THIS MACRO IS NOT A SUBSTITUTE FOR HUMAN INSPECTION AND THOUGHT--PLEASE CAREFULLY INSPECT ALL VARIABLES--WHETHER ;
%put OR NOT THEY TRIP A WARNING--TO MAKE SURE THE DATA COMPORTS WITH YOUR DATA SHARING AGREEMENT!!! ;
%put ;
%put ;
%put ============================================================== ;
%put ;
%put ;
title1 "PHI-Detection Report for the datasets in %sysfunc(pathname(&transfer_lib))." ;
title2 "please inspect all output carefully to make sure it comports with your data sharing agreement!!!" ;
proc sql noprint ;
** describe table dictionary.tables ;
select trim(libname) || '.' || memname as dset
into :d1-:d999
from dictionary.tables
where libname = "%upcase(&transfer_lib)" AND
memtype = 'DATA'
;
%local num_dsets ;
%let num_dsets = &sqlobs ;
quit ;
%local i ;
%if &num_dsets = 0 %then %do i = 1 %to 10 ;
%put ERROR: NO DATASETS FOUND IN &transfer_lib!!!! ;
%end ;
%do i = 1 %to &num_dsets ;
%put about to check &&d&i ;
%check_dataset(dset = &&d&i, obs_lim = &obs_lim, eldest_age = &eldest_age) ;
%end ;
%mend detect_phi ;

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@@ -0,0 +1,55 @@
#!/bin/rc
# 9fs filesystem [mountpoint] - srv & mount filesystem, usually from plan 9
rfork e
switch($1){
case ''
echo usage: 9fs service '[mountpoint]' >[1=2]
exit usage
case kfs
if(! test -f /srv/kfs)
disk/kfs
mount -c /srv/kfs /n/kfs
case dump
mount /srv/boot /n/dump dump >[2]/dev/null ||
mount /srv/boot /n/dump main/archive ||
mount /srv/boot /n/dump dump # again to print error
case snap
mount /srv/boot /n/snap main/snapshot
case other
mount -C /srv/boot /n/other other
case juke # ye olde file server
srv -q il!jukefs && mount /srv/il!jukefs /n/juke
case sources
srv -nq tcp!sources.cs.bell-labs.com sources /n/sources
case sourcesdump
9fs sources
mount -n /srv/sources /n/sourcesdump main/archive
case sourcessnap
9fs sources
mount -n /srv/sources /n/sourcessnap main/snapshot
# arbitrary venti archives
case vac:*
vacfs <{echo $1}
case *.vac
if (test -e $1)
score=$1
if not if (! ~ $1 /* && test -e $home/lib/vac/$1)
score=$home/lib/vac/$1
if not if (! ~ $1 /* && test -e /lib/vac/$1)
score=/lib/vac/$1
if not {
echo $0: $1: no such score file >[1=2]
exit 'no score file'
}
vacfs -m /n/`{basename $1 .vac} `{cat $score}
case wiki
srv -m 'net!plan9.bell-labs.com!wiki' wiki /mnt/wiki
case *
switch($#*){
case 1
srv -m $1
case *
srv -m $1 $1 $2
}
}

149
samples/Shell/filenames/man Normal file
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@@ -0,0 +1,149 @@
#!/bin/rc
# man - print manual pages
rfork e
. /sys/man/fonts
cmd=n
sec=()
S=/sys/man
d=0
fn roff {
preproc=()
postproc=cat
x=`{doctype $2}
if (~ $1 t) {
if(~ $x *grap*)
preproc=($preproc grap)
if(~ $x *pic*)
preproc=($preproc pic)
Nflag=-Tutf
}
if not {
Nflag='-N'
Lflag='-rL1000i'
# setting L changes page length to infinity (sed script removes empty lines)
if (grep -s '^\.(2C|sp *[0-9]*\.)' $2)
postproc=col
}
if(~ $x *eqn*)
preproc=($preproc eqn)
if(~ $x *tbl*)
preproc=($preproc tbl)
{echo -n $FONTS; cat $2 </dev/null} |
switch($#preproc) {
case 0
troff $Nflag $Lflag -$MAN
case 1
$preproc | troff $Nflag $Lflag -$MAN
case 2
$preproc(1) | $preproc(2) | troff $Nflag $Lflag -$MAN
case 3
$preproc(1) | $preproc(2) | $preproc(3) |
troff $Nflag $Lflag -$MAN
case *
$preproc(1) | $preproc(2) | $preproc(3) |
$preproc(4) | troff $Nflag $Lflag -$MAN
} | $postproc
}
fn page {
if(test -d /mnt/wsys/acme)
/bin/page -w
if not
/bin/page
}
search=yes
while(~ $d 0) {
if(~ $#* 0) {
echo 'Usage: man [-bntpPSw] [0-9] [0-9] ... name1 name2 ...' >[1=2]
exit
}
if(test -d $S/$1){
sec=($sec $1)
shift
}
if not
switch($1) {
case -b ; cmd=b ; shift
case -n ; cmd=n ; shift
case -P ; cmd=P ; shift
case -p ; cmd=p ; shift
case -S ; search=no ; shift
case -t ; cmd=t ; shift
case -w ; cmd=w ; shift
case * ; d=1
}
}
if(~ $#sec 0) {
sec=`{ls -pd $S/[0-9]* }
}
ix=$S/$sec/INDEX
if(~ $#* 1) pat='^'^$1^' '
if not pat='^('^`{echo $* | sed 's/ /|/g'}^') '
fils=()
if(~ $search yes)
for(i in $S/$sec){
if(/bin/test -f $i/INDEX){
try=`{grep -i $pat $i/INDEX | sed 's/^[^ ]* //' | sort -u}
if(! ~ $#try 0)
fils=($fils $i/$try)
}
}
# bug: should also do following loop if not all pages found
if(~ $#fils 0) {
# nothing in INDEX. try for file of given name
for(i) {
if(~ $i intro) i=0intro
for(n in $sec) {
try=`{echo $S/$n/$i | tr A-Z a-z}
if (/bin/test -f $try)
fils=($fils $try)
}
}
if(~ $#fils 0) {
echo 'man: no manual page' >[1=2]
exit 'no man'
}
}
for(i in $fils) {
if(! /bin/test -f $i)
echo need $i >[1=2]
if not {
switch($cmd) {
case w
echo $i
case t
roff t $i
case p
roff t $i | grep -v '^x X html' | proof
case P
roff t $i | page
case n
roff n $i | sed '
${
/^$/p
}
//N
/^\n$/D'
case b
x=`{echo $i | sed 's;/sys/man/(.*)/(.*);\1 \2;'}
if(~ $x(2) 0intro) x=($x(1) intro)
roff n $i | sed '
${
/^$/p
}
//N
/^\n$/D' |
plumb -i -d edit -a 'action=showdata filename=/man/'$x(2)^'('$x(1)^')'
}
}
}

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

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@@ -1,2 +0,0 @@
README
======

View File

@@ -1,703 +0,0 @@
#==============================================================================
#
# <20><> Yanfly Engine Ace - Visual Battlers v1.01
# -- Last Updated: 2012.07.24
# -- Level: Easy
# -- Requires: n/a
#
# <20><> Modified by:
# -- Yami
# -- Kread-Ex
# -- Archeia_Nessiah
#==============================================================================
$imported = {} if $imported.nil?
$imported["YEA-VisualBattlers"] = true
#==============================================================================
# <20><> Updates
# =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
# 2012.12.18 - Added preset views and able to change direction in-game.
# 2012.07.24 - Finished Script.
# 2012.01.05 - Started Script.
#
#==============================================================================
# <20><> Introduction
# =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
# This script provides a visual for all actors by default charsets. The actions
# and movements are alike Final Fantasy 1, only move forward and backward when
# start and finish actions.
#
#==============================================================================
# <20><> Instructions
# =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
# To change the player direction in-game, use the snippet below in a script
# call:
#
# $game_system.party_direction = n
#
# To install this script, open up your script editor and copy/paste this script
# to an open slot below <20><> Materials but above <20><> Main. Remember to save.
#
#==============================================================================
# <20><> Compatibility
# =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
# This script is made strictly for RPG Maker VX Ace. It is highly unlikely that
# it will run with RPG Maker VX without adjusting.
#
#==============================================================================
module YEA
module VISUAL_BATTLERS
#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
# - Party Location Setting -
#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
# These settings are adjusted for Party Location. Each Actor will have
# coordinates calculated by below formula. There are two samples coordinates
# below, change PARTY_DIRECTION to the base index you want to use.
#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PARTY_DIRECTION = 6 # This direction is opposite from actual direction.
PARTY_LOCATION_BASE_COORDINATES ={
# Index => [base_x, base_y, mod_x, mod_y],
2 => [ 250, 290, 40, 0], #UP
4 => [ 150, 280, 20, -20], #LEFT
3 => [ 460, 280, 30, -10], #RIGHT
6 => [ 460, 230, 20, 20], #DEFAULT RIGHT
8 => [ 260, 230, 40, 0], #DOWN
} # Do not remove this.
PARTY_LOCATION_FORMULA_X = "base_x + index * mod_x"
PARTY_LOCATION_FORMULA_Y = "base_y + index * mod_y"
end # VISUAL_BATTLERS
end # YEA
#==============================================================================
# <20><> Editting anything past this point may potentially result in causing
# computer damage, incontinence, explosion of user's head, coma, death, and/or
# halitosis so edit at your own risk.
#==============================================================================
#==============================================================================
# ? <20><> Direction
#==============================================================================
module Direction
#--------------------------------------------------------------------------
# self.correct
#--------------------------------------------------------------------------
def self.correct(direction)
case direction
when 1; return 4
when 3; return 6
when 7; return 4
when 9; return 6
else; return direction
end
end
#--------------------------------------------------------------------------
# self.opposite
#--------------------------------------------------------------------------
def self.opposite(direction)
case direction
when 1; return 6
when 2; return 8
when 3; return 4
when 4; return 6
when 6; return 4
when 7; return 6
when 8; return 2
when 9; return 4
else; return direction
end
end
end # Direction
#==============================================================================
# ? <20><> Game_System
#==============================================================================
class Game_System; attr_accessor :party_direction; end
#==============================================================================
# ? <20><> Game_BattleCharacter
#==============================================================================
class Game_BattleCharacter < Game_Character
#--------------------------------------------------------------------------
# initialize
#--------------------------------------------------------------------------
def initialize(actor)
super()
setup_actor(actor)
@move_x_rate = 0
@move_y_rate = 0
end
#--------------------------------------------------------------------------
# setup_actor
#--------------------------------------------------------------------------
def setup_actor(actor)
@actor = actor
@step_anime = true
set_graphic(@actor.character_name, @actor.character_index)
setup_coordinates
dr = $game_system.party_direction || YEA::VISUAL_BATTLERS::PARTY_DIRECTION
direction = Direction.opposite(dr)
set_direction(Direction.correct(direction))
end
#--------------------------------------------------------------------------
# sprite=
#--------------------------------------------------------------------------
def sprite=(sprite)
@sprite = sprite
end
#--------------------------------------------------------------------------
# setup_coordinates
#--------------------------------------------------------------------------
def setup_coordinates
location = ($game_system.party_direction ||
YEA::VISUAL_BATTLERS::PARTY_DIRECTION)
base_x = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][0]
base_y = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][1]
mod_x = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][2]
mod_y = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][3]
@actor.screen_x = eval(YEA::VISUAL_BATTLERS::PARTY_LOCATION_FORMULA_X)
@actor.screen_y = eval(YEA::VISUAL_BATTLERS::PARTY_LOCATION_FORMULA_Y)
@actor.origin_x = @actor.screen_x
@actor.origin_y = @actor.screen_y
@actor.create_move_to(screen_x, screen_y, 1)
end
#--------------------------------------------------------------------------
# index
#--------------------------------------------------------------------------
def index
return @actor.index
end
#--------------------------------------------------------------------------
# screen_x
#--------------------------------------------------------------------------
def screen_x
return @actor.screen_x
end
#--------------------------------------------------------------------------
# screen_y
#--------------------------------------------------------------------------
def screen_y
return @actor.screen_y
end
#--------------------------------------------------------------------------
# screen_z
#--------------------------------------------------------------------------
def screen_z
return @actor.screen_z
end
end # Game_BattleCharacter
#==============================================================================
# ? <20><> Game_Battler
#==============================================================================
class Game_Battler < Game_BattlerBase
#--------------------------------------------------------------------------
# public instance variables
#--------------------------------------------------------------------------
attr_accessor :moved_back
attr_accessor :origin_x
attr_accessor :origin_y
attr_accessor :screen_x
attr_accessor :screen_y
attr_accessor :started_turn
#--------------------------------------------------------------------------
# alias method: execute_damage
#--------------------------------------------------------------------------
alias game_battler_execute_damage_vb execute_damage
def execute_damage(user)
game_battler_execute_damage_vb(user)
if @result.hp_damage > 0
move_backward(24, 6) unless @moved_back
@moved_back = true
end
end
#--------------------------------------------------------------------------
# face_opposing_party
#--------------------------------------------------------------------------
def face_opposing_party
direction = ($game_system.party_direction ||
YEA::VISUAL_BATTLERS::PARTY_DIRECTION)
character.set_direction(Direction.correct(direction)) rescue 0
end
#--------------------------------------------------------------------------
# new method: face_coordinate
#--------------------------------------------------------------------------
def face_coordinate(destination_x, destination_y)
x1 = Integer(@screen_x)
x2 = Integer(destination_x)
y1 = Graphics.height - Integer(@screen_y)
y2 = Graphics.height - Integer(destination_y)
return if x1 == x2 and y1 == y2
#---
angle = Integer(Math.atan2((y2-y1),(x2-x1)) * 1800 / Math::PI)
if (0..225) === angle or (-225..0) === angle
direction = 6
elsif (226..675) === angle
direction = 9
elsif (676..1125) === angle
direction = 8
elsif (1126..1575) === angle
direction = 7
elsif (1576..1800) === angle or (-1800..-1576) === angle
direction = 4
elsif (-1575..-1126) === angle
direction = 1
elsif (-1125..-676) === angle
direction = 2
elsif (-675..-226) === angle
direction = 3
end
#---
character.set_direction(Direction.correct(direction)) rescue 0
end
#--------------------------------------------------------------------------
# create_move_to
#--------------------------------------------------------------------------
def create_move_to(destination_x, destination_y, frames = 12)
@destination_x = destination_x
@destination_y = destination_y
frames = [frames, 1].max
@move_x_rate = [(@screen_x - @destination_x).abs / frames, 2].max
@move_y_rate = [(@screen_y - @destination_y).abs / frames, 2].max
end
#--------------------------------------------------------------------------
# update_move_to
#--------------------------------------------------------------------------
def update_move_to
@move_x_rate = 0 if @screen_x == @destination_x || @move_x_rate.nil?
@move_y_rate = 0 if @screen_y == @destination_y || @move_y_rate.nil?
value = [(@screen_x - @destination_x).abs, @move_x_rate].min
@screen_x += (@destination_x > @screen_x) ? value : -value
value = [(@screen_y - @destination_y).abs, @move_y_rate].min
@screen_y += (@destination_y > @screen_y) ? value : -value
end
#--------------------------------------------------------------------------
# move_forward
#--------------------------------------------------------------------------
def move_forward(distance = 24, frames = 12)
direction = forward_direction
move_direction(direction, distance, frames)
end
#--------------------------------------------------------------------------
# move_backward
#--------------------------------------------------------------------------
def move_backward(distance = 24, frames = 12)
direction = Direction.opposite(forward_direction)
move_direction(direction, distance, frames)
end
#--------------------------------------------------------------------------
# move_direction
#--------------------------------------------------------------------------
def move_direction(direction, distance = 24, frames = 12)
case direction
when 1; move_x = distance / -2; move_y = distance / 2
when 2; move_x = distance * 0; move_y = distance * 1
when 3; move_x = distance / -2; move_y = distance / 2
when 4; move_x = distance * -1; move_y = distance * 0
when 6; move_x = distance * 1; move_y = distance * 0
when 7; move_x = distance / -2; move_y = distance / -2
when 8; move_x = distance * 0; move_y = distance * -1
when 9; move_x = distance / 2; move_y = distance / -2
else; return
end
destination_x = @screen_x + move_x
destination_y = @screen_y + move_y
create_move_to(destination_x, destination_y, frames)
end
#--------------------------------------------------------------------------
# forward_direction
#--------------------------------------------------------------------------
def forward_direction
return ($game_system.party_direction ||
YEA::VISUAL_BATTLERS::PARTY_DIRECTION)
end
#--------------------------------------------------------------------------
# move_origin
#--------------------------------------------------------------------------
def move_origin
create_move_to(@origin_x, @origin_y)
face_coordinate(@origin_x, @origin_y)
@moved_back = false
end
#--------------------------------------------------------------------------
# moving?
#--------------------------------------------------------------------------
def moving?
return false if dead? || !exist?
return @move_x_rate != 0 || @move_y_rate != 0
end
end # Game_Battler
#==============================================================================
# ? <20><> Game_Actor
#==============================================================================
class Game_Actor < Game_Battler
#--------------------------------------------------------------------------
# overwrite method: use_sprite?
#--------------------------------------------------------------------------
def use_sprite?
return true
end
#--------------------------------------------------------------------------
# new method: screen_x
#--------------------------------------------------------------------------
def screen_x
return @screen_x rescue 0
end
#--------------------------------------------------------------------------
# new method: screen_y
#--------------------------------------------------------------------------
def screen_y
return @screen_y rescue 0
end
#--------------------------------------------------------------------------
# new method: screen_z
#--------------------------------------------------------------------------
def screen_z
return 100
end
#--------------------------------------------------------------------------
# new method: sprite
#--------------------------------------------------------------------------
def sprite
index = $game_party.battle_members.index(self)
return SceneManager.scene.spriteset.actor_sprites[index]
end
#--------------------------------------------------------------------------
# new method: character
#--------------------------------------------------------------------------
def character
return sprite.character_base
end
#--------------------------------------------------------------------------
# face_opposing_party
#--------------------------------------------------------------------------
def face_opposing_party
dr = $game_system.party_direction || YEA::VISUAL_BATTLERS::PARTY_DIRECTION
direction = Direction.opposite(dr)
character.set_direction(Direction.correct(direction)) rescue 0
end
#--------------------------------------------------------------------------
# forward_direction
#--------------------------------------------------------------------------
def forward_direction
return Direction.opposite(($game_system.party_direction ||
YEA::VISUAL_BATTLERS::PARTY_DIRECTION))
end
end # Game_Actor
#==============================================================================
# ? <20><> Game_Enemy
#==============================================================================
class Game_Enemy < Game_Battler
#--------------------------------------------------------------------------
# new method: sprite
#--------------------------------------------------------------------------
def sprite
return SceneManager.scene.spriteset.enemy_sprites.reverse[self.index]
end
#--------------------------------------------------------------------------
# new method: character
#--------------------------------------------------------------------------
def character
return sprite
end
end # Game_Enemy
#==============================================================================
# ? <20><> Game_Troop
#==============================================================================
class Game_Troop < Game_Unit
#--------------------------------------------------------------------------
# alias method: setup
#--------------------------------------------------------------------------
alias game_troop_setup_vb setup
def setup(troop_id)
game_troop_setup_vb(troop_id)
set_coordinates
end
#--------------------------------------------------------------------------
# new method: set_coordinates
#--------------------------------------------------------------------------
def set_coordinates
for member in members
member.origin_x = member.screen_x
member.origin_y = member.screen_y
member.create_move_to(member.screen_x, member.screen_y, 1)
end
end
end # Game_Troop
#==============================================================================
# ? <20><> Sprite_Battler
#==============================================================================
class Sprite_Battler < Sprite_Base
#--------------------------------------------------------------------------
# public instance_variable
#--------------------------------------------------------------------------
attr_accessor :character_base
attr_accessor :character_sprite
#--------------------------------------------------------------------------
# alias method: dispose
#--------------------------------------------------------------------------
alias sprite_battler_dispose_vb dispose
def dispose
dispose_character_sprite
sprite_battler_dispose_vb
end
#--------------------------------------------------------------------------
# new method: dispose_character_sprite
#--------------------------------------------------------------------------
def dispose_character_sprite
@character_sprite.dispose unless @character_sprite.nil?
end
#--------------------------------------------------------------------------
# alias method: update
#--------------------------------------------------------------------------
alias sprite_battler_update_vb update
def update
sprite_battler_update_vb
return if @battler.nil?
update_move_to
update_character_base
update_character_sprite
end
#--------------------------------------------------------------------------
# new method: update_character_base
#--------------------------------------------------------------------------
def update_character_base
return if @character_base.nil?
@character_base.update
end
#--------------------------------------------------------------------------
# new method: update_character_sprite
#--------------------------------------------------------------------------
def update_character_sprite
return if @character_sprite.nil?
@character_sprite.update
end
#--------------------------------------------------------------------------
# new method: update_move_to
#--------------------------------------------------------------------------
def update_move_to
@battler.update_move_to
end
#--------------------------------------------------------------------------
# new method: moving?
#--------------------------------------------------------------------------
def moving?
return false if @battler.nil?
return @battler.moving?
end
end # Sprite_Battler
#==============================================================================
# ? <20><> Sprite_BattleCharacter
#==============================================================================
class Sprite_BattleCharacter < Sprite_Character
#--------------------------------------------------------------------------
# initialize
#--------------------------------------------------------------------------
def initialize(viewport, character = nil)
super(viewport, character)
character.sprite = self
end
end # Sprite_BattleCharacter
#==============================================================================
# ? <20><> Spriteset_Battle
#==============================================================================
class Spriteset_Battle
#--------------------------------------------------------------------------
# public instance_variable
#--------------------------------------------------------------------------
attr_accessor :actor_sprites
attr_accessor :enemy_sprites
#--------------------------------------------------------------------------
# overwrite method: create_actors
#--------------------------------------------------------------------------
def create_actors
total = $game_party.max_battle_members
@current_party = $game_party.battle_members.clone
@actor_sprites = Array.new(total) { Sprite_Battler.new(@viewport1) }
for actor in $game_party.battle_members
@actor_sprites[actor.index].battler = actor
create_actor_sprite(actor)
end
end
#--------------------------------------------------------------------------
# new method: create_actor_sprite
#--------------------------------------------------------------------------
def create_actor_sprite(actor)
character = Game_BattleCharacter.new(actor)
character_sprite = Sprite_BattleCharacter.new(@viewport1, character)
@actor_sprites[actor.index].character_base = character
@actor_sprites[actor.index].character_sprite = character_sprite
actor.face_opposing_party
end
#--------------------------------------------------------------------------
# alias method: update_actors
#--------------------------------------------------------------------------
alias spriteset_battle_update_actors_vb update_actors
def update_actors
if @current_party != $game_party.battle_members
dispose_actors
create_actors
end
spriteset_battle_update_actors_vb
end
#--------------------------------------------------------------------------
# new method: moving?
#--------------------------------------------------------------------------
def moving?
return battler_sprites.any? {|sprite| sprite.moving? }
end
end # Spriteset_Battle
#==============================================================================
# ? <20><> Scene_Battle
#==============================================================================
class Scene_Battle < Scene_Base
#--------------------------------------------------------------------------
# public instance variables
#--------------------------------------------------------------------------
attr_accessor :spriteset
#--------------------------------------------------------------------------
# alias method: process_action_end
#--------------------------------------------------------------------------
alias scene_battle_process_action_end_vb process_action_end
def process_action_end
start_battler_move_origin
scene_battle_process_action_end_vb
end
#--------------------------------------------------------------------------
# alias method: execute_action
#--------------------------------------------------------------------------
alias scene_battle_execute_action_vb execute_action
def execute_action
start_battler_move_forward
scene_battle_execute_action_vb
end
#--------------------------------------------------------------------------
# new method: start_battler_move_forward
#--------------------------------------------------------------------------
def start_battler_move_forward
return if @subject.started_turn
@subject.started_turn = true
@subject.move_forward
wait_for_moving
end
#--------------------------------------------------------------------------
# new method: start_battler_move_origin
#--------------------------------------------------------------------------
def start_battler_move_origin
@subject.started_turn = nil
move_battlers_origin
wait_for_moving
@subject.face_opposing_party rescue 0
end
#--------------------------------------------------------------------------
# new method: move_battlers_origin
#--------------------------------------------------------------------------
def move_battlers_origin
for member in all_battle_members
next if member.dead?
next unless member.exist?
member.move_origin
end
end
#--------------------------------------------------------------------------
# new method: wait_for_moving
#--------------------------------------------------------------------------
def wait_for_moving
update_for_wait
update_for_wait while @spriteset.moving?
end
end # Scene_Battle
#==============================================================================
#
# <20><> End of File
#
#==============================================================================

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@@ -1,3 +0,0 @@
Year,Make,Model,Length
1997,Ford,E350,2.34
2000,Mercury,Cougar,2.38
1 Year Make Model Length
2 1997 Ford E350 2.34
3 2000 Mercury Cougar 2.38

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defunkt

View File

@@ -1 +0,0 @@
DROP ALL TABLES

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@@ -1 +0,0 @@
{"foo": "bar"}

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@@ -1 +0,0 @@
%<25><><EFBFBD>

View File

@@ -1,2 +0,0 @@
MD
==

1
samples/Text/messages.fr Normal file
View File

@@ -0,0 +1 @@
the green potato=la pomme de terre verte

1
samples/Text/readme.txt Normal file
View File

@@ -0,0 +1 @@
Read me now!

View File

@@ -1 +0,0 @@
Text

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,25 @@
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*
* The origin of this IDL file is
* http://www.w3.org/TR/css3-animations/#animation-events-
* http://dev.w3.org/csswg/css3-animations/#animation-events-
*
* Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
* liability, trademark and document use rules apply.
*/
[Constructor(DOMString type, optional AnimationEventInit eventInitDict)]
interface AnimationEvent : Event {
readonly attribute DOMString animationName;
readonly attribute float elapsedTime;
readonly attribute DOMString pseudoElement;
};
dictionary AnimationEventInit : EventInit {
DOMString animationName = "";
float elapsedTime = 0;
DOMString pseudoElement = "";
};

View File

@@ -0,0 +1,35 @@
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*
* The origin of this IDL file is
* http://fetch.spec.whatwg.org/
*/
typedef object JSON;
// FIXME(nsm): Bug 739173: FormData is not available in workers.
// typedef (ArrayBuffer or ArrayBufferView or Blob or FormData or USVString or URLSearchParams) BodyInit;
typedef (ArrayBuffer or ArrayBufferView or Blob or USVString or URLSearchParams) BodyInit;
[NoInterfaceObject, Exposed=(Window,Worker)]
interface Body {
readonly attribute boolean bodyUsed;
[Throws]
Promise<ArrayBuffer> arrayBuffer();
[Throws]
Promise<Blob> blob();
// FIXME(nsm): Bug 739173 FormData is not supported in workers.
// Promise<FormData> formData();
[Throws]
Promise<JSON> json();
[Throws]
Promise<USVString> text();
};
[NoInterfaceObject, Exposed=(Window,Worker)]
interface GlobalFetch {
[Throws, Func="mozilla::dom::Headers::PrefEnabled"]
Promise<Response> fetch(RequestInfo input, optional RequestInit init);
};

47
samples/XML/pt_BR.ts Normal file
View File

@@ -0,0 +1,47 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.0" language="pt_BR">
<context>
<name>MainWindow</name>
<message>
<location filename="../forms/mainwindow.ui" line="22"/>
<source>United Kingdom</source>
<translation>Reino Unido</translation>
</message>
<message>
<location filename="../forms/mainwindow.ui" line="38"/>
<source>God save the Queen</source>
<translation>Deus salve a Rainha</translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="46"/>
<source>England</source>
<translation>Inglaterra</translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="47"/>
<source>Wales</source>
<translation>Gales</translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="48"/>
<source>Scotland</source>
<translation>Escócia</translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="49"/>
<source>Northern Ireland</source>
<translation>Irlanda Norte</translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="51"/>
<source>Portuguese</source>
<translation>Português</translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="52"/>
<source>English</source>
<translation>Inglês</translation>
</message>
</context>
</TS>