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Treat Unity3D metadata as an asset
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@@ -3295,18 +3295,11 @@ Unity3D Asset:
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- .anim
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- .anim
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- .asset
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- .asset
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- .mat
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- .mat
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- .meta
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- .prefab
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- .prefab
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- .unity
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- .unity
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tm_scope: source.yaml
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tm_scope: source.yaml
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Unity3D Metadata:
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type: data
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ace_mode: yaml
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color: "#36093d"
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extensions:
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- .meta
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tm_scope: source.yaml
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UnrealScript:
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UnrealScript:
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type: programming
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type: programming
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color: "#a54c4d"
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color: "#a54c4d"
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@@ -245,7 +245,7 @@ class TestBlob < Minitest::Test
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assert sample_blob("C++/wrapper_inner.cpp").generated?
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assert sample_blob("C++/wrapper_inner.cpp").generated?
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# Unity3D-generated metadata
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# Unity3D-generated metadata
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assert sample_blob("Unity3D Metadata/Tiles.meta").generated?
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assert sample_blob("Unity3D Asset/Tiles.meta").generated?
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end
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end
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def test_vendored
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def test_vendored
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