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	Add example MAXScript files from Autodesk reference
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								samples/MAXScript/svg-renderer.ms
									
									
									
									
									
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							| @@ -0,0 +1,64 @@ | ||||
| -- Taken from a 3-part tutorial from Autodesk's MAXScript reference | ||||
| -- Source: http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=__files_GUID_6B5EDC11_A154_4AA7_A972_A11AC36949E9_htm | ||||
|  | ||||
| fn ColourToHex col = ( | ||||
| 	local theComponents = #(bit.intAsHex col.r, bit.intAsHex col.g, bit.intAsHex col.b) | ||||
| 	local theValue = "#" | ||||
| 	for i in theComponents do  | ||||
| 		theValue += (if i.count == 1 then "0" else "") + i | ||||
| 	theValue | ||||
| ) | ||||
|  | ||||
| local st = timestamp() | ||||
| local theFileName = (getDir #userscripts + "\\PolygonRendering3.svg") | ||||
| local theSVGfile = createFile theFileName | ||||
| format "<svg xmlns=\"http://www.w3.org/2000/svg\"\n" to:theSVGfile | ||||
| format "\t\txmlns:xlink=\"http://www.w3.org/1999/xlink\">\n" to:theSVGfile | ||||
|  | ||||
| local theViewTM =  viewport.getTM() | ||||
| theViewTM.row4 = [0,0,0] | ||||
|  | ||||
| local theViewTM2 = viewport.getTM() | ||||
| local theViewSize = getViewSize() | ||||
| local theViewScale = getViewSize() | ||||
| theViewScale.x /= 1024.0 | ||||
| theViewScale.y /= 1024.0 | ||||
| 	 | ||||
| local theStrokeThickness = 3 | ||||
| 	 | ||||
| gw.setTransform (matrix3 1)	 | ||||
| for o in Geometry where not o.isHiddenInVpt and classof o != TargetObject do ( | ||||
| 	local theStrokeColour = white | ||||
| 	local theFillColour = o.wirecolor | ||||
| 	 | ||||
| 	local theMesh = snapshotAsMesh o | ||||
| 	for f = 1 to theMesh.numfaces do ( | ||||
| 		local theNormal = normalize (getFaceNormal theMesh f) | ||||
| 		 | ||||
| 		if (theNormal*theViewTM).z > 0 do | ||||
| 		( | ||||
| 			local theFace = getFace theMesh f | ||||
| 			local v1 = gw.transPoint (getVert theMesh theFace.x) | ||||
| 			local v2 = gw.transPoint (getVert theMesh theFace.y) | ||||
| 			local v3 = gw.transPoint (getVert theMesh theFace.z) | ||||
| 			 | ||||
| 			v1.x /= theViewScale.x  | ||||
| 			v1.y /= theViewScale.y  | ||||
| 			v2.x /= theViewScale.x  | ||||
| 			v2.y /= theViewScale.y | ||||
| 			v3.x /= theViewScale.x | ||||
| 			v3.y /= theViewScale.y | ||||
| 			 | ||||
| 			format "\t<polygon points='%,%  %,%  %,%' \n" v1.x v1.y v2.x v2.y v3.x v3.y to:theSVGfile | ||||
| 			format "\tstyle='stroke:%; fill:%; stroke-width:%'/>\n" (ColourToHex theStrokeColour) (ColourToHex theFillColour) theStrokeThickness to:theSVGfile			 | ||||
| 		)--end if normal positive | ||||
| 	)--end f loop | ||||
| )--end o loop | ||||
|  | ||||
| format "</svg>\n" to:theSVGfile | ||||
| close theSVGfile | ||||
| local theSVGMap = VectorMap vectorFile:theFileName alphasource:0 | ||||
| local theBitmap = bitmap theViewSize.x theViewSize.y | ||||
| renderMap theSVGMap into:theBitmap filter:true | ||||
| display theBitmap | ||||
| format "Render Time: % sec.\n" ((timestamp()-st)/1000.0) | ||||
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