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	Add example MAXScript files from Autodesk reference
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								samples/MAXScript/macro-1.mcr
									
									
									
									
									
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|  | -- Taken from an example from Autodesk's MAXScript reference: | ||||||
|  | -- http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=__files_GUID_84E24969_C175_4389_B9A6_3B2699B66785_htm | ||||||
|  |  | ||||||
|  | macroscript MoveToSurface | ||||||
|  |     category: "HowTo" | ||||||
|  | ( | ||||||
|  |     fn g_filter o = superclassof o == Geometryclass | ||||||
|  |     fn find_intersection z_node node_to_z = ( | ||||||
|  |         local testRay = ray node_to_z.pos [0,0,-1] | ||||||
|  |         local nodeMaxZ = z_node.max.z | ||||||
|  |         testRay.pos.z = nodeMaxZ + 0.0001 * abs nodeMaxZ | ||||||
|  |         intersectRay z_node testRay | ||||||
|  |     ) | ||||||
|  |      | ||||||
|  |     on isEnabled return selection.count > 0 | ||||||
|  |      | ||||||
|  |     on Execute do ( | ||||||
|  |         target_mesh = pickObject message:"Pick Target Surface:" filter:g_filter | ||||||
|  |          | ||||||
|  |         if isValidNode target_mesh then ( | ||||||
|  |             undo "MoveToSurface" on ( | ||||||
|  |                 for i in selection do ( | ||||||
|  |                     int_point = find_intersection target_mesh i | ||||||
|  |                     if int_point != undefined then i.pos = int_point.pos | ||||||
|  |                 )--end i loop | ||||||
|  |             )--end undo | ||||||
|  |         )--end if | ||||||
|  |     )--end execute | ||||||
|  | )--end script | ||||||
							
								
								
									
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								samples/MAXScript/macro-2.mcr
									
									
									
									
									
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							| @@ -0,0 +1,53 @@ | |||||||
|  | -- Taken from an example from Autodesk's MAXScript reference: | ||||||
|  | -- http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=__files_GUID_0876DF46_FAA3_4131_838D_5739A67FF2C1_htm | ||||||
|  |  | ||||||
|  | macroscript FreeSpline category:"HowTo" tooltip:"FreeSpline" ( | ||||||
|  | local old_pos | ||||||
|  | local new_spline | ||||||
|  | local second_knot_set | ||||||
|  |  | ||||||
|  | fn get_mouse_pos pen_pos old_pen_pos = ( | ||||||
|  | 	if old_pos == undefined then old_pos = old_pen_pos | ||||||
|  | 	if distance pen_pos old_pos > 10 then | ||||||
|  | 	( | ||||||
|  | 		if second_knot_set then | ||||||
|  | 			addKnot new_spline 1 #smooth #curve pen_pos | ||||||
|  | 		else | ||||||
|  | 		( | ||||||
|  | 			setKnotPoint new_spline 1 2 pen_pos | ||||||
|  | 			second_knot_set = true | ||||||
|  | 		) | ||||||
|  | 		old_pos = pen_pos | ||||||
|  | 		updateShape new_spline | ||||||
|  | 	)-- end if | ||||||
|  | )-- end fn | ||||||
|  |  | ||||||
|  | fn draw_new_line old_pen_pos = ( | ||||||
|  | 	pickPoint mouseMoveCallback:#(get_mouse_pos,old_pen_pos) | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | undo"Free Spline"on( | ||||||
|  | 	new_spline = splineShape () | ||||||
|  | 	old_pen_pos = pickPoint () | ||||||
|  | 	 | ||||||
|  | 	if old_pen_pos == #RightClick then | ||||||
|  | 		delete new_spline | ||||||
|  | 	else | ||||||
|  | 	( | ||||||
|  | 		select new_spline | ||||||
|  | 		new_spline.pos = old_pen_pos | ||||||
|  | 		addNewSpline new_spline | ||||||
|  | 		addKnot new_spline 1 #smooth #curve old_pen_pos | ||||||
|  | 		addKnot new_spline 1 #smooth #curve old_pen_pos | ||||||
|  | 		second_knot_set = false | ||||||
|  | 		draw_new_line old_pen_pos | ||||||
|  | 		q = querybox "Close Spline?" title:"Free Spline" | ||||||
|  | 		if q then | ||||||
|  | 		( | ||||||
|  | 			close new_spline 1 | ||||||
|  | 			updateshape new_spline | ||||||
|  | 		) | ||||||
|  | 		select new_spline | ||||||
|  | 	)--end else | ||||||
|  | )--end undo | ||||||
|  | )--end script | ||||||
							
								
								
									
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								samples/MAXScript/svg-renderer.ms
									
									
									
									
									
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								samples/MAXScript/svg-renderer.ms
									
									
									
									
									
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							| @@ -0,0 +1,64 @@ | |||||||
|  | -- Taken from a 3-part tutorial from Autodesk's MAXScript reference | ||||||
|  | -- Source: http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=__files_GUID_6B5EDC11_A154_4AA7_A972_A11AC36949E9_htm | ||||||
|  |  | ||||||
|  | fn ColourToHex col = ( | ||||||
|  | 	local theComponents = #(bit.intAsHex col.r, bit.intAsHex col.g, bit.intAsHex col.b) | ||||||
|  | 	local theValue = "#" | ||||||
|  | 	for i in theComponents do  | ||||||
|  | 		theValue += (if i.count == 1 then "0" else "") + i | ||||||
|  | 	theValue | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | local st = timestamp() | ||||||
|  | local theFileName = (getDir #userscripts + "\\PolygonRendering3.svg") | ||||||
|  | local theSVGfile = createFile theFileName | ||||||
|  | format "<svg xmlns=\"http://www.w3.org/2000/svg\"\n" to:theSVGfile | ||||||
|  | format "\t\txmlns:xlink=\"http://www.w3.org/1999/xlink\">\n" to:theSVGfile | ||||||
|  |  | ||||||
|  | local theViewTM =  viewport.getTM() | ||||||
|  | theViewTM.row4 = [0,0,0] | ||||||
|  |  | ||||||
|  | local theViewTM2 = viewport.getTM() | ||||||
|  | local theViewSize = getViewSize() | ||||||
|  | local theViewScale = getViewSize() | ||||||
|  | theViewScale.x /= 1024.0 | ||||||
|  | theViewScale.y /= 1024.0 | ||||||
|  | 	 | ||||||
|  | local theStrokeThickness = 3 | ||||||
|  | 	 | ||||||
|  | gw.setTransform (matrix3 1)	 | ||||||
|  | for o in Geometry where not o.isHiddenInVpt and classof o != TargetObject do ( | ||||||
|  | 	local theStrokeColour = white | ||||||
|  | 	local theFillColour = o.wirecolor | ||||||
|  | 	 | ||||||
|  | 	local theMesh = snapshotAsMesh o | ||||||
|  | 	for f = 1 to theMesh.numfaces do ( | ||||||
|  | 		local theNormal = normalize (getFaceNormal theMesh f) | ||||||
|  | 		 | ||||||
|  | 		if (theNormal*theViewTM).z > 0 do | ||||||
|  | 		( | ||||||
|  | 			local theFace = getFace theMesh f | ||||||
|  | 			local v1 = gw.transPoint (getVert theMesh theFace.x) | ||||||
|  | 			local v2 = gw.transPoint (getVert theMesh theFace.y) | ||||||
|  | 			local v3 = gw.transPoint (getVert theMesh theFace.z) | ||||||
|  | 			 | ||||||
|  | 			v1.x /= theViewScale.x  | ||||||
|  | 			v1.y /= theViewScale.y  | ||||||
|  | 			v2.x /= theViewScale.x  | ||||||
|  | 			v2.y /= theViewScale.y | ||||||
|  | 			v3.x /= theViewScale.x | ||||||
|  | 			v3.y /= theViewScale.y | ||||||
|  | 			 | ||||||
|  | 			format "\t<polygon points='%,%  %,%  %,%' \n" v1.x v1.y v2.x v2.y v3.x v3.y to:theSVGfile | ||||||
|  | 			format "\tstyle='stroke:%; fill:%; stroke-width:%'/>\n" (ColourToHex theStrokeColour) (ColourToHex theFillColour) theStrokeThickness to:theSVGfile			 | ||||||
|  | 		)--end if normal positive | ||||||
|  | 	)--end f loop | ||||||
|  | )--end o loop | ||||||
|  |  | ||||||
|  | format "</svg>\n" to:theSVGfile | ||||||
|  | close theSVGfile | ||||||
|  | local theSVGMap = VectorMap vectorFile:theFileName alphasource:0 | ||||||
|  | local theBitmap = bitmap theViewSize.x theViewSize.y | ||||||
|  | renderMap theSVGMap into:theBitmap filter:true | ||||||
|  | display theBitmap | ||||||
|  | format "Render Time: % sec.\n" ((timestamp()-st)/1000.0) | ||||||
							
								
								
									
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								samples/MAXScript/volume-calc.ms
									
									
									
									
									
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								samples/MAXScript/volume-calc.ms
									
									
									
									
									
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|  | fn CalculateVolumeAndCentreOfMass obj = | ||||||
|  | ( | ||||||
|  | 	local Volume= 0.0 | ||||||
|  | 	local Centre= [0.0, 0.0, 0.0] | ||||||
|  | 	local theMesh = snapshotasmesh obj | ||||||
|  | 	local numFaces = theMesh.numfaces | ||||||
|  | 	for i = 1 to numFaces do | ||||||
|  | 	( | ||||||
|  | 		local Face= getFace theMesh i | ||||||
|  | 		local vert2 = getVert theMesh Face.z | ||||||
|  | 		local vert1 = getVert theMesh Face.y | ||||||
|  | 		local vert0 = getVert theMesh Face.x | ||||||
|  | 		local dV = Dot (Cross (vert1 - vert0) (vert2 - vert0)) vert0 | ||||||
|  | 		Volume+= dV | ||||||
|  | 		Centre+= (vert0 + vert1 + vert2) * dV | ||||||
|  | 	) | ||||||
|  | 	delete theMesh | ||||||
|  | 	Volume /= 6 | ||||||
|  | 	Centre /= 24 | ||||||
|  | 	Centre /= Volume | ||||||
|  | 	#(Volume,Centre) | ||||||
|  | ) | ||||||
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