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Added examples for Nit to samples.
Signed-off-by: Lucas Bajolet <r4pass@hotmail.com>
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92
samples/Nit/callback_monkey.nit
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92
samples/Nit/callback_monkey.nit
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# This file is part of NIT ( http://www.nitlanguage.org ).
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#
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# Copyright 2013 Matthieu Lucas <lucasmatthieu@gmail.com>
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# This sample has been implemented to show you how simple is it to play
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# with native callbacks (C) through an high level with NIT program.
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module callback_monkey
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in "C header" `{
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct {
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int id;
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int age;
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} CMonkey;
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typedef struct {
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MonkeyActionCallable toCall;
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Object message;
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} MonkeyAction;
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`}
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in "C body" `{
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// Method which reproduce a callback answer
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// Please note that a function pointer is only used to reproduce the callback
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void cbMonkey(CMonkey *mkey, void callbackFunc(CMonkey*, MonkeyAction*), MonkeyAction *data)
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{
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sleep(2);
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callbackFunc( mkey, data );
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}
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// Back of background treatment, will be redirected to callback function
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void nit_monkey_callback_func( CMonkey *mkey, MonkeyAction *data )
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{
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// To call a your method, the signature must be written like this :
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// <Interface Name>_<Method>...
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MonkeyActionCallable_wokeUp( data->toCall, mkey, data->message );
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}
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`}
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# Implementable interface to get callback in defined methods
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interface MonkeyActionCallable
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fun wokeUp( sender:Monkey, message: Object) is abstract
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end
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# Defining my object type Monkey, which is, in a low level, a pointer to a C struct (CMonkey)
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extern class Monkey `{ CMonkey * `}
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new `{
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CMonkey *monkey = malloc( sizeof(CMonkey) );
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monkey->age = 10;
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monkey->id = 1;
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return monkey;
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`}
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# Object method which will get a callback in wokeUp method, defined in MonkeyActionCallable interface
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# Must be defined as Nit/C method because of C call inside
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fun wokeUpAction( toCall: MonkeyActionCallable, message: Object ) is extern import MonkeyActionCallable.wokeUp `{
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// Allocating memory to keep reference of received parameters :
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// - Object receiver
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// - Message
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MonkeyAction *data = malloc( sizeof(MonkeyAction) );
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// Incrementing reference counter to prevent from releasing
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MonkeyActionCallable_incr_ref( toCall );
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Object_incr_ref( message );
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data->toCall = toCall;
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data->message = message;
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// Calling method which reproduce a callback by passing :
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// - Receiver
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// - Function pointer to object return method
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// - Datas
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cbMonkey( recv, &nit_monkey_callback_func, data );
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`}
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end
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