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linguist/samples/POV-Ray SDL/sky.inc

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// This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.
// To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a
// letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
// Persistence Of Vision Ray Tracer Include File
// File: sky.inc
// Desc: sky for 'balcony.pov' demonstration scene
// Date: July/August 2001
// Auth: Christoph Hormann
// Updated: 09Aug2008 (jh) for v3.7 distribution
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#if (version < 3.7)
#version 3.5;
#end
#local P_Clouds=
pigment {
gradient z
pigment_map {
[ 0.0 color rgbt 1]
[ 0.1
bozo
color_map {
[0.0 color rgbt < 0.85, 0.88, 0.94, 0.0>]
[0.15 color rgbt < 0.91, 0.96, 0.99, 0.0>]
[0.35 color rgbt < 0.91, 0.96, 0.99, 1.0>]
}
turbulence 0.75
lambda 2.4
omega 0.6
octaves 8
scale <0.4,0.4,0.15>
]
[ 0.4
bozo
color_map {
[0.0 color rgbt < 0.85, 0.88, 0.94, 0.0>]
[0.15 color rgbt < 0.91, 0.96, 0.99, 0.0>]
[0.35 color rgbt < 0.91, 0.96, 0.99, 1.0>]
}
turbulence 0.75
lambda 2.4
omega 0.6
octaves 8
scale <0.4,0.4,0.15>
]
[ 0.65 color rgbt 1]
}
rotate 10*z
}
#local Tex_Sky =
texture {
pigment {
function { abs(z) }
color_map {
[0.0 color rgb < 0.640, 0.685, 0.800 >]
[0.3 color rgb < 0.400, 0.550, 0.900 >]
}
turbulence 0.05
}
finish {
diffuse 0
ambient 1
}
}
texture {
pigment { P_Clouds }
finish {
diffuse 0
ambient 1
}
}
sphere {
<0, 0, 0>, 1
texture { Tex_Sky }
scale<1000000, 1000000, 300000>
no_shadow
hollow on
photons{ collect off }
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/