mirror of
https://github.com/KevinMidboe/linguist.git
synced 2025-10-29 09:40:21 +00:00
206 lines
6.2 KiB
Scala
206 lines
6.2 KiB
Scala
// Kojo examples (files ending in .kojo) are licensed under The MIT License:
|
|
|
|
// Copyright (C) 2009-2018 Lalit Pant <pant.lalit@gmail.com> and the Kojo Dev Team.
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
// SOFTWARE.
|
|
|
|
// Use the four arrow keys to avoid the blue cars
|
|
// You gain energy every second, and lose energy for every collision
|
|
// You lose if your energy drops below zero, or you hit the edges of the screen
|
|
// You win if you stay alive for a minute
|
|
switchToDefault2Perspective()
|
|
val carHeight = 100
|
|
val markerHeight = 80
|
|
// The collision polygon for the (very similarly sized) car images car1.png and car2.png
|
|
val carE = trans(2, 14) -> Picture {
|
|
repeat(2) {
|
|
forward(70); right(45); forward(20); right(45)
|
|
forward(18); right(45); forward(20); right(45)
|
|
}
|
|
}
|
|
def car(img: String) = PicShape.image(img, carE)
|
|
|
|
val cars = collection.mutable.Map.empty[Picture, Vector2D]
|
|
val carSpeed = 3
|
|
val pResponse = 3
|
|
var pVel = Vector2D(0, 0)
|
|
var disabledTime = 0L
|
|
|
|
val bplayer = newMp3Player
|
|
val cplayer = newMp3Player
|
|
|
|
def createCar() {
|
|
val c = trans(cb.x + random(cb.width.toInt), cb.y + cb.height) -> car("/media/car-ride/car2.png")
|
|
draw(c)
|
|
cars += c -> Vector2D(0, -carSpeed)
|
|
}
|
|
val markers = collection.mutable.Set.empty[Picture]
|
|
def createMarker() {
|
|
val mwidth = 20
|
|
val m = fillColor(white) * penColor(white) *
|
|
trans(cb.x + cb.width / 2 - mwidth / 2, cb.y + cb.height) -> PicShape.rect(markerHeight, mwidth)
|
|
draw(m)
|
|
markers += m
|
|
}
|
|
|
|
cleari()
|
|
drawStage(darkGray)
|
|
val cb = canvasBounds
|
|
val player = car("/media/car-ride/car1.png")
|
|
draw(player)
|
|
drawAndHide(carE)
|
|
|
|
timer(1200) {
|
|
createMarker()
|
|
createCar()
|
|
}
|
|
|
|
animate {
|
|
player.moveToFront()
|
|
val enabled = epochTimeMillis - disabledTime > 300
|
|
if (enabled) {
|
|
if (isKeyPressed(Kc.VK_LEFT)) {
|
|
pVel = Vector2D(-pResponse, 0)
|
|
player.transv(pVel)
|
|
}
|
|
if (isKeyPressed(Kc.VK_RIGHT)) {
|
|
pVel = Vector2D(pResponse, 0)
|
|
player.transv(pVel)
|
|
}
|
|
if (isKeyPressed(Kc.VK_UP)) {
|
|
pVel = Vector2D(0, pResponse)
|
|
player.transv(pVel)
|
|
if (!isMp3Playing) {
|
|
playMp3Sound("/media/car-ride/car-accel.mp3")
|
|
}
|
|
}
|
|
else {
|
|
stopMp3()
|
|
}
|
|
if (isKeyPressed(Kc.VK_DOWN)) {
|
|
pVel = Vector2D(0, -pResponse)
|
|
player.transv(pVel)
|
|
if (!bplayer.isMp3Playing) {
|
|
bplayer.playMp3Sound("/media/car-ride/car-brake.mp3")
|
|
}
|
|
}
|
|
else {
|
|
bplayer.stopMp3()
|
|
}
|
|
}
|
|
else {
|
|
player.transv(pVel)
|
|
}
|
|
|
|
if (player.collidesWith(stageLeft) || player.collidesWith(stageRight)) {
|
|
cplayer.playMp3Sound("/media/car-ride/car-crash.mp3")
|
|
player.setOpacity(0.5)
|
|
drawMessage("You Crashed!", red)
|
|
stopAnimation()
|
|
}
|
|
else if (player.collidesWith(stageTop)) {
|
|
pVel = Vector2D(0, -pResponse)
|
|
player.transv(pVel * 2)
|
|
disabledTime = epochTimeMillis
|
|
}
|
|
else if (player.collidesWith(stageBot)) {
|
|
pVel = Vector2D(0, pResponse)
|
|
player.transv(pVel * 2)
|
|
disabledTime = epochTimeMillis
|
|
}
|
|
|
|
cars.foreach { cv =>
|
|
val (c, vel) = cv
|
|
c.moveToFront()
|
|
if (player.collidesWith(c)) {
|
|
cplayer.playMp3Sound("/media/car-ride/car-crash.mp3")
|
|
pVel = bouncePicVectorOffPic(player, pVel - vel, c) / 2
|
|
player.transv(pVel * 3)
|
|
c.transv(-pVel * 3)
|
|
disabledTime = epochTimeMillis
|
|
updateEnergyCrash()
|
|
}
|
|
else {
|
|
val newVel = Vector2D(vel.x + randomDouble(1) / 2 - 0.25, vel.y)
|
|
cars += c -> newVel
|
|
c.transv(newVel)
|
|
}
|
|
if (c.position.y + carHeight < cb.y) {
|
|
c.erase()
|
|
cars -= c
|
|
}
|
|
}
|
|
markers.foreach { m =>
|
|
m.translate(0, -carSpeed * 2)
|
|
if (m.position.y + markerHeight < cb.y) {
|
|
m.erase()
|
|
markers -= m
|
|
}
|
|
}
|
|
}
|
|
|
|
var energyLevel = 0
|
|
def energyText = s"Energy: $energyLevel"
|
|
val energyLabel = trans(cb.x + 10, cb.y + cb.height - 10) -> PicShape.textu(energyText, 20, blue)
|
|
def updateEnergyTick() {
|
|
energyLevel += 2
|
|
energyLabel.update(energyText)
|
|
}
|
|
def updateEnergyCrash() {
|
|
energyLevel -= 10
|
|
energyLabel.update(energyText)
|
|
if (energyLevel < 0) {
|
|
drawMessage("You're out of energy! You Lose", red)
|
|
stopAnimation()
|
|
}
|
|
}
|
|
|
|
def drawMessage(m: String, c: Color) {
|
|
val te = textExtent(m, 30)
|
|
val pic = penColor(c) * trans(cb.x + (cb.width - te.width) / 2, 0) -> PicShape.text(m, 30)
|
|
draw(pic)
|
|
}
|
|
|
|
def manageGameScore() {
|
|
var gameTime = 0
|
|
val timeLabel = trans(cb.x + 10, cb.y + 50) -> PicShape.textu(gameTime, 20, blue)
|
|
draw(timeLabel)
|
|
draw(energyLabel)
|
|
timeLabel.forwardInputTo(stageArea)
|
|
|
|
timer(1000) {
|
|
gameTime += 1
|
|
timeLabel.update(gameTime)
|
|
updateEnergyTick()
|
|
|
|
if (gameTime == 60) {
|
|
drawMessage("Time up! You Win", green)
|
|
stopAnimation()
|
|
}
|
|
}
|
|
}
|
|
|
|
manageGameScore()
|
|
playMp3Loop("/media/car-ride/car-move.mp3")
|
|
activateCanvas()
|
|
|
|
// Car images, via google images, from http://motor-kid.com/race-cars-top-view.html
|
|
// and www.carinfopic.com
|
|
// Car sounds from http://soundbible.com
|