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			289 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			289 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2012 the V8 project authors. All rights reserved.
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions are
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| // met:
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| //
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| //     * Redistributions of source code must retain the above copyright
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| //       notice, this list of conditions and the following disclaimer.
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| //     * Redistributions in binary form must reproduce the above
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| //       copyright notice, this list of conditions and the following
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| //       disclaimer in the documentation and/or other materials provided
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| //       with the distribution.
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| //     * Neither the name of Google Inc. nor the names of its
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| //       contributors may be used to endorse or promote products derived
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| //       from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 
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| #include "v8.h"
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| 
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| #include "assembler.h"
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| #include "isolate.h"
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| #include "elements.h"
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| #include "bootstrapper.h"
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| #include "debug.h"
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| #include "deoptimizer.h"
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| #include "frames.h"
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| #include "heap-profiler.h"
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| #include "hydrogen.h"
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| #include "lithium-allocator.h"
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| #include "log.h"
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| #include "once.h"
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| #include "platform.h"
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| #include "runtime-profiler.h"
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| #include "serialize.h"
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| #include "store-buffer.h"
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| 
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| namespace v8 {
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| namespace internal {
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| 
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| V8_DECLARE_ONCE(init_once);
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| 
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| bool V8::is_running_ = false;
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| bool V8::has_been_set_up_ = false;
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| bool V8::has_been_disposed_ = false;
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| bool V8::has_fatal_error_ = false;
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| bool V8::use_crankshaft_ = true;
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| List<CallCompletedCallback>* V8::call_completed_callbacks_ = NULL;
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| 
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| static LazyMutex entropy_mutex = LAZY_MUTEX_INITIALIZER;
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| 
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| static EntropySource entropy_source;
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| 
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| 
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| bool V8::Initialize(Deserializer* des) {
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|   FlagList::EnforceFlagImplications();
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| 
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|   InitializeOncePerProcess();
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| 
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|   // The current thread may not yet had entered an isolate to run.
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|   // Note the Isolate::Current() may be non-null because for various
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|   // initialization purposes an initializing thread may be assigned an isolate
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|   // but not actually enter it.
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|   if (i::Isolate::CurrentPerIsolateThreadData() == NULL) {
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|     i::Isolate::EnterDefaultIsolate();
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|   }
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| 
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|   ASSERT(i::Isolate::CurrentPerIsolateThreadData() != NULL);
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|   ASSERT(i::Isolate::CurrentPerIsolateThreadData()->thread_id().Equals(
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|            i::ThreadId::Current()));
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|   ASSERT(i::Isolate::CurrentPerIsolateThreadData()->isolate() ==
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|          i::Isolate::Current());
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| 
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|   if (IsDead()) return false;
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| 
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|   Isolate* isolate = Isolate::Current();
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|   if (isolate->IsInitialized()) return true;
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| 
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|   is_running_ = true;
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|   has_been_set_up_ = true;
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|   has_fatal_error_ = false;
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|   has_been_disposed_ = false;
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| 
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|   return isolate->Init(des);
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| }
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| 
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| 
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| void V8::SetFatalError() {
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|   is_running_ = false;
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|   has_fatal_error_ = true;
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| }
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| 
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| 
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| void V8::TearDown() {
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|   Isolate* isolate = Isolate::Current();
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|   ASSERT(isolate->IsDefaultIsolate());
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| 
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|   if (!has_been_set_up_ || has_been_disposed_) return;
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| 
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|   ElementsAccessor::TearDown();
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|   LOperand::TearDownCaches();
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|   RegisteredExtension::UnregisterAll();
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| 
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|   isolate->TearDown();
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|   delete isolate;
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| 
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|   is_running_ = false;
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|   has_been_disposed_ = true;
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| 
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|   delete call_completed_callbacks_;
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|   call_completed_callbacks_ = NULL;
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| 
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|   OS::TearDown();
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| }
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| 
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| 
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| static void seed_random(uint32_t* state) {
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|   for (int i = 0; i < 2; ++i) {
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|     if (FLAG_random_seed != 0) {
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|       state[i] = FLAG_random_seed;
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|     } else if (entropy_source != NULL) {
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|       uint32_t val;
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|       ScopedLock lock(entropy_mutex.Pointer());
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|       entropy_source(reinterpret_cast<unsigned char*>(&val), sizeof(uint32_t));
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|       state[i] = val;
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|     } else {
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|       state[i] = random();
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|     }
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|   }
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| }
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| 
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| 
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| // Random number generator using George Marsaglia's MWC algorithm.
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| static uint32_t random_base(uint32_t* state) {
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|   // Initialize seed using the system random().
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|   // No non-zero seed will ever become zero again.
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|   if (state[0] == 0) seed_random(state);
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| 
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|   // Mix the bits.  Never replaces state[i] with 0 if it is nonzero.
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|   state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16);
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|   state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16);
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| 
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|   return (state[0] << 14) + (state[1] & 0x3FFFF);
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| }
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| 
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| 
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| void V8::SetEntropySource(EntropySource source) {
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|   entropy_source = source;
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| }
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| 
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| 
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| void V8::SetReturnAddressLocationResolver(
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|       ReturnAddressLocationResolver resolver) {
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|   StackFrame::SetReturnAddressLocationResolver(resolver);
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| }
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| 
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| 
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| // Used by JavaScript APIs
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| uint32_t V8::Random(Context* context) {
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|   ASSERT(context->IsGlobalContext());
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|   ByteArray* seed = context->random_seed();
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|   return random_base(reinterpret_cast<uint32_t*>(seed->GetDataStartAddress()));
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| }
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| 
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| 
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| // Used internally by the JIT and memory allocator for security
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| // purposes. So, we keep a different state to prevent informations
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| // leaks that could be used in an exploit.
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| uint32_t V8::RandomPrivate(Isolate* isolate) {
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|   ASSERT(isolate == Isolate::Current());
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|   return random_base(isolate->private_random_seed());
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| }
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| 
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| 
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| bool V8::IdleNotification(int hint) {
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|   // Returning true tells the caller that there is no need to call
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|   // IdleNotification again.
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|   if (!FLAG_use_idle_notification) return true;
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| 
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|   // Tell the heap that it may want to adjust.
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|   return HEAP->IdleNotification(hint);
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| }
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| 
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| 
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| void V8::AddCallCompletedCallback(CallCompletedCallback callback) {
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|   if (call_completed_callbacks_ == NULL) {  // Lazy init.
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|     call_completed_callbacks_ = new List<CallCompletedCallback>();
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|   }
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|   for (int i = 0; i < call_completed_callbacks_->length(); i++) {
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|     if (callback == call_completed_callbacks_->at(i)) return;
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|   }
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|   call_completed_callbacks_->Add(callback);
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| }
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| 
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| 
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| void V8::RemoveCallCompletedCallback(CallCompletedCallback callback) {
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|   if (call_completed_callbacks_ == NULL) return;
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|   for (int i = 0; i < call_completed_callbacks_->length(); i++) {
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|     if (callback == call_completed_callbacks_->at(i)) {
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|       call_completed_callbacks_->Remove(i);
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|     }
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|   }
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| }
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| 
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| 
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| void V8::FireCallCompletedCallback(Isolate* isolate) {
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|   if (call_completed_callbacks_ == NULL) return;
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|   HandleScopeImplementer* handle_scope_implementer =
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|       isolate->handle_scope_implementer();
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|   if (!handle_scope_implementer->CallDepthIsZero()) return;
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|   // Fire callbacks.  Increase call depth to prevent recursive callbacks.
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|   handle_scope_implementer->IncrementCallDepth();
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|   for (int i = 0; i < call_completed_callbacks_->length(); i++) {
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|     call_completed_callbacks_->at(i)();
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|   }
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|   handle_scope_implementer->DecrementCallDepth();
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| }
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| 
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| 
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| // Use a union type to avoid type-aliasing optimizations in GCC.
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| typedef union {
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|   double double_value;
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|   uint64_t uint64_t_value;
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| } double_int_union;
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| 
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| 
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| Object* V8::FillHeapNumberWithRandom(Object* heap_number,
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|                                      Context* context) {
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|   double_int_union r;
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|   uint64_t random_bits = Random(context);
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|   // Convert 32 random bits to 0.(32 random bits) in a double
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|   // by computing:
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|   // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)).
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|   static const double binary_million = 1048576.0;
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|   r.double_value = binary_million;
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|   r.uint64_t_value |= random_bits;
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|   r.double_value -= binary_million;
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| 
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|   HeapNumber::cast(heap_number)->set_value(r.double_value);
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|   return heap_number;
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| }
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| 
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| void V8::InitializeOncePerProcessImpl() {
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|   OS::SetUp();
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| 
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|   use_crankshaft_ = FLAG_crankshaft;
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| 
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|   if (Serializer::enabled()) {
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|     use_crankshaft_ = false;
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|   }
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| 
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|   CPU::SetUp();
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|   if (!CPU::SupportsCrankshaft()) {
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|     use_crankshaft_ = false;
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|   }
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| 
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|   OS::PostSetUp();
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| 
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|   RuntimeProfiler::GlobalSetUp();
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| 
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|   ElementsAccessor::InitializeOncePerProcess();
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| 
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|   if (FLAG_stress_compaction) {
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|     FLAG_force_marking_deque_overflows = true;
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|     FLAG_gc_global = true;
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|     FLAG_max_new_space_size = (1 << (kPageSizeBits - 10)) * 2;
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|   }
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| 
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|   LOperand::SetUpCaches();
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|   SetUpJSCallerSavedCodeData();
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|   SamplerRegistry::SetUp();
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|   ExternalReference::SetUp();
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| }
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| 
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| void V8::InitializeOncePerProcess() {
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|   CallOnce(&init_once, &InitializeOncePerProcessImpl);
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| }
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| 
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| } }  // namespace v8::internal
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