Files
linguist/samples/Nit/circular_list.nit
Lucas Bajolet dd557ed00a Added examples for Nit to samples.
Signed-off-by: Lucas Bajolet <r4pass@hotmail.com>
2014-06-27 10:49:29 -04:00

168 lines
3.7 KiB
Plaintext

# This file is part of NIT ( http://www.nitlanguage.org ).
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Implementation of circular lists
# This example shows the usage of generics and somewhat a specialisation of collections.
module circular_list
# Sequences of elements implemented with a double-linked circular list
class CircularList[E]
# Like standard Array or LinkedList, CircularList is a Sequence.
super Sequence[E]
# The first node of the list if any
# The special case of an empty list is handled by a null node
private var node: nullable CLNode[E] = null
redef fun iterator do return new CircularListIterator[E](self)
redef fun first do return self.node.item
redef fun push(e)
do
var new_node = new CLNode[E](e)
var n = self.node
if n == null then
# the first node
self.node = new_node
else
# not the first one, so attach nodes correctly.
var old_last_node = n.prev
new_node.next = n
new_node.prev = old_last_node
old_last_node.next = new_node
n.prev = new_node
end
end
redef fun pop
do
var n = self.node
assert n != null
var prev = n.prev
if prev == n then
# the only node
self.node = null
return n.item
end
# not the only one do detach nodes correctly.
var prev_prev = prev.prev
n.prev = prev_prev
prev_prev.next = n
return prev.item
end
redef fun unshift(e)
do
# Circularity has benefits.
push(e)
self.node = self.node.prev
end
redef fun shift
do
# Circularity has benefits.
self.node = self.node.next
return self.pop
end
# Move the first at the last position, the second at the first, etc.
fun rotate
do
var n = self.node
if n == null then return
self.node = n.next
end
# Sort the list using the Josephus algorithm.
fun josephus(step: Int)
do
var res = new CircularList[E]
while not self.is_empty do
# count 'step'
for i in [1..step[ do self.rotate
# kill
var x = self.shift
res.add(x)
end
self.node = res.node
end
end
# Nodes of a CircularList
private class CLNode[E]
# The current item
var item: E
# The next item in the circular list.
# Because of circularity, there is always a next;
# so by default let it be self
var next: CLNode[E] = self
# The previous item in the circular list.
# Coherence between next and previous nodes has to be maintained by the
# circular list.
var prev: CLNode[E] = self
end
# An iterator of a CircularList.
private class CircularListIterator[E]
super IndexedIterator[E]
redef var index: Int
# The current node pointed.
# Is null if the list is empty.
var node: nullable CLNode[E]
# The list iterated.
var list: CircularList[E]
redef fun is_ok
do
# Empty lists are not OK.
# Pointing again the first node is not OK.
return self.node != null and (self.index == 0 or self.node != self.list.node)
end
redef fun next
do
self.node = self.node.next
self.index += 1
end
redef fun item do return self.node.item
init(list: CircularList[E])
do
self.node = list.node
self.list = list
self.index = 0
end
end
var i = new CircularList[Int]
i.add_all([1, 2, 3, 4, 5, 6, 7])
print i.first
print i.join(":")
i.push(8)
print i.shift
print i.pop
i.unshift(0)
print i.join(":")
i.josephus(3)
print i.join(":")