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linguist/samples/Nit/clock.nit
Lucas Bajolet dd557ed00a Added examples for Nit to samples.
Signed-off-by: Lucas Bajolet <r4pass@hotmail.com>
2014-06-27 10:49:29 -04:00

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# This file is part of NIT ( http://www.nitlanguage.org ).
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This module provide a simple wall clock.
# It is an example of getters and setters.
# A beefed-up module is available in clock_more
module clock
# A simple wall clock with 60 minutes and 12 hours.
class Clock
# total number of minutes from 0 to 719
var total_minutes: Int
# Note: only the read acces is public, the write access is private.
# number of minutes in the current hour (from 0 to 59)
fun minutes: Int do return self.total_minutes % 60
# set the number of minutes in the current hour.
# if m < 0 or m >= 60, the hour will be changed accordinlgy
fun minutes=(m: Int) do self.total_minutes = self.hours * 60 + m
# number of hours (from 0 to 11)
fun hours: Int do return self.total_minutes / 60
# set the number of hours
# the minutes will not be updated
fun hours=(h: Int) do self.total_minutes = h * 60 + minutes
# the position of the hour arrow in the [0..60[ interval
fun hour_pos: Int do return total_minutes / 12
# replace the arrow of hours (from 0 to 59).
# the hours and the minutes will be updated.
fun hour_pos=(h: Int) do self.total_minutes = h * 12
redef fun to_s do return "{hours}:{minutes}"
fun reset(hours, minutes: Int) do self.total_minutes = hours*60 + minutes
init(hours, minutes: Int) do self.reset(hours, minutes)
redef fun ==(o)
do
# Note: o is a nullable Object, a type test is required
# Thanks to adaptive typing, there is no downcast
# i.e. the code is safe!
return o isa Clock and self.total_minutes == o.total_minutes
end
end
var c = new Clock(10,50)
print "It's {c} o'clock."
c.minutes += 22
print "Now it's {c} o'clock."
print "The short arrow in on the {c.hour_pos/5} and the long arrow in on the {c.minutes/5}."
c.hours -= 2
print "Now it's {c} o'clock."
var c2 = new Clock(9, 11)
print "It's {c2} on the second clock."
print "The two clocks are synchronized: {c == c2}."
c2.minutes += 1
print "It's now {c2} on the second clock."
print "The two clocks are synchronized: {c == c2}."