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linguist/samples/POV-Ray SDL/terrain.inc

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// This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.
// To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a
// letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
// Persistence of Vision Ray Tracer Include File
// File: terrain.inc
// Desc: terrain for 'balcony.pov' demonstration scene
// Date: July/August 2001
// Auth: Christoph Hormann
// Updated: 09Aug2008 (jh) for v3.7 distribution
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#if (version < 3.7)
#version 3.5;
#end
#declare Tex_Vegetation=
texture {
pigment {
bozo
color_map {
[0.3 color rgb <0.20,0.35,0.1>*0.9 ]
[0.8 color rgb <0.12,0.35,0.1>*0.7 ]
}
scale 4
}
finish {
ambient 0.0
diffuse 0.5
brilliance 0.8
specular 0.1
}
normal {
granite 0.4
}
}
#declare Tex_Stone=
texture {
pigment {
color rgb <0.6,0.6,0.6>
}
finish {
ambient 0.0//0.1
diffuse 0.45
specular 0.15
}
}
#declare Tex_Terrain=
texture {
slope -z
texture_map {
[0.34 Tex_Vegetation ]
[0.34 Tex_Stone ]
}
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#declare Terrain=
object {
height_field {
function 300,300 {
pigment {
function { 1-(min(pow(x*x + z*z,1.3), 1) -0.0001) }
color_map {
[0.0 color rgb 0.0]
[1.0 color rgb 1.0]
}
scale 0.35
translate <0.5,0,0.5>
warp { turbulence 0.3 }
scale 3
warp { turbulence 0.4 lambda 2.2 octaves 8 }
scale 1/3
rotate -90*x
translate -0.5*y
scale <1, -1, 1>
translate 0.5*y
}
}
water_level 0.02
rotate 90*x
rotate -10*z
scale <4, 4, 1>
scale 30
}
}
union {
object {
Terrain
translate <130, 368, -10>
}
object {
Terrain
rotate -180*z
scale 0.3
translate <90, 97, -6>
}
texture { Tex_Terrain }
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/