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			1839 lines
		
	
	
		
			49 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1839 lines
		
	
	
		
			49 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var util = require('util');
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var net = require('net');
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var stream = require('stream');
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var url = require('url');
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var EventEmitter = require('events').EventEmitter;
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var FreeList = require('freelist').FreeList;
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var HTTPParser = process.binding('http_parser').HTTPParser;
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var assert = require('assert').ok;
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var END_OF_FILE = {};
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var debug;
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if (process.env.NODE_DEBUG && /http/.test(process.env.NODE_DEBUG)) {
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  debug = function(x) { console.error('HTTP: %s', x); };
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} else {
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  debug = function() { };
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}
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// Only called in the slow case where slow means
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// that the request headers were either fragmented
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// across multiple TCP packets or too large to be
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// processed in a single run. This method is also
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// called to process trailing HTTP headers.
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function parserOnHeaders(headers, url) {
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  // Once we exceeded headers limit - stop collecting them
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  if (this.maxHeaderPairs <= 0 ||
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      this._headers.length < this.maxHeaderPairs) {
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    this._headers = this._headers.concat(headers);
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  }
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  this._url += url;
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}
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// info.headers and info.url are set only if .onHeaders()
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// has not been called for this request.
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//
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// info.url is not set for response parsers but that's not
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// applicable here since all our parsers are request parsers.
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function parserOnHeadersComplete(info) {
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  var parser = this;
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  var headers = info.headers;
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  var url = info.url;
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  if (!headers) {
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    headers = parser._headers;
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    parser._headers = [];
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  }
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  if (!url) {
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    url = parser._url;
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    parser._url = '';
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  }
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  parser.incoming = new IncomingMessage(parser.socket);
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  parser.incoming.httpVersionMajor = info.versionMajor;
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  parser.incoming.httpVersionMinor = info.versionMinor;
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  parser.incoming.httpVersion = info.versionMajor + '.' + info.versionMinor;
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  parser.incoming.url = url;
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  var n = headers.length;
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  // If parser.maxHeaderPairs <= 0 - assume that there're no limit
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  if (parser.maxHeaderPairs > 0) {
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    n = Math.min(n, parser.maxHeaderPairs);
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  }
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  for (var i = 0; i < n; i += 2) {
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    var k = headers[i];
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    var v = headers[i + 1];
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    parser.incoming._addHeaderLine(k, v);
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  }
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  if (info.method) {
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    // server only
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    parser.incoming.method = info.method;
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  } else {
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    // client only
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    parser.incoming.statusCode = info.statusCode;
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    // CHECKME dead code? we're always a request parser
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  }
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  parser.incoming.upgrade = info.upgrade;
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  var skipBody = false; // response to HEAD or CONNECT
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  if (!info.upgrade) {
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    // For upgraded connections and CONNECT method request,
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    // we'll emit this after parser.execute
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    // so that we can capture the first part of the new protocol
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    skipBody = parser.onIncoming(parser.incoming, info.shouldKeepAlive);
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  }
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  return skipBody;
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}
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function parserOnBody(b, start, len) {
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  var parser = this;
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  var slice = b.slice(start, start + len);
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  if (parser.incoming._paused || parser.incoming._pendings.length) {
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    parser.incoming._pendings.push(slice);
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  } else {
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    parser.incoming._emitData(slice);
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  }
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}
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function parserOnMessageComplete() {
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  var parser = this;
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  parser.incoming.complete = true;
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  // Emit any trailing headers.
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  var headers = parser._headers;
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  if (headers) {
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    for (var i = 0, n = headers.length; i < n; i += 2) {
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      var k = headers[i];
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      var v = headers[i + 1];
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      parser.incoming._addHeaderLine(k, v);
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    }
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    parser._headers = [];
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    parser._url = '';
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  }
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  if (!parser.incoming.upgrade) {
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    // For upgraded connections, also emit this after parser.execute
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    if (parser.incoming._paused || parser.incoming._pendings.length) {
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      parser.incoming._pendings.push(END_OF_FILE);
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    } else {
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      parser.incoming.readable = false;
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      parser.incoming._emitEnd();
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    }
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  }
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  if (parser.socket.readable) {
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    // force to read the next incoming message
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    parser.socket.resume();
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  }
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}
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var parsers = new FreeList('parsers', 1000, function() {
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  var parser = new HTTPParser(HTTPParser.REQUEST);
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  parser._headers = [];
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  parser._url = '';
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  // Only called in the slow case where slow means
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  // that the request headers were either fragmented
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  // across multiple TCP packets or too large to be
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  // processed in a single run. This method is also
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  // called to process trailing HTTP headers.
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  parser.onHeaders = parserOnHeaders;
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  parser.onHeadersComplete = parserOnHeadersComplete;
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  parser.onBody = parserOnBody;
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  parser.onMessageComplete = parserOnMessageComplete;
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  return parser;
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});
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exports.parsers = parsers;
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var CRLF = '\r\n';
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var STATUS_CODES = exports.STATUS_CODES = {
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  100 : 'Continue',
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  101 : 'Switching Protocols',
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  102 : 'Processing',                 // RFC 2518, obsoleted by RFC 4918
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  200 : 'OK',
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  201 : 'Created',
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  202 : 'Accepted',
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  203 : 'Non-Authoritative Information',
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  204 : 'No Content',
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  205 : 'Reset Content',
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  206 : 'Partial Content',
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  207 : 'Multi-Status',               // RFC 4918
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  300 : 'Multiple Choices',
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  301 : 'Moved Permanently',
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  302 : 'Moved Temporarily',
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  303 : 'See Other',
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  304 : 'Not Modified',
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  305 : 'Use Proxy',
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  307 : 'Temporary Redirect',
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  400 : 'Bad Request',
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  401 : 'Unauthorized',
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  402 : 'Payment Required',
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  403 : 'Forbidden',
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  404 : 'Not Found',
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  405 : 'Method Not Allowed',
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  406 : 'Not Acceptable',
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  407 : 'Proxy Authentication Required',
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  408 : 'Request Time-out',
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  409 : 'Conflict',
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  410 : 'Gone',
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  411 : 'Length Required',
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  412 : 'Precondition Failed',
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  413 : 'Request Entity Too Large',
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  414 : 'Request-URI Too Large',
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  415 : 'Unsupported Media Type',
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  416 : 'Requested Range Not Satisfiable',
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  417 : 'Expectation Failed',
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  418 : 'I\'m a teapot',              // RFC 2324
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  422 : 'Unprocessable Entity',       // RFC 4918
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  423 : 'Locked',                     // RFC 4918
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  424 : 'Failed Dependency',          // RFC 4918
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  425 : 'Unordered Collection',       // RFC 4918
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  426 : 'Upgrade Required',           // RFC 2817
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  428 : 'Precondition Required',      // RFC 6585
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  429 : 'Too Many Requests',          // RFC 6585
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  431 : 'Request Header Fields Too Large',// RFC 6585
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  500 : 'Internal Server Error',
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  501 : 'Not Implemented',
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  502 : 'Bad Gateway',
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  503 : 'Service Unavailable',
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  504 : 'Gateway Time-out',
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  505 : 'HTTP Version not supported',
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  506 : 'Variant Also Negotiates',    // RFC 2295
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  507 : 'Insufficient Storage',       // RFC 4918
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  509 : 'Bandwidth Limit Exceeded',
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  510 : 'Not Extended',               // RFC 2774
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  511 : 'Network Authentication Required' // RFC 6585
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};
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var connectionExpression = /Connection/i;
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var transferEncodingExpression = /Transfer-Encoding/i;
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var closeExpression = /close/i;
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var chunkExpression = /chunk/i;
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var contentLengthExpression = /Content-Length/i;
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var dateExpression = /Date/i;
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var expectExpression = /Expect/i;
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var continueExpression = /100-continue/i;
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var dateCache;
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function utcDate() {
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  if (!dateCache) {
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    var d = new Date();
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    dateCache = d.toUTCString();
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    setTimeout(function() {
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      dateCache = undefined;
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    }, 1000 - d.getMilliseconds());
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  }
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  return dateCache;
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}
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/* Abstract base class for ServerRequest and ClientResponse. */
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function IncomingMessage(socket) {
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  stream.Stream.call(this);
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  // TODO Remove one of these eventually.
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  this.socket = socket;
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  this.connection = socket;
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  this.httpVersion = null;
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  this.complete = false;
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  this.headers = {};
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  this.trailers = {};
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  this.readable = true;
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  this._paused = false;
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  this._pendings = [];
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  this._endEmitted = false;
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  // request (server) only
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  this.url = '';
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  this.method = null;
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  // response (client) only
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  this.statusCode = null;
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  this.client = this.socket;
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}
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util.inherits(IncomingMessage, stream.Stream);
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exports.IncomingMessage = IncomingMessage;
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IncomingMessage.prototype.destroy = function(error) {
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  this.socket.destroy(error);
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};
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IncomingMessage.prototype.setEncoding = function(encoding) {
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  var StringDecoder = require('string_decoder').StringDecoder; // lazy load
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  this._decoder = new StringDecoder(encoding);
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};
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IncomingMessage.prototype.pause = function() {
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  this._paused = true;
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  this.socket.pause();
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};
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IncomingMessage.prototype.resume = function() {
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  this._paused = false;
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  if (this.socket) {
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    this.socket.resume();
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  }
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  this._emitPending();
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};
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IncomingMessage.prototype._emitPending = function(callback) {
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  if (this._pendings.length) {
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    var self = this;
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    process.nextTick(function() {
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      while (!self._paused && self._pendings.length) {
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        var chunk = self._pendings.shift();
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        if (chunk !== END_OF_FILE) {
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          assert(Buffer.isBuffer(chunk));
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          self._emitData(chunk);
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        } else {
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          assert(self._pendings.length === 0);
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          self.readable = false;
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          self._emitEnd();
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        }
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      }
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      if (callback) {
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        callback();
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      }
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    });
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  } else if (callback) {
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    callback();
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  }
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};
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IncomingMessage.prototype._emitData = function(d) {
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  if (this._decoder) {
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    var string = this._decoder.write(d);
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    if (string.length) {
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      this.emit('data', string);
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    }
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  } else {
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    this.emit('data', d);
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  }
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};
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IncomingMessage.prototype._emitEnd = function() {
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  if (!this._endEmitted) {
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    this.emit('end');
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  }
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  this._endEmitted = true;
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};
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 | 
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 | 
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// Add the given (field, value) pair to the message
 | 
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//
 | 
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// Per RFC2616, section 4.2 it is acceptable to join multiple instances of the
 | 
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// same header with a ', ' if the header in question supports specification of
 | 
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// multiple values this way. If not, we declare the first instance the winner
 | 
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// and drop the second. Extended header fields (those beginning with 'x-') are
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// always joined.
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IncomingMessage.prototype._addHeaderLine = function(field, value) {
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  var dest = this.complete ? this.trailers : this.headers;
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  field = field.toLowerCase();
 | 
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  switch (field) {
 | 
						|
    // Array headers:
 | 
						|
    case 'set-cookie':
 | 
						|
      if (field in dest) {
 | 
						|
        dest[field].push(value);
 | 
						|
      } else {
 | 
						|
        dest[field] = [value];
 | 
						|
      }
 | 
						|
      break;
 | 
						|
 | 
						|
    // Comma separate. Maybe make these arrays?
 | 
						|
    case 'accept':
 | 
						|
    case 'accept-charset':
 | 
						|
    case 'accept-encoding':
 | 
						|
    case 'accept-language':
 | 
						|
    case 'connection':
 | 
						|
    case 'cookie':
 | 
						|
    case 'pragma':
 | 
						|
    case 'link':
 | 
						|
    case 'www-authenticate':
 | 
						|
    case 'sec-websocket-extensions':
 | 
						|
    case 'sec-websocket-protocol':
 | 
						|
      if (field in dest) {
 | 
						|
        dest[field] += ', ' + value;
 | 
						|
      } else {
 | 
						|
        dest[field] = value;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
 | 
						|
 | 
						|
    default:
 | 
						|
      if (field.slice(0, 2) == 'x-') {
 | 
						|
        // except for x-
 | 
						|
        if (field in dest) {
 | 
						|
          dest[field] += ', ' + value;
 | 
						|
        } else {
 | 
						|
          dest[field] = value;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // drop duplicates
 | 
						|
        if (!(field in dest)) dest[field] = value;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
function OutgoingMessage() {
 | 
						|
  stream.Stream.call(this);
 | 
						|
 | 
						|
  this.output = [];
 | 
						|
  this.outputEncodings = [];
 | 
						|
 | 
						|
  this.writable = true;
 | 
						|
 | 
						|
  this._last = false;
 | 
						|
  this.chunkedEncoding = false;
 | 
						|
  this.shouldKeepAlive = true;
 | 
						|
  this.useChunkedEncodingByDefault = true;
 | 
						|
  this.sendDate = false;
 | 
						|
 | 
						|
  this._hasBody = true;
 | 
						|
  this._trailer = '';
 | 
						|
 | 
						|
  this.finished = false;
 | 
						|
}
 | 
						|
util.inherits(OutgoingMessage, stream.Stream);
 | 
						|
 | 
						|
 | 
						|
exports.OutgoingMessage = OutgoingMessage;
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype.destroy = function(error) {
 | 
						|
  this.socket.destroy(error);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
// This abstract either writing directly to the socket or buffering it.
 | 
						|
OutgoingMessage.prototype._send = function(data, encoding) {
 | 
						|
  // This is a shameful hack to get the headers and first body chunk onto
 | 
						|
  // the same packet. Future versions of Node are going to take care of
 | 
						|
  // this at a lower level and in a more general way.
 | 
						|
  if (!this._headerSent) {
 | 
						|
    if (typeof data === 'string') {
 | 
						|
      data = this._header + data;
 | 
						|
    } else {
 | 
						|
      this.output.unshift(this._header);
 | 
						|
      this.outputEncodings.unshift('ascii');
 | 
						|
    }
 | 
						|
    this._headerSent = true;
 | 
						|
  }
 | 
						|
  return this._writeRaw(data, encoding);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype._writeRaw = function(data, encoding) {
 | 
						|
  if (data.length === 0) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (this.connection &&
 | 
						|
      this.connection._httpMessage === this &&
 | 
						|
      this.connection.writable) {
 | 
						|
    // There might be pending data in the this.output buffer.
 | 
						|
    while (this.output.length) {
 | 
						|
      if (!this.connection.writable) {
 | 
						|
        this._buffer(data, encoding);
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
      var c = this.output.shift();
 | 
						|
      var e = this.outputEncodings.shift();
 | 
						|
      this.connection.write(c, e);
 | 
						|
    }
 | 
						|
 | 
						|
    // Directly write to socket.
 | 
						|
    return this.connection.write(data, encoding);
 | 
						|
  } else {
 | 
						|
    this._buffer(data, encoding);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype._buffer = function(data, encoding) {
 | 
						|
  if (data.length === 0) return;
 | 
						|
 | 
						|
  var length = this.output.length;
 | 
						|
 | 
						|
  if (length === 0 || typeof data != 'string') {
 | 
						|
    this.output.push(data);
 | 
						|
    this.outputEncodings.push(encoding);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  var lastEncoding = this.outputEncodings[length - 1];
 | 
						|
  var lastData = this.output[length - 1];
 | 
						|
 | 
						|
  if ((encoding && lastEncoding === encoding) ||
 | 
						|
      (!encoding && data.constructor === lastData.constructor)) {
 | 
						|
    this.output[length - 1] = lastData + data;
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  this.output.push(data);
 | 
						|
  this.outputEncodings.push(encoding);
 | 
						|
 | 
						|
  return false;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype._storeHeader = function(firstLine, headers) {
 | 
						|
  var sentConnectionHeader = false;
 | 
						|
  var sentContentLengthHeader = false;
 | 
						|
  var sentTransferEncodingHeader = false;
 | 
						|
  var sentDateHeader = false;
 | 
						|
  var sentExpect = false;
 | 
						|
 | 
						|
  // firstLine in the case of request is: 'GET /index.html HTTP/1.1\r\n'
 | 
						|
  // in the case of response it is: 'HTTP/1.1 200 OK\r\n'
 | 
						|
  var messageHeader = firstLine;
 | 
						|
  var field, value;
 | 
						|
  var self = this;
 | 
						|
 | 
						|
  function store(field, value) {
 | 
						|
    messageHeader += field + ': ' + value + CRLF;
 | 
						|
 | 
						|
    if (connectionExpression.test(field)) {
 | 
						|
      sentConnectionHeader = true;
 | 
						|
      if (closeExpression.test(value)) {
 | 
						|
        self._last = true;
 | 
						|
      } else {
 | 
						|
        self.shouldKeepAlive = true;
 | 
						|
      }
 | 
						|
 | 
						|
    } else if (transferEncodingExpression.test(field)) {
 | 
						|
      sentTransferEncodingHeader = true;
 | 
						|
      if (chunkExpression.test(value)) self.chunkedEncoding = true;
 | 
						|
 | 
						|
    } else if (contentLengthExpression.test(field)) {
 | 
						|
      sentContentLengthHeader = true;
 | 
						|
    } else if (dateExpression.test(field)) {
 | 
						|
      sentDateHeader = true;
 | 
						|
    } else if (expectExpression.test(field)) {
 | 
						|
      sentExpect = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (headers) {
 | 
						|
    var keys = Object.keys(headers);
 | 
						|
    var isArray = (Array.isArray(headers));
 | 
						|
    var field, value;
 | 
						|
 | 
						|
    for (var i = 0, l = keys.length; i < l; i++) {
 | 
						|
      var key = keys[i];
 | 
						|
      if (isArray) {
 | 
						|
        field = headers[key][0];
 | 
						|
        value = headers[key][1];
 | 
						|
      } else {
 | 
						|
        field = key;
 | 
						|
        value = headers[key];
 | 
						|
      }
 | 
						|
 | 
						|
      if (Array.isArray(value)) {
 | 
						|
        for (var j = 0; j < value.length; j++) {
 | 
						|
          store(field, value[j]);
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        store(field, value);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Date header
 | 
						|
  if (this.sendDate == true && sentDateHeader == false) {
 | 
						|
    messageHeader += 'Date: ' + utcDate() + CRLF;
 | 
						|
  }
 | 
						|
 | 
						|
  // keep-alive logic
 | 
						|
  if (sentConnectionHeader === false) {
 | 
						|
    var shouldSendKeepAlive = this.shouldKeepAlive &&
 | 
						|
        (sentContentLengthHeader ||
 | 
						|
         this.useChunkedEncodingByDefault ||
 | 
						|
         this.agent);
 | 
						|
    if (shouldSendKeepAlive) {
 | 
						|
      messageHeader += 'Connection: keep-alive\r\n';
 | 
						|
    } else {
 | 
						|
      this._last = true;
 | 
						|
      messageHeader += 'Connection: close\r\n';
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (sentContentLengthHeader == false && sentTransferEncodingHeader == false) {
 | 
						|
    if (this._hasBody) {
 | 
						|
      if (this.useChunkedEncodingByDefault) {
 | 
						|
        messageHeader += 'Transfer-Encoding: chunked\r\n';
 | 
						|
        this.chunkedEncoding = true;
 | 
						|
      } else {
 | 
						|
        this._last = true;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // Make sure we don't end the 0\r\n\r\n at the end of the message.
 | 
						|
      this.chunkedEncoding = false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  this._header = messageHeader + CRLF;
 | 
						|
  this._headerSent = false;
 | 
						|
 | 
						|
  // wait until the first body chunk, or close(), is sent to flush,
 | 
						|
  // UNLESS we're sending Expect: 100-continue.
 | 
						|
  if (sentExpect) this._send('');
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype.setHeader = function(name, value) {
 | 
						|
  if (arguments.length < 2) {
 | 
						|
    throw new Error('`name` and `value` are required for setHeader().');
 | 
						|
  }
 | 
						|
 | 
						|
  if (this._header) {
 | 
						|
    throw new Error('Can\'t set headers after they are sent.');
 | 
						|
  }
 | 
						|
 | 
						|
  var key = name.toLowerCase();
 | 
						|
  this._headers = this._headers || {};
 | 
						|
  this._headerNames = this._headerNames || {};
 | 
						|
  this._headers[key] = value;
 | 
						|
  this._headerNames[key] = name;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype.getHeader = function(name) {
 | 
						|
  if (arguments.length < 1) {
 | 
						|
    throw new Error('`name` is required for getHeader().');
 | 
						|
  }
 | 
						|
 | 
						|
  if (!this._headers) return;
 | 
						|
 | 
						|
  var key = name.toLowerCase();
 | 
						|
  return this._headers[key];
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype.removeHeader = function(name) {
 | 
						|
  if (arguments.length < 1) {
 | 
						|
    throw new Error('`name` is required for removeHeader().');
 | 
						|
  }
 | 
						|
 | 
						|
  if (this._header) {
 | 
						|
    throw new Error('Can\'t remove headers after they are sent.');
 | 
						|
  }
 | 
						|
 | 
						|
  if (!this._headers) return;
 | 
						|
 | 
						|
  var key = name.toLowerCase();
 | 
						|
  delete this._headers[key];
 | 
						|
  delete this._headerNames[key];
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype._renderHeaders = function() {
 | 
						|
  if (this._header) {
 | 
						|
    throw new Error('Can\'t render headers after they are sent to the client.');
 | 
						|
  }
 | 
						|
 | 
						|
  if (!this._headers) return {};
 | 
						|
 | 
						|
  var headers = {};
 | 
						|
  var keys = Object.keys(this._headers);
 | 
						|
  for (var i = 0, l = keys.length; i < l; i++) {
 | 
						|
    var key = keys[i];
 | 
						|
    headers[this._headerNames[key]] = this._headers[key];
 | 
						|
  }
 | 
						|
  return headers;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype.write = function(chunk, encoding) {
 | 
						|
  if (!this._header) {
 | 
						|
    this._implicitHeader();
 | 
						|
  }
 | 
						|
 | 
						|
  if (!this._hasBody) {
 | 
						|
    console.error('This type of response MUST NOT have a body. ' +
 | 
						|
                  'Ignoring write() calls.');
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (typeof chunk !== 'string' && !Buffer.isBuffer(chunk)) {
 | 
						|
    throw new TypeError('first argument must be a string or Buffer');
 | 
						|
  }
 | 
						|
 | 
						|
  if (chunk.length === 0) return false;
 | 
						|
 | 
						|
  var len, ret;
 | 
						|
  if (this.chunkedEncoding) {
 | 
						|
    if (typeof(chunk) === 'string') {
 | 
						|
      len = Buffer.byteLength(chunk, encoding);
 | 
						|
      chunk = len.toString(16) + CRLF + chunk + CRLF;
 | 
						|
      ret = this._send(chunk, encoding);
 | 
						|
    } else {
 | 
						|
      // buffer
 | 
						|
      len = chunk.length;
 | 
						|
      this._send(len.toString(16) + CRLF);
 | 
						|
      this._send(chunk);
 | 
						|
      ret = this._send(CRLF);
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    ret = this._send(chunk, encoding);
 | 
						|
  }
 | 
						|
 | 
						|
  debug('write ret = ' + ret);
 | 
						|
  return ret;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype.addTrailers = function(headers) {
 | 
						|
  this._trailer = '';
 | 
						|
  var keys = Object.keys(headers);
 | 
						|
  var isArray = (Array.isArray(headers));
 | 
						|
  var field, value;
 | 
						|
  for (var i = 0, l = keys.length; i < l; i++) {
 | 
						|
    var key = keys[i];
 | 
						|
    if (isArray) {
 | 
						|
      field = headers[key][0];
 | 
						|
      value = headers[key][1];
 | 
						|
    } else {
 | 
						|
      field = key;
 | 
						|
      value = headers[key];
 | 
						|
    }
 | 
						|
 | 
						|
    this._trailer += field + ': ' + value + CRLF;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype.end = function(data, encoding) {
 | 
						|
  if (this.finished) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  if (!this._header) {
 | 
						|
    this._implicitHeader();
 | 
						|
  }
 | 
						|
 | 
						|
  if (data && !this._hasBody) {
 | 
						|
    console.error('This type of response MUST NOT have a body. ' +
 | 
						|
                  'Ignoring data passed to end().');
 | 
						|
    data = false;
 | 
						|
  }
 | 
						|
 | 
						|
  var ret;
 | 
						|
 | 
						|
  var hot = this._headerSent === false &&
 | 
						|
            typeof(data) === 'string' &&
 | 
						|
            data.length > 0 &&
 | 
						|
            this.output.length === 0 &&
 | 
						|
            this.connection &&
 | 
						|
            this.connection.writable &&
 | 
						|
            this.connection._httpMessage === this;
 | 
						|
 | 
						|
  if (hot) {
 | 
						|
    // Hot path. They're doing
 | 
						|
    //   res.writeHead();
 | 
						|
    //   res.end(blah);
 | 
						|
    // HACKY.
 | 
						|
 | 
						|
    if (this.chunkedEncoding) {
 | 
						|
      var l = Buffer.byteLength(data, encoding).toString(16);
 | 
						|
      ret = this.connection.write(this._header + l + CRLF +
 | 
						|
                                  data + '\r\n0\r\n' +
 | 
						|
                                  this._trailer + '\r\n', encoding);
 | 
						|
    } else {
 | 
						|
      ret = this.connection.write(this._header + data, encoding);
 | 
						|
    }
 | 
						|
    this._headerSent = true;
 | 
						|
 | 
						|
  } else if (data) {
 | 
						|
    // Normal body write.
 | 
						|
    ret = this.write(data, encoding);
 | 
						|
  }
 | 
						|
 | 
						|
  if (!hot) {
 | 
						|
    if (this.chunkedEncoding) {
 | 
						|
      ret = this._send('0\r\n' + this._trailer + '\r\n'); // Last chunk.
 | 
						|
    } else {
 | 
						|
      // Force a flush, HACK.
 | 
						|
      ret = this._send('');
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  this.finished = true;
 | 
						|
 | 
						|
  // There is the first message on the outgoing queue, and we've sent
 | 
						|
  // everything to the socket.
 | 
						|
  debug('outgoing message end.');
 | 
						|
  if (this.output.length === 0 && this.connection._httpMessage === this) {
 | 
						|
    this._finish();
 | 
						|
  }
 | 
						|
 | 
						|
  return ret;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype._finish = function() {
 | 
						|
  assert(this.connection);
 | 
						|
  if (this instanceof ServerResponse) {
 | 
						|
    DTRACE_HTTP_SERVER_RESPONSE(this.connection);
 | 
						|
  } else {
 | 
						|
    assert(this instanceof ClientRequest);
 | 
						|
    DTRACE_HTTP_CLIENT_REQUEST(this, this.connection);
 | 
						|
  }
 | 
						|
  this.emit('finish');
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
OutgoingMessage.prototype._flush = function() {
 | 
						|
  // This logic is probably a bit confusing. Let me explain a bit:
 | 
						|
  //
 | 
						|
  // In both HTTP servers and clients it is possible to queue up several
 | 
						|
  // outgoing messages. This is easiest to imagine in the case of a client.
 | 
						|
  // Take the following situation:
 | 
						|
  //
 | 
						|
  //    req1 = client.request('GET', '/');
 | 
						|
  //    req2 = client.request('POST', '/');
 | 
						|
  //
 | 
						|
  // When the user does
 | 
						|
  //
 | 
						|
  //   req2.write('hello world\n');
 | 
						|
  //
 | 
						|
  // it's possible that the first request has not been completely flushed to
 | 
						|
  // the socket yet. Thus the outgoing messages need to be prepared to queue
 | 
						|
  // up data internally before sending it on further to the socket's queue.
 | 
						|
  //
 | 
						|
  // This function, outgoingFlush(), is called by both the Server and Client
 | 
						|
  // to attempt to flush any pending messages out to the socket.
 | 
						|
 | 
						|
  if (!this.socket) return;
 | 
						|
 | 
						|
  var ret;
 | 
						|
  while (this.output.length) {
 | 
						|
 | 
						|
    if (!this.socket.writable) return; // XXX Necessary?
 | 
						|
 | 
						|
    var data = this.output.shift();
 | 
						|
    var encoding = this.outputEncodings.shift();
 | 
						|
 | 
						|
    ret = this.socket.write(data, encoding);
 | 
						|
  }
 | 
						|
 | 
						|
  if (this.finished) {
 | 
						|
    // This is a queue to the server or client to bring in the next this.
 | 
						|
    this._finish();
 | 
						|
  } else if (ret) {
 | 
						|
    // This is necessary to prevent https from breaking
 | 
						|
    this.emit('drain');
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
function ServerResponse(req) {
 | 
						|
  OutgoingMessage.call(this);
 | 
						|
 | 
						|
  if (req.method === 'HEAD') this._hasBody = false;
 | 
						|
 | 
						|
  this.sendDate = true;
 | 
						|
 | 
						|
  if (req.httpVersionMajor < 1 || req.httpVersionMinor < 1) {
 | 
						|
    this.useChunkedEncodingByDefault = false;
 | 
						|
    this.shouldKeepAlive = false;
 | 
						|
  }
 | 
						|
}
 | 
						|
util.inherits(ServerResponse, OutgoingMessage);
 | 
						|
 | 
						|
 | 
						|
exports.ServerResponse = ServerResponse;
 | 
						|
 | 
						|
ServerResponse.prototype.statusCode = 200;
 | 
						|
 | 
						|
function onServerResponseClose() {
 | 
						|
  this._httpMessage.emit('close');
 | 
						|
}
 | 
						|
 | 
						|
ServerResponse.prototype.assignSocket = function(socket) {
 | 
						|
  assert(!socket._httpMessage);
 | 
						|
  socket._httpMessage = this;
 | 
						|
  socket.on('close', onServerResponseClose);
 | 
						|
  this.socket = socket;
 | 
						|
  this.connection = socket;
 | 
						|
  this._flush();
 | 
						|
};
 | 
						|
 | 
						|
ServerResponse.prototype.detachSocket = function(socket) {
 | 
						|
  assert(socket._httpMessage == this);
 | 
						|
  socket.removeListener('close', onServerResponseClose);
 | 
						|
  socket._httpMessage = null;
 | 
						|
  this.socket = this.connection = null;
 | 
						|
};
 | 
						|
 | 
						|
ServerResponse.prototype.writeContinue = function() {
 | 
						|
  this._writeRaw('HTTP/1.1 100 Continue' + CRLF + CRLF, 'ascii');
 | 
						|
  this._sent100 = true;
 | 
						|
};
 | 
						|
 | 
						|
ServerResponse.prototype._implicitHeader = function() {
 | 
						|
  this.writeHead(this.statusCode);
 | 
						|
};
 | 
						|
 | 
						|
ServerResponse.prototype.writeHead = function(statusCode) {
 | 
						|
  var reasonPhrase, headers, headerIndex;
 | 
						|
 | 
						|
  if (typeof arguments[1] == 'string') {
 | 
						|
    reasonPhrase = arguments[1];
 | 
						|
    headerIndex = 2;
 | 
						|
  } else {
 | 
						|
    reasonPhrase = STATUS_CODES[statusCode] || 'unknown';
 | 
						|
    headerIndex = 1;
 | 
						|
  }
 | 
						|
  this.statusCode = statusCode;
 | 
						|
 | 
						|
  var obj = arguments[headerIndex];
 | 
						|
 | 
						|
  if (obj && this._headers) {
 | 
						|
    // Slow-case: when progressive API and header fields are passed.
 | 
						|
    headers = this._renderHeaders();
 | 
						|
 | 
						|
    if (Array.isArray(obj)) {
 | 
						|
      // handle array case
 | 
						|
      // TODO: remove when array is no longer accepted
 | 
						|
      var field;
 | 
						|
      for (var i = 0, len = obj.length; i < len; ++i) {
 | 
						|
        field = obj[i][0];
 | 
						|
        if (field in headers) {
 | 
						|
          obj.push([field, headers[field]]);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      headers = obj;
 | 
						|
 | 
						|
    } else {
 | 
						|
      // handle object case
 | 
						|
      var keys = Object.keys(obj);
 | 
						|
      for (var i = 0; i < keys.length; i++) {
 | 
						|
        var k = keys[i];
 | 
						|
        if (k) headers[k] = obj[k];
 | 
						|
      }
 | 
						|
    }
 | 
						|
  } else if (this._headers) {
 | 
						|
    // only progressive api is used
 | 
						|
    headers = this._renderHeaders();
 | 
						|
  } else {
 | 
						|
    // only writeHead() called
 | 
						|
    headers = obj;
 | 
						|
  }
 | 
						|
 | 
						|
  var statusLine = 'HTTP/1.1 ' + statusCode.toString() + ' ' +
 | 
						|
                   reasonPhrase + CRLF;
 | 
						|
 | 
						|
  if (statusCode === 204 || statusCode === 304 ||
 | 
						|
      (100 <= statusCode && statusCode <= 199)) {
 | 
						|
    // RFC 2616, 10.2.5:
 | 
						|
    // The 204 response MUST NOT include a message-body, and thus is always
 | 
						|
    // terminated by the first empty line after the header fields.
 | 
						|
    // RFC 2616, 10.3.5:
 | 
						|
    // The 304 response MUST NOT contain a message-body, and thus is always
 | 
						|
    // terminated by the first empty line after the header fields.
 | 
						|
    // RFC 2616, 10.1 Informational 1xx:
 | 
						|
    // This class of status code indicates a provisional response,
 | 
						|
    // consisting only of the Status-Line and optional headers, and is
 | 
						|
    // terminated by an empty line.
 | 
						|
    this._hasBody = false;
 | 
						|
  }
 | 
						|
 | 
						|
  // don't keep alive connections where the client expects 100 Continue
 | 
						|
  // but we sent a final status; they may put extra bytes on the wire.
 | 
						|
  if (this._expect_continue && ! this._sent100) {
 | 
						|
    this.shouldKeepAlive = false;
 | 
						|
  }
 | 
						|
 | 
						|
  this._storeHeader(statusLine, headers);
 | 
						|
};
 | 
						|
 | 
						|
ServerResponse.prototype.writeHeader = function() {
 | 
						|
  this.writeHead.apply(this, arguments);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
// New Agent code.
 | 
						|
 | 
						|
// The largest departure from the previous implementation is that
 | 
						|
// an Agent instance holds connections for a variable number of host:ports.
 | 
						|
// Surprisingly, this is still API compatible as far as third parties are
 | 
						|
// concerned. The only code that really notices the difference is the
 | 
						|
// request object.
 | 
						|
 | 
						|
// Another departure is that all code related to HTTP parsing is in
 | 
						|
// ClientRequest.onSocket(). The Agent is now *strictly*
 | 
						|
// concerned with managing a connection pool.
 | 
						|
 | 
						|
function Agent(options) {
 | 
						|
  var self = this;
 | 
						|
  self.options = options || {};
 | 
						|
  self.requests = {};
 | 
						|
  self.sockets = {};
 | 
						|
  self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets;
 | 
						|
  self.on('free', function(socket, host, port, localAddress) {
 | 
						|
    var name = host + ':' + port;
 | 
						|
    if (localAddress) {
 | 
						|
      name += ':' + localAddress;
 | 
						|
    }
 | 
						|
 | 
						|
    if (self.requests[name] && self.requests[name].length) {
 | 
						|
      self.requests[name].shift().onSocket(socket);
 | 
						|
      if (self.requests[name].length === 0) {
 | 
						|
        // don't leak
 | 
						|
        delete self.requests[name];
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // If there are no pending requests just destroy the
 | 
						|
      // socket and it will get removed from the pool. This
 | 
						|
      // gets us out of timeout issues and allows us to
 | 
						|
      // default to Connection:keep-alive.
 | 
						|
      socket.destroy();
 | 
						|
    }
 | 
						|
  });
 | 
						|
  self.createConnection = net.createConnection;
 | 
						|
}
 | 
						|
util.inherits(Agent, EventEmitter);
 | 
						|
exports.Agent = Agent;
 | 
						|
 | 
						|
Agent.defaultMaxSockets = 5;
 | 
						|
 | 
						|
Agent.prototype.defaultPort = 80;
 | 
						|
Agent.prototype.addRequest = function(req, host, port, localAddress) {
 | 
						|
  var name = host + ':' + port;
 | 
						|
  if (localAddress) {
 | 
						|
    name += ':' + localAddress;
 | 
						|
  }
 | 
						|
  if (!this.sockets[name]) {
 | 
						|
    this.sockets[name] = [];
 | 
						|
  }
 | 
						|
  if (this.sockets[name].length < this.maxSockets) {
 | 
						|
    // If we are under maxSockets create a new one.
 | 
						|
    req.onSocket(this.createSocket(name, host, port, localAddress));
 | 
						|
  } else {
 | 
						|
    // We are over limit so we'll add it to the queue.
 | 
						|
    if (!this.requests[name]) {
 | 
						|
      this.requests[name] = [];
 | 
						|
    }
 | 
						|
    this.requests[name].push(req);
 | 
						|
  }
 | 
						|
};
 | 
						|
Agent.prototype.createSocket = function(name, host, port, localAddress) {
 | 
						|
  var self = this;
 | 
						|
  var options = util._extend({}, self.options);
 | 
						|
  options.port = port;
 | 
						|
  options.host = host;
 | 
						|
  options.localAddress = localAddress;
 | 
						|
  var s = self.createConnection(options);
 | 
						|
  if (!self.sockets[name]) {
 | 
						|
    self.sockets[name] = [];
 | 
						|
  }
 | 
						|
  this.sockets[name].push(s);
 | 
						|
  var onFree = function() {
 | 
						|
    self.emit('free', s, host, port, localAddress);
 | 
						|
  }
 | 
						|
  s.on('free', onFree);
 | 
						|
  var onClose = function(err) {
 | 
						|
    // This is the only place where sockets get removed from the Agent.
 | 
						|
    // If you want to remove a socket from the pool, just close it.
 | 
						|
    // All socket errors end in a close event anyway.
 | 
						|
    self.removeSocket(s, name, host, port, localAddress);
 | 
						|
  }
 | 
						|
  s.on('close', onClose);
 | 
						|
  var onRemove = function() {
 | 
						|
    // We need this function for cases like HTTP 'upgrade'
 | 
						|
    // (defined by WebSockets) where we need to remove a socket from the pool
 | 
						|
    //  because it'll be locked up indefinitely
 | 
						|
    self.removeSocket(s, name, host, port, localAddress);
 | 
						|
    s.removeListener('close', onClose);
 | 
						|
    s.removeListener('free', onFree);
 | 
						|
    s.removeListener('agentRemove', onRemove);
 | 
						|
  }
 | 
						|
  s.on('agentRemove', onRemove);
 | 
						|
  return s;
 | 
						|
};
 | 
						|
Agent.prototype.removeSocket = function(s, name, host, port, localAddress) {
 | 
						|
  if (this.sockets[name]) {
 | 
						|
    var index = this.sockets[name].indexOf(s);
 | 
						|
    if (index !== -1) {
 | 
						|
      this.sockets[name].splice(index, 1);
 | 
						|
      if (this.sockets[name].length === 0) {
 | 
						|
        // don't leak
 | 
						|
        delete this.sockets[name];
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  if (this.requests[name] && this.requests[name].length) {
 | 
						|
    // If we have pending requests and a socket gets closed a new one
 | 
						|
    this.createSocket(name, host, port, localAddress).emit('free');
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
var globalAgent = new Agent();
 | 
						|
exports.globalAgent = globalAgent;
 | 
						|
 | 
						|
 | 
						|
function ClientRequest(options, cb) {
 | 
						|
  var self = this;
 | 
						|
  OutgoingMessage.call(self);
 | 
						|
 | 
						|
  self.agent = options.agent === undefined ? globalAgent : options.agent;
 | 
						|
 | 
						|
  var defaultPort = options.defaultPort || 80;
 | 
						|
 | 
						|
  var port = options.port || defaultPort;
 | 
						|
  var host = options.hostname || options.host || 'localhost';
 | 
						|
 | 
						|
  if (options.setHost === undefined) {
 | 
						|
    var setHost = true;
 | 
						|
  }
 | 
						|
 | 
						|
  self.socketPath = options.socketPath;
 | 
						|
 | 
						|
  var method = self.method = (options.method || 'GET').toUpperCase();
 | 
						|
  self.path = options.path || '/';
 | 
						|
  if (cb) {
 | 
						|
    self.once('response', cb);
 | 
						|
  }
 | 
						|
 | 
						|
  if (!Array.isArray(options.headers)) {
 | 
						|
    if (options.headers) {
 | 
						|
      var keys = Object.keys(options.headers);
 | 
						|
      for (var i = 0, l = keys.length; i < l; i++) {
 | 
						|
        var key = keys[i];
 | 
						|
        self.setHeader(key, options.headers[key]);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (host && !this.getHeader('host') && setHost) {
 | 
						|
      var hostHeader = host;
 | 
						|
      if (port && +port !== defaultPort) {
 | 
						|
        hostHeader += ':' + port;
 | 
						|
      }
 | 
						|
      this.setHeader('Host', hostHeader);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (options.auth && !this.getHeader('Authorization')) {
 | 
						|
    //basic auth
 | 
						|
    this.setHeader('Authorization', 'Basic ' +
 | 
						|
                   new Buffer(options.auth).toString('base64'));
 | 
						|
  }
 | 
						|
 | 
						|
  if (method === 'GET' || method === 'HEAD' || method === 'CONNECT') {
 | 
						|
    self.useChunkedEncodingByDefault = false;
 | 
						|
  } else {
 | 
						|
    self.useChunkedEncodingByDefault = true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (Array.isArray(options.headers)) {
 | 
						|
    self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n',
 | 
						|
                      options.headers);
 | 
						|
  } else if (self.getHeader('expect')) {
 | 
						|
    self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n',
 | 
						|
                      self._renderHeaders());
 | 
						|
  }
 | 
						|
  if (self.socketPath) {
 | 
						|
    self._last = true;
 | 
						|
    self.shouldKeepAlive = false;
 | 
						|
    if (options.createConnection) {
 | 
						|
      self.onSocket(options.createConnection(self.socketPath));
 | 
						|
    } else {
 | 
						|
      self.onSocket(net.createConnection(self.socketPath));
 | 
						|
    }
 | 
						|
  } else if (self.agent) {
 | 
						|
    // If there is an agent we should default to Connection:keep-alive.
 | 
						|
    self._last = false;
 | 
						|
    self.shouldKeepAlive = true;
 | 
						|
    self.agent.addRequest(self, host, port, options.localAddress);
 | 
						|
  } else {
 | 
						|
    // No agent, default to Connection:close.
 | 
						|
    self._last = true;
 | 
						|
    self.shouldKeepAlive = false;
 | 
						|
    if (options.createConnection) {
 | 
						|
      options.port = port;
 | 
						|
      options.host = host;
 | 
						|
      var conn = options.createConnection(options);
 | 
						|
    } else {
 | 
						|
      var conn = net.createConnection({
 | 
						|
        port: port,
 | 
						|
        host: host,
 | 
						|
        localAddress: options.localAddress
 | 
						|
      });
 | 
						|
    }
 | 
						|
    self.onSocket(conn);
 | 
						|
  }
 | 
						|
 | 
						|
  self._deferToConnect(null, null, function() {
 | 
						|
    self._flush();
 | 
						|
    self = null;
 | 
						|
  });
 | 
						|
 | 
						|
}
 | 
						|
util.inherits(ClientRequest, OutgoingMessage);
 | 
						|
 | 
						|
exports.ClientRequest = ClientRequest;
 | 
						|
 | 
						|
ClientRequest.prototype._implicitHeader = function() {
 | 
						|
  this._storeHeader(this.method + ' ' + this.path + ' HTTP/1.1\r\n',
 | 
						|
                    this._renderHeaders());
 | 
						|
};
 | 
						|
 | 
						|
ClientRequest.prototype.abort = function() {
 | 
						|
  if (this.socket) {
 | 
						|
    // in-progress
 | 
						|
    this.socket.destroy();
 | 
						|
  } else {
 | 
						|
    // haven't been assigned a socket yet.
 | 
						|
    // this could be more efficient, it could
 | 
						|
    // remove itself from the pending requests
 | 
						|
    this._deferToConnect('destroy', []);
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
function createHangUpError() {
 | 
						|
  var error = new Error('socket hang up');
 | 
						|
  error.code = 'ECONNRESET';
 | 
						|
  return error;
 | 
						|
}
 | 
						|
 | 
						|
// Free the parser and also break any links that it
 | 
						|
// might have to any other things.
 | 
						|
// TODO: All parser data should be attached to a
 | 
						|
// single object, so that it can be easily cleaned
 | 
						|
// up by doing `parser.data = {}`, which should
 | 
						|
// be done in FreeList.free.  `parsers.free(parser)`
 | 
						|
// should be all that is needed.
 | 
						|
function freeParser(parser, req) {
 | 
						|
  if (parser) {
 | 
						|
    parser._headers = [];
 | 
						|
    parser.onIncoming = null;
 | 
						|
    if (parser.socket) {
 | 
						|
      parser.socket.onend = null;
 | 
						|
      parser.socket.ondata = null;
 | 
						|
      parser.socket.parser = null;
 | 
						|
    }
 | 
						|
    parser.socket = null;
 | 
						|
    parser.incoming = null;
 | 
						|
    parsers.free(parser);
 | 
						|
    parser = null;
 | 
						|
  }
 | 
						|
  if (req) {
 | 
						|
    req.parser = null;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
function socketCloseListener() {
 | 
						|
  var socket = this;
 | 
						|
  var parser = socket.parser;
 | 
						|
  var req = socket._httpMessage;
 | 
						|
  debug('HTTP socket close');
 | 
						|
  req.emit('close');
 | 
						|
  if (req.res && req.res.readable) {
 | 
						|
    // Socket closed before we emitted 'end' below.
 | 
						|
    req.res.emit('aborted');
 | 
						|
    var res = req.res;
 | 
						|
    req.res._emitPending(function() {
 | 
						|
      res._emitEnd();
 | 
						|
      res.emit('close');
 | 
						|
      res = null;
 | 
						|
    });
 | 
						|
  } else if (!req.res && !req._hadError) {
 | 
						|
    // This socket error fired before we started to
 | 
						|
    // receive a response. The error needs to
 | 
						|
    // fire on the request.
 | 
						|
    req.emit('error', createHangUpError());
 | 
						|
  }
 | 
						|
 | 
						|
  if (parser) {
 | 
						|
    parser.finish();
 | 
						|
    freeParser(parser, req);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function socketErrorListener(err) {
 | 
						|
  var socket = this;
 | 
						|
  var parser = socket.parser;
 | 
						|
  var req = socket._httpMessage;
 | 
						|
  debug('HTTP SOCKET ERROR: ' + err.message + '\n' + err.stack);
 | 
						|
 | 
						|
  if (req) {
 | 
						|
    req.emit('error', err);
 | 
						|
    // For Safety. Some additional errors might fire later on
 | 
						|
    // and we need to make sure we don't double-fire the error event.
 | 
						|
    req._hadError = true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (parser) {
 | 
						|
    parser.finish();
 | 
						|
    freeParser(parser, req);
 | 
						|
  }
 | 
						|
  socket.destroy();
 | 
						|
}
 | 
						|
 | 
						|
function socketOnEnd() {
 | 
						|
  var socket = this;
 | 
						|
  var req = this._httpMessage;
 | 
						|
  var parser = this.parser;
 | 
						|
 | 
						|
  if (!req.res) {
 | 
						|
    // If we don't have a response then we know that the socket
 | 
						|
    // ended prematurely and we need to emit an error on the request.
 | 
						|
    req.emit('error', createHangUpError());
 | 
						|
    req._hadError = true;
 | 
						|
  }
 | 
						|
  if (parser) {
 | 
						|
    parser.finish();
 | 
						|
    freeParser(parser, req);
 | 
						|
  }
 | 
						|
  socket.destroy();
 | 
						|
}
 | 
						|
 | 
						|
function socketOnData(d, start, end) {
 | 
						|
  var socket = this;
 | 
						|
  var req = this._httpMessage;
 | 
						|
  var parser = this.parser;
 | 
						|
 | 
						|
  var ret = parser.execute(d, start, end - start);
 | 
						|
  if (ret instanceof Error) {
 | 
						|
    debug('parse error');
 | 
						|
    freeParser(parser, req);
 | 
						|
    socket.destroy(ret);
 | 
						|
  } else if (parser.incoming && parser.incoming.upgrade) {
 | 
						|
    // Upgrade or CONNECT
 | 
						|
    var bytesParsed = ret;
 | 
						|
    var res = parser.incoming;
 | 
						|
    req.res = res;
 | 
						|
 | 
						|
    socket.ondata = null;
 | 
						|
    socket.onend = null;
 | 
						|
    parser.finish();
 | 
						|
 | 
						|
    // This is start + byteParsed
 | 
						|
    var bodyHead = d.slice(start + bytesParsed, end);
 | 
						|
 | 
						|
    var eventName = req.method === 'CONNECT' ? 'connect' : 'upgrade';
 | 
						|
    if (req.listeners(eventName).length) {
 | 
						|
      req.upgradeOrConnect = true;
 | 
						|
 | 
						|
      // detach the socket
 | 
						|
      socket.emit('agentRemove');
 | 
						|
      socket.removeListener('close', socketCloseListener);
 | 
						|
      socket.removeListener('error', socketErrorListener);
 | 
						|
 | 
						|
      req.emit(eventName, res, socket, bodyHead);
 | 
						|
      req.emit('close');
 | 
						|
    } else {
 | 
						|
      // Got Upgrade header or CONNECT method, but have no handler.
 | 
						|
      socket.destroy();
 | 
						|
    }
 | 
						|
    freeParser(parser, req);
 | 
						|
  } else if (parser.incoming && parser.incoming.complete &&
 | 
						|
             // When the status code is 100 (Continue), the server will
 | 
						|
             // send a final response after this client sends a request
 | 
						|
             // body. So, we must not free the parser.
 | 
						|
             parser.incoming.statusCode !== 100) {
 | 
						|
    freeParser(parser, req);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
function parserOnIncomingClient(res, shouldKeepAlive) {
 | 
						|
  var parser = this;
 | 
						|
  var socket = this.socket;
 | 
						|
  var req = socket._httpMessage;
 | 
						|
 | 
						|
  debug('AGENT incoming response!');
 | 
						|
 | 
						|
  if (req.res) {
 | 
						|
    // We already have a response object, this means the server
 | 
						|
    // sent a double response.
 | 
						|
    socket.destroy();
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  req.res = res;
 | 
						|
 | 
						|
  // Responses to CONNECT request is handled as Upgrade.
 | 
						|
  if (req.method === 'CONNECT') {
 | 
						|
    res.upgrade = true;
 | 
						|
    return true; // skip body
 | 
						|
  }
 | 
						|
 | 
						|
  // Responses to HEAD requests are crazy.
 | 
						|
  // HEAD responses aren't allowed to have an entity-body
 | 
						|
  // but *can* have a content-length which actually corresponds
 | 
						|
  // to the content-length of the entity-body had the request
 | 
						|
  // been a GET.
 | 
						|
  var isHeadResponse = req.method == 'HEAD';
 | 
						|
  debug('AGENT isHeadResponse ' + isHeadResponse);
 | 
						|
 | 
						|
  if (res.statusCode == 100) {
 | 
						|
    // restart the parser, as this is a continue message.
 | 
						|
    delete req.res; // Clear res so that we don't hit double-responses.
 | 
						|
    req.emit('continue');
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (req.shouldKeepAlive && !shouldKeepAlive && !req.upgradeOrConnect) {
 | 
						|
    // Server MUST respond with Connection:keep-alive for us to enable it.
 | 
						|
    // If we've been upgraded (via WebSockets) we also shouldn't try to
 | 
						|
    // keep the connection open.
 | 
						|
    req.shouldKeepAlive = false;
 | 
						|
  }
 | 
						|
 | 
						|
 | 
						|
  DTRACE_HTTP_CLIENT_RESPONSE(socket, req);
 | 
						|
  req.emit('response', res);
 | 
						|
  req.res = res;
 | 
						|
  res.req = req;
 | 
						|
 | 
						|
  res.on('end', responseOnEnd);
 | 
						|
 | 
						|
  return isHeadResponse;
 | 
						|
}
 | 
						|
 | 
						|
function responseOnEnd() {
 | 
						|
  var res = this;
 | 
						|
  var req = res.req;
 | 
						|
  var socket = req.socket;
 | 
						|
 | 
						|
  if (!req.shouldKeepAlive) {
 | 
						|
    if (socket.writable) {
 | 
						|
      debug('AGENT socket.destroySoon()');
 | 
						|
      socket.destroySoon();
 | 
						|
    }
 | 
						|
    assert(!socket.writable);
 | 
						|
  } else {
 | 
						|
    debug('AGENT socket keep-alive');
 | 
						|
    socket.removeListener('close', socketCloseListener);
 | 
						|
    socket.removeListener('error', socketErrorListener);
 | 
						|
    socket.emit('free');
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
ClientRequest.prototype.onSocket = function(socket) {
 | 
						|
  var req = this;
 | 
						|
 | 
						|
  process.nextTick(function() {
 | 
						|
    var parser = parsers.alloc();
 | 
						|
    req.socket = socket;
 | 
						|
    req.connection = socket;
 | 
						|
    parser.reinitialize(HTTPParser.RESPONSE);
 | 
						|
    parser.socket = socket;
 | 
						|
    parser.incoming = null;
 | 
						|
    req.parser = parser;
 | 
						|
 | 
						|
    parser.socket = socket;
 | 
						|
    socket.parser = parser;
 | 
						|
    parser.incoming = null;
 | 
						|
    socket._httpMessage = req;
 | 
						|
 | 
						|
    // Setup "drain" propogation.
 | 
						|
    httpSocketSetup(socket);
 | 
						|
 | 
						|
    // Propagate headers limit from request object to parser
 | 
						|
    if (typeof req.maxHeadersCount === 'number') {
 | 
						|
      parser.maxHeaderPairs = req.maxHeadersCount << 1;
 | 
						|
    } else {
 | 
						|
      // Set default value because parser may be reused from FreeList
 | 
						|
      parser.maxHeaderPairs = 2000;
 | 
						|
    }
 | 
						|
 | 
						|
    socket.on('error', socketErrorListener);
 | 
						|
    socket.ondata = socketOnData;
 | 
						|
    socket.onend = socketOnEnd;
 | 
						|
    socket.on('close', socketCloseListener);
 | 
						|
    parser.onIncoming = parserOnIncomingClient;
 | 
						|
    req.emit('socket', socket);
 | 
						|
  });
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
ClientRequest.prototype._deferToConnect = function(method, arguments_, cb) {
 | 
						|
  // This function is for calls that need to happen once the socket is
 | 
						|
  // connected and writable. It's an important promisy thing for all the socket
 | 
						|
  // calls that happen either now (when a socket is assigned) or
 | 
						|
  // in the future (when a socket gets assigned out of the pool and is
 | 
						|
  // eventually writable).
 | 
						|
  var self = this;
 | 
						|
  var onSocket = function() {
 | 
						|
    if (self.socket.writable) {
 | 
						|
      if (method) {
 | 
						|
        self.socket[method].apply(self.socket, arguments_);
 | 
						|
      }
 | 
						|
      if (cb) { cb(); }
 | 
						|
    } else {
 | 
						|
      self.socket.once('connect', function() {
 | 
						|
        if (method) {
 | 
						|
          self.socket[method].apply(self.socket, arguments_);
 | 
						|
        }
 | 
						|
        if (cb) { cb(); }
 | 
						|
      });
 | 
						|
    }
 | 
						|
  }
 | 
						|
  if (!self.socket) {
 | 
						|
    self.once('socket', onSocket);
 | 
						|
  } else {
 | 
						|
    onSocket();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
ClientRequest.prototype.setTimeout = function(msecs, callback) {
 | 
						|
  if (callback) this.once('timeout', callback);
 | 
						|
 | 
						|
  var self = this;
 | 
						|
  function emitTimeout() {
 | 
						|
    self.emit('timeout');
 | 
						|
  }
 | 
						|
 | 
						|
  if (this.socket && this.socket.writable) {
 | 
						|
    this.socket.setTimeout(msecs, emitTimeout);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (this.socket) {
 | 
						|
    this.socket.once('connect', function() {
 | 
						|
      this.setTimeout(msecs, emitTimeout);
 | 
						|
    });
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  this.once('socket', function(sock) {
 | 
						|
    this.setTimeout(msecs, emitTimeout);
 | 
						|
  });
 | 
						|
};
 | 
						|
 | 
						|
ClientRequest.prototype.setNoDelay = function() {
 | 
						|
  this._deferToConnect('setNoDelay', arguments);
 | 
						|
};
 | 
						|
ClientRequest.prototype.setSocketKeepAlive = function() {
 | 
						|
  this._deferToConnect('setKeepAlive', arguments);
 | 
						|
};
 | 
						|
 | 
						|
ClientRequest.prototype.clearTimeout = function(cb) {
 | 
						|
  this.setTimeout(0, cb);
 | 
						|
};
 | 
						|
 | 
						|
exports.request = function(options, cb) {
 | 
						|
  if (typeof options === 'string') {
 | 
						|
    options = url.parse(options);
 | 
						|
  }
 | 
						|
 | 
						|
  if (options.protocol && options.protocol !== 'http:') {
 | 
						|
    throw new Error('Protocol:' + options.protocol + ' not supported.');
 | 
						|
  }
 | 
						|
 | 
						|
  return new ClientRequest(options, cb);
 | 
						|
};
 | 
						|
 | 
						|
exports.get = function(options, cb) {
 | 
						|
  var req = exports.request(options, cb);
 | 
						|
  req.end();
 | 
						|
  return req;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
function ondrain() {
 | 
						|
  if (this._httpMessage) this._httpMessage.emit('drain');
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
function httpSocketSetup(socket) {
 | 
						|
  socket.removeListener('drain', ondrain);
 | 
						|
  socket.on('drain', ondrain);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
function Server(requestListener) {
 | 
						|
  if (!(this instanceof Server)) return new Server(requestListener);
 | 
						|
  net.Server.call(this, { allowHalfOpen: true });
 | 
						|
 | 
						|
  if (requestListener) {
 | 
						|
    this.addListener('request', requestListener);
 | 
						|
  }
 | 
						|
 | 
						|
  // Similar option to this. Too lazy to write my own docs.
 | 
						|
  // http://www.squid-cache.org/Doc/config/half_closed_clients/
 | 
						|
  // http://wiki.squid-cache.org/SquidFaq/InnerWorkings#What_is_a_half-closed_filedescriptor.3F
 | 
						|
  this.httpAllowHalfOpen = false;
 | 
						|
 | 
						|
  this.addListener('connection', connectionListener);
 | 
						|
}
 | 
						|
util.inherits(Server, net.Server);
 | 
						|
 | 
						|
 | 
						|
exports.Server = Server;
 | 
						|
 | 
						|
 | 
						|
exports.createServer = function(requestListener) {
 | 
						|
  return new Server(requestListener);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
function connectionListener(socket) {
 | 
						|
  var self = this;
 | 
						|
  var outgoing = [];
 | 
						|
  var incoming = [];
 | 
						|
 | 
						|
  function abortIncoming() {
 | 
						|
    while (incoming.length) {
 | 
						|
      var req = incoming.shift();
 | 
						|
      req.emit('aborted');
 | 
						|
      req.emit('close');
 | 
						|
    }
 | 
						|
    // abort socket._httpMessage ?
 | 
						|
  }
 | 
						|
 | 
						|
  function serverSocketCloseListener() {
 | 
						|
    debug('server socket close');
 | 
						|
    // mark this parser as reusable
 | 
						|
    freeParser(parser);
 | 
						|
 | 
						|
    abortIncoming();
 | 
						|
  }
 | 
						|
 | 
						|
  debug('SERVER new http connection');
 | 
						|
 | 
						|
  httpSocketSetup(socket);
 | 
						|
 | 
						|
  socket.setTimeout(2 * 60 * 1000); // 2 minute timeout
 | 
						|
  socket.once('timeout', function() {
 | 
						|
    socket.destroy();
 | 
						|
  });
 | 
						|
 | 
						|
  var parser = parsers.alloc();
 | 
						|
  parser.reinitialize(HTTPParser.REQUEST);
 | 
						|
  parser.socket = socket;
 | 
						|
  socket.parser = parser;
 | 
						|
  parser.incoming = null;
 | 
						|
 | 
						|
  // Propagate headers limit from server instance to parser
 | 
						|
  if (typeof this.maxHeadersCount === 'number') {
 | 
						|
    parser.maxHeaderPairs = this.maxHeadersCount << 1;
 | 
						|
  } else {
 | 
						|
    // Set default value because parser may be reused from FreeList
 | 
						|
    parser.maxHeaderPairs = 2000;
 | 
						|
  }
 | 
						|
 | 
						|
  socket.addListener('error', function(e) {
 | 
						|
    self.emit('clientError', e);
 | 
						|
  });
 | 
						|
 | 
						|
  socket.ondata = function(d, start, end) {
 | 
						|
    var ret = parser.execute(d, start, end - start);
 | 
						|
    if (ret instanceof Error) {
 | 
						|
      debug('parse error');
 | 
						|
      socket.destroy(ret);
 | 
						|
    } else if (parser.incoming && parser.incoming.upgrade) {
 | 
						|
      // Upgrade or CONNECT
 | 
						|
      var bytesParsed = ret;
 | 
						|
      var req = parser.incoming;
 | 
						|
 | 
						|
      socket.ondata = null;
 | 
						|
      socket.onend = null;
 | 
						|
      socket.removeListener('close', serverSocketCloseListener);
 | 
						|
      parser.finish();
 | 
						|
      freeParser(parser, req);
 | 
						|
 | 
						|
      // This is start + byteParsed
 | 
						|
      var bodyHead = d.slice(start + bytesParsed, end);
 | 
						|
 | 
						|
      var eventName = req.method === 'CONNECT' ? 'connect' : 'upgrade';
 | 
						|
      if (self.listeners(eventName).length) {
 | 
						|
        self.emit(eventName, req, req.socket, bodyHead);
 | 
						|
      } else {
 | 
						|
        // Got upgrade header or CONNECT method, but have no handler.
 | 
						|
        socket.destroy();
 | 
						|
      }
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  socket.onend = function() {
 | 
						|
    var ret = parser.finish();
 | 
						|
 | 
						|
    if (ret instanceof Error) {
 | 
						|
      debug('parse error');
 | 
						|
      socket.destroy(ret);
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!self.httpAllowHalfOpen) {
 | 
						|
      abortIncoming();
 | 
						|
      if (socket.writable) socket.end();
 | 
						|
    } else if (outgoing.length) {
 | 
						|
      outgoing[outgoing.length - 1]._last = true;
 | 
						|
    } else if (socket._httpMessage) {
 | 
						|
      socket._httpMessage._last = true;
 | 
						|
    } else {
 | 
						|
      if (socket.writable) socket.end();
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  socket.addListener('close', serverSocketCloseListener);
 | 
						|
 | 
						|
  // The following callback is issued after the headers have been read on a
 | 
						|
  // new message. In this callback we setup the response object and pass it
 | 
						|
  // to the user.
 | 
						|
  parser.onIncoming = function(req, shouldKeepAlive) {
 | 
						|
    incoming.push(req);
 | 
						|
 | 
						|
    var res = new ServerResponse(req);
 | 
						|
    debug('server response shouldKeepAlive: ' + shouldKeepAlive);
 | 
						|
    res.shouldKeepAlive = shouldKeepAlive;
 | 
						|
    DTRACE_HTTP_SERVER_REQUEST(req, socket);
 | 
						|
 | 
						|
    if (socket._httpMessage) {
 | 
						|
      // There are already pending outgoing res, append.
 | 
						|
      outgoing.push(res);
 | 
						|
    } else {
 | 
						|
      res.assignSocket(socket);
 | 
						|
    }
 | 
						|
 | 
						|
    // When we're finished writing the response, check if this is the last
 | 
						|
    // respose, if so destroy the socket.
 | 
						|
    res.on('finish', function() {
 | 
						|
      // Usually the first incoming element should be our request.  it may
 | 
						|
      // be that in the case abortIncoming() was called that the incoming
 | 
						|
      // array will be empty.
 | 
						|
      assert(incoming.length == 0 || incoming[0] === req);
 | 
						|
 | 
						|
      incoming.shift();
 | 
						|
 | 
						|
      res.detachSocket(socket);
 | 
						|
 | 
						|
      if (res._last) {
 | 
						|
        socket.destroySoon();
 | 
						|
      } else {
 | 
						|
        // start sending the next message
 | 
						|
        var m = outgoing.shift();
 | 
						|
        if (m) {
 | 
						|
          m.assignSocket(socket);
 | 
						|
        }
 | 
						|
      }
 | 
						|
    });
 | 
						|
 | 
						|
    if ('expect' in req.headers &&
 | 
						|
        (req.httpVersionMajor == 1 && req.httpVersionMinor == 1) &&
 | 
						|
        continueExpression.test(req.headers['expect'])) {
 | 
						|
      res._expect_continue = true;
 | 
						|
      if (self.listeners('checkContinue').length) {
 | 
						|
        self.emit('checkContinue', req, res);
 | 
						|
      } else {
 | 
						|
        res.writeContinue();
 | 
						|
        self.emit('request', req, res);
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      self.emit('request', req, res);
 | 
						|
    }
 | 
						|
    return false; // Not a HEAD response. (Not even a response!)
 | 
						|
  };
 | 
						|
}
 | 
						|
exports._connectionListener = connectionListener;
 | 
						|
 | 
						|
// Legacy Interface
 | 
						|
 | 
						|
function Client(port, host) {
 | 
						|
  if (!(this instanceof Client)) return new Client(port, host);
 | 
						|
  host = host || 'localhost';
 | 
						|
  port = port || 80;
 | 
						|
  this.host = host;
 | 
						|
  this.port = port;
 | 
						|
  this.agent = new Agent({ host: host, port: port, maxSockets: 1 });
 | 
						|
}
 | 
						|
util.inherits(Client, EventEmitter);
 | 
						|
Client.prototype.request = function(method, path, headers) {
 | 
						|
  var self = this;
 | 
						|
  var options = {};
 | 
						|
  options.host = self.host;
 | 
						|
  options.port = self.port;
 | 
						|
  if (method[0] === '/') {
 | 
						|
    headers = path;
 | 
						|
    path = method;
 | 
						|
    method = 'GET';
 | 
						|
  }
 | 
						|
  options.method = method;
 | 
						|
  options.path = path;
 | 
						|
  options.headers = headers;
 | 
						|
  options.agent = self.agent;
 | 
						|
  var c = new ClientRequest(options);
 | 
						|
  c.on('error', function(e) {
 | 
						|
    self.emit('error', e);
 | 
						|
  });
 | 
						|
  // The old Client interface emitted 'end' on socket end.
 | 
						|
  // This doesn't map to how we want things to operate in the future
 | 
						|
  // but it will get removed when we remove this legacy interface.
 | 
						|
  c.on('socket', function(s) {
 | 
						|
    s.on('end', function() {
 | 
						|
      self.emit('end');
 | 
						|
    });
 | 
						|
  });
 | 
						|
  return c;
 | 
						|
};
 | 
						|
 | 
						|
exports.Client = Client;
 | 
						|
 | 
						|
// TODO http.Client can be removed in v0.9. Until then leave this message.
 | 
						|
module.deprecate('Client', 'It will be removed soon. Do not use it.');
 | 
						|
 | 
						|
exports.createClient = function(port, host) {
 | 
						|
  return new Client(port, host);
 | 
						|
};
 | 
						|
module.deprecate('createClient', 'Use `http.request` instead.');
 |