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			65 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| -- Taken from a 3-part tutorial from Autodesk's MAXScript reference
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| -- Source: http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=__files_GUID_6B5EDC11_A154_4AA7_A972_A11AC36949E9_htm
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| 
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| fn ColourToHex col = (
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| 	local theComponents = #(bit.intAsHex col.r, bit.intAsHex col.g, bit.intAsHex col.b)
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| 	local theValue = "#"
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| 	for i in theComponents do 
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| 		theValue += (if i.count == 1 then "0" else "") + i
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| 	theValue
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| )
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| 
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| local st = timestamp()
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| local theFileName = (getDir #userscripts + "\\PolygonRendering3.svg")
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| local theSVGfile = createFile theFileName
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| format "<svg xmlns=\"http://www.w3.org/2000/svg\"\n" to:theSVGfile
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| format "\t\txmlns:xlink=\"http://www.w3.org/1999/xlink\">\n" to:theSVGfile
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| 
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| local theViewTM =  viewport.getTM()
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| theViewTM.row4 = [0,0,0]
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| 
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| local theViewTM2 = viewport.getTM()
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| local theViewSize = getViewSize()
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| local theViewScale = getViewSize()
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| theViewScale.x /= 1024.0
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| theViewScale.y /= 1024.0
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| 	
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| local theStrokeThickness = 3
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| 	
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| gw.setTransform (matrix3 1)	
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| for o in Geometry where not o.isHiddenInVpt and classof o != TargetObject do (
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| 	local theStrokeColour = white
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| 	local theFillColour = o.wirecolor
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| 	
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| 	local theMesh = snapshotAsMesh o
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| 	for f = 1 to theMesh.numfaces do (
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| 		local theNormal = normalize (getFaceNormal theMesh f)
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| 		
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| 		if (theNormal*theViewTM).z > 0 do
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| 		(
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| 			local theFace = getFace theMesh f
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| 			local v1 = gw.transPoint (getVert theMesh theFace.x)
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| 			local v2 = gw.transPoint (getVert theMesh theFace.y)
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| 			local v3 = gw.transPoint (getVert theMesh theFace.z)
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| 			
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| 			v1.x /= theViewScale.x 
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| 			v1.y /= theViewScale.y 
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| 			v2.x /= theViewScale.x 
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| 			v2.y /= theViewScale.y
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| 			v3.x /= theViewScale.x
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| 			v3.y /= theViewScale.y
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| 			
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| 			format "\t<polygon points='%,%  %,%  %,%' \n" v1.x v1.y v2.x v2.y v3.x v3.y to:theSVGfile
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| 			format "\tstyle='stroke:%; fill:%; stroke-width:%'/>\n" (ColourToHex theStrokeColour) (ColourToHex theFillColour) theStrokeThickness to:theSVGfile			
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| 		)--end if normal positive
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| 	)--end f loop
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| )--end o loop
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| 
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| format "</svg>\n" to:theSVGfile
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| close theSVGfile
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| local theSVGMap = VectorMap vectorFile:theFileName alphasource:0
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| local theBitmap = bitmap theViewSize.x theViewSize.y
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| renderMap theSVGMap into:theBitmap filter:true
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| display theBitmap
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| format "Render Time: % sec.\n" ((timestamp()-st)/1000.0)
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