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			1839 lines
		
	
	
		
			49 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1839 lines
		
	
	
		
			49 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| // Copyright Joyent, Inc. and other Node contributors.
 | |
| //
 | |
| // Permission is hereby granted, free of charge, to any person obtaining a
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| // copy of this software and associated documentation files (the
 | |
| // "Software"), to deal in the Software without restriction, including
 | |
| // without limitation the rights to use, copy, modify, merge, publish,
 | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit
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| // persons to whom the Software is furnished to do so, subject to the
 | |
| // following conditions:
 | |
| //
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| // The above copyright notice and this permission notice shall be included
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| // in all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 
 | |
| var util = require('util');
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| var net = require('net');
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| var stream = require('stream');
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| var url = require('url');
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| var EventEmitter = require('events').EventEmitter;
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| var FreeList = require('freelist').FreeList;
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| var HTTPParser = process.binding('http_parser').HTTPParser;
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| var assert = require('assert').ok;
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| var END_OF_FILE = {};
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| 
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| 
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| var debug;
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| if (process.env.NODE_DEBUG && /http/.test(process.env.NODE_DEBUG)) {
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|   debug = function(x) { console.error('HTTP: %s', x); };
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| } else {
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|   debug = function() { };
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| }
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| 
 | |
| // Only called in the slow case where slow means
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| // that the request headers were either fragmented
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| // across multiple TCP packets or too large to be
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| // processed in a single run. This method is also
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| // called to process trailing HTTP headers.
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| function parserOnHeaders(headers, url) {
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|   // Once we exceeded headers limit - stop collecting them
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|   if (this.maxHeaderPairs <= 0 ||
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|       this._headers.length < this.maxHeaderPairs) {
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|     this._headers = this._headers.concat(headers);
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|   }
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|   this._url += url;
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| }
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| 
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| // info.headers and info.url are set only if .onHeaders()
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| // has not been called for this request.
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| //
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| // info.url is not set for response parsers but that's not
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| // applicable here since all our parsers are request parsers.
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| function parserOnHeadersComplete(info) {
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|   var parser = this;
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|   var headers = info.headers;
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|   var url = info.url;
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| 
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|   if (!headers) {
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|     headers = parser._headers;
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|     parser._headers = [];
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|   }
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| 
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|   if (!url) {
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|     url = parser._url;
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|     parser._url = '';
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|   }
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| 
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|   parser.incoming = new IncomingMessage(parser.socket);
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|   parser.incoming.httpVersionMajor = info.versionMajor;
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|   parser.incoming.httpVersionMinor = info.versionMinor;
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|   parser.incoming.httpVersion = info.versionMajor + '.' + info.versionMinor;
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|   parser.incoming.url = url;
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| 
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|   var n = headers.length;
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| 
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|   // If parser.maxHeaderPairs <= 0 - assume that there're no limit
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|   if (parser.maxHeaderPairs > 0) {
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|     n = Math.min(n, parser.maxHeaderPairs);
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|   }
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| 
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|   for (var i = 0; i < n; i += 2) {
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|     var k = headers[i];
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|     var v = headers[i + 1];
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|     parser.incoming._addHeaderLine(k, v);
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|   }
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| 
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| 
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|   if (info.method) {
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|     // server only
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|     parser.incoming.method = info.method;
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|   } else {
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|     // client only
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|     parser.incoming.statusCode = info.statusCode;
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|     // CHECKME dead code? we're always a request parser
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|   }
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| 
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|   parser.incoming.upgrade = info.upgrade;
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| 
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|   var skipBody = false; // response to HEAD or CONNECT
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| 
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|   if (!info.upgrade) {
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|     // For upgraded connections and CONNECT method request,
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|     // we'll emit this after parser.execute
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|     // so that we can capture the first part of the new protocol
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|     skipBody = parser.onIncoming(parser.incoming, info.shouldKeepAlive);
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|   }
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| 
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|   return skipBody;
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| }
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| 
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| function parserOnBody(b, start, len) {
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|   var parser = this;
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|   var slice = b.slice(start, start + len);
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|   if (parser.incoming._paused || parser.incoming._pendings.length) {
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|     parser.incoming._pendings.push(slice);
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|   } else {
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|     parser.incoming._emitData(slice);
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|   }
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| }
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| 
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| function parserOnMessageComplete() {
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|   var parser = this;
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|   parser.incoming.complete = true;
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| 
 | |
|   // Emit any trailing headers.
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|   var headers = parser._headers;
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|   if (headers) {
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|     for (var i = 0, n = headers.length; i < n; i += 2) {
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|       var k = headers[i];
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|       var v = headers[i + 1];
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|       parser.incoming._addHeaderLine(k, v);
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|     }
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|     parser._headers = [];
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|     parser._url = '';
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|   }
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| 
 | |
|   if (!parser.incoming.upgrade) {
 | |
|     // For upgraded connections, also emit this after parser.execute
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|     if (parser.incoming._paused || parser.incoming._pendings.length) {
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|       parser.incoming._pendings.push(END_OF_FILE);
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|     } else {
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|       parser.incoming.readable = false;
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|       parser.incoming._emitEnd();
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|     }
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|   }
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| 
 | |
|   if (parser.socket.readable) {
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|     // force to read the next incoming message
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|     parser.socket.resume();
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|   }
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| }
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| 
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| 
 | |
| var parsers = new FreeList('parsers', 1000, function() {
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|   var parser = new HTTPParser(HTTPParser.REQUEST);
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| 
 | |
|   parser._headers = [];
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|   parser._url = '';
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| 
 | |
|   // Only called in the slow case where slow means
 | |
|   // that the request headers were either fragmented
 | |
|   // across multiple TCP packets or too large to be
 | |
|   // processed in a single run. This method is also
 | |
|   // called to process trailing HTTP headers.
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|   parser.onHeaders = parserOnHeaders;
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|   parser.onHeadersComplete = parserOnHeadersComplete;
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|   parser.onBody = parserOnBody;
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|   parser.onMessageComplete = parserOnMessageComplete;
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| 
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|   return parser;
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| });
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| exports.parsers = parsers;
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| 
 | |
| 
 | |
| var CRLF = '\r\n';
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| var STATUS_CODES = exports.STATUS_CODES = {
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|   100 : 'Continue',
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|   101 : 'Switching Protocols',
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|   102 : 'Processing',                 // RFC 2518, obsoleted by RFC 4918
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|   200 : 'OK',
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|   201 : 'Created',
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|   202 : 'Accepted',
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|   203 : 'Non-Authoritative Information',
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|   204 : 'No Content',
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|   205 : 'Reset Content',
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|   206 : 'Partial Content',
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|   207 : 'Multi-Status',               // RFC 4918
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|   300 : 'Multiple Choices',
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|   301 : 'Moved Permanently',
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|   302 : 'Moved Temporarily',
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|   303 : 'See Other',
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|   304 : 'Not Modified',
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|   305 : 'Use Proxy',
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|   307 : 'Temporary Redirect',
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|   400 : 'Bad Request',
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|   401 : 'Unauthorized',
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|   402 : 'Payment Required',
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|   403 : 'Forbidden',
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|   404 : 'Not Found',
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|   405 : 'Method Not Allowed',
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|   406 : 'Not Acceptable',
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|   407 : 'Proxy Authentication Required',
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|   408 : 'Request Time-out',
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|   409 : 'Conflict',
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|   410 : 'Gone',
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|   411 : 'Length Required',
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|   412 : 'Precondition Failed',
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|   413 : 'Request Entity Too Large',
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|   414 : 'Request-URI Too Large',
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|   415 : 'Unsupported Media Type',
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|   416 : 'Requested Range Not Satisfiable',
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|   417 : 'Expectation Failed',
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|   418 : 'I\'m a teapot',              // RFC 2324
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|   422 : 'Unprocessable Entity',       // RFC 4918
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|   423 : 'Locked',                     // RFC 4918
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|   424 : 'Failed Dependency',          // RFC 4918
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|   425 : 'Unordered Collection',       // RFC 4918
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|   426 : 'Upgrade Required',           // RFC 2817
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|   428 : 'Precondition Required',      // RFC 6585
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|   429 : 'Too Many Requests',          // RFC 6585
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|   431 : 'Request Header Fields Too Large',// RFC 6585
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|   500 : 'Internal Server Error',
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|   501 : 'Not Implemented',
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|   502 : 'Bad Gateway',
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|   503 : 'Service Unavailable',
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|   504 : 'Gateway Time-out',
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|   505 : 'HTTP Version not supported',
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|   506 : 'Variant Also Negotiates',    // RFC 2295
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|   507 : 'Insufficient Storage',       // RFC 4918
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|   509 : 'Bandwidth Limit Exceeded',
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|   510 : 'Not Extended',               // RFC 2774
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|   511 : 'Network Authentication Required' // RFC 6585
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| };
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| 
 | |
| 
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| var connectionExpression = /Connection/i;
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| var transferEncodingExpression = /Transfer-Encoding/i;
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| var closeExpression = /close/i;
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| var chunkExpression = /chunk/i;
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| var contentLengthExpression = /Content-Length/i;
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| var dateExpression = /Date/i;
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| var expectExpression = /Expect/i;
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| var continueExpression = /100-continue/i;
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| 
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| var dateCache;
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| function utcDate() {
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|   if (!dateCache) {
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|     var d = new Date();
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|     dateCache = d.toUTCString();
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|     setTimeout(function() {
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|       dateCache = undefined;
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|     }, 1000 - d.getMilliseconds());
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|   }
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|   return dateCache;
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| }
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| 
 | |
| 
 | |
| /* Abstract base class for ServerRequest and ClientResponse. */
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| function IncomingMessage(socket) {
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|   stream.Stream.call(this);
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| 
 | |
|   // TODO Remove one of these eventually.
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|   this.socket = socket;
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|   this.connection = socket;
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| 
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|   this.httpVersion = null;
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|   this.complete = false;
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|   this.headers = {};
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|   this.trailers = {};
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| 
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|   this.readable = true;
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| 
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|   this._paused = false;
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|   this._pendings = [];
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| 
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|   this._endEmitted = false;
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| 
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|   // request (server) only
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|   this.url = '';
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| 
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|   this.method = null;
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| 
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|   // response (client) only
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|   this.statusCode = null;
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|   this.client = this.socket;
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| }
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| util.inherits(IncomingMessage, stream.Stream);
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| 
 | |
| 
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| exports.IncomingMessage = IncomingMessage;
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| 
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| 
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| IncomingMessage.prototype.destroy = function(error) {
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|   this.socket.destroy(error);
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| };
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| 
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| 
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| IncomingMessage.prototype.setEncoding = function(encoding) {
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|   var StringDecoder = require('string_decoder').StringDecoder; // lazy load
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|   this._decoder = new StringDecoder(encoding);
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| };
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| 
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| 
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| IncomingMessage.prototype.pause = function() {
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|   this._paused = true;
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|   this.socket.pause();
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| };
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| 
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| 
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| IncomingMessage.prototype.resume = function() {
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|   this._paused = false;
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|   if (this.socket) {
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|     this.socket.resume();
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|   }
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| 
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|   this._emitPending();
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| };
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| 
 | |
| 
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| IncomingMessage.prototype._emitPending = function(callback) {
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|   if (this._pendings.length) {
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|     var self = this;
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|     process.nextTick(function() {
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|       while (!self._paused && self._pendings.length) {
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|         var chunk = self._pendings.shift();
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|         if (chunk !== END_OF_FILE) {
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|           assert(Buffer.isBuffer(chunk));
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|           self._emitData(chunk);
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|         } else {
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|           assert(self._pendings.length === 0);
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|           self.readable = false;
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|           self._emitEnd();
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|         }
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|       }
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| 
 | |
|       if (callback) {
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|         callback();
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|       }
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|     });
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|   } else if (callback) {
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|     callback();
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|   }
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| };
 | |
| 
 | |
| 
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| IncomingMessage.prototype._emitData = function(d) {
 | |
|   if (this._decoder) {
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|     var string = this._decoder.write(d);
 | |
|     if (string.length) {
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|       this.emit('data', string);
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|     }
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|   } else {
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|     this.emit('data', d);
 | |
|   }
 | |
| };
 | |
| 
 | |
| 
 | |
| IncomingMessage.prototype._emitEnd = function() {
 | |
|   if (!this._endEmitted) {
 | |
|     this.emit('end');
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|   }
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| 
 | |
|   this._endEmitted = true;
 | |
| };
 | |
| 
 | |
| 
 | |
| // Add the given (field, value) pair to the message
 | |
| //
 | |
| // Per RFC2616, section 4.2 it is acceptable to join multiple instances of the
 | |
| // same header with a ', ' if the header in question supports specification of
 | |
| // multiple values this way. If not, we declare the first instance the winner
 | |
| // and drop the second. Extended header fields (those beginning with 'x-') are
 | |
| // always joined.
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| IncomingMessage.prototype._addHeaderLine = function(field, value) {
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|   var dest = this.complete ? this.trailers : this.headers;
 | |
| 
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|   field = field.toLowerCase();
 | |
|   switch (field) {
 | |
|     // Array headers:
 | |
|     case 'set-cookie':
 | |
|       if (field in dest) {
 | |
|         dest[field].push(value);
 | |
|       } else {
 | |
|         dest[field] = [value];
 | |
|       }
 | |
|       break;
 | |
| 
 | |
|     // Comma separate. Maybe make these arrays?
 | |
|     case 'accept':
 | |
|     case 'accept-charset':
 | |
|     case 'accept-encoding':
 | |
|     case 'accept-language':
 | |
|     case 'connection':
 | |
|     case 'cookie':
 | |
|     case 'pragma':
 | |
|     case 'link':
 | |
|     case 'www-authenticate':
 | |
|     case 'sec-websocket-extensions':
 | |
|     case 'sec-websocket-protocol':
 | |
|       if (field in dest) {
 | |
|         dest[field] += ', ' + value;
 | |
|       } else {
 | |
|         dest[field] = value;
 | |
|       }
 | |
|       break;
 | |
| 
 | |
| 
 | |
|     default:
 | |
|       if (field.slice(0, 2) == 'x-') {
 | |
|         // except for x-
 | |
|         if (field in dest) {
 | |
|           dest[field] += ', ' + value;
 | |
|         } else {
 | |
|           dest[field] = value;
 | |
|         }
 | |
|       } else {
 | |
|         // drop duplicates
 | |
|         if (!(field in dest)) dest[field] = value;
 | |
|       }
 | |
|       break;
 | |
|   }
 | |
| };
 | |
| 
 | |
| 
 | |
| function OutgoingMessage() {
 | |
|   stream.Stream.call(this);
 | |
| 
 | |
|   this.output = [];
 | |
|   this.outputEncodings = [];
 | |
| 
 | |
|   this.writable = true;
 | |
| 
 | |
|   this._last = false;
 | |
|   this.chunkedEncoding = false;
 | |
|   this.shouldKeepAlive = true;
 | |
|   this.useChunkedEncodingByDefault = true;
 | |
|   this.sendDate = false;
 | |
| 
 | |
|   this._hasBody = true;
 | |
|   this._trailer = '';
 | |
| 
 | |
|   this.finished = false;
 | |
| }
 | |
| util.inherits(OutgoingMessage, stream.Stream);
 | |
| 
 | |
| 
 | |
| exports.OutgoingMessage = OutgoingMessage;
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype.destroy = function(error) {
 | |
|   this.socket.destroy(error);
 | |
| };
 | |
| 
 | |
| 
 | |
| // This abstract either writing directly to the socket or buffering it.
 | |
| OutgoingMessage.prototype._send = function(data, encoding) {
 | |
|   // This is a shameful hack to get the headers and first body chunk onto
 | |
|   // the same packet. Future versions of Node are going to take care of
 | |
|   // this at a lower level and in a more general way.
 | |
|   if (!this._headerSent) {
 | |
|     if (typeof data === 'string') {
 | |
|       data = this._header + data;
 | |
|     } else {
 | |
|       this.output.unshift(this._header);
 | |
|       this.outputEncodings.unshift('ascii');
 | |
|     }
 | |
|     this._headerSent = true;
 | |
|   }
 | |
|   return this._writeRaw(data, encoding);
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype._writeRaw = function(data, encoding) {
 | |
|   if (data.length === 0) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   if (this.connection &&
 | |
|       this.connection._httpMessage === this &&
 | |
|       this.connection.writable) {
 | |
|     // There might be pending data in the this.output buffer.
 | |
|     while (this.output.length) {
 | |
|       if (!this.connection.writable) {
 | |
|         this._buffer(data, encoding);
 | |
|         return false;
 | |
|       }
 | |
|       var c = this.output.shift();
 | |
|       var e = this.outputEncodings.shift();
 | |
|       this.connection.write(c, e);
 | |
|     }
 | |
| 
 | |
|     // Directly write to socket.
 | |
|     return this.connection.write(data, encoding);
 | |
|   } else {
 | |
|     this._buffer(data, encoding);
 | |
|     return false;
 | |
|   }
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype._buffer = function(data, encoding) {
 | |
|   if (data.length === 0) return;
 | |
| 
 | |
|   var length = this.output.length;
 | |
| 
 | |
|   if (length === 0 || typeof data != 'string') {
 | |
|     this.output.push(data);
 | |
|     this.outputEncodings.push(encoding);
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   var lastEncoding = this.outputEncodings[length - 1];
 | |
|   var lastData = this.output[length - 1];
 | |
| 
 | |
|   if ((encoding && lastEncoding === encoding) ||
 | |
|       (!encoding && data.constructor === lastData.constructor)) {
 | |
|     this.output[length - 1] = lastData + data;
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   this.output.push(data);
 | |
|   this.outputEncodings.push(encoding);
 | |
| 
 | |
|   return false;
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype._storeHeader = function(firstLine, headers) {
 | |
|   var sentConnectionHeader = false;
 | |
|   var sentContentLengthHeader = false;
 | |
|   var sentTransferEncodingHeader = false;
 | |
|   var sentDateHeader = false;
 | |
|   var sentExpect = false;
 | |
| 
 | |
|   // firstLine in the case of request is: 'GET /index.html HTTP/1.1\r\n'
 | |
|   // in the case of response it is: 'HTTP/1.1 200 OK\r\n'
 | |
|   var messageHeader = firstLine;
 | |
|   var field, value;
 | |
|   var self = this;
 | |
| 
 | |
|   function store(field, value) {
 | |
|     messageHeader += field + ': ' + value + CRLF;
 | |
| 
 | |
|     if (connectionExpression.test(field)) {
 | |
|       sentConnectionHeader = true;
 | |
|       if (closeExpression.test(value)) {
 | |
|         self._last = true;
 | |
|       } else {
 | |
|         self.shouldKeepAlive = true;
 | |
|       }
 | |
| 
 | |
|     } else if (transferEncodingExpression.test(field)) {
 | |
|       sentTransferEncodingHeader = true;
 | |
|       if (chunkExpression.test(value)) self.chunkedEncoding = true;
 | |
| 
 | |
|     } else if (contentLengthExpression.test(field)) {
 | |
|       sentContentLengthHeader = true;
 | |
|     } else if (dateExpression.test(field)) {
 | |
|       sentDateHeader = true;
 | |
|     } else if (expectExpression.test(field)) {
 | |
|       sentExpect = true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (headers) {
 | |
|     var keys = Object.keys(headers);
 | |
|     var isArray = (Array.isArray(headers));
 | |
|     var field, value;
 | |
| 
 | |
|     for (var i = 0, l = keys.length; i < l; i++) {
 | |
|       var key = keys[i];
 | |
|       if (isArray) {
 | |
|         field = headers[key][0];
 | |
|         value = headers[key][1];
 | |
|       } else {
 | |
|         field = key;
 | |
|         value = headers[key];
 | |
|       }
 | |
| 
 | |
|       if (Array.isArray(value)) {
 | |
|         for (var j = 0; j < value.length; j++) {
 | |
|           store(field, value[j]);
 | |
|         }
 | |
|       } else {
 | |
|         store(field, value);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Date header
 | |
|   if (this.sendDate == true && sentDateHeader == false) {
 | |
|     messageHeader += 'Date: ' + utcDate() + CRLF;
 | |
|   }
 | |
| 
 | |
|   // keep-alive logic
 | |
|   if (sentConnectionHeader === false) {
 | |
|     var shouldSendKeepAlive = this.shouldKeepAlive &&
 | |
|         (sentContentLengthHeader ||
 | |
|          this.useChunkedEncodingByDefault ||
 | |
|          this.agent);
 | |
|     if (shouldSendKeepAlive) {
 | |
|       messageHeader += 'Connection: keep-alive\r\n';
 | |
|     } else {
 | |
|       this._last = true;
 | |
|       messageHeader += 'Connection: close\r\n';
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (sentContentLengthHeader == false && sentTransferEncodingHeader == false) {
 | |
|     if (this._hasBody) {
 | |
|       if (this.useChunkedEncodingByDefault) {
 | |
|         messageHeader += 'Transfer-Encoding: chunked\r\n';
 | |
|         this.chunkedEncoding = true;
 | |
|       } else {
 | |
|         this._last = true;
 | |
|       }
 | |
|     } else {
 | |
|       // Make sure we don't end the 0\r\n\r\n at the end of the message.
 | |
|       this.chunkedEncoding = false;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   this._header = messageHeader + CRLF;
 | |
|   this._headerSent = false;
 | |
| 
 | |
|   // wait until the first body chunk, or close(), is sent to flush,
 | |
|   // UNLESS we're sending Expect: 100-continue.
 | |
|   if (sentExpect) this._send('');
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype.setHeader = function(name, value) {
 | |
|   if (arguments.length < 2) {
 | |
|     throw new Error('`name` and `value` are required for setHeader().');
 | |
|   }
 | |
| 
 | |
|   if (this._header) {
 | |
|     throw new Error('Can\'t set headers after they are sent.');
 | |
|   }
 | |
| 
 | |
|   var key = name.toLowerCase();
 | |
|   this._headers = this._headers || {};
 | |
|   this._headerNames = this._headerNames || {};
 | |
|   this._headers[key] = value;
 | |
|   this._headerNames[key] = name;
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype.getHeader = function(name) {
 | |
|   if (arguments.length < 1) {
 | |
|     throw new Error('`name` is required for getHeader().');
 | |
|   }
 | |
| 
 | |
|   if (!this._headers) return;
 | |
| 
 | |
|   var key = name.toLowerCase();
 | |
|   return this._headers[key];
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype.removeHeader = function(name) {
 | |
|   if (arguments.length < 1) {
 | |
|     throw new Error('`name` is required for removeHeader().');
 | |
|   }
 | |
| 
 | |
|   if (this._header) {
 | |
|     throw new Error('Can\'t remove headers after they are sent.');
 | |
|   }
 | |
| 
 | |
|   if (!this._headers) return;
 | |
| 
 | |
|   var key = name.toLowerCase();
 | |
|   delete this._headers[key];
 | |
|   delete this._headerNames[key];
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype._renderHeaders = function() {
 | |
|   if (this._header) {
 | |
|     throw new Error('Can\'t render headers after they are sent to the client.');
 | |
|   }
 | |
| 
 | |
|   if (!this._headers) return {};
 | |
| 
 | |
|   var headers = {};
 | |
|   var keys = Object.keys(this._headers);
 | |
|   for (var i = 0, l = keys.length; i < l; i++) {
 | |
|     var key = keys[i];
 | |
|     headers[this._headerNames[key]] = this._headers[key];
 | |
|   }
 | |
|   return headers;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype.write = function(chunk, encoding) {
 | |
|   if (!this._header) {
 | |
|     this._implicitHeader();
 | |
|   }
 | |
| 
 | |
|   if (!this._hasBody) {
 | |
|     console.error('This type of response MUST NOT have a body. ' +
 | |
|                   'Ignoring write() calls.');
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   if (typeof chunk !== 'string' && !Buffer.isBuffer(chunk)) {
 | |
|     throw new TypeError('first argument must be a string or Buffer');
 | |
|   }
 | |
| 
 | |
|   if (chunk.length === 0) return false;
 | |
| 
 | |
|   var len, ret;
 | |
|   if (this.chunkedEncoding) {
 | |
|     if (typeof(chunk) === 'string') {
 | |
|       len = Buffer.byteLength(chunk, encoding);
 | |
|       chunk = len.toString(16) + CRLF + chunk + CRLF;
 | |
|       ret = this._send(chunk, encoding);
 | |
|     } else {
 | |
|       // buffer
 | |
|       len = chunk.length;
 | |
|       this._send(len.toString(16) + CRLF);
 | |
|       this._send(chunk);
 | |
|       ret = this._send(CRLF);
 | |
|     }
 | |
|   } else {
 | |
|     ret = this._send(chunk, encoding);
 | |
|   }
 | |
| 
 | |
|   debug('write ret = ' + ret);
 | |
|   return ret;
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype.addTrailers = function(headers) {
 | |
|   this._trailer = '';
 | |
|   var keys = Object.keys(headers);
 | |
|   var isArray = (Array.isArray(headers));
 | |
|   var field, value;
 | |
|   for (var i = 0, l = keys.length; i < l; i++) {
 | |
|     var key = keys[i];
 | |
|     if (isArray) {
 | |
|       field = headers[key][0];
 | |
|       value = headers[key][1];
 | |
|     } else {
 | |
|       field = key;
 | |
|       value = headers[key];
 | |
|     }
 | |
| 
 | |
|     this._trailer += field + ': ' + value + CRLF;
 | |
|   }
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype.end = function(data, encoding) {
 | |
|   if (this.finished) {
 | |
|     return false;
 | |
|   }
 | |
|   if (!this._header) {
 | |
|     this._implicitHeader();
 | |
|   }
 | |
| 
 | |
|   if (data && !this._hasBody) {
 | |
|     console.error('This type of response MUST NOT have a body. ' +
 | |
|                   'Ignoring data passed to end().');
 | |
|     data = false;
 | |
|   }
 | |
| 
 | |
|   var ret;
 | |
| 
 | |
|   var hot = this._headerSent === false &&
 | |
|             typeof(data) === 'string' &&
 | |
|             data.length > 0 &&
 | |
|             this.output.length === 0 &&
 | |
|             this.connection &&
 | |
|             this.connection.writable &&
 | |
|             this.connection._httpMessage === this;
 | |
| 
 | |
|   if (hot) {
 | |
|     // Hot path. They're doing
 | |
|     //   res.writeHead();
 | |
|     //   res.end(blah);
 | |
|     // HACKY.
 | |
| 
 | |
|     if (this.chunkedEncoding) {
 | |
|       var l = Buffer.byteLength(data, encoding).toString(16);
 | |
|       ret = this.connection.write(this._header + l + CRLF +
 | |
|                                   data + '\r\n0\r\n' +
 | |
|                                   this._trailer + '\r\n', encoding);
 | |
|     } else {
 | |
|       ret = this.connection.write(this._header + data, encoding);
 | |
|     }
 | |
|     this._headerSent = true;
 | |
| 
 | |
|   } else if (data) {
 | |
|     // Normal body write.
 | |
|     ret = this.write(data, encoding);
 | |
|   }
 | |
| 
 | |
|   if (!hot) {
 | |
|     if (this.chunkedEncoding) {
 | |
|       ret = this._send('0\r\n' + this._trailer + '\r\n'); // Last chunk.
 | |
|     } else {
 | |
|       // Force a flush, HACK.
 | |
|       ret = this._send('');
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   this.finished = true;
 | |
| 
 | |
|   // There is the first message on the outgoing queue, and we've sent
 | |
|   // everything to the socket.
 | |
|   debug('outgoing message end.');
 | |
|   if (this.output.length === 0 && this.connection._httpMessage === this) {
 | |
|     this._finish();
 | |
|   }
 | |
| 
 | |
|   return ret;
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype._finish = function() {
 | |
|   assert(this.connection);
 | |
|   if (this instanceof ServerResponse) {
 | |
|     DTRACE_HTTP_SERVER_RESPONSE(this.connection);
 | |
|   } else {
 | |
|     assert(this instanceof ClientRequest);
 | |
|     DTRACE_HTTP_CLIENT_REQUEST(this, this.connection);
 | |
|   }
 | |
|   this.emit('finish');
 | |
| };
 | |
| 
 | |
| 
 | |
| OutgoingMessage.prototype._flush = function() {
 | |
|   // This logic is probably a bit confusing. Let me explain a bit:
 | |
|   //
 | |
|   // In both HTTP servers and clients it is possible to queue up several
 | |
|   // outgoing messages. This is easiest to imagine in the case of a client.
 | |
|   // Take the following situation:
 | |
|   //
 | |
|   //    req1 = client.request('GET', '/');
 | |
|   //    req2 = client.request('POST', '/');
 | |
|   //
 | |
|   // When the user does
 | |
|   //
 | |
|   //   req2.write('hello world\n');
 | |
|   //
 | |
|   // it's possible that the first request has not been completely flushed to
 | |
|   // the socket yet. Thus the outgoing messages need to be prepared to queue
 | |
|   // up data internally before sending it on further to the socket's queue.
 | |
|   //
 | |
|   // This function, outgoingFlush(), is called by both the Server and Client
 | |
|   // to attempt to flush any pending messages out to the socket.
 | |
| 
 | |
|   if (!this.socket) return;
 | |
| 
 | |
|   var ret;
 | |
|   while (this.output.length) {
 | |
| 
 | |
|     if (!this.socket.writable) return; // XXX Necessary?
 | |
| 
 | |
|     var data = this.output.shift();
 | |
|     var encoding = this.outputEncodings.shift();
 | |
| 
 | |
|     ret = this.socket.write(data, encoding);
 | |
|   }
 | |
| 
 | |
|   if (this.finished) {
 | |
|     // This is a queue to the server or client to bring in the next this.
 | |
|     this._finish();
 | |
|   } else if (ret) {
 | |
|     // This is necessary to prevent https from breaking
 | |
|     this.emit('drain');
 | |
|   }
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| function ServerResponse(req) {
 | |
|   OutgoingMessage.call(this);
 | |
| 
 | |
|   if (req.method === 'HEAD') this._hasBody = false;
 | |
| 
 | |
|   this.sendDate = true;
 | |
| 
 | |
|   if (req.httpVersionMajor < 1 || req.httpVersionMinor < 1) {
 | |
|     this.useChunkedEncodingByDefault = false;
 | |
|     this.shouldKeepAlive = false;
 | |
|   }
 | |
| }
 | |
| util.inherits(ServerResponse, OutgoingMessage);
 | |
| 
 | |
| 
 | |
| exports.ServerResponse = ServerResponse;
 | |
| 
 | |
| ServerResponse.prototype.statusCode = 200;
 | |
| 
 | |
| function onServerResponseClose() {
 | |
|   this._httpMessage.emit('close');
 | |
| }
 | |
| 
 | |
| ServerResponse.prototype.assignSocket = function(socket) {
 | |
|   assert(!socket._httpMessage);
 | |
|   socket._httpMessage = this;
 | |
|   socket.on('close', onServerResponseClose);
 | |
|   this.socket = socket;
 | |
|   this.connection = socket;
 | |
|   this._flush();
 | |
| };
 | |
| 
 | |
| ServerResponse.prototype.detachSocket = function(socket) {
 | |
|   assert(socket._httpMessage == this);
 | |
|   socket.removeListener('close', onServerResponseClose);
 | |
|   socket._httpMessage = null;
 | |
|   this.socket = this.connection = null;
 | |
| };
 | |
| 
 | |
| ServerResponse.prototype.writeContinue = function() {
 | |
|   this._writeRaw('HTTP/1.1 100 Continue' + CRLF + CRLF, 'ascii');
 | |
|   this._sent100 = true;
 | |
| };
 | |
| 
 | |
| ServerResponse.prototype._implicitHeader = function() {
 | |
|   this.writeHead(this.statusCode);
 | |
| };
 | |
| 
 | |
| ServerResponse.prototype.writeHead = function(statusCode) {
 | |
|   var reasonPhrase, headers, headerIndex;
 | |
| 
 | |
|   if (typeof arguments[1] == 'string') {
 | |
|     reasonPhrase = arguments[1];
 | |
|     headerIndex = 2;
 | |
|   } else {
 | |
|     reasonPhrase = STATUS_CODES[statusCode] || 'unknown';
 | |
|     headerIndex = 1;
 | |
|   }
 | |
|   this.statusCode = statusCode;
 | |
| 
 | |
|   var obj = arguments[headerIndex];
 | |
| 
 | |
|   if (obj && this._headers) {
 | |
|     // Slow-case: when progressive API and header fields are passed.
 | |
|     headers = this._renderHeaders();
 | |
| 
 | |
|     if (Array.isArray(obj)) {
 | |
|       // handle array case
 | |
|       // TODO: remove when array is no longer accepted
 | |
|       var field;
 | |
|       for (var i = 0, len = obj.length; i < len; ++i) {
 | |
|         field = obj[i][0];
 | |
|         if (field in headers) {
 | |
|           obj.push([field, headers[field]]);
 | |
|         }
 | |
|       }
 | |
|       headers = obj;
 | |
| 
 | |
|     } else {
 | |
|       // handle object case
 | |
|       var keys = Object.keys(obj);
 | |
|       for (var i = 0; i < keys.length; i++) {
 | |
|         var k = keys[i];
 | |
|         if (k) headers[k] = obj[k];
 | |
|       }
 | |
|     }
 | |
|   } else if (this._headers) {
 | |
|     // only progressive api is used
 | |
|     headers = this._renderHeaders();
 | |
|   } else {
 | |
|     // only writeHead() called
 | |
|     headers = obj;
 | |
|   }
 | |
| 
 | |
|   var statusLine = 'HTTP/1.1 ' + statusCode.toString() + ' ' +
 | |
|                    reasonPhrase + CRLF;
 | |
| 
 | |
|   if (statusCode === 204 || statusCode === 304 ||
 | |
|       (100 <= statusCode && statusCode <= 199)) {
 | |
|     // RFC 2616, 10.2.5:
 | |
|     // The 204 response MUST NOT include a message-body, and thus is always
 | |
|     // terminated by the first empty line after the header fields.
 | |
|     // RFC 2616, 10.3.5:
 | |
|     // The 304 response MUST NOT contain a message-body, and thus is always
 | |
|     // terminated by the first empty line after the header fields.
 | |
|     // RFC 2616, 10.1 Informational 1xx:
 | |
|     // This class of status code indicates a provisional response,
 | |
|     // consisting only of the Status-Line and optional headers, and is
 | |
|     // terminated by an empty line.
 | |
|     this._hasBody = false;
 | |
|   }
 | |
| 
 | |
|   // don't keep alive connections where the client expects 100 Continue
 | |
|   // but we sent a final status; they may put extra bytes on the wire.
 | |
|   if (this._expect_continue && ! this._sent100) {
 | |
|     this.shouldKeepAlive = false;
 | |
|   }
 | |
| 
 | |
|   this._storeHeader(statusLine, headers);
 | |
| };
 | |
| 
 | |
| ServerResponse.prototype.writeHeader = function() {
 | |
|   this.writeHead.apply(this, arguments);
 | |
| };
 | |
| 
 | |
| 
 | |
| // New Agent code.
 | |
| 
 | |
| // The largest departure from the previous implementation is that
 | |
| // an Agent instance holds connections for a variable number of host:ports.
 | |
| // Surprisingly, this is still API compatible as far as third parties are
 | |
| // concerned. The only code that really notices the difference is the
 | |
| // request object.
 | |
| 
 | |
| // Another departure is that all code related to HTTP parsing is in
 | |
| // ClientRequest.onSocket(). The Agent is now *strictly*
 | |
| // concerned with managing a connection pool.
 | |
| 
 | |
| function Agent(options) {
 | |
|   var self = this;
 | |
|   self.options = options || {};
 | |
|   self.requests = {};
 | |
|   self.sockets = {};
 | |
|   self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets;
 | |
|   self.on('free', function(socket, host, port, localAddress) {
 | |
|     var name = host + ':' + port;
 | |
|     if (localAddress) {
 | |
|       name += ':' + localAddress;
 | |
|     }
 | |
| 
 | |
|     if (self.requests[name] && self.requests[name].length) {
 | |
|       self.requests[name].shift().onSocket(socket);
 | |
|       if (self.requests[name].length === 0) {
 | |
|         // don't leak
 | |
|         delete self.requests[name];
 | |
|       }
 | |
|     } else {
 | |
|       // If there are no pending requests just destroy the
 | |
|       // socket and it will get removed from the pool. This
 | |
|       // gets us out of timeout issues and allows us to
 | |
|       // default to Connection:keep-alive.
 | |
|       socket.destroy();
 | |
|     }
 | |
|   });
 | |
|   self.createConnection = net.createConnection;
 | |
| }
 | |
| util.inherits(Agent, EventEmitter);
 | |
| exports.Agent = Agent;
 | |
| 
 | |
| Agent.defaultMaxSockets = 5;
 | |
| 
 | |
| Agent.prototype.defaultPort = 80;
 | |
| Agent.prototype.addRequest = function(req, host, port, localAddress) {
 | |
|   var name = host + ':' + port;
 | |
|   if (localAddress) {
 | |
|     name += ':' + localAddress;
 | |
|   }
 | |
|   if (!this.sockets[name]) {
 | |
|     this.sockets[name] = [];
 | |
|   }
 | |
|   if (this.sockets[name].length < this.maxSockets) {
 | |
|     // If we are under maxSockets create a new one.
 | |
|     req.onSocket(this.createSocket(name, host, port, localAddress));
 | |
|   } else {
 | |
|     // We are over limit so we'll add it to the queue.
 | |
|     if (!this.requests[name]) {
 | |
|       this.requests[name] = [];
 | |
|     }
 | |
|     this.requests[name].push(req);
 | |
|   }
 | |
| };
 | |
| Agent.prototype.createSocket = function(name, host, port, localAddress) {
 | |
|   var self = this;
 | |
|   var options = util._extend({}, self.options);
 | |
|   options.port = port;
 | |
|   options.host = host;
 | |
|   options.localAddress = localAddress;
 | |
|   var s = self.createConnection(options);
 | |
|   if (!self.sockets[name]) {
 | |
|     self.sockets[name] = [];
 | |
|   }
 | |
|   this.sockets[name].push(s);
 | |
|   var onFree = function() {
 | |
|     self.emit('free', s, host, port, localAddress);
 | |
|   }
 | |
|   s.on('free', onFree);
 | |
|   var onClose = function(err) {
 | |
|     // This is the only place where sockets get removed from the Agent.
 | |
|     // If you want to remove a socket from the pool, just close it.
 | |
|     // All socket errors end in a close event anyway.
 | |
|     self.removeSocket(s, name, host, port, localAddress);
 | |
|   }
 | |
|   s.on('close', onClose);
 | |
|   var onRemove = function() {
 | |
|     // We need this function for cases like HTTP 'upgrade'
 | |
|     // (defined by WebSockets) where we need to remove a socket from the pool
 | |
|     //  because it'll be locked up indefinitely
 | |
|     self.removeSocket(s, name, host, port, localAddress);
 | |
|     s.removeListener('close', onClose);
 | |
|     s.removeListener('free', onFree);
 | |
|     s.removeListener('agentRemove', onRemove);
 | |
|   }
 | |
|   s.on('agentRemove', onRemove);
 | |
|   return s;
 | |
| };
 | |
| Agent.prototype.removeSocket = function(s, name, host, port, localAddress) {
 | |
|   if (this.sockets[name]) {
 | |
|     var index = this.sockets[name].indexOf(s);
 | |
|     if (index !== -1) {
 | |
|       this.sockets[name].splice(index, 1);
 | |
|       if (this.sockets[name].length === 0) {
 | |
|         // don't leak
 | |
|         delete this.sockets[name];
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   if (this.requests[name] && this.requests[name].length) {
 | |
|     // If we have pending requests and a socket gets closed a new one
 | |
|     this.createSocket(name, host, port, localAddress).emit('free');
 | |
|   }
 | |
| };
 | |
| 
 | |
| var globalAgent = new Agent();
 | |
| exports.globalAgent = globalAgent;
 | |
| 
 | |
| 
 | |
| function ClientRequest(options, cb) {
 | |
|   var self = this;
 | |
|   OutgoingMessage.call(self);
 | |
| 
 | |
|   self.agent = options.agent === undefined ? globalAgent : options.agent;
 | |
| 
 | |
|   var defaultPort = options.defaultPort || 80;
 | |
| 
 | |
|   var port = options.port || defaultPort;
 | |
|   var host = options.hostname || options.host || 'localhost';
 | |
| 
 | |
|   if (options.setHost === undefined) {
 | |
|     var setHost = true;
 | |
|   }
 | |
| 
 | |
|   self.socketPath = options.socketPath;
 | |
| 
 | |
|   var method = self.method = (options.method || 'GET').toUpperCase();
 | |
|   self.path = options.path || '/';
 | |
|   if (cb) {
 | |
|     self.once('response', cb);
 | |
|   }
 | |
| 
 | |
|   if (!Array.isArray(options.headers)) {
 | |
|     if (options.headers) {
 | |
|       var keys = Object.keys(options.headers);
 | |
|       for (var i = 0, l = keys.length; i < l; i++) {
 | |
|         var key = keys[i];
 | |
|         self.setHeader(key, options.headers[key]);
 | |
|       }
 | |
|     }
 | |
|     if (host && !this.getHeader('host') && setHost) {
 | |
|       var hostHeader = host;
 | |
|       if (port && +port !== defaultPort) {
 | |
|         hostHeader += ':' + port;
 | |
|       }
 | |
|       this.setHeader('Host', hostHeader);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (options.auth && !this.getHeader('Authorization')) {
 | |
|     //basic auth
 | |
|     this.setHeader('Authorization', 'Basic ' +
 | |
|                    new Buffer(options.auth).toString('base64'));
 | |
|   }
 | |
| 
 | |
|   if (method === 'GET' || method === 'HEAD' || method === 'CONNECT') {
 | |
|     self.useChunkedEncodingByDefault = false;
 | |
|   } else {
 | |
|     self.useChunkedEncodingByDefault = true;
 | |
|   }
 | |
| 
 | |
|   if (Array.isArray(options.headers)) {
 | |
|     self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n',
 | |
|                       options.headers);
 | |
|   } else if (self.getHeader('expect')) {
 | |
|     self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n',
 | |
|                       self._renderHeaders());
 | |
|   }
 | |
|   if (self.socketPath) {
 | |
|     self._last = true;
 | |
|     self.shouldKeepAlive = false;
 | |
|     if (options.createConnection) {
 | |
|       self.onSocket(options.createConnection(self.socketPath));
 | |
|     } else {
 | |
|       self.onSocket(net.createConnection(self.socketPath));
 | |
|     }
 | |
|   } else if (self.agent) {
 | |
|     // If there is an agent we should default to Connection:keep-alive.
 | |
|     self._last = false;
 | |
|     self.shouldKeepAlive = true;
 | |
|     self.agent.addRequest(self, host, port, options.localAddress);
 | |
|   } else {
 | |
|     // No agent, default to Connection:close.
 | |
|     self._last = true;
 | |
|     self.shouldKeepAlive = false;
 | |
|     if (options.createConnection) {
 | |
|       options.port = port;
 | |
|       options.host = host;
 | |
|       var conn = options.createConnection(options);
 | |
|     } else {
 | |
|       var conn = net.createConnection({
 | |
|         port: port,
 | |
|         host: host,
 | |
|         localAddress: options.localAddress
 | |
|       });
 | |
|     }
 | |
|     self.onSocket(conn);
 | |
|   }
 | |
| 
 | |
|   self._deferToConnect(null, null, function() {
 | |
|     self._flush();
 | |
|     self = null;
 | |
|   });
 | |
| 
 | |
| }
 | |
| util.inherits(ClientRequest, OutgoingMessage);
 | |
| 
 | |
| exports.ClientRequest = ClientRequest;
 | |
| 
 | |
| ClientRequest.prototype._implicitHeader = function() {
 | |
|   this._storeHeader(this.method + ' ' + this.path + ' HTTP/1.1\r\n',
 | |
|                     this._renderHeaders());
 | |
| };
 | |
| 
 | |
| ClientRequest.prototype.abort = function() {
 | |
|   if (this.socket) {
 | |
|     // in-progress
 | |
|     this.socket.destroy();
 | |
|   } else {
 | |
|     // haven't been assigned a socket yet.
 | |
|     // this could be more efficient, it could
 | |
|     // remove itself from the pending requests
 | |
|     this._deferToConnect('destroy', []);
 | |
|   }
 | |
| };
 | |
| 
 | |
| 
 | |
| function createHangUpError() {
 | |
|   var error = new Error('socket hang up');
 | |
|   error.code = 'ECONNRESET';
 | |
|   return error;
 | |
| }
 | |
| 
 | |
| // Free the parser and also break any links that it
 | |
| // might have to any other things.
 | |
| // TODO: All parser data should be attached to a
 | |
| // single object, so that it can be easily cleaned
 | |
| // up by doing `parser.data = {}`, which should
 | |
| // be done in FreeList.free.  `parsers.free(parser)`
 | |
| // should be all that is needed.
 | |
| function freeParser(parser, req) {
 | |
|   if (parser) {
 | |
|     parser._headers = [];
 | |
|     parser.onIncoming = null;
 | |
|     if (parser.socket) {
 | |
|       parser.socket.onend = null;
 | |
|       parser.socket.ondata = null;
 | |
|       parser.socket.parser = null;
 | |
|     }
 | |
|     parser.socket = null;
 | |
|     parser.incoming = null;
 | |
|     parsers.free(parser);
 | |
|     parser = null;
 | |
|   }
 | |
|   if (req) {
 | |
|     req.parser = null;
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| function socketCloseListener() {
 | |
|   var socket = this;
 | |
|   var parser = socket.parser;
 | |
|   var req = socket._httpMessage;
 | |
|   debug('HTTP socket close');
 | |
|   req.emit('close');
 | |
|   if (req.res && req.res.readable) {
 | |
|     // Socket closed before we emitted 'end' below.
 | |
|     req.res.emit('aborted');
 | |
|     var res = req.res;
 | |
|     req.res._emitPending(function() {
 | |
|       res._emitEnd();
 | |
|       res.emit('close');
 | |
|       res = null;
 | |
|     });
 | |
|   } else if (!req.res && !req._hadError) {
 | |
|     // This socket error fired before we started to
 | |
|     // receive a response. The error needs to
 | |
|     // fire on the request.
 | |
|     req.emit('error', createHangUpError());
 | |
|   }
 | |
| 
 | |
|   if (parser) {
 | |
|     parser.finish();
 | |
|     freeParser(parser, req);
 | |
|   }
 | |
| }
 | |
| 
 | |
| function socketErrorListener(err) {
 | |
|   var socket = this;
 | |
|   var parser = socket.parser;
 | |
|   var req = socket._httpMessage;
 | |
|   debug('HTTP SOCKET ERROR: ' + err.message + '\n' + err.stack);
 | |
| 
 | |
|   if (req) {
 | |
|     req.emit('error', err);
 | |
|     // For Safety. Some additional errors might fire later on
 | |
|     // and we need to make sure we don't double-fire the error event.
 | |
|     req._hadError = true;
 | |
|   }
 | |
| 
 | |
|   if (parser) {
 | |
|     parser.finish();
 | |
|     freeParser(parser, req);
 | |
|   }
 | |
|   socket.destroy();
 | |
| }
 | |
| 
 | |
| function socketOnEnd() {
 | |
|   var socket = this;
 | |
|   var req = this._httpMessage;
 | |
|   var parser = this.parser;
 | |
| 
 | |
|   if (!req.res) {
 | |
|     // If we don't have a response then we know that the socket
 | |
|     // ended prematurely and we need to emit an error on the request.
 | |
|     req.emit('error', createHangUpError());
 | |
|     req._hadError = true;
 | |
|   }
 | |
|   if (parser) {
 | |
|     parser.finish();
 | |
|     freeParser(parser, req);
 | |
|   }
 | |
|   socket.destroy();
 | |
| }
 | |
| 
 | |
| function socketOnData(d, start, end) {
 | |
|   var socket = this;
 | |
|   var req = this._httpMessage;
 | |
|   var parser = this.parser;
 | |
| 
 | |
|   var ret = parser.execute(d, start, end - start);
 | |
|   if (ret instanceof Error) {
 | |
|     debug('parse error');
 | |
|     freeParser(parser, req);
 | |
|     socket.destroy(ret);
 | |
|   } else if (parser.incoming && parser.incoming.upgrade) {
 | |
|     // Upgrade or CONNECT
 | |
|     var bytesParsed = ret;
 | |
|     var res = parser.incoming;
 | |
|     req.res = res;
 | |
| 
 | |
|     socket.ondata = null;
 | |
|     socket.onend = null;
 | |
|     parser.finish();
 | |
| 
 | |
|     // This is start + byteParsed
 | |
|     var bodyHead = d.slice(start + bytesParsed, end);
 | |
| 
 | |
|     var eventName = req.method === 'CONNECT' ? 'connect' : 'upgrade';
 | |
|     if (req.listeners(eventName).length) {
 | |
|       req.upgradeOrConnect = true;
 | |
| 
 | |
|       // detach the socket
 | |
|       socket.emit('agentRemove');
 | |
|       socket.removeListener('close', socketCloseListener);
 | |
|       socket.removeListener('error', socketErrorListener);
 | |
| 
 | |
|       req.emit(eventName, res, socket, bodyHead);
 | |
|       req.emit('close');
 | |
|     } else {
 | |
|       // Got Upgrade header or CONNECT method, but have no handler.
 | |
|       socket.destroy();
 | |
|     }
 | |
|     freeParser(parser, req);
 | |
|   } else if (parser.incoming && parser.incoming.complete &&
 | |
|              // When the status code is 100 (Continue), the server will
 | |
|              // send a final response after this client sends a request
 | |
|              // body. So, we must not free the parser.
 | |
|              parser.incoming.statusCode !== 100) {
 | |
|     freeParser(parser, req);
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| function parserOnIncomingClient(res, shouldKeepAlive) {
 | |
|   var parser = this;
 | |
|   var socket = this.socket;
 | |
|   var req = socket._httpMessage;
 | |
| 
 | |
|   debug('AGENT incoming response!');
 | |
| 
 | |
|   if (req.res) {
 | |
|     // We already have a response object, this means the server
 | |
|     // sent a double response.
 | |
|     socket.destroy();
 | |
|     return;
 | |
|   }
 | |
|   req.res = res;
 | |
| 
 | |
|   // Responses to CONNECT request is handled as Upgrade.
 | |
|   if (req.method === 'CONNECT') {
 | |
|     res.upgrade = true;
 | |
|     return true; // skip body
 | |
|   }
 | |
| 
 | |
|   // Responses to HEAD requests are crazy.
 | |
|   // HEAD responses aren't allowed to have an entity-body
 | |
|   // but *can* have a content-length which actually corresponds
 | |
|   // to the content-length of the entity-body had the request
 | |
|   // been a GET.
 | |
|   var isHeadResponse = req.method == 'HEAD';
 | |
|   debug('AGENT isHeadResponse ' + isHeadResponse);
 | |
| 
 | |
|   if (res.statusCode == 100) {
 | |
|     // restart the parser, as this is a continue message.
 | |
|     delete req.res; // Clear res so that we don't hit double-responses.
 | |
|     req.emit('continue');
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   if (req.shouldKeepAlive && !shouldKeepAlive && !req.upgradeOrConnect) {
 | |
|     // Server MUST respond with Connection:keep-alive for us to enable it.
 | |
|     // If we've been upgraded (via WebSockets) we also shouldn't try to
 | |
|     // keep the connection open.
 | |
|     req.shouldKeepAlive = false;
 | |
|   }
 | |
| 
 | |
| 
 | |
|   DTRACE_HTTP_CLIENT_RESPONSE(socket, req);
 | |
|   req.emit('response', res);
 | |
|   req.res = res;
 | |
|   res.req = req;
 | |
| 
 | |
|   res.on('end', responseOnEnd);
 | |
| 
 | |
|   return isHeadResponse;
 | |
| }
 | |
| 
 | |
| function responseOnEnd() {
 | |
|   var res = this;
 | |
|   var req = res.req;
 | |
|   var socket = req.socket;
 | |
| 
 | |
|   if (!req.shouldKeepAlive) {
 | |
|     if (socket.writable) {
 | |
|       debug('AGENT socket.destroySoon()');
 | |
|       socket.destroySoon();
 | |
|     }
 | |
|     assert(!socket.writable);
 | |
|   } else {
 | |
|     debug('AGENT socket keep-alive');
 | |
|     socket.removeListener('close', socketCloseListener);
 | |
|     socket.removeListener('error', socketErrorListener);
 | |
|     socket.emit('free');
 | |
|   }
 | |
| }
 | |
| 
 | |
| ClientRequest.prototype.onSocket = function(socket) {
 | |
|   var req = this;
 | |
| 
 | |
|   process.nextTick(function() {
 | |
|     var parser = parsers.alloc();
 | |
|     req.socket = socket;
 | |
|     req.connection = socket;
 | |
|     parser.reinitialize(HTTPParser.RESPONSE);
 | |
|     parser.socket = socket;
 | |
|     parser.incoming = null;
 | |
|     req.parser = parser;
 | |
| 
 | |
|     parser.socket = socket;
 | |
|     socket.parser = parser;
 | |
|     parser.incoming = null;
 | |
|     socket._httpMessage = req;
 | |
| 
 | |
|     // Setup "drain" propogation.
 | |
|     httpSocketSetup(socket);
 | |
| 
 | |
|     // Propagate headers limit from request object to parser
 | |
|     if (typeof req.maxHeadersCount === 'number') {
 | |
|       parser.maxHeaderPairs = req.maxHeadersCount << 1;
 | |
|     } else {
 | |
|       // Set default value because parser may be reused from FreeList
 | |
|       parser.maxHeaderPairs = 2000;
 | |
|     }
 | |
| 
 | |
|     socket.on('error', socketErrorListener);
 | |
|     socket.ondata = socketOnData;
 | |
|     socket.onend = socketOnEnd;
 | |
|     socket.on('close', socketCloseListener);
 | |
|     parser.onIncoming = parserOnIncomingClient;
 | |
|     req.emit('socket', socket);
 | |
|   });
 | |
| 
 | |
| };
 | |
| 
 | |
| ClientRequest.prototype._deferToConnect = function(method, arguments_, cb) {
 | |
|   // This function is for calls that need to happen once the socket is
 | |
|   // connected and writable. It's an important promisy thing for all the socket
 | |
|   // calls that happen either now (when a socket is assigned) or
 | |
|   // in the future (when a socket gets assigned out of the pool and is
 | |
|   // eventually writable).
 | |
|   var self = this;
 | |
|   var onSocket = function() {
 | |
|     if (self.socket.writable) {
 | |
|       if (method) {
 | |
|         self.socket[method].apply(self.socket, arguments_);
 | |
|       }
 | |
|       if (cb) { cb(); }
 | |
|     } else {
 | |
|       self.socket.once('connect', function() {
 | |
|         if (method) {
 | |
|           self.socket[method].apply(self.socket, arguments_);
 | |
|         }
 | |
|         if (cb) { cb(); }
 | |
|       });
 | |
|     }
 | |
|   }
 | |
|   if (!self.socket) {
 | |
|     self.once('socket', onSocket);
 | |
|   } else {
 | |
|     onSocket();
 | |
|   }
 | |
| };
 | |
| 
 | |
| ClientRequest.prototype.setTimeout = function(msecs, callback) {
 | |
|   if (callback) this.once('timeout', callback);
 | |
| 
 | |
|   var self = this;
 | |
|   function emitTimeout() {
 | |
|     self.emit('timeout');
 | |
|   }
 | |
| 
 | |
|   if (this.socket && this.socket.writable) {
 | |
|     this.socket.setTimeout(msecs, emitTimeout);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (this.socket) {
 | |
|     this.socket.once('connect', function() {
 | |
|       this.setTimeout(msecs, emitTimeout);
 | |
|     });
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   this.once('socket', function(sock) {
 | |
|     this.setTimeout(msecs, emitTimeout);
 | |
|   });
 | |
| };
 | |
| 
 | |
| ClientRequest.prototype.setNoDelay = function() {
 | |
|   this._deferToConnect('setNoDelay', arguments);
 | |
| };
 | |
| ClientRequest.prototype.setSocketKeepAlive = function() {
 | |
|   this._deferToConnect('setKeepAlive', arguments);
 | |
| };
 | |
| 
 | |
| ClientRequest.prototype.clearTimeout = function(cb) {
 | |
|   this.setTimeout(0, cb);
 | |
| };
 | |
| 
 | |
| exports.request = function(options, cb) {
 | |
|   if (typeof options === 'string') {
 | |
|     options = url.parse(options);
 | |
|   }
 | |
| 
 | |
|   if (options.protocol && options.protocol !== 'http:') {
 | |
|     throw new Error('Protocol:' + options.protocol + ' not supported.');
 | |
|   }
 | |
| 
 | |
|   return new ClientRequest(options, cb);
 | |
| };
 | |
| 
 | |
| exports.get = function(options, cb) {
 | |
|   var req = exports.request(options, cb);
 | |
|   req.end();
 | |
|   return req;
 | |
| };
 | |
| 
 | |
| 
 | |
| function ondrain() {
 | |
|   if (this._httpMessage) this._httpMessage.emit('drain');
 | |
| }
 | |
| 
 | |
| 
 | |
| function httpSocketSetup(socket) {
 | |
|   socket.removeListener('drain', ondrain);
 | |
|   socket.on('drain', ondrain);
 | |
| }
 | |
| 
 | |
| 
 | |
| function Server(requestListener) {
 | |
|   if (!(this instanceof Server)) return new Server(requestListener);
 | |
|   net.Server.call(this, { allowHalfOpen: true });
 | |
| 
 | |
|   if (requestListener) {
 | |
|     this.addListener('request', requestListener);
 | |
|   }
 | |
| 
 | |
|   // Similar option to this. Too lazy to write my own docs.
 | |
|   // http://www.squid-cache.org/Doc/config/half_closed_clients/
 | |
|   // http://wiki.squid-cache.org/SquidFaq/InnerWorkings#What_is_a_half-closed_filedescriptor.3F
 | |
|   this.httpAllowHalfOpen = false;
 | |
| 
 | |
|   this.addListener('connection', connectionListener);
 | |
| }
 | |
| util.inherits(Server, net.Server);
 | |
| 
 | |
| 
 | |
| exports.Server = Server;
 | |
| 
 | |
| 
 | |
| exports.createServer = function(requestListener) {
 | |
|   return new Server(requestListener);
 | |
| };
 | |
| 
 | |
| 
 | |
| function connectionListener(socket) {
 | |
|   var self = this;
 | |
|   var outgoing = [];
 | |
|   var incoming = [];
 | |
| 
 | |
|   function abortIncoming() {
 | |
|     while (incoming.length) {
 | |
|       var req = incoming.shift();
 | |
|       req.emit('aborted');
 | |
|       req.emit('close');
 | |
|     }
 | |
|     // abort socket._httpMessage ?
 | |
|   }
 | |
| 
 | |
|   function serverSocketCloseListener() {
 | |
|     debug('server socket close');
 | |
|     // mark this parser as reusable
 | |
|     freeParser(parser);
 | |
| 
 | |
|     abortIncoming();
 | |
|   }
 | |
| 
 | |
|   debug('SERVER new http connection');
 | |
| 
 | |
|   httpSocketSetup(socket);
 | |
| 
 | |
|   socket.setTimeout(2 * 60 * 1000); // 2 minute timeout
 | |
|   socket.once('timeout', function() {
 | |
|     socket.destroy();
 | |
|   });
 | |
| 
 | |
|   var parser = parsers.alloc();
 | |
|   parser.reinitialize(HTTPParser.REQUEST);
 | |
|   parser.socket = socket;
 | |
|   socket.parser = parser;
 | |
|   parser.incoming = null;
 | |
| 
 | |
|   // Propagate headers limit from server instance to parser
 | |
|   if (typeof this.maxHeadersCount === 'number') {
 | |
|     parser.maxHeaderPairs = this.maxHeadersCount << 1;
 | |
|   } else {
 | |
|     // Set default value because parser may be reused from FreeList
 | |
|     parser.maxHeaderPairs = 2000;
 | |
|   }
 | |
| 
 | |
|   socket.addListener('error', function(e) {
 | |
|     self.emit('clientError', e);
 | |
|   });
 | |
| 
 | |
|   socket.ondata = function(d, start, end) {
 | |
|     var ret = parser.execute(d, start, end - start);
 | |
|     if (ret instanceof Error) {
 | |
|       debug('parse error');
 | |
|       socket.destroy(ret);
 | |
|     } else if (parser.incoming && parser.incoming.upgrade) {
 | |
|       // Upgrade or CONNECT
 | |
|       var bytesParsed = ret;
 | |
|       var req = parser.incoming;
 | |
| 
 | |
|       socket.ondata = null;
 | |
|       socket.onend = null;
 | |
|       socket.removeListener('close', serverSocketCloseListener);
 | |
|       parser.finish();
 | |
|       freeParser(parser, req);
 | |
| 
 | |
|       // This is start + byteParsed
 | |
|       var bodyHead = d.slice(start + bytesParsed, end);
 | |
| 
 | |
|       var eventName = req.method === 'CONNECT' ? 'connect' : 'upgrade';
 | |
|       if (self.listeners(eventName).length) {
 | |
|         self.emit(eventName, req, req.socket, bodyHead);
 | |
|       } else {
 | |
|         // Got upgrade header or CONNECT method, but have no handler.
 | |
|         socket.destroy();
 | |
|       }
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   socket.onend = function() {
 | |
|     var ret = parser.finish();
 | |
| 
 | |
|     if (ret instanceof Error) {
 | |
|       debug('parse error');
 | |
|       socket.destroy(ret);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     if (!self.httpAllowHalfOpen) {
 | |
|       abortIncoming();
 | |
|       if (socket.writable) socket.end();
 | |
|     } else if (outgoing.length) {
 | |
|       outgoing[outgoing.length - 1]._last = true;
 | |
|     } else if (socket._httpMessage) {
 | |
|       socket._httpMessage._last = true;
 | |
|     } else {
 | |
|       if (socket.writable) socket.end();
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   socket.addListener('close', serverSocketCloseListener);
 | |
| 
 | |
|   // The following callback is issued after the headers have been read on a
 | |
|   // new message. In this callback we setup the response object and pass it
 | |
|   // to the user.
 | |
|   parser.onIncoming = function(req, shouldKeepAlive) {
 | |
|     incoming.push(req);
 | |
| 
 | |
|     var res = new ServerResponse(req);
 | |
|     debug('server response shouldKeepAlive: ' + shouldKeepAlive);
 | |
|     res.shouldKeepAlive = shouldKeepAlive;
 | |
|     DTRACE_HTTP_SERVER_REQUEST(req, socket);
 | |
| 
 | |
|     if (socket._httpMessage) {
 | |
|       // There are already pending outgoing res, append.
 | |
|       outgoing.push(res);
 | |
|     } else {
 | |
|       res.assignSocket(socket);
 | |
|     }
 | |
| 
 | |
|     // When we're finished writing the response, check if this is the last
 | |
|     // respose, if so destroy the socket.
 | |
|     res.on('finish', function() {
 | |
|       // Usually the first incoming element should be our request.  it may
 | |
|       // be that in the case abortIncoming() was called that the incoming
 | |
|       // array will be empty.
 | |
|       assert(incoming.length == 0 || incoming[0] === req);
 | |
| 
 | |
|       incoming.shift();
 | |
| 
 | |
|       res.detachSocket(socket);
 | |
| 
 | |
|       if (res._last) {
 | |
|         socket.destroySoon();
 | |
|       } else {
 | |
|         // start sending the next message
 | |
|         var m = outgoing.shift();
 | |
|         if (m) {
 | |
|           m.assignSocket(socket);
 | |
|         }
 | |
|       }
 | |
|     });
 | |
| 
 | |
|     if ('expect' in req.headers &&
 | |
|         (req.httpVersionMajor == 1 && req.httpVersionMinor == 1) &&
 | |
|         continueExpression.test(req.headers['expect'])) {
 | |
|       res._expect_continue = true;
 | |
|       if (self.listeners('checkContinue').length) {
 | |
|         self.emit('checkContinue', req, res);
 | |
|       } else {
 | |
|         res.writeContinue();
 | |
|         self.emit('request', req, res);
 | |
|       }
 | |
|     } else {
 | |
|       self.emit('request', req, res);
 | |
|     }
 | |
|     return false; // Not a HEAD response. (Not even a response!)
 | |
|   };
 | |
| }
 | |
| exports._connectionListener = connectionListener;
 | |
| 
 | |
| // Legacy Interface
 | |
| 
 | |
| function Client(port, host) {
 | |
|   if (!(this instanceof Client)) return new Client(port, host);
 | |
|   host = host || 'localhost';
 | |
|   port = port || 80;
 | |
|   this.host = host;
 | |
|   this.port = port;
 | |
|   this.agent = new Agent({ host: host, port: port, maxSockets: 1 });
 | |
| }
 | |
| util.inherits(Client, EventEmitter);
 | |
| Client.prototype.request = function(method, path, headers) {
 | |
|   var self = this;
 | |
|   var options = {};
 | |
|   options.host = self.host;
 | |
|   options.port = self.port;
 | |
|   if (method[0] === '/') {
 | |
|     headers = path;
 | |
|     path = method;
 | |
|     method = 'GET';
 | |
|   }
 | |
|   options.method = method;
 | |
|   options.path = path;
 | |
|   options.headers = headers;
 | |
|   options.agent = self.agent;
 | |
|   var c = new ClientRequest(options);
 | |
|   c.on('error', function(e) {
 | |
|     self.emit('error', e);
 | |
|   });
 | |
|   // The old Client interface emitted 'end' on socket end.
 | |
|   // This doesn't map to how we want things to operate in the future
 | |
|   // but it will get removed when we remove this legacy interface.
 | |
|   c.on('socket', function(s) {
 | |
|     s.on('end', function() {
 | |
|       self.emit('end');
 | |
|     });
 | |
|   });
 | |
|   return c;
 | |
| };
 | |
| 
 | |
| exports.Client = Client;
 | |
| 
 | |
| // TODO http.Client can be removed in v0.9. Until then leave this message.
 | |
| module.deprecate('Client', 'It will be removed soon. Do not use it.');
 | |
| 
 | |
| exports.createClient = function(port, host) {
 | |
|   return new Client(port, host);
 | |
| };
 | |
| module.deprecate('createClient', 'Use `http.request` instead.');
 |