# FIGlet for Go `figlet4go` is a go library forked from [getwe/figlet4go](https://github.com/getwe/figlet4go) which is a port of [FIGlet](http://www.figlet.org/) to Golang. With `figlet4go` it's easy to create **ascii text banners** in the command-line or with the given api. ![screenshot](./screenshot/figlet4go.png) ## Installation ``` $ go get -u github.com/probandula/figlet4go/... ``` ## Usage ### Command-line You can use the `figlet4go` command in the command-line. For example (generates the banner on top): ```bash $ figlet4go -str "figlet4go" -font "larry3d" -colors "green;yellow;cyan" ``` For a usage instruction read the commands usage with `figlet4go -h`. ### Basic You have to create a renderer (`ascii`) and let it render the desired string through the `Render` method. After that you can simply print the returned string. ```go import "github.com/probandula/figlet4go" // ... ascii := figlet4go.NewAsciiRender() // The underscore would be an error renderStr, _ := ascii.Render("Hello World") fmt.Print(renderStr) ``` ### Colored The colors given in the `[]color.Attribute` slice are repeating if the string is longer than the slice. You have to call the `RenderOpts` instead of the `Render` method to give the Renderer the Options. ```go import "github.com/probandula/figlet4go" import "github.com/fatih/color" // ... ascii := figlet4go.NewAsciiRender() // Adding the colors to RenderOptions options := figlet4go.NewRenderOptions() options.FontColor = []color.Attribute{ color.FgGreen, color.FgYellow, color.FgCyan, } renderStr, _ := ascii.RenderOpts("Hello Colors", options) fmt.Print(renderStr) ``` ### Other font If you want to use another font, you have to specify the name of the font as in this example. Is the font you want to use not [included](#builtin) you have to load the font manually with the `LoadFont` method. This method will walk the path recursively and load all `.flf` files. ```go import "github.com/probandula/figlet4go" // ... ascii := figlet4go.NewAsciiRender() options := figlet4go.NewRenderOptions() options.FontName = "larry3d" // If 'larry3d' wouldn't be included you would have to load your .flf files like that: ascii.LoadFont("/path/to/fonts/") renderStr, _ := ascii.RenderOpts("Hello Colors", options) fmt.Print(renderStr) ``` ## Fonts ### Builtin The builtin fonts are built into the `bindata.go` file with the tool [go-bindata](https://github.com/jteeuwen/go-bindata). The bash script for building the default font is stored in `tools/` (`go-bindata` must be installed). The default font is `standard`. These are the builtin fonts: | Font name | Source | | --------- | ------ | | standard | http://www.figlet.org/fontdb_example.cgi?font=standard.flf | | larry3d | http://www.figlet.org/fontdb_example.cgi?font=larry3d.flf | ### Other fonts Other fonts can mainly be found on [figlet](http://www.figlet.org). You have to load them as in [this example](#other-font). ## Todo - [x] Cli client - [ ] automatic the perfect char margin - [ ] Linebreak possible? - [x] Colors in the cli client - [ ] No dependencies (fatih/color)