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	Add pulse to LEDBoard, re: #165
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		| @@ -179,6 +179,30 @@ class LEDBoard(LEDCollection): | ||||
|             self._blink_thread.stop() | ||||
|             self._blink_thread = None | ||||
|  | ||||
|     def pulse(self, fade_in_time=1, fade_out_time=1, n=None, background=True): | ||||
|         """ | ||||
|         Make the device fade in and out repeatedly. | ||||
|  | ||||
|         :param float fade_in_time: | ||||
|             Number of seconds to spend fading in. Defaults to 1. | ||||
|  | ||||
|         :param float fade_out_time: | ||||
|             Number of seconds to spend fading out. Defaults to 1. | ||||
|  | ||||
|         :param int n: | ||||
|             Number of times to blink; ``None`` (the default) means forever. | ||||
|  | ||||
|         :param bool background: | ||||
|             If ``True`` (the default), start a background thread to continue | ||||
|             blinking and return immediately. If ``False``, only return when the | ||||
|             blink is finished (warning: the default value of *n* will result in | ||||
|             this method never returning). | ||||
|         """ | ||||
|         on_time = off_time = 0 | ||||
|         self.blink( | ||||
|             on_time, off_time, fade_in_time, fade_out_time, n, background | ||||
|         ) | ||||
|  | ||||
|     def _blink_device(self, on_time, off_time, fade_in_time, fade_out_time, n, fps=50): | ||||
|         sequence = [] | ||||
|         if fade_in_time > 0: | ||||
|   | ||||
| @@ -414,7 +414,9 @@ class PWMOutputDevice(OutputDevice): | ||||
|             this method never returning). | ||||
|         """ | ||||
|         on_time = off_time = 0 | ||||
|         self.blink(on_time, off_time, fade_in_time, fade_out_time, n, background) | ||||
|         self.blink( | ||||
|             on_time, off_time, fade_in_time, fade_out_time, n, background | ||||
|         ) | ||||
|  | ||||
|     def _stop_blink(self): | ||||
|         if self._blink_thread: | ||||
|   | ||||
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