Fix TrafficLightsBuzzer's blink, close #190

This commit is contained in:
Ben Nuttall
2016-02-14 00:46:34 +00:00
parent aa74a491c5
commit 263f0e9e8f

View File

@@ -478,6 +478,7 @@ class TrafficLightsBuzzer(SourceMixin, CompositeDevice):
An instance of :class:`Button` representing the button on the HAT.
"""
def __init__(self, lights, buzzer, button):
self._blink_thread = None
super(TrafficLightsBuzzer, self).__init__()
self.lights = lights
self.buzzer = buzzer
@@ -542,18 +543,30 @@ class TrafficLightsBuzzer(SourceMixin, CompositeDevice):
for thing in self.all:
thing.toggle()
def blink(self, on_time=1, off_time=1, n=None, background=True):
def blink(
self, on_time=1, off_time=1, fade_in_time=0, fade_out_time=0,
n=None, background=True):
"""
Make all the board's components turn on and off repeatedly.
Make all the LEDs turn on and off repeatedly.
:param float on_time:
Number of seconds on
Number of seconds on. Defaults to 1 second.
:param float off_time:
Number of seconds off
Number of seconds off. Defaults to 1 second.
:param float fade_in_time:
Number of seconds to spend fading in. Defaults to 0. Must be 0 if
``pwm`` was ``False`` when the class was constructed
(:exc:`ValueError` will be raised if not).
:param float fade_out_time:
Number of seconds to spend fading out. Defaults to 0. Must be 0 if
``pwm`` was ``False`` when the class was constructed
(:exc:`ValueError` will be raised if not).
:param int n:
Number of times to blink; ``None`` means forever
Number of times to blink; ``None`` (the default) means forever.
:param bool background:
If ``True``, start a background thread to continue blinking and
@@ -561,9 +574,49 @@ class TrafficLightsBuzzer(SourceMixin, CompositeDevice):
finished (warning: the default value of *n* will result in this
method never returning).
"""
# XXX This isn't going to work for background=False
for thing in self._all:
thing.blink(on_time, off_time, n, background)
if isinstance(self.lights.leds[0], LED):
if fade_in_time:
raise ValueError('fade_in_time must be 0 with non-PWM LEDs')
if fade_out_time:
raise ValueError('fade_out_time must be 0 with non-PWM LEDs')
self._stop_blink()
self._blink_thread = GPIOThread(
target=self._blink_device,
args=(on_time, off_time, fade_in_time, fade_out_time, n)
)
self._blink_thread.start()
if not background:
self._blink_thread.join()
self._blink_thread = None
def _stop_blink(self):
if self._blink_thread:
self._blink_thread.stop()
self._blink_thread = None
def _blink_device(self, on_time, off_time, fade_in_time, fade_out_time, n, fps=50):
sequence = []
if fade_in_time > 0:
sequence += [
(i * (1 / fps) / fade_in_time, 1 / fps)
for i in range(int(fps * fade_in_time))
]
sequence.append((1, on_time))
if fade_out_time > 0:
sequence += [
(1 - (i * (1 / fps) / fade_out_time), 1 / fps)
for i in range(int(fps * fade_out_time))
]
sequence.append((0, off_time))
sequence = (
cycle(sequence) if n is None else
chain.from_iterable(repeat(sequence, n))
)
for value, delay in sequence:
for thing in self._all:
thing.value = value
if self._blink_thread.stopping.wait(delay):
break
class FishDish(TrafficLightsBuzzer):