Update docs

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Ben Nuttall
2015-10-25 18:54:20 +00:00
parent fe16149b12
commit af2bf9325c
2 changed files with 33 additions and 16 deletions

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@@ -209,24 +209,14 @@ None
| | | `off_time` - The amount of time (in seconds) for the LED to be off each iteration. Default: `1` |
| | | `n` - The number of iterations. `None` means infinite. Default: `None` |
| | | `background` - If True, start a background thread to continue blinking and return immediately. If False, only return when the blink is finished (warning: the default value of n will result in this method never returning). Default: `True` |
| `lights_on()` | Turn all three LEDs on. | None |
| `lights_off()` | Turn all three LEDs off. | None |
| `toggle_lights()` | Toggle all the board's LEDs. For each LED, if it's on, turn it off; if it's off, turn it on. | None |
| `blink_lights()` | Make the board's LEDs turn on and off repeatedly. | `on_time` - The amount of time (in seconds) for the LED to be on each iteration. Default: `1` |
| | | `off_time` - The amount of time (in seconds) for the LED to be off each iteration. Default: `1` |
| | | `n` - The number of iterations. `None` means infinite. Default: `None` |
| | | `background` - If True, start a background thread to continue blinking and return immediately. If False, only return when the blink is finished (warning: the default value of n will result in this method never returning). Default: `True` |
#### Properties
| Property | Description | Type |
| -------- | ----------- | ---- |
| `red` | Direct access to the red light as a single `LED` object. | LED |
| `amber` | Direct access to the amber light as a single `LED` object. | LED |
| `green` | Direct access to the green light as a single `LED` object. | LED |
| `lights` | Access to the three LEDs as a `TrafficLights` object. | TrafficLights |
| `buzzer` | Direct access to the buzzer as a single `Buzzer` object. | LED |
| `button` | Direct access to the button as a single `Button` object. | LED |
| `leds` | A collection of LEDs to access each one individually, or to iterate over them in sequence. | Tuple |
| `all` | A collection of the board's output components to access each one individually, or to iterate over them in sequence. | Tuple |
## Traffic HAT