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Doc typo
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@@ -71,7 +71,7 @@ class DigitalInputDevice(EventsMixin, InputDevice):
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straight forward on / off states with (reasonably) clean transitions
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between the two.
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:param float bouncetime:
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:param float bounce_time:
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Specifies the length of time (in seconds) that the component will
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ignore changes in state after an initial change. This defaults to
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``None`` which indicates that no bounce compensation will be performed.
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