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Fairly major tidy up of the hierarchy as well. There's now a trivial base class: InputDevice which simply permits reading of state. WaitableInputDevice descends from this and introduces waitable events and callbacks, and provides a hook for calling them but needs further machinery to activate that hook. DigitalInputDevice (crap name?) descends from WaitableInputDevice and uses the standard RPi.GPIO callback mechanisms to handle events. This is intended for use with trivial on/off devices with predictably small bounce times. Next is SmoothedInputDevice (crap name?) which also descends from WaitableInputDevice. This includes a background threaded queue which constantly monitors the state of the device and provides a running mean of its state. This is compared to a threshold for determining active / inactive state. This is intended for use with on/off devices that "jitter" a lot and for which a running average is therefore appropriate or for devices which provide an effectively analog readout (like charging capacitor timings). MonitorSensor and LightSensor now descend from SmoothedInputDevice, and Button descends from DigitalInputDevice. All "concrete" classes provide event aliases appropriate to their function (e.g. when_dark, when_pressed, etc.)