587 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			587 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /*! Split.js - v1.3.5 */
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| // https://github.com/nathancahill/Split.js
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| // Copyright (c) 2017 Nathan Cahill; Licensed MIT
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| 
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| (function(global, factory) {
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|   typeof exports === 'object' && typeof module !== 'undefined'
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|     ? (module.exports = factory())
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|     : typeof define === 'function' && define.amd
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|       ? define(factory)
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|       : (global.Split = factory());
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| })(this, function() {
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|   'use strict';
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|   // The programming goals of Split.js are to deliver readable, understandable and
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|   // maintainable code, while at the same time manually optimizing for tiny minified file size,
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|   // browser compatibility without additional requirements, graceful fallback (IE8 is supported)
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|   // and very few assumptions about the user's page layout.
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|   var global = window;
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|   var document = global.document;
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| 
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|   // Save a couple long function names that are used frequently.
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|   // This optimization saves around 400 bytes.
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|   var addEventListener = 'addEventListener';
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|   var removeEventListener = 'removeEventListener';
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|   var getBoundingClientRect = 'getBoundingClientRect';
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|   var NOOP = function() {
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|     return false;
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|   };
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| 
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|   // Figure out if we're in IE8 or not. IE8 will still render correctly,
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|   // but will be static instead of draggable.
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|   var isIE8 = global.attachEvent && !global[addEventListener];
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| 
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|   // This library only needs two helper functions:
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|   //
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|   // The first determines which prefixes of CSS calc we need.
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|   // We only need to do this once on startup, when this anonymous function is called.
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|   //
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|   // Tests -webkit, -moz and -o prefixes. Modified from StackOverflow:
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|   // http://stackoverflow.com/questions/16625140/js-feature-detection-to-detect-the-usage-of-webkit-calc-over-calc/16625167#16625167
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|   var calc =
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|     ['', '-webkit-', '-moz-', '-o-']
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|       .filter(function(prefix) {
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|         var el = document.createElement('div');
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|         el.style.cssText = 'width:' + prefix + 'calc(9px)';
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| 
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|         return !!el.style.length;
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|       })
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|       .shift() + 'calc';
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| 
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|   // The second helper function allows elements and string selectors to be used
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|   // interchangeably. In either case an element is returned. This allows us to
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|   // do `Split([elem1, elem2])` as well as `Split(['#id1', '#id2'])`.
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|   var elementOrSelector = function(el) {
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|     if (typeof el === 'string' || el instanceof String) {
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|       return document.querySelector(el);
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|     }
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| 
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|     return el;
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|   };
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| 
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|   // The main function to initialize a split. Split.js thinks about each pair
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|   // of elements as an independant pair. Dragging the gutter between two elements
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|   // only changes the dimensions of elements in that pair. This is key to understanding
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|   // how the following functions operate, since each function is bound to a pair.
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|   //
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|   // A pair object is shaped like this:
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|   //
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|   // {
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|   //     a: DOM element,
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|   //     b: DOM element,
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|   //     aMin: Number,
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|   //     bMin: Number,
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|   //     dragging: Boolean,
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|   //     parent: DOM element,
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|   //     isFirst: Boolean,
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|   //     isLast: Boolean,
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|   //     direction: 'horizontal' | 'vertical'
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|   // }
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|   //
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|   // The basic sequence:
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|   //
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|   // 1. Set defaults to something sane. `options` doesn't have to be passed at all.
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|   // 2. Initialize a bunch of strings based on the direction we're splitting.
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|   //    A lot of the behavior in the rest of the library is paramatized down to
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|   //    rely on CSS strings and classes.
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|   // 3. Define the dragging helper functions, and a few helpers to go with them.
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|   // 4. Loop through the elements while pairing them off. Every pair gets an
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|   //    `pair` object, a gutter, and special isFirst/isLast properties.
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|   // 5. Actually size the pair elements, insert gutters and attach event listeners.
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|   var Split = function(ids, options) {
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|     if (options === void 0) options = {};
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| 
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|     var dimension;
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|     var clientDimension;
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|     var clientAxis;
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|     var position;
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|     var paddingA;
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|     var paddingB;
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|     var elements;
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| 
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|     // All DOM elements in the split should have a common parent. We can grab
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|     // the first elements parent and hope users read the docs because the
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|     // behavior will be whacky otherwise.
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|     var parent = elementOrSelector(ids[0]).parentNode;
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|     var parentFlexDirection = global.getComputedStyle(parent).flexDirection;
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| 
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|     // Set default options.sizes to equal percentages of the parent element.
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|     var sizes =
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|       options.sizes ||
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|       ids.map(function() {
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|         return 100 / ids.length;
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|       });
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| 
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|     // Standardize minSize to an array if it isn't already. This allows minSize
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|     // to be passed as a number.
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|     var minSize = options.minSize !== undefined ? options.minSize : 100;
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|     var minSizes = Array.isArray(minSize)
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|       ? minSize
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|       : ids.map(function() {
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|           return minSize;
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|         });
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|     var gutterSize = options.gutterSize !== undefined ? options.gutterSize : 10;
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|     var snapOffset = options.snapOffset !== undefined ? options.snapOffset : 30;
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|     var direction = options.direction || 'horizontal';
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|     var cursor =
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|       options.cursor ||
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|       (direction === 'horizontal' ? 'ew-resize' : 'ns-resize');
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|     var gutter =
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|       options.gutter ||
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|       function(i, gutterDirection) {
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|         var gut = document.createElement('div');
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|         gut.className = 'gutter gutter-' + gutterDirection;
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|         return gut;
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|       };
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|     var elementStyle =
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|       options.elementStyle ||
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|       function(dim, size, gutSize) {
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|         var style = {};
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| 
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|         if (typeof size !== 'string' && !(size instanceof String)) {
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|           if (!isIE8) {
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|             style[dim] = calc + '(' + size + '% - ' + gutSize + 'px)';
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|           } else {
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|             style[dim] = size + '%';
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|           }
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|         } else {
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|           style[dim] = size;
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|         }
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| 
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|         return style;
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|       };
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|     var gutterStyle =
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|       options.gutterStyle ||
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|       function(dim, gutSize) {
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|         return (obj = {}), (obj[dim] = gutSize + 'px'), obj;
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|         var obj;
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|       };
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| 
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|     // 2. Initialize a bunch of strings based on the direction we're splitting.
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|     // A lot of the behavior in the rest of the library is paramatized down to
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|     // rely on CSS strings and classes.
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|     if (direction === 'horizontal') {
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|       dimension = 'width';
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|       clientDimension = 'clientWidth';
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|       clientAxis = 'clientX';
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|       position = 'left';
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|       paddingA = 'paddingLeft';
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|       paddingB = 'paddingRight';
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|     } else if (direction === 'vertical') {
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|       dimension = 'height';
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|       clientDimension = 'clientHeight';
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|       clientAxis = 'clientY';
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|       position = 'top';
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|       paddingA = 'paddingTop';
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|       paddingB = 'paddingBottom';
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|     }
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| 
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|     // 3. Define the dragging helper functions, and a few helpers to go with them.
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|     // Each helper is bound to a pair object that contains it's metadata. This
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|     // also makes it easy to store references to listeners that that will be
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|     // added and removed.
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|     //
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|     // Even though there are no other functions contained in them, aliasing
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|     // this to self saves 50 bytes or so since it's used so frequently.
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|     //
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|     // The pair object saves metadata like dragging state, position and
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|     // event listener references.
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| 
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|     function setElementSize(el, size, gutSize) {
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|       // Split.js allows setting sizes via numbers (ideally), or if you must,
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|       // by string, like '300px'. This is less than ideal, because it breaks
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|       // the fluid layout that `calc(% - px)` provides. You're on your own if you do that,
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|       // make sure you calculate the gutter size by hand.
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|       var style = elementStyle(dimension, size, gutSize);
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| 
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|       // eslint-disable-next-line no-param-reassign
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|       Object.keys(style).forEach(function(prop) {
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|         return (el.style[prop] = style[prop]);
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|       });
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|     }
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| 
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|     function setGutterSize(gutterElement, gutSize) {
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|       var style = gutterStyle(dimension, gutSize);
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| 
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|       // eslint-disable-next-line no-param-reassign
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|       Object.keys(style).forEach(function(prop) {
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|         return (gutterElement.style[prop] = style[prop]);
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|       });
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|     }
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| 
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|     // Actually adjust the size of elements `a` and `b` to `offset` while dragging.
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|     // calc is used to allow calc(percentage + gutterpx) on the whole split instance,
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|     // which allows the viewport to be resized without additional logic.
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|     // Element a's size is the same as offset. b's size is total size - a size.
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|     // Both sizes are calculated from the initial parent percentage,
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|     // then the gutter size is subtracted.
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|     function adjust(offset) {
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|       var a = elements[this.a];
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|       var b = elements[this.b];
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|       var percentage = a.size + b.size;
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| 
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|       a.size = (offset / this.size) * percentage;
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|       b.size = percentage - (offset / this.size) * percentage;
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| 
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|       setElementSize(a.element, a.size, this.aGutterSize);
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|       setElementSize(b.element, b.size, this.bGutterSize);
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|     }
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| 
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|     // drag, where all the magic happens. The logic is really quite simple:
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|     //
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|     // 1. Ignore if the pair is not dragging.
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|     // 2. Get the offset of the event.
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|     // 3. Snap offset to min if within snappable range (within min + snapOffset).
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|     // 4. Actually adjust each element in the pair to offset.
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|     //
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|     // ---------------------------------------------------------------------
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|     // |    | <- a.minSize               ||              b.minSize -> |    |
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|     // |    |  | <- this.snapOffset      ||     this.snapOffset -> |  |    |
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|     // |    |  |                         ||                        |  |    |
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|     // |    |  |                         ||                        |  |    |
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|     // ---------------------------------------------------------------------
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|     // | <- this.start                                        this.size -> |
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|     function drag(e) {
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|       var offset;
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| 
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|       if (!this.dragging) {
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|         return;
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|       }
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| 
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|       // Get the offset of the event from the first side of the
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|       // pair `this.start`. Supports touch events, but not multitouch, so only the first
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|       // finger `touches[0]` is counted.
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|       if ('touches' in e) {
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|         offset = e.touches[0][clientAxis] - this.start;
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|       } else {
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|         offset = e[clientAxis] - this.start;
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|       }
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| 
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|       // If within snapOffset of min or max, set offset to min or max.
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|       // snapOffset buffers a.minSize and b.minSize, so logic is opposite for both.
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|       // Include the appropriate gutter sizes to prevent overflows.
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|       if (offset <= elements[this.a].minSize + snapOffset + this.aGutterSize) {
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|         offset = elements[this.a].minSize + this.aGutterSize;
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|       } else if (
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|         offset >=
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|         this.size - (elements[this.b].minSize + snapOffset + this.bGutterSize)
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|       ) {
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|         offset = this.size - (elements[this.b].minSize + this.bGutterSize);
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|       }
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| 
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|       // Actually adjust the size.
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|       adjust.call(this, offset);
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| 
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|       // Call the drag callback continously. Don't do anything too intensive
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|       // in this callback.
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|       if (options.onDrag) {
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|         options.onDrag();
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|       }
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|     }
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| 
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|     // Cache some important sizes when drag starts, so we don't have to do that
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|     // continously:
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|     //
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|     // `size`: The total size of the pair. First + second + first gutter + second gutter.
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|     // `start`: The leading side of the first element.
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|     //
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|     // ------------------------------------------------
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|     // |      aGutterSize -> |||                      |
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|     // |                     |||                      |
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|     // |                     |||                      |
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|     // |                     ||| <- bGutterSize       |
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|     // ------------------------------------------------
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|     // | <- start                             size -> |
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|     function calculateSizes() {
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|       // Figure out the parent size minus padding.
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|       var a = elements[this.a].element;
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|       var b = elements[this.b].element;
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| 
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|       this.size =
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|         a[getBoundingClientRect]()[dimension] +
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|         b[getBoundingClientRect]()[dimension] +
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|         this.aGutterSize +
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|         this.bGutterSize;
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|       this.start = a[getBoundingClientRect]()[position];
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|     }
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| 
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|     // stopDragging is very similar to startDragging in reverse.
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|     function stopDragging() {
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|       var self = this;
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|       var a = elements[self.a].element;
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|       var b = elements[self.b].element;
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| 
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|       if (self.dragging && options.onDragEnd) {
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|         options.onDragEnd();
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|       }
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| 
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|       self.dragging = false;
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| 
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|       // Remove the stored event listeners. This is why we store them.
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|       global[removeEventListener]('mouseup', self.stop);
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|       global[removeEventListener]('touchend', self.stop);
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|       global[removeEventListener]('touchcancel', self.stop);
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| 
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|       self.parent[removeEventListener]('mousemove', self.move);
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|       self.parent[removeEventListener]('touchmove', self.move);
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| 
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|       // Delete them once they are removed. I think this makes a difference
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|       // in memory usage with a lot of splits on one page. But I don't know for sure.
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|       delete self.stop;
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|       delete self.move;
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| 
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|       a[removeEventListener]('selectstart', NOOP);
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|       a[removeEventListener]('dragstart', NOOP);
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|       b[removeEventListener]('selectstart', NOOP);
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|       b[removeEventListener]('dragstart', NOOP);
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| 
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|       a.style.userSelect = '';
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|       a.style.webkitUserSelect = '';
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|       a.style.MozUserSelect = '';
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|       a.style.pointerEvents = '';
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| 
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|       b.style.userSelect = '';
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|       b.style.webkitUserSelect = '';
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|       b.style.MozUserSelect = '';
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|       b.style.pointerEvents = '';
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| 
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|       self.gutter.style.cursor = '';
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|       self.parent.style.cursor = '';
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|     }
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| 
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|     // startDragging calls `calculateSizes` to store the inital size in the pair object.
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|     // It also adds event listeners for mouse/touch events,
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|     // and prevents selection while dragging so avoid the selecting text.
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|     function startDragging(e) {
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|       // Alias frequently used variables to save space. 200 bytes.
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|       var self = this;
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|       var a = elements[self.a].element;
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|       var b = elements[self.b].element;
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| 
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|       // Call the onDragStart callback.
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|       if (!self.dragging && options.onDragStart) {
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|         options.onDragStart();
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|       }
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| 
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|       // Don't actually drag the element. We emulate that in the drag function.
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|       e.preventDefault();
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| 
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|       // Set the dragging property of the pair object.
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|       self.dragging = true;
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| 
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|       // Create two event listeners bound to the same pair object and store
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|       // them in the pair object.
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|       self.move = drag.bind(self);
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|       self.stop = stopDragging.bind(self);
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| 
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|       // All the binding. `window` gets the stop events in case we drag out of the elements.
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|       global[addEventListener]('mouseup', self.stop);
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|       global[addEventListener]('touchend', self.stop);
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|       global[addEventListener]('touchcancel', self.stop);
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| 
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|       self.parent[addEventListener]('mousemove', self.move);
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|       self.parent[addEventListener]('touchmove', self.move);
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| 
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|       // Disable selection. Disable!
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|       a[addEventListener]('selectstart', NOOP);
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|       a[addEventListener]('dragstart', NOOP);
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|       b[addEventListener]('selectstart', NOOP);
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|       b[addEventListener]('dragstart', NOOP);
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| 
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|       a.style.userSelect = 'none';
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|       a.style.webkitUserSelect = 'none';
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|       a.style.MozUserSelect = 'none';
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|       a.style.pointerEvents = 'none';
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| 
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|       b.style.userSelect = 'none';
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|       b.style.webkitUserSelect = 'none';
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|       b.style.MozUserSelect = 'none';
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|       b.style.pointerEvents = 'none';
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| 
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|       // Set the cursor, both on the gutter and the parent element.
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|       // Doing only a, b and gutter causes flickering.
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|       self.gutter.style.cursor = cursor;
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|       self.parent.style.cursor = cursor;
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| 
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|       // Cache the initial sizes of the pair.
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|       calculateSizes.call(self);
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|     }
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| 
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|     // 5. Create pair and element objects. Each pair has an index reference to
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|     // elements `a` and `b` of the pair (first and second elements).
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|     // Loop through the elements while pairing them off. Every pair gets a
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|     // `pair` object, a gutter, and isFirst/isLast properties.
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|     //
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|     // Basic logic:
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|     //
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|     // - Starting with the second element `i > 0`, create `pair` objects with
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|     //   `a = i - 1` and `b = i`
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|     // - Set gutter sizes based on the _pair_ being first/last. The first and last
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|     //   pair have gutterSize / 2, since they only have one half gutter, and not two.
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|     // - Create gutter elements and add event listeners.
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|     // - Set the size of the elements, minus the gutter sizes.
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|     //
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|     // -----------------------------------------------------------------------
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|     // |     i=0     |         i=1         |        i=2       |      i=3     |
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|     // |             |       isFirst       |                  |     isLast   |
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|     // |           pair 0                pair 1             pair 2           |
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|     // |             |                     |                  |              |
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|     // -----------------------------------------------------------------------
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|     var pairs = [];
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|     elements = ids.map(function(id, i) {
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|       // Create the element object.
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|       var element = {
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|         element: elementOrSelector(id),
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|         size: sizes[i],
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|         minSize: minSizes[i]
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|       };
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| 
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|       var pair;
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| 
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|       if (i > 0) {
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|         // Create the pair object with it's metadata.
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|         pair = {
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|           a: i - 1,
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|           b: i,
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|           dragging: false,
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|           isFirst: i === 1,
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|           isLast: i === ids.length - 1,
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|           direction: direction,
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|           parent: parent
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|         };
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| 
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|         // For first and last pairs, first and last gutter width is half.
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|         pair.aGutterSize = gutterSize;
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|         pair.bGutterSize = gutterSize;
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| 
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|         if (pair.isFirst) {
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|           pair.aGutterSize = gutterSize / 2;
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|         }
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| 
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|         if (pair.isLast) {
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|           pair.bGutterSize = gutterSize / 2;
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|         }
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| 
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|         // if the parent has a reverse flex-direction, switch the pair elements.
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|         if (
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|           parentFlexDirection === 'row-reverse' ||
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|           parentFlexDirection === 'column-reverse'
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|         ) {
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|           var temp = pair.a;
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|           pair.a = pair.b;
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|           pair.b = temp;
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|         }
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|       }
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| 
 | |
|       // Determine the size of the current element. IE8 is supported by
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|       // staticly assigning sizes without draggable gutters. Assigns a string
 | |
|       // to `size`.
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|       //
 | |
|       // IE9 and above
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|       if (!isIE8) {
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|         // Create gutter elements for each pair.
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|         if (i > 0) {
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|           var gutterElement = gutter(i, direction);
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|           setGutterSize(gutterElement, gutterSize);
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| 
 | |
|           gutterElement[addEventListener](
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|             'mousedown',
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|             startDragging.bind(pair)
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|           );
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|           gutterElement[addEventListener](
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|             'touchstart',
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|             startDragging.bind(pair)
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|           );
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| 
 | |
|           parent.insertBefore(gutterElement, element.element);
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| 
 | |
|           pair.gutter = gutterElement;
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|         }
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|       }
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| 
 | |
|       // Set the element size to our determined size.
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|       // Half-size gutters for first and last elements.
 | |
|       if (i === 0 || i === ids.length - 1) {
 | |
|         setElementSize(element.element, element.size, gutterSize / 2);
 | |
|       } else {
 | |
|         setElementSize(element.element, element.size, gutterSize);
 | |
|       }
 | |
| 
 | |
|       var computedSize = element.element[getBoundingClientRect]()[dimension];
 | |
| 
 | |
|       if (computedSize < element.minSize) {
 | |
|         element.minSize = computedSize;
 | |
|       }
 | |
| 
 | |
|       // After the first iteration, and we have a pair object, append it to the
 | |
|       // list of pairs.
 | |
|       if (i > 0) {
 | |
|         pairs.push(pair);
 | |
|       }
 | |
| 
 | |
|       return element;
 | |
|     });
 | |
| 
 | |
|     function setSizes(newSizes) {
 | |
|       newSizes.forEach(function(newSize, i) {
 | |
|         if (i > 0) {
 | |
|           var pair = pairs[i - 1];
 | |
|           var a = elements[pair.a];
 | |
|           var b = elements[pair.b];
 | |
| 
 | |
|           a.size = newSizes[i - 1];
 | |
|           b.size = newSize;
 | |
| 
 | |
|           setElementSize(a.element, a.size, pair.aGutterSize);
 | |
|           setElementSize(b.element, b.size, pair.bGutterSize);
 | |
|         }
 | |
|       });
 | |
|     }
 | |
| 
 | |
|     function destroy() {
 | |
|       pairs.forEach(function(pair) {
 | |
|         pair.parent.removeChild(pair.gutter);
 | |
|         elements[pair.a].element.style[dimension] = '';
 | |
|         elements[pair.b].element.style[dimension] = '';
 | |
|       });
 | |
|     }
 | |
| 
 | |
|     if (isIE8) {
 | |
|       return {
 | |
|         setSizes: setSizes,
 | |
|         destroy: destroy
 | |
|       };
 | |
|     }
 | |
| 
 | |
|     return {
 | |
|       setSizes: setSizes,
 | |
|       getSizes: function getSizes() {
 | |
|         return elements.map(function(element) {
 | |
|           return element.size;
 | |
|         });
 | |
|       },
 | |
|       collapse: function collapse(i) {
 | |
|         if (i === pairs.length) {
 | |
|           var pair = pairs[i - 1];
 | |
| 
 | |
|           calculateSizes.call(pair);
 | |
| 
 | |
|           if (!isIE8) {
 | |
|             adjust.call(pair, pair.size - pair.bGutterSize);
 | |
|           }
 | |
|         } else {
 | |
|           var pair$1 = pairs[i];
 | |
| 
 | |
|           calculateSizes.call(pair$1);
 | |
| 
 | |
|           if (!isIE8) {
 | |
|             adjust.call(pair$1, pair$1.aGutterSize);
 | |
|           }
 | |
|         }
 | |
|       },
 | |
|       destroy: destroy
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   return Split;
 | |
| });
 |