On /lottery frontend page the count of winners that is sent to frontend over socketIO started one index higher than it should. This was from updating how winners are saved in the backend. Our winners array now no longer needs to be incremented with 1 from the backend.
		
			
				
	
	
		
			220 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
			
		
		
	
	
			220 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
| <template>
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|   <div class="current-drawn-container" v-if="drawing">
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|     <h2 v-if="winnersNameDrawn !== true">TREKKER {{ ordinalNumber() }} VINNER</h2>
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|     <h2 v-else>VINNER</h2>
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| 
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|     <div
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|       :class="currentColor + '-raffle'"
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|       class="raffle-element"
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|       :style="{ transform: 'rotate(' + getRotation() + 'deg)' }"
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|     >
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|       <span v-if="currentName && colorDone">{{ currentName }}</span>
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|     </div>
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| 
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|     <br />
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|     <br />
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|   </div>
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| </template>
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| 
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| <script>
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| import confetti from "canvas-confetti";
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| export default {
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|   props: {
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|     currentWinner: {
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|       type: Object
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|     },
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|     currentWinnerDrawn: {
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|       type: Boolean
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|     },
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|     attendees: {
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|       type: Array
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|     }
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|   },
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|   data() {
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|     return {
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|       currentWinnerLocal: {},
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|       winnerColor: null,
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|       currentColor: null,
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|       winnerName: null,
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|       currentName: null,
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|       colorRounds: 0,
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|       nameRounds: 0,
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|       colorTimeout: null,
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|       nameTimeout: null,
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|       colorDone: false,
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|       drawing: false,
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|       winnersNameDrawn: false,
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|       winnerQueue: []
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|     };
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|   },
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|   watch: {
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|     currentWinner: function(currentWinner) {
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|       if (currentWinner == null) {
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|         return;
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|       }
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|       if (this.drawing) {
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|         this.winnerQueue.push(currentWinner);
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|         return;
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|       }
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|       this.drawing = true;
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|       this.winnersNameDrawn = false;
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|       this.currentName = null;
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|       this.currentColor = null;
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|       this.nameRounds = 0;
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|       this.colorRounds = 0;
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|       this.colorDone = false;
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|       this.currentWinnerLocal = currentWinner;
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|       this.drawColor(this.currentWinnerLocal.color);
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|     }
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|   },
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|   methods: {
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|     drawName: function(winnerName) {
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|       if (this.nameRounds == 100) {
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|         clearTimeout(this.nameTimeout);
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|         this.currentName = winnerName;
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|         if (this.winnerQueue.length > 0) {
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|           this.currentWinnerLocal = this.winnerQueue.shift();
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|           this.drawing = true;
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|           this.nameRounds = 0;
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|           this.colorRounds = 0;
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|           this.colorDone = false;
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|           this.drawColor(this.currentWinnerLocal.color);
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|           return;
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|         }
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|         this.winnersNameDrawn = true;
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|         this.startConfetti(this.currentName);
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|         return;
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|       }
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|       this.currentName = this.attendees[this.nameRounds % this.attendees.length].name;
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|       this.nameRounds += 1;
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|       clearTimeout(this.nameTimeout);
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|       this.nameTimeout = setTimeout(() => {
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|         this.drawName(winnerName);
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|       }, 50);
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|     },
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|     drawColor: function(winnerColor) {
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|       this.winnersNameDrawn = false;
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|       if (this.colorRounds == 100) {
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|         this.currentColor = winnerColor;
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|         this.colorDone = true;
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|         this.drawName(this.currentWinnerLocal.name);
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| 
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|         clearTimeout(this.colorTimeout);
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|         return;
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|       }
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|       this.currentColor = this.getColor(this.colorRounds % 4);
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|       this.colorRounds += 1;
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| 
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|       clearTimeout(this.colorTimeout);
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|       this.colorTimeout = setTimeout(() => {
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|         this.drawColor(winnerColor);
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|       }, 70);
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|     },
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|     getRotation: function() {
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|       if (this.colorDone) {
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|         return 0;
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|       }
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|       let num = Math.floor(Math.random() * 15);
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|       let neg = Math.floor(Math.random() * 2);
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|       return neg == 0 ? -num : num;
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|     },
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|     getColor: function(number) {
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|       switch (number) {
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|         case 0:
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|           return "red";
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|         case 1:
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|           return "blue";
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|         case 2:
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|           return "green";
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|         case 3:
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|           return "yellow";
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|       }
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|     },
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|     startConfetti(currentName) {
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|       //duration is computed as x * 1000 miliseconds, in this case 7*1000 = 7000 miliseconds ==> 7 seconds.
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|       var duration = 7 * 1000;
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|       var animationEnd = Date.now() + duration;
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|       var defaults = { startVelocity: 50, spread: 160, ticks: 50, zIndex: 0, particleCount: 20 };
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|       var uberDefaults = { startVelocity: 65, spread: 75, zIndex: 0, particleCount: 35 };
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| 
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|       function randomInRange(min, max) {
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|         return Math.random() * (max - min) + min;
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|       }
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| 
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|       const self = this;
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|       var interval = setInterval(function() {
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|         var timeLeft = animationEnd - Date.now();
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|         if (timeLeft <= 0) {
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|           self.drawing = false;
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|           return clearInterval(interval);
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|         }
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|         if (currentName == "Amund Brandsrud") {
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|           runCannon(uberDefaults, { x: 1, y: 1 }, { angle: 135 });
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|           runCannon(uberDefaults, { x: 0, y: 1 }, { angle: 45 });
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|           runCannon(uberDefaults, { y: 1 }, { angle: 90 });
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|           runCannon(uberDefaults, { x: 0 }, { angle: 45 });
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|           runCannon(uberDefaults, { x: 1 }, { angle: 135 });
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|         } else {
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|           runCannon(defaults, { x: 0 }, { angle: 45 });
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|           runCannon(defaults, { x: 1 }, { angle: 135 });
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|           runCannon(defaults, { y: 1 }, { angle: 90 });
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|         }
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|       }, 250);
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| 
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|       function runCannon(confettiDefaultValues, originPoint, launchAngle) {
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|         confetti(Object.assign({}, confettiDefaultValues, { origin: originPoint }, launchAngle));
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|       }
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|     },
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|     ordinalNumber(number = this.currentWinnerLocal.winnerCount) {
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|       const dictonary = {
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|         1: "første",
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|         2: "andre",
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|         3: "tredje",
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|         4: "fjerde",
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|         5: "femte",
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|         6: "sjette",
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|         7: "syvende",
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|         8: "åttende",
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|         9: "niende",
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|         10: "tiende",
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|         11: "ellevte",
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|         12: "tolvte"
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|       };
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|       return number in dictonary ? dictonary[number] : number;
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|     }
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|   }
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| };
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| </script>
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| 
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| <style lang="scss" scoped>
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| @import "../styles/global.scss";
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| @import "../styles/variables.scss";
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| @import "../styles/media-queries.scss";
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| 
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| h2 {
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|   text-align: center;
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|   text-transform: uppercase;
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| }
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| 
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| .current-drawn-container {
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|   grid-column: 1 / 5;
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|   display: grid;
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|   place-items: center;
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|   position: relative;
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| }
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| 
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| .raffle-element {
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|   width: 280px;
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|   height: 300px;
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|   font-size: 2rem;
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|   display: flex;
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|   justify-content: center;
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|   align-items: center;
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|   text-align: center;
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| 
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|   -webkit-mask-size: cover;
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|   -moz-mask-size: cover;
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|   mask-size: cover;
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| }
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| </style>
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