windows build: fix NODE_ENV on windows

This commit is contained in:
Cormac Relf
2017-11-14 17:14:55 +11:00
parent d9e5d5a5f0
commit b7074e428f
2 changed files with 5 additions and 5 deletions

View File

@@ -53,7 +53,7 @@
"e2e": "node test/e2e/runner.js",
"test": "npm run unit",
"lint": "eslint --ext .js,.vue src test/unit/specs test/e2e/specs",
"release": "webpack --progress --hide-modules --config ./build/webpack.release.js && NODE_ENV=production webpack --progress --hide-modules --config ./build/webpack.release.min.js",
"release": "webpack --progress --hide-modules --config ./build/webpack.release.js && cross-env NODE_ENV=production webpack --progress --hide-modules --config ./build/webpack.release.min.js",
"prepublishOnly": "yarn run lint && yarn run test && yarn run build"
},
"dependencies": {
@@ -72,7 +72,7 @@
"chart.js": "2.7.0",
"chromedriver": "^2.28.0",
"connect-history-api-fallback": "^1.1.0",
"cross-env": "^3.2.4",
"cross-env": "^5.1.1",
"cross-spawn": "^5.1.0",
"css-loader": "^0.28.0",
"eslint": "^3.19.0",