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Working youtube iframe player
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@@ -1,13 +1,93 @@
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<template>
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<div>
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<div class="conatiner">
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<h1>Player</h1>
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<div id="player"></div>
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</div>
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</template>
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<script>
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export default {
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data() {
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return {
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done: false,
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player: undefined
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}
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},
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beforeMount() {
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this.loadYoutubeIframe()
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},
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watch: {
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done: function(val) {
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console.log('done changed to:', val)
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if (val === true) {
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this.player.playVideo();
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}
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}
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},
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methods: {
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loadYoutubeIframe() {
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// const tag = this.$refs.player;
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const tag = document.createElement('script');
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tag.src = 'https://www.youtube.com/iframe_api';
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const firstScriptTag = document.getElementsByTagName('script')[0]
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firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
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const that = this;
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// setTimeout(() => that.onYouTubeIframeAPIReady(), 2000);
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window.onYouTubeIframeAPIReady = this.onYouTubeIframeAPIReady
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},
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onYouTubeIframeAPIReady() {
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console.log('we are loaded and ready to fucking go!')
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this.player = new YT.Player('player', {
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videoId: 'SJOgTMP8cs4',
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playerVars: {
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rel: "0",
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autoplay: 1,
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wmode: "transparent",
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controls: "0",
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fs: "0",
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iv_load_policy: "3",
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theme: "light",
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color: "white",
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showinfo: 0
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},
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events: {
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onReady: this.onPlayerReady,
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onStateChange: this.onPlayerStateChange,
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onError: this.errorHandler
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}
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});
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},
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onPlayerReady(event) {
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console.log('event from onPlayerReady', event)
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event.target.playVideo();
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},
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onPlayerStateChange(event) {
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console.log('on player changed')
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if (event.data === YT.PlayerState.PLAYING && !this.done) {
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this.done = true
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}
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},
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errorHandler(error) {
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console.log('error handling youtube player. Error:', error)
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}
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}
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}
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</script>
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<style lang="scss" scoped>
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<style lang="scss">
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#player {
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width: 100vw !important;
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height: 60vh;
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}
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</style>
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<style lang="scss" scoped>
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.container {
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width: 100%;
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height: 100%;
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}
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</style>
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