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Fixing the fix that didn't fix the fixed bug?
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@@ -111,17 +111,6 @@ function onPlayerStateChange(newState) {
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console.log("new state: "+newState.data);
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console.log("new state: "+newState.data);
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console.log("beginning: "+beginning);
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console.log("beginning: "+beginning);
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//ytplayer.seekTo(15);
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//ytplayer.seekTo(15);
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if(newState.data === 0)
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{
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quickFixCountdown = setTimeout(function(){
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console.log("trying quickfix");
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if(ytplayer.getPlayerState() === 0 && wasPaused){
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console.log("quickfixPlay");
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startNextSong();
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wasPaused = false;
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}
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},5000);
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}
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if((newState.data === 0 && checkEnd()) || (newState.data == 1 && checkEnd()))
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if((newState.data === 0 && checkEnd()) || (newState.data == 1 && checkEnd()))
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{
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{
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console.log("nummer 1");
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console.log("nummer 1");
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@@ -152,6 +141,17 @@ function onPlayerStateChange(newState) {
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$("#playpause").toggleClass("pause");
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$("#playpause").toggleClass("pause");
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}
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}
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}
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}
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if(newState.data === 0)
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{
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quickFixCountdown = setTimeout(function(){
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console.log("trying quickfix");
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if(ytplayer.getPlayerState() === 0){
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console.log("quickfixPlay");
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startNextSong();
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wasPaused = false;
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}
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},5000);
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}
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}
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}
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function checkEnd()
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function checkEnd()
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