Not setting _uI on clientside

This commit is contained in:
Kasper Rynning-Tønnesen
2018-06-22 19:36:37 +02:00
parent 6e39f322f2
commit 6f58e9514c
3 changed files with 4 additions and 4 deletions

View File

@@ -174,7 +174,7 @@ function start_auth() {
function emit_list() {
var add = "";
if(private_channel) add = Crypt.getCookie("_uI") + "_";
//if(private_channel) add = Crypt.getCookie("_uI") + "_";
/*var p = Crypt.crypt_pass(Crypt.get_userpass(chan.toLowerCase()), true);
if(p == undefined) p = "";*/
if(socket.id) {
@@ -773,7 +773,7 @@ function change_offline(enabled, already_offline){
socket.on("color", Player.setBGimage);
socket.emit("pos", {channel: chan.toLowerCase()});
var add = "";
if(private_channel) add = Crypt.getCookie("_uI") + "_";
//if(private_channel) add = Crypt.getCookie("_uI") + "_";
socket.emit("list", {version: parseInt(localStorage.getItem("VERSION")), channel: add + chan.toLowerCase()});
Helper.removeClass("#controls", "ewresize");
}