More updates receiver

This commit is contained in:
Kasper Rynning-Tønnesen
2016-11-18 12:54:22 +01:00
parent c12db4c3bf
commit fece31e31a
4 changed files with 80 additions and 9 deletions

View File

@@ -1,3 +1,48 @@
cast.receiver.logger.setLevelValue(cast.receiver.LoggerLevel.DEBUG);
window.castReceiverManager = cast.receiver.CastReceiverManager.getInstance();
/**
* Application config
**/
var appConfig = new cast.receiver.CastReceiverManager.Config();
/**
* Text that represents the application status. It should meet
* internationalization rules as may be displayed by the sender application.
* @type {string|undefined}
**/
appConfig.statusText = 'Ready to play';
/**
* Maximum time in seconds before closing an idle
* sender connection. Setting this value enables a heartbeat message to keep
* the connection alive. Used to detect unresponsive senders faster than
* typical TCP timeouts. The minimum value is 5 seconds, there is no upper
* bound enforced but practically it's minutes before platform TCP timeouts
* come into play. Default value is 10 seconds.
* @type {number|undefined}
**/
// 100 minutes for testing, use default 10sec in prod by not setting this value
appConfig.maxInactivity = 6000;
/**
* Initializes the system manager. The application should call this method when
* it is ready to start receiving messages, typically after registering
* to listen for the events it is interested on.
*/
window.castReceiverManager.start(appConfig);
window.castReceiverManager.onSenderDisconnected = function(event) {
if(window.castReceiverManager.getSenders().length == 0 &&
event.reason == cast.receiver.system.DisconnectReason.REQUESTED_BY_SENDER) {
window.close();
}
}
var customMessageBus = castReceiverManager.getCastMessageBus('urn:x-cast:super.awesome.example');
customMessageBus.onMessage = function(event) {
console.log(event);
}
/*
var receiver = new cast.receiver.Receiver("E6856E24", ["no.zoff.customcast"],"",5);
var ytChannelHandler = new cast.receiver.ChannelHandler("no.zoff.customcast");
var nextVideo;
@@ -63,7 +108,7 @@ function onPlayerStateChange(event) {
channel.send({'event':'stateChange','message':event.data});
/*if (event.data==YT.PlayerState.ENDED) {
endcast();
}*/
}
}
function onMessage(event) {
@@ -72,4 +117,4 @@ function onPlayerStateChange(event) {
function endcast() {
setTimeout(window.close, 2000);
}
}*/