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https://github.com/KevinMidboe/cubewaves.git
synced 2025-10-29 17:40:17 +00:00
Moving ortho plane of cubes.
This commit is contained in:
@@ -1,32 +1,34 @@
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let angle = 0;
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let angle = 0;
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let w = 24;
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let w = 24;
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let ma;
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function setup() {
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function setup() {
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createCanvas(400, 400, WEBGL);
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createCanvas(400, 400, WEBGL);
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ma = atan(1 / sqrt(2))
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}
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}
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function draw() {
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function draw() {
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background(175);
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background(100);
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ortho();
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ortho(-300, 300, 300, -300, 0, 600);
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directionalLight(255, 255, 255, 0, -1, 0);
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translate(0, 50, -50);
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rotateX(PI / 8);
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rectMode(CENTER);
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rotateX(-QUARTER_PI);
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rotateY(ma);
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let offset = 0;
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let offset = 0;
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for (let z = 0; z < height; z += w) {
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for (let x = 0; x < width; x += w) {
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for (let x = 0; x < width; x += w) {
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push();
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push();
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let a = angle + offset;
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let a = angle + offset;
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let h = map(sin(a), -1, 1, 0, 100);
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let h = map(sin(a), -1, 1, 0, 100);
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translate(x - width / 2, 0, 0);
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translate(x - width / 2, 0, z - height / 2);
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ambientMaterial(255);
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normalMaterial();
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box(w, h, w);
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box(w - 2, h, w - 2);
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//rect(x - width / 2 + w / 2, 0, w - 2, h);
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//rect(x - width / 2 + w / 2, 0, w - 2, h);
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offset += 0.1;
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pop();
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pop();
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}
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}
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offset += 0.1;
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}
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angle += 0.1;
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angle += 0.1;
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}
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}
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