mirror of
https://github.com/KevinMidboe/linguist.git
synced 2025-10-29 17:50:22 +00:00
Merge branch 'master' into GrammaticalFramework-master
This commit is contained in:
@@ -1,8 +1,11 @@
|
||||
before_install: sudo apt-get install libicu-dev -y
|
||||
before_install:
|
||||
- sudo apt-get install libicu-dev -y
|
||||
- gem update --system 2.1.11
|
||||
rvm:
|
||||
- 1.8.7
|
||||
- 1.9.2
|
||||
- 1.9.3
|
||||
- 2.0.0
|
||||
- ree
|
||||
notifications:
|
||||
disabled: true
|
||||
|
||||
5
Gemfile
5
Gemfile
@@ -1,2 +1,7 @@
|
||||
source 'https://rubygems.org'
|
||||
gemspec
|
||||
|
||||
if RUBY_VERSION < "1.9.3"
|
||||
# escape_utils 1.0.0 requires 1.9.3 and above
|
||||
gem "escape_utils", "0.3.2"
|
||||
end
|
||||
|
||||
2
LICENSE
2
LICENSE
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2011-2013 GitHub, Inc.
|
||||
Copyright (c) 2011-2014 GitHub, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation
|
||||
|
||||
50
README.md
50
README.md
@@ -1,18 +1,17 @@
|
||||
# Linguist
|
||||
|
||||
We use this library at GitHub to detect blob languages, highlight code, ignore binary files, suppress generated files in diffs and generate language breakdown graphs.
|
||||
We use this library at GitHub to detect blob languages, highlight code, ignore binary files, suppress generated files in diffs, and generate language breakdown graphs.
|
||||
|
||||
## Features
|
||||
|
||||
### Language detection
|
||||
|
||||
Linguist defines the list of all languages known to GitHub in a [yaml file](https://github.com/github/linguist/blob/master/lib/linguist/languages.yml). In order for a file to be highlighted, a language and lexer must be defined there.
|
||||
Linguist defines a list of all languages known to GitHub in a [yaml file](https://github.com/github/linguist/blob/master/lib/linguist/languages.yml). In order for a file to be highlighted, a language and a lexer must be defined there.
|
||||
|
||||
Most languages are detected by their file extension. This is the fastest and most common situation.
|
||||
|
||||
For disambiguating between files with common extensions, we use a [Bayesian classifier](https://github.com/github/linguist/blob/master/lib/linguist/classifier.rb). For an example, this helps us tell the difference between `.h` files which could be either C, C++, or Obj-C.
|
||||
|
||||
In the actual GitHub app we deal with `Grit::Blob` objects. For testing, there is a simple `FileBlob` API.
|
||||
Most languages are detected by their file extension. For disambiguating between files with common extensions, we first apply some common-sense heuristics to pick out obvious languages. After that, we use a
|
||||
[statistical
|
||||
classifier](https://github.com/github/linguist/blob/master/lib/linguist/classifier.rb).
|
||||
This process can help us tell the difference between, for example, `.h` files which could be either C, C++, or Obj-C.
|
||||
|
||||
```ruby
|
||||
|
||||
@@ -27,13 +26,11 @@ See [lib/linguist/language.rb](https://github.com/github/linguist/blob/master/li
|
||||
|
||||
The actual syntax highlighting is handled by our Pygments wrapper, [pygments.rb](https://github.com/tmm1/pygments.rb). It also provides a [Lexer abstraction](https://github.com/tmm1/pygments.rb/blob/master/lib/pygments/lexer.rb) that determines which highlighter should be used on a file.
|
||||
|
||||
We typically run on a pre-release version of Pygments, [pygments.rb](https://github.com/tmm1/pygments.rb), to get early access to new lexers. The [languages.yml](https://github.com/github/linguist/blob/master/lib/linguist/languages.yml) file is a dump of the lexers we have available on our server.
|
||||
|
||||
### Stats
|
||||
|
||||
The Language Graph you see on every repository is built by aggregating the languages of all repo's blobs. The top language in the graph determines the project's primary language. Collectively, these stats make up the [Top Languages](https://github.com/languages) page.
|
||||
The Language stats bar that you see on every repository is built by aggregating the languages of each file in that repository. The top language in the graph determines the project's primary language.
|
||||
|
||||
The repository stats API can be used on a directory:
|
||||
The repository stats API, accessed through `#languages`, can be used on a directory:
|
||||
|
||||
```ruby
|
||||
project = Linguist::Repository.from_directory(".")
|
||||
@@ -41,10 +38,27 @@ project.language.name #=> "Ruby"
|
||||
project.languages #=> { "Ruby" => 0.98, "Shell" => 0.02 }
|
||||
```
|
||||
|
||||
These stats are also printed out by the binary. Try running `linguist` on itself:
|
||||
These stats are also printed out by the `linguist` binary. You can use the
|
||||
`--breakdown` flag, and the binary will also output the breakdown of files by language.
|
||||
|
||||
$ bundle exec linguist lib/
|
||||
100% Ruby
|
||||
You can try running `linguist` on the `lib/` directory in this repository itself:
|
||||
|
||||
$ bundle exec linguist lib/ --breakdown
|
||||
|
||||
100.00% Ruby
|
||||
|
||||
Ruby:
|
||||
linguist/blob_helper.rb
|
||||
linguist/classifier.rb
|
||||
linguist/file_blob.rb
|
||||
linguist/generated.rb
|
||||
linguist/heuristics.rb
|
||||
linguist/language.rb
|
||||
linguist/md5.rb
|
||||
linguist/repository.rb
|
||||
linguist/samples.rb
|
||||
linguist/tokenizer.rb
|
||||
linguist.rb
|
||||
|
||||
#### Ignore vendored files
|
||||
|
||||
@@ -82,14 +96,18 @@ To run the tests:
|
||||
|
||||
## Contributing
|
||||
|
||||
The majority of patches won't need to touch any Ruby code at all. The [master language list](https://github.com/github/linguist/blob/master/lib/linguist/languages.yml) is just a configuration file.
|
||||
The majority of contributions won't need to touch any Ruby code at all. The [master language list](https://github.com/github/linguist/blob/master/lib/linguist/languages.yml) is just a YAML configuration file.
|
||||
|
||||
We try to only add languages once they have some usage on GitHub, so please note in-the-wild usage examples in your pull request.
|
||||
|
||||
Almost all bug fixes or new language additions should come with some additional code samples. Just drop them under [`samples/`](https://github.com/github/linguist/tree/master/samples) in the correct subdirectory and our test suite will automatically test them. In most cases you shouldn't need to add any new assertions.
|
||||
|
||||
To update the `samples.json` after adding new files to [`samples/`](https://github.com/github/linguist/tree/master/samples):
|
||||
|
||||
bundle exec rake samples
|
||||
|
||||
### Testing
|
||||
|
||||
Sometimes getting the tests running can be too much work, especially if you don't have much Ruby experience. It's okay, be lazy and let our build bot [Travis](http://travis-ci.org/#!/github/linguist) run the tests for you. Just open a pull request and the bot will start cranking away.
|
||||
Sometimes getting the tests running can be too much work, especially if you don't have much Ruby experience. It's okay: be lazy and let our build bot [Travis](http://travis-ci.org/#!/github/linguist) run the tests for you. Just open a pull request and the bot will start cranking away.
|
||||
|
||||
Here's our current build status, which is hopefully green: [](http://travis-ci.org/github/linguist)
|
||||
|
||||
9
Rakefile
9
Rakefile
@@ -1,5 +1,7 @@
|
||||
require 'json'
|
||||
require 'rake/clean'
|
||||
require 'rake/testtask'
|
||||
require 'yaml'
|
||||
|
||||
task :default => :test
|
||||
|
||||
@@ -13,6 +15,13 @@ task :samples do
|
||||
File.open('lib/linguist/samples.json', 'w') { |io| io.write json }
|
||||
end
|
||||
|
||||
task :build_gem do
|
||||
languages = YAML.load_file("lib/linguist/languages.yml")
|
||||
File.write("lib/linguist/languages.json", JSON.dump(languages))
|
||||
`gem build github-linguist.gemspec`
|
||||
File.delete("lib/linguist/languages.json")
|
||||
end
|
||||
|
||||
namespace :classifier do
|
||||
LIMIT = 1_000
|
||||
|
||||
|
||||
28
bin/linguist
28
bin/linguist
@@ -1,19 +1,39 @@
|
||||
#!/usr/bin/env ruby
|
||||
|
||||
# linguist — detect language type for a file, or, given a directory, determine language breakdown
|
||||
#
|
||||
# usage: linguist <path>
|
||||
# usage: linguist <path> [<--breakdown>]
|
||||
|
||||
require 'linguist/file_blob'
|
||||
require 'linguist/repository'
|
||||
|
||||
path = ARGV[0] || Dir.pwd
|
||||
|
||||
# special case if not given a directory but still given the --breakdown option
|
||||
if path == "--breakdown"
|
||||
path = Dir.pwd
|
||||
breakdown = true
|
||||
end
|
||||
|
||||
ARGV.shift
|
||||
breakdown = true if ARGV[0] == "--breakdown"
|
||||
|
||||
if File.directory?(path)
|
||||
repo = Linguist::Repository.from_directory(path)
|
||||
repo.languages.sort_by { |_, size| size }.reverse.each do |language, size|
|
||||
percentage = ((size / repo.size.to_f) * 100).round
|
||||
puts "%-4s %s" % ["#{percentage}%", language]
|
||||
percentage = ((size / repo.size.to_f) * 100)
|
||||
percentage = sprintf '%.2f' % percentage
|
||||
puts "%-7s %s" % ["#{percentage}%", language]
|
||||
end
|
||||
if breakdown
|
||||
puts
|
||||
file_breakdown = repo.breakdown_by_file
|
||||
file_breakdown.each do |lang, files|
|
||||
puts "#{lang}:"
|
||||
files.each do |file|
|
||||
puts file
|
||||
end
|
||||
puts
|
||||
end
|
||||
end
|
||||
elsif File.file?(path)
|
||||
blob = Linguist::FileBlob.new(path, Dir.pwd)
|
||||
|
||||
@@ -1,20 +1,23 @@
|
||||
Gem::Specification.new do |s|
|
||||
s.name = 'github-linguist'
|
||||
s.version = '2.9.5'
|
||||
s.version = '2.10.12'
|
||||
s.summary = "GitHub Language detection"
|
||||
s.description = 'We use this library at GitHub to detect blob languages, highlight code, ignore binary files, suppress generated files in diffs, and generate language breakdown graphs.'
|
||||
|
||||
s.authors = "GitHub"
|
||||
s.homepage = "https://github.com/github/linguist"
|
||||
s.license = "MIT"
|
||||
|
||||
s.files = Dir['lib/**/*']
|
||||
s.executables << 'linguist'
|
||||
|
||||
s.add_dependency 'charlock_holmes', '~> 0.6.6'
|
||||
s.add_dependency 'escape_utils', '~> 0.3.1'
|
||||
s.add_dependency 'escape_utils', '>= 0.3.1'
|
||||
s.add_dependency 'mime-types', '~> 1.19'
|
||||
s.add_dependency 'pygments.rb', '~> 0.5.2'
|
||||
s.add_development_dependency 'mocha'
|
||||
s.add_dependency 'pygments.rb', '~> 0.5.4'
|
||||
|
||||
s.add_development_dependency 'json'
|
||||
s.add_development_dependency 'mocha'
|
||||
s.add_development_dependency 'rake'
|
||||
s.add_development_dependency 'yajl-ruby'
|
||||
end
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
require 'linguist/blob_helper'
|
||||
require 'linguist/generated'
|
||||
require 'linguist/heuristics'
|
||||
require 'linguist/language'
|
||||
require 'linguist/repository'
|
||||
require 'linguist/samples'
|
||||
|
||||
@@ -190,9 +190,9 @@ module Linguist
|
||||
# Public: Is the blob safe to colorize?
|
||||
#
|
||||
# We use Pygments for syntax highlighting blobs. Pygments
|
||||
# can be too slow for very large blobs or for certain
|
||||
# can be too slow for very large blobs or for certain
|
||||
# corner-case blobs.
|
||||
#
|
||||
#
|
||||
# Return true or false
|
||||
def safe_to_colorize?
|
||||
!large? && text? && !high_ratio_of_long_lines?
|
||||
|
||||
@@ -15,8 +15,8 @@ module Linguist
|
||||
#
|
||||
# Returns nothing.
|
||||
#
|
||||
# Set LINGUIST_DEBUG=1 or =2 to see probabilities per-token,
|
||||
# per-language. See also dump_all_tokens, below.
|
||||
# Set LINGUIST_DEBUG=1 or =2 to see probabilities per-token or
|
||||
# per-language. See also #dump_all_tokens, below.
|
||||
def self.train!(db, language, data)
|
||||
tokens = Tokenizer.tokenize(data)
|
||||
|
||||
@@ -78,18 +78,13 @@ module Linguist
|
||||
def classify(tokens, languages)
|
||||
return [] if tokens.nil?
|
||||
tokens = Tokenizer.tokenize(tokens) if tokens.is_a?(String)
|
||||
|
||||
scores = {}
|
||||
if verbosity >= 2
|
||||
dump_all_tokens(tokens, languages)
|
||||
end
|
||||
|
||||
debug_dump_all_tokens(tokens, languages) if verbosity >= 2
|
||||
|
||||
languages.each do |language|
|
||||
scores[language] = tokens_probability(tokens, language) +
|
||||
language_probability(language)
|
||||
if verbosity >= 1
|
||||
printf "%10s = %10.3f + %7.3f = %10.3f\n",
|
||||
language, tokens_probability(tokens, language), language_probability(language), scores[language]
|
||||
end
|
||||
scores[language] = tokens_probability(tokens, language) + language_probability(language)
|
||||
debug_dump_probabilities(tokens, language, scores[language]) if verbosity >= 1
|
||||
end
|
||||
|
||||
scores.sort { |a, b| b[1] <=> a[1] }.map { |score| [score[0], score[1]] }
|
||||
@@ -135,6 +130,11 @@ module Linguist
|
||||
@verbosity ||= (ENV['LINGUIST_DEBUG'] || 0).to_i
|
||||
end
|
||||
|
||||
def debug_dump_probabilities(tokens, language, score)
|
||||
printf("%10s = %10.3f + %7.3f = %10.3f\n",
|
||||
language, tokens_probability(tokens, language), language_probability(language), score)
|
||||
end
|
||||
|
||||
# Internal: show a table of probabilities for each <token,language> pair.
|
||||
#
|
||||
# The number in each table entry is the number of "points" that each
|
||||
@@ -145,22 +145,22 @@ module Linguist
|
||||
# how much more likely (log of probability ratio) that token is to
|
||||
# appear in one language vs. the least-likely language. Dashes
|
||||
# indicate the least-likely language (and zero points) for each token.
|
||||
def dump_all_tokens(tokens, languages)
|
||||
def debug_dump_all_tokens(tokens, languages)
|
||||
maxlen = tokens.map { |tok| tok.size }.max
|
||||
|
||||
|
||||
printf "%#{maxlen}s", ""
|
||||
puts " #" + languages.map { |lang| sprintf("%10s", lang) }.join
|
||||
|
||||
tokmap = Hash.new(0)
|
||||
tokens.each { |tok| tokmap[tok] += 1 }
|
||||
|
||||
tokmap.sort.each { |tok, count|
|
||||
|
||||
token_map = Hash.new(0)
|
||||
tokens.each { |tok| token_map[tok] += 1 }
|
||||
|
||||
token_map.sort.each { |tok, count|
|
||||
arr = languages.map { |lang| [lang, token_probability(tok, lang)] }
|
||||
min = arr.map { |a,b| b }.min
|
||||
minlog = Math.log(min)
|
||||
if !arr.inject(true) { |result, n| result && n[1] == arr[0][1] }
|
||||
printf "%#{maxlen}s%5d", tok, count
|
||||
|
||||
|
||||
puts arr.map { |ent|
|
||||
ent[1] == min ? " -" : sprintf("%10.3f", count * (Math.log(ent[1]) - minlog))
|
||||
}.join
|
||||
|
||||
@@ -58,7 +58,12 @@ module Linguist
|
||||
generated_parser? ||
|
||||
generated_net_docfile? ||
|
||||
generated_net_designer_file? ||
|
||||
generated_protocol_buffer?
|
||||
generated_postscript? ||
|
||||
generated_protocol_buffer? ||
|
||||
generated_jni_header? ||
|
||||
composer_lock? ||
|
||||
node_modules? ||
|
||||
vcr_cassette?
|
||||
end
|
||||
|
||||
# Internal: Is the blob an XCode project file?
|
||||
@@ -73,14 +78,16 @@ module Linguist
|
||||
|
||||
# Internal: Is the blob minified files?
|
||||
#
|
||||
# Consider a file minified if it contains more than 5% spaces.
|
||||
# Consider a file minified if the average line length is
|
||||
# greater then 110c.
|
||||
#
|
||||
# Currently, only JS and CSS files are detected by this method.
|
||||
#
|
||||
# Returns true or false.
|
||||
def minified_files?
|
||||
return unless ['.js', '.css'].include? extname
|
||||
if data && data.length > 200
|
||||
(data.each_char.count{ |c| c <= ' ' } / data.length.to_f) < 0.05
|
||||
if lines.any?
|
||||
(lines.inject(0) { |n, l| n += l.length } / lines.length) > 110
|
||||
else
|
||||
false
|
||||
end
|
||||
@@ -171,6 +178,29 @@ module Linguist
|
||||
false
|
||||
end
|
||||
|
||||
# Internal: Is the blob of PostScript generated?
|
||||
#
|
||||
# PostScript files are often generated by other programs. If they tell us so,
|
||||
# we can detect them.
|
||||
#
|
||||
# Returns true or false.
|
||||
def generated_postscript?
|
||||
return false unless ['.ps', '.eps'].include? extname
|
||||
|
||||
# We analyze the "%%Creator:" comment, which contains the author/generator
|
||||
# of the file. If there is one, it should be in one of the first few lines.
|
||||
creator = lines[0..9].find {|line| line =~ /^%%Creator: /}
|
||||
return false if creator.nil?
|
||||
|
||||
# Most generators write their version number, while human authors' or companies'
|
||||
# names don't contain numbers. So look if the line contains digits. Also
|
||||
# look for some special cases without version numbers.
|
||||
return creator =~ /[0-9]/ ||
|
||||
creator.include?("mpage") ||
|
||||
creator.include?("draw") ||
|
||||
creator.include?("ImageMagick")
|
||||
end
|
||||
|
||||
# Internal: Is the blob a C++, Java or Python source file generated by the
|
||||
# Protocol Buffer compiler?
|
||||
#
|
||||
@@ -181,5 +211,40 @@ module Linguist
|
||||
|
||||
return lines[0].include?("Generated by the protocol buffer compiler. DO NOT EDIT!")
|
||||
end
|
||||
|
||||
# Internal: Is the blob a C/C++ header generated by the Java JNI tool javah?
|
||||
#
|
||||
# Returns true of false.
|
||||
def generated_jni_header?
|
||||
return false unless extname == '.h'
|
||||
return false unless lines.count > 2
|
||||
|
||||
return lines[0].include?("/* DO NOT EDIT THIS FILE - it is machine generated */") &&
|
||||
lines[1].include?("#include <jni.h>")
|
||||
end
|
||||
|
||||
# Internal: Is the blob part of node_modules/, which are not meant for humans in pull requests.
|
||||
#
|
||||
# Returns true or false.
|
||||
def node_modules?
|
||||
!!name.match(/node_modules\//)
|
||||
end
|
||||
|
||||
# Internal: Is the blob a generated php composer lock file?
|
||||
#
|
||||
# Returns true or false.
|
||||
def composer_lock?
|
||||
!!name.match(/composer.lock/)
|
||||
end
|
||||
|
||||
# Is the blob a VCR Cassette file?
|
||||
#
|
||||
# Returns true or false
|
||||
def vcr_cassette?
|
||||
return false unless extname == '.yml'
|
||||
return false unless lines.count > 2
|
||||
# VCR Cassettes have "recorded_with: VCR" in the second last line.
|
||||
return lines[-2].include?("recorded_with: VCR")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
80
lib/linguist/heuristics.rb
Normal file
80
lib/linguist/heuristics.rb
Normal file
@@ -0,0 +1,80 @@
|
||||
module Linguist
|
||||
# A collection of simple heuristics that can be used to better analyze languages.
|
||||
class Heuristics
|
||||
ACTIVE = false
|
||||
|
||||
# Public: Given an array of String language names,
|
||||
# apply heuristics against the given data and return an array
|
||||
# of matching languages, or nil.
|
||||
#
|
||||
# data - Array of tokens or String data to analyze.
|
||||
# languages - Array of language name Strings to restrict to.
|
||||
#
|
||||
# Returns an array of Languages or []
|
||||
def self.find_by_heuristics(data, languages)
|
||||
if active?
|
||||
if languages.all? { |l| ["Objective-C", "C++"].include?(l) }
|
||||
disambiguate_c(data, languages)
|
||||
end
|
||||
if languages.all? { |l| ["Perl", "Prolog"].include?(l) }
|
||||
disambiguate_pl(data, languages)
|
||||
end
|
||||
if languages.all? { |l| ["ECL", "Prolog"].include?(l) }
|
||||
disambiguate_ecl(data, languages)
|
||||
end
|
||||
if languages.all? { |l| ["TypeScript", "XML"].include?(l) }
|
||||
disambiguate_ts(data, languages)
|
||||
end
|
||||
if languages.all? { |l| ["Common Lisp", "OpenCL"].include?(l) }
|
||||
disambiguate_cl(data, languages)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
# .h extensions are ambigious between C, C++, and Objective-C.
|
||||
# We want to shortcut look for Objective-C _and_ now C++ too!
|
||||
#
|
||||
# Returns an array of Languages or []
|
||||
def self.disambiguate_c(data, languages)
|
||||
matches = []
|
||||
matches << Language["Objective-C"] if data.include?("@interface")
|
||||
matches << Language["C++"] if data.include?("#include <cstdint>")
|
||||
matches
|
||||
end
|
||||
|
||||
def self.disambiguate_pl(data, languages)
|
||||
matches = []
|
||||
matches << Language["Prolog"] if data.include?(":-")
|
||||
matches << Language["Perl"] if data.include?("use strict")
|
||||
matches
|
||||
end
|
||||
|
||||
def self.disambiguate_ecl(data, languages)
|
||||
matches = []
|
||||
matches << Language["Prolog"] if data.include?(":-")
|
||||
matches << Language["ECL"] if data.include?(":=")
|
||||
matches
|
||||
end
|
||||
|
||||
def self.disambiguate_ts(data, languages)
|
||||
matches = []
|
||||
if (data.include?("</translation>"))
|
||||
matches << Language["XML"]
|
||||
else
|
||||
matches << Language["TypeScript"]
|
||||
end
|
||||
matches
|
||||
end
|
||||
|
||||
def self.disambiguate_cl(data, languages)
|
||||
matches = []
|
||||
matches << Language["Common Lisp"] if data.include?("(defun ")
|
||||
matches << Language["OpenCL"] if /\/\* |\/\/ |^\}/.match(data)
|
||||
matches
|
||||
end
|
||||
|
||||
def self.active?
|
||||
!!ACTIVE
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,8 +1,13 @@
|
||||
require 'escape_utils'
|
||||
require 'pygments'
|
||||
require 'yaml'
|
||||
begin
|
||||
require 'json'
|
||||
rescue LoadError
|
||||
end
|
||||
|
||||
require 'linguist/classifier'
|
||||
require 'linguist/heuristics'
|
||||
require 'linguist/samples'
|
||||
|
||||
module Linguist
|
||||
@@ -15,17 +20,29 @@ module Linguist
|
||||
@index = {}
|
||||
@name_index = {}
|
||||
@alias_index = {}
|
||||
@extension_index = Hash.new { |h,k| h[k] = [] }
|
||||
@filename_index = Hash.new { |h,k| h[k] = [] }
|
||||
|
||||
@extension_index = Hash.new { |h,k| h[k] = [] }
|
||||
@interpreter_index = Hash.new { |h,k| h[k] = [] }
|
||||
@filename_index = Hash.new { |h,k| h[k] = [] }
|
||||
@primary_extension_index = {}
|
||||
|
||||
# Valid Languages types
|
||||
TYPES = [:data, :markup, :programming]
|
||||
TYPES = [:data, :markup, :programming, :prose]
|
||||
|
||||
# Names of non-programming languages that we will still detect
|
||||
#
|
||||
# Returns an array
|
||||
def self.detectable_markup
|
||||
["CSS", "Less", "Sass"]
|
||||
["CSS", "Less", "Sass", "SCSS", "Stylus", "TeX"]
|
||||
end
|
||||
|
||||
# Detect languages by a specific type
|
||||
#
|
||||
# type - A symbol that exists within TYPES
|
||||
#
|
||||
# Returns an array
|
||||
def self.by_type(type)
|
||||
all.select { |h| h.type == type }
|
||||
end
|
||||
|
||||
# Internal: Create a new Language object
|
||||
@@ -63,6 +80,16 @@ module Linguist
|
||||
@extension_index[extension] << language
|
||||
end
|
||||
|
||||
if @primary_extension_index.key?(language.primary_extension)
|
||||
raise ArgumentError, "Duplicate primary extension: #{language.primary_extension}"
|
||||
end
|
||||
|
||||
@primary_extension_index[language.primary_extension] = language
|
||||
|
||||
language.interpreters.each do |interpreter|
|
||||
@interpreter_index[interpreter] << language
|
||||
end
|
||||
|
||||
language.filenames.each do |filename|
|
||||
@filename_index[filename] << language
|
||||
end
|
||||
@@ -87,16 +114,32 @@ module Linguist
|
||||
name += ".script!"
|
||||
end
|
||||
|
||||
# First try to find languages that match based on filename.
|
||||
possible_languages = find_by_filename(name)
|
||||
|
||||
# If there is more than one possible language with that extension (or no
|
||||
# extension at all, in the case of extensionless scripts), we need to continue
|
||||
# our detection work
|
||||
if possible_languages.length > 1
|
||||
data = data.call() if data.respond_to?(:call)
|
||||
possible_language_names = possible_languages.map(&:name)
|
||||
|
||||
# Don't bother with emptiness
|
||||
if data.nil? || data == ""
|
||||
nil
|
||||
elsif result = Classifier.classify(Samples::DATA, data, possible_languages.map(&:name)).first
|
||||
Language[result[0]]
|
||||
# Check if there's a shebang line and use that as authoritative
|
||||
elsif (result = find_by_shebang(data)) && !result.empty?
|
||||
result.first
|
||||
# No shebang. Still more work to do. Try to find it with our heuristics.
|
||||
elsif (determined = Heuristics.find_by_heuristics(data, possible_language_names)) && !determined.empty?
|
||||
determined.first
|
||||
# Lastly, fall back to the probablistic classifier.
|
||||
elsif classified = Classifier.classify(Samples::DATA, data, possible_language_names ).first
|
||||
# Return the actual Language object based of the string language name (i.e., first element of `#classify`)
|
||||
Language[classified[0]]
|
||||
end
|
||||
else
|
||||
# Simplest and most common case, we can just return the one match based on extension
|
||||
possible_languages.first
|
||||
end
|
||||
end
|
||||
@@ -148,7 +191,24 @@ module Linguist
|
||||
# Returns all matching Languages or [] if none were found.
|
||||
def self.find_by_filename(filename)
|
||||
basename, extname = File.basename(filename), File.extname(filename)
|
||||
@filename_index[basename] + @extension_index[extname]
|
||||
langs = [@primary_extension_index[extname]] +
|
||||
@filename_index[basename] +
|
||||
@extension_index[extname]
|
||||
langs.compact.uniq
|
||||
end
|
||||
|
||||
# Public: Look up Languages by shebang line.
|
||||
#
|
||||
# data - Array of tokens or String data to analyze.
|
||||
#
|
||||
# Examples
|
||||
#
|
||||
# Language.find_by_shebang("#!/bin/bash\ndate;")
|
||||
# # => [#<Language name="Bash">]
|
||||
#
|
||||
# Returns the matching Language
|
||||
def self.find_by_shebang(data)
|
||||
@interpreter_index[Linguist.interpreter_from_shebang(data)]
|
||||
end
|
||||
|
||||
# Public: Look up Language by its name or lexer.
|
||||
@@ -236,6 +296,7 @@ module Linguist
|
||||
|
||||
# Set extensions or default to [].
|
||||
@extensions = attributes[:extensions] || []
|
||||
@interpreters = attributes[:interpreters] || []
|
||||
@filenames = attributes[:filenames] || []
|
||||
|
||||
unless @primary_extension = attributes[:primary_extension]
|
||||
@@ -348,6 +409,15 @@ module Linguist
|
||||
# Returns the extension String.
|
||||
attr_reader :primary_extension
|
||||
|
||||
# Public: Get interpreters
|
||||
#
|
||||
# Examples
|
||||
#
|
||||
# # => ['awk', 'gawk', 'mawk' ...]
|
||||
#
|
||||
# Returns the interpreters Array
|
||||
attr_reader :interpreters
|
||||
|
||||
# Public: Get filenames
|
||||
#
|
||||
# Examples
|
||||
@@ -415,7 +485,7 @@ module Linguist
|
||||
#
|
||||
# Returns html String
|
||||
def colorize(text, options = {})
|
||||
lexer.highlight(text, options = {})
|
||||
lexer.highlight(text, options)
|
||||
end
|
||||
|
||||
# Public: Return name as String representation
|
||||
@@ -441,11 +511,22 @@ module Linguist
|
||||
end
|
||||
|
||||
extensions = Samples::DATA['extnames']
|
||||
interpreters = Samples::DATA['interpreters']
|
||||
filenames = Samples::DATA['filenames']
|
||||
popular = YAML.load_file(File.expand_path("../popular.yml", __FILE__))
|
||||
|
||||
YAML.load_file(File.expand_path("../languages.yml", __FILE__)).each do |name, options|
|
||||
languages_yml = File.expand_path("../languages.yml", __FILE__)
|
||||
languages_json = File.expand_path("../languages.json", __FILE__)
|
||||
|
||||
if File.exist?(languages_json) && defined?(JSON)
|
||||
languages = JSON.load(File.read(languages_json))
|
||||
else
|
||||
languages = YAML.load_file(languages_yml)
|
||||
end
|
||||
|
||||
languages.each do |name, options|
|
||||
options['extensions'] ||= []
|
||||
options['interpreters'] ||= []
|
||||
options['filenames'] ||= []
|
||||
|
||||
if extnames = extensions[name]
|
||||
@@ -456,6 +537,18 @@ module Linguist
|
||||
end
|
||||
end
|
||||
|
||||
if interpreters == nil
|
||||
interpreters = {}
|
||||
end
|
||||
|
||||
if interpreter_names = interpreters[name]
|
||||
interpreter_names.each do |interpreter|
|
||||
if !options['interpreters'].include?(interpreter)
|
||||
options['interpreters'] << interpreter
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if fns = filenames[name]
|
||||
fns.each do |filename|
|
||||
if !options['filenames'].include?(filename)
|
||||
@@ -476,6 +569,7 @@ module Linguist
|
||||
:searchable => options.key?('searchable') ? options['searchable'] : true,
|
||||
:search_term => options['search_term'],
|
||||
:extensions => options['extensions'].sort,
|
||||
:interpreters => options['interpreters'].sort,
|
||||
:primary_extension => options['primary_extension'],
|
||||
:filenames => options['filenames'],
|
||||
:popular => popular.include?(name)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -29,6 +29,7 @@ module Linguist
|
||||
@computed_stats = false
|
||||
@language = @size = nil
|
||||
@sizes = Hash.new { 0 }
|
||||
@file_breakdown = Hash.new { |h,k| h[k] = Array.new }
|
||||
end
|
||||
|
||||
# Public: Returns a breakdown of language stats.
|
||||
@@ -60,6 +61,12 @@ module Linguist
|
||||
@size
|
||||
end
|
||||
|
||||
# Public: Return the language breakdown of this repository by file
|
||||
def breakdown_by_file
|
||||
compute_stats
|
||||
@file_breakdown
|
||||
end
|
||||
|
||||
# Internal: Compute language breakdown for each blob in the Repository.
|
||||
#
|
||||
# Returns nothing
|
||||
@@ -75,6 +82,10 @@ module Linguist
|
||||
|
||||
# Only include programming languages and acceptable markup languages
|
||||
if blob.language.type == :programming || Language.detectable_markup.include?(blob.language.name)
|
||||
|
||||
# Build up the per-file breakdown stats
|
||||
@file_breakdown[blob.language.group.name] << blob.name
|
||||
|
||||
@sizes[blob.language.group] += blob.size
|
||||
end
|
||||
end
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,8 @@
|
||||
require 'yaml'
|
||||
begin
|
||||
require 'json'
|
||||
rescue LoadError
|
||||
require 'yaml'
|
||||
end
|
||||
|
||||
require 'linguist/md5'
|
||||
require 'linguist/classifier'
|
||||
@@ -14,7 +18,8 @@ module Linguist
|
||||
|
||||
# Hash of serialized samples object
|
||||
if File.exist?(PATH)
|
||||
DATA = YAML.load_file(PATH)
|
||||
serializer = defined?(JSON) ? JSON : YAML
|
||||
DATA = serializer.load(File.read(PATH))
|
||||
end
|
||||
|
||||
# Public: Iterate over each sample.
|
||||
@@ -52,6 +57,7 @@ module Linguist
|
||||
yield({
|
||||
:path => File.join(dirname, filename),
|
||||
:language => category,
|
||||
:interpreter => File.exist?(filename) ? Linguist.interpreter_from_shebang(File.read(filename)) : nil,
|
||||
:extname => File.extname(filename)
|
||||
})
|
||||
end
|
||||
@@ -67,6 +73,7 @@ module Linguist
|
||||
def self.data
|
||||
db = {}
|
||||
db['extnames'] = {}
|
||||
db['interpreters'] = {}
|
||||
db['filenames'] = {}
|
||||
|
||||
each do |sample|
|
||||
@@ -80,6 +87,14 @@ module Linguist
|
||||
end
|
||||
end
|
||||
|
||||
if sample[:interpreter]
|
||||
db['interpreters'][language_name] ||= []
|
||||
if !db['interpreters'][language_name].include?(sample[:interpreter])
|
||||
db['interpreters'][language_name] << sample[:interpreter]
|
||||
db['interpreters'][language_name].sort!
|
||||
end
|
||||
end
|
||||
|
||||
if sample[:filename]
|
||||
db['filenames'][language_name] ||= []
|
||||
db['filenames'][language_name] << sample[:filename]
|
||||
@@ -95,4 +110,40 @@ module Linguist
|
||||
db
|
||||
end
|
||||
end
|
||||
|
||||
# Used to retrieve the interpreter from the shebang line of a file's
|
||||
# data.
|
||||
def self.interpreter_from_shebang(data)
|
||||
lines = data.lines.to_a
|
||||
|
||||
if lines.any? && (match = lines[0].match(/(.+)\n?/)) && (bang = match[0]) =~ /^#!/
|
||||
bang.sub!(/^#! /, '#!')
|
||||
tokens = bang.split(' ')
|
||||
pieces = tokens.first.split('/')
|
||||
|
||||
if pieces.size > 1
|
||||
script = pieces.last
|
||||
else
|
||||
script = pieces.first.sub('#!', '')
|
||||
end
|
||||
|
||||
script = script == 'env' ? tokens[1] : script
|
||||
|
||||
# "python2.6" -> "python"
|
||||
if script =~ /((?:\d+\.?)+)/
|
||||
script.sub! $1, ''
|
||||
end
|
||||
|
||||
# Check for multiline shebang hacks that call `exec`
|
||||
if script == 'sh' &&
|
||||
lines[0...5].any? { |l| l.match(/exec (\w+).+\$0.+\$@/) }
|
||||
script = $1
|
||||
end
|
||||
|
||||
script
|
||||
else
|
||||
nil
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
@@ -10,7 +10,10 @@
|
||||
## Vendor Conventions ##
|
||||
|
||||
# Caches
|
||||
- cache/
|
||||
- (^|/)cache/
|
||||
|
||||
# Dependencies
|
||||
- ^[Dd]ependencies/
|
||||
|
||||
# C deps
|
||||
# https://github.com/joyent/node
|
||||
@@ -24,20 +27,34 @@
|
||||
# Node dependencies
|
||||
- node_modules/
|
||||
|
||||
# Bower Components
|
||||
- bower_components/
|
||||
|
||||
# Erlang bundles
|
||||
- ^rebar$
|
||||
|
||||
# Bootstrap minified css and js
|
||||
- (^|/)bootstrap([^.]*)(\.min)?\.(js|css)$
|
||||
|
||||
# Foundation css
|
||||
- foundation.min.css
|
||||
- foundation.css
|
||||
|
||||
# Vendored dependencies
|
||||
- vendor/
|
||||
- thirdparty/
|
||||
- vendors?/
|
||||
|
||||
# Debian packaging
|
||||
- ^debian/
|
||||
|
||||
# Haxelib projects often contain a neko bytecode file named run.n
|
||||
- run.n$
|
||||
|
||||
## Commonly Bundled JavaScript frameworks ##
|
||||
|
||||
# jQuery
|
||||
- (^|/)jquery([^.]*)(\.min)?\.js$
|
||||
- (^|/)jquery\-\d\.\d(\.\d)?(\.min)?\.js$
|
||||
- (^|/)jquery\-\d\.\d+(\.\d+)?(\.min)?\.js$
|
||||
|
||||
# jQuery UI
|
||||
- (^|/)jquery\-ui(\-\d\.\d+(\.\d+)?)?(\.\w+)?(\.min)?\.(js|css)$
|
||||
@@ -49,6 +66,9 @@
|
||||
- (^|/)controls\.js$
|
||||
- (^|/)dragdrop\.js$
|
||||
|
||||
# Typescript definition files
|
||||
- (.*?)\.d\.ts$
|
||||
|
||||
# MooTools
|
||||
- (^|/)mootools([^.]*)\d+\.\d+.\d+([^.]*)\.js$
|
||||
|
||||
@@ -75,6 +95,12 @@
|
||||
- (^|/)shCore\.js$
|
||||
- (^|/)shLegacy\.js$
|
||||
|
||||
# AngularJS
|
||||
- (^|/)angular([^.]*)(\.min)?\.js$
|
||||
|
||||
# React
|
||||
- (^|/)react(-[^.]*)?(\.min)?\.js$
|
||||
|
||||
## Python ##
|
||||
|
||||
# django
|
||||
@@ -86,12 +112,21 @@
|
||||
# WAF
|
||||
- ^waf$
|
||||
|
||||
# .osx
|
||||
- ^.osx$
|
||||
|
||||
## Obj-C ##
|
||||
|
||||
# Sparkle
|
||||
- (^|/)Sparkle/
|
||||
|
||||
## Groovy ##
|
||||
|
||||
# Gradle
|
||||
- (^|/)gradlew$
|
||||
- (^|/)gradlew\.bat$
|
||||
- (^|/)gradle/wrapper/
|
||||
|
||||
## .NET ##
|
||||
|
||||
# Visual Studio IntelliSense
|
||||
@@ -108,14 +143,30 @@
|
||||
- ^[Pp]ackages/
|
||||
|
||||
# ExtJS
|
||||
- (^|/)extjs/
|
||||
- (^|/)extjs/.*?\.js$
|
||||
- (^|/)extjs/.*?\.xml$
|
||||
- (^|/)extjs/.*?\.txt$
|
||||
- (^|/)extjs/.*?\.html$
|
||||
- (^|/)extjs/.*?\.properties$
|
||||
- (^|/)extjs/.sencha/
|
||||
- (^|/)extjs/docs/
|
||||
- (^|/)extjs/builds/
|
||||
- (^|/)extjs/cmd/
|
||||
- (^|/)extjs/examples/
|
||||
- (^|/)extjs/locale/
|
||||
- (^|/)extjs/packages/
|
||||
- (^|/)extjs/plugins/
|
||||
- (^|/)extjs/resources/
|
||||
- (^|/)extjs/src/
|
||||
- (^|/)extjs/welcome/
|
||||
|
||||
# Samples folders
|
||||
- ^[Ss]amples/
|
||||
|
||||
# LICENSE, README, git config files
|
||||
- ^COPYING$
|
||||
- ^LICENSE$
|
||||
- LICENSE$
|
||||
- License$
|
||||
- gitattributes$
|
||||
- gitignore$
|
||||
- gitmodules$
|
||||
@@ -125,5 +176,12 @@
|
||||
# Test fixtures
|
||||
- ^[Tt]est/fixtures/
|
||||
|
||||
# PhoneGap/Cordova
|
||||
- (^|/)cordova([^.]*)(\.min)?\.js$
|
||||
- (^|/)cordova\-\d\.\d(\.\d)?(\.min)?\.js$
|
||||
|
||||
# Vagrant
|
||||
- ^Vagrantfile$
|
||||
|
||||
# .DS_Store's
|
||||
- .[Dd][Ss]_[Ss]tore$
|
||||
|
||||
110
samples/ATS/CoYonedaLemma.dats
Normal file
110
samples/ATS/CoYonedaLemma.dats
Normal file
@@ -0,0 +1,110 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01
|
||||
// CoYoneda Lemma:
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
"libats/ML/SATS/basis.sats"
|
||||
staload
|
||||
"libats/ML/SATS/list0.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/ML/DATS/list0.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
sortdef ftype = type -> type
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
infixr (->) ->>
|
||||
typedef ->> (a:type, b:type) = a -<cloref1> b
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
functor(F:ftype) =
|
||||
{a,b:type} (a ->> b) ->> F(a) ->> F(b)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
list0 (a:type) = list0 (a)
|
||||
extern
|
||||
val functor_list0 : functor (list0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_list0{a,b}
|
||||
(f) = lam xs => list0_map<a><b> (xs, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datatype
|
||||
CoYoneda
|
||||
(F:ftype, r:type) = {a:type} CoYoneda of (a ->> r, F(a))
|
||||
// end of [CoYoneda]
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun CoYoneda_phi
|
||||
: {F:ftype}functor(F) -> {r:type} (F (r) ->> CoYoneda (F, r))
|
||||
extern
|
||||
fun CoYoneda_psi
|
||||
: {F:ftype}functor(F) -> {r:type} (CoYoneda (F, r) ->> F (r))
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
CoYoneda_phi(ftor) = lam (fx) => CoYoneda (lam x => x, fx)
|
||||
implement
|
||||
CoYoneda_psi(ftor) = lam (CoYoneda(f, fx)) => ftor (f) (fx)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datatype int0 = I of (int)
|
||||
datatype bool = True | False // boxed boolean
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun bool2string
|
||||
(x:bool): string =
|
||||
(
|
||||
case+ x of True() => "True" | False() => "False"
|
||||
)
|
||||
//
|
||||
implement
|
||||
fprint_val<bool> (out, x) = fprint (out, bool2string(x))
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun int2bool (i: int0): bool =
|
||||
let val+I(i) = i in if i > 0 then True else False end
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
val myintlist0 = g0ofg1($list{int0}((I)1, (I)0, (I)1, (I)0, (I)0))
|
||||
val myboolist0 = CoYoneda{list0,bool}{int0}(lam (i) => int2bool(i), myintlist0)
|
||||
val myboolist0 = CoYoneda_psi{list0}(functor_list0){bool}(myboolist0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
val ((*void*)) = fprintln! (stdout_ref, "myboolist0 = ", myboolist0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement main0 () = ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [CoYonedaLemma.dats] *)
|
||||
178
samples/ATS/DiningPhil2.dats
Normal file
178
samples/ATS/DiningPhil2.dats
Normal file
@@ -0,0 +1,178 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "libc/SATS/stdlib.sats"
|
||||
staload "libc/SATS/unistd.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/DATS/deqarray.dats"
|
||||
staload _ = "{$LIBATSHWXI}/teaching/mythread/DATS/channel.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "./DiningPhil2.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement phil_left (n) = n
|
||||
implement phil_right (n) = (n+1) \nmod NPHIL
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun randsleep (n: intGte(1)): void
|
||||
//
|
||||
implement
|
||||
randsleep (n) =
|
||||
ignoret (sleep($UN.cast{uInt}(rand() mod n + 1)))
|
||||
// end of [randsleep]
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
phil_think (n) =
|
||||
{
|
||||
val () = println! ("phil_think(", n, ") starts")
|
||||
val () = randsleep (6)
|
||||
val () = println! ("phil_think(", n, ") finishes")
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
phil_dine (n, lf, rf) =
|
||||
{
|
||||
val () = println! ("phil_dine(", n, ") starts")
|
||||
val () = randsleep (3)
|
||||
val () = println! ("phil_dine(", n, ") finishes")
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
phil_loop (n) = let
|
||||
//
|
||||
val () = phil_think (n)
|
||||
//
|
||||
val nl = phil_left (n)
|
||||
val nr = phil_right (n)
|
||||
//
|
||||
val ch_lfork = fork_changet (nl)
|
||||
val ch_rfork = fork_changet (nr)
|
||||
//
|
||||
val lf = channel_takeout (ch_lfork)
|
||||
val () = println! ("phil_loop(", n, ") picks left fork")
|
||||
//
|
||||
val () = randsleep (2) // HX: try to actively induce deadlock
|
||||
//
|
||||
val rf = channel_takeout (ch_rfork)
|
||||
val () = println! ("phil_loop(", n, ") picks right fork")
|
||||
//
|
||||
val () = phil_dine (n, lf, rf)
|
||||
//
|
||||
val ch_forktray = forktray_changet ()
|
||||
val () = channel_insert (ch_forktray, lf)
|
||||
val () = channel_insert (ch_forktray, rf)
|
||||
//
|
||||
in
|
||||
phil_loop (n)
|
||||
end // end of [phil_loop]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
cleaner_wash (f) =
|
||||
{
|
||||
val f = fork_get_num (f)
|
||||
val () = println! ("cleaner_wash(", f, ") starts")
|
||||
val () = randsleep (1)
|
||||
val () = println! ("cleaner_wash(", f, ") finishes")
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
cleaner_return (f) =
|
||||
{
|
||||
val n = fork_get_num (f)
|
||||
val ch = fork_changet (n)
|
||||
val () = channel_insert (ch, f)
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
cleaner_loop () = let
|
||||
//
|
||||
val ch = forktray_changet ()
|
||||
val f0 = channel_takeout (ch)
|
||||
//
|
||||
val () = cleaner_wash (f0)
|
||||
val () = cleaner_return (f0)
|
||||
//
|
||||
in
|
||||
cleaner_loop ()
|
||||
end // end of [cleaner_loop]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
dynload "DiningPhil2.sats"
|
||||
dynload "DiningPhil2_fork.dats"
|
||||
dynload "DiningPhil2_thread.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
staload
|
||||
"{$LIBATSHWXI}/teaching/mythread/SATS/mythread.sats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (0))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (1))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (2))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (3))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (4))
|
||||
//
|
||||
val () = mythread_create_cloptr (llam () => cleaner_loop ())
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
main0 () =
|
||||
{
|
||||
//
|
||||
val () = println! ("DiningPhil2: starting")
|
||||
val ((*void*)) = while (true) ignoret (sleep(1))
|
||||
//
|
||||
} (* end of [main0] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2.dats] *)
|
||||
71
samples/ATS/DiningPhil2.sats
Normal file
71
samples/ATS/DiningPhil2.sats
Normal file
@@ -0,0 +1,71 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
%{#
|
||||
#define NPHIL 5
|
||||
%} // end of [%{#]
|
||||
#define NPHIL 5
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef nphil = natLt(NPHIL)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun phil_left (n: nphil): nphil
|
||||
fun phil_right (n: nphil): nphil
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun phil_loop (n: nphil): void
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun cleaner_loop ((*void*)): void
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
absvtype fork_vtype = ptr
|
||||
vtypedef fork = fork_vtype
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun fork_get_num (!fork): nphil
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun phil_dine
|
||||
(n: nphil, lf: !fork, rf: !fork): void
|
||||
// end of [phil_dine]
|
||||
|
||||
fun phil_think (n: nphil): void
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun cleaner_wash (f: !fork): void
|
||||
fun cleaner_return (f: fork): void
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun fork_changet (n: nphil): channel(fork)
|
||||
//
|
||||
fun forktray_changet ((*void*)): channel(fork)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2.sats] *)
|
||||
89
samples/ATS/DiningPhil2_fork.dats
Normal file
89
samples/ATS/DiningPhil2_fork.dats
Normal file
@@ -0,0 +1,89 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/DATS/deqarray.dats"
|
||||
staload _ = "{$LIBATSHWXI}/teaching/mythread/DATS/channel.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "./DiningPhil2.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datavtype fork = FORK of (nphil)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
assume fork_vtype = fork
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
fork_get_num (f) = let val FORK(n) = f in n end
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
|
||||
val
|
||||
the_forkarray = let
|
||||
//
|
||||
typedef t = channel(fork)
|
||||
//
|
||||
implement
|
||||
array_tabulate$fopr<t>
|
||||
(n) = ch where
|
||||
{
|
||||
val n = $UN.cast{nphil}(n)
|
||||
val ch = channel_create_exn<fork> (i2sz(2))
|
||||
val () = channel_insert (ch, FORK (n))
|
||||
}
|
||||
//
|
||||
in
|
||||
arrayref_tabulate<t> (i2sz(NPHIL))
|
||||
end // end of [val]
|
||||
|
||||
in (* in of [local] *)
|
||||
|
||||
implement fork_changet (n) = the_forkarray[n]
|
||||
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
|
||||
val the_forktray =
|
||||
channel_create_exn<fork> (i2sz(NPHIL+1))
|
||||
|
||||
in (* in of [local] *)
|
||||
|
||||
implement forktray_changet () = the_forktray
|
||||
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2_fork.dats] *)
|
||||
43
samples/ATS/DiningPhil2_thread.dats
Normal file
43
samples/ATS/DiningPhil2_thread.dats
Normal file
@@ -0,0 +1,43 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include "share/atspre_define.hats"
|
||||
#include "share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/mythread.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
#include "{$LIBATSHWXI}/teaching/mythread/DATS/mythread.dats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
// HX: it is intentionally left to be empty
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
#include "{$LIBATSHWXI}/teaching/mythread/DATS/mythread_posix.dats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
// HX: it is intentionally left to be empty
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2_thread.dats] *)
|
||||
178
samples/ATS/YonedaLemma.dats
Normal file
178
samples/ATS/YonedaLemma.dats
Normal file
@@ -0,0 +1,178 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01
|
||||
// Yoneda Lemma:
|
||||
// The hardest "trivial" theorem :)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
"libats/ML/SATS/basis.sats"
|
||||
staload
|
||||
"libats/ML/SATS/list0.sats"
|
||||
staload
|
||||
"libats/ML/SATS/option0.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/ML/DATS/list0.dats"
|
||||
staload _ = "libats/ML/DATS/option0.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
sortdef ftype = type -> type
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
infixr (->) ->>
|
||||
typedef ->> (a:type, b:type) = a -<cloref1> b
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
functor(F:ftype) =
|
||||
{a,b:type} (a ->> b) ->> F(a) ->> F(b)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
list0 (a:type) = list0 (a)
|
||||
extern
|
||||
val functor_list0 : functor (list0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_list0{a,b}
|
||||
(f) = lam xs => list0_map<a><b> (xs, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
option0 (a:type) = option0 (a)
|
||||
extern
|
||||
val functor_option0 : functor (option0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_option0{a,b}
|
||||
(f) = lam opt => option0_map<a><b> (opt, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
extern
|
||||
val functor_homres
|
||||
: {c:type} functor (lam(r:type) => c ->> r)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_homres{c}{a,b} (f) = lam (r) => lam (x) => f (r(x))
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun Yoneda_phi : {F:ftype}functor(F) ->
|
||||
{a:type}F(a) ->> ({r:type}(a ->> r) ->> F(r))
|
||||
extern
|
||||
fun Yoneda_psi : {F:ftype}functor(F) ->
|
||||
{a:type}({r:type}(a ->> r) ->> F(r)) ->> F(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
implement
|
||||
Yoneda_phi
|
||||
(ftor) = lam(fx) => lam (m) => ftor(m)(fx)
|
||||
//
|
||||
implement
|
||||
Yoneda_psi (ftor) = lam(mf) => mf(lam x => x)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01-05:
|
||||
// Another version based on Natural Transformation
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
natrans(F:ftype, G:ftype) = {x:type} (F(x) ->> G(x))
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun Yoneda_phi_nat : {F:ftype}functor(F) ->
|
||||
{a:type} F(a) ->> natrans(lam (r:type) => (a ->> r), F)
|
||||
extern
|
||||
fun Yoneda_psi_nat : {F:ftype}functor(F) ->
|
||||
{a:type} natrans(lam (r:type) => (a ->> r), F) ->> F(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
implement
|
||||
Yoneda_phi_nat
|
||||
(ftor) = lam(fx) => lam (m) => ftor(m)(fx)
|
||||
//
|
||||
implement
|
||||
Yoneda_psi_nat (ftor) = lam(mf) => mf(lam x => x)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datatype bool = True | False // boxed boolean
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun bool2string
|
||||
(x:bool): string =
|
||||
(
|
||||
case+ x of True() => "True" | False() => "False"
|
||||
)
|
||||
//
|
||||
implement
|
||||
fprint_val<bool> (out, x) = fprint (out, bool2string(x))
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
val myboolist0 =
|
||||
$list_t{bool}(True, False, True, False, False)
|
||||
val myboolist0 = g0ofg1_list (myboolist0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
val Yoneda_bool_list0 : {r:type} (bool ->> r) ->> list0(r)
|
||||
//
|
||||
implement
|
||||
Yoneda_bool_list0 =
|
||||
Yoneda_phi(functor_list0){bool}(myboolist0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
val myboolist1 =
|
||||
Yoneda_psi(functor_list0){bool}(Yoneda_bool_list0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
val () = fprintln! (stdout_ref, "myboolist0 = ", myboolist0)
|
||||
val () = fprintln! (stdout_ref, "myboolist1 = ", myboolist1)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement main0 () = ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [YonedaLemma.dats] *)
|
||||
187
samples/ATS/linset.hats
Normal file
187
samples/ATS/linset.hats
Normal file
@@ -0,0 +1,187 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: December, 2012 *)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: shared by linset_listord (* ordered list *)
|
||||
// HX: shared by linset_avltree (* AVL-tree-based *)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-02:
|
||||
// for sets of nonlinear elements
|
||||
//
|
||||
absvtype set_vtype (a:t@ype+) = ptr
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
vtypedef set (a:t0p) = set_vtype (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
compare_elt_elt (x1: a, x2: a):<> int
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{} linset_nil{a:t0p} ():<> set(a)
|
||||
fun{} linset_make_nil{a:t0p} ():<> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p} linset_sing (x: a):<!wrt> set(a)
|
||||
fun{a:t0p} linset_make_sing (x: a):<!wrt> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_make_list (xs: List(INV(a))):<!wrt> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{}
|
||||
linset_is_nil {a:t0p} (xs: !set(INV(a))):<> bool
|
||||
fun{}
|
||||
linset_isnot_nil {a:t0p} (xs: !set(INV(a))):<> bool
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p} linset_size (!set(INV(a))): size_t
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_is_member (xs: !set(INV(a)), x0: a):<> bool
|
||||
fun{a:t0p}
|
||||
linset_isnot_member (xs: !set(INV(a)), x0: a):<> bool
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_copy (!set(INV(a))):<!wrt> set(a)
|
||||
fun{a:t0p}
|
||||
linset_free (xs: set(INV(a))):<!wrt> void
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_insert
|
||||
(xs: &set(INV(a)) >> _, x0: a):<!wrt> bool
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_takeout
|
||||
(
|
||||
&set(INV(a)) >> _, a, res: &(a?) >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool(b) // endfun
|
||||
fun{a:t0p}
|
||||
linset_takeout_opt (&set(INV(a)) >> _, a):<!wrt> Option_vt(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_remove
|
||||
(xs: &set(INV(a)) >> _, x0: a):<!wrt> bool
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: choosing an element in an unspecified manner
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_choose
|
||||
(
|
||||
xs: !set(INV(a)), x: &a? >> opt (a, b)
|
||||
) :<!wrt> #[b:bool] bool(b)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_choose_opt (xs: !set(INV(a))):<!wrt> Option_vt(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_takeoutmax
|
||||
(
|
||||
xs: &set(INV(a)) >> _, res: &a? >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool (b)
|
||||
fun{a:t0p}
|
||||
linset_takeoutmax_opt (xs: &set(INV(a)) >> _):<!wrt> Option_vt(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_takeoutmin
|
||||
(
|
||||
xs: &set(INV(a)) >> _, res: &a? >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool (b)
|
||||
fun{a:t0p}
|
||||
linset_takeoutmin_opt (xs: &set(INV(a)) >> _):<!wrt> Option_vt(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{}
|
||||
fprint_linset$sep (FILEref): void // ", "
|
||||
//
|
||||
fun{a:t0p}
|
||||
fprint_linset (out: FILEref, xs: !set(INV(a))): void
|
||||
//
|
||||
overload fprint with fprint_linset
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{
|
||||
a:t0p}{env:vt0p
|
||||
} linset_foreach$fwork
|
||||
(x: a, env: &(env) >> _): void
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_foreach (set: !set(INV(a))): void
|
||||
fun{
|
||||
a:t0p}{env:vt0p
|
||||
} linset_foreach_env
|
||||
(set: !set(INV(a)), env: &(env) >> _): void
|
||||
// end of [linset_foreach_env]
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_listize (xs: set(INV(a))): List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_listize1 (xs: !set(INV(a))): List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset.hats] *)
|
||||
504
samples/ATS/linset_listord.dats
Normal file
504
samples/ATS/linset_listord.dats
Normal file
@@ -0,0 +1,504 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: February, 2013 *)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-08:
|
||||
// a set is represented as a sorted list in descending order;
|
||||
// note that descending order is chosen to faciliate set comparison
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "libats/SATS/linset_listord.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
#include "./SHARE/linset.hats" // code reuse
|
||||
#include "./SHARE/linset_node.hats" // code reuse
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
assume
|
||||
set_vtype (elt:t@ype) = List0_vt (elt)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{}
|
||||
linset_nil () = list_vt_nil ()
|
||||
implement{}
|
||||
linset_make_nil () = list_vt_nil ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_sing
|
||||
(x) = list_vt_cons{a}(x, list_vt_nil)
|
||||
// end of [linset_sing]
|
||||
implement{a}
|
||||
linset_make_sing
|
||||
(x) = list_vt_cons{a}(x, list_vt_nil)
|
||||
// end of [linset_make_sing]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{}
|
||||
linset_is_nil (xs) = list_vt_is_nil (xs)
|
||||
implement{}
|
||||
linset_isnot_nil (xs) = list_vt_is_cons (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_size (xs) =
|
||||
let val n = list_vt_length(xs) in i2sz(n) end
|
||||
// end of [linset_size]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_is_member
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun aux
|
||||
{n:nat} .<n>.
|
||||
(
|
||||
xs: !list_vt (a, n)
|
||||
) :<> bool = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons (x, xs) => let
|
||||
val sgn = compare_elt_elt<a> (x0, x) in
|
||||
if sgn > 0 then false else (if sgn < 0 then aux (xs) else true)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil ((*void*)) => false
|
||||
//
|
||||
end // end of [aux]
|
||||
//
|
||||
in
|
||||
aux (xs)
|
||||
end // end of [linset_is_member]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_copy (xs) = list_vt_copy<a> (xs)
|
||||
implement{a}
|
||||
linset_free (xs) = list_vt_free<a> (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_insert
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun
|
||||
mynode_cons
|
||||
{n:nat} .<>.
|
||||
(
|
||||
nx: mynode1 (a), xs: list_vt (a, n)
|
||||
) : list_vt (a, n+1) = let
|
||||
//
|
||||
val xs1 =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
val+@list_vt_cons (_, xs2) = xs1
|
||||
prval () = $UN.cast2void (xs2); val () = (xs2 := xs)
|
||||
//
|
||||
in
|
||||
fold@ (xs1); xs1
|
||||
end // end of [mynode_cons]
|
||||
//
|
||||
fun ins
|
||||
{n:nat} .<n>. // tail-recursive
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n1)
|
||||
) : #[n1:nat | n <= n1; n1 <= n+1] bool =
|
||||
(
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
val nx = mynode_make_elt<a> (x0)
|
||||
val ((*void*)) = xs := mynode_cons (nx, xs)
|
||||
in
|
||||
false
|
||||
end else if sgn < 0 then let
|
||||
val ans = ins (xs1)
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
ans
|
||||
end else let // [x0] is found
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
true (* [x0] in [xs] *)
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
val nx = mynode_make_elt<a> (x0)
|
||||
val ((*void*)) = xs := mynode_cons (nx, xs)
|
||||
in
|
||||
false
|
||||
end // end of [list_vt_nil]
|
||||
) (* end of [ins] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (ins (xs))
|
||||
end // end of [linset_insert]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
//
|
||||
HX-2013-08:
|
||||
[linset_remove] moved up
|
||||
//
|
||||
implement{a}
|
||||
linset_remove
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun rem
|
||||
{n:nat} .<n>. // tail-recursive
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n1)
|
||||
) : #[n1:nat | n1 <= n; n <= n1+1] bool =
|
||||
(
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
false
|
||||
end else if sgn < 0 then let
|
||||
val ans = rem (xs1)
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
ans
|
||||
end else let // x0 = x
|
||||
val xs1_ = xs1
|
||||
val ((*void*)) = free@{a}{0}(xs)
|
||||
val () = xs := xs1_
|
||||
in
|
||||
true // [x0] in [xs]
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => false
|
||||
) (* end of [rem] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (rem (xs))
|
||||
end // end of [linset_remove]
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
(*
|
||||
** By Brandon Barker
|
||||
*)
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_choose
|
||||
(xs, x0) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons
|
||||
(x, xs1) => let
|
||||
val () = x0 := x
|
||||
prval () = opt_some{a}(x0)
|
||||
in
|
||||
true
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
prval () = opt_none{a}(x0)
|
||||
in
|
||||
false
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [linset_choose]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}{env}
|
||||
linset_foreach_env (xs, env) = let
|
||||
//
|
||||
implement
|
||||
list_vt_foreach$fwork<a><env>
|
||||
(x, env) = linset_foreach$fwork<a><env> (x, env)
|
||||
//
|
||||
in
|
||||
list_vt_foreach_env<a><env> (xs, env)
|
||||
end // end of [linset_foreach_env]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_listize (xs) = xs
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_listize1 (xs) = list_vt_copy (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: functions for processing mynodes
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{
|
||||
} mynode_null{a} () =
|
||||
$UN.castvwtp0{mynode(a,null)}(the_null_ptr)
|
||||
// end of [mynode_null]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_make_elt
|
||||
(x) = let
|
||||
//
|
||||
val nx = list_vt_cons{a}{0}(x, _ )
|
||||
//
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}(nx)
|
||||
end // end of [mynode_make_elt]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{
|
||||
} mynode_free
|
||||
{a}(nx) = () where {
|
||||
val nx =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
//
|
||||
val+~list_vt_cons (_, nx2) = nx
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx2)
|
||||
//
|
||||
} (* end of [mynode_free] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_get_elt
|
||||
(nx) = (x) where {
|
||||
//
|
||||
val nx1 =
|
||||
$UN.castvwtp1{List1_vt(a)}(nx)
|
||||
//
|
||||
val+list_vt_cons (x, _) = nx1
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx1)
|
||||
//
|
||||
} (* end of [mynode_get_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_set_elt
|
||||
{l} (nx, x0) =
|
||||
{
|
||||
//
|
||||
val nx1 =
|
||||
$UN.castvwtp1{List1_vt(a)}(nx)
|
||||
//
|
||||
val+@list_vt_cons (x, _) = nx1
|
||||
//
|
||||
val () = x := x0
|
||||
//
|
||||
prval () = fold@ (nx1)
|
||||
prval () = $UN.cast2void (nx1)
|
||||
//
|
||||
prval () = __assert (nx) where
|
||||
{
|
||||
extern praxi __assert (nx: !mynode(a?, l) >> mynode (a, l)): void
|
||||
} (* end of [prval] *)
|
||||
//
|
||||
} (* end of [mynode_set_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_getfree_elt
|
||||
(nx) = (x) where {
|
||||
//
|
||||
val nx =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
//
|
||||
val+~list_vt_cons (x, nx2) = nx
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx2)
|
||||
//
|
||||
} (* end of [mynode_getfree_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
fun{a:t0p}
|
||||
linset_takeout_ngc
|
||||
(set: &set(INV(a)) >> _, x0: a):<!wrt> mynode0 (a)
|
||||
// end of [linset_takeout_ngc]
|
||||
*)
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeout_ngc
|
||||
(set, x0) = let
|
||||
//
|
||||
fun takeout
|
||||
(
|
||||
xs: &List0_vt (a) >> _
|
||||
) : mynode0(a) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
prval pf_x = view@x
|
||||
prval pf_xs1 = view@xs1
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
mynode_null{a}((*void*))
|
||||
end else if sgn < 0 then let
|
||||
val res = takeout (xs1)
|
||||
prval ((*void*)) = fold@ (xs)
|
||||
in
|
||||
res
|
||||
end else let // x0 = x
|
||||
val xs1_ = xs1
|
||||
val res = $UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs))
|
||||
val () = xs := xs1_
|
||||
in
|
||||
res // [x0] in [xs]
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => mynode_null{a}((*void*))
|
||||
//
|
||||
end (* end of [takeout] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (takeout (set))
|
||||
end // end of [linset_takeout_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeoutmax_ngc
|
||||
(xs) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
prval pf_x = view@x
|
||||
prval pf_xs1 = view@xs1
|
||||
val xs_ = xs
|
||||
val () = xs := xs1
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs_))
|
||||
end // end of [list_vt_cons]
|
||||
| @list_vt_nil () => let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
mynode_null{a}((*void*))
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [linset_takeoutmax_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeoutmin_ngc
|
||||
(xs) = let
|
||||
//
|
||||
fun unsnoc
|
||||
{n:pos} .<n>.
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n-1)
|
||||
) :<!wrt> mynode1 (a) = let
|
||||
//
|
||||
val+@list_vt_cons (x, xs1) = xs
|
||||
//
|
||||
prval pf_x = view@x and pf_xs1 = view@xs1
|
||||
//
|
||||
in
|
||||
//
|
||||
case+ xs1 of
|
||||
| list_vt_cons _ =>
|
||||
let val res = unsnoc(xs1) in fold@xs; res end
|
||||
// end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
val xs_ = xs
|
||||
val () = xs := list_vt_nil{a}()
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs_))
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [unsnoc]
|
||||
//
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons _ => unsnoc (xs)
|
||||
| list_vt_nil () => mynode_null{a}((*void*))
|
||||
//
|
||||
end // end of [linset_takeoutmin_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset_listord.dats] *)
|
||||
51
samples/ATS/linset_listord.sats
Normal file
51
samples/ATS/linset_listord.sats
Normal file
@@ -0,0 +1,51 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// Author: Hongwei Xi
|
||||
// Authoremail: hwxiATcsDOTbuDOTedu
|
||||
// Time: October, 2010
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
#define ATS_PACKNAME "ATSLIB.libats.linset_listord"
|
||||
#define ATS_STALOADFLAG 0 // no static loading at run-time
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
#include "./SHARE/linset.hats"
|
||||
#include "./SHARE/linset_node.hats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
castfn
|
||||
linset2list {a:t0p} (xs: set (INV(a))):<> List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset_listord.sats] *)
|
||||
215
samples/ATS/main.atxt
Normal file
215
samples/ATS/main.atxt
Normal file
@@ -0,0 +1,215 @@
|
||||
%{
|
||||
#include "./../ATEXT/atextfun.hats"
|
||||
%}
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
|
||||
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=UTF-8" />
|
||||
<title>EFFECTIVATS-DiningPhil2</title>
|
||||
#patscode_style()
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>
|
||||
Effective ATS: Dining Philosophers
|
||||
</h1>
|
||||
|
||||
In this article, I present an implementation of a slight variant of the
|
||||
famous problem of 5-Dining-Philosophers by Dijkstra that makes simple but
|
||||
convincing use of linear types.
|
||||
|
||||
<h2>
|
||||
The Original Problem
|
||||
</h2>
|
||||
|
||||
There are five philosophers sitting around a table and there are also 5
|
||||
forks placed on the table such that each fork is located between the left
|
||||
hand of a philosopher and the right hand of another philosopher. Each
|
||||
philosopher does the following routine repeatedly: thinking and dining. In
|
||||
order to dine, a philosopher needs to first acquire two forks: one located
|
||||
on his left-hand side and the other on his right-hand side. After
|
||||
finishing dining, a philosopher puts the two acquired forks onto the table:
|
||||
one on his left-hand side and the other on his right-hand side.
|
||||
|
||||
<h2>
|
||||
A Variant of the Original Problem
|
||||
</h2>
|
||||
|
||||
The following twist is added to the original version:
|
||||
|
||||
<p>
|
||||
|
||||
After a fork is used, it becomes a "dirty" fork and needs to be put in a
|
||||
tray for dirty forks. There is a cleaner who cleans dirty forks and then
|
||||
puts them back on the table.
|
||||
|
||||
<h2>
|
||||
Channels for Communication
|
||||
</h2>
|
||||
|
||||
A channel is just a shared queue of fixed capacity. The following two
|
||||
functions are for inserting an element into and taking an element out of a
|
||||
given channel:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun{a:vt0p} channel_insert (channel (a), a): void
|
||||
fun{a:vt0p} channel_takeout (chan: channel (a)): (a)
|
||||
")</pre>
|
||||
|
||||
If [channel_insert] is called on a channel that is full, then the caller is
|
||||
blocked until an element is taken out of the channel. If [channel_takeout]
|
||||
is called on a channel that is empty, then the caller is blocked until an
|
||||
element is inserted into the channel.
|
||||
|
||||
<h2>
|
||||
A Channel for Each Fork
|
||||
</h2>
|
||||
|
||||
Forks are resources given a linear type. Each fork is initially stored in a
|
||||
channel, which can be obtained by calling the following function:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun fork_changet (n: nphil): channel(fork)
|
||||
")</pre>
|
||||
|
||||
where the type [nphil] is defined to be [natLt(5)] (for natural numbers
|
||||
less than 5). The channels for storing forks are chosen to be of capacity
|
||||
2. The reason that channels of capacity 2 are chosen to store at most one
|
||||
element (in each of them) is to guarantee that these channels can never be
|
||||
full (so that there is no attempt made to send signals to awake callers
|
||||
supposedly being blocked due to channels being full).
|
||||
|
||||
|
||||
<h2>
|
||||
A Channel for the Fork Tray
|
||||
</h2>
|
||||
|
||||
A tray for storing "dirty" forks is also a channel, which can be obtained
|
||||
by calling the following function:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun forktray_changet ((*void*)): channel(fork)
|
||||
")</pre>
|
||||
|
||||
The capacity chosen for the channel is 6 (instead of 5) so that it can
|
||||
never become full (as there are only 5 forks in total).
|
||||
|
||||
<h2>
|
||||
Philosopher Loop
|
||||
</h2>
|
||||
|
||||
Each philosopher is implemented as a loop:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
phil_loop (n) = let
|
||||
//
|
||||
val () = phil_think (n)
|
||||
//
|
||||
val nl = phil_left (n) // = n
|
||||
val nr = phil_right (n) // = (n+1) % 5
|
||||
//
|
||||
val ch_lfork = fork_changet (nl)
|
||||
val ch_rfork = fork_changet (nr)
|
||||
//
|
||||
val lf = channel_takeout (ch_lfork)
|
||||
val () = println! ("phil_loop(", n, ") picks left fork")
|
||||
//
|
||||
val () = randsleep (2) // sleep up to 2 seconds
|
||||
//
|
||||
val rf = channel_takeout (ch_rfork)
|
||||
val () = println! ("phil_loop(", n, ") picks right fork")
|
||||
//
|
||||
val () = phil_dine (n, lf, rf)
|
||||
//
|
||||
val ch_forktray = forktray_changet ()
|
||||
val () = channel_insert (ch_forktray, lf) // left fork to dirty tray
|
||||
val () = channel_insert (ch_forktray, rf) // right fork to dirty tray
|
||||
//
|
||||
in
|
||||
phil_loop (n)
|
||||
end // end of [phil_loop]
|
||||
')</pre>
|
||||
|
||||
It should be straighforward to follow the code for [phil_loop].
|
||||
|
||||
<h2>
|
||||
Fork Cleaner Loop
|
||||
</h2>
|
||||
|
||||
A cleaner is implemented as a loop:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
cleaner_loop () = let
|
||||
//
|
||||
val ch = forktray_changet ()
|
||||
val f0 = channel_takeout (ch) // [f0] is dirty
|
||||
//
|
||||
val () = cleaner_wash (f0) // washes dirty [f0]
|
||||
val () = cleaner_return (f0) // puts back cleaned [f0]
|
||||
//
|
||||
in
|
||||
cleaner_loop ()
|
||||
end // end of [cleaner_loop]
|
||||
')</pre>
|
||||
|
||||
The function [cleaner_return] first finds out the number of a given fork
|
||||
and then uses the number to locate the channel for storing the fork. Its
|
||||
actual implementation is given as follows:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
cleaner_return (f) =
|
||||
{
|
||||
val n = fork_get_num (f)
|
||||
val ch = fork_changet (n)
|
||||
val () = channel_insert (ch, f)
|
||||
}
|
||||
')</pre>
|
||||
|
||||
It should now be straighforward to follow the code for [cleaner_loop].
|
||||
|
||||
<h2>
|
||||
Testing
|
||||
</h2>
|
||||
|
||||
The entire code of this implementation is stored in the following files:
|
||||
|
||||
<pre>
|
||||
DiningPhil2.sats
|
||||
DiningPhil2.dats
|
||||
DiningPhil2_fork.dats
|
||||
DiningPhil2_thread.dats
|
||||
</pre>
|
||||
|
||||
There is also a Makefile available for compiling the ATS source code into
|
||||
an excutable for testing. One should be able to encounter a deadlock after
|
||||
running the simulation for a while.
|
||||
|
||||
<hr size="2">
|
||||
|
||||
This article is written by <a href="http://www.cs.bu.edu/~hwxi/">Hongwei Xi</a>.
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
%{
|
||||
implement main () = fprint_filsub (stdout_ref, "main_atxt.txt")
|
||||
%}
|
||||
39
samples/Agda/NatCat.agda
Normal file
39
samples/Agda/NatCat.agda
Normal file
@@ -0,0 +1,39 @@
|
||||
module NatCat where
|
||||
|
||||
open import Relation.Binary.PropositionalEquality
|
||||
|
||||
-- If you can show that a relation only ever has one inhabitant
|
||||
-- you get the category laws for free
|
||||
module
|
||||
EasyCategory
|
||||
(obj : Set)
|
||||
(_⟶_ : obj → obj → Set)
|
||||
(_∘_ : ∀ {x y z} → x ⟶ y → y ⟶ z → x ⟶ z)
|
||||
(id : ∀ x → x ⟶ x)
|
||||
(single-inhabitant : (x y : obj) (r s : x ⟶ y) → r ≡ s)
|
||||
where
|
||||
|
||||
idʳ : ∀ x y (r : x ⟶ y) → r ∘ id y ≡ r
|
||||
idʳ x y r = single-inhabitant x y (r ∘ id y) r
|
||||
|
||||
idˡ : ∀ x y (r : x ⟶ y) → id x ∘ r ≡ r
|
||||
idˡ x y r = single-inhabitant x y (id x ∘ r) r
|
||||
|
||||
∘-assoc : ∀ w x y z (r : w ⟶ x) (s : x ⟶ y) (t : y ⟶ z) → (r ∘ s) ∘ t ≡ r ∘ (s ∘ t)
|
||||
∘-assoc w x y z r s t = single-inhabitant w z ((r ∘ s) ∘ t) (r ∘ (s ∘ t))
|
||||
|
||||
open import Data.Nat
|
||||
|
||||
same : (x y : ℕ) (r s : x ≤ y) → r ≡ s
|
||||
same .0 y z≤n z≤n = refl
|
||||
same .(suc m) .(suc n) (s≤s {m} {n} r) (s≤s s) = cong s≤s (same m n r s)
|
||||
|
||||
≤-trans : ∀ x y z → x ≤ y → y ≤ z → x ≤ z
|
||||
≤-trans .0 y z z≤n s = z≤n
|
||||
≤-trans .(suc m) .(suc n) .(suc n₁) (s≤s {m} {n} r) (s≤s {.n} {n₁} s) = s≤s (≤-trans m n n₁ r s)
|
||||
|
||||
≤-refl : ∀ x → x ≤ x
|
||||
≤-refl zero = z≤n
|
||||
≤-refl (suc x) = s≤s (≤-refl x)
|
||||
|
||||
module Nat-EasyCategory = EasyCategory ℕ _≤_ (λ {x}{y}{z} → ≤-trans x y z) ≤-refl same
|
||||
13
samples/AsciiDoc/encoding.asciidoc
Normal file
13
samples/AsciiDoc/encoding.asciidoc
Normal file
@@ -0,0 +1,13 @@
|
||||
Gregory Romé has written an AsciiDoc plugin for the Redmine project management application.
|
||||
|
||||
https://github.com/foo-users/foo
|
||||
へと `vicmd` キーマップを足してみている試み、
|
||||
アニメーションgifです。
|
||||
|
||||
tag::romé[]
|
||||
Gregory Romé has written an AsciiDoc plugin for the Redmine project management application.
|
||||
end::romé[]
|
||||
|
||||
== Überschrift
|
||||
|
||||
* Codierungen sind verrückt auf älteren Versionen von Ruby
|
||||
10
samples/AsciiDoc/list.asc
Normal file
10
samples/AsciiDoc/list.asc
Normal file
@@ -0,0 +1,10 @@
|
||||
AsciiDoc Home Page
|
||||
==================
|
||||
|
||||
Example Articles
|
||||
~~~~~~~~~~~~~~~~
|
||||
- Item 1
|
||||
|
||||
- Item 2
|
||||
|
||||
- Item 3
|
||||
25
samples/AsciiDoc/sample.adoc
Normal file
25
samples/AsciiDoc/sample.adoc
Normal file
@@ -0,0 +1,25 @@
|
||||
Document Title
|
||||
==============
|
||||
Doc Writer <thedoc@asciidoctor.org>
|
||||
:idprefix: id_
|
||||
|
||||
Preamble paragraph.
|
||||
|
||||
NOTE: This is test, only a test.
|
||||
|
||||
== Section A
|
||||
|
||||
*Section A* paragraph.
|
||||
|
||||
=== Section A Subsection
|
||||
|
||||
*Section A* 'subsection' paragraph.
|
||||
|
||||
== Section B
|
||||
|
||||
*Section B* paragraph.
|
||||
|
||||
.Section B list
|
||||
* Item 1
|
||||
* Item 2
|
||||
* Item 3
|
||||
41
samples/AspectJ/CacheAspect.aj
Normal file
41
samples/AspectJ/CacheAspect.aj
Normal file
@@ -0,0 +1,41 @@
|
||||
package com.blogspot.miguelinlas3.aspectj.cache;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.aspectj.lang.JoinPoint;
|
||||
|
||||
import com.blogspot.miguelinlas3.aspectj.cache.marker.Cachable;
|
||||
|
||||
/**
|
||||
* This simple aspect simulates the behaviour of a very simple cache
|
||||
*
|
||||
* @author migue
|
||||
*
|
||||
*/
|
||||
public aspect CacheAspect {
|
||||
|
||||
public pointcut cache(Cachable cachable): execution(@Cachable * * (..)) && @annotation(cachable);
|
||||
|
||||
Object around(Cachable cachable): cache(cachable){
|
||||
|
||||
String evaluatedKey = this.evaluateKey(cachable.scriptKey(), thisJoinPoint);
|
||||
|
||||
if(cache.containsKey(evaluatedKey)){
|
||||
System.out.println("Cache hit for key " + evaluatedKey);
|
||||
return this.cache.get(evaluatedKey);
|
||||
}
|
||||
|
||||
System.out.println("Cache miss for key " + evaluatedKey);
|
||||
Object value = proceed(cachable);
|
||||
cache.put(evaluatedKey, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
protected String evaluateKey(String key, JoinPoint joinPoint) {
|
||||
// TODO add some smart staff to allow simple scripting in @Cachable annotation
|
||||
return key;
|
||||
}
|
||||
|
||||
protected Map<String, Object> cache = new WeakHashMap<String, Object>();
|
||||
}
|
||||
50
samples/AspectJ/OptimizeRecursionCache.aj
Normal file
50
samples/AspectJ/OptimizeRecursionCache.aj
Normal file
@@ -0,0 +1,50 @@
|
||||
package aspects.caching;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Cache aspect for optimize recursive functions.
|
||||
*
|
||||
* @author Migueli
|
||||
* @date 05/11/2013
|
||||
* @version 1.0
|
||||
*
|
||||
*/
|
||||
public abstract aspect OptimizeRecursionCache {
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
private Map _cache;
|
||||
|
||||
public OptimizeRecursionCache() {
|
||||
_cache = getCache();
|
||||
}
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
abstract public Map getCache();
|
||||
|
||||
abstract public pointcut operation(Object o);
|
||||
|
||||
pointcut topLevelOperation(Object o): operation(o) && !cflowbelow(operation(Object));
|
||||
|
||||
before(Object o) : topLevelOperation(o) {
|
||||
System.out.println("Seeking value for " + o);
|
||||
}
|
||||
|
||||
Object around(Object o) : operation(o) {
|
||||
Object cachedValue = _cache.get(o);
|
||||
if (cachedValue != null) {
|
||||
System.out.println("Found cached value for " + o + ": " + cachedValue);
|
||||
return cachedValue;
|
||||
}
|
||||
return proceed(o);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
after(Object o) returning(Object result) : topLevelOperation(o) {
|
||||
_cache.put(o, result);
|
||||
}
|
||||
|
||||
after(Object o) returning(Object result) : topLevelOperation(o) {
|
||||
System.out.println("cache size: " + _cache.size());
|
||||
}
|
||||
}
|
||||
147
samples/BlitzBasic/HalfAndDouble.bb
Normal file
147
samples/BlitzBasic/HalfAndDouble.bb
Normal file
@@ -0,0 +1,147 @@
|
||||
|
||||
Local bk = CreateBank(8)
|
||||
PokeFloat bk, 0, -1
|
||||
Print Bin(PeekInt(bk, 0))
|
||||
Print %1000000000000000
|
||||
Print Bin(1 Shl 31)
|
||||
Print $1f
|
||||
Print $ff
|
||||
Print $1f + (127 - 15)
|
||||
Print Hex(%01111111100000000000000000000000)
|
||||
Print Hex(~%11111111100000000000000000000000)
|
||||
|
||||
Print Bin(FloatToHalf(-2.5))
|
||||
Print HalfToFloat(FloatToHalf(-200000000000.0))
|
||||
|
||||
Print Bin(FToI(-2.5))
|
||||
|
||||
WaitKey
|
||||
End
|
||||
|
||||
|
||||
; Half-precision (16-bit) arithmetic library
|
||||
;============================================
|
||||
|
||||
Global Half_CBank_
|
||||
|
||||
Function FToI(f#)
|
||||
If Half_CBank_ = 0 Then Half_CBank_ = CreateBank(4)
|
||||
PokeFloat Half_CBank_, 0, f
|
||||
Return PeekInt(Half_CBank_, 0)
|
||||
End Function
|
||||
|
||||
Function HalfToFloat#(h)
|
||||
Local signBit, exponent, fraction, fBits
|
||||
|
||||
signBit = (h And 32768) <> 0
|
||||
exponent = (h And %0111110000000000) Shr 10
|
||||
fraction = (h And %0000001111111111)
|
||||
|
||||
If exponent = $1F Then exponent = $FF : ElseIf exponent Then exponent = (exponent - 15) + 127
|
||||
fBits = (signBit Shl 31) Or (exponent Shl 23) Or (fraction Shl 13)
|
||||
|
||||
If Half_CBank_ = 0 Then Half_CBank_ = CreateBank(4)
|
||||
PokeInt Half_CBank_, 0, fBits
|
||||
Return PeekFloat(Half_CBank_, 0)
|
||||
End Function
|
||||
|
||||
Function FloatToHalf(f#)
|
||||
Local signBit, exponent, fraction, fBits
|
||||
|
||||
If Half_CBank_ = 0 Then Half_CBank_ = CreateBank(4)
|
||||
PokeFloat Half_CBank_, 0, f
|
||||
fBits = PeekInt(Half_CBank_, 0)
|
||||
|
||||
signBit = (fBits And (1 Shl 31)) <> 0
|
||||
exponent = (fBits And $7F800000) Shr 23
|
||||
fraction = fBits And $007FFFFF
|
||||
|
||||
If exponent
|
||||
exponent = exponent - 127
|
||||
If Abs(exponent) > $1F
|
||||
If exponent <> ($FF - 127) Then fraction = 0
|
||||
exponent = $1F * Sgn(exponent)
|
||||
Else
|
||||
exponent = exponent + 15
|
||||
EndIf
|
||||
exponent = exponent And %11111
|
||||
EndIf
|
||||
fraction = fraction Shr 13
|
||||
|
||||
Return (signBit Shl 15) Or (exponent Shl 10) Or fraction
|
||||
End Function
|
||||
|
||||
Function HalfAdd(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfSub(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfMul(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfDiv(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfLT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfGT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
; Double-precision (64-bit) arithmetic library)
|
||||
;===============================================
|
||||
|
||||
Global DoubleOut[1], Double_CBank_
|
||||
|
||||
Function DoubleToFloat#(d[1])
|
||||
|
||||
End Function
|
||||
|
||||
Function FloatToDouble(f#)
|
||||
|
||||
End Function
|
||||
|
||||
Function IntToDouble(i)
|
||||
|
||||
End Function
|
||||
|
||||
Function SefToDouble(s, e, f)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleAdd(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleSub(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleMul(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleDiv(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleLT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleGT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
;~IDEal Editor Parameters:
|
||||
;~F#1A#20#2F
|
||||
;~C#Blitz3D
|
||||
369
samples/BlitzBasic/LList.bb
Normal file
369
samples/BlitzBasic/LList.bb
Normal file
@@ -0,0 +1,369 @@
|
||||
|
||||
; Double-linked list container class
|
||||
;====================================
|
||||
|
||||
; with thanks to MusicianKool, for concept and issue fixes
|
||||
|
||||
|
||||
Type LList
|
||||
Field head_.ListNode
|
||||
Field tail_.ListNode
|
||||
End Type
|
||||
|
||||
Type ListNode
|
||||
Field pv_.ListNode
|
||||
Field nx_.ListNode
|
||||
Field Value
|
||||
End Type
|
||||
|
||||
Type Iterator
|
||||
Field Value
|
||||
Field l_.LList
|
||||
Field cn_.ListNode, cni_
|
||||
End Type
|
||||
|
||||
|
||||
;Create a new LList object
|
||||
Function CreateList.LList()
|
||||
Local l.LList = New LList
|
||||
|
||||
l\head_ = New ListNode
|
||||
l\tail_ = New ListNode
|
||||
|
||||
l\head_\nx_ = l\tail_ ;End caps
|
||||
l\head_\pv_ = l\head_ ;These make it more or less safe to iterate freely
|
||||
l\head_\Value = 0
|
||||
|
||||
l\tail_\nx_ = l\tail_
|
||||
l\tail_\pv_ = l\head_
|
||||
l\tail_\Value = 0
|
||||
|
||||
Return l
|
||||
End Function
|
||||
|
||||
;Free a list and all elements (not any values)
|
||||
Function FreeList(l.LList)
|
||||
ClearList l
|
||||
Delete l\head_
|
||||
Delete l\tail_
|
||||
Delete l
|
||||
End Function
|
||||
|
||||
;Remove all the elements from a list (does not free values)
|
||||
Function ClearList(l.LList)
|
||||
Local n.ListNode = l\head_\nx_
|
||||
While n <> l\tail_
|
||||
Local nx.ListNode = n\nx_
|
||||
Delete n
|
||||
n = nx
|
||||
Wend
|
||||
l\head_\nx_ = l\tail_
|
||||
l\tail_\pv_ = l\head_
|
||||
End Function
|
||||
|
||||
;Count the number of elements in a list (slow)
|
||||
Function ListLength(l.LList)
|
||||
Local i.Iterator = GetIterator(l), elems
|
||||
While EachIn(i)
|
||||
elems = elems + 1
|
||||
Wend
|
||||
Return elems
|
||||
End Function
|
||||
|
||||
;Return True if a list contains a given value
|
||||
Function ListContains(l.LList, Value)
|
||||
Return (ListFindNode(l, Value) <> Null)
|
||||
End Function
|
||||
|
||||
;Create a linked list from the intvalues in a bank (slow)
|
||||
Function ListFromBank.LList(bank)
|
||||
Local l.LList = CreateList()
|
||||
Local size = BankSize(bank), p
|
||||
|
||||
For p = 0 To size - 4 Step 4
|
||||
ListAddLast l, PeekInt(bank, p)
|
||||
Next
|
||||
|
||||
Return l
|
||||
End Function
|
||||
|
||||
;Create a bank containing all the values in a list (slow)
|
||||
Function ListToBank(l.LList)
|
||||
Local size = ListLength(l) * 4
|
||||
Local bank = CreateBank(size)
|
||||
|
||||
Local i.Iterator = GetIterator(l), p = 0
|
||||
While EachIn(i)
|
||||
PokeInt bank, p, i\Value
|
||||
p = p + 4
|
||||
Wend
|
||||
|
||||
Return bank
|
||||
End Function
|
||||
|
||||
;Swap the contents of two list objects
|
||||
Function SwapLists(l1.LList, l2.LList)
|
||||
Local tempH.ListNode = l1\head_, tempT.ListNode = l1\tail_
|
||||
l1\head_ = l2\head_
|
||||
l1\tail_ = l2\tail_
|
||||
l2\head_ = tempH
|
||||
l2\tail_ = tempT
|
||||
End Function
|
||||
|
||||
;Create a new list containing the same values as the first
|
||||
Function CopyList.LList(lo.LList)
|
||||
Local ln.LList = CreateList()
|
||||
Local i.Iterator = GetIterator(lo) : While EachIn(i)
|
||||
ListAddLast ln, i\Value
|
||||
Wend
|
||||
Return ln
|
||||
End Function
|
||||
|
||||
;Reverse the order of elements of a list
|
||||
Function ReverseList(l.LList)
|
||||
Local n1.ListNode, n2.ListNode, tmp.ListNode
|
||||
|
||||
n1 = l\head_
|
||||
n2 = l\head_\nx_
|
||||
|
||||
While n1 <> l\tail_
|
||||
n1\pv_ = n2
|
||||
tmp = n2\nx_
|
||||
n2\nx_ = n1
|
||||
n1 = n2
|
||||
n2 = tmp
|
||||
Wend
|
||||
|
||||
tmp = l\head_
|
||||
l\head_ = l\tail_
|
||||
l\tail_ = tmp
|
||||
|
||||
l\head_\pv_ = l\head_
|
||||
l\tail_\nx_ = l\tail_
|
||||
End Function
|
||||
|
||||
;Search a list to retrieve the first node with the given value
|
||||
Function ListFindNode.ListNode(l.LList, Value)
|
||||
Local n.ListNode = l\head_\nx_
|
||||
|
||||
While n <> l\tail_
|
||||
If n\Value = Value Then Return n
|
||||
n = n\nx_
|
||||
Wend
|
||||
|
||||
Return Null
|
||||
End Function
|
||||
|
||||
;Append a value to the end of a list (fast) and return the node
|
||||
Function ListAddLast.ListNode(l.LList, Value)
|
||||
Local n.ListNode = New ListNode
|
||||
|
||||
n\pv_ = l\tail_\pv_
|
||||
n\nx_ = l\tail_
|
||||
n\Value = Value
|
||||
|
||||
l\tail_\pv_ = n
|
||||
n\pv_\nx_ = n
|
||||
|
||||
Return n
|
||||
End Function
|
||||
|
||||
;Attach a value to the start of a list (fast) and return the node
|
||||
Function ListAddFirst.ListNode(l.LList, Value)
|
||||
Local n.ListNode = New ListNode
|
||||
|
||||
n\pv_ = l\head_
|
||||
n\nx_ = l\head_\nx_
|
||||
n\Value = Value
|
||||
|
||||
l\head_\nx_ = n
|
||||
n\nx_\pv_ = n
|
||||
|
||||
Return n
|
||||
End Function
|
||||
|
||||
;Remove the first occurence of the given value from a list
|
||||
Function ListRemove(l.LList, Value)
|
||||
Local n.ListNode = ListFindNode(l, Value)
|
||||
If n <> Null Then RemoveListNode n
|
||||
End Function
|
||||
|
||||
;Remove a node from a list
|
||||
Function RemoveListNode(n.ListNode)
|
||||
n\pv_\nx_ = n\nx_
|
||||
n\nx_\pv_ = n\pv_
|
||||
Delete n
|
||||
End Function
|
||||
|
||||
;Return the value of the element at the given position from the start of the list,
|
||||
;or backwards from the end of the list for a negative index
|
||||
Function ValueAtIndex(l.LList, index)
|
||||
Local n.ListNode = ListNodeAtIndex(l, index)
|
||||
If n <> Null Then Return n\Value : Else Return 0
|
||||
End Function
|
||||
|
||||
;Return the ListNode at the given position from the start of the list, or backwards
|
||||
;from the end of the list for a negative index, or Null if invalid
|
||||
Function ListNodeAtIndex.ListNode(l.LList, index)
|
||||
Local e, n.ListNode
|
||||
|
||||
If index >= 0
|
||||
n = l\head_
|
||||
For e = 0 To index
|
||||
n = n\nx_
|
||||
Next
|
||||
If n = l\tail_ Then n = Null ;Beyond the end of the list - not valid
|
||||
|
||||
Else ;Negative index - count backward
|
||||
n = l\tail_
|
||||
For e = 0 To index Step -1
|
||||
n = n\pv_
|
||||
Next
|
||||
If n = l\head_ Then n = Null ;Before the start of the list - not valid
|
||||
|
||||
EndIf
|
||||
|
||||
Return n
|
||||
End Function
|
||||
|
||||
;Replace a value at the given position (added by MusicianKool)
|
||||
Function ReplaceValueAtIndex(l.LList,index,value)
|
||||
Local n.ListNode = ListNodeAtIndex(l,index)
|
||||
If n <> Null Then n\Value = value:Else Return 0
|
||||
End Function
|
||||
|
||||
;Remove and return a value at the given position (added by MusicianKool)
|
||||
Function RemoveNodeAtIndex(l.LList,index)
|
||||
Local n.ListNode = ListNodeAtIndex(l,index),tval
|
||||
If n <> Null Then tval = n\Value:RemoveListNode(n):Return tval:Else Return 0
|
||||
End Function
|
||||
|
||||
;Retrieve the first value from a list
|
||||
Function ListFirst(l.LList)
|
||||
If l\head_\nx_ <> l\tail_ Then Return l\head_\nx_\Value
|
||||
End Function
|
||||
|
||||
;Retrieve the last value from a list
|
||||
Function ListLast(l.LList)
|
||||
If l\tail_\pv_ <> l\head_ Then Return l\tail_\pv_\Value
|
||||
End Function
|
||||
|
||||
;Remove the first element from a list, and return its value
|
||||
Function ListRemoveFirst(l.LList)
|
||||
Local val
|
||||
If l\head_\nx_ <> l\tail_
|
||||
val = l\head_\nx_\Value
|
||||
RemoveListNode l\head_\nx_
|
||||
EndIf
|
||||
Return val
|
||||
End Function
|
||||
|
||||
;Remove the last element from a list, and return its value
|
||||
Function ListRemoveLast(l.LList)
|
||||
Local val
|
||||
If l\tail_\pv_ <> l\head_
|
||||
val = l\tail_\pv_\Value
|
||||
RemoveListNode l\tail_\pv_
|
||||
EndIf
|
||||
Return val
|
||||
End Function
|
||||
|
||||
;Insert a value into a list before the specified node, and return the new node
|
||||
Function InsertBeforeNode.ListNode(Value, n.ListNode)
|
||||
Local bef.ListNode = New ListNode
|
||||
|
||||
bef\pv_ = n\pv_
|
||||
bef\nx_ = n
|
||||
bef\Value = Value
|
||||
|
||||
n\pv_ = bef
|
||||
bef\pv_\nx_ = bef
|
||||
|
||||
Return bef
|
||||
End Function
|
||||
|
||||
;Insert a value into a list after the specified node, and return then new node
|
||||
Function InsertAfterNode.ListNode(Value, n.ListNode)
|
||||
Local aft.ListNode = New ListNode
|
||||
|
||||
aft\nx_ = n\nx_
|
||||
aft\pv_ = n
|
||||
aft\Value = Value
|
||||
|
||||
n\nx_ = aft
|
||||
aft\nx_\pv_ = aft
|
||||
|
||||
Return aft
|
||||
End Function
|
||||
|
||||
;Get an iterator object to use with a loop
|
||||
;This function means that most programs won't have to think about deleting iterators manually
|
||||
;(in general only a small, constant number will be created)
|
||||
Function GetIterator.Iterator(l.LList)
|
||||
Local i.Iterator
|
||||
|
||||
If l = Null Then RuntimeError "Cannot create Iterator for Null"
|
||||
|
||||
For i = Each Iterator ;See if there's an available iterator at the moment
|
||||
If i\l_ = Null Then Exit
|
||||
Next
|
||||
|
||||
If i = Null Then i = New Iterator ;If there wasn't, create one
|
||||
|
||||
i\l_ = l
|
||||
i\cn_ = l\head_
|
||||
i\cni_ = -1
|
||||
i\Value = 0 ;No especial reason why this has to be anything, but meh
|
||||
|
||||
Return i
|
||||
End Function
|
||||
|
||||
;Use as the argument to While to iterate over the members of a list
|
||||
Function EachIn(i.Iterator)
|
||||
|
||||
i\cn_ = i\cn_\nx_
|
||||
|
||||
If i\cn_ <> i\l_\tail_ ;Still items in the list
|
||||
i\Value = i\cn_\Value
|
||||
i\cni_ = i\cni_ + 1
|
||||
Return True
|
||||
|
||||
Else
|
||||
i\l_ = Null ;Disconnect from the list, having reached the end
|
||||
i\cn_ = Null
|
||||
i\cni_ = -1
|
||||
Return False
|
||||
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
;Remove from the containing list the element currently pointed to by an iterator
|
||||
Function IteratorRemove(i.Iterator)
|
||||
If (i\cn_ <> i\l_\head_) And (i\cn_ <> i\l_\tail_)
|
||||
Local temp.ListNode = i\cn_
|
||||
|
||||
i\cn_ = i\cn_\pv_
|
||||
i\cni_ = i\cni_ - 1
|
||||
i\Value = 0
|
||||
|
||||
RemoveListNode temp
|
||||
|
||||
Return True
|
||||
Else
|
||||
Return False
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
;Call this before breaking out of an EachIn loop, to disconnect the iterator from the list
|
||||
Function IteratorBreak(i.Iterator)
|
||||
i\l_ = Null
|
||||
i\cn_ = Null
|
||||
i\cni_ = -1
|
||||
i\Value = 0
|
||||
End Function
|
||||
|
||||
|
||||
;~IDEal Editor Parameters:
|
||||
;~F#5#A#10#18#2A#32#3E#47#4C#58#66#6F#78#8F#9B#A9#B7#BD#C5#CC
|
||||
;~F#E3#E9#EF#F4#F9#103#10D#11B#12B#13F#152#163
|
||||
;~C#Blitz3D
|
||||
66
samples/BlitzBasic/PObj.bb
Normal file
66
samples/BlitzBasic/PObj.bb
Normal file
@@ -0,0 +1,66 @@
|
||||
|
||||
Local i, start, result
|
||||
|
||||
Local s.Sum3Obj = New Sum3Obj
|
||||
|
||||
For i = 1 To 100000
|
||||
s = New Sum3Obj
|
||||
result = Handle Before s
|
||||
Delete s
|
||||
Next
|
||||
|
||||
start = MilliSecs()
|
||||
For i = 1 To 1000000
|
||||
result = Sum3_(MakeSum3Obj(i, i, i))
|
||||
Next
|
||||
start = MilliSecs() - start
|
||||
Print start
|
||||
|
||||
start = MilliSecs()
|
||||
For i = 1 To 1000000
|
||||
result = Sum3(i, i, i)
|
||||
Next
|
||||
start = MilliSecs() - start
|
||||
Print start
|
||||
|
||||
WaitKey
|
||||
End
|
||||
|
||||
|
||||
Function Sum3(a, b, c)
|
||||
Return a + b + c
|
||||
End Function
|
||||
|
||||
|
||||
Type Sum3Obj
|
||||
Field isActive
|
||||
Field a, b, c
|
||||
End Type
|
||||
|
||||
Function MakeSum3Obj(a, b, c)
|
||||
Local s.Sum3Obj = Last Sum3Obj
|
||||
If s\isActive Then s = New Sum3Obj
|
||||
s\isActive = True
|
||||
s\a = a
|
||||
s\b = b
|
||||
s\c = c
|
||||
|
||||
Restore label
|
||||
Read foo
|
||||
|
||||
Return Handle(s)
|
||||
End Function
|
||||
|
||||
.label
|
||||
Data (10 + 2), 12, 14
|
||||
:
|
||||
Function Sum3_(a_)
|
||||
Local a.Sum3Obj = Object.Sum3Obj a_
|
||||
Local return_ = a\a + a\b + a\c
|
||||
Insert a Before First Sum3Obj :: a\isActive = False
|
||||
Return return_
|
||||
End Function
|
||||
|
||||
|
||||
;~IDEal Editor Parameters:
|
||||
;~C#Blitz3D
|
||||
167
samples/Bluespec/TL.bsv
Normal file
167
samples/Bluespec/TL.bsv
Normal file
@@ -0,0 +1,167 @@
|
||||
package TL;
|
||||
|
||||
interface TL;
|
||||
method Action ped_button_push();
|
||||
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_N(Bool x);
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_S(Bool x);
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_E(Bool x);
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_W(Bool x);
|
||||
|
||||
method Bool lampRedNS();
|
||||
method Bool lampAmberNS();
|
||||
method Bool lampGreenNS();
|
||||
|
||||
method Bool lampRedE();
|
||||
method Bool lampAmberE();
|
||||
method Bool lampGreenE();
|
||||
|
||||
method Bool lampRedW();
|
||||
method Bool lampAmberW();
|
||||
method Bool lampGreenW();
|
||||
|
||||
method Bool lampRedPed();
|
||||
method Bool lampAmberPed();
|
||||
method Bool lampGreenPed();
|
||||
endinterface: TL
|
||||
|
||||
typedef enum {
|
||||
AllRed,
|
||||
GreenNS, AmberNS,
|
||||
GreenE, AmberE,
|
||||
GreenW, AmberW,
|
||||
GreenPed, AmberPed} TLstates deriving (Eq, Bits);
|
||||
|
||||
typedef UInt#(5) Time32;
|
||||
typedef UInt#(20) CtrSize;
|
||||
|
||||
(* synthesize *)
|
||||
module sysTL(TL);
|
||||
Time32 allRedDelay = 2;
|
||||
Time32 amberDelay = 4;
|
||||
Time32 nsGreenDelay = 20;
|
||||
Time32 ewGreenDelay = 10;
|
||||
Time32 pedGreenDelay = 10;
|
||||
Time32 pedAmberDelay = 6;
|
||||
|
||||
CtrSize clocks_per_sec = 100;
|
||||
|
||||
Reg#(TLstates) state <- mkReg(AllRed);
|
||||
Reg#(TLstates) next_green <- mkReg(GreenNS);
|
||||
Reg#(Time32) secs <- mkReg(0);
|
||||
Reg#(Bool) ped_button_pushed <- mkReg(False);
|
||||
Reg#(Bool) car_present_N <- mkReg(True);
|
||||
Reg#(Bool) car_present_S <- mkReg(True);
|
||||
Reg#(Bool) car_present_E <- mkReg(True);
|
||||
Reg#(Bool) car_present_W <- mkReg(True);
|
||||
Bool car_present_NS = car_present_N || car_present_S;
|
||||
Reg#(CtrSize) cycle_ctr <- mkReg(0);
|
||||
|
||||
rule dec_cycle_ctr (cycle_ctr != 0);
|
||||
cycle_ctr <= cycle_ctr - 1;
|
||||
endrule
|
||||
|
||||
Rules low_priority_rule = (rules
|
||||
rule inc_sec (cycle_ctr == 0);
|
||||
secs <= secs + 1;
|
||||
cycle_ctr <= clocks_per_sec;
|
||||
endrule endrules);
|
||||
|
||||
function Action next_state(TLstates ns);
|
||||
action
|
||||
state <= ns;
|
||||
secs <= 0;
|
||||
endaction
|
||||
endfunction: next_state
|
||||
|
||||
function TLstates green_seq(TLstates x);
|
||||
case (x)
|
||||
GreenNS: return (GreenE);
|
||||
GreenE: return (GreenW);
|
||||
GreenW: return (GreenNS);
|
||||
endcase
|
||||
endfunction
|
||||
|
||||
function Bool car_present(TLstates x);
|
||||
case (x)
|
||||
GreenNS: return (car_present_NS);
|
||||
GreenE: return (car_present_E);
|
||||
GreenW: return (car_present_W);
|
||||
endcase
|
||||
endfunction
|
||||
|
||||
function Rules make_from_green_rule(TLstates green_state, Time32 delay, Bool car_is_present, TLstates ns);
|
||||
return (rules
|
||||
rule from_green (state == green_state && (secs >= delay || !car_is_present));
|
||||
next_state(ns);
|
||||
endrule endrules);
|
||||
endfunction: make_from_green_rule
|
||||
|
||||
function Rules make_from_amber_rule(TLstates amber_state, TLstates ng);
|
||||
return (rules
|
||||
rule from_amber (state == amber_state && secs >= amberDelay);
|
||||
next_state(AllRed);
|
||||
next_green <= ng;
|
||||
endrule endrules);
|
||||
endfunction: make_from_amber_rule
|
||||
|
||||
Rules hprs[7];
|
||||
|
||||
hprs[1] = make_from_green_rule(GreenNS, nsGreenDelay, car_present_NS, AmberNS);
|
||||
hprs[2] = make_from_amber_rule(AmberNS, GreenE);
|
||||
hprs[3] = make_from_green_rule(GreenE, ewGreenDelay, car_present_E, AmberE);
|
||||
hprs[4] = make_from_amber_rule(AmberE, GreenW);
|
||||
hprs[5] = make_from_green_rule(GreenW, ewGreenDelay, car_present_W, AmberW);
|
||||
hprs[6] = make_from_amber_rule(AmberW, GreenNS);
|
||||
|
||||
hprs[0] = (rules
|
||||
rule fromAllRed (state == AllRed && secs >= allRedDelay);
|
||||
if (ped_button_pushed) action
|
||||
ped_button_pushed <= False;
|
||||
next_state(GreenPed);
|
||||
endaction else if (car_present(next_green))
|
||||
next_state(next_green);
|
||||
else if (car_present(green_seq(next_green)))
|
||||
next_state(green_seq(next_green));
|
||||
else if (car_present(green_seq(green_seq(next_green))))
|
||||
next_state(green_seq(green_seq(next_green)));
|
||||
else
|
||||
noAction;
|
||||
endrule: fromAllRed endrules);
|
||||
|
||||
Rules high_priority_rules = hprs[0];
|
||||
for (Integer i = 1; i<7; i=i+1)
|
||||
high_priority_rules = rJoin(hprs[i], high_priority_rules);
|
||||
|
||||
addRules(preempts(high_priority_rules, low_priority_rule));
|
||||
|
||||
method Action ped_button_push();
|
||||
ped_button_pushed <= True;
|
||||
endmethod: ped_button_push
|
||||
|
||||
method Action set_car_state_N(b) ; car_present_N <= b; endmethod
|
||||
method Action set_car_state_S(b) ; car_present_S <= b; endmethod
|
||||
method Action set_car_state_E(b) ; car_present_E <= b; endmethod
|
||||
method Action set_car_state_W(b) ; car_present_W <= b; endmethod
|
||||
|
||||
method lampRedNS() = (!(state == GreenNS || state == AmberNS));
|
||||
method lampAmberNS() = (state == AmberNS);
|
||||
method lampGreenNS() = (state == GreenNS);
|
||||
method lampRedE() = (!(state == GreenE || state == AmberE));
|
||||
method lampAmberE() = (state == AmberE);
|
||||
method lampGreenE() = (state == GreenE);
|
||||
method lampRedW() = (!(state == GreenW || state == AmberW));
|
||||
method lampAmberW() = (state == AmberW);
|
||||
method lampGreenW() = (state == GreenW);
|
||||
|
||||
method lampRedPed() = (!(state == GreenPed || state == AmberPed));
|
||||
method lampAmberPed() = (state == AmberPed);
|
||||
method lampGreenPed() = (state == GreenPed);
|
||||
|
||||
endmodule: sysTL
|
||||
|
||||
endpackage: TL
|
||||
109
samples/Bluespec/TbTL.bsv
Normal file
109
samples/Bluespec/TbTL.bsv
Normal file
@@ -0,0 +1,109 @@
|
||||
package TbTL;
|
||||
|
||||
import TL::*;
|
||||
|
||||
interface Lamp;
|
||||
method Bool changed;
|
||||
method Action show_offs;
|
||||
method Action show_ons;
|
||||
method Action reset;
|
||||
endinterface
|
||||
|
||||
module mkLamp#(String name, Bool lamp)(Lamp);
|
||||
Reg#(Bool) prev <- mkReg(False);
|
||||
|
||||
method changed = (prev != lamp);
|
||||
|
||||
method Action show_offs;
|
||||
if (prev && !lamp)
|
||||
$write (name + " off, ");
|
||||
endmethod
|
||||
|
||||
method Action show_ons;
|
||||
if (!prev && lamp)
|
||||
$write (name + " on, ");
|
||||
endmethod
|
||||
|
||||
method Action reset;
|
||||
prev <= lamp;
|
||||
endmethod
|
||||
endmodule
|
||||
|
||||
|
||||
(* synthesize *)
|
||||
module mkTest();
|
||||
let dut <- sysTL;
|
||||
|
||||
Reg#(Bit#(16)) ctr <- mkReg(0);
|
||||
|
||||
Reg#(Bool) carN <- mkReg(False);
|
||||
Reg#(Bool) carS <- mkReg(False);
|
||||
Reg#(Bool) carE <- mkReg(False);
|
||||
Reg#(Bool) carW <- mkReg(False);
|
||||
|
||||
Lamp lamps[12];
|
||||
|
||||
lamps[0] <- mkLamp("0: NS red ", dut.lampRedNS);
|
||||
lamps[1] <- mkLamp("1: NS amber", dut.lampAmberNS);
|
||||
lamps[2] <- mkLamp("2: NS green", dut.lampGreenNS);
|
||||
lamps[3] <- mkLamp("3: E red ", dut.lampRedE);
|
||||
lamps[4] <- mkLamp("4: E amber", dut.lampAmberE);
|
||||
lamps[5] <- mkLamp("5: E green", dut.lampGreenE);
|
||||
lamps[6] <- mkLamp("6: W red ", dut.lampRedW);
|
||||
lamps[7] <- mkLamp("7: W amber", dut.lampAmberW);
|
||||
lamps[8] <- mkLamp("8: W green", dut.lampGreenW);
|
||||
|
||||
lamps[9] <- mkLamp("9: Ped red ", dut.lampRedPed);
|
||||
lamps[10] <- mkLamp("10: Ped amber", dut.lampAmberPed);
|
||||
lamps[11] <- mkLamp("11: Ped green", dut.lampGreenPed);
|
||||
|
||||
rule start (ctr == 0);
|
||||
$dumpvars;
|
||||
endrule
|
||||
|
||||
rule detect_cars;
|
||||
dut.set_car_state_N(carN);
|
||||
dut.set_car_state_S(carS);
|
||||
dut.set_car_state_E(carE);
|
||||
dut.set_car_state_W(carW);
|
||||
endrule
|
||||
|
||||
rule go;
|
||||
ctr <= ctr + 1;
|
||||
if (ctr == 5000) carN <= True;
|
||||
if (ctr == 6500) carN <= False;
|
||||
if (ctr == 12_000) dut.ped_button_push;
|
||||
endrule
|
||||
|
||||
rule stop (ctr > 32768);
|
||||
$display("TESTS FINISHED");
|
||||
$finish(0);
|
||||
endrule
|
||||
|
||||
function do_offs(l) = l.show_offs;
|
||||
function do_ons(l) = l.show_ons;
|
||||
function do_reset(l) = l.reset;
|
||||
|
||||
function do_it(f);
|
||||
action
|
||||
for (Integer i=0; i<12; i=i+1)
|
||||
f(lamps[i]);
|
||||
endaction
|
||||
endfunction
|
||||
|
||||
function any_changes();
|
||||
Bool b = False;
|
||||
for (Integer i=0; i<12; i=i+1)
|
||||
b = b || lamps[i].changed;
|
||||
return b;
|
||||
endfunction
|
||||
|
||||
rule show (any_changes());
|
||||
do_it(do_offs);
|
||||
do_it(do_ons);
|
||||
do_it(do_reset);
|
||||
$display("(at time %d)", $time);
|
||||
endrule
|
||||
endmodule
|
||||
|
||||
endpackage
|
||||
305
samples/Brightscript/SimpleGrid.brs
Normal file
305
samples/Brightscript/SimpleGrid.brs
Normal file
@@ -0,0 +1,305 @@
|
||||
' *********************************************************
|
||||
' ** Simple Grid Screen Demonstration App
|
||||
' ** Jun 2010
|
||||
' ** Copyright (c) 2010 Roku Inc. All Rights Reserved.
|
||||
' *********************************************************
|
||||
|
||||
'************************************************************
|
||||
'** Application startup
|
||||
'************************************************************
|
||||
Sub Main()
|
||||
|
||||
'initialize theme attributes like titles, logos and overhang color
|
||||
initTheme()
|
||||
|
||||
gridstyle = "Flat-Movie"
|
||||
|
||||
'set to go, time to get started
|
||||
while gridstyle <> ""
|
||||
print "starting grid style= ";gridstyle
|
||||
screen=preShowGridScreen(gridstyle)
|
||||
gridstyle = showGridScreen(screen, gridstyle)
|
||||
end while
|
||||
|
||||
End Sub
|
||||
|
||||
|
||||
'*************************************************************
|
||||
'** Set the configurable theme attributes for the application
|
||||
'**
|
||||
'** Configure the custom overhang and Logo attributes
|
||||
'** These attributes affect the branding of the application
|
||||
'** and are artwork, colors and offsets specific to the app
|
||||
'*************************************************************
|
||||
|
||||
Sub initTheme()
|
||||
app = CreateObject("roAppManager")
|
||||
app.SetTheme(CreateDefaultTheme())
|
||||
End Sub
|
||||
|
||||
'******************************************************
|
||||
'** @return The default application theme.
|
||||
'** Screens can make slight adjustments to the default
|
||||
'** theme by getting it from here and then overriding
|
||||
'** individual theme attributes.
|
||||
'******************************************************
|
||||
Function CreateDefaultTheme() as Object
|
||||
theme = CreateObject("roAssociativeArray")
|
||||
|
||||
theme.ThemeType = "generic-dark"
|
||||
|
||||
' All these are greyscales
|
||||
theme.GridScreenBackgroundColor = "#363636"
|
||||
theme.GridScreenMessageColor = "#808080"
|
||||
theme.GridScreenRetrievingColor = "#CCCCCC"
|
||||
theme.GridScreenListNameColor = "#FFFFFF"
|
||||
|
||||
' Color values work here
|
||||
theme.GridScreenDescriptionTitleColor = "#001090"
|
||||
theme.GridScreenDescriptionDateColor = "#FF005B"
|
||||
theme.GridScreenDescriptionRuntimeColor = "#5B005B"
|
||||
theme.GridScreenDescriptionSynopsisColor = "#606000"
|
||||
|
||||
'used in the Grid Screen
|
||||
theme.CounterTextLeft = "#FF0000"
|
||||
theme.CounterSeparator = "#00FF00"
|
||||
theme.CounterTextRight = "#0000FF"
|
||||
|
||||
theme.GridScreenLogoHD = "pkg:/images/Overhang_Test_HD.png"
|
||||
|
||||
theme.GridScreenLogoOffsetHD_X = "0"
|
||||
theme.GridScreenLogoOffsetHD_Y = "0"
|
||||
theme.GridScreenOverhangHeightHD = "99"
|
||||
|
||||
theme.GridScreenLogoSD = "pkg:/images/Overhang_Test_SD43.png"
|
||||
theme.GridScreenOverhangHeightSD = "66"
|
||||
theme.GridScreenLogoOffsetSD_X = "0"
|
||||
theme.GridScreenLogoOffsetSD_Y = "0"
|
||||
|
||||
' to use your own focus ring artwork
|
||||
'theme.GridScreenFocusBorderSD = "pkg:/images/GridCenter_Border_Movies_SD43.png"
|
||||
'theme.GridScreenBorderOffsetSD = "(-26,-25)"
|
||||
'theme.GridScreenFocusBorderHD = "pkg:/images/GridCenter_Border_Movies_HD.png"
|
||||
'theme.GridScreenBorderOffsetHD = "(-28,-20)"
|
||||
|
||||
' to use your own description background artwork
|
||||
'theme.GridScreenDescriptionImageSD = "pkg:/images/Grid_Description_Background_SD43.png"
|
||||
'theme.GridScreenDescriptionOffsetSD = "(125,170)"
|
||||
'theme.GridScreenDescriptionImageHD = "pkg:/images/Grid_Description_Background_HD.png"
|
||||
'theme.GridScreenDescriptionOffsetHD = "(190,255)"
|
||||
|
||||
|
||||
return theme
|
||||
End Function
|
||||
|
||||
'******************************************************
|
||||
'** Perform any startup/initialization stuff prior to
|
||||
'** initially showing the screen.
|
||||
'******************************************************
|
||||
Function preShowGridScreen(style as string) As Object
|
||||
|
||||
m.port=CreateObject("roMessagePort")
|
||||
screen = CreateObject("roGridScreen")
|
||||
screen.SetMessagePort(m.port)
|
||||
' screen.SetDisplayMode("best-fit")
|
||||
screen.SetDisplayMode("scale-to-fill")
|
||||
|
||||
screen.SetGridStyle(style)
|
||||
return screen
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
'******************************************************
|
||||
'** Display the gird screen and wait for events from
|
||||
'** the screen. The screen will show retreiving while
|
||||
'** we fetch and parse the feeds for the show posters
|
||||
'******************************************************
|
||||
Function showGridScreen(screen As Object, gridstyle as string) As string
|
||||
|
||||
print "enter showGridScreen"
|
||||
|
||||
categoryList = getCategoryList()
|
||||
categoryList[0] = "GridStyle: " + gridstyle
|
||||
screen.setupLists(categoryList.count())
|
||||
screen.SetListNames(categoryList)
|
||||
StyleButtons = getGridControlButtons()
|
||||
screen.SetContentList(0, StyleButtons)
|
||||
for i = 1 to categoryList.count()-1
|
||||
screen.SetContentList(i, getShowsForCategoryItem(categoryList[i]))
|
||||
end for
|
||||
screen.Show()
|
||||
|
||||
while true
|
||||
print "Waiting for message"
|
||||
msg = wait(0, m.port)
|
||||
'msg = wait(0, screen.GetMessagePort()) ' getmessageport does not work on gridscreen
|
||||
print "Got Message:";type(msg)
|
||||
if type(msg) = "roGridScreenEvent" then
|
||||
print "msg= "; msg.GetMessage() " , index= "; msg.GetIndex(); " data= "; msg.getData()
|
||||
if msg.isListItemFocused() then
|
||||
print"list item focused | current show = "; msg.GetIndex()
|
||||
else if msg.isListItemSelected() then
|
||||
row = msg.GetIndex()
|
||||
selection = msg.getData()
|
||||
print "list item selected row= "; row; " selection= "; selection
|
||||
|
||||
' Did we get a selection from the gridstyle selection row?
|
||||
if (row = 0)
|
||||
' yes, return so we can come back with new style
|
||||
return StyleButtons[selection].Title
|
||||
endif
|
||||
|
||||
'm.curShow = displayShowDetailScreen(showList[msg.GetIndex()])
|
||||
else if msg.isScreenClosed() then
|
||||
return ""
|
||||
end if
|
||||
end If
|
||||
end while
|
||||
|
||||
|
||||
End Function
|
||||
|
||||
'**********************************************************
|
||||
'** When a poster on the home screen is selected, we call
|
||||
'** this function passing an roAssociativeArray with the
|
||||
'** ContentMetaData for the selected show. This data should
|
||||
'** be sufficient for the springboard to display
|
||||
'**********************************************************
|
||||
Function displayShowDetailScreen(category as Object, showIndex as Integer) As Integer
|
||||
|
||||
'add code to create springboard, for now we do nothing
|
||||
return 1
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
'**************************************************************
|
||||
'** Return the list of categories to display in the filter
|
||||
'** banner. The result is an roArray containing the names of
|
||||
'** all of the categories. All just static data for the example.
|
||||
'***************************************************************
|
||||
Function getCategoryList() As Object
|
||||
|
||||
categoryList = [ "GridStyle", "Reality", "History", "News", "Comedy", "Drama"]
|
||||
return categoryList
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
'********************************************************************
|
||||
'** Given the category from the filter banner, return an array
|
||||
'** of ContentMetaData objects (roAssociativeArray's) representing
|
||||
'** the shows for the category. For this example, we just cheat and
|
||||
'** create and return a static array with just the minimal items
|
||||
'** set, but ideally, you'd go to a feed service, fetch and parse
|
||||
'** this data dynamically, so content for each category is dynamic
|
||||
'********************************************************************
|
||||
Function getShowsForCategoryItem(category As Object) As Object
|
||||
|
||||
print "getting shows for category "; category
|
||||
|
||||
showList = [
|
||||
{
|
||||
Title: category + ": Header",
|
||||
releaseDate: "1976",
|
||||
length: 3600-600,
|
||||
Description:"This row is category " + category,
|
||||
hdBranded: true,
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif",
|
||||
Description:"Short Synopsis #1",
|
||||
Synopsis:"Length",
|
||||
StarRating:10,
|
||||
}
|
||||
{
|
||||
Title: category + ": Beverly Hillbillies",
|
||||
releaseDate: "1969",
|
||||
rating: "PG",
|
||||
Description:"Come and listen to a story about a man named Jed: Poor mountaineer, barely kept his family fed. Then one day he was shootin at some food, and up through the ground came a bubblin crude. Oil that is, black gold, Texas tea.",
|
||||
numEpisodes:42,
|
||||
contentType:"season",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/4/4e/The_Beverly_Hillbillies.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/4/4e/The_Beverly_Hillbillies.jpg",
|
||||
StarRating:80,
|
||||
UserStarRating:40
|
||||
}
|
||||
{
|
||||
Title: category + ": Babylon 5",
|
||||
releaseDate: "1996",
|
||||
rating: "PG",
|
||||
Description:"The show centers on the Babylon 5 space station: a focal point for politics, diplomacy, and conflict during the years 2257-2262.",
|
||||
numEpisodes:102,
|
||||
contentType:"season",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/9/9d/Smb5-s4.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/9/9d/Smb5-s4.jpg",
|
||||
StarRating:80,
|
||||
UserStarRating:40
|
||||
}
|
||||
{
|
||||
Title: category + ": John F. Kennedy",
|
||||
releaseDate: "1961",
|
||||
rating: "PG",
|
||||
Description:"My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man.",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/5/52/Jfk_happy_birthday_1.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/5/52/Jfk_happy_birthday_1.jpg",
|
||||
StarRating:100
|
||||
}
|
||||
{
|
||||
Title: category + ": Man on the Moon",
|
||||
releaseDate: "1969",
|
||||
rating: "PG",
|
||||
Description:"That's one small step for a man, one giant leap for mankind.",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/1/1e/Apollo_11_first_step.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/1/1e/Apollo_11_first_step.jpg",
|
||||
StarRating:100
|
||||
}
|
||||
{
|
||||
Title: category + ": I have a Dream",
|
||||
releaseDate: "1963",
|
||||
rating: "PG",
|
||||
Description:"I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character.",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/8/81/Martin_Luther_King_-_March_on_Washington.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/8/81/Martin_Luther_King_-_March_on_Washington.jpg",
|
||||
StarRating:100
|
||||
}
|
||||
]
|
||||
|
||||
return showList
|
||||
End Function
|
||||
|
||||
function getGridControlButtons() as object
|
||||
buttons = [
|
||||
{ Title: "Flat-Movie"
|
||||
ReleaseDate: "HD:5x2 SD:5x2"
|
||||
Description: "Flat-Movie (Netflix) style"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif"
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif"
|
||||
}
|
||||
{ Title: "Flat-Landscape"
|
||||
ReleaseDate: "HD:5x3 SD:4x3"
|
||||
Description: "Channel Store"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/9/96/Dunkery_Hill.jpg/800px-Dunkery_Hill.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/9/96/Dunkery_Hill.jpg/800px-Dunkery_Hill.jpg",
|
||||
}
|
||||
{ Title: "Flat-Portrait"
|
||||
ReleaseDate: "HD:5x2 SD:5x2"
|
||||
Description: "3x4 style posters"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/9/9f/Kane_George_Gurnett.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/9/9f/Kane_George_Gurnett.jpg",
|
||||
}
|
||||
{ Title: "Flat-Square"
|
||||
ReleaseDate: "HD:7x3 SD:6x3"
|
||||
Description: "1x1 style posters"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/d/de/SQUARE_SHAPE.svg/536px-SQUARE_SHAPE.svg.png",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/d/de/SQUARE_SHAPE.svg/536px-SQUARE_SHAPE.svg.png",
|
||||
}
|
||||
{ Title: "Flat-16x9"
|
||||
ReleaseDate: "HD:5x3 SD:4x3"
|
||||
Description: "HD style posters"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/2/22/%C3%89cran_TV_plat.svg/200px-%C3%89cran_TV_plat.svg.png",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/2/22/%C3%89cran_TV_plat.svg/200px-%C3%89cran_TV_plat.svg.png",
|
||||
}
|
||||
]
|
||||
return buttons
|
||||
End Function
|
||||
45
samples/C#/Index.cshtml
Normal file
45
samples/C#/Index.cshtml
Normal file
@@ -0,0 +1,45 @@
|
||||
@{
|
||||
ViewBag.Title = "Home Page";
|
||||
}
|
||||
@section featured {
|
||||
<section class="featured">
|
||||
<div class="content-wrapper">
|
||||
<hgroup class="title">
|
||||
<h1>@ViewBag.Title.</h1>
|
||||
<h2>@ViewBag.Message</h2>
|
||||
</hgroup>
|
||||
<p>
|
||||
To learn more about ASP.NET MVC visit
|
||||
<a href="http://asp.net/mvc" title="ASP.NET MVC Website">http://asp.net/mvc</a>.
|
||||
The page features <mark>videos, tutorials, and samples</mark> to help you get the most from ASP.NET MVC.
|
||||
If you have any questions about ASP.NET MVC visit
|
||||
<a href="http://forums.asp.net/1146.aspx/1?MVC" title="ASP.NET MVC Forum">our forums</a>.
|
||||
</p>
|
||||
</div>
|
||||
</section>
|
||||
}
|
||||
<h3>We suggest the following:</h3>
|
||||
<ol class="round">
|
||||
<li class="one">
|
||||
<h5>Getting Started</h5>
|
||||
ASP.NET MVC gives you a powerful, patterns-based way to build dynamic websites that
|
||||
enables a clean separation of concerns and that gives you full control over markup
|
||||
for enjoyable, agile development. ASP.NET MVC includes many features that enable
|
||||
fast, TDD-friendly development for creating sophisticated applications that use
|
||||
the latest web standards.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245151">Learn more…</a>
|
||||
</li>
|
||||
|
||||
<li class="two">
|
||||
<h5>Add NuGet packages and jump-start your coding</h5>
|
||||
NuGet makes it easy to install and update free libraries and tools.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245153">Learn more…</a>
|
||||
</li>
|
||||
|
||||
<li class="three">
|
||||
<h5>Find Web Hosting</h5>
|
||||
You can easily find a web hosting company that offers the right mix of features
|
||||
and price for your applications.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245157">Learn more…</a>
|
||||
</li>
|
||||
</ol>
|
||||
21
samples/C#/Program.cs
Normal file
21
samples/C#/Program.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LittleSampleApp
|
||||
{
|
||||
/// <summary>
|
||||
/// Just what it says on the tin. A little sample application for Linguist to try out.
|
||||
///
|
||||
/// </summary>
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("Hello, I am a little sample application to test GitHub's Linguist module.");
|
||||
Console.WriteLine("I also include a Razor MVC file just to prove it handles cshtml files now.");
|
||||
}
|
||||
}
|
||||
}
|
||||
42
samples/C++/CsvStreamer.h
Normal file
42
samples/C++/CsvStreamer.h
Normal file
@@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <fstream>
|
||||
#include "util.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
#define DEFAULT_DELIMITER ','
|
||||
|
||||
|
||||
class CsvStreamer
|
||||
{
|
||||
private:
|
||||
ofstream file; // File output stream
|
||||
vector<string> row_buffer; // Buffer which stores a row's data before being flushed/written
|
||||
int fields; // Number of fields (columns)
|
||||
long rows; // Number of rows (records) including header row
|
||||
char delimiter; // Delimiter character; comma by default
|
||||
string sanitize(string); // Returns a string ready for output into the file
|
||||
|
||||
public:
|
||||
CsvStreamer(); // Empty CSV streamer... be sure to open the file before writing!
|
||||
CsvStreamer(string, char); // Same as open(string, char)...
|
||||
CsvStreamer(string); // Opens an output CSV file given a file path/name
|
||||
~CsvStreamer(); // Ensures the output file is closed and saved
|
||||
void open(string); // Opens an output CSV file given a file path/name (default delimiter)
|
||||
void open(string, char); // Opens an output CSV file given a file path/name and a delimiting character (default comma)
|
||||
void add_field(string); // If still on first line, adds a new field to the header row
|
||||
void save_fields(); // Call this to save the header row; all new writes should be through append()
|
||||
void append(string); // Appends the current row with this data for the next field; quoted only if needed (leading/trailing spaces are trimmed)
|
||||
void append(string, bool); // Like append(string) but can specify whether to trim spaces at either end of the data (false to keep spaces)
|
||||
void append(float); // Appends the current row with this number
|
||||
void append(double); // Appends the current row with this number
|
||||
void append(long); // Appends the current row with this number
|
||||
void append(int); // Appends the current row with this number
|
||||
void writeln(); // Flushes what was in the row buffer into the file (writes the row)
|
||||
void close(); // Saves and closes the file
|
||||
int field_count(); // Gets the number of fields (columns)
|
||||
long row_count(); // Gets the number of records (rows) -- NOT including the header row
|
||||
};
|
||||
32
samples/C++/Field.h
Normal file
32
samples/C++/Field.h
Normal file
@@ -0,0 +1,32 @@
|
||||
/*****************************************************************************
|
||||
* Dwarf Mine - The 13-11 Benchmark
|
||||
*
|
||||
* Copyright (c) 2013 Bünger, Thomas; Kieschnick, Christian; Kusber,
|
||||
* Michael; Lohse, Henning; Wuttke, Nikolai; Xylander, Oliver; Yao, Gary;
|
||||
* Zimmermann, Florian
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
enum Field { Free, Black, White, Illegal };
|
||||
|
||||
typedef Field Player;
|
||||
32
samples/C++/Types.h
Normal file
32
samples/C++/Types.h
Normal file
@@ -0,0 +1,32 @@
|
||||
/*****************************************************************************
|
||||
* Dwarf Mine - The 13-11 Benchmark
|
||||
*
|
||||
* Copyright (c) 2013 Bünger, Thomas; Kieschnick, Christian; Kusber,
|
||||
* Michael; Lohse, Henning; Wuttke, Nikolai; Xylander, Oliver; Yao, Gary;
|
||||
* Zimmermann, Florian
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
typedef uint32_t smallPrime_t;
|
||||
1129
samples/C++/bcm2835.h
Normal file
1129
samples/C++/bcm2835.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,39 +0,0 @@
|
||||
void foo()
|
||||
{
|
||||
cudaArray* cu_array;
|
||||
texture<float, 2, cudaReadModeElementType> tex;
|
||||
|
||||
// Allocate array
|
||||
cudaChannelFormatDesc description = cudaCreateChannelDesc<float>();
|
||||
cudaMallocArray(&cu_array, &description, width, height);
|
||||
|
||||
// Copy image data to array
|
||||
cudaMemcpyToArray(cu_array, image, width*height*sizeof(float), cudaMemcpyHostToDevice);
|
||||
|
||||
// Set texture parameters (default)
|
||||
tex.addressMode[0] = cudaAddressModeClamp;
|
||||
tex.addressMode[1] = cudaAddressModeClamp;
|
||||
tex.filterMode = cudaFilterModePoint;
|
||||
tex.normalized = false; // do not normalize coordinates
|
||||
|
||||
// Bind the array to the texture
|
||||
cudaBindTextureToArray(tex, cu_array);
|
||||
|
||||
// Run kernel
|
||||
dim3 blockDim(16, 16, 1);
|
||||
dim3 gridDim((width + blockDim.x - 1)/ blockDim.x, (height + blockDim.y - 1) / blockDim.y, 1);
|
||||
kernel<<< gridDim, blockDim, 0 >>>(d_data, height, width);
|
||||
|
||||
// Unbind the array from the texture
|
||||
cudaUnbindTexture(tex);
|
||||
} //end foo()
|
||||
|
||||
__global__ void kernel(float* odata, int height, int width)
|
||||
{
|
||||
unsigned int x = blockIdx.x*blockDim.x + threadIdx.x;
|
||||
unsigned int y = blockIdx.y*blockDim.y + threadIdx.y;
|
||||
if (x < width && y < height) {
|
||||
float c = tex2D(tex, x, y);
|
||||
odata[y*width+x] = c;
|
||||
}
|
||||
}
|
||||
138
samples/C++/libcanister.h
Normal file
138
samples/C++/libcanister.h
Normal file
@@ -0,0 +1,138 @@
|
||||
#ifndef LIBCANIH
|
||||
#define LIBCANIH
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <stdlib.h>
|
||||
#include <cstring>
|
||||
|
||||
#define int64 unsigned long long
|
||||
//#define DEBUG
|
||||
|
||||
#ifdef DEBUG
|
||||
#define dout cout
|
||||
#else
|
||||
#define dout if (0) cerr
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace libcanister
|
||||
{
|
||||
|
||||
//the canmem object is a generic memory container used commonly
|
||||
//throughout the canister framework to hold memory of uncertain
|
||||
//length which may or may not contain null bytes.
|
||||
class canmem
|
||||
{
|
||||
public:
|
||||
char* data; //the raw memory block
|
||||
int size; //the absolute length of the block
|
||||
canmem(); //creates an unallocated canmem
|
||||
canmem(int allocsize); //creates an allocated, blank canmem of size
|
||||
canmem(char* strdata); //automates the creation of zero-limited canmems
|
||||
~canmem(); //cleans up the canmem
|
||||
void zeromem(); //overwrites this canmem
|
||||
void fragmem(); //overwrites this canmem with fragment notation
|
||||
void countlen(); //counts length of zero-limited strings and stores it in size
|
||||
void trim(); //removes any nulls from the end of the string
|
||||
static canmem null(); //returns a singleton null canmem
|
||||
|
||||
};
|
||||
|
||||
//contains information about the canister
|
||||
class caninfo
|
||||
{
|
||||
public:
|
||||
canmem path; //physical path
|
||||
canmem internalname; //a name for the canister
|
||||
int numfiles; //the number of files in the canister
|
||||
};
|
||||
|
||||
//necessary for the use of this class as a type in canfile
|
||||
class canister;
|
||||
|
||||
//this object holds the definition of a 'file' within the
|
||||
//canister 'filesystem.'
|
||||
class canfile
|
||||
{
|
||||
public:
|
||||
libcanister::canister* parent; //the canister that holds this file
|
||||
canmem path; //internal path ('filename')
|
||||
canmem data; //the file's decompressed contents
|
||||
int isfrag; //0 = probably not fragment, 1 = definitely a fragment (ignore)
|
||||
int cfid; //'canfile id' -- a unique ID for this file
|
||||
int64 dsize; //ondisk size (compressed form size)
|
||||
int cachestate; //0 = not in memory, 1 = in memory, 2 = in memory and needs flush
|
||||
//-1 = error, check the data for the message
|
||||
void cache(); //pull the file from disk and cache it in memory
|
||||
void cachedump(); //deletes the contents of this file from the memory cache after assuring the on disk copy is up to date
|
||||
void cachedumpfinal(fstream& infile); //same as cachedump, but more efficient during closing procedures
|
||||
void flush(); //updates the on disk copy, but retains the memory cache
|
||||
};
|
||||
|
||||
//the primary class
|
||||
//this defines and controls a single canister
|
||||
class canister
|
||||
{
|
||||
//table of contents
|
||||
//absolutely worthless to the control code in the canister
|
||||
//but quite useful to programs using the API, as they may
|
||||
//desire to enumerate the files in a canister for a user's
|
||||
//use or for their own.
|
||||
//contains a newline-delimited list of files in the container.
|
||||
canfile TOC;
|
||||
public:
|
||||
caninfo info; //the general info about this canister
|
||||
|
||||
//the raw canfiles -- recommended that programs do not modify
|
||||
//these files directly, but not enforced.
|
||||
canfile* files;
|
||||
bool readonly; //if true then no write routines will do anything
|
||||
|
||||
//maximum number of files to have in memory at any given
|
||||
//time, change this to whatever suits your application.
|
||||
int cachemax;
|
||||
int cachecnt; //number of files in the cache (should not be modified)
|
||||
|
||||
//both initialize the canister from a physical location
|
||||
canister (canmem fspath);
|
||||
canister (char* fspath);
|
||||
|
||||
//destroys the canister (after flushing the modded buffers, of course)
|
||||
~canister();
|
||||
|
||||
//open the fspath
|
||||
//does it exist?
|
||||
// | --- yes --- opening it (return 1)
|
||||
// | --- yes --- file is corrupted, halting (return -1)
|
||||
// | --- no --- making a new one (return 0)
|
||||
int open();
|
||||
|
||||
//close the canister, flush all buffers, clean up
|
||||
int close();
|
||||
|
||||
//deletes the file at path inside this canister
|
||||
int delFile(canmem path);
|
||||
|
||||
//pulls the contents of the file from disk or memory and returns it as a file
|
||||
canfile getFile(canmem path);
|
||||
|
||||
//creates a file if it does not exist, otherwise overwrites
|
||||
//returns whether operation succeeded
|
||||
bool writeFile(canmem path, canmem data);
|
||||
bool writeFile(canfile file);
|
||||
|
||||
//get the 'table of contents', a file containing a newline delimited
|
||||
//list of the file paths in the container which have contents
|
||||
canfile getTOC();
|
||||
|
||||
//brings the cache back within the cachemax limit
|
||||
//important: sCFID is the safe CFID
|
||||
//(the CFID of the file we want to avoid uncaching)
|
||||
//really just used internally, but it can't do any harm.
|
||||
void cacheclean(int sCFID, bool dFlush = false);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
92
samples/C++/metrics.h
Normal file
92
samples/C++/metrics.h
Normal file
@@ -0,0 +1,92 @@
|
||||
// Copyright 2011 Google Inc. All Rights Reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef NINJA_METRICS_H_
|
||||
#define NINJA_METRICS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
using namespace std;
|
||||
|
||||
#include "util.h" // For int64_t.
|
||||
|
||||
/// The Metrics module is used for the debug mode that dumps timing stats of
|
||||
/// various actions. To use, see METRIC_RECORD below.
|
||||
|
||||
/// A single metrics we're tracking, like "depfile load time".
|
||||
struct Metric {
|
||||
string name;
|
||||
/// Number of times we've hit the code path.
|
||||
int count;
|
||||
/// Total time (in micros) we've spent on the code path.
|
||||
int64_t sum;
|
||||
};
|
||||
|
||||
|
||||
/// A scoped object for recording a metric across the body of a function.
|
||||
/// Used by the METRIC_RECORD macro.
|
||||
struct ScopedMetric {
|
||||
explicit ScopedMetric(Metric* metric);
|
||||
~ScopedMetric();
|
||||
|
||||
private:
|
||||
Metric* metric_;
|
||||
/// Timestamp when the measurement started.
|
||||
/// Value is platform-dependent.
|
||||
int64_t start_;
|
||||
};
|
||||
|
||||
/// The singleton that stores metrics and prints the report.
|
||||
struct Metrics {
|
||||
Metric* NewMetric(const string& name);
|
||||
|
||||
/// Print a summary report to stdout.
|
||||
void Report();
|
||||
|
||||
private:
|
||||
vector<Metric*> metrics_;
|
||||
};
|
||||
|
||||
/// Get the current time as relative to some epoch.
|
||||
/// Epoch varies between platforms; only useful for measuring elapsed time.
|
||||
int64_t GetTimeMillis();
|
||||
|
||||
/// A simple stopwatch which returns the time
|
||||
/// in seconds since Restart() was called.
|
||||
struct Stopwatch {
|
||||
public:
|
||||
Stopwatch() : started_(0) {}
|
||||
|
||||
/// Seconds since Restart() call.
|
||||
double Elapsed() const {
|
||||
return 1e-6 * static_cast<double>(Now() - started_);
|
||||
}
|
||||
|
||||
void Restart() { started_ = Now(); }
|
||||
|
||||
private:
|
||||
uint64_t started_;
|
||||
uint64_t Now() const;
|
||||
};
|
||||
|
||||
/// The primary interface to metrics. Use METRIC_RECORD("foobar") at the top
|
||||
/// of a function to get timing stats recorded for each call of the function.
|
||||
#define METRIC_RECORD(name) \
|
||||
static Metric* metrics_h_metric = \
|
||||
g_metrics ? g_metrics->NewMetric(name) : NULL; \
|
||||
ScopedMetric metrics_h_scoped(metrics_h_metric);
|
||||
|
||||
extern Metrics* g_metrics;
|
||||
|
||||
#endif // NINJA_METRICS_H_
|
||||
6
samples/C++/render_adapter.cpp
Normal file
6
samples/C++/render_adapter.cpp
Normal file
@@ -0,0 +1,6 @@
|
||||
#include <cstdint>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
}
|
||||
26
samples/C++/rpc.h
Normal file
26
samples/C++/rpc.h
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright (C) 2013 Simon Que
|
||||
//
|
||||
// This file is part of DuinoCube.
|
||||
//
|
||||
// DuinoCube is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// DuinoCube is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with DuinoCube. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// DuinoCube remote procedure call functions.
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
// Initializes RPC system.
|
||||
void rpc_init();
|
||||
|
||||
// Runs the RPC server loop forever.
|
||||
void rpc_server_loop();
|
||||
102
samples/C/bootstrap.h
Normal file
102
samples/C/bootstrap.h
Normal file
@@ -0,0 +1,102 @@
|
||||
#ifndef BOOTSTRAP_H
|
||||
#define BOOTSTRAP_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include "cxrs.h"
|
||||
|
||||
/* If we're not using GNU C, elide __attribute__ */
|
||||
#ifndef __GNUC__
|
||||
# define __attribute__(x) /*NOTHING*/
|
||||
#endif
|
||||
|
||||
typedef struct object object;
|
||||
|
||||
object *true;
|
||||
object *false;
|
||||
object *eof;
|
||||
object *empty_list;
|
||||
object *global_enviroment;
|
||||
|
||||
enum obj_type {
|
||||
scm_bool,
|
||||
scm_empty_list,
|
||||
scm_eof,
|
||||
scm_char,
|
||||
scm_int,
|
||||
scm_pair,
|
||||
scm_symbol,
|
||||
scm_prim_fun,
|
||||
scm_lambda,
|
||||
scm_str,
|
||||
scm_file
|
||||
};
|
||||
|
||||
typedef object *(*prim_proc)(object *args);
|
||||
|
||||
object *read(FILE *in);
|
||||
object *eval(object *code, object *env);
|
||||
void print(FILE *out, object *obj, int display);
|
||||
|
||||
int check_type(enum obj_type type, object *obj, int err_on_false);
|
||||
|
||||
static inline int is_true(object *obj)
|
||||
{
|
||||
return obj != false;
|
||||
}
|
||||
|
||||
object *make_int(int value);
|
||||
int obj2int(object *i);
|
||||
|
||||
object *make_bool(int value);
|
||||
int obj2bool(object *b);
|
||||
|
||||
object *make_char(char c);
|
||||
char obj2char(object *ch);
|
||||
|
||||
object *make_str(char *str);
|
||||
char *obj2str(object *str);
|
||||
|
||||
object *cons(object *car, object *cdr);
|
||||
object *car(object *pair);
|
||||
object *cdr(object *pair);
|
||||
void set_car(object *pair, object *new);
|
||||
void set_cdr(object *pair, object *new);
|
||||
|
||||
object *make_symbol(char *name);
|
||||
char *sym2str(object *sym);
|
||||
object *get_symbol(char *name) __attribute__((pure));
|
||||
|
||||
object *make_prim_fun(prim_proc fun);
|
||||
prim_proc obj2prim_proc(object *proc);
|
||||
|
||||
object *make_lambda(object *args, object *code, object *env);
|
||||
object *lambda_code(object *lambda);
|
||||
object *lambda_args(object *lambda);
|
||||
|
||||
object *make_port(FILE *handle, int direction);
|
||||
int port_direction(object *port);
|
||||
FILE *port_handle(object *port);
|
||||
void set_port_handle_to_null(object *port);
|
||||
|
||||
/*both of these should never be called*/
|
||||
object *apply_proc(object *);
|
||||
object *eval_proc(object *);
|
||||
|
||||
|
||||
object *maybe_add_begin(object *code);
|
||||
|
||||
void init_enviroment(object *env);
|
||||
|
||||
|
||||
void eval_err(char *msg, object *code) __attribute__((noreturn));
|
||||
|
||||
void define_var(object *var, object *val, object *env);
|
||||
void set_var(object *var, object *val, object *env);
|
||||
object *get_var(object *var, object *env);
|
||||
|
||||
object *cond2nested_if(object *cond);
|
||||
object *let2lambda(object *let);
|
||||
object *and2nested_if(object *and);
|
||||
object *or2nested_if(object *or);
|
||||
|
||||
#endif /*include guard*/
|
||||
56
samples/C/dynarray.cats
Normal file
56
samples/C/dynarray.cats
Normal file
@@ -0,0 +1,56 @@
|
||||
/* ******************************************************************* */
|
||||
/* */
|
||||
/* Applied Type System */
|
||||
/* */
|
||||
/* ******************************************************************* */
|
||||
|
||||
/*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-20?? Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/*
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: March, 2013 *)
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#ifndef ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
#define ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#include <string.h>
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#define atslib_dynarray_memcpy memcpy
|
||||
#define atslib_dynarray_memmove memmove
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#endif // ifndef ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/* end of [dynarray.cats] */
|
||||
61
samples/C/jni_layer.h
Normal file
61
samples/C/jni_layer.h
Normal file
@@ -0,0 +1,61 @@
|
||||
/* DO NOT EDIT THIS FILE - it is machine generated */
|
||||
#include <jni.h>
|
||||
/* Header for class jni_JniLayer */
|
||||
|
||||
#ifndef _Included_jni_JniLayer
|
||||
#define _Included_jni_JniLayer
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_initialize
|
||||
* Signature: ([II)J
|
||||
*/
|
||||
JNIEXPORT jlong JNICALL Java_jni_JniLayer_jni_1layer_1initialize
|
||||
(JNIEnv *, jobject, jintArray, jint, jint);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_mainloop
|
||||
* Signature: (J)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1mainloop
|
||||
(JNIEnv *, jobject, jlong);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_set_button
|
||||
* Signature: (JII)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1set_1button
|
||||
(JNIEnv *, jobject, jlong, jint, jint);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_set_analog
|
||||
* Signature: (JIIF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1set_1analog
|
||||
(JNIEnv *, jobject, jlong, jint, jint, jfloat);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_report_analog_chg
|
||||
* Signature: (JI)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1report_1analog_1chg
|
||||
(JNIEnv *, jobject, jlong, jint);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_kill
|
||||
* Signature: (J)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1kill
|
||||
(JNIEnv *, jobject, jlong);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
47
samples/C/readline.cats
Normal file
47
samples/C/readline.cats
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
** API in ATS for GNU-readline
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/*
|
||||
** Permission to use, copy, modify, and distribute this software for any
|
||||
** purpose with or without fee is hereby granted, provided that the above
|
||||
** copyright notice and this permission notice appear in all copies.
|
||||
**
|
||||
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
** WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
** MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
** ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
** WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
** ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
** OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#ifndef READLINE_READLINE_CATS
|
||||
#define READLINE_READLINE_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#include <readline/readline.h>
|
||||
|
||||
/* ****** ****** */
|
||||
//
|
||||
#define \
|
||||
atscntrb_readline_rl_library_version() ((char*)rl_library_version)
|
||||
//
|
||||
#define atscntrb_readline_rl_readline_version() (rl_readline_version)
|
||||
//
|
||||
/* ****** ****** */
|
||||
|
||||
#define atscntrb_readline_readline readline
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#endif // ifndef READLINE_READLINE_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/* end of [readline.cats] */
|
||||
5
samples/C/syscalldefs.h
Normal file
5
samples/C/syscalldefs.h
Normal file
@@ -0,0 +1,5 @@
|
||||
static const syscalldef syscalldefs[] = {
|
||||
[SYSCALL_OR_NUM(0, SYS_restart_syscall)] = MAKE_UINT16(0, 1),
|
||||
[SYSCALL_OR_NUM(1, SYS_exit)] = MAKE_UINT16(1, 17),
|
||||
[SYSCALL_OR_NUM(2, SYS_fork)] = MAKE_UINT16(0, 22),
|
||||
};
|
||||
12
samples/Cirru/array.cirru
Normal file
12
samples/Cirru/array.cirru
Normal file
@@ -0,0 +1,12 @@
|
||||
|
||||
print $ array
|
||||
int 1
|
||||
string 2
|
||||
|
||||
print $ array
|
||||
int 1
|
||||
array
|
||||
int 2
|
||||
string 3
|
||||
array
|
||||
string 4
|
||||
7
samples/Cirru/block.cirru
Normal file
7
samples/Cirru/block.cirru
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
set f $ block (a b c)
|
||||
print a b c
|
||||
|
||||
call f (int 1) (int 2) (int 3)
|
||||
|
||||
f (int 1) (int 2) (int 3)
|
||||
7
samples/Cirru/bool.cirru
Normal file
7
samples/Cirru/bool.cirru
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
print $ bool true
|
||||
print $ bool false
|
||||
print $ bool yes
|
||||
print $ bool no
|
||||
print $ bool 1
|
||||
print $ bool 0
|
||||
14
samples/Cirru/map.cirru
Normal file
14
samples/Cirru/map.cirru
Normal file
@@ -0,0 +1,14 @@
|
||||
|
||||
print $ map
|
||||
a $ int 5
|
||||
b $ array (int 1) (int 2)
|
||||
c $ map
|
||||
int 1
|
||||
array (int 4)
|
||||
|
||||
set m $ map
|
||||
a $ int 1
|
||||
|
||||
set m b $ int 2
|
||||
|
||||
print m
|
||||
3
samples/Cirru/number.cirru
Normal file
3
samples/Cirru/number.cirru
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
print $ int 1
|
||||
print $ float 1.2
|
||||
2
samples/Cirru/require.cirru
Normal file
2
samples/Cirru/require.cirru
Normal file
@@ -0,0 +1,2 @@
|
||||
|
||||
require ./stdio.cr
|
||||
23
samples/Cirru/scope.cirru
Normal file
23
samples/Cirru/scope.cirru
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
set a (int 2)
|
||||
|
||||
print (self)
|
||||
|
||||
set c (child)
|
||||
|
||||
under c
|
||||
under parent
|
||||
print a
|
||||
|
||||
print $ get c a
|
||||
|
||||
set c x (int 3)
|
||||
print $ get c x
|
||||
|
||||
set just-print $ code
|
||||
print a
|
||||
|
||||
print just-print
|
||||
|
||||
eval (self) just-print
|
||||
eval just-print
|
||||
55
samples/Cirru/stdio.cirru
Normal file
55
samples/Cirru/stdio.cirru
Normal file
@@ -0,0 +1,55 @@
|
||||
|
||||
set a $ string 1
|
||||
print a
|
||||
|
||||
print (string 1)
|
||||
|
||||
print nothing
|
||||
|
||||
print
|
||||
map
|
||||
a (int 4)
|
||||
b $ map
|
||||
a $ int 5
|
||||
b $ int 6
|
||||
c $ map
|
||||
int 7
|
||||
|
||||
print
|
||||
array
|
||||
int 1
|
||||
int 2
|
||||
array
|
||||
int 3
|
||||
int 4
|
||||
|
||||
print
|
||||
array
|
||||
int 1
|
||||
map
|
||||
a $ int 2
|
||||
b $ array
|
||||
int 3
|
||||
|
||||
print
|
||||
int 1
|
||||
int 2
|
||||
|
||||
print $ code
|
||||
set a 1
|
||||
print (get a)
|
||||
print $ array
|
||||
int a
|
||||
array
|
||||
int a
|
||||
|
||||
set container (map)
|
||||
set container code $ code
|
||||
set a 1
|
||||
print (get a)
|
||||
print $ array
|
||||
int a
|
||||
array
|
||||
int a
|
||||
|
||||
print container
|
||||
3
samples/Cirru/string.cirru
Normal file
3
samples/Cirru/string.cirru
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
print $ string a
|
||||
print $ string "a b"
|
||||
17
samples/Clojure/for.clj
Normal file
17
samples/Clojure/for.clj
Normal file
@@ -0,0 +1,17 @@
|
||||
(defn prime? [n]
|
||||
(not-any? zero? (map #(rem n %) (range 2 n))))
|
||||
|
||||
(range 3 33 2)
|
||||
'(3 5 7 9 11 13 15 17 19 21 23 25 27 29 31)
|
||||
|
||||
;; :when continues through the collection even if some have the
|
||||
;; condition evaluate to false, like filter
|
||||
(for [x (range 3 33 2) :when (prime? x)]
|
||||
x)
|
||||
'(3 5 7 11 13 17 19 23 29 31)
|
||||
|
||||
;; :while stops at the first collection element that evaluates to
|
||||
;; false, like take-while
|
||||
(for [x (range 3 33 2) :while (prime? x)]
|
||||
x)
|
||||
'(3 5 7)
|
||||
8
samples/Clojure/hiccup.hic
Normal file
8
samples/Clojure/hiccup.hic
Normal file
@@ -0,0 +1,8 @@
|
||||
[:html
|
||||
[:head
|
||||
[:meta {:charset "utf-8"}]
|
||||
[:link {:rel "stylesheet" :href "css/bootstrap.min.css"}]
|
||||
[:script {:src "app.js"}]]
|
||||
[:body
|
||||
[:div.nav
|
||||
[:p "Hello world!"]]]]
|
||||
13
samples/Clojure/into-array.cljc
Normal file
13
samples/Clojure/into-array.cljc
Normal file
@@ -0,0 +1,13 @@
|
||||
(defn into-array
|
||||
([aseq]
|
||||
(into-array nil aseq))
|
||||
([type aseq]
|
||||
(let [n (count aseq)
|
||||
a (make-array n)]
|
||||
(loop [aseq (seq aseq)
|
||||
i 0]
|
||||
(if (< i n)
|
||||
(do
|
||||
(aset a i (first aseq))
|
||||
(recur (next aseq) (inc i)))
|
||||
a)))))
|
||||
15
samples/Clojure/protocol.cljs
Normal file
15
samples/Clojure/protocol.cljs
Normal file
@@ -0,0 +1,15 @@
|
||||
(defprotocol ISound (sound []))
|
||||
|
||||
(deftype Cat []
|
||||
ISound
|
||||
(sound [_] "Meow!"))
|
||||
|
||||
(deftype Dog []
|
||||
ISound
|
||||
(sound [_] "Woof!"))
|
||||
|
||||
(extend-type default
|
||||
ISound
|
||||
(sound [_] "... silence ..."))
|
||||
|
||||
(sound 1) ;; => "... silence ..."
|
||||
5
samples/Clojure/rand.cljscm
Normal file
5
samples/Clojure/rand.cljscm
Normal file
@@ -0,0 +1,5 @@
|
||||
(defn rand
|
||||
"Returns a random floating point number between 0 (inclusive) and
|
||||
n (default 1) (exclusive)."
|
||||
([] (scm* [n] (random-real)))
|
||||
([n] (* (rand) n)))
|
||||
20
samples/Clojure/svg.cljx
Normal file
20
samples/Clojure/svg.cljx
Normal file
@@ -0,0 +1,20 @@
|
||||
^:clj (ns c2.svg
|
||||
(:use [c2.core :only [unify]]
|
||||
[c2.maths :only [Pi Tau radians-per-degree
|
||||
sin cos mean]]))
|
||||
|
||||
^:cljs (ns c2.svg
|
||||
(:use [c2.core :only [unify]]
|
||||
[c2.maths :only [Pi Tau radians-per-degree
|
||||
sin cos mean]])
|
||||
(:require [c2.dom :as dom]))
|
||||
|
||||
;;Stub for float fn, which does not exist on cljs runtime
|
||||
^:cljs (def float identity)
|
||||
|
||||
(defn ->xy
|
||||
"Convert coordinates (potentially map of `{:x :y}`) to 2-vector."
|
||||
[coordinates]
|
||||
(cond
|
||||
(and (vector? coordinates) (= 2 (count coordinates))) coordinates
|
||||
(map? coordinates) [(:x coordinates) (:y coordinates)]))
|
||||
20
samples/Clojure/unit-test.cl2
Normal file
20
samples/Clojure/unit-test.cl2
Normal file
@@ -0,0 +1,20 @@
|
||||
(deftest function-tests
|
||||
(is (= 3
|
||||
(count [1 2 3])))
|
||||
(is (= false
|
||||
(not true)))
|
||||
(is (= true
|
||||
(contains? {:foo 1 :bar 2} :foo)))
|
||||
|
||||
(is (= {"foo" 1, "baz" 3}
|
||||
(select-keys {:foo 1 :bar 2 :baz 3} [:foo :baz])))
|
||||
|
||||
(is (= [1 2 3]
|
||||
(vals {:foo 1 :bar 2 :baz 3})))
|
||||
|
||||
(is (= ["foo" "bar" "baz"]
|
||||
(keys {:foo 1 :bar 2 :baz 3})))
|
||||
|
||||
(is (= [2 4 6]
|
||||
(filter (fn [x] (=== (rem x 2) 0)) [1 2 3 4 5 6]))))
|
||||
|
||||
21
samples/Common Lisp/sample.lisp
Normal file
21
samples/Common Lisp/sample.lisp
Normal file
@@ -0,0 +1,21 @@
|
||||
;;;; -*- lisp -*-
|
||||
|
||||
(in-package :foo)
|
||||
|
||||
;;; Header comment.
|
||||
(defvar *foo*)
|
||||
|
||||
(eval-when (:execute :compile-toplevel :load-toplevel)
|
||||
(defun add (x &optional y &key z)
|
||||
(declare (ignore z))
|
||||
;; Inline comment.
|
||||
(+ x (or y 1))))
|
||||
|
||||
#|
|
||||
Multi-line comment.
|
||||
|#
|
||||
|
||||
(defmacro foo (x &body b)
|
||||
(if x
|
||||
`(1+ ,x) ;After-line comment.
|
||||
42))
|
||||
47
samples/Creole/creole.creole
Normal file
47
samples/Creole/creole.creole
Normal file
@@ -0,0 +1,47 @@
|
||||
= Creole
|
||||
|
||||
Creole is a Creole-to-HTML converter for Creole, the lightweight markup
|
||||
language (http://wikicreole.org/). Github uses this converter to render *.creole files.
|
||||
|
||||
Project page on github:
|
||||
|
||||
* http://github.com/minad/creole
|
||||
|
||||
Travis-CI:
|
||||
|
||||
* https://travis-ci.org/minad/creole
|
||||
|
||||
RDOC:
|
||||
|
||||
* http://rdoc.info/projects/minad/creole
|
||||
|
||||
== INSTALLATION
|
||||
|
||||
{{{
|
||||
gem install creole
|
||||
}}}
|
||||
|
||||
== SYNOPSIS
|
||||
|
||||
{{{
|
||||
require 'creole'
|
||||
html = Creole.creolize('== Creole text')
|
||||
}}}
|
||||
|
||||
== BUGS
|
||||
|
||||
If you found a bug, please report it at the Creole project's tracker
|
||||
on GitHub:
|
||||
|
||||
http://github.com/minad/creole/issues
|
||||
|
||||
== AUTHORS
|
||||
|
||||
* Lars Christensen (larsch)
|
||||
* Daniel Mendler (minad)
|
||||
|
||||
== LICENSE
|
||||
|
||||
Creole is Copyright (c) 2008 - 2013 Lars Christensen, Daniel Mendler. It is free software, and
|
||||
may be redistributed under the terms specified in the README file of
|
||||
the Ruby distribution.
|
||||
52
samples/Cuda/scalarProd_kernel.cuh
Normal file
52
samples/Cuda/scalarProd_kernel.cuh
Normal file
@@ -0,0 +1,52 @@
|
||||
__global__ void scalarProdGPU(
|
||||
float *d_C,
|
||||
float *d_A,
|
||||
float *d_B,
|
||||
int vectorN,
|
||||
int elementN
|
||||
)
|
||||
{
|
||||
//Accumulators cache
|
||||
__shared__ float accumResult[ACCUM_N];
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// Cycle through every pair of vectors,
|
||||
// taking into account that vector counts can be different
|
||||
// from total number of thread blocks
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
for (int vec = blockIdx.x; vec < vectorN; vec += gridDim.x)
|
||||
{
|
||||
int vectorBase = IMUL(elementN, vec);
|
||||
int vectorEnd = vectorBase + elementN;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Each accumulator cycles through vectors with
|
||||
// stride equal to number of total number of accumulators ACCUM_N
|
||||
// At this stage ACCUM_N is only preferred be a multiple of warp size
|
||||
// to meet memory coalescing alignment constraints.
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
for (int iAccum = threadIdx.x; iAccum < ACCUM_N; iAccum += blockDim.x)
|
||||
{
|
||||
float sum = 0;
|
||||
|
||||
for (int pos = vectorBase + iAccum; pos < vectorEnd; pos += ACCUM_N)
|
||||
sum += d_A[pos] * d_B[pos];
|
||||
|
||||
accumResult[iAccum] = sum;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Perform tree-like reduction of accumulators' results.
|
||||
// ACCUM_N has to be power of two at this stage
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
for (int stride = ACCUM_N / 2; stride > 0; stride >>= 1)
|
||||
{
|
||||
__syncthreads();
|
||||
|
||||
for (int iAccum = threadIdx.x; iAccum < stride; iAccum += blockDim.x)
|
||||
accumResult[iAccum] += accumResult[stride + iAccum];
|
||||
}
|
||||
|
||||
if (threadIdx.x == 0) d_C[vec] = accumResult[0];
|
||||
}
|
||||
}
|
||||
46
samples/Cuda/vectorAdd.cu
Normal file
46
samples/Cuda/vectorAdd.cu
Normal file
@@ -0,0 +1,46 @@
|
||||
#include <stdio.h>
|
||||
#include <cuda_runtime.h>
|
||||
|
||||
/**
|
||||
* CUDA Kernel Device code
|
||||
*
|
||||
* Computes the vector addition of A and B into C. The 3 vectors have the same
|
||||
* number of elements numElements.
|
||||
*/
|
||||
__global__ void
|
||||
vectorAdd(const float *A, const float *B, float *C, int numElements)
|
||||
{
|
||||
int i = blockDim.x * blockIdx.x + threadIdx.x;
|
||||
|
||||
if (i < numElements)
|
||||
{
|
||||
C[i] = A[i] + B[i];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Host main routine
|
||||
*/
|
||||
int
|
||||
main(void)
|
||||
{
|
||||
// Error code to check return values for CUDA calls
|
||||
cudaError_t err = cudaSuccess;
|
||||
|
||||
// Launch the Vector Add CUDA Kernel
|
||||
int threadsPerBlock = 256;
|
||||
int blocksPerGrid =(numElements + threadsPerBlock - 1) / threadsPerBlock;
|
||||
vectorAdd<<<blocksPerGrid, threadsPerBlock>>>(d_A, d_B, d_C, numElements);
|
||||
err = cudaGetLastError();
|
||||
|
||||
if (err != cudaSuccess)
|
||||
{
|
||||
fprintf(stderr, "Failed to launch vectorAdd kernel (error code %s)!\n", cudaGetErrorString(err));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
// Reset the device and exit
|
||||
err = cudaDeviceReset();
|
||||
|
||||
return 0;
|
||||
}
|
||||
87
samples/DM/example.dm
Normal file
87
samples/DM/example.dm
Normal file
@@ -0,0 +1,87 @@
|
||||
// This is a single line comment.
|
||||
/*
|
||||
This is a multi-line comment
|
||||
*/
|
||||
|
||||
// Pre-processor keywords
|
||||
|
||||
#define PI 3.1415
|
||||
|
||||
#if PI == 4
|
||||
|
||||
#define G 5
|
||||
|
||||
#elif PI == 3
|
||||
|
||||
#define I 6
|
||||
|
||||
#else
|
||||
|
||||
#define K 7
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
var/GlobalCounter = 0
|
||||
var/const/CONST_VARIABLE = 2
|
||||
var/list/MyList = list("anything", 1, new /datum/entity)
|
||||
var/list/EmptyList[99] // creates a list of 99 null entries
|
||||
var/list/NullList = null
|
||||
|
||||
/*
|
||||
Entity Class
|
||||
*/
|
||||
|
||||
/datum/entity
|
||||
var/name = "Entity"
|
||||
var/number = 0
|
||||
|
||||
/datum/entity/proc/myFunction()
|
||||
world.log << "Entity has called myFunction"
|
||||
|
||||
/datum/entity/New()
|
||||
number = GlobalCounter++
|
||||
|
||||
/*
|
||||
Unit Class, Extends from Entity
|
||||
*/
|
||||
|
||||
/datum/entity/unit
|
||||
name = "Unit"
|
||||
|
||||
/datum/entity/unit/New()
|
||||
..() // calls the parent's proc; equal to super() and base() in other languages
|
||||
number = rand(1, 99)
|
||||
|
||||
/datum/entity/unit/myFunction()
|
||||
world.log << "Unit has overriden and called myFunction"
|
||||
|
||||
// Global Function
|
||||
/proc/ReverseList(var/list/input)
|
||||
var/list/output = list()
|
||||
for(var/i = input.len; i >= 1; i--) // IMPORTANT: List Arrays count from 1.
|
||||
output += input[i] // "+= x" is ".Add(x)"
|
||||
return output
|
||||
|
||||
// Bitflags
|
||||
/proc/DoStuff()
|
||||
var/bitflag = 0
|
||||
bitflag |= 8
|
||||
return bitflag
|
||||
|
||||
/proc/DoOtherStuff()
|
||||
var/bitflag = 65535 // 16 bits is the maximum amount
|
||||
bitflag &= ~8
|
||||
return bitflag
|
||||
|
||||
// Logic
|
||||
/proc/DoNothing()
|
||||
var/pi = PI
|
||||
if(pi == 4)
|
||||
world.log << "PI is 4"
|
||||
else if(pi == CONST_VARIABLE)
|
||||
world.log << "PI is [CONST_VARIABLE]!"
|
||||
else
|
||||
world.log << "PI is approximety [pi]"
|
||||
|
||||
#undef PI // Undefine PI
|
||||
@@ -1,15 +1,19 @@
|
||||
import 'dart:math' as math;
|
||||
|
||||
class Point {
|
||||
num x, y;
|
||||
|
||||
Point(this.x, this.y);
|
||||
distanceTo(Point other) {
|
||||
|
||||
num distanceTo(Point other) {
|
||||
var dx = x - other.x;
|
||||
var dy = y - other.y;
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
return math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
var x, y;
|
||||
}
|
||||
|
||||
main() {
|
||||
Point p = new Point(2, 3);
|
||||
Point q = new Point(3, 4);
|
||||
void main() {
|
||||
var p = new Point(2, 3);
|
||||
var q = new Point(3, 4);
|
||||
print('distance from p to q = ${p.distanceTo(q)}');
|
||||
}
|
||||
|
||||
16
samples/Dogescript/example.djs
Normal file
16
samples/Dogescript/example.djs
Normal file
@@ -0,0 +1,16 @@
|
||||
quiet
|
||||
wow
|
||||
such language
|
||||
very syntax
|
||||
github recognized wow
|
||||
loud
|
||||
|
||||
such language much friendly
|
||||
rly friendly is true
|
||||
plz console.loge with 'such friend, very inclusive'
|
||||
but
|
||||
plz console.loge with 'no love for doge'
|
||||
wow
|
||||
wow
|
||||
|
||||
module.exports is language
|
||||
1396
samples/Eagle/Eagle.brd
Normal file
1396
samples/Eagle/Eagle.brd
Normal file
File diff suppressed because it is too large
Load Diff
3612
samples/Eagle/Eagle.sch
Normal file
3612
samples/Eagle/Eagle.sch
Normal file
File diff suppressed because it is too large
Load Diff
44
samples/Frege/CommandLineClock.fr
Normal file
44
samples/Frege/CommandLineClock.fr
Normal file
@@ -0,0 +1,44 @@
|
||||
{--
|
||||
This program displays the
|
||||
current time on stdandard output
|
||||
every other second.
|
||||
-}
|
||||
|
||||
module examples.CommandLineClock where
|
||||
|
||||
data Date = native java.util.Date where
|
||||
native new :: () -> IO (MutableIO Date) -- new Date()
|
||||
native toString :: Mutable s Date -> ST s String -- d.toString()
|
||||
|
||||
--- 'IO' action to give us the current time as 'String'
|
||||
current :: IO String
|
||||
current = do
|
||||
d <- Date.new ()
|
||||
d.toString
|
||||
|
||||
{-
|
||||
"java.lang.Thread.sleep" takes a "long" and
|
||||
returns nothing, but may throw an InterruptedException.
|
||||
This is without doubt an IO action.
|
||||
|
||||
public static void sleep(long millis)
|
||||
throws InterruptedException
|
||||
|
||||
Encoded in Frege:
|
||||
- argument type long Long
|
||||
- result void ()
|
||||
- does IO IO ()
|
||||
- throws ... throws ....
|
||||
|
||||
-}
|
||||
-- .... defined in frege.java.Lang
|
||||
-- native sleep java.lang.Thread.sleep :: Long -> IO () throws InterruptedException
|
||||
|
||||
|
||||
main args =
|
||||
forever do
|
||||
current >>= print
|
||||
print "\r"
|
||||
stdout.flush
|
||||
Thread.sleep 999
|
||||
|
||||
147
samples/Frege/Concurrent.fr
Normal file
147
samples/Frege/Concurrent.fr
Normal file
@@ -0,0 +1,147 @@
|
||||
module examples.Concurrent where
|
||||
|
||||
import System.Random
|
||||
import Java.Net (URL)
|
||||
import Control.Concurrent as C
|
||||
|
||||
main2 args = do
|
||||
m <- newEmptyMVar
|
||||
forkIO do
|
||||
m.put 'x'
|
||||
m.put 'y'
|
||||
m.put 'z'
|
||||
replicateM_ 3 do
|
||||
c <- m.take
|
||||
print "got: "
|
||||
println c
|
||||
|
||||
|
||||
example1 = do
|
||||
forkIO (replicateM_ 100000 (putChar 'a'))
|
||||
replicateM_ 100000 (putChar 'b')
|
||||
|
||||
example2 = do
|
||||
s <- getLine
|
||||
case s.long of
|
||||
Right n -> forkIO (setReminder n) >> example2
|
||||
Left _ -> println ("exiting ...")
|
||||
|
||||
setReminder :: Long -> IO ()
|
||||
setReminder n = do
|
||||
println ("Ok, I remind you in " ++ show n ++ " seconds")
|
||||
Thread.sleep (1000L*n)
|
||||
println (show n ++ " seconds is up!")
|
||||
|
||||
table = "table"
|
||||
|
||||
mainPhil _ = do
|
||||
[fork1,fork2,fork3,fork4,fork5] <- mapM MVar.new [1..5]
|
||||
forkIO (philosopher "Kant" fork5 fork1)
|
||||
forkIO (philosopher "Locke" fork1 fork2)
|
||||
forkIO (philosopher "Wittgenstein" fork2 fork3)
|
||||
forkIO (philosopher "Nozick" fork3 fork4)
|
||||
forkIO (philosopher "Mises" fork4 fork5)
|
||||
return ()
|
||||
|
||||
philosopher :: String -> MVar Int -> MVar Int -> IO ()
|
||||
philosopher me left right = do
|
||||
g <- Random.newStdGen
|
||||
let phil g = do
|
||||
let (tT,g1) = Random.randomR (60L, 120L) g
|
||||
(eT, g2) = Random.randomR (80L, 160L) g1
|
||||
thinkTime = 300L * tT
|
||||
eatTime = 300L * eT
|
||||
|
||||
println(me ++ " is going to the dining room and takes his seat.")
|
||||
fl <- left.take
|
||||
println (me ++ " takes up left fork (" ++ show fl ++ ")")
|
||||
rFork <- right.poll
|
||||
case rFork of
|
||||
Just fr -> do
|
||||
println (me ++ " takes up right fork. (" ++ show fr ++ ")")
|
||||
println (me ++ " is going to eat for " ++ show eatTime ++ "ms")
|
||||
Thread.sleep eatTime
|
||||
println (me ++ " finished eating.")
|
||||
right.put fr
|
||||
println (me ++ " took down right fork.")
|
||||
left.put fl
|
||||
println (me ++ " took down left fork.")
|
||||
table.notifyAll
|
||||
println(me ++ " is going to think for " ++ show thinkTime ++ "ms.")
|
||||
Thread.sleep thinkTime
|
||||
phil g2
|
||||
Nothing -> do
|
||||
println (me ++ " finds right fork is already in use.")
|
||||
left.put fl
|
||||
println (me ++ " took down left fork.")
|
||||
table.notifyAll
|
||||
println (me ++ " is going to the bar to await notifications from table.")
|
||||
table.wait
|
||||
println (me ++ " got notice that something changed at the table.")
|
||||
phil g2
|
||||
|
||||
inter :: InterruptedException -> IO ()
|
||||
inter _ = return ()
|
||||
|
||||
phil g `catch` inter
|
||||
|
||||
|
||||
getURL xx = do
|
||||
url <- URL.new xx
|
||||
con <- url.openConnection
|
||||
con.connect
|
||||
is <- con.getInputStream
|
||||
typ <- con.getContentType
|
||||
-- stderr.println ("content-type is " ++ show typ)
|
||||
ir <- InputStreamReader.new is (fromMaybe "UTF-8" (charset typ))
|
||||
`catch` unsupportedEncoding is
|
||||
br <- BufferedReader.new ir
|
||||
br.getLines
|
||||
where
|
||||
unsupportedEncoding :: InputStream -> UnsupportedEncodingException -> IO InputStreamReader
|
||||
unsupportedEncoding is x = do
|
||||
stderr.println x.catched
|
||||
InputStreamReader.new is "UTF-8"
|
||||
|
||||
charset ctyp = do
|
||||
typ <- ctyp
|
||||
case typ of
|
||||
m~´charset=(\S+)´ -> m.group 1
|
||||
_ -> Nothing
|
||||
|
||||
|
||||
type SomeException = Throwable
|
||||
|
||||
main ["dining"] = mainPhil []
|
||||
|
||||
main _ = do
|
||||
m1 <- MVar.newEmpty
|
||||
m2 <- MVar.newEmpty
|
||||
m3 <- MVar.newEmpty
|
||||
|
||||
forkIO do
|
||||
r <- (catchAll . getURL) "http://www.wikipedia.org/wiki/Haskell"
|
||||
m1.put r
|
||||
|
||||
forkIO do
|
||||
r <- (catchAll . getURL) "htto://www.wikipedia.org/wiki/Java"
|
||||
m2.put r
|
||||
|
||||
forkIO do
|
||||
r <- (catchAll . getURL) "http://www.wikipedia.org/wiki/Frege"
|
||||
m3.put r
|
||||
|
||||
r1 <- m1.take
|
||||
r2 <- m2.take
|
||||
r3 <- m3.take
|
||||
println (result r1, result r2, result r3)
|
||||
-- case r3 of
|
||||
-- Right ss -> mapM_ putStrLn ss
|
||||
-- Left _ -> return ()
|
||||
where
|
||||
result :: (SomeException|[String]) -> (String|Int)
|
||||
result (Left x) = Left x.getClass.getName
|
||||
result (Right y) = (Right . sum . map length) y
|
||||
-- mapM_ putStrLn r2
|
||||
|
||||
|
||||
561
samples/Frege/Sudoku.fr
Normal file
561
samples/Frege/Sudoku.fr
Normal file
@@ -0,0 +1,561 @@
|
||||
package examples.Sudoku where
|
||||
|
||||
import Data.TreeMap (Tree, keys)
|
||||
import Data.List as DL hiding (find, union)
|
||||
|
||||
|
||||
type Element = Int -- 1,2,3,4,5,6,7,8,9
|
||||
type Zelle = [Element] -- set of candidates
|
||||
type Position = Int -- 0..80
|
||||
type Feld = (Position, Zelle)
|
||||
type Brett = [Feld]
|
||||
|
||||
--- data type for assumptions and conclusions
|
||||
data Assumption =
|
||||
!ISNOT Position Element
|
||||
| !IS Position Element
|
||||
|
||||
|
||||
derive Eq Assumption
|
||||
derive Ord Assumption
|
||||
instance Show Assumption where
|
||||
show (IS p e) = pname p ++ "=" ++ e.show
|
||||
show (ISNOT p e) = pname p ++ "/" ++ e.show
|
||||
|
||||
showcs cs = joined " " (map Assumption.show cs)
|
||||
|
||||
elements :: [Element] -- all possible elements
|
||||
elements = [1 .. 9]
|
||||
|
||||
{-
|
||||
a b c d e f g h i
|
||||
0 1 2 | 3 4 5 | 6 7 8 1
|
||||
9 10 11 |12 13 14 |15 16 17 2
|
||||
18 19 20 |21 22 23 |24 25 26 3
|
||||
---------|---------|--------
|
||||
27 28 29 |30 31 32 |33 34 35 4
|
||||
36 37 38 |39 40 41 |42 43 44 5
|
||||
45 46 47 |48 49 50 |51 52 53 6
|
||||
---------|---------|--------
|
||||
54 55 56 |57 58 59 |60 61 62 7
|
||||
63 64 65 |66 67 68 |69 70 71 8
|
||||
72 73 74 |75 76 77 |78 79 80 9
|
||||
-}
|
||||
|
||||
positions :: [Position] -- all possible positions
|
||||
positions = [0..80]
|
||||
rowstarts :: [Position] -- all positions where a row is starting
|
||||
rowstarts = [0,9,18,27,36,45,54,63,72]
|
||||
colstarts :: [Position] -- all positions where a column is starting
|
||||
colstarts = [0,1,2,3,4,5,6,7,8]
|
||||
boxstarts :: [Position] -- all positions where a box is starting
|
||||
boxstarts = [0,3,6,27,30,33,54,57,60]
|
||||
boxmuster :: [Position] -- pattern for a box, by adding upper left position results in real box
|
||||
boxmuster = [0,1,2,9,10,11,18,19,20]
|
||||
|
||||
|
||||
--- extract field for position
|
||||
getf :: Brett -> Position -> Feld
|
||||
getf (f:fs) p
|
||||
| fst f == p = f
|
||||
| otherwise = getf fs p
|
||||
getf [] p = (p,[])
|
||||
|
||||
|
||||
--- extract cell for position
|
||||
getc :: Brett -> Position -> Zelle
|
||||
getc b p = snd (getf b p)
|
||||
|
||||
--- compute the list of all positions that belong to the same row as a given position
|
||||
row :: Position -> [Position]
|
||||
row p = [z..(z+8)] where z = (p `quot` 9) * 9
|
||||
|
||||
--- compute the list of all positions that belong to the same col as a given position
|
||||
col :: Position -> [Position]
|
||||
col p = map (c+) rowstarts where c = p `mod` 9
|
||||
|
||||
--- compute the list of all positions that belong to the same box as a given position
|
||||
box :: Position -> [Position]
|
||||
box p = map (z+) boxmuster where
|
||||
ri = p `div` 27 * 27 -- 0, 27 or 54, depending on row
|
||||
ci = p `mod` 9 -- column index 0..8, 0,1,2 is left, 3,4,5 is middle, 6,7,8 is right
|
||||
cs = ci `div` 3 * 3 -- 0, 3 or 6
|
||||
z = ri + cs
|
||||
|
||||
--- check if candidate set has exactly one member, i.e. field has been solved
|
||||
single :: Zelle -> Bool
|
||||
single [_] = true
|
||||
single _ = false
|
||||
|
||||
unsolved :: Zelle -> Bool
|
||||
unsolved [_] = false
|
||||
unsolved _ = true
|
||||
|
||||
-- list of rows, cols, boxes
|
||||
allrows = map row rowstarts
|
||||
allcols = map col colstarts
|
||||
allboxs = map box boxstarts
|
||||
allrcb = zip (repeat "row") allrows
|
||||
++ zip (repeat "col") allcols
|
||||
++ zip (repeat "box") allboxs
|
||||
|
||||
|
||||
containers :: [(Position -> [Position], String)]
|
||||
containers = [(row, "row"), (col, "col"), (box, "box")]
|
||||
|
||||
-- ----------------- PRINTING ------------------------------------
|
||||
-- printable coordinate of field, upper left is a1, lower right is i9
|
||||
pname p = packed [chr (ord 'a' + p `mod` 9), chr (ord '1' + p `div` 9)]
|
||||
|
||||
-- print board
|
||||
printb b = mapM_ p1line allrows >> println ""
|
||||
where
|
||||
p1line row = do
|
||||
print (joined "" (map pfld line))
|
||||
where line = map (getc b) row
|
||||
|
||||
-- print field (brief)
|
||||
-- ? = no candidate
|
||||
-- 5 = field is 5
|
||||
-- . = some candidates
|
||||
pfld [] = "?"
|
||||
pfld [x] = show x
|
||||
pfld zs = "0"
|
||||
|
||||
-- print initial/final board
|
||||
result msg b = do
|
||||
println ("Result: " ++ msg)
|
||||
print ("Board: ")
|
||||
printb b
|
||||
return b
|
||||
|
||||
res012 b = case concatMap (getc b) [0,1,2] of
|
||||
[a,b,c] -> a*100+b*10+c
|
||||
_ -> 9999999
|
||||
|
||||
-- -------------------------- BOARD ALTERATION ACTIONS ---------------------------------
|
||||
-- print a message about what is done to the board and return the new board
|
||||
turnoff1 :: Position -> Zelle -> Brett -> IO Brett
|
||||
turnoff1 i off b
|
||||
| single nc = do
|
||||
-- print (pname i)
|
||||
-- print ": set to "
|
||||
-- print (head nc)
|
||||
-- println " (naked single)"
|
||||
return newb
|
||||
| otherwise = return newb
|
||||
where
|
||||
cell = getc b i
|
||||
nc = filter (`notElem` off) cell
|
||||
newb = (i, nc) : [ f | f <- b, fst f != i ]
|
||||
|
||||
turnoff :: Int -> Zelle -> String -> Brett -> IO Brett
|
||||
turnoff i off msg b = do
|
||||
-- print (pname i)
|
||||
-- print ": set to "
|
||||
-- print nc
|
||||
-- print " by clearing "
|
||||
-- print off
|
||||
-- print " "
|
||||
-- println msg
|
||||
return newb
|
||||
where
|
||||
cell = getc b i
|
||||
nc = filter (`notElem` off) cell
|
||||
newb = (i, nc) : [ f | f <- b, fst f != i ]
|
||||
|
||||
turnoffh ps off msg b = foldM toh b ps
|
||||
where
|
||||
toh b p = turnoff p off msg b
|
||||
|
||||
setto :: Position -> Element -> String -> Brett -> IO Brett
|
||||
setto i n cname b = do
|
||||
-- print (pname i)
|
||||
-- print ": set to "
|
||||
-- print n
|
||||
-- print " (hidden single in "
|
||||
-- print cname
|
||||
-- println ")"
|
||||
return newb
|
||||
where
|
||||
nf = [n]
|
||||
newb = (i, nf) : [ f | f <- b, fst f != i ]
|
||||
|
||||
|
||||
-- ----------------------------- SOLVING STRATEGIES ---------------------------------------------
|
||||
-- reduce candidate sets that contains numbers already in same row, col or box
|
||||
-- This finds (and logs) NAKED SINGLEs in passing.
|
||||
reduce b = [ turnoff1 p sss | (p,cell) <- b, -- for each field
|
||||
unsolved cell, -- with more than 1 candidate
|
||||
-- single fields in containers that are candidates of that field
|
||||
sss = [ s | (rcb, _) <- containers, [s] <- map (getc b) (rcb p), s `elem` cell],
|
||||
sss != [] ] -- collect field index, elements to remove from candidate set
|
||||
|
||||
-- look for a number that appears in exactly 1 candidate set of a container
|
||||
-- this number can go in no other place (HIDDEN SINGLE)
|
||||
hiddenSingle b = [ setto i n cname | -- select index, number, containername
|
||||
(cname, rcb) <- allrcb, -- FOR rcb IN allrcb
|
||||
n <- elements, -- FOR n IN elements
|
||||
fs = filter (unsolved • snd) (map (getf b) rcb),
|
||||
occurs = filter ((n `elem`) • snd) fs,
|
||||
length occurs == 1,
|
||||
(i, _) <- occurs ]
|
||||
|
||||
-- look for NAKED PAIRS, TRIPLES, QUADS
|
||||
nakedPair n b = [ turnoff p t ("(naked tuple in " ++ nm ++ ")") | -- SELECT pos, tuple, name
|
||||
-- n <- [2,3,4], // FOR n IN [2,3,4]
|
||||
(nm, rcb) <- allrcb, -- FOR rcb IN containers
|
||||
fs = map (getf b) rcb, -- let fs = fields for rcb positions
|
||||
u = (fold union [] . filter unsolved . map snd) fs, -- let u = union of non single candidates
|
||||
t <- n `outof` u, -- FOR t IN n-tuples
|
||||
hit = (filter ((`subset` t) . snd) . filter (unsolved . snd)) fs,
|
||||
length hit == n,
|
||||
(p, cell) <- fs,
|
||||
p `notElem` map fst hit,
|
||||
any (`elem` cell) t
|
||||
]
|
||||
|
||||
-- look for HIDDEN PAIRS, TRIPLES or QUADS
|
||||
hiddenPair n b = [ turnoff p off ("(hidden " ++ show t ++ " in " ++ nm ++ ")") | -- SELECT pos, tuple, name
|
||||
-- n <- [2,3,4], // FOR n IN [2,3,4]
|
||||
(nm, rcb) <- allrcb, -- FOR rcb IN containers
|
||||
fs = map (getf b) rcb, -- let fs = fields for rcb positions
|
||||
u = (fold union [] . filter ((>1) . length) . map snd) fs, -- let u = union of non single candidates
|
||||
t <- n `outof` u, -- FOR t IN n-tuples
|
||||
hit = (filter (any ( `elem` t) . snd) . filter (unsolved . snd)) fs,
|
||||
length hit == n,
|
||||
off = (fold union [] . map snd) hit `minus` t,
|
||||
off != [],
|
||||
(p, cell) <- hit,
|
||||
! (cell `subset` t)
|
||||
]
|
||||
|
||||
a `subset` b = all (`elem` b) a
|
||||
a `union` b = uniq (sort (a ++ b))
|
||||
a `minus` b = filter (`notElem` b) a
|
||||
a `common` b = filter (`elem` b) a
|
||||
n `outof` as
|
||||
| length as < n = []
|
||||
| [] <- as = []
|
||||
| 1 >= n = map (:[]) as
|
||||
| (a:bs) <- as = map (a:) ((n-1) `outof` bs) ++ (n `outof` bs)
|
||||
| otherwise = undefined -- cannot happen because either as is empty or not
|
||||
|
||||
same f a b = b `elem` f a
|
||||
|
||||
intersectionlist = [(allboxs, row, "box/row intersection"), (allboxs, col, "box/col intersection"),
|
||||
(allrows ++ allcols, box, "line/box intersection")]
|
||||
intersections b = [
|
||||
turnoff pos [c] reason | -- SELECT position, candidate, reson
|
||||
(from, container, reason) <- intersectionlist,
|
||||
rcb <- from,
|
||||
fs = (filter (unsolved . snd) . map (getf b)) rcb, -- fs = fields in from with more than 1 candidate
|
||||
c <- (fold union [] • map snd) fs, -- FOR c IN union of candidates
|
||||
cpos = (map fst • filter ((c `elem`) • snd)) fs, -- cpos = positions where c occurs
|
||||
cpos != [], -- WHERE cpos is not empty
|
||||
all (same container (head cpos)) (tail cpos), -- WHERE all positions are in the intersection
|
||||
-- we can remove all occurences of c that are in container, but not in from
|
||||
(pos, cell) <- map (getf b) (container (head cpos)),
|
||||
c `elem` cell,
|
||||
pos `notElem` rcb ]
|
||||
|
||||
|
||||
-- look for an XY Wing
|
||||
-- - there exists a cell A with candidates X and Y
|
||||
-- - there exists a cell B with candidates X and Z that shares a container with A
|
||||
-- - there exists a cell C with candidates Y and Z that shares a container with A
|
||||
-- reasoning
|
||||
-- - if A is X, B will be Z
|
||||
-- - if A is Y, C will be Z
|
||||
-- - since A will indeed be X or Y -> B or C will be Z
|
||||
-- - thus, no cell that can see B and C can be Z
|
||||
xyWing board = [ turnoff p [z] ("xy wing " ++ pname b ++ " " ++ pname c ++ " because of " ++ pname a) |
|
||||
(a, [x,y]) <- board, -- there exists a cell a with candidates x and y
|
||||
rcba = map (getf board) (row a ++ col a ++ box a), -- rcba = all fields that share a container with a
|
||||
(b, [b1, b2]) <- rcba,
|
||||
b != a,
|
||||
b1 == x && b2 != y || b2 == x && b1 != y, -- there exists a cell B with candidates x and z
|
||||
z = if b1 == x then b2 else b1,
|
||||
(c, [c1, c2]) <- rcba,
|
||||
c != a, c!= b,
|
||||
c1 == y && c2 == z || c1 == z && c2 == y, -- there exists a cell C with candidates y and z
|
||||
ps = (uniq . sort) ((row b ++ col b ++ box b) `common` (row c ++ col c ++ box c)),
|
||||
-- remove z in ps
|
||||
(p, cs) <- map (getf board) ps,
|
||||
p != b, p != c,
|
||||
z `elem` cs ]
|
||||
|
||||
-- look for a N-Fish (2: X-Wing, 3: Swordfish, 4: Jellyfish)
|
||||
-- When all candidates for a particular digit in N rows are located
|
||||
-- in only N columns, we can eliminate all candidates from those N columns
|
||||
-- which are not located on those N rows
|
||||
fish n board = fish "row" allrows row col ++ fish "col" allcols col row where
|
||||
fishname 2 = "X-Wing"
|
||||
fishname 3 = "Swordfish"
|
||||
fishname 4 = "Jellyfish"
|
||||
fishname _ = "unknown fish"
|
||||
fish nm allrows row col = [ turnoff p [x] (fishname n ++ " in " ++ nm ++ " " ++ show (map (pname . head) rset)) |
|
||||
rset <- n `outof` allrows, -- take n rows (or cols)
|
||||
x <- elements, -- look for certain number
|
||||
rflds = map (filter ((>1) . length . snd) . map (getf board)) rset, -- unsolved fields in the rowset
|
||||
colss = (map (map (head . col . fst) . filter ((x `elem`) . snd)) rflds), -- where x occurs in candidates
|
||||
all ((>1) . length) colss, -- x must appear in at least 2 cols
|
||||
cols = fold union [] colss,
|
||||
length cols == n,
|
||||
cstart <- cols,
|
||||
(p, cell) <- map (getf board) (col cstart),
|
||||
x `elem` cell,
|
||||
all (p `notElem`) rset]
|
||||
|
||||
|
||||
-- compute immediate consequences of an assumption of the form (p `IS` e) or (p `ISNOT` e)
|
||||
conseq board (IS p e) = uniq (sort ([ p `ISNOT` x | x <- getc board p, x != e ] ++
|
||||
[ a `ISNOT` e |
|
||||
(a,cs) <- map (getf board) (row p ++ col p ++ box p),
|
||||
a != p,
|
||||
e `elem` cs
|
||||
]))
|
||||
conseq board (ISNOT p e) = uniq (sort ([ p `IS` x | cs = getc board p, length cs == 2, x <- cs, x != e ] ++
|
||||
[ a `IS` e |
|
||||
cp <- [row p, box p, col p],
|
||||
as = (filter ((e `elem`) . getc board) . filter (p!=)) cp,
|
||||
length as == 1,
|
||||
a = head as
|
||||
]))
|
||||
|
||||
-- check if two assumptions contradict each other
|
||||
contradicts (IS a x) (IS b y) = a==b && x!=y
|
||||
contradicts (IS a x) (ISNOT b y) = a==b && x==y
|
||||
contradicts (ISNOT a x) (IS b y) = a==b && x==y
|
||||
contradicts (ISNOT _ _) (ISNOT _ _) = false
|
||||
|
||||
-- get the Position of an Assumption
|
||||
aPos (IS p _) = p
|
||||
aPos (ISNOT p _) = p
|
||||
|
||||
-- get List of elements that must be turned off when assumption is true/false
|
||||
toClear board true (IS p x) = filter (x!=) (getc board p)
|
||||
toClear board false (IS p x) = [x]
|
||||
toClear board true (ISNOT p x) = [x]
|
||||
toClear board false (ISNOT p x) = filter (x!=) (getc board p)
|
||||
|
||||
|
||||
-- look for assumptions whose implications contradict themself
|
||||
chain board paths = [ solution a (head cs) (reverse cs) |
|
||||
(a, css) <- paths,
|
||||
cs <- take 1 [ cs | cs <- css, contradicts a (head cs) ]
|
||||
]
|
||||
where
|
||||
solution a c cs = turnoff (aPos a) (toClear board false a) reason where
|
||||
reason = "Assumption " ++ show a ++ " implies " ++ show c ++ "\n\t"
|
||||
++ showcs cs ++ "\n\t"
|
||||
++ "Therefore, " ++ show a ++ " must be false."
|
||||
|
||||
-- look for an assumption that yields to contradictory implications
|
||||
-- this assumption must be false
|
||||
chainContra board paths = [ solution a (reverse pro) (reverse contra) |
|
||||
(a, css) <- paths, -- FOR ALL assumptions "a" with list of conlusions "css"
|
||||
(pro, contra) <- take 1 [ (pro, contra) |
|
||||
pro <- (uniqBy (using head) . sortBy (comparing head)) css, -- FOR ALL conslusion chains "pro"
|
||||
c = head pro, -- LET "c" BE the final conclusion
|
||||
contra <- take 1 (filter ((contradicts c) . head) css) -- THE FIRST conclusion that contradicts c
|
||||
]
|
||||
]
|
||||
where
|
||||
solution a pro con = turnoff (aPos a) (toClear board false a) reason where
|
||||
reason = ("assumption " ++ show a ++ " leads to contradictory conclusions\n\t"
|
||||
++ showcs pro ++ "\n\t" ++ showcs con)
|
||||
|
||||
|
||||
|
||||
-- look for a common implication c of some assumptions ai, where at least 1 ai is true
|
||||
-- so that (a0 OR a1 OR a2 OR ...) IMPLIES c
|
||||
-- For all cells pi in same container that have x as candidate, we can construct (p0==x OR p1==x OR ... OR pi==x)
|
||||
-- For a cell p with candidates ci, we can construct (p==c0 OR p==c1)
|
||||
cellRegionChain board paths = [ solution b as (map head os) |
|
||||
as <- cellas ++ regionas, -- one of as must be true
|
||||
iss = filter ((`elem` as) . fst) paths, -- the implications for as
|
||||
(a, ass) <- take 1 iss, -- implications for first assumption
|
||||
fs <- (uniqBy (using head) . sortBy (comparing head)) ass,
|
||||
b = head fs, -- final conclusions of first assumption
|
||||
os = [fs] : map (take 1 . filter ((b==) . head) . snd) (tail iss), -- look for implications with same conclusion
|
||||
all ([]!=) os]
|
||||
where
|
||||
cellas = [ map (p `IS`) candidates | (p, candidates@(_:_:_)) <- board ]
|
||||
regionas = [ map (`IS` e) ps |
|
||||
region <- map (map (getf board)) (allrows ++ allcols ++ allboxs),
|
||||
e <- elements,
|
||||
ps = map fst (filter ((e `elem`) . snd) region),
|
||||
length ps > 1 ]
|
||||
solution b as oss = turnoff (aPos b) (toClear board true b) reason where
|
||||
reason = "all of the assumptions " ++ joined ", " (map show as) ++ " imply " ++ show b ++ "\n\t"
|
||||
++ joined "\n\t" (map (showcs . reverse) oss) ++ "\n\t"
|
||||
++ "One of them must be true, so " ++ show b ++ " must be true."
|
||||
|
||||
|
||||
{-
|
||||
Wir brauchen für einige Funktionen eine Datenstruktur wie
|
||||
[ (Assumption, [[Assumption]]) ]
|
||||
d.i. eine Liste von möglichen Annahmen samt aller Schlußketten.
|
||||
Idealerweise sollte die Schlußkette in umgekehrter Reihenfolge vorliegen,
|
||||
dann kann man einfach finden:
|
||||
- Annahmen, die zum Selbstwiderspruch führen.
|
||||
- alles, was aus einer bestimmten Annahme folgt (map (map head) [[a]])
|
||||
-...
|
||||
-}
|
||||
--- Liste aller Annahmen für ein bestimmtes Brett
|
||||
assumptions :: Brett -> [Assumption]
|
||||
assumptions board = [ a |
|
||||
(p, cs) <- board,
|
||||
!(single cs),
|
||||
a <- map (ISNOT p) cs ++ map (IS p) cs ]
|
||||
|
||||
consequences :: Brett -> [Assumption] -> [[Assumption]]
|
||||
consequences board as = map (conseq board) as
|
||||
|
||||
acstree :: Brett -> Tree Assumption [Assumption]
|
||||
acstree board = Tree.fromList (zip as cs)
|
||||
where
|
||||
as = assumptions board
|
||||
cs = consequences board as
|
||||
|
||||
-- bypass maybe on tree lookup
|
||||
find :: Tree Assumption [Assumption] -> Assumption -> [Assumption]
|
||||
find t a
|
||||
| Just cs <- t.lookup a = cs
|
||||
| otherwise = error ("no consequences for " ++ show a)
|
||||
|
||||
-- for performance resons, we confine ourselves to implication chains of length 20 per assumption
|
||||
mkPaths :: Tree Assumption [Assumption] -> [ (Assumption, [[Assumption]]) ]
|
||||
mkPaths acst = map impl (keys acst) -- {[a1], [a2], [a3] ]
|
||||
where
|
||||
-- [Assumption] -> [(a, [chains, ordered by length]
|
||||
impl a = (a, impls [[a]])
|
||||
impls ns = (take 1000 • concat • takeUntil null • iterate expandchain) ns
|
||||
-- expandchain :: [[Assumption]] -> [[Assumption]]
|
||||
expandchain css = [ (n:a:as) |
|
||||
(a : as) <- css, -- list of assumptions
|
||||
n <- find acst a, -- consequences of a
|
||||
n `notElem` as -- avoid loops
|
||||
]
|
||||
-- uni (a:as) = a : uni (filter ((head a !=) • head) as)
|
||||
-- uni [] = empty
|
||||
-- empty = []
|
||||
|
||||
|
||||
-- ------------------ SOLVE A SUDOKU --------------------------
|
||||
-- Apply all available strategies until nothing changes anymore
|
||||
-- Strategy functions are supposed to return a list of
|
||||
-- functions, which, when applied to a board, give a changed board.
|
||||
-- When a strategy does not find anything to alter,
|
||||
-- it returns [], and the next strategy can be tried.
|
||||
solve b
|
||||
| all (single . snd) b = result "Solved" b
|
||||
| any (([]==) . snd) b = result "not solvable" b
|
||||
| res@(_:_) <- reduce b = apply b res >>=solve -- compute smallest candidate sets
|
||||
-- comment "candidate sets are up to date" = ()
|
||||
| res@(_:_) <- hiddenSingle b = apply b res >>= solve -- find HIDDEN SINGLES
|
||||
-- comment "no more hidden singles" = ()
|
||||
| res@(_:_) <- intersections b = apply b res >>= solve -- find locked candidates
|
||||
-- comment "no more intersections" = ()
|
||||
| res@(_:_) <- nakedPair 2 b = apply b res >>= solve -- find NAKED PAIRS, TRIPLES or QUADRUPELS
|
||||
-- comment "no more naked pairs" = ()
|
||||
| res@(_:_) <- hiddenPair 2 b = apply b res >>= solve -- find HIDDEN PAIRS, TRIPLES or QUADRUPELS
|
||||
-- comment "no more hidden pairs" = ()
|
||||
-- res@(_:_) <- nakedPair 3 b = apply b res >>= solve // find NAKED PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more naked triples" = ()
|
||||
-- res@(_:_) <- hiddenPair 3 b = apply b res >>= solve // find HIDDEN PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more hidden triples" = ()
|
||||
-- res@(_:_) <- nakedPair 4 b = apply b res >>=solve // find NAKED PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more naked quadruples" = ()
|
||||
-- res@(_:_) <- hiddenPair 4 b = apply b res >>=solve // find HIDDEN PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more hidden quadruples" = ()
|
||||
| res@(_:_) <- xyWing b = apply b res >>=solve -- find XY WINGS
|
||||
-- comment "no more xy wings" = ()
|
||||
| res@(_:_) <- fish 2 b = apply b res >>=solve -- find 2-FISH
|
||||
-- comment "no more x-wings" = ()
|
||||
-- res@(_:_) <- fish 3 b = apply b res >>=solve // find 3-FISH
|
||||
-- | comment "no more swordfish" = ()
|
||||
-- res@(_:_) <- fish 4 b = apply b res >>=solve // find 4-FISH
|
||||
-- | comment "no more jellyfish" = ()
|
||||
-- | comment pcomment = ()
|
||||
| res@(_:_) <- chain b paths = apply b (take 9 res) >>= solve -- find forcing chains
|
||||
| res@(_:_) <- cellRegionChain b paths = apply b (take 9 res) >>= solve -- find common conclusion for true assumption
|
||||
| res@(_:_) <- chainContra b paths = apply b (take 9 res) >>= solve -- find assumptions that allow to infer both a and !a
|
||||
-- comment "consistent conclusions only" = ()
|
||||
|
||||
| otherwise = result "ambiguous" b
|
||||
where
|
||||
apply brd fs = foldM (\b\f -> f b) brd fs
|
||||
paths = mkPaths (acstree b)
|
||||
-- pcomment = show (length paths) ++ " assumptions with " ++ show (fold (+) 0 (map (length <~ snd) paths))
|
||||
-- ++ " implication chains"
|
||||
|
||||
-- comment com = do stderr << com << "\n" for false
|
||||
-- log com = do stderr << com << "\n" for true
|
||||
|
||||
--- turn a string into a row
|
||||
mkrow :: String -> [Zelle]
|
||||
mkrow s = mkrow1 xs
|
||||
where
|
||||
xs = s ++ "---------" -- make sure at least 9 elements
|
||||
mkrow1 xs = (take 9 • filter ([]!=) • map f • unpacked) xs
|
||||
f x | x >= '1' && x <= '9' = [ord x - ord '0']
|
||||
| x == ' ' = [] -- ignored
|
||||
| otherwise = elements
|
||||
|
||||
main ["-h"] = main []
|
||||
main ["-help"] = main []
|
||||
main [] = do
|
||||
mapM_ stderr.println [
|
||||
"usage: java Sudoku file ...",
|
||||
" java Sudoku position",
|
||||
"where position is a 81 char string consisting of digits",
|
||||
"One can get such a string by going to",
|
||||
"http://www.sudokuoftheday.com/pages/s-o-t-d.php",
|
||||
"Right click on the puzzle and open it in new tab",
|
||||
"Copy the 81 digits from the URL in the address field of your browser.",
|
||||
"",
|
||||
"There is also a file with hard sudokus in examples/top95.txt\n"]
|
||||
return ()
|
||||
|
||||
|
||||
main [s@#^[0-9\W]{81}$#] = solve board >> return ()
|
||||
where
|
||||
board = zip positions felder
|
||||
felder = decode s
|
||||
|
||||
main files = forM_ files sudoku
|
||||
where
|
||||
sudoku file = do
|
||||
br <- openReader file
|
||||
lines <- BufferedReader.getLines br
|
||||
bs <- process lines
|
||||
ss <- mapM (\b -> print "Puzzle: " >> printb b >> solve b) bs
|
||||
println ("Euler: " ++ show (sum (map res012 ss)))
|
||||
return ()
|
||||
|
||||
-- "--3-" => [1..9, 1..9, [3], 1..9]
|
||||
decode s = map candi (unpacked s) where
|
||||
candi c | c >= '1' && c <= '9' = [(ord c - ord '0')]
|
||||
| otherwise = elements
|
||||
process [] = return []
|
||||
process (s:ss)
|
||||
| length s == 81 = consider b1
|
||||
| length s == 9,
|
||||
length acht == 8,
|
||||
all ((9==) • length) acht = consider b2
|
||||
| otherwise = do
|
||||
stderr.println ("skipped line: " ++ s)
|
||||
process ss
|
||||
where
|
||||
acht = take 8 ss
|
||||
neun = fold (++) "" (s:acht)
|
||||
b1 = zip positions (decode s)
|
||||
b2 = zip positions (decode neun)
|
||||
consider b = do
|
||||
-- print "Puzzle: "
|
||||
-- printb b
|
||||
bs <- process ss
|
||||
return (b:bs)
|
||||
|
||||
79
samples/Frege/SwingExamples.fr
Normal file
79
samples/Frege/SwingExamples.fr
Normal file
@@ -0,0 +1,79 @@
|
||||
package examples.SwingExamples where
|
||||
|
||||
import Java.Awt (ActionListener)
|
||||
import Java.Swing
|
||||
|
||||
|
||||
main _ = do
|
||||
rs <- mapM Runnable.new [helloWorldGUI, buttonDemoGUI, celsiusConverterGUI]
|
||||
mapM_ invokeLater rs
|
||||
println "Hit enter to end ...."
|
||||
s <- getLine
|
||||
return ()
|
||||
|
||||
celsiusConverterGUI = do
|
||||
tempTextField <- JTextField.new()
|
||||
celsiusLabel <- JLabel.new ()
|
||||
convertButton <- JButton.new ()
|
||||
fahrenheitLabel <- JLabel.new ()
|
||||
frame <- JFrame.new ()
|
||||
frame.setDefaultCloseOperation JFrame.dispose_on_close
|
||||
frame.setTitle "Celsius Converter"
|
||||
celsiusLabel.setText "Celsius"
|
||||
convertButton.setText "Convert"
|
||||
let convertButtonActionPerformed _ = do
|
||||
celsius <- tempTextField.getText
|
||||
case celsius.double of
|
||||
Left _ -> fahrenheitLabel.setText ("not a valid number: " ++ celsius)
|
||||
Right c -> fahrenheitLabel.setText (show (c*1.8 + 32.0).long ++ " Fahrenheit")
|
||||
return ()
|
||||
ActionListener.new convertButtonActionPerformed >>= convertButton.addActionListener
|
||||
fahrenheitLabel.setText "Fahrenheit"
|
||||
contentPane <- frame.getContentPane
|
||||
layout <- GroupLayout.new contentPane
|
||||
contentPane.setLayout layout
|
||||
-- TODO continue
|
||||
-- http://docs.oracle.com/javase/tutorial/displayCode.html?code=http://docs.oracle.com/javase/tutorial/uiswing/examples/learn/CelsiusConverterProject/src/learn/CelsiusConverterGUI.java
|
||||
frame.pack
|
||||
frame.setVisible true
|
||||
|
||||
helloWorldGUI = do
|
||||
frame <- JFrame.new "Hello World Frege"
|
||||
frame.setDefaultCloseOperation(JFrame.dispose_on_close)
|
||||
label <- JLabel.new "Hello World!"
|
||||
cp <- frame.getContentPane
|
||||
cp.add label
|
||||
frame.pack
|
||||
frame.setVisible true
|
||||
|
||||
buttonDemoGUI = do
|
||||
frame <- JFrame.new "Button Demo"
|
||||
frame.setDefaultCloseOperation(JFrame.dispose_on_close)
|
||||
newContentPane <- JPanel.new ()
|
||||
b1::JButton <- JButton.new "Disable middle button"
|
||||
b1.setVerticalTextPosition SwingConstants.center
|
||||
b1.setHorizontalTextPosition SwingConstants.leading
|
||||
b2::JButton <- JButton.new "Middle button"
|
||||
b2.setVerticalTextPosition SwingConstants.center
|
||||
b2.setHorizontalTextPosition SwingConstants.leading
|
||||
b3::JButton <- JButton.new "Enable middle button"
|
||||
b3.setVerticalTextPosition SwingConstants.center
|
||||
b3.setHorizontalTextPosition SwingConstants.leading
|
||||
b3.setEnabled false
|
||||
let action1 _ = do
|
||||
b2.setEnabled false
|
||||
b1.setEnabled false
|
||||
b3.setEnabled true
|
||||
action3 _ = do
|
||||
b2.setEnabled true
|
||||
b1.setEnabled true
|
||||
b3.setEnabled false
|
||||
ActionListener.new action1 >>= b1.addActionListener
|
||||
ActionListener.new action3 >>= b3.addActionListener
|
||||
newContentPane.add b1
|
||||
newContentPane.add b2
|
||||
newContentPane.add b3
|
||||
newContentPane.setOpaque true
|
||||
frame.setContentPane newContentPane
|
||||
frame.pack
|
||||
frame.setVisible true
|
||||
642
samples/Game Maker Language/ClientBeginStep.gml
Normal file
642
samples/Game Maker Language/ClientBeginStep.gml
Normal file
@@ -0,0 +1,642 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Client/ClientBeginStep.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// receive and interpret the server's message(s)
|
||||
var i, playerObject, playerID, player, otherPlayerID, otherPlayer, sameVersion, buffer, plugins, pluginsRequired, usePlugins;
|
||||
|
||||
if(tcp_eof(global.serverSocket)) {
|
||||
if(gotServerHello)
|
||||
show_message("You have been disconnected from the server.");
|
||||
else
|
||||
show_message("Unable to connect to the server.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if(room == DownloadRoom and keyboard_check(vk_escape))
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if(downloadingMap)
|
||||
{
|
||||
while(tcp_receive(global.serverSocket, min(1024, downloadMapBytes-buffer_size(downloadMapBuffer))))
|
||||
{
|
||||
write_buffer(downloadMapBuffer, global.serverSocket);
|
||||
if(buffer_size(downloadMapBuffer) == downloadMapBytes)
|
||||
{
|
||||
write_buffer_to_file(downloadMapBuffer, "Maps/" + downloadMapName + ".png");
|
||||
downloadingMap = false;
|
||||
buffer_destroy(downloadMapBuffer);
|
||||
downloadMapBuffer = -1;
|
||||
exit;
|
||||
}
|
||||
}
|
||||
exit;
|
||||
}
|
||||
|
||||
roomchange = false;
|
||||
do {
|
||||
if(tcp_receive(global.serverSocket,1)) {
|
||||
switch(read_ubyte(global.serverSocket)) {
|
||||
case HELLO:
|
||||
gotServerHello = true;
|
||||
global.joinedServerName = receivestring(global.serverSocket, 1);
|
||||
downloadMapName = receivestring(global.serverSocket, 1);
|
||||
advertisedMapMd5 = receivestring(global.serverSocket, 1);
|
||||
receiveCompleteMessage(global.serverSocket, 1, global.tempBuffer);
|
||||
pluginsRequired = read_ubyte(global.tempBuffer);
|
||||
plugins = receivestring(global.serverSocket, 1);
|
||||
if(string_pos("/", downloadMapName) != 0 or string_pos("\", downloadMapName) != 0)
|
||||
{
|
||||
show_message("Server sent illegal map name: "+downloadMapName);
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if (!noReloadPlugins && string_length(plugins))
|
||||
{
|
||||
usePlugins = pluginsRequired || !global.serverPluginsPrompt;
|
||||
if (global.serverPluginsPrompt)
|
||||
{
|
||||
var prompt;
|
||||
if (pluginsRequired)
|
||||
{
|
||||
prompt = show_question(
|
||||
"This server requires the following plugins to play on it: "
|
||||
+ string_replace_all(plugins, ",", "#")
|
||||
+ '#They are downloaded from the source: "'
|
||||
+ PLUGIN_SOURCE
|
||||
+ '"#The source states: "'
|
||||
+ PLUGIN_SOURCE_NOTICE
|
||||
+ '"#Do you wish to download them and continue connecting?'
|
||||
);
|
||||
if (!prompt)
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
prompt = show_question(
|
||||
"This server suggests the following optional plugins to play on it: "
|
||||
+ string_replace_all(plugins, ",", "#")
|
||||
+ '#They are downloaded from the source: "'
|
||||
+ PLUGIN_SOURCE
|
||||
+ '"#The source states: "'
|
||||
+ PLUGIN_SOURCE_NOTICE
|
||||
+ '"#Do you wish to download them and use them?'
|
||||
);
|
||||
if (prompt)
|
||||
{
|
||||
usePlugins = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (usePlugins)
|
||||
{
|
||||
if (!loadserverplugins(plugins))
|
||||
{
|
||||
show_message("Error ocurred loading server-sent plugins.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
global.serverPluginsInUse = true;
|
||||
}
|
||||
}
|
||||
noReloadPlugins = false;
|
||||
|
||||
if(advertisedMapMd5 != "")
|
||||
{
|
||||
var download;
|
||||
download = not file_exists("Maps/" + downloadMapName + ".png");
|
||||
if(!download and CustomMapGetMapMD5(downloadMapName) != advertisedMapMd5)
|
||||
{
|
||||
if(show_question("The server's copy of the map (" + downloadMapName + ") differs from ours.#Would you like to download this server's version of the map?"))
|
||||
download = true;
|
||||
else
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
}
|
||||
|
||||
if(download)
|
||||
{
|
||||
write_ubyte(global.serverSocket, DOWNLOAD_MAP);
|
||||
socket_send(global.serverSocket);
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
downloadMapBytes = read_uint(global.tempBuffer);
|
||||
downloadMapBuffer = buffer_create();
|
||||
downloadingMap = true;
|
||||
roomchange=true;
|
||||
}
|
||||
}
|
||||
ClientPlayerJoin(global.serverSocket);
|
||||
if(global.rewardKey != "" and global.rewardId != "")
|
||||
{
|
||||
var rewardId;
|
||||
rewardId = string_copy(global.rewardId, 0, 255);
|
||||
write_ubyte(global.serverSocket, REWARD_REQUEST);
|
||||
write_ubyte(global.serverSocket, string_length(rewardId));
|
||||
write_string(global.serverSocket, rewardId);
|
||||
}
|
||||
if(global.queueJumping == true)
|
||||
{
|
||||
write_ubyte(global.serverSocket, CLIENT_SETTINGS);
|
||||
write_ubyte(global.serverSocket, global.queueJumping);
|
||||
}
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case JOIN_UPDATE:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
global.playerID = read_ubyte(global.tempBuffer);
|
||||
global.currentMapArea = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case FULL_UPDATE:
|
||||
deserializeState(FULL_UPDATE);
|
||||
break;
|
||||
|
||||
case QUICK_UPDATE:
|
||||
deserializeState(QUICK_UPDATE);
|
||||
break;
|
||||
|
||||
case CAPS_UPDATE:
|
||||
deserializeState(CAPS_UPDATE);
|
||||
break;
|
||||
|
||||
case INPUTSTATE:
|
||||
deserializeState(INPUTSTATE);
|
||||
break;
|
||||
|
||||
case PLAYER_JOIN:
|
||||
player = instance_create(0,0,Player);
|
||||
player.name = receivestring(global.serverSocket, 1);
|
||||
|
||||
ds_list_add(global.players, player);
|
||||
if(ds_list_size(global.players)-1 == global.playerID) {
|
||||
global.myself = player;
|
||||
instance_create(0,0,PlayerControl);
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_LEAVE:
|
||||
// Delete player from the game, adjust own ID accordingly
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
removePlayer(player);
|
||||
if(playerID < global.playerID) {
|
||||
global.playerID -= 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_DEATH:
|
||||
var causeOfDeath, assistantPlayerID, assistantPlayer;
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
otherPlayerID = read_ubyte(global.tempBuffer);
|
||||
assistantPlayerID = read_ubyte(global.tempBuffer);
|
||||
causeOfDeath = read_ubyte(global.tempBuffer);
|
||||
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
|
||||
otherPlayer = noone;
|
||||
if(otherPlayerID != 255)
|
||||
otherPlayer = ds_list_find_value(global.players, otherPlayerID);
|
||||
|
||||
assistantPlayer = noone;
|
||||
if(assistantPlayerID != 255)
|
||||
assistantPlayer = ds_list_find_value(global.players, assistantPlayerID);
|
||||
|
||||
doEventPlayerDeath(player, otherPlayer, assistantPlayer, causeOfDeath);
|
||||
break;
|
||||
|
||||
case BALANCE:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
balanceplayer=read_ubyte(global.tempBuffer);
|
||||
if balanceplayer == 255 {
|
||||
if !instance_exists(Balancer) instance_create(x,y,Balancer);
|
||||
with(Balancer) notice=0;
|
||||
} else {
|
||||
player = ds_list_find_value(global.players, balanceplayer);
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
if(player.team==TEAM_RED) {
|
||||
player.team = TEAM_BLUE;
|
||||
} else {
|
||||
player.team = TEAM_RED;
|
||||
}
|
||||
if !instance_exists(Balancer) instance_create(x,y,Balancer);
|
||||
Balancer.name=player.name;
|
||||
with (Balancer) notice=1;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGETEAM:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
player.team = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGECLASS:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
player.class = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGENAME:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
player.name = receivestring(global.serverSocket, 1);
|
||||
if player=global.myself {
|
||||
global.playerName=player.name
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_SPAWN:
|
||||
receiveCompleteMessage(global.serverSocket,3,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventSpawn(player, read_ubyte(global.tempBuffer), read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case CHAT_BUBBLE:
|
||||
var bubbleImage;
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
setChatBubble(player, read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case BUILD_SENTRY:
|
||||
receiveCompleteMessage(global.serverSocket,6,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
buildSentry(player, read_ushort(global.tempBuffer)/5, read_ushort(global.tempBuffer)/5, read_byte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case DESTROY_SENTRY:
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
otherPlayerID = read_ubyte(global.tempBuffer);
|
||||
assistantPlayerID = read_ubyte(global.tempBuffer);
|
||||
causeOfDeath = read_ubyte(global.tempBuffer);
|
||||
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
if(otherPlayerID == 255) {
|
||||
doEventDestruction(player, noone, noone, causeOfDeath);
|
||||
} else {
|
||||
otherPlayer = ds_list_find_value(global.players, otherPlayerID);
|
||||
if (assistantPlayerID == 255) {
|
||||
doEventDestruction(player, otherPlayer, noone, causeOfDeath);
|
||||
} else {
|
||||
assistantPlayer = ds_list_find_value(global.players, assistantPlayerID);
|
||||
doEventDestruction(player, otherPlayer, assistantPlayer, causeOfDeath);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case GRAB_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventGrabIntel(player);
|
||||
break;
|
||||
|
||||
case SCORE_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventScoreIntel(player);
|
||||
break;
|
||||
|
||||
case DROP_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventDropIntel(player);
|
||||
break;
|
||||
|
||||
case RETURN_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
doEventReturnIntel(read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case GENERATOR_DESTROY:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
team = read_ubyte(global.tempBuffer);
|
||||
doEventGeneratorDestroy(team);
|
||||
break;
|
||||
|
||||
case UBER_CHARGED:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventUberReady(player);
|
||||
break;
|
||||
|
||||
case UBER:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventUber(player);
|
||||
break;
|
||||
|
||||
case OMNOMNOMNOM:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
omnomnomnom=true;
|
||||
if(hp < 200)
|
||||
{
|
||||
canEat = false;
|
||||
alarm[6] = eatCooldown; //10 second cooldown
|
||||
}
|
||||
if(player.team == TEAM_RED) {
|
||||
omnomnomnomindex=0;
|
||||
omnomnomnomend=31;
|
||||
} else if(player.team==TEAM_BLUE) {
|
||||
omnomnomnomindex=32;
|
||||
omnomnomnomend=63;
|
||||
}
|
||||
xscale=image_xscale;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case TOGGLE_ZOOM:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if player.object != -1 {
|
||||
toggleZoom(player.object);
|
||||
}
|
||||
break;
|
||||
|
||||
case PASSWORD_REQUEST:
|
||||
if(!usePreviousPwd)
|
||||
global.clientPassword = get_string("Enter Password:", "");
|
||||
write_ubyte(global.serverSocket, string_length(global.clientPassword));
|
||||
write_string(global.serverSocket, global.clientPassword);
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case PASSWORD_WRONG:
|
||||
show_message("Incorrect Password.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case INCOMPATIBLE_PROTOCOL:
|
||||
show_message("Incompatible server protocol version.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case KICK:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
reason = read_ubyte(global.tempBuffer);
|
||||
if reason == KICK_NAME kickReason = "Name Exploit";
|
||||
else if reason == KICK_BAD_PLUGIN_PACKET kickReason = "Invalid plugin packet ID";
|
||||
else if reason == KICK_MULTI_CLIENT kickReason = "There are too many connections from your IP";
|
||||
else kickReason = "";
|
||||
show_message("You have been kicked from the server. "+kickReason+".");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case ARENA_STARTROUND:
|
||||
doEventArenaStartRound();
|
||||
break;
|
||||
|
||||
case ARENA_ENDROUND:
|
||||
with ArenaHUD clientArenaEndRound();
|
||||
break;
|
||||
|
||||
case ARENA_RESTART:
|
||||
doEventArenaRestart();
|
||||
break;
|
||||
|
||||
case UNLOCKCP:
|
||||
doEventUnlockCP();
|
||||
break;
|
||||
|
||||
case MAP_END:
|
||||
global.nextMap=receivestring(global.serverSocket, 1);
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
global.winners=read_ubyte(global.tempBuffer);
|
||||
global.currentMapArea=read_ubyte(global.tempBuffer);
|
||||
global.mapchanging = true;
|
||||
if !instance_exists(ScoreTableController) instance_create(0,0,ScoreTableController);
|
||||
instance_create(0,0,WinBanner);
|
||||
break;
|
||||
|
||||
case CHANGE_MAP:
|
||||
roomchange=true;
|
||||
global.mapchanging = false;
|
||||
global.currentMap = receivestring(global.serverSocket, 1);
|
||||
global.currentMapMD5 = receivestring(global.serverSocket, 1);
|
||||
if(global.currentMapMD5 == "") { // if this is an internal map (signified by the lack of an md5)
|
||||
if(findInternalMapRoom(global.currentMap))
|
||||
room_goto_fix(findInternalMapRoom(global.currentMap));
|
||||
else
|
||||
{
|
||||
show_message("Error:#Server went to invalid internal map: " + global.currentMap + "#Exiting.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
} else { // it's an external map
|
||||
if(string_pos("/", global.currentMap) != 0 or string_pos("\", global.currentMap) != 0)
|
||||
{
|
||||
show_message("Server sent illegal map name: "+global.currentMap);
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
if(!file_exists("Maps/" + global.currentMap + ".png") or CustomMapGetMapMD5(global.currentMap) != global.currentMapMD5)
|
||||
{ // Reconnect to the server to download the map
|
||||
var oldReturnRoom;
|
||||
oldReturnRoom = returnRoom;
|
||||
returnRoom = DownloadRoom;
|
||||
if (global.serverPluginsInUse)
|
||||
noUnloadPlugins = true;
|
||||
event_perform(ev_destroy,0);
|
||||
ClientCreate();
|
||||
if (global.serverPluginsInUse)
|
||||
noReloadPlugins = true;
|
||||
returnRoom = oldReturnRoom;
|
||||
usePreviousPwd = true;
|
||||
exit;
|
||||
}
|
||||
room_goto_fix(CustomMapRoom);
|
||||
}
|
||||
|
||||
for(i=0; i<ds_list_size(global.players); i+=1) {
|
||||
player = ds_list_find_value(global.players, i);
|
||||
if global.currentMapArea == 1 {
|
||||
player.stats[KILLS] = 0;
|
||||
player.stats[DEATHS] = 0;
|
||||
player.stats[CAPS] = 0;
|
||||
player.stats[ASSISTS] = 0;
|
||||
player.stats[DESTRUCTION] = 0;
|
||||
player.stats[STABS] = 0;
|
||||
player.stats[HEALING] = 0;
|
||||
player.stats[DEFENSES] = 0;
|
||||
player.stats[INVULNS] = 0;
|
||||
player.stats[BONUS] = 0;
|
||||
player.stats[DOMINATIONS] = 0;
|
||||
player.stats[REVENGE] = 0;
|
||||
player.stats[POINTS] = 0;
|
||||
player.roundStats[KILLS] = 0;
|
||||
player.roundStats[DEATHS] = 0;
|
||||
player.roundStats[CAPS] = 0;
|
||||
player.roundStats[ASSISTS] = 0;
|
||||
player.roundStats[DESTRUCTION] = 0;
|
||||
player.roundStats[STABS] = 0;
|
||||
player.roundStats[HEALING] = 0;
|
||||
player.roundStats[DEFENSES] = 0;
|
||||
player.roundStats[INVULNS] = 0;
|
||||
player.roundStats[BONUS] = 0;
|
||||
player.roundStats[DOMINATIONS] = 0;
|
||||
player.roundStats[REVENGE] = 0;
|
||||
player.roundStats[POINTS] = 0;
|
||||
player.team = TEAM_SPECTATOR;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SERVER_FULL:
|
||||
show_message("The server is full.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case REWARD_CHALLENGE_CODE:
|
||||
var challengeData;
|
||||
receiveCompleteMessage(global.serverSocket,16,global.tempBuffer);
|
||||
challengeData = read_binstring(global.tempBuffer, buffer_size(global.tempBuffer));
|
||||
challengeData += socket_remote_ip(global.serverSocket);
|
||||
|
||||
write_ubyte(global.serverSocket, REWARD_CHALLENGE_RESPONSE);
|
||||
write_binstring(global.serverSocket, hmac_md5_bin(global.rewardKey, challengeData));
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case REWARD_UPDATE:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
var rewardString;
|
||||
rewardString = receivestring(global.serverSocket, 2);
|
||||
doEventUpdateRewards(player, rewardString);
|
||||
break;
|
||||
|
||||
case MESSAGE_STRING:
|
||||
var message, notice;
|
||||
message = receivestring(global.serverSocket, 1);
|
||||
with NoticeO instance_destroy();
|
||||
notice = instance_create(0, 0, NoticeO);
|
||||
notice.notice = NOTICE_CUSTOM;
|
||||
notice.message = message;
|
||||
break;
|
||||
|
||||
case SENTRY_POSITION:
|
||||
receiveCompleteMessage(global.serverSocket,5,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.sentry)
|
||||
{
|
||||
player.sentry.x = read_ushort(global.tempBuffer) / 5;
|
||||
player.sentry.y = read_ushort(global.tempBuffer) / 5;
|
||||
player.sentry.xprevious = player.sentry.x;
|
||||
player.sentry.yprevious = player.sentry.y;
|
||||
player.sentry.vspeed = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case WEAPON_FIRE:
|
||||
receiveCompleteMessage(global.serverSocket,9,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
|
||||
if(player.object)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
x = read_ushort(global.tempBuffer)/5;
|
||||
y = read_ushort(global.tempBuffer)/5;
|
||||
hspeed = read_byte(global.tempBuffer)/8.5;
|
||||
vspeed = read_byte(global.tempBuffer)/8.5;
|
||||
xprevious = x;
|
||||
yprevious = y;
|
||||
}
|
||||
|
||||
doEventFireWeapon(player, read_ushort(global.tempBuffer));
|
||||
}
|
||||
break;
|
||||
|
||||
case PLUGIN_PACKET:
|
||||
var packetID, packetLen, buf, success;
|
||||
|
||||
// fetch full packet
|
||||
receiveCompleteMessage(global.serverSocket, 2, global.tempBuffer);
|
||||
packetLen = read_ushort(global.tempBuffer);
|
||||
receiveCompleteMessage(global.serverSocket, packetLen, global.tempBuffer);
|
||||
|
||||
packetID = read_ubyte(global.tempBuffer);
|
||||
|
||||
// get packet data
|
||||
buf = buffer_create();
|
||||
write_buffer_part(buf, global.tempBuffer, packetLen - 1);
|
||||
|
||||
// try to enqueue
|
||||
// give "noone" value for client since received from server
|
||||
success = _PluginPacketPush(packetID, buf, noone);
|
||||
|
||||
// if it returned false, packetID was invalid
|
||||
if (!success)
|
||||
{
|
||||
// clear up buffer
|
||||
buffer_destroy(buf);
|
||||
show_error("ERROR when reading plugin packet: no such plugin packet ID " + string(packetID), true);
|
||||
}
|
||||
break;
|
||||
|
||||
case CLIENT_SETTINGS:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
player.queueJump = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
default:
|
||||
promptRestartOrQuit("The Server sent unexpected data.");
|
||||
exit;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} until(roomchange);
|
||||
141
samples/Game Maker Language/Create.gml
Normal file
141
samples/Game Maker Language/Create.gml
Normal file
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Objects/Updater.events/Create.xml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
// Downloading code.
|
||||
|
||||
var downloadHandle, url, tmpfile, window_oldshowborder, window_oldfullscreen;
|
||||
timeLeft = 0;
|
||||
counter = 0;
|
||||
AudioControlPlaySong(-1, false);
|
||||
window_oldshowborder = window_get_showborder();
|
||||
window_oldfullscreen = window_get_fullscreen();
|
||||
window_set_fullscreen(false);
|
||||
window_set_showborder(false);
|
||||
|
||||
if(global.updaterBetaChannel)
|
||||
url = UPDATE_SOURCE_BETA;
|
||||
else
|
||||
url = UPDATE_SOURCE;
|
||||
|
||||
tmpfile = temp_directory + "\gg2update.zip";
|
||||
|
||||
downloadHandle = httpGet(url, -1);
|
||||
|
||||
while(!httpRequestStatus(downloadHandle))
|
||||
{ // while download isn't finished
|
||||
sleep(floor(1000/30)); // sleep for the equivalent of one frame
|
||||
io_handle(); // this prevents GameMaker from appearing locked-up
|
||||
httpRequestStep(downloadHandle);
|
||||
|
||||
// check if the user cancelled the download with the esc key
|
||||
if(keyboard_check(vk_escape))
|
||||
{
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
if(counter == 0 || counter mod 60 == 0)
|
||||
timer = random(359)+1;
|
||||
draw_sprite(UpdaterBackgroundS,0,0,0);
|
||||
draw_set_color(c_white);
|
||||
draw_set_halign(fa_left);
|
||||
draw_set_valign(fa_center);
|
||||
minutes=floor(timer/60);
|
||||
seconds=floor(timer-minutes*60);
|
||||
draw_text(x,y-20,string(minutes) + " minutes " + string(seconds) + " seconds Remaining...");
|
||||
counter+=1;
|
||||
var progress, size;
|
||||
progress = httpRequestResponseBodyProgress(downloadHandle);
|
||||
size = httpRequestResponseBodySize(downloadHandle);
|
||||
if (size != -1)
|
||||
{
|
||||
progressBar = floor((progress/size) * 20);
|
||||
offset = 3;
|
||||
for(i=0;i<progressBar;i+=1){
|
||||
draw_sprite(UpdaterProgressS,0,x+offset,y);
|
||||
offset+=12;
|
||||
}
|
||||
}
|
||||
screen_refresh();
|
||||
}
|
||||
// Errored
|
||||
if (httpRequestStatus(downloadHandle) == 2)
|
||||
{
|
||||
show_message("Downloading update failed!#" + httpRequestError(downloadHandle));
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
// Request failed
|
||||
if (httpRequestStatusCode(downloadHandle) != 200)
|
||||
{
|
||||
show_message("Downloading update failed!#" + string(httpRequestStatusCode(downloadHandle)) + " " + httpRequestReasonPhrase(downloadHandle));
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
write_buffer_to_file(httpRequestResponseBody(downloadHandle), tmpfile);
|
||||
httpRequestDestroy(downloadHandle);
|
||||
|
||||
if(!file_exists(tmpfile))
|
||||
{
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
show_message("Error updating: Missing gg2update.zip in temp directory, download failed(?)");
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
// rename existing "Gang Garrison 2.exe" to avoid conflict when extracting
|
||||
if (file_exists("Gang Garrison 2.exe"))
|
||||
{
|
||||
var newName, n;
|
||||
n = 1;
|
||||
|
||||
// increment until unused name found
|
||||
do
|
||||
{
|
||||
newName = "gg2-old.delete.me." + string(n);
|
||||
n += 1;
|
||||
}
|
||||
until(!file_exists(newName));
|
||||
|
||||
file_rename("Gang Garrison 2.exe", newName);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// let's extract the downloaded file now.
|
||||
extractzip(tmpfile, working_directory);
|
||||
|
||||
// run new version
|
||||
execute_program("Gang Garrison 2.exe", "", false);
|
||||
|
||||
// exit
|
||||
game_end();
|
||||
161
samples/Game Maker Language/Draw.gml
Normal file
161
samples/Game Maker Language/Draw.gml
Normal file
@@ -0,0 +1,161 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Objects/InGameElements/Character.events/Draw.xml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
xoffset = view_xview[0];
|
||||
yoffset = view_yview[0];
|
||||
xsize = view_wview[0];
|
||||
ysize = view_hview[0];
|
||||
|
||||
if (distance_to_point(xoffset+xsize/2,yoffset+ysize/2) > 800)
|
||||
exit;
|
||||
|
||||
var xr, yr;
|
||||
xr = round(x);
|
||||
yr = round(y);
|
||||
|
||||
image_alpha = cloakAlpha;
|
||||
|
||||
if (global.myself.team == team and canCloak)
|
||||
image_alpha = cloakAlpha/2 + 0.5;
|
||||
|
||||
if (invisible)
|
||||
exit;
|
||||
|
||||
if(stabbing)
|
||||
image_alpha -= power(currentWeapon.stab.alpha, 2);
|
||||
|
||||
if team == global.myself.team && (player != global.myself || global.showHealthBar == 1){
|
||||
draw_set_alpha(1);
|
||||
draw_healthbar(xr-10, yr-30, xr+10, yr-25,hp*100/maxHp,c_black,c_red,c_green,0,true,true);
|
||||
}
|
||||
if(distance_to_point(mouse_x, mouse_y)<25) {
|
||||
if cloak && team!=global.myself.team exit;
|
||||
draw_set_alpha(1);
|
||||
draw_set_halign(fa_center);
|
||||
draw_set_valign(fa_bottom);
|
||||
if(team==TEAM_RED) {
|
||||
draw_set_color(c_red);
|
||||
} else {
|
||||
draw_set_color(c_blue);
|
||||
}
|
||||
draw_text(xr, yr-35, player.name);
|
||||
|
||||
if(team == global.myself.team && global.showTeammateStats)
|
||||
{
|
||||
if(weapons[0] == Medigun)
|
||||
draw_text(xr,yr+50, "Superburst: " + string(currentWeapon.uberCharge/20) + "%");
|
||||
else if(weapons[0] == Shotgun)
|
||||
draw_text(xr,yr+50, "Nuts 'N' Bolts: " + string(nutsNBolts));
|
||||
else if(weapons[0] == Minegun)
|
||||
draw_text(xr,yr+50, "Lobbed Mines: " + string(currentWeapon.lobbed));
|
||||
}
|
||||
}
|
||||
|
||||
draw_set_alpha(1);
|
||||
if team == TEAM_RED ubercolour = c_red;
|
||||
if team == TEAM_BLUE ubercolour = c_blue;
|
||||
|
||||
var sprite, overlaySprite;
|
||||
if zoomed
|
||||
{
|
||||
if (team == TEAM_RED)
|
||||
sprite = SniperCrouchRedS;
|
||||
else
|
||||
sprite = SniperCrouchBlueS;
|
||||
overlaySprite = sniperCrouchOverlay;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite = sprite_index;
|
||||
overlaySprite = overlay;
|
||||
}
|
||||
|
||||
if (omnomnomnom)
|
||||
{
|
||||
draw_sprite_ext_overlay(omnomnomnomSprite,omnomnomnomOverlay,omnomnomnomindex,xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
if (ubered)
|
||||
draw_sprite_ext_overlay(omnomnomnomSprite,omnomnomnomOverlay,omnomnomnomindex,xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
else if (taunting)
|
||||
{
|
||||
draw_sprite_ext_overlay(tauntsprite,tauntOverlay,tauntindex,xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
if (ubered)
|
||||
draw_sprite_ext_overlay(tauntsprite,tauntOverlay,tauntindex,xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
else if (player.humiliated)
|
||||
draw_sprite_ext(humiliationPoses,floor(animationImage)+humiliationOffset,xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (!taunting)
|
||||
{
|
||||
if (cloak)
|
||||
{
|
||||
if (!ubered)
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (ubered)
|
||||
{
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ubered)
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (ubered)
|
||||
{
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (burnDuration > 0 or burnIntensity > 0) {
|
||||
for(i = 0; i < numFlames * burnIntensity / maxIntensity; i += 1)
|
||||
{
|
||||
draw_sprite_ext(FlameS, alarm[5] + i + random(2), x + flameArray_x[i], y + flameArray_y[i], 1, 1, 0, c_white, burnDuration / maxDuration * 0.71 + 0.35);
|
||||
}
|
||||
}
|
||||
|
||||
// Copied from Lorgan's itemserver "angels" with slight modifications
|
||||
// All credit be upon him
|
||||
if (demon != -1)
|
||||
{
|
||||
demonX = median(x-40,demonX,x+40);
|
||||
demonY = median(y-40,demonY,y);
|
||||
demonOffset += demonDir;
|
||||
if (abs(demonOffset) > 15)
|
||||
demonDir *= -1;
|
||||
|
||||
var dir;
|
||||
if (demonX > x)
|
||||
dir = -1;
|
||||
else
|
||||
dir = 1;
|
||||
|
||||
if (demonFrame > sprite_get_number(demon))
|
||||
demonFrame = 0;
|
||||
|
||||
if (stabbing || ubered)
|
||||
draw_sprite_ext(demon,demonFrame+floor(animationImage)+7*player.team,demonX,demonY+demonOffset,dir*1,1,0,c_white,1);
|
||||
else
|
||||
draw_sprite_ext(demon,demonFrame+floor(animationImage)+7*player.team,demonX,demonY+demonOffset,dir*1,1,0,c_white,image_alpha);
|
||||
|
||||
demonFrame += 1;
|
||||
}
|
||||
80
samples/Game Maker Language/characterDrawEvent.gml
Normal file
80
samples/Game Maker Language/characterDrawEvent.gml
Normal file
@@ -0,0 +1,80 @@
|
||||
// Originally from /spelunky/Scripts/Platform Engine/characterDrawEvent.gml in the Spelunky Community Update Project
|
||||
|
||||
/**********************************************************************************
|
||||
Copyright (c) 2008, 2009 Derek Yu and Mossmouth, LLC
|
||||
|
||||
This file is part of Spelunky.
|
||||
|
||||
You can redistribute and/or modify Spelunky, including its source code, under
|
||||
the terms of the Spelunky User License.
|
||||
|
||||
Spelunky is distributed in the hope that it will be entertaining and useful,
|
||||
but WITHOUT WARRANTY. Please see the Spelunky User License for more details.
|
||||
|
||||
The Spelunky User License should be available in "Game Information", which
|
||||
can be found in the Resource Explorer, or as an external file called COPYING.
|
||||
If not, please obtain a new copy of Spelunky from <http://spelunkyworld.com/>
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
/*
|
||||
This event should be placed in the draw event of the platform character.
|
||||
*/
|
||||
//draws the sprite
|
||||
draw = true;
|
||||
if (facing == RIGHT) image_xscale = -1;
|
||||
else image_xscale = 1;
|
||||
|
||||
if (blinkToggle != 1)
|
||||
{
|
||||
if ((state == CLIMBING or (sprite_index == sPExit or sprite_index == sDamselExit or sprite_index == sTunnelExit)) and global.hasJetpack and not whipping)
|
||||
{
|
||||
draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
||||
//draw_sprite(sprite_index,-1,x,y);
|
||||
draw_sprite(sJetpackBack,-1,x,y);
|
||||
draw = false;
|
||||
}
|
||||
else if (global.hasJetpack and facing == RIGHT) draw_sprite(sJetpackRight,-1,x-4,y-1);
|
||||
else if (global.hasJetpack) draw_sprite(sJetpackLeft,-1,x+4,y-1);
|
||||
if (draw)
|
||||
{
|
||||
if (redColor > 0) draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, make_color_rgb(200 + redColor,0,0), image_alpha);
|
||||
else draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
||||
}
|
||||
if (facing == RIGHT)
|
||||
{
|
||||
if (holdArrow == ARROW_NORM)
|
||||
{
|
||||
draw_sprite(sArrowRight, -1, x+4, y+1);
|
||||
}
|
||||
else if (holdArrow == ARROW_BOMB)
|
||||
{
|
||||
if (holdArrowToggle) draw_sprite(sBombArrowRight, 0, x+4, y+2);
|
||||
else draw_sprite(sBombArrowRight, 1, x+4, y+2);
|
||||
}
|
||||
}
|
||||
else if (facing == LEFT)
|
||||
{
|
||||
if (holdArrow == ARROW_NORM)
|
||||
{
|
||||
draw_sprite(sArrowLeft, -1, x-4, y+1);
|
||||
}
|
||||
else if (holdArrow == ARROW_BOMB)
|
||||
{
|
||||
if (holdArrowToggle) draw_sprite(sBombArrowLeft, 0, x-4, y+2);
|
||||
else draw_sprite(sBombArrowLeft, 1, x-4, y+2);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
if canRun
|
||||
{
|
||||
xOffset=80
|
||||
if player=1
|
||||
yOffset=120
|
||||
else
|
||||
yOffset=143
|
||||
//draw the "flySpeed" bar, which shows how much speed the character has acquired while holding the "run" button
|
||||
//draw_healthbar(view_xview[0]+224+xOffset,view_yview[0]+432+yOffset,view_xview[0]+400+xOffset,view_yview[0]+450+yOffset,flySpeed,make_color_rgb(0,64,128),c_blue,c_aqua,0,1,1)
|
||||
}
|
||||
*/
|
||||
1050
samples/Game Maker Language/characterStepEvent.gml
Normal file
1050
samples/Game Maker Language/characterStepEvent.gml
Normal file
File diff suppressed because it is too large
Load Diff
251
samples/Game Maker Language/doEventPlayerDeath.gml
Normal file
251
samples/Game Maker Language/doEventPlayerDeath.gml
Normal file
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Events/doEventPlayerDeath.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Perform the "player death" event, i.e. change the appropriate scores,
|
||||
* destroy the character object to much splattering and so on.
|
||||
*
|
||||
* argument0: The player whose character died
|
||||
* argument1: The player who inflicted the fatal damage (or noone for unknown)
|
||||
* argument2: The player who assisted the kill (or noone for no assist)
|
||||
* argument3: The source of the fatal damage
|
||||
*/
|
||||
var victim, killer, assistant, damageSource;
|
||||
victim = argument0;
|
||||
killer = argument1;
|
||||
assistant = argument2;
|
||||
damageSource = argument3;
|
||||
|
||||
if(!instance_exists(killer))
|
||||
killer = noone;
|
||||
|
||||
if(!instance_exists(assistant))
|
||||
assistant = noone;
|
||||
|
||||
//*************************************
|
||||
//* Scoring and Kill log
|
||||
//*************************************
|
||||
|
||||
|
||||
recordKillInLog(victim, killer, assistant, damageSource);
|
||||
|
||||
victim.stats[DEATHS] += 1;
|
||||
if(killer)
|
||||
{
|
||||
if(damageSource == WEAPON_KNIFE || damageSource == WEAPON_BACKSTAB)
|
||||
{
|
||||
killer.stats[STABS] += 1;
|
||||
killer.roundStats[STABS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] +=1;
|
||||
}
|
||||
|
||||
if (victim.object.currentWeapon.object_index == Medigun)
|
||||
{
|
||||
if (victim.object.currentWeapon.uberReady)
|
||||
{
|
||||
killer.stats[BONUS] += 1;
|
||||
killer.roundStats[BONUS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (killer != victim)
|
||||
{
|
||||
killer.stats[KILLS] += 1;
|
||||
killer.roundStats[KILLS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
if(victim.object.intel)
|
||||
{
|
||||
killer.stats[DEFENSES] += 1;
|
||||
killer.roundStats[DEFENSES] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
recordEventInLog(4, killer.team, killer.name, global.myself == killer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (assistant)
|
||||
{
|
||||
assistant.stats[ASSISTS] += 1;
|
||||
assistant.roundStats[ASSISTS] += 1;
|
||||
assistant.stats[POINTS] += .5;
|
||||
assistant.roundStats[POINTS] += .5;
|
||||
}
|
||||
|
||||
//SPEC
|
||||
if (victim == global.myself)
|
||||
instance_create(victim.object.x, victim.object.y, Spectator);
|
||||
|
||||
//*************************************
|
||||
//* Gibbing
|
||||
//*************************************
|
||||
var xoffset, yoffset, xsize, ysize;
|
||||
|
||||
xoffset = view_xview[0];
|
||||
yoffset = view_yview[0];
|
||||
xsize = view_wview[0];
|
||||
ysize = view_hview[0];
|
||||
|
||||
randomize();
|
||||
with(victim.object) {
|
||||
if((damageSource == WEAPON_ROCKETLAUNCHER
|
||||
or damageSource == WEAPON_MINEGUN or damageSource == FRAG_BOX
|
||||
or damageSource == WEAPON_REFLECTED_STICKY or damageSource == WEAPON_REFLECTED_ROCKET
|
||||
or damageSource == FINISHED_OFF_GIB or damageSource == GENERATOR_EXPLOSION)
|
||||
and (player.class != CLASS_QUOTE) and (global.gibLevel>1)
|
||||
and distance_to_point(xoffset+xsize/2,yoffset+ysize/2) < 900) {
|
||||
if (hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
repeat(global.gibLevel * 2) {
|
||||
createGib(x,y,PumpkinGib,hspeed,vspeed,random(145)-72, choose(0,1,1,2,2,3), false, true)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
repeat(global.gibLevel) {
|
||||
createGib(x,y,Gib,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
switch(player.team)
|
||||
{
|
||||
case TEAM_BLUE :
|
||||
repeat(global.gibLevel - 1) {
|
||||
createGib(x,y,BlueClump,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
break;
|
||||
case TEAM_RED :
|
||||
repeat(global.gibLevel - 1) {
|
||||
createGib(x,y,RedClump,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
repeat(global.gibLevel * 14) {
|
||||
var blood;
|
||||
blood = instance_create(x+random(23)-11,y+random(23)-11,BloodDrop);
|
||||
blood.hspeed=(random(21)-10);
|
||||
blood.vspeed=(random(21)-13);
|
||||
if (hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
blood.sprite_index = PumpkinJuiceS;
|
||||
}
|
||||
}
|
||||
if (!hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
//All Classes gib head, hands, and feet
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Headgib,0,0,random(105)-52, player.class, false);
|
||||
repeat(global.gibLevel -1){
|
||||
//Medic has specially colored hands
|
||||
if (player.class == CLASS_MEDIC){
|
||||
if (player.team == TEAM_RED)
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , 9, false);
|
||||
else
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , 10, false);
|
||||
}else{
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , player.class, false);
|
||||
}
|
||||
createGib(x,y,Feet,random(5)-2,random(3),random(13)-6 , player.class, true);
|
||||
}
|
||||
}
|
||||
|
||||
//Class specific gibs
|
||||
switch(player.class) {
|
||||
case CLASS_PYRO :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 4, false)
|
||||
break;
|
||||
case CLASS_SOLDIER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1){
|
||||
switch(player.team) {
|
||||
case TEAM_BLUE :
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 2, false);
|
||||
break;
|
||||
case TEAM_RED :
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 1, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CLASS_ENGINEER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 3, false)
|
||||
break;
|
||||
case CLASS_SNIPER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 0, false)
|
||||
break;
|
||||
}
|
||||
playsound(x,y,Gibbing);
|
||||
} else {
|
||||
var deadbody;
|
||||
if player.class != CLASS_QUOTE playsound(x,y,choose(DeathSnd1, DeathSnd2));
|
||||
deadbody = instance_create(x,y-30,DeadGuy);
|
||||
// 'GS' reward - *G*olden *S*tatue
|
||||
if(hasReward(player, 'GS'))
|
||||
{
|
||||
deadbody.sprite_index = haxxyStatue;
|
||||
deadbody.image_index = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
deadbody.sprite_index = sprite_index;
|
||||
deadbody.image_index = CHARACTER_ANIMATION_DEAD;
|
||||
}
|
||||
deadbody.hspeed=hspeed;
|
||||
deadbody.vspeed=vspeed;
|
||||
if(hspeed>0) {
|
||||
deadbody.image_xscale = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (global.gg_birthday){
|
||||
myHat = instance_create(victim.object.x,victim.object.y,PartyHat);
|
||||
myHat.image_index = victim.team;
|
||||
}
|
||||
if (global.xmas){
|
||||
myHat = instance_create(victim.object.x,victim.object.y,XmasHat);
|
||||
myHat.image_index = victim.team;
|
||||
}
|
||||
|
||||
|
||||
with(victim.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
|
||||
//*************************************
|
||||
//* Deathcam
|
||||
//*************************************
|
||||
if( global.killCam and victim == global.myself and killer and killer != victim and !(damageSource == KILL_BOX || damageSource == FRAG_BOX || damageSource == FINISHED_OFF || damageSource == FINISHED_OFF_GIB || damageSource == GENERATOR_EXPLOSION)) {
|
||||
instance_create(0,0,DeathCam);
|
||||
DeathCam.killedby=killer;
|
||||
DeathCam.name=killer.name;
|
||||
DeathCam.oldxview=view_xview[0];
|
||||
DeathCam.oldyview=view_yview[0];
|
||||
DeathCam.lastDamageSource=damageSource;
|
||||
DeathCam.team = global.myself.team;
|
||||
}
|
||||
1469
samples/Game Maker Language/faucet-http.gml
Normal file
1469
samples/Game Maker Language/faucet-http.gml
Normal file
File diff suppressed because it is too large
Load Diff
484
samples/Game Maker Language/game_init.gml
Normal file
484
samples/Game Maker Language/game_init.gml
Normal file
@@ -0,0 +1,484 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/game_init.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// Returns true if the game is successfully initialized, false if there was an error and we should quit.
|
||||
{
|
||||
instance_create(0,0,RoomChangeObserver);
|
||||
set_little_endian_global(true);
|
||||
if file_exists("game_errors.log") file_delete("game_errors.log");
|
||||
if file_exists("last_plugin.log") file_delete("last_plugin.log");
|
||||
|
||||
// Delete old left-over files created by the updater
|
||||
var backupFilename;
|
||||
backupFilename = file_find_first("gg2-old.delete.me.*", 0);
|
||||
while(backupFilename != "")
|
||||
{
|
||||
file_delete(backupFilename);
|
||||
backupFilename = file_find_next();
|
||||
}
|
||||
file_find_close();
|
||||
|
||||
var customMapRotationFile, restart;
|
||||
restart = false;
|
||||
|
||||
//import wav files for music
|
||||
global.MenuMusic=sound_add(choose("Music/menumusic1.wav","Music/menumusic2.wav","Music/menumusic3.wav","Music/menumusic4.wav","Music/menumusic5.wav","Music/menumusic6.wav"), 1, true);
|
||||
global.IngameMusic=sound_add("Music/ingamemusic.wav", 1, true);
|
||||
global.FaucetMusic=sound_add("Music/faucetmusic.wav", 1, true);
|
||||
if(global.MenuMusic != -1)
|
||||
sound_volume(global.MenuMusic, 0.8);
|
||||
if(global.IngameMusic != -1)
|
||||
sound_volume(global.IngameMusic, 0.8);
|
||||
if(global.FaucetMusic != -1)
|
||||
sound_volume(global.FaucetMusic, 0.8);
|
||||
|
||||
global.sendBuffer = buffer_create();
|
||||
global.tempBuffer = buffer_create();
|
||||
global.HudCheck = false;
|
||||
global.map_rotation = ds_list_create();
|
||||
|
||||
global.CustomMapCollisionSprite = -1;
|
||||
|
||||
window_set_region_scale(-1, false);
|
||||
|
||||
ini_open("gg2.ini");
|
||||
global.playerName = ini_read_string("Settings", "PlayerName", "Player");
|
||||
if string_count("#",global.playerName) > 0 global.playerName = "Player";
|
||||
global.playerName = string_copy(global.playerName, 0, min(string_length(global.playerName), MAX_PLAYERNAME_LENGTH));
|
||||
global.fullscreen = ini_read_real("Settings", "Fullscreen", 0);
|
||||
global.useLobbyServer = ini_read_real("Settings", "UseLobby", 1);
|
||||
global.hostingPort = ini_read_real("Settings", "HostingPort", 8190);
|
||||
global.music = ini_read_real("Settings", "Music", ini_read_real("Settings", "IngameMusic", MUSIC_BOTH));
|
||||
global.playerLimit = ini_read_real("Settings", "PlayerLimit", 10);
|
||||
//thy playerlimit shalt not exceed 48!
|
||||
if (global.playerLimit > 48)
|
||||
{
|
||||
if (global.dedicatedMode != 1)
|
||||
show_message("Warning: Player Limit cannot exceed 48. It has been set to 48");
|
||||
global.playerLimit = 48;
|
||||
ini_write_real("Settings", "PlayerLimit", 48);
|
||||
}
|
||||
global.multiClientLimit = ini_read_real("Settings", "MultiClientLimit", 3);
|
||||
global.particles = ini_read_real("Settings", "Particles", PARTICLES_NORMAL);
|
||||
global.gibLevel = ini_read_real("Settings", "Gib Level", 3);
|
||||
global.killCam = ini_read_real("Settings", "Kill Cam", 1);
|
||||
global.monitorSync = ini_read_real("Settings", "Monitor Sync", 0);
|
||||
if global.monitorSync == 1 set_synchronization(true);
|
||||
else set_synchronization(false);
|
||||
global.medicRadar = ini_read_real("Settings", "Healer Radar", 1);
|
||||
global.showHealer = ini_read_real("Settings", "Show Healer", 1);
|
||||
global.showHealing = ini_read_real("Settings", "Show Healing", 1);
|
||||
global.showHealthBar = ini_read_real("Settings", "Show Healthbar", 0);
|
||||
global.showTeammateStats = ini_read_real("Settings", "Show Extra Teammate Stats", 0);
|
||||
global.serverPluginsPrompt = ini_read_real("Settings", "ServerPluginsPrompt", 1);
|
||||
global.restartPrompt = ini_read_real("Settings", "RestartPrompt", 1);
|
||||
//user HUD settings
|
||||
global.timerPos=ini_read_real("Settings","Timer Position", 0)
|
||||
global.killLogPos=ini_read_real("Settings","Kill Log Position", 0)
|
||||
global.kothHudPos=ini_read_real("Settings","KoTH HUD Position", 0)
|
||||
global.clientPassword = "";
|
||||
// for admin menu
|
||||
customMapRotationFile = ini_read_string("Server", "MapRotation", "");
|
||||
global.shuffleRotation = ini_read_real("Server", "ShuffleRotation", 1);
|
||||
global.timeLimitMins = max(1, min(255, ini_read_real("Server", "Time Limit", 15)));
|
||||
global.serverPassword = ini_read_string("Server", "Password", "");
|
||||
global.mapRotationFile = customMapRotationFile;
|
||||
global.dedicatedMode = ini_read_real("Server", "Dedicated", 0);
|
||||
global.serverName = ini_read_string("Server", "ServerName", "My Server");
|
||||
global.welcomeMessage = ini_read_string("Server", "WelcomeMessage", "");
|
||||
global.caplimit = max(1, min(255, ini_read_real("Server", "CapLimit", 5)));
|
||||
global.caplimitBkup = global.caplimit;
|
||||
global.autobalance = ini_read_real("Server", "AutoBalance",1);
|
||||
global.Server_RespawntimeSec = ini_read_real("Server", "Respawn Time", 5);
|
||||
global.rewardKey = unhex(ini_read_string("Haxxy", "RewardKey", ""));
|
||||
global.rewardId = ini_read_string("Haxxy", "RewardId", "");
|
||||
global.mapdownloadLimitBps = ini_read_real("Server", "Total bandwidth limit for map downloads in bytes per second", 50000);
|
||||
global.updaterBetaChannel = ini_read_real("General", "UpdaterBetaChannel", isBetaVersion());
|
||||
global.attemptPortForward = ini_read_real("Server", "Attempt UPnP Forwarding", 0);
|
||||
global.serverPluginList = ini_read_string("Server", "ServerPluginList", "");
|
||||
global.serverPluginsRequired = ini_read_real("Server", "ServerPluginsRequired", 0);
|
||||
if (string_length(global.serverPluginList) > 254) {
|
||||
show_message("Error: Server plugin list cannot exceed 254 characters");
|
||||
return false;
|
||||
}
|
||||
var CrosshairFilename, CrosshairRemoveBG;
|
||||
CrosshairFilename = ini_read_string("Settings", "CrosshairFilename", "");
|
||||
CrosshairRemoveBG = ini_read_real("Settings", "CrosshairRemoveBG", 1);
|
||||
global.queueJumping = ini_read_real("Settings", "Queued Jumping", 0);
|
||||
|
||||
global.backgroundHash = ini_read_string("Background", "BackgroundHash", "default");
|
||||
global.backgroundTitle = ini_read_string("Background", "BackgroundTitle", "");
|
||||
global.backgroundURL = ini_read_string("Background", "BackgroundURL", "");
|
||||
global.backgroundShowVersion = ini_read_real("Background", "BackgroundShowVersion", true);
|
||||
|
||||
readClasslimitsFromIni();
|
||||
|
||||
global.currentMapArea=1;
|
||||
global.totalMapAreas=1;
|
||||
global.setupTimer=1800;
|
||||
global.joinedServerName="";
|
||||
global.serverPluginsInUse=false;
|
||||
// Create plugin packet maps
|
||||
global.pluginPacketBuffers = ds_map_create();
|
||||
global.pluginPacketPlayers = ds_map_create();
|
||||
|
||||
ini_write_string("Settings", "PlayerName", global.playerName);
|
||||
ini_write_real("Settings", "Fullscreen", global.fullscreen);
|
||||
ini_write_real("Settings", "UseLobby", global.useLobbyServer);
|
||||
ini_write_real("Settings", "HostingPort", global.hostingPort);
|
||||
ini_key_delete("Settings", "IngameMusic");
|
||||
ini_write_real("Settings", "Music", global.music);
|
||||
ini_write_real("Settings", "PlayerLimit", global.playerLimit);
|
||||
ini_write_real("Settings", "MultiClientLimit", global.multiClientLimit);
|
||||
ini_write_real("Settings", "Particles", global.particles);
|
||||
ini_write_real("Settings", "Gib Level", global.gibLevel);
|
||||
ini_write_real("Settings", "Kill Cam", global.killCam);
|
||||
ini_write_real("Settings", "Monitor Sync", global.monitorSync);
|
||||
ini_write_real("Settings", "Healer Radar", global.medicRadar);
|
||||
ini_write_real("Settings", "Show Healer", global.showHealer);
|
||||
ini_write_real("Settings", "Show Healing", global.showHealing);
|
||||
ini_write_real("Settings", "Show Healthbar", global.showHealthBar);
|
||||
ini_write_real("Settings", "Show Extra Teammate Stats", global.showTeammateStats);
|
||||
ini_write_real("Settings", "Timer Position", global.timerPos);
|
||||
ini_write_real("Settings", "Kill Log Position", global.killLogPos);
|
||||
ini_write_real("Settings", "KoTH HUD Position", global.kothHudPos);
|
||||
ini_write_real("Settings", "ServerPluginsPrompt", global.serverPluginsPrompt);
|
||||
ini_write_real("Settings", "RestartPrompt", global.restartPrompt);
|
||||
ini_write_string("Server", "MapRotation", customMapRotationFile);
|
||||
ini_write_real("Server", "ShuffleRotation", global.shuffleRotation);
|
||||
ini_write_real("Server", "Dedicated", global.dedicatedMode);
|
||||
ini_write_string("Server", "ServerName", global.serverName);
|
||||
ini_write_string("Server", "WelcomeMessage", global.welcomeMessage);
|
||||
ini_write_real("Server", "CapLimit", global.caplimit);
|
||||
ini_write_real("Server", "AutoBalance", global.autobalance);
|
||||
ini_write_real("Server", "Respawn Time", global.Server_RespawntimeSec);
|
||||
ini_write_real("Server", "Total bandwidth limit for map downloads in bytes per second", global.mapdownloadLimitBps);
|
||||
ini_write_real("Server", "Time Limit", global.timeLimitMins);
|
||||
ini_write_string("Server", "Password", global.serverPassword);
|
||||
ini_write_real("General", "UpdaterBetaChannel", global.updaterBetaChannel);
|
||||
ini_write_real("Server", "Attempt UPnP Forwarding", global.attemptPortForward);
|
||||
ini_write_string("Server", "ServerPluginList", global.serverPluginList);
|
||||
ini_write_real("Server", "ServerPluginsRequired", global.serverPluginsRequired);
|
||||
ini_write_string("Settings", "CrosshairFilename", CrosshairFilename);
|
||||
ini_write_real("Settings", "CrosshairRemoveBG", CrosshairRemoveBG);
|
||||
ini_write_real("Settings", "Queued Jumping", global.queueJumping);
|
||||
|
||||
ini_write_string("Background", "BackgroundHash", global.backgroundHash);
|
||||
ini_write_string("Background", "BackgroundTitle", global.backgroundTitle);
|
||||
ini_write_string("Background", "BackgroundURL", global.backgroundURL);
|
||||
ini_write_real("Background", "BackgroundShowVersion", global.backgroundShowVersion);
|
||||
|
||||
ini_write_real("Classlimits", "Scout", global.classlimits[CLASS_SCOUT])
|
||||
ini_write_real("Classlimits", "Pyro", global.classlimits[CLASS_PYRO])
|
||||
ini_write_real("Classlimits", "Soldier", global.classlimits[CLASS_SOLDIER])
|
||||
ini_write_real("Classlimits", "Heavy", global.classlimits[CLASS_HEAVY])
|
||||
ini_write_real("Classlimits", "Demoman", global.classlimits[CLASS_DEMOMAN])
|
||||
ini_write_real("Classlimits", "Medic", global.classlimits[CLASS_MEDIC])
|
||||
ini_write_real("Classlimits", "Engineer", global.classlimits[CLASS_ENGINEER])
|
||||
ini_write_real("Classlimits", "Spy", global.classlimits[CLASS_SPY])
|
||||
ini_write_real("Classlimits", "Sniper", global.classlimits[CLASS_SNIPER])
|
||||
ini_write_real("Classlimits", "Quote", global.classlimits[CLASS_QUOTE])
|
||||
|
||||
//screw the 0 index we will start with 1
|
||||
//map_truefort
|
||||
maps[1] = ini_read_real("Maps", "ctf_truefort", 1);
|
||||
//map_2dfort
|
||||
maps[2] = ini_read_real("Maps", "ctf_2dfort", 2);
|
||||
//map_conflict
|
||||
maps[3] = ini_read_real("Maps", "ctf_conflict", 3);
|
||||
//map_classicwell
|
||||
maps[4] = ini_read_real("Maps", "ctf_classicwell", 4);
|
||||
//map_waterway
|
||||
maps[5] = ini_read_real("Maps", "ctf_waterway", 5);
|
||||
//map_orange
|
||||
maps[6] = ini_read_real("Maps", "ctf_orange", 6);
|
||||
//map_dirtbowl
|
||||
maps[7] = ini_read_real("Maps", "cp_dirtbowl", 7);
|
||||
//map_egypt
|
||||
maps[8] = ini_read_real("Maps", "cp_egypt", 8);
|
||||
//arena_montane
|
||||
maps[9] = ini_read_real("Maps", "arena_montane", 9);
|
||||
//arena_lumberyard
|
||||
maps[10] = ini_read_real("Maps", "arena_lumberyard", 10);
|
||||
//gen_destroy
|
||||
maps[11] = ini_read_real("Maps", "gen_destroy", 11);
|
||||
//koth_valley
|
||||
maps[12] = ini_read_real("Maps", "koth_valley", 12);
|
||||
//koth_corinth
|
||||
maps[13] = ini_read_real("Maps", "koth_corinth", 13);
|
||||
//koth_harvest
|
||||
maps[14] = ini_read_real("Maps", "koth_harvest", 14);
|
||||
//dkoth_atalia
|
||||
maps[15] = ini_read_real("Maps", "dkoth_atalia", 15);
|
||||
//dkoth_sixties
|
||||
maps[16] = ini_read_real("Maps", "dkoth_sixties", 16);
|
||||
|
||||
//Server respawn time calculator. Converts each second to a frame. (read: multiply by 30 :hehe:)
|
||||
if (global.Server_RespawntimeSec == 0)
|
||||
{
|
||||
global.Server_Respawntime = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
global.Server_Respawntime = global.Server_RespawntimeSec * 30;
|
||||
}
|
||||
|
||||
// I have to include this, or the client'll complain about an unknown variable.
|
||||
global.mapchanging = false;
|
||||
|
||||
ini_write_real("Maps", "ctf_truefort", maps[1]);
|
||||
ini_write_real("Maps", "ctf_2dfort", maps[2]);
|
||||
ini_write_real("Maps", "ctf_conflict", maps[3]);
|
||||
ini_write_real("Maps", "ctf_classicwell", maps[4]);
|
||||
ini_write_real("Maps", "ctf_waterway", maps[5]);
|
||||
ini_write_real("Maps", "ctf_orange", maps[6]);
|
||||
ini_write_real("Maps", "cp_dirtbowl", maps[7]);
|
||||
ini_write_real("Maps", "cp_egypt", maps[8]);
|
||||
ini_write_real("Maps", "arena_montane", maps[9]);
|
||||
ini_write_real("Maps", "arena_lumberyard", maps[10]);
|
||||
ini_write_real("Maps", "gen_destroy", maps[11]);
|
||||
ini_write_real("Maps", "koth_valley", maps[12]);
|
||||
ini_write_real("Maps", "koth_corinth", maps[13]);
|
||||
ini_write_real("Maps", "koth_harvest", maps[14]);
|
||||
ini_write_real("Maps", "dkoth_atalia", maps[15]);
|
||||
ini_write_real("Maps", "dkoth_sixties", maps[16]);
|
||||
|
||||
ini_close();
|
||||
|
||||
// parse the protocol version UUID for later use
|
||||
global.protocolUuid = buffer_create();
|
||||
parseUuid(PROTOCOL_UUID, global.protocolUuid);
|
||||
|
||||
global.gg2lobbyId = buffer_create();
|
||||
parseUuid(GG2_LOBBY_UUID, global.gg2lobbyId);
|
||||
|
||||
// Create abbreviations array for rewards use
|
||||
initRewards()
|
||||
|
||||
var a, IPRaw, portRaw;
|
||||
doubleCheck=0;
|
||||
global.launchMap = "";
|
||||
|
||||
for(a = 1; a <= parameter_count(); a += 1)
|
||||
{
|
||||
if (parameter_string(a) == "-dedicated")
|
||||
{
|
||||
global.dedicatedMode = 1;
|
||||
}
|
||||
else if (parameter_string(a) == "-restart")
|
||||
{
|
||||
restart = true;
|
||||
}
|
||||
else if (parameter_string(a) == "-server")
|
||||
{
|
||||
IPRaw = parameter_string(a+1);
|
||||
if (doubleCheck == 1)
|
||||
{
|
||||
doubleCheck = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleCheck = 1;
|
||||
}
|
||||
}
|
||||
else if (parameter_string(a) == "-port")
|
||||
{
|
||||
portRaw = parameter_string(a+1);
|
||||
if (doubleCheck == 1)
|
||||
{
|
||||
doubleCheck = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleCheck = 1;
|
||||
}
|
||||
}
|
||||
else if (parameter_string(a) == "-map")
|
||||
{
|
||||
global.launchMap = parameter_string(a+1);
|
||||
global.dedicatedMode = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (doubleCheck == 2)
|
||||
{
|
||||
global.serverPort = real(portRaw);
|
||||
global.serverIP = IPRaw;
|
||||
global.isHost = false;
|
||||
instance_create(0,0,Client);
|
||||
}
|
||||
|
||||
global.customMapdesginated = 0;
|
||||
|
||||
// if the user defined a valid map rotation file, then load from there
|
||||
|
||||
if(customMapRotationFile != "" && file_exists(customMapRotationFile) && global.launchMap == "") {
|
||||
global.customMapdesginated = 1;
|
||||
var fileHandle, i, mapname;
|
||||
fileHandle = file_text_open_read(customMapRotationFile);
|
||||
for(i = 1; !file_text_eof(fileHandle); i += 1) {
|
||||
mapname = file_text_read_string(fileHandle);
|
||||
// remove leading whitespace from the string
|
||||
while(string_char_at(mapname, 0) == " " || string_char_at(mapname, 0) == chr(9)) { // while it starts with a space or tab
|
||||
mapname = string_delete(mapname, 0, 1); // delete that space or tab
|
||||
}
|
||||
if(mapname != "" && string_char_at(mapname, 0) != "#") { // if it's not blank and it's not a comment (starting with #)
|
||||
ds_list_add(global.map_rotation, mapname);
|
||||
}
|
||||
file_text_readln(fileHandle);
|
||||
}
|
||||
file_text_close(fileHandle);
|
||||
}
|
||||
|
||||
else if (global.launchMap != "") && (global.dedicatedMode == 1)
|
||||
{
|
||||
ds_list_add(global.map_rotation, global.launchMap);
|
||||
}
|
||||
|
||||
else { // else load from the ini file Maps section
|
||||
//Set up the map rotation stuff
|
||||
var i, sort_list;
|
||||
sort_list = ds_list_create();
|
||||
for(i=1; i <= 16; i += 1) {
|
||||
if(maps[i] != 0) ds_list_add(sort_list, ((100*maps[i])+i));
|
||||
}
|
||||
ds_list_sort(sort_list, 1);
|
||||
|
||||
// translate the numbers back into the names they represent
|
||||
for(i=0; i < ds_list_size(sort_list); i += 1) {
|
||||
switch(ds_list_find_value(sort_list, i) mod 100) {
|
||||
case 1:
|
||||
ds_list_add(global.map_rotation, "ctf_truefort");
|
||||
break;
|
||||
case 2:
|
||||
ds_list_add(global.map_rotation, "ctf_2dfort");
|
||||
break;
|
||||
case 3:
|
||||
ds_list_add(global.map_rotation, "ctf_conflict");
|
||||
break;
|
||||
case 4:
|
||||
ds_list_add(global.map_rotation, "ctf_classicwell");
|
||||
break;
|
||||
case 5:
|
||||
ds_list_add(global.map_rotation, "ctf_waterway");
|
||||
break;
|
||||
case 6:
|
||||
ds_list_add(global.map_rotation, "ctf_orange");
|
||||
break;
|
||||
case 7:
|
||||
ds_list_add(global.map_rotation, "cp_dirtbowl");
|
||||
break;
|
||||
case 8:
|
||||
ds_list_add(global.map_rotation, "cp_egypt");
|
||||
break;
|
||||
case 9:
|
||||
ds_list_add(global.map_rotation, "arena_montane");
|
||||
break;
|
||||
case 10:
|
||||
ds_list_add(global.map_rotation, "arena_lumberyard");
|
||||
break;
|
||||
case 11:
|
||||
ds_list_add(global.map_rotation, "gen_destroy");
|
||||
break;
|
||||
case 12:
|
||||
ds_list_add(global.map_rotation, "koth_valley");
|
||||
break;
|
||||
case 13:
|
||||
ds_list_add(global.map_rotation, "koth_corinth");
|
||||
break;
|
||||
case 14:
|
||||
ds_list_add(global.map_rotation, "koth_harvest");
|
||||
break;
|
||||
case 15:
|
||||
ds_list_add(global.map_rotation, "dkoth_atalia");
|
||||
break;
|
||||
case 16:
|
||||
ds_list_add(global.map_rotation, "dkoth_sixties");
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
ds_list_destroy(sort_list);
|
||||
}
|
||||
|
||||
window_set_fullscreen(global.fullscreen);
|
||||
|
||||
global.gg2Font = font_add_sprite(gg2FontS,ord("!"),false,0);
|
||||
global.countFont = font_add_sprite(countFontS, ord("0"),false,2);
|
||||
draw_set_font(global.gg2Font);
|
||||
cursor_sprite = CrosshairS;
|
||||
|
||||
if(!directory_exists(working_directory + "\Maps")) directory_create(working_directory + "\Maps");
|
||||
|
||||
instance_create(0, 0, AudioControl);
|
||||
instance_create(0, 0, SSControl);
|
||||
|
||||
// custom dialog box graphics
|
||||
message_background(popupBackgroundB);
|
||||
message_button(popupButtonS);
|
||||
message_text_font("Century",9,c_white,1);
|
||||
message_button_font("Century",9,c_white,1);
|
||||
message_input_font("Century",9,c_white,0);
|
||||
|
||||
//Key Mapping
|
||||
ini_open("controls.gg2");
|
||||
global.jump = ini_read_real("Controls", "jump", ord("W"));
|
||||
global.down = ini_read_real("Controls", "down", ord("S"));
|
||||
global.left = ini_read_real("Controls", "left", ord("A"));
|
||||
global.right = ini_read_real("Controls", "right", ord("D"));
|
||||
global.attack = ini_read_real("Controls", "attack", MOUSE_LEFT);
|
||||
global.special = ini_read_real("Controls", "special", MOUSE_RIGHT);
|
||||
global.taunt = ini_read_real("Controls", "taunt", ord("F"));
|
||||
global.chat1 = ini_read_real("Controls", "chat1", ord("Z"));
|
||||
global.chat2 = ini_read_real("Controls", "chat2", ord("X"));
|
||||
global.chat3 = ini_read_real("Controls", "chat3", ord("C"));
|
||||
global.medic = ini_read_real("Controls", "medic", ord("E"));
|
||||
global.drop = ini_read_real("Controls", "drop", ord("B"));
|
||||
global.changeTeam = ini_read_real("Controls", "changeTeam", ord("N"));
|
||||
global.changeClass = ini_read_real("Controls", "changeClass", ord("M"));
|
||||
global.showScores = ini_read_real("Controls", "showScores", vk_shift);
|
||||
ini_close();
|
||||
|
||||
calculateMonthAndDay();
|
||||
|
||||
if(!directory_exists(working_directory + "\Plugins")) directory_create(working_directory + "\Plugins");
|
||||
loadplugins();
|
||||
|
||||
/* Windows 8 is known to crash GM when more than three (?) sounds play at once
|
||||
* We'll store the kernel version (Win8 is 6.2, Win7 is 6.1) and check it there.
|
||||
***/
|
||||
registry_set_root(1); // HKLM
|
||||
global.NTKernelVersion = real(registry_read_string_ext("\SOFTWARE\Microsoft\Windows NT\CurrentVersion\", "CurrentVersion")); // SIC
|
||||
|
||||
if (file_exists(CrosshairFilename))
|
||||
{
|
||||
sprite_replace(CrosshairS,CrosshairFilename,1,CrosshairRemoveBG,false,0,0);
|
||||
sprite_set_offset(CrosshairS,sprite_get_width(CrosshairS)/2,sprite_get_height(CrosshairS)/2);
|
||||
}
|
||||
if(global.dedicatedMode == 1) {
|
||||
AudioControlToggleMute();
|
||||
room_goto_fix(Menu);
|
||||
} else if(restart) {
|
||||
room_goto_fix(Menu);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
1861
samples/Game Maker Language/jsonion.gml
Normal file
1861
samples/Game Maker Language/jsonion.gml
Normal file
File diff suppressed because it is too large
Load Diff
1169
samples/Game Maker Language/jsonion_test.gml
Normal file
1169
samples/Game Maker Language/jsonion_test.gml
Normal file
File diff suppressed because it is too large
Load Diff
252
samples/Game Maker Language/loadserverplugins.gml
Normal file
252
samples/Game Maker Language/loadserverplugins.gml
Normal file
@@ -0,0 +1,252 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Plugins/loadserverplugins.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// loads plugins from ganggarrison.com asked for by server
|
||||
// argument0 - comma separated plugin list (pluginname@md5hash)
|
||||
// returns true on success, false on failure
|
||||
var list, hashList, text, i, pluginname, pluginhash, realhash, url, handle, filesize, progress, tempfile, tempdir, failed, lastContact, isCached;
|
||||
|
||||
failed = false;
|
||||
list = ds_list_create();
|
||||
lastContact = 0;
|
||||
isCached = false;
|
||||
isDebug = false;
|
||||
hashList = ds_list_create();
|
||||
|
||||
// split plugin list string
|
||||
list = split(argument0, ',');
|
||||
|
||||
// Split hashes from plugin names
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
text = ds_list_find_value(list, i);
|
||||
pluginname = string_copy(text, 0, string_pos("@", text) - 1);
|
||||
pluginhash = string_copy(text, string_pos("@", text) + 1, string_length(text) - string_pos("@", text));
|
||||
ds_list_replace(list, i, pluginname);
|
||||
ds_list_add(hashList, pluginhash);
|
||||
}
|
||||
|
||||
// Check plugin names and check for duplicates
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
|
||||
// invalid plugin name
|
||||
if (!checkpluginname(pluginname))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - invalid plugin name:#"' + pluginname + '"');
|
||||
return false;
|
||||
}
|
||||
// is duplicate
|
||||
else if (ds_list_find_index(list, pluginname) != i)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - duplicate plugin:#"' + pluginname + '"');
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Download plugins
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
pluginhash = ds_list_find_value(hashList, i);
|
||||
isDebug = file_exists(working_directory + "\ServerPluginsDebug\" + pluginname + ".zip");
|
||||
isCached = file_exists(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash);
|
||||
tempfile = temp_directory + "\" + pluginname + ".zip.tmp";
|
||||
tempdir = temp_directory + "\" + pluginname + ".tmp";
|
||||
|
||||
// check to see if we have a local copy for debugging
|
||||
if (isDebug)
|
||||
{
|
||||
file_copy(working_directory + "\ServerPluginsDebug\" + pluginname + ".zip", tempfile);
|
||||
// show warning
|
||||
if (global.isHost)
|
||||
{
|
||||
show_message(
|
||||
"Warning: server-sent plugin '"
|
||||
+ pluginname
|
||||
+ "' is being loaded from ServerPluginsDebug. Make sure clients have the same version, else they may be unable to connect."
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
show_message(
|
||||
"Warning: server-sent plugin '"
|
||||
+ pluginname
|
||||
+ "' is being loaded from ServerPluginsDebug. Make sure the server has the same version, else you may be unable to connect."
|
||||
);
|
||||
}
|
||||
}
|
||||
// otherwise, check if we have it cached
|
||||
else if (isCached)
|
||||
{
|
||||
file_copy(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash, tempfile);
|
||||
}
|
||||
// otherwise, download as usual
|
||||
else
|
||||
{
|
||||
// construct the URL
|
||||
// http://www.ganggarrison.com/plugins/$PLUGINNAME$@$PLUGINHASH$.zip)
|
||||
url = PLUGIN_SOURCE + pluginname + "@" + pluginhash + ".zip";
|
||||
|
||||
// let's make the download handle
|
||||
handle = httpGet(url, -1);
|
||||
|
||||
// download it
|
||||
while (!httpRequestStatus(handle)) {
|
||||
// prevent game locking up
|
||||
io_handle();
|
||||
|
||||
httpRequestStep(handle);
|
||||
|
||||
if (!global.isHost) {
|
||||
// send ping if we haven't contacted server in 20 seconds
|
||||
// we need to do this to keep the connection open
|
||||
if (current_time-lastContact > 20000) {
|
||||
write_byte(global.serverSocket, PING);
|
||||
socket_send(global.serverSocket);
|
||||
lastContact = current_time;
|
||||
}
|
||||
}
|
||||
|
||||
// draw progress bar since they may be waiting a while
|
||||
filesize = httpRequestResponseBodySize(handle);
|
||||
progress = httpRequestResponseBodyProgress(handle);
|
||||
draw_background_ext(background_index[0], 0, 0, background_xscale[0], background_yscale[0], 0, c_white, 1);
|
||||
draw_set_color(c_white);
|
||||
draw_set_alpha(1);
|
||||
draw_set_halign(fa_left);
|
||||
draw_rectangle(50, 550, 300, 560, 2);
|
||||
draw_text(50, 530, "Downloading server-sent plugin " + string(i + 1) + "/" + string(ds_list_size(list)) + ' - "' + pluginname + '"');
|
||||
if (filesize != -1)
|
||||
draw_rectangle(50, 550, 50 + progress / filesize * 250, 560, 0);
|
||||
screen_refresh();
|
||||
}
|
||||
|
||||
// errored
|
||||
if (httpRequestStatus(handle) == 2)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":#' + httpRequestError(handle));
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// request failed
|
||||
if (httpRequestStatusCode(handle) != 200)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":#' + string(httpRequestStatusCode(handle)) + ' ' + httpRequestReasonPhrase(handle));
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
write_buffer_to_file(httpRequestResponseBody(handle), tempfile);
|
||||
if (!file_exists(tempfile))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":# No such file?');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
httpRequestDestroy(handle);
|
||||
}
|
||||
|
||||
// check file integrity
|
||||
realhash = GG2DLL_compute_MD5(tempfile);
|
||||
if (realhash != pluginhash)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - integrity check failed (MD5 hash mismatch) for:#"' + pluginname + '"');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// don't try to cache debug plugins
|
||||
if (!isDebug)
|
||||
{
|
||||
// add to cache if we don't already have it
|
||||
if (!file_exists(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash))
|
||||
{
|
||||
// make sure directory exists
|
||||
if (!directory_exists(working_directory + "\ServerPluginsCache"))
|
||||
{
|
||||
directory_create(working_directory + "\ServerPluginsCache");
|
||||
}
|
||||
// store in cache
|
||||
file_copy(tempfile, working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash);
|
||||
}
|
||||
}
|
||||
|
||||
// let's get 7-zip to extract the files
|
||||
extractzip(tempfile, tempdir);
|
||||
|
||||
// if the directory doesn't exist, extracting presumably failed
|
||||
if (!directory_exists(tempdir))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - extracting zip failed for:#"' + pluginname + '"');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!failed)
|
||||
{
|
||||
// Execute plugins
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
tempdir = temp_directory + "\" + pluginname + ".tmp";
|
||||
|
||||
// Debugging facility, so we know *which* plugin caused compile/execute error
|
||||
fp = file_text_open_write(working_directory + "\last_plugin.log");
|
||||
file_text_write_string(fp, pluginname);
|
||||
file_text_close(fp);
|
||||
|
||||
// packetID is (i), so make queues for it
|
||||
ds_map_add(global.pluginPacketBuffers, i, ds_queue_create());
|
||||
ds_map_add(global.pluginPacketPlayers, i, ds_queue_create());
|
||||
|
||||
// Execute plugin
|
||||
execute_file(
|
||||
// the plugin's main gml file must be in the root of the zip
|
||||
// it is called plugin.gml
|
||||
tempdir + "\plugin.gml",
|
||||
// the plugin needs to know where it is
|
||||
// so the temporary directory is passed as first argument
|
||||
tempdir,
|
||||
// the plugin needs to know its packetID
|
||||
// so it is passed as the second argument
|
||||
i
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Delete last plugin log
|
||||
file_delete(working_directory + "\last_plugin.log");
|
||||
|
||||
// Get rid of plugin list
|
||||
ds_list_destroy(list);
|
||||
|
||||
// Get rid of plugin hash list
|
||||
ds_list_destroy(hashList);
|
||||
|
||||
return !failed;
|
||||
384
samples/Game Maker Language/processClientCommands.gml
Normal file
384
samples/Game Maker Language/processClientCommands.gml
Normal file
@@ -0,0 +1,384 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/GameServer/processClientCommands.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
var player, playerId, commandLimitRemaining;
|
||||
|
||||
player = argument0;
|
||||
playerId = argument1;
|
||||
|
||||
// To prevent players from flooding the server, limit the number of commands to process per step and player.
|
||||
commandLimitRemaining = 10;
|
||||
|
||||
with(player) {
|
||||
if(!variable_local_exists("commandReceiveState")) {
|
||||
// 0: waiting for command byte.
|
||||
// 1: waiting for command data length (1 byte)
|
||||
// 2: waiting for command data.
|
||||
commandReceiveState = 0;
|
||||
commandReceiveExpectedBytes = 1;
|
||||
commandReceiveCommand = 0;
|
||||
}
|
||||
}
|
||||
|
||||
while(commandLimitRemaining > 0) {
|
||||
var socket;
|
||||
socket = player.socket;
|
||||
if(!tcp_receive(socket, player.commandReceiveExpectedBytes)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch(player.commandReceiveState)
|
||||
{
|
||||
case 0:
|
||||
player.commandReceiveCommand = read_ubyte(socket);
|
||||
switch(commandBytes[player.commandReceiveCommand]) {
|
||||
case commandBytesInvalidCommand:
|
||||
// Invalid byte received. Wait for another command byte.
|
||||
break;
|
||||
|
||||
case commandBytesPrefixLength1:
|
||||
player.commandReceiveState = 1;
|
||||
player.commandReceiveExpectedBytes = 1;
|
||||
break;
|
||||
|
||||
case commandBytesPrefixLength2:
|
||||
player.commandReceiveState = 3;
|
||||
player.commandReceiveExpectedBytes = 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = commandBytes[player.commandReceiveCommand];
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case 1:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = read_ubyte(socket);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = read_ushort(socket);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
player.commandReceiveState = 0;
|
||||
player.commandReceiveExpectedBytes = 1;
|
||||
commandLimitRemaining -= 1;
|
||||
|
||||
switch(player.commandReceiveCommand)
|
||||
{
|
||||
case PLAYER_LEAVE:
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGECLASS:
|
||||
var class;
|
||||
class = read_ubyte(socket);
|
||||
if(getCharacterObject(player.team, class) != -1)
|
||||
{
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
if (collision_point(x,y,SpawnRoom,0,0) < 0)
|
||||
{
|
||||
if (!instance_exists(lastDamageDealer) || lastDamageDealer == player)
|
||||
{
|
||||
sendEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
doEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
var assistant;
|
||||
assistant = secondToLastDamageDealer;
|
||||
if (lastDamageDealer.object)
|
||||
if (lastDamageDealer.object.healer)
|
||||
assistant = lastDamageDealer.object.healer;
|
||||
sendEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
doEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
}
|
||||
}
|
||||
else
|
||||
instance_destroy();
|
||||
|
||||
}
|
||||
}
|
||||
else if(player.alarm[5]<=0)
|
||||
player.alarm[5] = 1;
|
||||
class = checkClasslimits(player, player.team, class);
|
||||
player.class = class;
|
||||
ServerPlayerChangeclass(playerId, player.class, global.sendBuffer);
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGETEAM:
|
||||
var newTeam, balance, redSuperiority;
|
||||
newTeam = read_ubyte(socket);
|
||||
|
||||
redSuperiority = 0 //calculate which team is bigger
|
||||
with(Player)
|
||||
{
|
||||
if(team == TEAM_RED)
|
||||
redSuperiority += 1;
|
||||
else if(team == TEAM_BLUE)
|
||||
redSuperiority -= 1;
|
||||
}
|
||||
if(redSuperiority > 0)
|
||||
balance = TEAM_RED;
|
||||
else if(redSuperiority < 0)
|
||||
balance = TEAM_BLUE;
|
||||
else
|
||||
balance = -1;
|
||||
|
||||
if(balance != newTeam)
|
||||
{
|
||||
if(getCharacterObject(newTeam, player.class) != -1 or newTeam==TEAM_SPECTATOR)
|
||||
{
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
if (!instance_exists(lastDamageDealer) || lastDamageDealer == player)
|
||||
{
|
||||
sendEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
doEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
var assistant;
|
||||
assistant = secondToLastDamageDealer;
|
||||
if (lastDamageDealer.object)
|
||||
if (lastDamageDealer.object.healer)
|
||||
assistant = lastDamageDealer.object.healer;
|
||||
sendEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
doEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
}
|
||||
}
|
||||
player.alarm[5] = global.Server_Respawntime;
|
||||
}
|
||||
else if(player.alarm[5]<=0)
|
||||
player.alarm[5] = 1;
|
||||
var newClass;
|
||||
newClass = checkClasslimits(player, newTeam, player.class);
|
||||
if newClass != player.class
|
||||
{
|
||||
player.class = newClass;
|
||||
ServerPlayerChangeclass(playerId, player.class, global.sendBuffer);
|
||||
}
|
||||
player.team = newTeam;
|
||||
ServerPlayerChangeteam(playerId, player.team, global.sendBuffer);
|
||||
ServerBalanceTeams();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case CHAT_BUBBLE:
|
||||
var bubbleImage;
|
||||
bubbleImage = read_ubyte(socket);
|
||||
if(global.aFirst) {
|
||||
bubbleImage = 0;
|
||||
}
|
||||
write_ubyte(global.sendBuffer, CHAT_BUBBLE);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, bubbleImage);
|
||||
|
||||
setChatBubble(player, bubbleImage);
|
||||
break;
|
||||
|
||||
case BUILD_SENTRY:
|
||||
if(player.object != -1)
|
||||
{
|
||||
if(player.class == CLASS_ENGINEER
|
||||
and collision_circle(player.object.x, player.object.y, 50, Sentry, false, true) < 0
|
||||
and player.object.nutsNBolts == 100
|
||||
and (collision_point(player.object.x,player.object.y,SpawnRoom,0,0) < 0)
|
||||
and !player.sentry
|
||||
and !player.object.onCabinet)
|
||||
{
|
||||
write_ubyte(global.sendBuffer, BUILD_SENTRY);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ushort(global.serializeBuffer, round(player.object.x*5));
|
||||
write_ushort(global.serializeBuffer, round(player.object.y*5));
|
||||
write_byte(global.serializeBuffer, player.object.image_xscale);
|
||||
buildSentry(player, player.object.x, player.object.y, player.object.image_xscale);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case DESTROY_SENTRY:
|
||||
with(player.sentry)
|
||||
instance_destroy();
|
||||
break;
|
||||
|
||||
case DROP_INTEL:
|
||||
if (player.object != -1)
|
||||
{
|
||||
if (player.object.intel)
|
||||
{
|
||||
sendEventDropIntel(player);
|
||||
doEventDropIntel(player);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case OMNOMNOMNOM:
|
||||
if(player.object != -1) {
|
||||
if(!player.humiliated
|
||||
and !player.object.taunting
|
||||
and !player.object.omnomnomnom
|
||||
and player.object.canEat
|
||||
and player.class==CLASS_HEAVY)
|
||||
{
|
||||
write_ubyte(global.sendBuffer, OMNOMNOMNOM);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
with(player.object)
|
||||
{
|
||||
omnomnomnom = true;
|
||||
if player.team == TEAM_RED {
|
||||
omnomnomnomindex=0;
|
||||
omnomnomnomend=31;
|
||||
} else if player.team==TEAM_BLUE {
|
||||
omnomnomnomindex=32;
|
||||
omnomnomnomend=63;
|
||||
}
|
||||
xscale=image_xscale;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case TOGGLE_ZOOM:
|
||||
if player.object != -1 {
|
||||
if player.class == CLASS_SNIPER {
|
||||
write_ubyte(global.sendBuffer, TOGGLE_ZOOM);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
toggleZoom(player.object);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGENAME:
|
||||
var nameLength;
|
||||
nameLength = socket_receivebuffer_size(socket);
|
||||
if(nameLength > MAX_PLAYERNAME_LENGTH)
|
||||
{
|
||||
write_ubyte(player.socket, KICK);
|
||||
write_ubyte(player.socket, KICK_NAME);
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
with(player)
|
||||
{
|
||||
if(variable_local_exists("lastNamechange"))
|
||||
if(current_time - lastNamechange < 1000)
|
||||
break;
|
||||
lastNamechange = current_time;
|
||||
name = read_string(socket, nameLength);
|
||||
if(string_count("#",name) > 0)
|
||||
{
|
||||
name = "I <3 Bacon";
|
||||
}
|
||||
write_ubyte(global.sendBuffer, PLAYER_CHANGENAME);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, string_length(name));
|
||||
write_string(global.sendBuffer, name);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case INPUTSTATE:
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
keyState = read_ubyte(socket);
|
||||
netAimDirection = read_ushort(socket);
|
||||
aimDirection = netAimDirection*360/65536;
|
||||
event_user(1);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case REWARD_REQUEST:
|
||||
player.rewardId = read_string(socket, socket_receivebuffer_size(socket));
|
||||
player.challenge = rewardCreateChallenge();
|
||||
|
||||
write_ubyte(socket, REWARD_CHALLENGE_CODE);
|
||||
write_binstring(socket, player.challenge);
|
||||
break;
|
||||
|
||||
case REWARD_CHALLENGE_RESPONSE:
|
||||
var answer, i, authbuffer;
|
||||
answer = read_binstring(socket, 16);
|
||||
|
||||
with(player)
|
||||
if(variable_local_exists("challenge") and variable_local_exists("rewardId"))
|
||||
rewardAuthStart(player, answer, challenge, true, rewardId);
|
||||
|
||||
break;
|
||||
|
||||
case PLUGIN_PACKET:
|
||||
var packetID, buf, success;
|
||||
|
||||
packetID = read_ubyte(socket);
|
||||
|
||||
// get packet data
|
||||
buf = buffer_create();
|
||||
write_buffer_part(buf, socket, socket_receivebuffer_size(socket));
|
||||
|
||||
// try to enqueue
|
||||
success = _PluginPacketPush(packetID, buf, player);
|
||||
|
||||
// if it returned false, packetID was invalid
|
||||
if (!success)
|
||||
{
|
||||
// clear up buffer
|
||||
buffer_destroy(buf);
|
||||
|
||||
// kick player
|
||||
write_ubyte(player.socket, KICK);
|
||||
write_ubyte(player.socket, KICK_BAD_PLUGIN_PACKET);
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
}
|
||||
break;
|
||||
|
||||
case CLIENT_SETTINGS:
|
||||
var mirror;
|
||||
mirror = read_ubyte(player.socket);
|
||||
player.queueJump = mirror;
|
||||
|
||||
write_ubyte(global.sendBuffer, CLIENT_SETTINGS);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, mirror);
|
||||
break;
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
298
samples/Game Maker Language/scrInitLevel.gml
Normal file
298
samples/Game Maker Language/scrInitLevel.gml
Normal file
@@ -0,0 +1,298 @@
|
||||
// Originally from /spelunky/Scripts/Level Generation/scrInitLevel.gml in the Spelunky Community Update Project
|
||||
|
||||
//
|
||||
// scrInitLevel()
|
||||
//
|
||||
// Calls scrLevelGen(), scrRoomGen*(), and scrEntityGen() to build level.
|
||||
//
|
||||
|
||||
/**********************************************************************************
|
||||
Copyright (c) 2008, 2009 Derek Yu and Mossmouth, LLC
|
||||
|
||||
This file is part of Spelunky.
|
||||
|
||||
You can redistribute and/or modify Spelunky, including its source code, under
|
||||
the terms of the Spelunky User License.
|
||||
|
||||
Spelunky is distributed in the hope that it will be entertaining and useful,
|
||||
but WITHOUT WARRANTY. Please see the Spelunky User License for more details.
|
||||
|
||||
The Spelunky User License should be available in "Game Information", which
|
||||
can be found in the Resource Explorer, or as an external file called COPYING.
|
||||
If not, please obtain a new copy of Spelunky from <http://spelunkyworld.com/>
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
global.levelType = 0;
|
||||
//global.currLevel = 16;
|
||||
if (global.currLevel > 4 and global.currLevel < 9) global.levelType = 1;
|
||||
if (global.currLevel > 8 and global.currLevel < 13) global.levelType = 2;
|
||||
if (global.currLevel > 12 and global.currLevel < 16) global.levelType = 3;
|
||||
if (global.currLevel == 16) global.levelType = 4;
|
||||
|
||||
if (global.currLevel <= 1 or
|
||||
global.currLevel == 5 or
|
||||
global.currLevel == 9 or
|
||||
global.currLevel == 13)
|
||||
{
|
||||
global.hadDarkLevel = false;
|
||||
}
|
||||
|
||||
// global.levelType = 3; // debug
|
||||
|
||||
// DEBUG MODE //
|
||||
/*
|
||||
if (global.currLevel == 2) global.levelType = 4;
|
||||
if (global.currLevel == 3) global.levelType = 2;
|
||||
if (global.currLevel == 4) global.levelType = 3;
|
||||
if (global.currLevel == 5) global.levelType = 4;
|
||||
*/
|
||||
|
||||
// global.levelType = 0;
|
||||
|
||||
global.startRoomX = 0;
|
||||
global.startRoomY = 0;
|
||||
global.endRoomX = 0;
|
||||
global.endRoomY = 0;
|
||||
oGame.levelGen = false;
|
||||
|
||||
// this is used to determine the path to the exit (generally no bombs required)
|
||||
for (i = 0; i < 4; i += 1)
|
||||
{
|
||||
for (j = 0; j < 4; j += 1)
|
||||
{
|
||||
global.roomPath[i,j] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// side walls
|
||||
if (global.levelType == 4)
|
||||
k = 54;
|
||||
else if (global.levelType == 2)
|
||||
k = 38;
|
||||
else if (global.lake)
|
||||
k = 41;
|
||||
else
|
||||
k = 33;
|
||||
for (i = 0; i <= 42; i += 1)
|
||||
{
|
||||
for (j = 0; j <= k; j += 1)
|
||||
{
|
||||
if (not isLevel())
|
||||
{
|
||||
i = 999;
|
||||
j = 999;
|
||||
}
|
||||
else if (global.levelType == 2)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oDark);
|
||||
obj.invincible = true;
|
||||
obj.sprite_index = sDark;
|
||||
}
|
||||
}
|
||||
else if (global.levelType == 4)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oTemple);
|
||||
obj.invincible = true;
|
||||
if (not global.cityOfGold) obj.sprite_index = sTemple;
|
||||
}
|
||||
}
|
||||
else if (global.lake)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0 or
|
||||
j*16 >= 656)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oLush); obj.sprite_index = sLush;
|
||||
obj.invincible = true;
|
||||
}
|
||||
}
|
||||
else if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0 or
|
||||
j*16 >= 528)
|
||||
{
|
||||
if (global.levelType == 0) { obj = instance_create(i*16, j*16, oBrick); obj.sprite_index = sBrick; }
|
||||
else if (global.levelType == 1) { obj = instance_create(i*16, j*16, oLush); obj.sprite_index = sLush; }
|
||||
else { obj = instance_create(i*16, j*16, oTemple); if (not global.cityOfGold) obj.sprite_index = sTemple; }
|
||||
obj.invincible = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 2)
|
||||
{
|
||||
for (i = 0; i <= 42; i += 1)
|
||||
{
|
||||
instance_create(i*16, 40*16, oDark);
|
||||
//instance_create(i*16, 35*16, oSpikes);
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 3)
|
||||
{
|
||||
background_index = bgTemple;
|
||||
}
|
||||
|
||||
global.temp1 = global.gameStart;
|
||||
scrLevelGen();
|
||||
|
||||
global.cemetary = false;
|
||||
if (global.levelType == 1 and rand(1,global.probCemetary) == 1) global.cemetary = true;
|
||||
|
||||
with oRoom
|
||||
{
|
||||
if (global.levelType == 0) scrRoomGen();
|
||||
else if (global.levelType == 1)
|
||||
{
|
||||
if (global.blackMarket) scrRoomGenMarket();
|
||||
else scrRoomGen2();
|
||||
}
|
||||
else if (global.levelType == 2)
|
||||
{
|
||||
if (global.yetiLair) scrRoomGenYeti();
|
||||
else scrRoomGen3();
|
||||
}
|
||||
else if (global.levelType == 3) scrRoomGen4();
|
||||
else scrRoomGen5();
|
||||
}
|
||||
|
||||
global.darkLevel = false;
|
||||
//if (not global.hadDarkLevel and global.currLevel != 0 and global.levelType != 2 and global.currLevel != 16 and rand(1,1) == 1)
|
||||
if (not global.hadDarkLevel and not global.noDarkLevel and global.currLevel != 0 and global.currLevel != 1 and global.levelType != 2 and global.currLevel != 16 and rand(1,global.probDarkLevel) == 1)
|
||||
{
|
||||
global.darkLevel = true;
|
||||
global.hadDarkLevel = true;
|
||||
//instance_create(oPlayer1.x, oPlayer1.y, oFlare);
|
||||
}
|
||||
|
||||
if (global.blackMarket) global.darkLevel = false;
|
||||
|
||||
global.genUdjatEye = false;
|
||||
if (not global.madeUdjatEye)
|
||||
{
|
||||
if (global.currLevel == 2 and rand(1,3) == 1) global.genUdjatEye = true;
|
||||
else if (global.currLevel == 3 and rand(1,2) == 1) global.genUdjatEye = true;
|
||||
else if (global.currLevel == 4) global.genUdjatEye = true;
|
||||
}
|
||||
|
||||
global.genMarketEntrance = false;
|
||||
if (not global.madeMarketEntrance)
|
||||
{
|
||||
if (global.currLevel == 5 and rand(1,3) == 1) global.genMarketEntrance = true;
|
||||
else if (global.currLevel == 6 and rand(1,2) == 1) global.genMarketEntrance = true;
|
||||
else if (global.currLevel == 7) global.genMarketEntrance = true;
|
||||
}
|
||||
|
||||
////////////////////////////
|
||||
// ENTITY / TREASURES
|
||||
////////////////////////////
|
||||
global.temp2 = global.gameStart;
|
||||
if (not isRoom("rTutorial") and not isRoom("rLoadLevel")) scrEntityGen();
|
||||
|
||||
if (instance_exists(oEntrance) and not global.customLevel)
|
||||
{
|
||||
oPlayer1.x = oEntrance.x+8;
|
||||
oPlayer1.y = oEntrance.y+8;
|
||||
}
|
||||
|
||||
if (global.darkLevel or
|
||||
global.blackMarket or
|
||||
global.snakePit or
|
||||
global.cemetary or
|
||||
global.lake or
|
||||
global.yetiLair or
|
||||
global.alienCraft or
|
||||
global.sacrificePit or
|
||||
global.cityOfGold)
|
||||
{
|
||||
if (not isRoom("rLoadLevel"))
|
||||
{
|
||||
with oPlayer1 { alarm[0] = 10; }
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 4) scrSetupWalls(864);
|
||||
else if (global.lake) scrSetupWalls(656);
|
||||
else scrSetupWalls(528);
|
||||
|
||||
// add background details
|
||||
if (global.graphicsHigh)
|
||||
{
|
||||
repeat(20)
|
||||
{
|
||||
// bg = instance_create(16*rand(1,42), 16*rand(1,33), oCaveBG);
|
||||
if (global.levelType == 1 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasLush, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else if (global.levelType == 2 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasIce, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else if (global.levelType == 3 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasTemple, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else
|
||||
tile_add(bgExtras, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
}
|
||||
}
|
||||
|
||||
oGame.levelGen = true;
|
||||
|
||||
// generate angry shopkeeper at exit if murderer or thief
|
||||
if ((global.murderer or global.thiefLevel > 0) and isRealLevel())
|
||||
{
|
||||
with oExit
|
||||
{
|
||||
if (type == "Exit")
|
||||
{
|
||||
obj = instance_create(x, y, oShopkeeper);
|
||||
obj.status = 4;
|
||||
}
|
||||
}
|
||||
// global.thiefLevel -= 1;
|
||||
}
|
||||
|
||||
with oTreasure
|
||||
{
|
||||
if (collision_point(x, y, oSolid, 0, 0))
|
||||
{
|
||||
obj = instance_place(x, y, oSolid);
|
||||
if (obj.invincible) instance_destroy();
|
||||
}
|
||||
}
|
||||
|
||||
with oWater
|
||||
{
|
||||
if (sprite_index == sWaterTop or sprite_index == sLavaTop)
|
||||
{
|
||||
scrCheckWaterTop();
|
||||
}
|
||||
/*
|
||||
obj = instance_place(x-16, y, oWater);
|
||||
if (instance_exists(obj))
|
||||
{
|
||||
if (obj.sprite_index == sWaterTop or obj.sprite_index == sLavaTop)
|
||||
{
|
||||
if (type == "Lava") sprite_index = sLavaTop;
|
||||
else sprite_index = sWaterTop;
|
||||
}
|
||||
}
|
||||
obj = instance_place(x+16, y, oWater);
|
||||
if (instance_exists(obj))
|
||||
{
|
||||
if (obj.sprite_index == sWaterTop or obj.sprite_index == sLavaTop)
|
||||
{
|
||||
if (type == "Lava") sprite_index = sLavaTop;
|
||||
else sprite_index = sWaterTop;
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
global.temp3 = global.gameStart;
|
||||
22
samples/Gnuplot/dashcolor.1.gnu
Normal file
22
samples/Gnuplot/dashcolor.1.gnu
Normal file
@@ -0,0 +1,22 @@
|
||||
# set terminal pngcairo background "#ffffff" fontscale 1.0 dashed size 640, 480
|
||||
# set output 'dashcolor.1.png'
|
||||
set label 1 "set style line 1 lt 2 lc rgb \"red\" lw 3" at -0.4, -0.25, 0 left norotate back textcolor rgb "red" nopoint offset character 0, 0, 0
|
||||
set label 2 "set style line 2 lt 2 lc rgb \"orange\" lw 2" at -0.4, -0.35, 0 left norotate back textcolor rgb "orange" nopoint offset character 0, 0, 0
|
||||
set label 3 "set style line 3 lt 2 lc rgb \"yellow\" lw 3" at -0.4, -0.45, 0 left norotate back textcolor rgb "yellow" nopoint offset character 0, 0, 0
|
||||
set label 4 "set style line 4 lt 2 lc rgb \"green\" lw 2" at -0.4, -0.55, 0 left norotate back textcolor rgb "green" nopoint offset character 0, 0, 0
|
||||
set label 5 "plot ... lt 1 lc 3 " at -0.4, -0.65, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set label 6 "plot ... lt 3 lc 3 " at -0.4, -0.75, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set label 7 "plot ... lt 5 lc 3 " at -0.4, -0.85, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set style line 1 linetype 2 linecolor rgb "red" linewidth 3.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 2 linetype 2 linecolor rgb "orange" linewidth 2.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 3 linetype 2 linecolor rgb "yellow" linewidth 3.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 4 linetype 2 linecolor rgb "green" linewidth 2.000 pointtype 2 pointsize default pointinterval 0
|
||||
set noxtics
|
||||
set noytics
|
||||
set title "Independent colors and dot/dash styles"
|
||||
set xlabel "You will only see dashed lines if your current terminal setting permits it"
|
||||
set xrange [ -0.500000 : 3.50000 ] noreverse nowriteback
|
||||
set yrange [ -1.00000 : 1.40000 ] noreverse nowriteback
|
||||
set bmargin 7
|
||||
unset colorbox
|
||||
plot cos(x) ls 1 title 'ls 1', cos(x-.2) ls 2 title 'ls 2', cos(x-.4) ls 3 title 'ls 3', cos(x-.6) ls 4 title 'ls 4', cos(x-.8) lt 1 lc 3 title 'lt 1 lc 3', cos(x-1.) lt 3 lc 3 title 'lt 3 lc 3', cos(x-1.2) lt 5 lc 3 title 'lt 5 lc 3'
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user