mirror of
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Merge branch 'master' into GrammaticalFramework-master
This commit is contained in:
110
samples/ATS/CoYonedaLemma.dats
Normal file
110
samples/ATS/CoYonedaLemma.dats
Normal file
@@ -0,0 +1,110 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01
|
||||
// CoYoneda Lemma:
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
"libats/ML/SATS/basis.sats"
|
||||
staload
|
||||
"libats/ML/SATS/list0.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/ML/DATS/list0.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
sortdef ftype = type -> type
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
infixr (->) ->>
|
||||
typedef ->> (a:type, b:type) = a -<cloref1> b
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
functor(F:ftype) =
|
||||
{a,b:type} (a ->> b) ->> F(a) ->> F(b)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
list0 (a:type) = list0 (a)
|
||||
extern
|
||||
val functor_list0 : functor (list0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_list0{a,b}
|
||||
(f) = lam xs => list0_map<a><b> (xs, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datatype
|
||||
CoYoneda
|
||||
(F:ftype, r:type) = {a:type} CoYoneda of (a ->> r, F(a))
|
||||
// end of [CoYoneda]
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun CoYoneda_phi
|
||||
: {F:ftype}functor(F) -> {r:type} (F (r) ->> CoYoneda (F, r))
|
||||
extern
|
||||
fun CoYoneda_psi
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||||
: {F:ftype}functor(F) -> {r:type} (CoYoneda (F, r) ->> F (r))
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
CoYoneda_phi(ftor) = lam (fx) => CoYoneda (lam x => x, fx)
|
||||
implement
|
||||
CoYoneda_psi(ftor) = lam (CoYoneda(f, fx)) => ftor (f) (fx)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datatype int0 = I of (int)
|
||||
datatype bool = True | False // boxed boolean
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun bool2string
|
||||
(x:bool): string =
|
||||
(
|
||||
case+ x of True() => "True" | False() => "False"
|
||||
)
|
||||
//
|
||||
implement
|
||||
fprint_val<bool> (out, x) = fprint (out, bool2string(x))
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun int2bool (i: int0): bool =
|
||||
let val+I(i) = i in if i > 0 then True else False end
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
val myintlist0 = g0ofg1($list{int0}((I)1, (I)0, (I)1, (I)0, (I)0))
|
||||
val myboolist0 = CoYoneda{list0,bool}{int0}(lam (i) => int2bool(i), myintlist0)
|
||||
val myboolist0 = CoYoneda_psi{list0}(functor_list0){bool}(myboolist0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
val ((*void*)) = fprintln! (stdout_ref, "myboolist0 = ", myboolist0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement main0 () = ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [CoYonedaLemma.dats] *)
|
||||
178
samples/ATS/DiningPhil2.dats
Normal file
178
samples/ATS/DiningPhil2.dats
Normal file
@@ -0,0 +1,178 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "libc/SATS/stdlib.sats"
|
||||
staload "libc/SATS/unistd.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/DATS/deqarray.dats"
|
||||
staload _ = "{$LIBATSHWXI}/teaching/mythread/DATS/channel.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "./DiningPhil2.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement phil_left (n) = n
|
||||
implement phil_right (n) = (n+1) \nmod NPHIL
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun randsleep (n: intGte(1)): void
|
||||
//
|
||||
implement
|
||||
randsleep (n) =
|
||||
ignoret (sleep($UN.cast{uInt}(rand() mod n + 1)))
|
||||
// end of [randsleep]
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
phil_think (n) =
|
||||
{
|
||||
val () = println! ("phil_think(", n, ") starts")
|
||||
val () = randsleep (6)
|
||||
val () = println! ("phil_think(", n, ") finishes")
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
phil_dine (n, lf, rf) =
|
||||
{
|
||||
val () = println! ("phil_dine(", n, ") starts")
|
||||
val () = randsleep (3)
|
||||
val () = println! ("phil_dine(", n, ") finishes")
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
phil_loop (n) = let
|
||||
//
|
||||
val () = phil_think (n)
|
||||
//
|
||||
val nl = phil_left (n)
|
||||
val nr = phil_right (n)
|
||||
//
|
||||
val ch_lfork = fork_changet (nl)
|
||||
val ch_rfork = fork_changet (nr)
|
||||
//
|
||||
val lf = channel_takeout (ch_lfork)
|
||||
val () = println! ("phil_loop(", n, ") picks left fork")
|
||||
//
|
||||
val () = randsleep (2) // HX: try to actively induce deadlock
|
||||
//
|
||||
val rf = channel_takeout (ch_rfork)
|
||||
val () = println! ("phil_loop(", n, ") picks right fork")
|
||||
//
|
||||
val () = phil_dine (n, lf, rf)
|
||||
//
|
||||
val ch_forktray = forktray_changet ()
|
||||
val () = channel_insert (ch_forktray, lf)
|
||||
val () = channel_insert (ch_forktray, rf)
|
||||
//
|
||||
in
|
||||
phil_loop (n)
|
||||
end // end of [phil_loop]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
cleaner_wash (f) =
|
||||
{
|
||||
val f = fork_get_num (f)
|
||||
val () = println! ("cleaner_wash(", f, ") starts")
|
||||
val () = randsleep (1)
|
||||
val () = println! ("cleaner_wash(", f, ") finishes")
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
cleaner_return (f) =
|
||||
{
|
||||
val n = fork_get_num (f)
|
||||
val ch = fork_changet (n)
|
||||
val () = channel_insert (ch, f)
|
||||
}
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
cleaner_loop () = let
|
||||
//
|
||||
val ch = forktray_changet ()
|
||||
val f0 = channel_takeout (ch)
|
||||
//
|
||||
val () = cleaner_wash (f0)
|
||||
val () = cleaner_return (f0)
|
||||
//
|
||||
in
|
||||
cleaner_loop ()
|
||||
end // end of [cleaner_loop]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
dynload "DiningPhil2.sats"
|
||||
dynload "DiningPhil2_fork.dats"
|
||||
dynload "DiningPhil2_thread.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
staload
|
||||
"{$LIBATSHWXI}/teaching/mythread/SATS/mythread.sats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (0))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (1))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (2))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (3))
|
||||
val () = mythread_create_cloptr (llam () => phil_loop (4))
|
||||
//
|
||||
val () = mythread_create_cloptr (llam () => cleaner_loop ())
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
main0 () =
|
||||
{
|
||||
//
|
||||
val () = println! ("DiningPhil2: starting")
|
||||
val ((*void*)) = while (true) ignoret (sleep(1))
|
||||
//
|
||||
} (* end of [main0] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2.dats] *)
|
||||
71
samples/ATS/DiningPhil2.sats
Normal file
71
samples/ATS/DiningPhil2.sats
Normal file
@@ -0,0 +1,71 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
%{#
|
||||
#define NPHIL 5
|
||||
%} // end of [%{#]
|
||||
#define NPHIL 5
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef nphil = natLt(NPHIL)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun phil_left (n: nphil): nphil
|
||||
fun phil_right (n: nphil): nphil
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun phil_loop (n: nphil): void
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun cleaner_loop ((*void*)): void
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
absvtype fork_vtype = ptr
|
||||
vtypedef fork = fork_vtype
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun fork_get_num (!fork): nphil
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun phil_dine
|
||||
(n: nphil, lf: !fork, rf: !fork): void
|
||||
// end of [phil_dine]
|
||||
|
||||
fun phil_think (n: nphil): void
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun cleaner_wash (f: !fork): void
|
||||
fun cleaner_return (f: fork): void
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun fork_changet (n: nphil): channel(fork)
|
||||
//
|
||||
fun forktray_changet ((*void*)): channel(fork)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2.sats] *)
|
||||
89
samples/ATS/DiningPhil2_fork.dats
Normal file
89
samples/ATS/DiningPhil2_fork.dats
Normal file
@@ -0,0 +1,89 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_define.hats"
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/channel.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/DATS/deqarray.dats"
|
||||
staload _ = "{$LIBATSHWXI}/teaching/mythread/DATS/channel.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "./DiningPhil2.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datavtype fork = FORK of (nphil)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
assume fork_vtype = fork
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
fork_get_num (f) = let val FORK(n) = f in n end
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
|
||||
val
|
||||
the_forkarray = let
|
||||
//
|
||||
typedef t = channel(fork)
|
||||
//
|
||||
implement
|
||||
array_tabulate$fopr<t>
|
||||
(n) = ch where
|
||||
{
|
||||
val n = $UN.cast{nphil}(n)
|
||||
val ch = channel_create_exn<fork> (i2sz(2))
|
||||
val () = channel_insert (ch, FORK (n))
|
||||
}
|
||||
//
|
||||
in
|
||||
arrayref_tabulate<t> (i2sz(NPHIL))
|
||||
end // end of [val]
|
||||
|
||||
in (* in of [local] *)
|
||||
|
||||
implement fork_changet (n) = the_forkarray[n]
|
||||
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
|
||||
val the_forktray =
|
||||
channel_create_exn<fork> (i2sz(NPHIL+1))
|
||||
|
||||
in (* in of [local] *)
|
||||
|
||||
implement forktray_changet () = the_forktray
|
||||
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2_fork.dats] *)
|
||||
43
samples/ATS/DiningPhil2_thread.dats
Normal file
43
samples/ATS/DiningPhil2_thread.dats
Normal file
@@ -0,0 +1,43 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-11
|
||||
//
|
||||
// Implementing a variant of
|
||||
// the problem of Dining Philosophers
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include "share/atspre_define.hats"
|
||||
#include "share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "{$LIBATSHWXI}/teaching/mythread/SATS/mythread.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
#include "{$LIBATSHWXI}/teaching/mythread/DATS/mythread.dats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
// HX: it is intentionally left to be empty
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
local
|
||||
//
|
||||
#include "{$LIBATSHWXI}/teaching/mythread/DATS/mythread_posix.dats"
|
||||
//
|
||||
in (* in of [local] *)
|
||||
//
|
||||
// HX: it is intentionally left to be empty
|
||||
//
|
||||
end // end of [local]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [DiningPhil2_thread.dats] *)
|
||||
178
samples/ATS/YonedaLemma.dats
Normal file
178
samples/ATS/YonedaLemma.dats
Normal file
@@ -0,0 +1,178 @@
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01
|
||||
// Yoneda Lemma:
|
||||
// The hardest "trivial" theorem :)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
#include
|
||||
"share/atspre_staload.hats"
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
"libats/ML/SATS/basis.sats"
|
||||
staload
|
||||
"libats/ML/SATS/list0.sats"
|
||||
staload
|
||||
"libats/ML/SATS/option0.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload _ = "libats/ML/DATS/list0.dats"
|
||||
staload _ = "libats/ML/DATS/option0.dats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
sortdef ftype = type -> type
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
infixr (->) ->>
|
||||
typedef ->> (a:type, b:type) = a -<cloref1> b
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
functor(F:ftype) =
|
||||
{a,b:type} (a ->> b) ->> F(a) ->> F(b)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
list0 (a:type) = list0 (a)
|
||||
extern
|
||||
val functor_list0 : functor (list0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_list0{a,b}
|
||||
(f) = lam xs => list0_map<a><b> (xs, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
option0 (a:type) = option0 (a)
|
||||
extern
|
||||
val functor_option0 : functor (option0)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_option0{a,b}
|
||||
(f) = lam opt => option0_map<a><b> (opt, f)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
extern
|
||||
val functor_homres
|
||||
: {c:type} functor (lam(r:type) => c ->> r)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
functor_homres{c}{a,b} (f) = lam (r) => lam (x) => f (r(x))
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun Yoneda_phi : {F:ftype}functor(F) ->
|
||||
{a:type}F(a) ->> ({r:type}(a ->> r) ->> F(r))
|
||||
extern
|
||||
fun Yoneda_psi : {F:ftype}functor(F) ->
|
||||
{a:type}({r:type}(a ->> r) ->> F(r)) ->> F(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
implement
|
||||
Yoneda_phi
|
||||
(ftor) = lam(fx) => lam (m) => ftor(m)(fx)
|
||||
//
|
||||
implement
|
||||
Yoneda_psi (ftor) = lam(mf) => mf(lam x => x)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2014-01-05:
|
||||
// Another version based on Natural Transformation
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
typedef
|
||||
natrans(F:ftype, G:ftype) = {x:type} (F(x) ->> G(x))
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
fun Yoneda_phi_nat : {F:ftype}functor(F) ->
|
||||
{a:type} F(a) ->> natrans(lam (r:type) => (a ->> r), F)
|
||||
extern
|
||||
fun Yoneda_psi_nat : {F:ftype}functor(F) ->
|
||||
{a:type} natrans(lam (r:type) => (a ->> r), F) ->> F(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
implement
|
||||
Yoneda_phi_nat
|
||||
(ftor) = lam(fx) => lam (m) => ftor(m)(fx)
|
||||
//
|
||||
implement
|
||||
Yoneda_psi_nat (ftor) = lam(mf) => mf(lam x => x)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
datatype bool = True | False // boxed boolean
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun bool2string
|
||||
(x:bool): string =
|
||||
(
|
||||
case+ x of True() => "True" | False() => "False"
|
||||
)
|
||||
//
|
||||
implement
|
||||
fprint_val<bool> (out, x) = fprint (out, bool2string(x))
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
val myboolist0 =
|
||||
$list_t{bool}(True, False, True, False, False)
|
||||
val myboolist0 = g0ofg1_list (myboolist0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
extern
|
||||
val Yoneda_bool_list0 : {r:type} (bool ->> r) ->> list0(r)
|
||||
//
|
||||
implement
|
||||
Yoneda_bool_list0 =
|
||||
Yoneda_phi(functor_list0){bool}(myboolist0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
val myboolist1 =
|
||||
Yoneda_psi(functor_list0){bool}(Yoneda_bool_list0)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
val () = fprintln! (stdout_ref, "myboolist0 = ", myboolist0)
|
||||
val () = fprintln! (stdout_ref, "myboolist1 = ", myboolist1)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement main0 () = ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [YonedaLemma.dats] *)
|
||||
187
samples/ATS/linset.hats
Normal file
187
samples/ATS/linset.hats
Normal file
@@ -0,0 +1,187 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: December, 2012 *)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: shared by linset_listord (* ordered list *)
|
||||
// HX: shared by linset_avltree (* AVL-tree-based *)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-02:
|
||||
// for sets of nonlinear elements
|
||||
//
|
||||
absvtype set_vtype (a:t@ype+) = ptr
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
vtypedef set (a:t0p) = set_vtype (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
compare_elt_elt (x1: a, x2: a):<> int
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{} linset_nil{a:t0p} ():<> set(a)
|
||||
fun{} linset_make_nil{a:t0p} ():<> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p} linset_sing (x: a):<!wrt> set(a)
|
||||
fun{a:t0p} linset_make_sing (x: a):<!wrt> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_make_list (xs: List(INV(a))):<!wrt> set(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{}
|
||||
linset_is_nil {a:t0p} (xs: !set(INV(a))):<> bool
|
||||
fun{}
|
||||
linset_isnot_nil {a:t0p} (xs: !set(INV(a))):<> bool
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p} linset_size (!set(INV(a))): size_t
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_is_member (xs: !set(INV(a)), x0: a):<> bool
|
||||
fun{a:t0p}
|
||||
linset_isnot_member (xs: !set(INV(a)), x0: a):<> bool
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_copy (!set(INV(a))):<!wrt> set(a)
|
||||
fun{a:t0p}
|
||||
linset_free (xs: set(INV(a))):<!wrt> void
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_insert
|
||||
(xs: &set(INV(a)) >> _, x0: a):<!wrt> bool
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_takeout
|
||||
(
|
||||
&set(INV(a)) >> _, a, res: &(a?) >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool(b) // endfun
|
||||
fun{a:t0p}
|
||||
linset_takeout_opt (&set(INV(a)) >> _, a):<!wrt> Option_vt(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_remove
|
||||
(xs: &set(INV(a)) >> _, x0: a):<!wrt> bool
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: choosing an element in an unspecified manner
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_choose
|
||||
(
|
||||
xs: !set(INV(a)), x: &a? >> opt (a, b)
|
||||
) :<!wrt> #[b:bool] bool(b)
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_choose_opt (xs: !set(INV(a))):<!wrt> Option_vt(a)
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_takeoutmax
|
||||
(
|
||||
xs: &set(INV(a)) >> _, res: &a? >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool (b)
|
||||
fun{a:t0p}
|
||||
linset_takeoutmax_opt (xs: &set(INV(a)) >> _):<!wrt> Option_vt(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_takeoutmin
|
||||
(
|
||||
xs: &set(INV(a)) >> _, res: &a? >> opt(a, b)
|
||||
) :<!wrt> #[b:bool] bool (b)
|
||||
fun{a:t0p}
|
||||
linset_takeoutmin_opt (xs: &set(INV(a)) >> _):<!wrt> Option_vt(a)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{}
|
||||
fprint_linset$sep (FILEref): void // ", "
|
||||
//
|
||||
fun{a:t0p}
|
||||
fprint_linset (out: FILEref, xs: !set(INV(a))): void
|
||||
//
|
||||
overload fprint with fprint_linset
|
||||
//
|
||||
(* ****** ****** *)
|
||||
//
|
||||
fun{
|
||||
a:t0p}{env:vt0p
|
||||
} linset_foreach$fwork
|
||||
(x: a, env: &(env) >> _): void
|
||||
//
|
||||
fun{a:t0p}
|
||||
linset_foreach (set: !set(INV(a))): void
|
||||
fun{
|
||||
a:t0p}{env:vt0p
|
||||
} linset_foreach_env
|
||||
(set: !set(INV(a)), env: &(env) >> _): void
|
||||
// end of [linset_foreach_env]
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_listize (xs: set(INV(a))): List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
fun{a:t0p}
|
||||
linset_listize1 (xs: !set(INV(a))): List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset.hats] *)
|
||||
504
samples/ATS/linset_listord.dats
Normal file
504
samples/ATS/linset_listord.dats
Normal file
@@ -0,0 +1,504 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: February, 2013 *)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX-2013-08:
|
||||
// a set is represented as a sorted list in descending order;
|
||||
// note that descending order is chosen to faciliate set comparison
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
staload
|
||||
UN = "prelude/SATS/unsafe.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
staload "libats/SATS/linset_listord.sats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
#include "./SHARE/linset.hats" // code reuse
|
||||
#include "./SHARE/linset_node.hats" // code reuse
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
assume
|
||||
set_vtype (elt:t@ype) = List0_vt (elt)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{}
|
||||
linset_nil () = list_vt_nil ()
|
||||
implement{}
|
||||
linset_make_nil () = list_vt_nil ()
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_sing
|
||||
(x) = list_vt_cons{a}(x, list_vt_nil)
|
||||
// end of [linset_sing]
|
||||
implement{a}
|
||||
linset_make_sing
|
||||
(x) = list_vt_cons{a}(x, list_vt_nil)
|
||||
// end of [linset_make_sing]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{}
|
||||
linset_is_nil (xs) = list_vt_is_nil (xs)
|
||||
implement{}
|
||||
linset_isnot_nil (xs) = list_vt_is_cons (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_size (xs) =
|
||||
let val n = list_vt_length(xs) in i2sz(n) end
|
||||
// end of [linset_size]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_is_member
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun aux
|
||||
{n:nat} .<n>.
|
||||
(
|
||||
xs: !list_vt (a, n)
|
||||
) :<> bool = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons (x, xs) => let
|
||||
val sgn = compare_elt_elt<a> (x0, x) in
|
||||
if sgn > 0 then false else (if sgn < 0 then aux (xs) else true)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil ((*void*)) => false
|
||||
//
|
||||
end // end of [aux]
|
||||
//
|
||||
in
|
||||
aux (xs)
|
||||
end // end of [linset_is_member]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_copy (xs) = list_vt_copy<a> (xs)
|
||||
implement{a}
|
||||
linset_free (xs) = list_vt_free<a> (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_insert
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun
|
||||
mynode_cons
|
||||
{n:nat} .<>.
|
||||
(
|
||||
nx: mynode1 (a), xs: list_vt (a, n)
|
||||
) : list_vt (a, n+1) = let
|
||||
//
|
||||
val xs1 =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
val+@list_vt_cons (_, xs2) = xs1
|
||||
prval () = $UN.cast2void (xs2); val () = (xs2 := xs)
|
||||
//
|
||||
in
|
||||
fold@ (xs1); xs1
|
||||
end // end of [mynode_cons]
|
||||
//
|
||||
fun ins
|
||||
{n:nat} .<n>. // tail-recursive
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n1)
|
||||
) : #[n1:nat | n <= n1; n1 <= n+1] bool =
|
||||
(
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
val nx = mynode_make_elt<a> (x0)
|
||||
val ((*void*)) = xs := mynode_cons (nx, xs)
|
||||
in
|
||||
false
|
||||
end else if sgn < 0 then let
|
||||
val ans = ins (xs1)
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
ans
|
||||
end else let // [x0] is found
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
true (* [x0] in [xs] *)
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
val nx = mynode_make_elt<a> (x0)
|
||||
val ((*void*)) = xs := mynode_cons (nx, xs)
|
||||
in
|
||||
false
|
||||
end // end of [list_vt_nil]
|
||||
) (* end of [ins] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (ins (xs))
|
||||
end // end of [linset_insert]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
//
|
||||
HX-2013-08:
|
||||
[linset_remove] moved up
|
||||
//
|
||||
implement{a}
|
||||
linset_remove
|
||||
(xs, x0) = let
|
||||
//
|
||||
fun rem
|
||||
{n:nat} .<n>. // tail-recursive
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n1)
|
||||
) : #[n1:nat | n1 <= n; n <= n1+1] bool =
|
||||
(
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
false
|
||||
end else if sgn < 0 then let
|
||||
val ans = rem (xs1)
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
ans
|
||||
end else let // x0 = x
|
||||
val xs1_ = xs1
|
||||
val ((*void*)) = free@{a}{0}(xs)
|
||||
val () = xs := xs1_
|
||||
in
|
||||
true // [x0] in [xs]
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => false
|
||||
) (* end of [rem] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (rem (xs))
|
||||
end // end of [linset_remove]
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
(*
|
||||
** By Brandon Barker
|
||||
*)
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_choose
|
||||
(xs, x0) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons
|
||||
(x, xs1) => let
|
||||
val () = x0 := x
|
||||
prval () = opt_some{a}(x0)
|
||||
in
|
||||
true
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
prval () = opt_none{a}(x0)
|
||||
in
|
||||
false
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [linset_choose]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}{env}
|
||||
linset_foreach_env (xs, env) = let
|
||||
//
|
||||
implement
|
||||
list_vt_foreach$fwork<a><env>
|
||||
(x, env) = linset_foreach$fwork<a><env> (x, env)
|
||||
//
|
||||
in
|
||||
list_vt_foreach_env<a><env> (xs, env)
|
||||
end // end of [linset_foreach_env]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_listize (xs) = xs
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{a}
|
||||
linset_listize1 (xs) = list_vt_copy (xs)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// HX: functions for processing mynodes
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{
|
||||
} mynode_null{a} () =
|
||||
$UN.castvwtp0{mynode(a,null)}(the_null_ptr)
|
||||
// end of [mynode_null]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_make_elt
|
||||
(x) = let
|
||||
//
|
||||
val nx = list_vt_cons{a}{0}(x, _ )
|
||||
//
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}(nx)
|
||||
end // end of [mynode_make_elt]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement{
|
||||
} mynode_free
|
||||
{a}(nx) = () where {
|
||||
val nx =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
//
|
||||
val+~list_vt_cons (_, nx2) = nx
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx2)
|
||||
//
|
||||
} (* end of [mynode_free] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_get_elt
|
||||
(nx) = (x) where {
|
||||
//
|
||||
val nx1 =
|
||||
$UN.castvwtp1{List1_vt(a)}(nx)
|
||||
//
|
||||
val+list_vt_cons (x, _) = nx1
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx1)
|
||||
//
|
||||
} (* end of [mynode_get_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_set_elt
|
||||
{l} (nx, x0) =
|
||||
{
|
||||
//
|
||||
val nx1 =
|
||||
$UN.castvwtp1{List1_vt(a)}(nx)
|
||||
//
|
||||
val+@list_vt_cons (x, _) = nx1
|
||||
//
|
||||
val () = x := x0
|
||||
//
|
||||
prval () = fold@ (nx1)
|
||||
prval () = $UN.cast2void (nx1)
|
||||
//
|
||||
prval () = __assert (nx) where
|
||||
{
|
||||
extern praxi __assert (nx: !mynode(a?, l) >> mynode (a, l)): void
|
||||
} (* end of [prval] *)
|
||||
//
|
||||
} (* end of [mynode_set_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
mynode_getfree_elt
|
||||
(nx) = (x) where {
|
||||
//
|
||||
val nx =
|
||||
$UN.castvwtp0{List1_vt(a)}(nx)
|
||||
//
|
||||
val+~list_vt_cons (x, nx2) = nx
|
||||
//
|
||||
prval ((*void*)) = $UN.cast2void (nx2)
|
||||
//
|
||||
} (* end of [mynode_getfree_elt] *)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(*
|
||||
fun{a:t0p}
|
||||
linset_takeout_ngc
|
||||
(set: &set(INV(a)) >> _, x0: a):<!wrt> mynode0 (a)
|
||||
// end of [linset_takeout_ngc]
|
||||
*)
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeout_ngc
|
||||
(set, x0) = let
|
||||
//
|
||||
fun takeout
|
||||
(
|
||||
xs: &List0_vt (a) >> _
|
||||
) : mynode0(a) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
prval pf_x = view@x
|
||||
prval pf_xs1 = view@xs1
|
||||
val sgn =
|
||||
compare_elt_elt<a> (x0, x)
|
||||
// end of [val]
|
||||
in
|
||||
if sgn > 0 then let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
mynode_null{a}((*void*))
|
||||
end else if sgn < 0 then let
|
||||
val res = takeout (xs1)
|
||||
prval ((*void*)) = fold@ (xs)
|
||||
in
|
||||
res
|
||||
end else let // x0 = x
|
||||
val xs1_ = xs1
|
||||
val res = $UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs))
|
||||
val () = xs := xs1_
|
||||
in
|
||||
res // [x0] in [xs]
|
||||
end (* end of [if] *)
|
||||
end // end of [list_vt_cons]
|
||||
| list_vt_nil () => mynode_null{a}((*void*))
|
||||
//
|
||||
end (* end of [takeout] *)
|
||||
//
|
||||
in
|
||||
$effmask_all (takeout (set))
|
||||
end // end of [linset_takeout_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeoutmax_ngc
|
||||
(xs) = let
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| @list_vt_cons
|
||||
(x, xs1) => let
|
||||
prval pf_x = view@x
|
||||
prval pf_xs1 = view@xs1
|
||||
val xs_ = xs
|
||||
val () = xs := xs1
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs_))
|
||||
end // end of [list_vt_cons]
|
||||
| @list_vt_nil () => let
|
||||
prval () = fold@ (xs)
|
||||
in
|
||||
mynode_null{a}((*void*))
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [linset_takeoutmax_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
implement
|
||||
{a}(*tmp*)
|
||||
linset_takeoutmin_ngc
|
||||
(xs) = let
|
||||
//
|
||||
fun unsnoc
|
||||
{n:pos} .<n>.
|
||||
(
|
||||
xs: &list_vt (a, n) >> list_vt (a, n-1)
|
||||
) :<!wrt> mynode1 (a) = let
|
||||
//
|
||||
val+@list_vt_cons (x, xs1) = xs
|
||||
//
|
||||
prval pf_x = view@x and pf_xs1 = view@xs1
|
||||
//
|
||||
in
|
||||
//
|
||||
case+ xs1 of
|
||||
| list_vt_cons _ =>
|
||||
let val res = unsnoc(xs1) in fold@xs; res end
|
||||
// end of [list_vt_cons]
|
||||
| list_vt_nil () => let
|
||||
val xs_ = xs
|
||||
val () = xs := list_vt_nil{a}()
|
||||
in
|
||||
$UN.castvwtp0{mynode1(a)}((pf_x, pf_xs1 | xs_))
|
||||
end // end of [list_vt_nil]
|
||||
//
|
||||
end // end of [unsnoc]
|
||||
//
|
||||
in
|
||||
//
|
||||
case+ xs of
|
||||
| list_vt_cons _ => unsnoc (xs)
|
||||
| list_vt_nil () => mynode_null{a}((*void*))
|
||||
//
|
||||
end // end of [linset_takeoutmin_ngc]
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset_listord.dats] *)
|
||||
51
samples/ATS/linset_listord.sats
Normal file
51
samples/ATS/linset_listord.sats
Normal file
@@ -0,0 +1,51 @@
|
||||
(***********************************************************************)
|
||||
(* *)
|
||||
(* Applied Type System *)
|
||||
(* *)
|
||||
(***********************************************************************)
|
||||
|
||||
(*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*)
|
||||
|
||||
(* ****** ****** *)
|
||||
//
|
||||
// Author: Hongwei Xi
|
||||
// Authoremail: hwxiATcsDOTbuDOTedu
|
||||
// Time: October, 2010
|
||||
//
|
||||
(* ****** ****** *)
|
||||
|
||||
#define ATS_PACKNAME "ATSLIB.libats.linset_listord"
|
||||
#define ATS_STALOADFLAG 0 // no static loading at run-time
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
#include "./SHARE/linset.hats"
|
||||
#include "./SHARE/linset_node.hats"
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
castfn
|
||||
linset2list {a:t0p} (xs: set (INV(a))):<> List0_vt (a)
|
||||
|
||||
(* ****** ****** *)
|
||||
|
||||
(* end of [linset_listord.sats] *)
|
||||
215
samples/ATS/main.atxt
Normal file
215
samples/ATS/main.atxt
Normal file
@@ -0,0 +1,215 @@
|
||||
%{
|
||||
#include "./../ATEXT/atextfun.hats"
|
||||
%}
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
|
||||
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=UTF-8" />
|
||||
<title>EFFECTIVATS-DiningPhil2</title>
|
||||
#patscode_style()
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>
|
||||
Effective ATS: Dining Philosophers
|
||||
</h1>
|
||||
|
||||
In this article, I present an implementation of a slight variant of the
|
||||
famous problem of 5-Dining-Philosophers by Dijkstra that makes simple but
|
||||
convincing use of linear types.
|
||||
|
||||
<h2>
|
||||
The Original Problem
|
||||
</h2>
|
||||
|
||||
There are five philosophers sitting around a table and there are also 5
|
||||
forks placed on the table such that each fork is located between the left
|
||||
hand of a philosopher and the right hand of another philosopher. Each
|
||||
philosopher does the following routine repeatedly: thinking and dining. In
|
||||
order to dine, a philosopher needs to first acquire two forks: one located
|
||||
on his left-hand side and the other on his right-hand side. After
|
||||
finishing dining, a philosopher puts the two acquired forks onto the table:
|
||||
one on his left-hand side and the other on his right-hand side.
|
||||
|
||||
<h2>
|
||||
A Variant of the Original Problem
|
||||
</h2>
|
||||
|
||||
The following twist is added to the original version:
|
||||
|
||||
<p>
|
||||
|
||||
After a fork is used, it becomes a "dirty" fork and needs to be put in a
|
||||
tray for dirty forks. There is a cleaner who cleans dirty forks and then
|
||||
puts them back on the table.
|
||||
|
||||
<h2>
|
||||
Channels for Communication
|
||||
</h2>
|
||||
|
||||
A channel is just a shared queue of fixed capacity. The following two
|
||||
functions are for inserting an element into and taking an element out of a
|
||||
given channel:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun{a:vt0p} channel_insert (channel (a), a): void
|
||||
fun{a:vt0p} channel_takeout (chan: channel (a)): (a)
|
||||
")</pre>
|
||||
|
||||
If [channel_insert] is called on a channel that is full, then the caller is
|
||||
blocked until an element is taken out of the channel. If [channel_takeout]
|
||||
is called on a channel that is empty, then the caller is blocked until an
|
||||
element is inserted into the channel.
|
||||
|
||||
<h2>
|
||||
A Channel for Each Fork
|
||||
</h2>
|
||||
|
||||
Forks are resources given a linear type. Each fork is initially stored in a
|
||||
channel, which can be obtained by calling the following function:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun fork_changet (n: nphil): channel(fork)
|
||||
")</pre>
|
||||
|
||||
where the type [nphil] is defined to be [natLt(5)] (for natural numbers
|
||||
less than 5). The channels for storing forks are chosen to be of capacity
|
||||
2. The reason that channels of capacity 2 are chosen to store at most one
|
||||
element (in each of them) is to guarantee that these channels can never be
|
||||
full (so that there is no attempt made to send signals to awake callers
|
||||
supposedly being blocked due to channels being full).
|
||||
|
||||
|
||||
<h2>
|
||||
A Channel for the Fork Tray
|
||||
</h2>
|
||||
|
||||
A tray for storing "dirty" forks is also a channel, which can be obtained
|
||||
by calling the following function:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_sats("\
|
||||
fun forktray_changet ((*void*)): channel(fork)
|
||||
")</pre>
|
||||
|
||||
The capacity chosen for the channel is 6 (instead of 5) so that it can
|
||||
never become full (as there are only 5 forks in total).
|
||||
|
||||
<h2>
|
||||
Philosopher Loop
|
||||
</h2>
|
||||
|
||||
Each philosopher is implemented as a loop:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
phil_loop (n) = let
|
||||
//
|
||||
val () = phil_think (n)
|
||||
//
|
||||
val nl = phil_left (n) // = n
|
||||
val nr = phil_right (n) // = (n+1) % 5
|
||||
//
|
||||
val ch_lfork = fork_changet (nl)
|
||||
val ch_rfork = fork_changet (nr)
|
||||
//
|
||||
val lf = channel_takeout (ch_lfork)
|
||||
val () = println! ("phil_loop(", n, ") picks left fork")
|
||||
//
|
||||
val () = randsleep (2) // sleep up to 2 seconds
|
||||
//
|
||||
val rf = channel_takeout (ch_rfork)
|
||||
val () = println! ("phil_loop(", n, ") picks right fork")
|
||||
//
|
||||
val () = phil_dine (n, lf, rf)
|
||||
//
|
||||
val ch_forktray = forktray_changet ()
|
||||
val () = channel_insert (ch_forktray, lf) // left fork to dirty tray
|
||||
val () = channel_insert (ch_forktray, rf) // right fork to dirty tray
|
||||
//
|
||||
in
|
||||
phil_loop (n)
|
||||
end // end of [phil_loop]
|
||||
')</pre>
|
||||
|
||||
It should be straighforward to follow the code for [phil_loop].
|
||||
|
||||
<h2>
|
||||
Fork Cleaner Loop
|
||||
</h2>
|
||||
|
||||
A cleaner is implemented as a loop:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
cleaner_loop () = let
|
||||
//
|
||||
val ch = forktray_changet ()
|
||||
val f0 = channel_takeout (ch) // [f0] is dirty
|
||||
//
|
||||
val () = cleaner_wash (f0) // washes dirty [f0]
|
||||
val () = cleaner_return (f0) // puts back cleaned [f0]
|
||||
//
|
||||
in
|
||||
cleaner_loop ()
|
||||
end // end of [cleaner_loop]
|
||||
')</pre>
|
||||
|
||||
The function [cleaner_return] first finds out the number of a given fork
|
||||
and then uses the number to locate the channel for storing the fork. Its
|
||||
actual implementation is given as follows:
|
||||
|
||||
<pre
|
||||
class="patsyntax">
|
||||
#pats2xhtml_dats('\
|
||||
implement
|
||||
cleaner_return (f) =
|
||||
{
|
||||
val n = fork_get_num (f)
|
||||
val ch = fork_changet (n)
|
||||
val () = channel_insert (ch, f)
|
||||
}
|
||||
')</pre>
|
||||
|
||||
It should now be straighforward to follow the code for [cleaner_loop].
|
||||
|
||||
<h2>
|
||||
Testing
|
||||
</h2>
|
||||
|
||||
The entire code of this implementation is stored in the following files:
|
||||
|
||||
<pre>
|
||||
DiningPhil2.sats
|
||||
DiningPhil2.dats
|
||||
DiningPhil2_fork.dats
|
||||
DiningPhil2_thread.dats
|
||||
</pre>
|
||||
|
||||
There is also a Makefile available for compiling the ATS source code into
|
||||
an excutable for testing. One should be able to encounter a deadlock after
|
||||
running the simulation for a while.
|
||||
|
||||
<hr size="2">
|
||||
|
||||
This article is written by <a href="http://www.cs.bu.edu/~hwxi/">Hongwei Xi</a>.
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
%{
|
||||
implement main () = fprint_filsub (stdout_ref, "main_atxt.txt")
|
||||
%}
|
||||
39
samples/Agda/NatCat.agda
Normal file
39
samples/Agda/NatCat.agda
Normal file
@@ -0,0 +1,39 @@
|
||||
module NatCat where
|
||||
|
||||
open import Relation.Binary.PropositionalEquality
|
||||
|
||||
-- If you can show that a relation only ever has one inhabitant
|
||||
-- you get the category laws for free
|
||||
module
|
||||
EasyCategory
|
||||
(obj : Set)
|
||||
(_⟶_ : obj → obj → Set)
|
||||
(_∘_ : ∀ {x y z} → x ⟶ y → y ⟶ z → x ⟶ z)
|
||||
(id : ∀ x → x ⟶ x)
|
||||
(single-inhabitant : (x y : obj) (r s : x ⟶ y) → r ≡ s)
|
||||
where
|
||||
|
||||
idʳ : ∀ x y (r : x ⟶ y) → r ∘ id y ≡ r
|
||||
idʳ x y r = single-inhabitant x y (r ∘ id y) r
|
||||
|
||||
idˡ : ∀ x y (r : x ⟶ y) → id x ∘ r ≡ r
|
||||
idˡ x y r = single-inhabitant x y (id x ∘ r) r
|
||||
|
||||
∘-assoc : ∀ w x y z (r : w ⟶ x) (s : x ⟶ y) (t : y ⟶ z) → (r ∘ s) ∘ t ≡ r ∘ (s ∘ t)
|
||||
∘-assoc w x y z r s t = single-inhabitant w z ((r ∘ s) ∘ t) (r ∘ (s ∘ t))
|
||||
|
||||
open import Data.Nat
|
||||
|
||||
same : (x y : ℕ) (r s : x ≤ y) → r ≡ s
|
||||
same .0 y z≤n z≤n = refl
|
||||
same .(suc m) .(suc n) (s≤s {m} {n} r) (s≤s s) = cong s≤s (same m n r s)
|
||||
|
||||
≤-trans : ∀ x y z → x ≤ y → y ≤ z → x ≤ z
|
||||
≤-trans .0 y z z≤n s = z≤n
|
||||
≤-trans .(suc m) .(suc n) .(suc n₁) (s≤s {m} {n} r) (s≤s {.n} {n₁} s) = s≤s (≤-trans m n n₁ r s)
|
||||
|
||||
≤-refl : ∀ x → x ≤ x
|
||||
≤-refl zero = z≤n
|
||||
≤-refl (suc x) = s≤s (≤-refl x)
|
||||
|
||||
module Nat-EasyCategory = EasyCategory ℕ _≤_ (λ {x}{y}{z} → ≤-trans x y z) ≤-refl same
|
||||
13
samples/AsciiDoc/encoding.asciidoc
Normal file
13
samples/AsciiDoc/encoding.asciidoc
Normal file
@@ -0,0 +1,13 @@
|
||||
Gregory Romé has written an AsciiDoc plugin for the Redmine project management application.
|
||||
|
||||
https://github.com/foo-users/foo
|
||||
へと `vicmd` キーマップを足してみている試み、
|
||||
アニメーションgifです。
|
||||
|
||||
tag::romé[]
|
||||
Gregory Romé has written an AsciiDoc plugin for the Redmine project management application.
|
||||
end::romé[]
|
||||
|
||||
== Überschrift
|
||||
|
||||
* Codierungen sind verrückt auf älteren Versionen von Ruby
|
||||
10
samples/AsciiDoc/list.asc
Normal file
10
samples/AsciiDoc/list.asc
Normal file
@@ -0,0 +1,10 @@
|
||||
AsciiDoc Home Page
|
||||
==================
|
||||
|
||||
Example Articles
|
||||
~~~~~~~~~~~~~~~~
|
||||
- Item 1
|
||||
|
||||
- Item 2
|
||||
|
||||
- Item 3
|
||||
25
samples/AsciiDoc/sample.adoc
Normal file
25
samples/AsciiDoc/sample.adoc
Normal file
@@ -0,0 +1,25 @@
|
||||
Document Title
|
||||
==============
|
||||
Doc Writer <thedoc@asciidoctor.org>
|
||||
:idprefix: id_
|
||||
|
||||
Preamble paragraph.
|
||||
|
||||
NOTE: This is test, only a test.
|
||||
|
||||
== Section A
|
||||
|
||||
*Section A* paragraph.
|
||||
|
||||
=== Section A Subsection
|
||||
|
||||
*Section A* 'subsection' paragraph.
|
||||
|
||||
== Section B
|
||||
|
||||
*Section B* paragraph.
|
||||
|
||||
.Section B list
|
||||
* Item 1
|
||||
* Item 2
|
||||
* Item 3
|
||||
41
samples/AspectJ/CacheAspect.aj
Normal file
41
samples/AspectJ/CacheAspect.aj
Normal file
@@ -0,0 +1,41 @@
|
||||
package com.blogspot.miguelinlas3.aspectj.cache;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.aspectj.lang.JoinPoint;
|
||||
|
||||
import com.blogspot.miguelinlas3.aspectj.cache.marker.Cachable;
|
||||
|
||||
/**
|
||||
* This simple aspect simulates the behaviour of a very simple cache
|
||||
*
|
||||
* @author migue
|
||||
*
|
||||
*/
|
||||
public aspect CacheAspect {
|
||||
|
||||
public pointcut cache(Cachable cachable): execution(@Cachable * * (..)) && @annotation(cachable);
|
||||
|
||||
Object around(Cachable cachable): cache(cachable){
|
||||
|
||||
String evaluatedKey = this.evaluateKey(cachable.scriptKey(), thisJoinPoint);
|
||||
|
||||
if(cache.containsKey(evaluatedKey)){
|
||||
System.out.println("Cache hit for key " + evaluatedKey);
|
||||
return this.cache.get(evaluatedKey);
|
||||
}
|
||||
|
||||
System.out.println("Cache miss for key " + evaluatedKey);
|
||||
Object value = proceed(cachable);
|
||||
cache.put(evaluatedKey, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
protected String evaluateKey(String key, JoinPoint joinPoint) {
|
||||
// TODO add some smart staff to allow simple scripting in @Cachable annotation
|
||||
return key;
|
||||
}
|
||||
|
||||
protected Map<String, Object> cache = new WeakHashMap<String, Object>();
|
||||
}
|
||||
50
samples/AspectJ/OptimizeRecursionCache.aj
Normal file
50
samples/AspectJ/OptimizeRecursionCache.aj
Normal file
@@ -0,0 +1,50 @@
|
||||
package aspects.caching;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Cache aspect for optimize recursive functions.
|
||||
*
|
||||
* @author Migueli
|
||||
* @date 05/11/2013
|
||||
* @version 1.0
|
||||
*
|
||||
*/
|
||||
public abstract aspect OptimizeRecursionCache {
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
private Map _cache;
|
||||
|
||||
public OptimizeRecursionCache() {
|
||||
_cache = getCache();
|
||||
}
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
abstract public Map getCache();
|
||||
|
||||
abstract public pointcut operation(Object o);
|
||||
|
||||
pointcut topLevelOperation(Object o): operation(o) && !cflowbelow(operation(Object));
|
||||
|
||||
before(Object o) : topLevelOperation(o) {
|
||||
System.out.println("Seeking value for " + o);
|
||||
}
|
||||
|
||||
Object around(Object o) : operation(o) {
|
||||
Object cachedValue = _cache.get(o);
|
||||
if (cachedValue != null) {
|
||||
System.out.println("Found cached value for " + o + ": " + cachedValue);
|
||||
return cachedValue;
|
||||
}
|
||||
return proceed(o);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
after(Object o) returning(Object result) : topLevelOperation(o) {
|
||||
_cache.put(o, result);
|
||||
}
|
||||
|
||||
after(Object o) returning(Object result) : topLevelOperation(o) {
|
||||
System.out.println("cache size: " + _cache.size());
|
||||
}
|
||||
}
|
||||
147
samples/BlitzBasic/HalfAndDouble.bb
Normal file
147
samples/BlitzBasic/HalfAndDouble.bb
Normal file
@@ -0,0 +1,147 @@
|
||||
|
||||
Local bk = CreateBank(8)
|
||||
PokeFloat bk, 0, -1
|
||||
Print Bin(PeekInt(bk, 0))
|
||||
Print %1000000000000000
|
||||
Print Bin(1 Shl 31)
|
||||
Print $1f
|
||||
Print $ff
|
||||
Print $1f + (127 - 15)
|
||||
Print Hex(%01111111100000000000000000000000)
|
||||
Print Hex(~%11111111100000000000000000000000)
|
||||
|
||||
Print Bin(FloatToHalf(-2.5))
|
||||
Print HalfToFloat(FloatToHalf(-200000000000.0))
|
||||
|
||||
Print Bin(FToI(-2.5))
|
||||
|
||||
WaitKey
|
||||
End
|
||||
|
||||
|
||||
; Half-precision (16-bit) arithmetic library
|
||||
;============================================
|
||||
|
||||
Global Half_CBank_
|
||||
|
||||
Function FToI(f#)
|
||||
If Half_CBank_ = 0 Then Half_CBank_ = CreateBank(4)
|
||||
PokeFloat Half_CBank_, 0, f
|
||||
Return PeekInt(Half_CBank_, 0)
|
||||
End Function
|
||||
|
||||
Function HalfToFloat#(h)
|
||||
Local signBit, exponent, fraction, fBits
|
||||
|
||||
signBit = (h And 32768) <> 0
|
||||
exponent = (h And %0111110000000000) Shr 10
|
||||
fraction = (h And %0000001111111111)
|
||||
|
||||
If exponent = $1F Then exponent = $FF : ElseIf exponent Then exponent = (exponent - 15) + 127
|
||||
fBits = (signBit Shl 31) Or (exponent Shl 23) Or (fraction Shl 13)
|
||||
|
||||
If Half_CBank_ = 0 Then Half_CBank_ = CreateBank(4)
|
||||
PokeInt Half_CBank_, 0, fBits
|
||||
Return PeekFloat(Half_CBank_, 0)
|
||||
End Function
|
||||
|
||||
Function FloatToHalf(f#)
|
||||
Local signBit, exponent, fraction, fBits
|
||||
|
||||
If Half_CBank_ = 0 Then Half_CBank_ = CreateBank(4)
|
||||
PokeFloat Half_CBank_, 0, f
|
||||
fBits = PeekInt(Half_CBank_, 0)
|
||||
|
||||
signBit = (fBits And (1 Shl 31)) <> 0
|
||||
exponent = (fBits And $7F800000) Shr 23
|
||||
fraction = fBits And $007FFFFF
|
||||
|
||||
If exponent
|
||||
exponent = exponent - 127
|
||||
If Abs(exponent) > $1F
|
||||
If exponent <> ($FF - 127) Then fraction = 0
|
||||
exponent = $1F * Sgn(exponent)
|
||||
Else
|
||||
exponent = exponent + 15
|
||||
EndIf
|
||||
exponent = exponent And %11111
|
||||
EndIf
|
||||
fraction = fraction Shr 13
|
||||
|
||||
Return (signBit Shl 15) Or (exponent Shl 10) Or fraction
|
||||
End Function
|
||||
|
||||
Function HalfAdd(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfSub(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfMul(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfDiv(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfLT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function HalfGT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
; Double-precision (64-bit) arithmetic library)
|
||||
;===============================================
|
||||
|
||||
Global DoubleOut[1], Double_CBank_
|
||||
|
||||
Function DoubleToFloat#(d[1])
|
||||
|
||||
End Function
|
||||
|
||||
Function FloatToDouble(f#)
|
||||
|
||||
End Function
|
||||
|
||||
Function IntToDouble(i)
|
||||
|
||||
End Function
|
||||
|
||||
Function SefToDouble(s, e, f)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleAdd(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleSub(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleMul(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleDiv(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleLT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
Function DoubleGT(l, r)
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
;~IDEal Editor Parameters:
|
||||
;~F#1A#20#2F
|
||||
;~C#Blitz3D
|
||||
369
samples/BlitzBasic/LList.bb
Normal file
369
samples/BlitzBasic/LList.bb
Normal file
@@ -0,0 +1,369 @@
|
||||
|
||||
; Double-linked list container class
|
||||
;====================================
|
||||
|
||||
; with thanks to MusicianKool, for concept and issue fixes
|
||||
|
||||
|
||||
Type LList
|
||||
Field head_.ListNode
|
||||
Field tail_.ListNode
|
||||
End Type
|
||||
|
||||
Type ListNode
|
||||
Field pv_.ListNode
|
||||
Field nx_.ListNode
|
||||
Field Value
|
||||
End Type
|
||||
|
||||
Type Iterator
|
||||
Field Value
|
||||
Field l_.LList
|
||||
Field cn_.ListNode, cni_
|
||||
End Type
|
||||
|
||||
|
||||
;Create a new LList object
|
||||
Function CreateList.LList()
|
||||
Local l.LList = New LList
|
||||
|
||||
l\head_ = New ListNode
|
||||
l\tail_ = New ListNode
|
||||
|
||||
l\head_\nx_ = l\tail_ ;End caps
|
||||
l\head_\pv_ = l\head_ ;These make it more or less safe to iterate freely
|
||||
l\head_\Value = 0
|
||||
|
||||
l\tail_\nx_ = l\tail_
|
||||
l\tail_\pv_ = l\head_
|
||||
l\tail_\Value = 0
|
||||
|
||||
Return l
|
||||
End Function
|
||||
|
||||
;Free a list and all elements (not any values)
|
||||
Function FreeList(l.LList)
|
||||
ClearList l
|
||||
Delete l\head_
|
||||
Delete l\tail_
|
||||
Delete l
|
||||
End Function
|
||||
|
||||
;Remove all the elements from a list (does not free values)
|
||||
Function ClearList(l.LList)
|
||||
Local n.ListNode = l\head_\nx_
|
||||
While n <> l\tail_
|
||||
Local nx.ListNode = n\nx_
|
||||
Delete n
|
||||
n = nx
|
||||
Wend
|
||||
l\head_\nx_ = l\tail_
|
||||
l\tail_\pv_ = l\head_
|
||||
End Function
|
||||
|
||||
;Count the number of elements in a list (slow)
|
||||
Function ListLength(l.LList)
|
||||
Local i.Iterator = GetIterator(l), elems
|
||||
While EachIn(i)
|
||||
elems = elems + 1
|
||||
Wend
|
||||
Return elems
|
||||
End Function
|
||||
|
||||
;Return True if a list contains a given value
|
||||
Function ListContains(l.LList, Value)
|
||||
Return (ListFindNode(l, Value) <> Null)
|
||||
End Function
|
||||
|
||||
;Create a linked list from the intvalues in a bank (slow)
|
||||
Function ListFromBank.LList(bank)
|
||||
Local l.LList = CreateList()
|
||||
Local size = BankSize(bank), p
|
||||
|
||||
For p = 0 To size - 4 Step 4
|
||||
ListAddLast l, PeekInt(bank, p)
|
||||
Next
|
||||
|
||||
Return l
|
||||
End Function
|
||||
|
||||
;Create a bank containing all the values in a list (slow)
|
||||
Function ListToBank(l.LList)
|
||||
Local size = ListLength(l) * 4
|
||||
Local bank = CreateBank(size)
|
||||
|
||||
Local i.Iterator = GetIterator(l), p = 0
|
||||
While EachIn(i)
|
||||
PokeInt bank, p, i\Value
|
||||
p = p + 4
|
||||
Wend
|
||||
|
||||
Return bank
|
||||
End Function
|
||||
|
||||
;Swap the contents of two list objects
|
||||
Function SwapLists(l1.LList, l2.LList)
|
||||
Local tempH.ListNode = l1\head_, tempT.ListNode = l1\tail_
|
||||
l1\head_ = l2\head_
|
||||
l1\tail_ = l2\tail_
|
||||
l2\head_ = tempH
|
||||
l2\tail_ = tempT
|
||||
End Function
|
||||
|
||||
;Create a new list containing the same values as the first
|
||||
Function CopyList.LList(lo.LList)
|
||||
Local ln.LList = CreateList()
|
||||
Local i.Iterator = GetIterator(lo) : While EachIn(i)
|
||||
ListAddLast ln, i\Value
|
||||
Wend
|
||||
Return ln
|
||||
End Function
|
||||
|
||||
;Reverse the order of elements of a list
|
||||
Function ReverseList(l.LList)
|
||||
Local n1.ListNode, n2.ListNode, tmp.ListNode
|
||||
|
||||
n1 = l\head_
|
||||
n2 = l\head_\nx_
|
||||
|
||||
While n1 <> l\tail_
|
||||
n1\pv_ = n2
|
||||
tmp = n2\nx_
|
||||
n2\nx_ = n1
|
||||
n1 = n2
|
||||
n2 = tmp
|
||||
Wend
|
||||
|
||||
tmp = l\head_
|
||||
l\head_ = l\tail_
|
||||
l\tail_ = tmp
|
||||
|
||||
l\head_\pv_ = l\head_
|
||||
l\tail_\nx_ = l\tail_
|
||||
End Function
|
||||
|
||||
;Search a list to retrieve the first node with the given value
|
||||
Function ListFindNode.ListNode(l.LList, Value)
|
||||
Local n.ListNode = l\head_\nx_
|
||||
|
||||
While n <> l\tail_
|
||||
If n\Value = Value Then Return n
|
||||
n = n\nx_
|
||||
Wend
|
||||
|
||||
Return Null
|
||||
End Function
|
||||
|
||||
;Append a value to the end of a list (fast) and return the node
|
||||
Function ListAddLast.ListNode(l.LList, Value)
|
||||
Local n.ListNode = New ListNode
|
||||
|
||||
n\pv_ = l\tail_\pv_
|
||||
n\nx_ = l\tail_
|
||||
n\Value = Value
|
||||
|
||||
l\tail_\pv_ = n
|
||||
n\pv_\nx_ = n
|
||||
|
||||
Return n
|
||||
End Function
|
||||
|
||||
;Attach a value to the start of a list (fast) and return the node
|
||||
Function ListAddFirst.ListNode(l.LList, Value)
|
||||
Local n.ListNode = New ListNode
|
||||
|
||||
n\pv_ = l\head_
|
||||
n\nx_ = l\head_\nx_
|
||||
n\Value = Value
|
||||
|
||||
l\head_\nx_ = n
|
||||
n\nx_\pv_ = n
|
||||
|
||||
Return n
|
||||
End Function
|
||||
|
||||
;Remove the first occurence of the given value from a list
|
||||
Function ListRemove(l.LList, Value)
|
||||
Local n.ListNode = ListFindNode(l, Value)
|
||||
If n <> Null Then RemoveListNode n
|
||||
End Function
|
||||
|
||||
;Remove a node from a list
|
||||
Function RemoveListNode(n.ListNode)
|
||||
n\pv_\nx_ = n\nx_
|
||||
n\nx_\pv_ = n\pv_
|
||||
Delete n
|
||||
End Function
|
||||
|
||||
;Return the value of the element at the given position from the start of the list,
|
||||
;or backwards from the end of the list for a negative index
|
||||
Function ValueAtIndex(l.LList, index)
|
||||
Local n.ListNode = ListNodeAtIndex(l, index)
|
||||
If n <> Null Then Return n\Value : Else Return 0
|
||||
End Function
|
||||
|
||||
;Return the ListNode at the given position from the start of the list, or backwards
|
||||
;from the end of the list for a negative index, or Null if invalid
|
||||
Function ListNodeAtIndex.ListNode(l.LList, index)
|
||||
Local e, n.ListNode
|
||||
|
||||
If index >= 0
|
||||
n = l\head_
|
||||
For e = 0 To index
|
||||
n = n\nx_
|
||||
Next
|
||||
If n = l\tail_ Then n = Null ;Beyond the end of the list - not valid
|
||||
|
||||
Else ;Negative index - count backward
|
||||
n = l\tail_
|
||||
For e = 0 To index Step -1
|
||||
n = n\pv_
|
||||
Next
|
||||
If n = l\head_ Then n = Null ;Before the start of the list - not valid
|
||||
|
||||
EndIf
|
||||
|
||||
Return n
|
||||
End Function
|
||||
|
||||
;Replace a value at the given position (added by MusicianKool)
|
||||
Function ReplaceValueAtIndex(l.LList,index,value)
|
||||
Local n.ListNode = ListNodeAtIndex(l,index)
|
||||
If n <> Null Then n\Value = value:Else Return 0
|
||||
End Function
|
||||
|
||||
;Remove and return a value at the given position (added by MusicianKool)
|
||||
Function RemoveNodeAtIndex(l.LList,index)
|
||||
Local n.ListNode = ListNodeAtIndex(l,index),tval
|
||||
If n <> Null Then tval = n\Value:RemoveListNode(n):Return tval:Else Return 0
|
||||
End Function
|
||||
|
||||
;Retrieve the first value from a list
|
||||
Function ListFirst(l.LList)
|
||||
If l\head_\nx_ <> l\tail_ Then Return l\head_\nx_\Value
|
||||
End Function
|
||||
|
||||
;Retrieve the last value from a list
|
||||
Function ListLast(l.LList)
|
||||
If l\tail_\pv_ <> l\head_ Then Return l\tail_\pv_\Value
|
||||
End Function
|
||||
|
||||
;Remove the first element from a list, and return its value
|
||||
Function ListRemoveFirst(l.LList)
|
||||
Local val
|
||||
If l\head_\nx_ <> l\tail_
|
||||
val = l\head_\nx_\Value
|
||||
RemoveListNode l\head_\nx_
|
||||
EndIf
|
||||
Return val
|
||||
End Function
|
||||
|
||||
;Remove the last element from a list, and return its value
|
||||
Function ListRemoveLast(l.LList)
|
||||
Local val
|
||||
If l\tail_\pv_ <> l\head_
|
||||
val = l\tail_\pv_\Value
|
||||
RemoveListNode l\tail_\pv_
|
||||
EndIf
|
||||
Return val
|
||||
End Function
|
||||
|
||||
;Insert a value into a list before the specified node, and return the new node
|
||||
Function InsertBeforeNode.ListNode(Value, n.ListNode)
|
||||
Local bef.ListNode = New ListNode
|
||||
|
||||
bef\pv_ = n\pv_
|
||||
bef\nx_ = n
|
||||
bef\Value = Value
|
||||
|
||||
n\pv_ = bef
|
||||
bef\pv_\nx_ = bef
|
||||
|
||||
Return bef
|
||||
End Function
|
||||
|
||||
;Insert a value into a list after the specified node, and return then new node
|
||||
Function InsertAfterNode.ListNode(Value, n.ListNode)
|
||||
Local aft.ListNode = New ListNode
|
||||
|
||||
aft\nx_ = n\nx_
|
||||
aft\pv_ = n
|
||||
aft\Value = Value
|
||||
|
||||
n\nx_ = aft
|
||||
aft\nx_\pv_ = aft
|
||||
|
||||
Return aft
|
||||
End Function
|
||||
|
||||
;Get an iterator object to use with a loop
|
||||
;This function means that most programs won't have to think about deleting iterators manually
|
||||
;(in general only a small, constant number will be created)
|
||||
Function GetIterator.Iterator(l.LList)
|
||||
Local i.Iterator
|
||||
|
||||
If l = Null Then RuntimeError "Cannot create Iterator for Null"
|
||||
|
||||
For i = Each Iterator ;See if there's an available iterator at the moment
|
||||
If i\l_ = Null Then Exit
|
||||
Next
|
||||
|
||||
If i = Null Then i = New Iterator ;If there wasn't, create one
|
||||
|
||||
i\l_ = l
|
||||
i\cn_ = l\head_
|
||||
i\cni_ = -1
|
||||
i\Value = 0 ;No especial reason why this has to be anything, but meh
|
||||
|
||||
Return i
|
||||
End Function
|
||||
|
||||
;Use as the argument to While to iterate over the members of a list
|
||||
Function EachIn(i.Iterator)
|
||||
|
||||
i\cn_ = i\cn_\nx_
|
||||
|
||||
If i\cn_ <> i\l_\tail_ ;Still items in the list
|
||||
i\Value = i\cn_\Value
|
||||
i\cni_ = i\cni_ + 1
|
||||
Return True
|
||||
|
||||
Else
|
||||
i\l_ = Null ;Disconnect from the list, having reached the end
|
||||
i\cn_ = Null
|
||||
i\cni_ = -1
|
||||
Return False
|
||||
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
;Remove from the containing list the element currently pointed to by an iterator
|
||||
Function IteratorRemove(i.Iterator)
|
||||
If (i\cn_ <> i\l_\head_) And (i\cn_ <> i\l_\tail_)
|
||||
Local temp.ListNode = i\cn_
|
||||
|
||||
i\cn_ = i\cn_\pv_
|
||||
i\cni_ = i\cni_ - 1
|
||||
i\Value = 0
|
||||
|
||||
RemoveListNode temp
|
||||
|
||||
Return True
|
||||
Else
|
||||
Return False
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
;Call this before breaking out of an EachIn loop, to disconnect the iterator from the list
|
||||
Function IteratorBreak(i.Iterator)
|
||||
i\l_ = Null
|
||||
i\cn_ = Null
|
||||
i\cni_ = -1
|
||||
i\Value = 0
|
||||
End Function
|
||||
|
||||
|
||||
;~IDEal Editor Parameters:
|
||||
;~F#5#A#10#18#2A#32#3E#47#4C#58#66#6F#78#8F#9B#A9#B7#BD#C5#CC
|
||||
;~F#E3#E9#EF#F4#F9#103#10D#11B#12B#13F#152#163
|
||||
;~C#Blitz3D
|
||||
66
samples/BlitzBasic/PObj.bb
Normal file
66
samples/BlitzBasic/PObj.bb
Normal file
@@ -0,0 +1,66 @@
|
||||
|
||||
Local i, start, result
|
||||
|
||||
Local s.Sum3Obj = New Sum3Obj
|
||||
|
||||
For i = 1 To 100000
|
||||
s = New Sum3Obj
|
||||
result = Handle Before s
|
||||
Delete s
|
||||
Next
|
||||
|
||||
start = MilliSecs()
|
||||
For i = 1 To 1000000
|
||||
result = Sum3_(MakeSum3Obj(i, i, i))
|
||||
Next
|
||||
start = MilliSecs() - start
|
||||
Print start
|
||||
|
||||
start = MilliSecs()
|
||||
For i = 1 To 1000000
|
||||
result = Sum3(i, i, i)
|
||||
Next
|
||||
start = MilliSecs() - start
|
||||
Print start
|
||||
|
||||
WaitKey
|
||||
End
|
||||
|
||||
|
||||
Function Sum3(a, b, c)
|
||||
Return a + b + c
|
||||
End Function
|
||||
|
||||
|
||||
Type Sum3Obj
|
||||
Field isActive
|
||||
Field a, b, c
|
||||
End Type
|
||||
|
||||
Function MakeSum3Obj(a, b, c)
|
||||
Local s.Sum3Obj = Last Sum3Obj
|
||||
If s\isActive Then s = New Sum3Obj
|
||||
s\isActive = True
|
||||
s\a = a
|
||||
s\b = b
|
||||
s\c = c
|
||||
|
||||
Restore label
|
||||
Read foo
|
||||
|
||||
Return Handle(s)
|
||||
End Function
|
||||
|
||||
.label
|
||||
Data (10 + 2), 12, 14
|
||||
:
|
||||
Function Sum3_(a_)
|
||||
Local a.Sum3Obj = Object.Sum3Obj a_
|
||||
Local return_ = a\a + a\b + a\c
|
||||
Insert a Before First Sum3Obj :: a\isActive = False
|
||||
Return return_
|
||||
End Function
|
||||
|
||||
|
||||
;~IDEal Editor Parameters:
|
||||
;~C#Blitz3D
|
||||
167
samples/Bluespec/TL.bsv
Normal file
167
samples/Bluespec/TL.bsv
Normal file
@@ -0,0 +1,167 @@
|
||||
package TL;
|
||||
|
||||
interface TL;
|
||||
method Action ped_button_push();
|
||||
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_N(Bool x);
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_S(Bool x);
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_E(Bool x);
|
||||
(* always_enabled *)
|
||||
method Action set_car_state_W(Bool x);
|
||||
|
||||
method Bool lampRedNS();
|
||||
method Bool lampAmberNS();
|
||||
method Bool lampGreenNS();
|
||||
|
||||
method Bool lampRedE();
|
||||
method Bool lampAmberE();
|
||||
method Bool lampGreenE();
|
||||
|
||||
method Bool lampRedW();
|
||||
method Bool lampAmberW();
|
||||
method Bool lampGreenW();
|
||||
|
||||
method Bool lampRedPed();
|
||||
method Bool lampAmberPed();
|
||||
method Bool lampGreenPed();
|
||||
endinterface: TL
|
||||
|
||||
typedef enum {
|
||||
AllRed,
|
||||
GreenNS, AmberNS,
|
||||
GreenE, AmberE,
|
||||
GreenW, AmberW,
|
||||
GreenPed, AmberPed} TLstates deriving (Eq, Bits);
|
||||
|
||||
typedef UInt#(5) Time32;
|
||||
typedef UInt#(20) CtrSize;
|
||||
|
||||
(* synthesize *)
|
||||
module sysTL(TL);
|
||||
Time32 allRedDelay = 2;
|
||||
Time32 amberDelay = 4;
|
||||
Time32 nsGreenDelay = 20;
|
||||
Time32 ewGreenDelay = 10;
|
||||
Time32 pedGreenDelay = 10;
|
||||
Time32 pedAmberDelay = 6;
|
||||
|
||||
CtrSize clocks_per_sec = 100;
|
||||
|
||||
Reg#(TLstates) state <- mkReg(AllRed);
|
||||
Reg#(TLstates) next_green <- mkReg(GreenNS);
|
||||
Reg#(Time32) secs <- mkReg(0);
|
||||
Reg#(Bool) ped_button_pushed <- mkReg(False);
|
||||
Reg#(Bool) car_present_N <- mkReg(True);
|
||||
Reg#(Bool) car_present_S <- mkReg(True);
|
||||
Reg#(Bool) car_present_E <- mkReg(True);
|
||||
Reg#(Bool) car_present_W <- mkReg(True);
|
||||
Bool car_present_NS = car_present_N || car_present_S;
|
||||
Reg#(CtrSize) cycle_ctr <- mkReg(0);
|
||||
|
||||
rule dec_cycle_ctr (cycle_ctr != 0);
|
||||
cycle_ctr <= cycle_ctr - 1;
|
||||
endrule
|
||||
|
||||
Rules low_priority_rule = (rules
|
||||
rule inc_sec (cycle_ctr == 0);
|
||||
secs <= secs + 1;
|
||||
cycle_ctr <= clocks_per_sec;
|
||||
endrule endrules);
|
||||
|
||||
function Action next_state(TLstates ns);
|
||||
action
|
||||
state <= ns;
|
||||
secs <= 0;
|
||||
endaction
|
||||
endfunction: next_state
|
||||
|
||||
function TLstates green_seq(TLstates x);
|
||||
case (x)
|
||||
GreenNS: return (GreenE);
|
||||
GreenE: return (GreenW);
|
||||
GreenW: return (GreenNS);
|
||||
endcase
|
||||
endfunction
|
||||
|
||||
function Bool car_present(TLstates x);
|
||||
case (x)
|
||||
GreenNS: return (car_present_NS);
|
||||
GreenE: return (car_present_E);
|
||||
GreenW: return (car_present_W);
|
||||
endcase
|
||||
endfunction
|
||||
|
||||
function Rules make_from_green_rule(TLstates green_state, Time32 delay, Bool car_is_present, TLstates ns);
|
||||
return (rules
|
||||
rule from_green (state == green_state && (secs >= delay || !car_is_present));
|
||||
next_state(ns);
|
||||
endrule endrules);
|
||||
endfunction: make_from_green_rule
|
||||
|
||||
function Rules make_from_amber_rule(TLstates amber_state, TLstates ng);
|
||||
return (rules
|
||||
rule from_amber (state == amber_state && secs >= amberDelay);
|
||||
next_state(AllRed);
|
||||
next_green <= ng;
|
||||
endrule endrules);
|
||||
endfunction: make_from_amber_rule
|
||||
|
||||
Rules hprs[7];
|
||||
|
||||
hprs[1] = make_from_green_rule(GreenNS, nsGreenDelay, car_present_NS, AmberNS);
|
||||
hprs[2] = make_from_amber_rule(AmberNS, GreenE);
|
||||
hprs[3] = make_from_green_rule(GreenE, ewGreenDelay, car_present_E, AmberE);
|
||||
hprs[4] = make_from_amber_rule(AmberE, GreenW);
|
||||
hprs[5] = make_from_green_rule(GreenW, ewGreenDelay, car_present_W, AmberW);
|
||||
hprs[6] = make_from_amber_rule(AmberW, GreenNS);
|
||||
|
||||
hprs[0] = (rules
|
||||
rule fromAllRed (state == AllRed && secs >= allRedDelay);
|
||||
if (ped_button_pushed) action
|
||||
ped_button_pushed <= False;
|
||||
next_state(GreenPed);
|
||||
endaction else if (car_present(next_green))
|
||||
next_state(next_green);
|
||||
else if (car_present(green_seq(next_green)))
|
||||
next_state(green_seq(next_green));
|
||||
else if (car_present(green_seq(green_seq(next_green))))
|
||||
next_state(green_seq(green_seq(next_green)));
|
||||
else
|
||||
noAction;
|
||||
endrule: fromAllRed endrules);
|
||||
|
||||
Rules high_priority_rules = hprs[0];
|
||||
for (Integer i = 1; i<7; i=i+1)
|
||||
high_priority_rules = rJoin(hprs[i], high_priority_rules);
|
||||
|
||||
addRules(preempts(high_priority_rules, low_priority_rule));
|
||||
|
||||
method Action ped_button_push();
|
||||
ped_button_pushed <= True;
|
||||
endmethod: ped_button_push
|
||||
|
||||
method Action set_car_state_N(b) ; car_present_N <= b; endmethod
|
||||
method Action set_car_state_S(b) ; car_present_S <= b; endmethod
|
||||
method Action set_car_state_E(b) ; car_present_E <= b; endmethod
|
||||
method Action set_car_state_W(b) ; car_present_W <= b; endmethod
|
||||
|
||||
method lampRedNS() = (!(state == GreenNS || state == AmberNS));
|
||||
method lampAmberNS() = (state == AmberNS);
|
||||
method lampGreenNS() = (state == GreenNS);
|
||||
method lampRedE() = (!(state == GreenE || state == AmberE));
|
||||
method lampAmberE() = (state == AmberE);
|
||||
method lampGreenE() = (state == GreenE);
|
||||
method lampRedW() = (!(state == GreenW || state == AmberW));
|
||||
method lampAmberW() = (state == AmberW);
|
||||
method lampGreenW() = (state == GreenW);
|
||||
|
||||
method lampRedPed() = (!(state == GreenPed || state == AmberPed));
|
||||
method lampAmberPed() = (state == AmberPed);
|
||||
method lampGreenPed() = (state == GreenPed);
|
||||
|
||||
endmodule: sysTL
|
||||
|
||||
endpackage: TL
|
||||
109
samples/Bluespec/TbTL.bsv
Normal file
109
samples/Bluespec/TbTL.bsv
Normal file
@@ -0,0 +1,109 @@
|
||||
package TbTL;
|
||||
|
||||
import TL::*;
|
||||
|
||||
interface Lamp;
|
||||
method Bool changed;
|
||||
method Action show_offs;
|
||||
method Action show_ons;
|
||||
method Action reset;
|
||||
endinterface
|
||||
|
||||
module mkLamp#(String name, Bool lamp)(Lamp);
|
||||
Reg#(Bool) prev <- mkReg(False);
|
||||
|
||||
method changed = (prev != lamp);
|
||||
|
||||
method Action show_offs;
|
||||
if (prev && !lamp)
|
||||
$write (name + " off, ");
|
||||
endmethod
|
||||
|
||||
method Action show_ons;
|
||||
if (!prev && lamp)
|
||||
$write (name + " on, ");
|
||||
endmethod
|
||||
|
||||
method Action reset;
|
||||
prev <= lamp;
|
||||
endmethod
|
||||
endmodule
|
||||
|
||||
|
||||
(* synthesize *)
|
||||
module mkTest();
|
||||
let dut <- sysTL;
|
||||
|
||||
Reg#(Bit#(16)) ctr <- mkReg(0);
|
||||
|
||||
Reg#(Bool) carN <- mkReg(False);
|
||||
Reg#(Bool) carS <- mkReg(False);
|
||||
Reg#(Bool) carE <- mkReg(False);
|
||||
Reg#(Bool) carW <- mkReg(False);
|
||||
|
||||
Lamp lamps[12];
|
||||
|
||||
lamps[0] <- mkLamp("0: NS red ", dut.lampRedNS);
|
||||
lamps[1] <- mkLamp("1: NS amber", dut.lampAmberNS);
|
||||
lamps[2] <- mkLamp("2: NS green", dut.lampGreenNS);
|
||||
lamps[3] <- mkLamp("3: E red ", dut.lampRedE);
|
||||
lamps[4] <- mkLamp("4: E amber", dut.lampAmberE);
|
||||
lamps[5] <- mkLamp("5: E green", dut.lampGreenE);
|
||||
lamps[6] <- mkLamp("6: W red ", dut.lampRedW);
|
||||
lamps[7] <- mkLamp("7: W amber", dut.lampAmberW);
|
||||
lamps[8] <- mkLamp("8: W green", dut.lampGreenW);
|
||||
|
||||
lamps[9] <- mkLamp("9: Ped red ", dut.lampRedPed);
|
||||
lamps[10] <- mkLamp("10: Ped amber", dut.lampAmberPed);
|
||||
lamps[11] <- mkLamp("11: Ped green", dut.lampGreenPed);
|
||||
|
||||
rule start (ctr == 0);
|
||||
$dumpvars;
|
||||
endrule
|
||||
|
||||
rule detect_cars;
|
||||
dut.set_car_state_N(carN);
|
||||
dut.set_car_state_S(carS);
|
||||
dut.set_car_state_E(carE);
|
||||
dut.set_car_state_W(carW);
|
||||
endrule
|
||||
|
||||
rule go;
|
||||
ctr <= ctr + 1;
|
||||
if (ctr == 5000) carN <= True;
|
||||
if (ctr == 6500) carN <= False;
|
||||
if (ctr == 12_000) dut.ped_button_push;
|
||||
endrule
|
||||
|
||||
rule stop (ctr > 32768);
|
||||
$display("TESTS FINISHED");
|
||||
$finish(0);
|
||||
endrule
|
||||
|
||||
function do_offs(l) = l.show_offs;
|
||||
function do_ons(l) = l.show_ons;
|
||||
function do_reset(l) = l.reset;
|
||||
|
||||
function do_it(f);
|
||||
action
|
||||
for (Integer i=0; i<12; i=i+1)
|
||||
f(lamps[i]);
|
||||
endaction
|
||||
endfunction
|
||||
|
||||
function any_changes();
|
||||
Bool b = False;
|
||||
for (Integer i=0; i<12; i=i+1)
|
||||
b = b || lamps[i].changed;
|
||||
return b;
|
||||
endfunction
|
||||
|
||||
rule show (any_changes());
|
||||
do_it(do_offs);
|
||||
do_it(do_ons);
|
||||
do_it(do_reset);
|
||||
$display("(at time %d)", $time);
|
||||
endrule
|
||||
endmodule
|
||||
|
||||
endpackage
|
||||
305
samples/Brightscript/SimpleGrid.brs
Normal file
305
samples/Brightscript/SimpleGrid.brs
Normal file
@@ -0,0 +1,305 @@
|
||||
' *********************************************************
|
||||
' ** Simple Grid Screen Demonstration App
|
||||
' ** Jun 2010
|
||||
' ** Copyright (c) 2010 Roku Inc. All Rights Reserved.
|
||||
' *********************************************************
|
||||
|
||||
'************************************************************
|
||||
'** Application startup
|
||||
'************************************************************
|
||||
Sub Main()
|
||||
|
||||
'initialize theme attributes like titles, logos and overhang color
|
||||
initTheme()
|
||||
|
||||
gridstyle = "Flat-Movie"
|
||||
|
||||
'set to go, time to get started
|
||||
while gridstyle <> ""
|
||||
print "starting grid style= ";gridstyle
|
||||
screen=preShowGridScreen(gridstyle)
|
||||
gridstyle = showGridScreen(screen, gridstyle)
|
||||
end while
|
||||
|
||||
End Sub
|
||||
|
||||
|
||||
'*************************************************************
|
||||
'** Set the configurable theme attributes for the application
|
||||
'**
|
||||
'** Configure the custom overhang and Logo attributes
|
||||
'** These attributes affect the branding of the application
|
||||
'** and are artwork, colors and offsets specific to the app
|
||||
'*************************************************************
|
||||
|
||||
Sub initTheme()
|
||||
app = CreateObject("roAppManager")
|
||||
app.SetTheme(CreateDefaultTheme())
|
||||
End Sub
|
||||
|
||||
'******************************************************
|
||||
'** @return The default application theme.
|
||||
'** Screens can make slight adjustments to the default
|
||||
'** theme by getting it from here and then overriding
|
||||
'** individual theme attributes.
|
||||
'******************************************************
|
||||
Function CreateDefaultTheme() as Object
|
||||
theme = CreateObject("roAssociativeArray")
|
||||
|
||||
theme.ThemeType = "generic-dark"
|
||||
|
||||
' All these are greyscales
|
||||
theme.GridScreenBackgroundColor = "#363636"
|
||||
theme.GridScreenMessageColor = "#808080"
|
||||
theme.GridScreenRetrievingColor = "#CCCCCC"
|
||||
theme.GridScreenListNameColor = "#FFFFFF"
|
||||
|
||||
' Color values work here
|
||||
theme.GridScreenDescriptionTitleColor = "#001090"
|
||||
theme.GridScreenDescriptionDateColor = "#FF005B"
|
||||
theme.GridScreenDescriptionRuntimeColor = "#5B005B"
|
||||
theme.GridScreenDescriptionSynopsisColor = "#606000"
|
||||
|
||||
'used in the Grid Screen
|
||||
theme.CounterTextLeft = "#FF0000"
|
||||
theme.CounterSeparator = "#00FF00"
|
||||
theme.CounterTextRight = "#0000FF"
|
||||
|
||||
theme.GridScreenLogoHD = "pkg:/images/Overhang_Test_HD.png"
|
||||
|
||||
theme.GridScreenLogoOffsetHD_X = "0"
|
||||
theme.GridScreenLogoOffsetHD_Y = "0"
|
||||
theme.GridScreenOverhangHeightHD = "99"
|
||||
|
||||
theme.GridScreenLogoSD = "pkg:/images/Overhang_Test_SD43.png"
|
||||
theme.GridScreenOverhangHeightSD = "66"
|
||||
theme.GridScreenLogoOffsetSD_X = "0"
|
||||
theme.GridScreenLogoOffsetSD_Y = "0"
|
||||
|
||||
' to use your own focus ring artwork
|
||||
'theme.GridScreenFocusBorderSD = "pkg:/images/GridCenter_Border_Movies_SD43.png"
|
||||
'theme.GridScreenBorderOffsetSD = "(-26,-25)"
|
||||
'theme.GridScreenFocusBorderHD = "pkg:/images/GridCenter_Border_Movies_HD.png"
|
||||
'theme.GridScreenBorderOffsetHD = "(-28,-20)"
|
||||
|
||||
' to use your own description background artwork
|
||||
'theme.GridScreenDescriptionImageSD = "pkg:/images/Grid_Description_Background_SD43.png"
|
||||
'theme.GridScreenDescriptionOffsetSD = "(125,170)"
|
||||
'theme.GridScreenDescriptionImageHD = "pkg:/images/Grid_Description_Background_HD.png"
|
||||
'theme.GridScreenDescriptionOffsetHD = "(190,255)"
|
||||
|
||||
|
||||
return theme
|
||||
End Function
|
||||
|
||||
'******************************************************
|
||||
'** Perform any startup/initialization stuff prior to
|
||||
'** initially showing the screen.
|
||||
'******************************************************
|
||||
Function preShowGridScreen(style as string) As Object
|
||||
|
||||
m.port=CreateObject("roMessagePort")
|
||||
screen = CreateObject("roGridScreen")
|
||||
screen.SetMessagePort(m.port)
|
||||
' screen.SetDisplayMode("best-fit")
|
||||
screen.SetDisplayMode("scale-to-fill")
|
||||
|
||||
screen.SetGridStyle(style)
|
||||
return screen
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
'******************************************************
|
||||
'** Display the gird screen and wait for events from
|
||||
'** the screen. The screen will show retreiving while
|
||||
'** we fetch and parse the feeds for the show posters
|
||||
'******************************************************
|
||||
Function showGridScreen(screen As Object, gridstyle as string) As string
|
||||
|
||||
print "enter showGridScreen"
|
||||
|
||||
categoryList = getCategoryList()
|
||||
categoryList[0] = "GridStyle: " + gridstyle
|
||||
screen.setupLists(categoryList.count())
|
||||
screen.SetListNames(categoryList)
|
||||
StyleButtons = getGridControlButtons()
|
||||
screen.SetContentList(0, StyleButtons)
|
||||
for i = 1 to categoryList.count()-1
|
||||
screen.SetContentList(i, getShowsForCategoryItem(categoryList[i]))
|
||||
end for
|
||||
screen.Show()
|
||||
|
||||
while true
|
||||
print "Waiting for message"
|
||||
msg = wait(0, m.port)
|
||||
'msg = wait(0, screen.GetMessagePort()) ' getmessageport does not work on gridscreen
|
||||
print "Got Message:";type(msg)
|
||||
if type(msg) = "roGridScreenEvent" then
|
||||
print "msg= "; msg.GetMessage() " , index= "; msg.GetIndex(); " data= "; msg.getData()
|
||||
if msg.isListItemFocused() then
|
||||
print"list item focused | current show = "; msg.GetIndex()
|
||||
else if msg.isListItemSelected() then
|
||||
row = msg.GetIndex()
|
||||
selection = msg.getData()
|
||||
print "list item selected row= "; row; " selection= "; selection
|
||||
|
||||
' Did we get a selection from the gridstyle selection row?
|
||||
if (row = 0)
|
||||
' yes, return so we can come back with new style
|
||||
return StyleButtons[selection].Title
|
||||
endif
|
||||
|
||||
'm.curShow = displayShowDetailScreen(showList[msg.GetIndex()])
|
||||
else if msg.isScreenClosed() then
|
||||
return ""
|
||||
end if
|
||||
end If
|
||||
end while
|
||||
|
||||
|
||||
End Function
|
||||
|
||||
'**********************************************************
|
||||
'** When a poster on the home screen is selected, we call
|
||||
'** this function passing an roAssociativeArray with the
|
||||
'** ContentMetaData for the selected show. This data should
|
||||
'** be sufficient for the springboard to display
|
||||
'**********************************************************
|
||||
Function displayShowDetailScreen(category as Object, showIndex as Integer) As Integer
|
||||
|
||||
'add code to create springboard, for now we do nothing
|
||||
return 1
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
'**************************************************************
|
||||
'** Return the list of categories to display in the filter
|
||||
'** banner. The result is an roArray containing the names of
|
||||
'** all of the categories. All just static data for the example.
|
||||
'***************************************************************
|
||||
Function getCategoryList() As Object
|
||||
|
||||
categoryList = [ "GridStyle", "Reality", "History", "News", "Comedy", "Drama"]
|
||||
return categoryList
|
||||
|
||||
End Function
|
||||
|
||||
|
||||
'********************************************************************
|
||||
'** Given the category from the filter banner, return an array
|
||||
'** of ContentMetaData objects (roAssociativeArray's) representing
|
||||
'** the shows for the category. For this example, we just cheat and
|
||||
'** create and return a static array with just the minimal items
|
||||
'** set, but ideally, you'd go to a feed service, fetch and parse
|
||||
'** this data dynamically, so content for each category is dynamic
|
||||
'********************************************************************
|
||||
Function getShowsForCategoryItem(category As Object) As Object
|
||||
|
||||
print "getting shows for category "; category
|
||||
|
||||
showList = [
|
||||
{
|
||||
Title: category + ": Header",
|
||||
releaseDate: "1976",
|
||||
length: 3600-600,
|
||||
Description:"This row is category " + category,
|
||||
hdBranded: true,
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif",
|
||||
Description:"Short Synopsis #1",
|
||||
Synopsis:"Length",
|
||||
StarRating:10,
|
||||
}
|
||||
{
|
||||
Title: category + ": Beverly Hillbillies",
|
||||
releaseDate: "1969",
|
||||
rating: "PG",
|
||||
Description:"Come and listen to a story about a man named Jed: Poor mountaineer, barely kept his family fed. Then one day he was shootin at some food, and up through the ground came a bubblin crude. Oil that is, black gold, Texas tea.",
|
||||
numEpisodes:42,
|
||||
contentType:"season",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/4/4e/The_Beverly_Hillbillies.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/4/4e/The_Beverly_Hillbillies.jpg",
|
||||
StarRating:80,
|
||||
UserStarRating:40
|
||||
}
|
||||
{
|
||||
Title: category + ": Babylon 5",
|
||||
releaseDate: "1996",
|
||||
rating: "PG",
|
||||
Description:"The show centers on the Babylon 5 space station: a focal point for politics, diplomacy, and conflict during the years 2257-2262.",
|
||||
numEpisodes:102,
|
||||
contentType:"season",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/9/9d/Smb5-s4.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/9/9d/Smb5-s4.jpg",
|
||||
StarRating:80,
|
||||
UserStarRating:40
|
||||
}
|
||||
{
|
||||
Title: category + ": John F. Kennedy",
|
||||
releaseDate: "1961",
|
||||
rating: "PG",
|
||||
Description:"My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man.",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/5/52/Jfk_happy_birthday_1.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/en/5/52/Jfk_happy_birthday_1.jpg",
|
||||
StarRating:100
|
||||
}
|
||||
{
|
||||
Title: category + ": Man on the Moon",
|
||||
releaseDate: "1969",
|
||||
rating: "PG",
|
||||
Description:"That's one small step for a man, one giant leap for mankind.",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/1/1e/Apollo_11_first_step.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/1/1e/Apollo_11_first_step.jpg",
|
||||
StarRating:100
|
||||
}
|
||||
{
|
||||
Title: category + ": I have a Dream",
|
||||
releaseDate: "1963",
|
||||
rating: "PG",
|
||||
Description:"I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character.",
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/8/81/Martin_Luther_King_-_March_on_Washington.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/8/81/Martin_Luther_King_-_March_on_Washington.jpg",
|
||||
StarRating:100
|
||||
}
|
||||
]
|
||||
|
||||
return showList
|
||||
End Function
|
||||
|
||||
function getGridControlButtons() as object
|
||||
buttons = [
|
||||
{ Title: "Flat-Movie"
|
||||
ReleaseDate: "HD:5x2 SD:5x2"
|
||||
Description: "Flat-Movie (Netflix) style"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif"
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/4/43/Gold_star_on_blue.gif"
|
||||
}
|
||||
{ Title: "Flat-Landscape"
|
||||
ReleaseDate: "HD:5x3 SD:4x3"
|
||||
Description: "Channel Store"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/9/96/Dunkery_Hill.jpg/800px-Dunkery_Hill.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/9/96/Dunkery_Hill.jpg/800px-Dunkery_Hill.jpg",
|
||||
}
|
||||
{ Title: "Flat-Portrait"
|
||||
ReleaseDate: "HD:5x2 SD:5x2"
|
||||
Description: "3x4 style posters"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/9/9f/Kane_George_Gurnett.jpg",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/9/9f/Kane_George_Gurnett.jpg",
|
||||
}
|
||||
{ Title: "Flat-Square"
|
||||
ReleaseDate: "HD:7x3 SD:6x3"
|
||||
Description: "1x1 style posters"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/d/de/SQUARE_SHAPE.svg/536px-SQUARE_SHAPE.svg.png",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/d/de/SQUARE_SHAPE.svg/536px-SQUARE_SHAPE.svg.png",
|
||||
}
|
||||
{ Title: "Flat-16x9"
|
||||
ReleaseDate: "HD:5x3 SD:4x3"
|
||||
Description: "HD style posters"
|
||||
HDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/2/22/%C3%89cran_TV_plat.svg/200px-%C3%89cran_TV_plat.svg.png",
|
||||
SDPosterUrl:"http://upload.wikimedia.org/wikipedia/commons/thumb/2/22/%C3%89cran_TV_plat.svg/200px-%C3%89cran_TV_plat.svg.png",
|
||||
}
|
||||
]
|
||||
return buttons
|
||||
End Function
|
||||
45
samples/C#/Index.cshtml
Normal file
45
samples/C#/Index.cshtml
Normal file
@@ -0,0 +1,45 @@
|
||||
@{
|
||||
ViewBag.Title = "Home Page";
|
||||
}
|
||||
@section featured {
|
||||
<section class="featured">
|
||||
<div class="content-wrapper">
|
||||
<hgroup class="title">
|
||||
<h1>@ViewBag.Title.</h1>
|
||||
<h2>@ViewBag.Message</h2>
|
||||
</hgroup>
|
||||
<p>
|
||||
To learn more about ASP.NET MVC visit
|
||||
<a href="http://asp.net/mvc" title="ASP.NET MVC Website">http://asp.net/mvc</a>.
|
||||
The page features <mark>videos, tutorials, and samples</mark> to help you get the most from ASP.NET MVC.
|
||||
If you have any questions about ASP.NET MVC visit
|
||||
<a href="http://forums.asp.net/1146.aspx/1?MVC" title="ASP.NET MVC Forum">our forums</a>.
|
||||
</p>
|
||||
</div>
|
||||
</section>
|
||||
}
|
||||
<h3>We suggest the following:</h3>
|
||||
<ol class="round">
|
||||
<li class="one">
|
||||
<h5>Getting Started</h5>
|
||||
ASP.NET MVC gives you a powerful, patterns-based way to build dynamic websites that
|
||||
enables a clean separation of concerns and that gives you full control over markup
|
||||
for enjoyable, agile development. ASP.NET MVC includes many features that enable
|
||||
fast, TDD-friendly development for creating sophisticated applications that use
|
||||
the latest web standards.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245151">Learn more…</a>
|
||||
</li>
|
||||
|
||||
<li class="two">
|
||||
<h5>Add NuGet packages and jump-start your coding</h5>
|
||||
NuGet makes it easy to install and update free libraries and tools.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245153">Learn more…</a>
|
||||
</li>
|
||||
|
||||
<li class="three">
|
||||
<h5>Find Web Hosting</h5>
|
||||
You can easily find a web hosting company that offers the right mix of features
|
||||
and price for your applications.
|
||||
<a href="http://go.microsoft.com/fwlink/?LinkId=245157">Learn more…</a>
|
||||
</li>
|
||||
</ol>
|
||||
21
samples/C#/Program.cs
Normal file
21
samples/C#/Program.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LittleSampleApp
|
||||
{
|
||||
/// <summary>
|
||||
/// Just what it says on the tin. A little sample application for Linguist to try out.
|
||||
///
|
||||
/// </summary>
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("Hello, I am a little sample application to test GitHub's Linguist module.");
|
||||
Console.WriteLine("I also include a Razor MVC file just to prove it handles cshtml files now.");
|
||||
}
|
||||
}
|
||||
}
|
||||
42
samples/C++/CsvStreamer.h
Normal file
42
samples/C++/CsvStreamer.h
Normal file
@@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <fstream>
|
||||
#include "util.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
#define DEFAULT_DELIMITER ','
|
||||
|
||||
|
||||
class CsvStreamer
|
||||
{
|
||||
private:
|
||||
ofstream file; // File output stream
|
||||
vector<string> row_buffer; // Buffer which stores a row's data before being flushed/written
|
||||
int fields; // Number of fields (columns)
|
||||
long rows; // Number of rows (records) including header row
|
||||
char delimiter; // Delimiter character; comma by default
|
||||
string sanitize(string); // Returns a string ready for output into the file
|
||||
|
||||
public:
|
||||
CsvStreamer(); // Empty CSV streamer... be sure to open the file before writing!
|
||||
CsvStreamer(string, char); // Same as open(string, char)...
|
||||
CsvStreamer(string); // Opens an output CSV file given a file path/name
|
||||
~CsvStreamer(); // Ensures the output file is closed and saved
|
||||
void open(string); // Opens an output CSV file given a file path/name (default delimiter)
|
||||
void open(string, char); // Opens an output CSV file given a file path/name and a delimiting character (default comma)
|
||||
void add_field(string); // If still on first line, adds a new field to the header row
|
||||
void save_fields(); // Call this to save the header row; all new writes should be through append()
|
||||
void append(string); // Appends the current row with this data for the next field; quoted only if needed (leading/trailing spaces are trimmed)
|
||||
void append(string, bool); // Like append(string) but can specify whether to trim spaces at either end of the data (false to keep spaces)
|
||||
void append(float); // Appends the current row with this number
|
||||
void append(double); // Appends the current row with this number
|
||||
void append(long); // Appends the current row with this number
|
||||
void append(int); // Appends the current row with this number
|
||||
void writeln(); // Flushes what was in the row buffer into the file (writes the row)
|
||||
void close(); // Saves and closes the file
|
||||
int field_count(); // Gets the number of fields (columns)
|
||||
long row_count(); // Gets the number of records (rows) -- NOT including the header row
|
||||
};
|
||||
32
samples/C++/Field.h
Normal file
32
samples/C++/Field.h
Normal file
@@ -0,0 +1,32 @@
|
||||
/*****************************************************************************
|
||||
* Dwarf Mine - The 13-11 Benchmark
|
||||
*
|
||||
* Copyright (c) 2013 Bünger, Thomas; Kieschnick, Christian; Kusber,
|
||||
* Michael; Lohse, Henning; Wuttke, Nikolai; Xylander, Oliver; Yao, Gary;
|
||||
* Zimmermann, Florian
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
enum Field { Free, Black, White, Illegal };
|
||||
|
||||
typedef Field Player;
|
||||
32
samples/C++/Types.h
Normal file
32
samples/C++/Types.h
Normal file
@@ -0,0 +1,32 @@
|
||||
/*****************************************************************************
|
||||
* Dwarf Mine - The 13-11 Benchmark
|
||||
*
|
||||
* Copyright (c) 2013 Bünger, Thomas; Kieschnick, Christian; Kusber,
|
||||
* Michael; Lohse, Henning; Wuttke, Nikolai; Xylander, Oliver; Yao, Gary;
|
||||
* Zimmermann, Florian
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
typedef uint32_t smallPrime_t;
|
||||
1129
samples/C++/bcm2835.h
Normal file
1129
samples/C++/bcm2835.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,39 +0,0 @@
|
||||
void foo()
|
||||
{
|
||||
cudaArray* cu_array;
|
||||
texture<float, 2, cudaReadModeElementType> tex;
|
||||
|
||||
// Allocate array
|
||||
cudaChannelFormatDesc description = cudaCreateChannelDesc<float>();
|
||||
cudaMallocArray(&cu_array, &description, width, height);
|
||||
|
||||
// Copy image data to array
|
||||
cudaMemcpyToArray(cu_array, image, width*height*sizeof(float), cudaMemcpyHostToDevice);
|
||||
|
||||
// Set texture parameters (default)
|
||||
tex.addressMode[0] = cudaAddressModeClamp;
|
||||
tex.addressMode[1] = cudaAddressModeClamp;
|
||||
tex.filterMode = cudaFilterModePoint;
|
||||
tex.normalized = false; // do not normalize coordinates
|
||||
|
||||
// Bind the array to the texture
|
||||
cudaBindTextureToArray(tex, cu_array);
|
||||
|
||||
// Run kernel
|
||||
dim3 blockDim(16, 16, 1);
|
||||
dim3 gridDim((width + blockDim.x - 1)/ blockDim.x, (height + blockDim.y - 1) / blockDim.y, 1);
|
||||
kernel<<< gridDim, blockDim, 0 >>>(d_data, height, width);
|
||||
|
||||
// Unbind the array from the texture
|
||||
cudaUnbindTexture(tex);
|
||||
} //end foo()
|
||||
|
||||
__global__ void kernel(float* odata, int height, int width)
|
||||
{
|
||||
unsigned int x = blockIdx.x*blockDim.x + threadIdx.x;
|
||||
unsigned int y = blockIdx.y*blockDim.y + threadIdx.y;
|
||||
if (x < width && y < height) {
|
||||
float c = tex2D(tex, x, y);
|
||||
odata[y*width+x] = c;
|
||||
}
|
||||
}
|
||||
138
samples/C++/libcanister.h
Normal file
138
samples/C++/libcanister.h
Normal file
@@ -0,0 +1,138 @@
|
||||
#ifndef LIBCANIH
|
||||
#define LIBCANIH
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <stdlib.h>
|
||||
#include <cstring>
|
||||
|
||||
#define int64 unsigned long long
|
||||
//#define DEBUG
|
||||
|
||||
#ifdef DEBUG
|
||||
#define dout cout
|
||||
#else
|
||||
#define dout if (0) cerr
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace libcanister
|
||||
{
|
||||
|
||||
//the canmem object is a generic memory container used commonly
|
||||
//throughout the canister framework to hold memory of uncertain
|
||||
//length which may or may not contain null bytes.
|
||||
class canmem
|
||||
{
|
||||
public:
|
||||
char* data; //the raw memory block
|
||||
int size; //the absolute length of the block
|
||||
canmem(); //creates an unallocated canmem
|
||||
canmem(int allocsize); //creates an allocated, blank canmem of size
|
||||
canmem(char* strdata); //automates the creation of zero-limited canmems
|
||||
~canmem(); //cleans up the canmem
|
||||
void zeromem(); //overwrites this canmem
|
||||
void fragmem(); //overwrites this canmem with fragment notation
|
||||
void countlen(); //counts length of zero-limited strings and stores it in size
|
||||
void trim(); //removes any nulls from the end of the string
|
||||
static canmem null(); //returns a singleton null canmem
|
||||
|
||||
};
|
||||
|
||||
//contains information about the canister
|
||||
class caninfo
|
||||
{
|
||||
public:
|
||||
canmem path; //physical path
|
||||
canmem internalname; //a name for the canister
|
||||
int numfiles; //the number of files in the canister
|
||||
};
|
||||
|
||||
//necessary for the use of this class as a type in canfile
|
||||
class canister;
|
||||
|
||||
//this object holds the definition of a 'file' within the
|
||||
//canister 'filesystem.'
|
||||
class canfile
|
||||
{
|
||||
public:
|
||||
libcanister::canister* parent; //the canister that holds this file
|
||||
canmem path; //internal path ('filename')
|
||||
canmem data; //the file's decompressed contents
|
||||
int isfrag; //0 = probably not fragment, 1 = definitely a fragment (ignore)
|
||||
int cfid; //'canfile id' -- a unique ID for this file
|
||||
int64 dsize; //ondisk size (compressed form size)
|
||||
int cachestate; //0 = not in memory, 1 = in memory, 2 = in memory and needs flush
|
||||
//-1 = error, check the data for the message
|
||||
void cache(); //pull the file from disk and cache it in memory
|
||||
void cachedump(); //deletes the contents of this file from the memory cache after assuring the on disk copy is up to date
|
||||
void cachedumpfinal(fstream& infile); //same as cachedump, but more efficient during closing procedures
|
||||
void flush(); //updates the on disk copy, but retains the memory cache
|
||||
};
|
||||
|
||||
//the primary class
|
||||
//this defines and controls a single canister
|
||||
class canister
|
||||
{
|
||||
//table of contents
|
||||
//absolutely worthless to the control code in the canister
|
||||
//but quite useful to programs using the API, as they may
|
||||
//desire to enumerate the files in a canister for a user's
|
||||
//use or for their own.
|
||||
//contains a newline-delimited list of files in the container.
|
||||
canfile TOC;
|
||||
public:
|
||||
caninfo info; //the general info about this canister
|
||||
|
||||
//the raw canfiles -- recommended that programs do not modify
|
||||
//these files directly, but not enforced.
|
||||
canfile* files;
|
||||
bool readonly; //if true then no write routines will do anything
|
||||
|
||||
//maximum number of files to have in memory at any given
|
||||
//time, change this to whatever suits your application.
|
||||
int cachemax;
|
||||
int cachecnt; //number of files in the cache (should not be modified)
|
||||
|
||||
//both initialize the canister from a physical location
|
||||
canister (canmem fspath);
|
||||
canister (char* fspath);
|
||||
|
||||
//destroys the canister (after flushing the modded buffers, of course)
|
||||
~canister();
|
||||
|
||||
//open the fspath
|
||||
//does it exist?
|
||||
// | --- yes --- opening it (return 1)
|
||||
// | --- yes --- file is corrupted, halting (return -1)
|
||||
// | --- no --- making a new one (return 0)
|
||||
int open();
|
||||
|
||||
//close the canister, flush all buffers, clean up
|
||||
int close();
|
||||
|
||||
//deletes the file at path inside this canister
|
||||
int delFile(canmem path);
|
||||
|
||||
//pulls the contents of the file from disk or memory and returns it as a file
|
||||
canfile getFile(canmem path);
|
||||
|
||||
//creates a file if it does not exist, otherwise overwrites
|
||||
//returns whether operation succeeded
|
||||
bool writeFile(canmem path, canmem data);
|
||||
bool writeFile(canfile file);
|
||||
|
||||
//get the 'table of contents', a file containing a newline delimited
|
||||
//list of the file paths in the container which have contents
|
||||
canfile getTOC();
|
||||
|
||||
//brings the cache back within the cachemax limit
|
||||
//important: sCFID is the safe CFID
|
||||
//(the CFID of the file we want to avoid uncaching)
|
||||
//really just used internally, but it can't do any harm.
|
||||
void cacheclean(int sCFID, bool dFlush = false);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
92
samples/C++/metrics.h
Normal file
92
samples/C++/metrics.h
Normal file
@@ -0,0 +1,92 @@
|
||||
// Copyright 2011 Google Inc. All Rights Reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef NINJA_METRICS_H_
|
||||
#define NINJA_METRICS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
using namespace std;
|
||||
|
||||
#include "util.h" // For int64_t.
|
||||
|
||||
/// The Metrics module is used for the debug mode that dumps timing stats of
|
||||
/// various actions. To use, see METRIC_RECORD below.
|
||||
|
||||
/// A single metrics we're tracking, like "depfile load time".
|
||||
struct Metric {
|
||||
string name;
|
||||
/// Number of times we've hit the code path.
|
||||
int count;
|
||||
/// Total time (in micros) we've spent on the code path.
|
||||
int64_t sum;
|
||||
};
|
||||
|
||||
|
||||
/// A scoped object for recording a metric across the body of a function.
|
||||
/// Used by the METRIC_RECORD macro.
|
||||
struct ScopedMetric {
|
||||
explicit ScopedMetric(Metric* metric);
|
||||
~ScopedMetric();
|
||||
|
||||
private:
|
||||
Metric* metric_;
|
||||
/// Timestamp when the measurement started.
|
||||
/// Value is platform-dependent.
|
||||
int64_t start_;
|
||||
};
|
||||
|
||||
/// The singleton that stores metrics and prints the report.
|
||||
struct Metrics {
|
||||
Metric* NewMetric(const string& name);
|
||||
|
||||
/// Print a summary report to stdout.
|
||||
void Report();
|
||||
|
||||
private:
|
||||
vector<Metric*> metrics_;
|
||||
};
|
||||
|
||||
/// Get the current time as relative to some epoch.
|
||||
/// Epoch varies between platforms; only useful for measuring elapsed time.
|
||||
int64_t GetTimeMillis();
|
||||
|
||||
/// A simple stopwatch which returns the time
|
||||
/// in seconds since Restart() was called.
|
||||
struct Stopwatch {
|
||||
public:
|
||||
Stopwatch() : started_(0) {}
|
||||
|
||||
/// Seconds since Restart() call.
|
||||
double Elapsed() const {
|
||||
return 1e-6 * static_cast<double>(Now() - started_);
|
||||
}
|
||||
|
||||
void Restart() { started_ = Now(); }
|
||||
|
||||
private:
|
||||
uint64_t started_;
|
||||
uint64_t Now() const;
|
||||
};
|
||||
|
||||
/// The primary interface to metrics. Use METRIC_RECORD("foobar") at the top
|
||||
/// of a function to get timing stats recorded for each call of the function.
|
||||
#define METRIC_RECORD(name) \
|
||||
static Metric* metrics_h_metric = \
|
||||
g_metrics ? g_metrics->NewMetric(name) : NULL; \
|
||||
ScopedMetric metrics_h_scoped(metrics_h_metric);
|
||||
|
||||
extern Metrics* g_metrics;
|
||||
|
||||
#endif // NINJA_METRICS_H_
|
||||
6
samples/C++/render_adapter.cpp
Normal file
6
samples/C++/render_adapter.cpp
Normal file
@@ -0,0 +1,6 @@
|
||||
#include <cstdint>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
}
|
||||
26
samples/C++/rpc.h
Normal file
26
samples/C++/rpc.h
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright (C) 2013 Simon Que
|
||||
//
|
||||
// This file is part of DuinoCube.
|
||||
//
|
||||
// DuinoCube is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// DuinoCube is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with DuinoCube. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// DuinoCube remote procedure call functions.
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
// Initializes RPC system.
|
||||
void rpc_init();
|
||||
|
||||
// Runs the RPC server loop forever.
|
||||
void rpc_server_loop();
|
||||
102
samples/C/bootstrap.h
Normal file
102
samples/C/bootstrap.h
Normal file
@@ -0,0 +1,102 @@
|
||||
#ifndef BOOTSTRAP_H
|
||||
#define BOOTSTRAP_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include "cxrs.h"
|
||||
|
||||
/* If we're not using GNU C, elide __attribute__ */
|
||||
#ifndef __GNUC__
|
||||
# define __attribute__(x) /*NOTHING*/
|
||||
#endif
|
||||
|
||||
typedef struct object object;
|
||||
|
||||
object *true;
|
||||
object *false;
|
||||
object *eof;
|
||||
object *empty_list;
|
||||
object *global_enviroment;
|
||||
|
||||
enum obj_type {
|
||||
scm_bool,
|
||||
scm_empty_list,
|
||||
scm_eof,
|
||||
scm_char,
|
||||
scm_int,
|
||||
scm_pair,
|
||||
scm_symbol,
|
||||
scm_prim_fun,
|
||||
scm_lambda,
|
||||
scm_str,
|
||||
scm_file
|
||||
};
|
||||
|
||||
typedef object *(*prim_proc)(object *args);
|
||||
|
||||
object *read(FILE *in);
|
||||
object *eval(object *code, object *env);
|
||||
void print(FILE *out, object *obj, int display);
|
||||
|
||||
int check_type(enum obj_type type, object *obj, int err_on_false);
|
||||
|
||||
static inline int is_true(object *obj)
|
||||
{
|
||||
return obj != false;
|
||||
}
|
||||
|
||||
object *make_int(int value);
|
||||
int obj2int(object *i);
|
||||
|
||||
object *make_bool(int value);
|
||||
int obj2bool(object *b);
|
||||
|
||||
object *make_char(char c);
|
||||
char obj2char(object *ch);
|
||||
|
||||
object *make_str(char *str);
|
||||
char *obj2str(object *str);
|
||||
|
||||
object *cons(object *car, object *cdr);
|
||||
object *car(object *pair);
|
||||
object *cdr(object *pair);
|
||||
void set_car(object *pair, object *new);
|
||||
void set_cdr(object *pair, object *new);
|
||||
|
||||
object *make_symbol(char *name);
|
||||
char *sym2str(object *sym);
|
||||
object *get_symbol(char *name) __attribute__((pure));
|
||||
|
||||
object *make_prim_fun(prim_proc fun);
|
||||
prim_proc obj2prim_proc(object *proc);
|
||||
|
||||
object *make_lambda(object *args, object *code, object *env);
|
||||
object *lambda_code(object *lambda);
|
||||
object *lambda_args(object *lambda);
|
||||
|
||||
object *make_port(FILE *handle, int direction);
|
||||
int port_direction(object *port);
|
||||
FILE *port_handle(object *port);
|
||||
void set_port_handle_to_null(object *port);
|
||||
|
||||
/*both of these should never be called*/
|
||||
object *apply_proc(object *);
|
||||
object *eval_proc(object *);
|
||||
|
||||
|
||||
object *maybe_add_begin(object *code);
|
||||
|
||||
void init_enviroment(object *env);
|
||||
|
||||
|
||||
void eval_err(char *msg, object *code) __attribute__((noreturn));
|
||||
|
||||
void define_var(object *var, object *val, object *env);
|
||||
void set_var(object *var, object *val, object *env);
|
||||
object *get_var(object *var, object *env);
|
||||
|
||||
object *cond2nested_if(object *cond);
|
||||
object *let2lambda(object *let);
|
||||
object *and2nested_if(object *and);
|
||||
object *or2nested_if(object *or);
|
||||
|
||||
#endif /*include guard*/
|
||||
56
samples/C/dynarray.cats
Normal file
56
samples/C/dynarray.cats
Normal file
@@ -0,0 +1,56 @@
|
||||
/* ******************************************************************* */
|
||||
/* */
|
||||
/* Applied Type System */
|
||||
/* */
|
||||
/* ******************************************************************* */
|
||||
|
||||
/*
|
||||
** ATS/Postiats - Unleashing the Potential of Types!
|
||||
** Copyright (C) 2011-20?? Hongwei Xi, ATS Trustful Software, Inc.
|
||||
** All rights reserved
|
||||
**
|
||||
** ATS is free software; you can redistribute it and/or modify it under
|
||||
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
|
||||
** Free Software Foundation; either version 3, or (at your option) any
|
||||
** later version.
|
||||
**
|
||||
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
** for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with ATS; see the file COPYING. If not, please write to the
|
||||
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
** 02110-1301, USA.
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/*
|
||||
(* Author: Hongwei Xi *)
|
||||
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
|
||||
(* Start time: March, 2013 *)
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#ifndef ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
#define ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#include <string.h>
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#define atslib_dynarray_memcpy memcpy
|
||||
#define atslib_dynarray_memmove memmove
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#endif // ifndef ATSHOME_LIBATS_DYNARRAY_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/* end of [dynarray.cats] */
|
||||
61
samples/C/jni_layer.h
Normal file
61
samples/C/jni_layer.h
Normal file
@@ -0,0 +1,61 @@
|
||||
/* DO NOT EDIT THIS FILE - it is machine generated */
|
||||
#include <jni.h>
|
||||
/* Header for class jni_JniLayer */
|
||||
|
||||
#ifndef _Included_jni_JniLayer
|
||||
#define _Included_jni_JniLayer
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_initialize
|
||||
* Signature: ([II)J
|
||||
*/
|
||||
JNIEXPORT jlong JNICALL Java_jni_JniLayer_jni_1layer_1initialize
|
||||
(JNIEnv *, jobject, jintArray, jint, jint);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_mainloop
|
||||
* Signature: (J)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1mainloop
|
||||
(JNIEnv *, jobject, jlong);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_set_button
|
||||
* Signature: (JII)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1set_1button
|
||||
(JNIEnv *, jobject, jlong, jint, jint);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_set_analog
|
||||
* Signature: (JIIF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1set_1analog
|
||||
(JNIEnv *, jobject, jlong, jint, jint, jfloat);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_report_analog_chg
|
||||
* Signature: (JI)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1report_1analog_1chg
|
||||
(JNIEnv *, jobject, jlong, jint);
|
||||
|
||||
/*
|
||||
* Class: jni_JniLayer
|
||||
* Method: jni_layer_kill
|
||||
* Signature: (J)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_jni_JniLayer_jni_1layer_1kill
|
||||
(JNIEnv *, jobject, jlong);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
47
samples/C/readline.cats
Normal file
47
samples/C/readline.cats
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
** API in ATS for GNU-readline
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/*
|
||||
** Permission to use, copy, modify, and distribute this software for any
|
||||
** purpose with or without fee is hereby granted, provided that the above
|
||||
** copyright notice and this permission notice appear in all copies.
|
||||
**
|
||||
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
** WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
** MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
** ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
** WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
** ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
** OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#ifndef READLINE_READLINE_CATS
|
||||
#define READLINE_READLINE_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#include <readline/readline.h>
|
||||
|
||||
/* ****** ****** */
|
||||
//
|
||||
#define \
|
||||
atscntrb_readline_rl_library_version() ((char*)rl_library_version)
|
||||
//
|
||||
#define atscntrb_readline_rl_readline_version() (rl_readline_version)
|
||||
//
|
||||
/* ****** ****** */
|
||||
|
||||
#define atscntrb_readline_readline readline
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
#endif // ifndef READLINE_READLINE_CATS
|
||||
|
||||
/* ****** ****** */
|
||||
|
||||
/* end of [readline.cats] */
|
||||
5
samples/C/syscalldefs.h
Normal file
5
samples/C/syscalldefs.h
Normal file
@@ -0,0 +1,5 @@
|
||||
static const syscalldef syscalldefs[] = {
|
||||
[SYSCALL_OR_NUM(0, SYS_restart_syscall)] = MAKE_UINT16(0, 1),
|
||||
[SYSCALL_OR_NUM(1, SYS_exit)] = MAKE_UINT16(1, 17),
|
||||
[SYSCALL_OR_NUM(2, SYS_fork)] = MAKE_UINT16(0, 22),
|
||||
};
|
||||
12
samples/Cirru/array.cirru
Normal file
12
samples/Cirru/array.cirru
Normal file
@@ -0,0 +1,12 @@
|
||||
|
||||
print $ array
|
||||
int 1
|
||||
string 2
|
||||
|
||||
print $ array
|
||||
int 1
|
||||
array
|
||||
int 2
|
||||
string 3
|
||||
array
|
||||
string 4
|
||||
7
samples/Cirru/block.cirru
Normal file
7
samples/Cirru/block.cirru
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
set f $ block (a b c)
|
||||
print a b c
|
||||
|
||||
call f (int 1) (int 2) (int 3)
|
||||
|
||||
f (int 1) (int 2) (int 3)
|
||||
7
samples/Cirru/bool.cirru
Normal file
7
samples/Cirru/bool.cirru
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
print $ bool true
|
||||
print $ bool false
|
||||
print $ bool yes
|
||||
print $ bool no
|
||||
print $ bool 1
|
||||
print $ bool 0
|
||||
14
samples/Cirru/map.cirru
Normal file
14
samples/Cirru/map.cirru
Normal file
@@ -0,0 +1,14 @@
|
||||
|
||||
print $ map
|
||||
a $ int 5
|
||||
b $ array (int 1) (int 2)
|
||||
c $ map
|
||||
int 1
|
||||
array (int 4)
|
||||
|
||||
set m $ map
|
||||
a $ int 1
|
||||
|
||||
set m b $ int 2
|
||||
|
||||
print m
|
||||
3
samples/Cirru/number.cirru
Normal file
3
samples/Cirru/number.cirru
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
print $ int 1
|
||||
print $ float 1.2
|
||||
2
samples/Cirru/require.cirru
Normal file
2
samples/Cirru/require.cirru
Normal file
@@ -0,0 +1,2 @@
|
||||
|
||||
require ./stdio.cr
|
||||
23
samples/Cirru/scope.cirru
Normal file
23
samples/Cirru/scope.cirru
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
set a (int 2)
|
||||
|
||||
print (self)
|
||||
|
||||
set c (child)
|
||||
|
||||
under c
|
||||
under parent
|
||||
print a
|
||||
|
||||
print $ get c a
|
||||
|
||||
set c x (int 3)
|
||||
print $ get c x
|
||||
|
||||
set just-print $ code
|
||||
print a
|
||||
|
||||
print just-print
|
||||
|
||||
eval (self) just-print
|
||||
eval just-print
|
||||
55
samples/Cirru/stdio.cirru
Normal file
55
samples/Cirru/stdio.cirru
Normal file
@@ -0,0 +1,55 @@
|
||||
|
||||
set a $ string 1
|
||||
print a
|
||||
|
||||
print (string 1)
|
||||
|
||||
print nothing
|
||||
|
||||
print
|
||||
map
|
||||
a (int 4)
|
||||
b $ map
|
||||
a $ int 5
|
||||
b $ int 6
|
||||
c $ map
|
||||
int 7
|
||||
|
||||
print
|
||||
array
|
||||
int 1
|
||||
int 2
|
||||
array
|
||||
int 3
|
||||
int 4
|
||||
|
||||
print
|
||||
array
|
||||
int 1
|
||||
map
|
||||
a $ int 2
|
||||
b $ array
|
||||
int 3
|
||||
|
||||
print
|
||||
int 1
|
||||
int 2
|
||||
|
||||
print $ code
|
||||
set a 1
|
||||
print (get a)
|
||||
print $ array
|
||||
int a
|
||||
array
|
||||
int a
|
||||
|
||||
set container (map)
|
||||
set container code $ code
|
||||
set a 1
|
||||
print (get a)
|
||||
print $ array
|
||||
int a
|
||||
array
|
||||
int a
|
||||
|
||||
print container
|
||||
3
samples/Cirru/string.cirru
Normal file
3
samples/Cirru/string.cirru
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
print $ string a
|
||||
print $ string "a b"
|
||||
17
samples/Clojure/for.clj
Normal file
17
samples/Clojure/for.clj
Normal file
@@ -0,0 +1,17 @@
|
||||
(defn prime? [n]
|
||||
(not-any? zero? (map #(rem n %) (range 2 n))))
|
||||
|
||||
(range 3 33 2)
|
||||
'(3 5 7 9 11 13 15 17 19 21 23 25 27 29 31)
|
||||
|
||||
;; :when continues through the collection even if some have the
|
||||
;; condition evaluate to false, like filter
|
||||
(for [x (range 3 33 2) :when (prime? x)]
|
||||
x)
|
||||
'(3 5 7 11 13 17 19 23 29 31)
|
||||
|
||||
;; :while stops at the first collection element that evaluates to
|
||||
;; false, like take-while
|
||||
(for [x (range 3 33 2) :while (prime? x)]
|
||||
x)
|
||||
'(3 5 7)
|
||||
8
samples/Clojure/hiccup.hic
Normal file
8
samples/Clojure/hiccup.hic
Normal file
@@ -0,0 +1,8 @@
|
||||
[:html
|
||||
[:head
|
||||
[:meta {:charset "utf-8"}]
|
||||
[:link {:rel "stylesheet" :href "css/bootstrap.min.css"}]
|
||||
[:script {:src "app.js"}]]
|
||||
[:body
|
||||
[:div.nav
|
||||
[:p "Hello world!"]]]]
|
||||
13
samples/Clojure/into-array.cljc
Normal file
13
samples/Clojure/into-array.cljc
Normal file
@@ -0,0 +1,13 @@
|
||||
(defn into-array
|
||||
([aseq]
|
||||
(into-array nil aseq))
|
||||
([type aseq]
|
||||
(let [n (count aseq)
|
||||
a (make-array n)]
|
||||
(loop [aseq (seq aseq)
|
||||
i 0]
|
||||
(if (< i n)
|
||||
(do
|
||||
(aset a i (first aseq))
|
||||
(recur (next aseq) (inc i)))
|
||||
a)))))
|
||||
15
samples/Clojure/protocol.cljs
Normal file
15
samples/Clojure/protocol.cljs
Normal file
@@ -0,0 +1,15 @@
|
||||
(defprotocol ISound (sound []))
|
||||
|
||||
(deftype Cat []
|
||||
ISound
|
||||
(sound [_] "Meow!"))
|
||||
|
||||
(deftype Dog []
|
||||
ISound
|
||||
(sound [_] "Woof!"))
|
||||
|
||||
(extend-type default
|
||||
ISound
|
||||
(sound [_] "... silence ..."))
|
||||
|
||||
(sound 1) ;; => "... silence ..."
|
||||
5
samples/Clojure/rand.cljscm
Normal file
5
samples/Clojure/rand.cljscm
Normal file
@@ -0,0 +1,5 @@
|
||||
(defn rand
|
||||
"Returns a random floating point number between 0 (inclusive) and
|
||||
n (default 1) (exclusive)."
|
||||
([] (scm* [n] (random-real)))
|
||||
([n] (* (rand) n)))
|
||||
20
samples/Clojure/svg.cljx
Normal file
20
samples/Clojure/svg.cljx
Normal file
@@ -0,0 +1,20 @@
|
||||
^:clj (ns c2.svg
|
||||
(:use [c2.core :only [unify]]
|
||||
[c2.maths :only [Pi Tau radians-per-degree
|
||||
sin cos mean]]))
|
||||
|
||||
^:cljs (ns c2.svg
|
||||
(:use [c2.core :only [unify]]
|
||||
[c2.maths :only [Pi Tau radians-per-degree
|
||||
sin cos mean]])
|
||||
(:require [c2.dom :as dom]))
|
||||
|
||||
;;Stub for float fn, which does not exist on cljs runtime
|
||||
^:cljs (def float identity)
|
||||
|
||||
(defn ->xy
|
||||
"Convert coordinates (potentially map of `{:x :y}`) to 2-vector."
|
||||
[coordinates]
|
||||
(cond
|
||||
(and (vector? coordinates) (= 2 (count coordinates))) coordinates
|
||||
(map? coordinates) [(:x coordinates) (:y coordinates)]))
|
||||
20
samples/Clojure/unit-test.cl2
Normal file
20
samples/Clojure/unit-test.cl2
Normal file
@@ -0,0 +1,20 @@
|
||||
(deftest function-tests
|
||||
(is (= 3
|
||||
(count [1 2 3])))
|
||||
(is (= false
|
||||
(not true)))
|
||||
(is (= true
|
||||
(contains? {:foo 1 :bar 2} :foo)))
|
||||
|
||||
(is (= {"foo" 1, "baz" 3}
|
||||
(select-keys {:foo 1 :bar 2 :baz 3} [:foo :baz])))
|
||||
|
||||
(is (= [1 2 3]
|
||||
(vals {:foo 1 :bar 2 :baz 3})))
|
||||
|
||||
(is (= ["foo" "bar" "baz"]
|
||||
(keys {:foo 1 :bar 2 :baz 3})))
|
||||
|
||||
(is (= [2 4 6]
|
||||
(filter (fn [x] (=== (rem x 2) 0)) [1 2 3 4 5 6]))))
|
||||
|
||||
21
samples/Common Lisp/sample.lisp
Normal file
21
samples/Common Lisp/sample.lisp
Normal file
@@ -0,0 +1,21 @@
|
||||
;;;; -*- lisp -*-
|
||||
|
||||
(in-package :foo)
|
||||
|
||||
;;; Header comment.
|
||||
(defvar *foo*)
|
||||
|
||||
(eval-when (:execute :compile-toplevel :load-toplevel)
|
||||
(defun add (x &optional y &key z)
|
||||
(declare (ignore z))
|
||||
;; Inline comment.
|
||||
(+ x (or y 1))))
|
||||
|
||||
#|
|
||||
Multi-line comment.
|
||||
|#
|
||||
|
||||
(defmacro foo (x &body b)
|
||||
(if x
|
||||
`(1+ ,x) ;After-line comment.
|
||||
42))
|
||||
47
samples/Creole/creole.creole
Normal file
47
samples/Creole/creole.creole
Normal file
@@ -0,0 +1,47 @@
|
||||
= Creole
|
||||
|
||||
Creole is a Creole-to-HTML converter for Creole, the lightweight markup
|
||||
language (http://wikicreole.org/). Github uses this converter to render *.creole files.
|
||||
|
||||
Project page on github:
|
||||
|
||||
* http://github.com/minad/creole
|
||||
|
||||
Travis-CI:
|
||||
|
||||
* https://travis-ci.org/minad/creole
|
||||
|
||||
RDOC:
|
||||
|
||||
* http://rdoc.info/projects/minad/creole
|
||||
|
||||
== INSTALLATION
|
||||
|
||||
{{{
|
||||
gem install creole
|
||||
}}}
|
||||
|
||||
== SYNOPSIS
|
||||
|
||||
{{{
|
||||
require 'creole'
|
||||
html = Creole.creolize('== Creole text')
|
||||
}}}
|
||||
|
||||
== BUGS
|
||||
|
||||
If you found a bug, please report it at the Creole project's tracker
|
||||
on GitHub:
|
||||
|
||||
http://github.com/minad/creole/issues
|
||||
|
||||
== AUTHORS
|
||||
|
||||
* Lars Christensen (larsch)
|
||||
* Daniel Mendler (minad)
|
||||
|
||||
== LICENSE
|
||||
|
||||
Creole is Copyright (c) 2008 - 2013 Lars Christensen, Daniel Mendler. It is free software, and
|
||||
may be redistributed under the terms specified in the README file of
|
||||
the Ruby distribution.
|
||||
52
samples/Cuda/scalarProd_kernel.cuh
Normal file
52
samples/Cuda/scalarProd_kernel.cuh
Normal file
@@ -0,0 +1,52 @@
|
||||
__global__ void scalarProdGPU(
|
||||
float *d_C,
|
||||
float *d_A,
|
||||
float *d_B,
|
||||
int vectorN,
|
||||
int elementN
|
||||
)
|
||||
{
|
||||
//Accumulators cache
|
||||
__shared__ float accumResult[ACCUM_N];
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// Cycle through every pair of vectors,
|
||||
// taking into account that vector counts can be different
|
||||
// from total number of thread blocks
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
for (int vec = blockIdx.x; vec < vectorN; vec += gridDim.x)
|
||||
{
|
||||
int vectorBase = IMUL(elementN, vec);
|
||||
int vectorEnd = vectorBase + elementN;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Each accumulator cycles through vectors with
|
||||
// stride equal to number of total number of accumulators ACCUM_N
|
||||
// At this stage ACCUM_N is only preferred be a multiple of warp size
|
||||
// to meet memory coalescing alignment constraints.
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
for (int iAccum = threadIdx.x; iAccum < ACCUM_N; iAccum += blockDim.x)
|
||||
{
|
||||
float sum = 0;
|
||||
|
||||
for (int pos = vectorBase + iAccum; pos < vectorEnd; pos += ACCUM_N)
|
||||
sum += d_A[pos] * d_B[pos];
|
||||
|
||||
accumResult[iAccum] = sum;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Perform tree-like reduction of accumulators' results.
|
||||
// ACCUM_N has to be power of two at this stage
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
for (int stride = ACCUM_N / 2; stride > 0; stride >>= 1)
|
||||
{
|
||||
__syncthreads();
|
||||
|
||||
for (int iAccum = threadIdx.x; iAccum < stride; iAccum += blockDim.x)
|
||||
accumResult[iAccum] += accumResult[stride + iAccum];
|
||||
}
|
||||
|
||||
if (threadIdx.x == 0) d_C[vec] = accumResult[0];
|
||||
}
|
||||
}
|
||||
46
samples/Cuda/vectorAdd.cu
Normal file
46
samples/Cuda/vectorAdd.cu
Normal file
@@ -0,0 +1,46 @@
|
||||
#include <stdio.h>
|
||||
#include <cuda_runtime.h>
|
||||
|
||||
/**
|
||||
* CUDA Kernel Device code
|
||||
*
|
||||
* Computes the vector addition of A and B into C. The 3 vectors have the same
|
||||
* number of elements numElements.
|
||||
*/
|
||||
__global__ void
|
||||
vectorAdd(const float *A, const float *B, float *C, int numElements)
|
||||
{
|
||||
int i = blockDim.x * blockIdx.x + threadIdx.x;
|
||||
|
||||
if (i < numElements)
|
||||
{
|
||||
C[i] = A[i] + B[i];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Host main routine
|
||||
*/
|
||||
int
|
||||
main(void)
|
||||
{
|
||||
// Error code to check return values for CUDA calls
|
||||
cudaError_t err = cudaSuccess;
|
||||
|
||||
// Launch the Vector Add CUDA Kernel
|
||||
int threadsPerBlock = 256;
|
||||
int blocksPerGrid =(numElements + threadsPerBlock - 1) / threadsPerBlock;
|
||||
vectorAdd<<<blocksPerGrid, threadsPerBlock>>>(d_A, d_B, d_C, numElements);
|
||||
err = cudaGetLastError();
|
||||
|
||||
if (err != cudaSuccess)
|
||||
{
|
||||
fprintf(stderr, "Failed to launch vectorAdd kernel (error code %s)!\n", cudaGetErrorString(err));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
// Reset the device and exit
|
||||
err = cudaDeviceReset();
|
||||
|
||||
return 0;
|
||||
}
|
||||
87
samples/DM/example.dm
Normal file
87
samples/DM/example.dm
Normal file
@@ -0,0 +1,87 @@
|
||||
// This is a single line comment.
|
||||
/*
|
||||
This is a multi-line comment
|
||||
*/
|
||||
|
||||
// Pre-processor keywords
|
||||
|
||||
#define PI 3.1415
|
||||
|
||||
#if PI == 4
|
||||
|
||||
#define G 5
|
||||
|
||||
#elif PI == 3
|
||||
|
||||
#define I 6
|
||||
|
||||
#else
|
||||
|
||||
#define K 7
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
var/GlobalCounter = 0
|
||||
var/const/CONST_VARIABLE = 2
|
||||
var/list/MyList = list("anything", 1, new /datum/entity)
|
||||
var/list/EmptyList[99] // creates a list of 99 null entries
|
||||
var/list/NullList = null
|
||||
|
||||
/*
|
||||
Entity Class
|
||||
*/
|
||||
|
||||
/datum/entity
|
||||
var/name = "Entity"
|
||||
var/number = 0
|
||||
|
||||
/datum/entity/proc/myFunction()
|
||||
world.log << "Entity has called myFunction"
|
||||
|
||||
/datum/entity/New()
|
||||
number = GlobalCounter++
|
||||
|
||||
/*
|
||||
Unit Class, Extends from Entity
|
||||
*/
|
||||
|
||||
/datum/entity/unit
|
||||
name = "Unit"
|
||||
|
||||
/datum/entity/unit/New()
|
||||
..() // calls the parent's proc; equal to super() and base() in other languages
|
||||
number = rand(1, 99)
|
||||
|
||||
/datum/entity/unit/myFunction()
|
||||
world.log << "Unit has overriden and called myFunction"
|
||||
|
||||
// Global Function
|
||||
/proc/ReverseList(var/list/input)
|
||||
var/list/output = list()
|
||||
for(var/i = input.len; i >= 1; i--) // IMPORTANT: List Arrays count from 1.
|
||||
output += input[i] // "+= x" is ".Add(x)"
|
||||
return output
|
||||
|
||||
// Bitflags
|
||||
/proc/DoStuff()
|
||||
var/bitflag = 0
|
||||
bitflag |= 8
|
||||
return bitflag
|
||||
|
||||
/proc/DoOtherStuff()
|
||||
var/bitflag = 65535 // 16 bits is the maximum amount
|
||||
bitflag &= ~8
|
||||
return bitflag
|
||||
|
||||
// Logic
|
||||
/proc/DoNothing()
|
||||
var/pi = PI
|
||||
if(pi == 4)
|
||||
world.log << "PI is 4"
|
||||
else if(pi == CONST_VARIABLE)
|
||||
world.log << "PI is [CONST_VARIABLE]!"
|
||||
else
|
||||
world.log << "PI is approximety [pi]"
|
||||
|
||||
#undef PI // Undefine PI
|
||||
@@ -1,15 +1,19 @@
|
||||
import 'dart:math' as math;
|
||||
|
||||
class Point {
|
||||
num x, y;
|
||||
|
||||
Point(this.x, this.y);
|
||||
distanceTo(Point other) {
|
||||
|
||||
num distanceTo(Point other) {
|
||||
var dx = x - other.x;
|
||||
var dy = y - other.y;
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
return math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
var x, y;
|
||||
}
|
||||
|
||||
main() {
|
||||
Point p = new Point(2, 3);
|
||||
Point q = new Point(3, 4);
|
||||
void main() {
|
||||
var p = new Point(2, 3);
|
||||
var q = new Point(3, 4);
|
||||
print('distance from p to q = ${p.distanceTo(q)}');
|
||||
}
|
||||
|
||||
16
samples/Dogescript/example.djs
Normal file
16
samples/Dogescript/example.djs
Normal file
@@ -0,0 +1,16 @@
|
||||
quiet
|
||||
wow
|
||||
such language
|
||||
very syntax
|
||||
github recognized wow
|
||||
loud
|
||||
|
||||
such language much friendly
|
||||
rly friendly is true
|
||||
plz console.loge with 'such friend, very inclusive'
|
||||
but
|
||||
plz console.loge with 'no love for doge'
|
||||
wow
|
||||
wow
|
||||
|
||||
module.exports is language
|
||||
1396
samples/Eagle/Eagle.brd
Normal file
1396
samples/Eagle/Eagle.brd
Normal file
File diff suppressed because it is too large
Load Diff
3612
samples/Eagle/Eagle.sch
Normal file
3612
samples/Eagle/Eagle.sch
Normal file
File diff suppressed because it is too large
Load Diff
44
samples/Frege/CommandLineClock.fr
Normal file
44
samples/Frege/CommandLineClock.fr
Normal file
@@ -0,0 +1,44 @@
|
||||
{--
|
||||
This program displays the
|
||||
current time on stdandard output
|
||||
every other second.
|
||||
-}
|
||||
|
||||
module examples.CommandLineClock where
|
||||
|
||||
data Date = native java.util.Date where
|
||||
native new :: () -> IO (MutableIO Date) -- new Date()
|
||||
native toString :: Mutable s Date -> ST s String -- d.toString()
|
||||
|
||||
--- 'IO' action to give us the current time as 'String'
|
||||
current :: IO String
|
||||
current = do
|
||||
d <- Date.new ()
|
||||
d.toString
|
||||
|
||||
{-
|
||||
"java.lang.Thread.sleep" takes a "long" and
|
||||
returns nothing, but may throw an InterruptedException.
|
||||
This is without doubt an IO action.
|
||||
|
||||
public static void sleep(long millis)
|
||||
throws InterruptedException
|
||||
|
||||
Encoded in Frege:
|
||||
- argument type long Long
|
||||
- result void ()
|
||||
- does IO IO ()
|
||||
- throws ... throws ....
|
||||
|
||||
-}
|
||||
-- .... defined in frege.java.Lang
|
||||
-- native sleep java.lang.Thread.sleep :: Long -> IO () throws InterruptedException
|
||||
|
||||
|
||||
main args =
|
||||
forever do
|
||||
current >>= print
|
||||
print "\r"
|
||||
stdout.flush
|
||||
Thread.sleep 999
|
||||
|
||||
147
samples/Frege/Concurrent.fr
Normal file
147
samples/Frege/Concurrent.fr
Normal file
@@ -0,0 +1,147 @@
|
||||
module examples.Concurrent where
|
||||
|
||||
import System.Random
|
||||
import Java.Net (URL)
|
||||
import Control.Concurrent as C
|
||||
|
||||
main2 args = do
|
||||
m <- newEmptyMVar
|
||||
forkIO do
|
||||
m.put 'x'
|
||||
m.put 'y'
|
||||
m.put 'z'
|
||||
replicateM_ 3 do
|
||||
c <- m.take
|
||||
print "got: "
|
||||
println c
|
||||
|
||||
|
||||
example1 = do
|
||||
forkIO (replicateM_ 100000 (putChar 'a'))
|
||||
replicateM_ 100000 (putChar 'b')
|
||||
|
||||
example2 = do
|
||||
s <- getLine
|
||||
case s.long of
|
||||
Right n -> forkIO (setReminder n) >> example2
|
||||
Left _ -> println ("exiting ...")
|
||||
|
||||
setReminder :: Long -> IO ()
|
||||
setReminder n = do
|
||||
println ("Ok, I remind you in " ++ show n ++ " seconds")
|
||||
Thread.sleep (1000L*n)
|
||||
println (show n ++ " seconds is up!")
|
||||
|
||||
table = "table"
|
||||
|
||||
mainPhil _ = do
|
||||
[fork1,fork2,fork3,fork4,fork5] <- mapM MVar.new [1..5]
|
||||
forkIO (philosopher "Kant" fork5 fork1)
|
||||
forkIO (philosopher "Locke" fork1 fork2)
|
||||
forkIO (philosopher "Wittgenstein" fork2 fork3)
|
||||
forkIO (philosopher "Nozick" fork3 fork4)
|
||||
forkIO (philosopher "Mises" fork4 fork5)
|
||||
return ()
|
||||
|
||||
philosopher :: String -> MVar Int -> MVar Int -> IO ()
|
||||
philosopher me left right = do
|
||||
g <- Random.newStdGen
|
||||
let phil g = do
|
||||
let (tT,g1) = Random.randomR (60L, 120L) g
|
||||
(eT, g2) = Random.randomR (80L, 160L) g1
|
||||
thinkTime = 300L * tT
|
||||
eatTime = 300L * eT
|
||||
|
||||
println(me ++ " is going to the dining room and takes his seat.")
|
||||
fl <- left.take
|
||||
println (me ++ " takes up left fork (" ++ show fl ++ ")")
|
||||
rFork <- right.poll
|
||||
case rFork of
|
||||
Just fr -> do
|
||||
println (me ++ " takes up right fork. (" ++ show fr ++ ")")
|
||||
println (me ++ " is going to eat for " ++ show eatTime ++ "ms")
|
||||
Thread.sleep eatTime
|
||||
println (me ++ " finished eating.")
|
||||
right.put fr
|
||||
println (me ++ " took down right fork.")
|
||||
left.put fl
|
||||
println (me ++ " took down left fork.")
|
||||
table.notifyAll
|
||||
println(me ++ " is going to think for " ++ show thinkTime ++ "ms.")
|
||||
Thread.sleep thinkTime
|
||||
phil g2
|
||||
Nothing -> do
|
||||
println (me ++ " finds right fork is already in use.")
|
||||
left.put fl
|
||||
println (me ++ " took down left fork.")
|
||||
table.notifyAll
|
||||
println (me ++ " is going to the bar to await notifications from table.")
|
||||
table.wait
|
||||
println (me ++ " got notice that something changed at the table.")
|
||||
phil g2
|
||||
|
||||
inter :: InterruptedException -> IO ()
|
||||
inter _ = return ()
|
||||
|
||||
phil g `catch` inter
|
||||
|
||||
|
||||
getURL xx = do
|
||||
url <- URL.new xx
|
||||
con <- url.openConnection
|
||||
con.connect
|
||||
is <- con.getInputStream
|
||||
typ <- con.getContentType
|
||||
-- stderr.println ("content-type is " ++ show typ)
|
||||
ir <- InputStreamReader.new is (fromMaybe "UTF-8" (charset typ))
|
||||
`catch` unsupportedEncoding is
|
||||
br <- BufferedReader.new ir
|
||||
br.getLines
|
||||
where
|
||||
unsupportedEncoding :: InputStream -> UnsupportedEncodingException -> IO InputStreamReader
|
||||
unsupportedEncoding is x = do
|
||||
stderr.println x.catched
|
||||
InputStreamReader.new is "UTF-8"
|
||||
|
||||
charset ctyp = do
|
||||
typ <- ctyp
|
||||
case typ of
|
||||
m~´charset=(\S+)´ -> m.group 1
|
||||
_ -> Nothing
|
||||
|
||||
|
||||
type SomeException = Throwable
|
||||
|
||||
main ["dining"] = mainPhil []
|
||||
|
||||
main _ = do
|
||||
m1 <- MVar.newEmpty
|
||||
m2 <- MVar.newEmpty
|
||||
m3 <- MVar.newEmpty
|
||||
|
||||
forkIO do
|
||||
r <- (catchAll . getURL) "http://www.wikipedia.org/wiki/Haskell"
|
||||
m1.put r
|
||||
|
||||
forkIO do
|
||||
r <- (catchAll . getURL) "htto://www.wikipedia.org/wiki/Java"
|
||||
m2.put r
|
||||
|
||||
forkIO do
|
||||
r <- (catchAll . getURL) "http://www.wikipedia.org/wiki/Frege"
|
||||
m3.put r
|
||||
|
||||
r1 <- m1.take
|
||||
r2 <- m2.take
|
||||
r3 <- m3.take
|
||||
println (result r1, result r2, result r3)
|
||||
-- case r3 of
|
||||
-- Right ss -> mapM_ putStrLn ss
|
||||
-- Left _ -> return ()
|
||||
where
|
||||
result :: (SomeException|[String]) -> (String|Int)
|
||||
result (Left x) = Left x.getClass.getName
|
||||
result (Right y) = (Right . sum . map length) y
|
||||
-- mapM_ putStrLn r2
|
||||
|
||||
|
||||
561
samples/Frege/Sudoku.fr
Normal file
561
samples/Frege/Sudoku.fr
Normal file
@@ -0,0 +1,561 @@
|
||||
package examples.Sudoku where
|
||||
|
||||
import Data.TreeMap (Tree, keys)
|
||||
import Data.List as DL hiding (find, union)
|
||||
|
||||
|
||||
type Element = Int -- 1,2,3,4,5,6,7,8,9
|
||||
type Zelle = [Element] -- set of candidates
|
||||
type Position = Int -- 0..80
|
||||
type Feld = (Position, Zelle)
|
||||
type Brett = [Feld]
|
||||
|
||||
--- data type for assumptions and conclusions
|
||||
data Assumption =
|
||||
!ISNOT Position Element
|
||||
| !IS Position Element
|
||||
|
||||
|
||||
derive Eq Assumption
|
||||
derive Ord Assumption
|
||||
instance Show Assumption where
|
||||
show (IS p e) = pname p ++ "=" ++ e.show
|
||||
show (ISNOT p e) = pname p ++ "/" ++ e.show
|
||||
|
||||
showcs cs = joined " " (map Assumption.show cs)
|
||||
|
||||
elements :: [Element] -- all possible elements
|
||||
elements = [1 .. 9]
|
||||
|
||||
{-
|
||||
a b c d e f g h i
|
||||
0 1 2 | 3 4 5 | 6 7 8 1
|
||||
9 10 11 |12 13 14 |15 16 17 2
|
||||
18 19 20 |21 22 23 |24 25 26 3
|
||||
---------|---------|--------
|
||||
27 28 29 |30 31 32 |33 34 35 4
|
||||
36 37 38 |39 40 41 |42 43 44 5
|
||||
45 46 47 |48 49 50 |51 52 53 6
|
||||
---------|---------|--------
|
||||
54 55 56 |57 58 59 |60 61 62 7
|
||||
63 64 65 |66 67 68 |69 70 71 8
|
||||
72 73 74 |75 76 77 |78 79 80 9
|
||||
-}
|
||||
|
||||
positions :: [Position] -- all possible positions
|
||||
positions = [0..80]
|
||||
rowstarts :: [Position] -- all positions where a row is starting
|
||||
rowstarts = [0,9,18,27,36,45,54,63,72]
|
||||
colstarts :: [Position] -- all positions where a column is starting
|
||||
colstarts = [0,1,2,3,4,5,6,7,8]
|
||||
boxstarts :: [Position] -- all positions where a box is starting
|
||||
boxstarts = [0,3,6,27,30,33,54,57,60]
|
||||
boxmuster :: [Position] -- pattern for a box, by adding upper left position results in real box
|
||||
boxmuster = [0,1,2,9,10,11,18,19,20]
|
||||
|
||||
|
||||
--- extract field for position
|
||||
getf :: Brett -> Position -> Feld
|
||||
getf (f:fs) p
|
||||
| fst f == p = f
|
||||
| otherwise = getf fs p
|
||||
getf [] p = (p,[])
|
||||
|
||||
|
||||
--- extract cell for position
|
||||
getc :: Brett -> Position -> Zelle
|
||||
getc b p = snd (getf b p)
|
||||
|
||||
--- compute the list of all positions that belong to the same row as a given position
|
||||
row :: Position -> [Position]
|
||||
row p = [z..(z+8)] where z = (p `quot` 9) * 9
|
||||
|
||||
--- compute the list of all positions that belong to the same col as a given position
|
||||
col :: Position -> [Position]
|
||||
col p = map (c+) rowstarts where c = p `mod` 9
|
||||
|
||||
--- compute the list of all positions that belong to the same box as a given position
|
||||
box :: Position -> [Position]
|
||||
box p = map (z+) boxmuster where
|
||||
ri = p `div` 27 * 27 -- 0, 27 or 54, depending on row
|
||||
ci = p `mod` 9 -- column index 0..8, 0,1,2 is left, 3,4,5 is middle, 6,7,8 is right
|
||||
cs = ci `div` 3 * 3 -- 0, 3 or 6
|
||||
z = ri + cs
|
||||
|
||||
--- check if candidate set has exactly one member, i.e. field has been solved
|
||||
single :: Zelle -> Bool
|
||||
single [_] = true
|
||||
single _ = false
|
||||
|
||||
unsolved :: Zelle -> Bool
|
||||
unsolved [_] = false
|
||||
unsolved _ = true
|
||||
|
||||
-- list of rows, cols, boxes
|
||||
allrows = map row rowstarts
|
||||
allcols = map col colstarts
|
||||
allboxs = map box boxstarts
|
||||
allrcb = zip (repeat "row") allrows
|
||||
++ zip (repeat "col") allcols
|
||||
++ zip (repeat "box") allboxs
|
||||
|
||||
|
||||
containers :: [(Position -> [Position], String)]
|
||||
containers = [(row, "row"), (col, "col"), (box, "box")]
|
||||
|
||||
-- ----------------- PRINTING ------------------------------------
|
||||
-- printable coordinate of field, upper left is a1, lower right is i9
|
||||
pname p = packed [chr (ord 'a' + p `mod` 9), chr (ord '1' + p `div` 9)]
|
||||
|
||||
-- print board
|
||||
printb b = mapM_ p1line allrows >> println ""
|
||||
where
|
||||
p1line row = do
|
||||
print (joined "" (map pfld line))
|
||||
where line = map (getc b) row
|
||||
|
||||
-- print field (brief)
|
||||
-- ? = no candidate
|
||||
-- 5 = field is 5
|
||||
-- . = some candidates
|
||||
pfld [] = "?"
|
||||
pfld [x] = show x
|
||||
pfld zs = "0"
|
||||
|
||||
-- print initial/final board
|
||||
result msg b = do
|
||||
println ("Result: " ++ msg)
|
||||
print ("Board: ")
|
||||
printb b
|
||||
return b
|
||||
|
||||
res012 b = case concatMap (getc b) [0,1,2] of
|
||||
[a,b,c] -> a*100+b*10+c
|
||||
_ -> 9999999
|
||||
|
||||
-- -------------------------- BOARD ALTERATION ACTIONS ---------------------------------
|
||||
-- print a message about what is done to the board and return the new board
|
||||
turnoff1 :: Position -> Zelle -> Brett -> IO Brett
|
||||
turnoff1 i off b
|
||||
| single nc = do
|
||||
-- print (pname i)
|
||||
-- print ": set to "
|
||||
-- print (head nc)
|
||||
-- println " (naked single)"
|
||||
return newb
|
||||
| otherwise = return newb
|
||||
where
|
||||
cell = getc b i
|
||||
nc = filter (`notElem` off) cell
|
||||
newb = (i, nc) : [ f | f <- b, fst f != i ]
|
||||
|
||||
turnoff :: Int -> Zelle -> String -> Brett -> IO Brett
|
||||
turnoff i off msg b = do
|
||||
-- print (pname i)
|
||||
-- print ": set to "
|
||||
-- print nc
|
||||
-- print " by clearing "
|
||||
-- print off
|
||||
-- print " "
|
||||
-- println msg
|
||||
return newb
|
||||
where
|
||||
cell = getc b i
|
||||
nc = filter (`notElem` off) cell
|
||||
newb = (i, nc) : [ f | f <- b, fst f != i ]
|
||||
|
||||
turnoffh ps off msg b = foldM toh b ps
|
||||
where
|
||||
toh b p = turnoff p off msg b
|
||||
|
||||
setto :: Position -> Element -> String -> Brett -> IO Brett
|
||||
setto i n cname b = do
|
||||
-- print (pname i)
|
||||
-- print ": set to "
|
||||
-- print n
|
||||
-- print " (hidden single in "
|
||||
-- print cname
|
||||
-- println ")"
|
||||
return newb
|
||||
where
|
||||
nf = [n]
|
||||
newb = (i, nf) : [ f | f <- b, fst f != i ]
|
||||
|
||||
|
||||
-- ----------------------------- SOLVING STRATEGIES ---------------------------------------------
|
||||
-- reduce candidate sets that contains numbers already in same row, col or box
|
||||
-- This finds (and logs) NAKED SINGLEs in passing.
|
||||
reduce b = [ turnoff1 p sss | (p,cell) <- b, -- for each field
|
||||
unsolved cell, -- with more than 1 candidate
|
||||
-- single fields in containers that are candidates of that field
|
||||
sss = [ s | (rcb, _) <- containers, [s] <- map (getc b) (rcb p), s `elem` cell],
|
||||
sss != [] ] -- collect field index, elements to remove from candidate set
|
||||
|
||||
-- look for a number that appears in exactly 1 candidate set of a container
|
||||
-- this number can go in no other place (HIDDEN SINGLE)
|
||||
hiddenSingle b = [ setto i n cname | -- select index, number, containername
|
||||
(cname, rcb) <- allrcb, -- FOR rcb IN allrcb
|
||||
n <- elements, -- FOR n IN elements
|
||||
fs = filter (unsolved • snd) (map (getf b) rcb),
|
||||
occurs = filter ((n `elem`) • snd) fs,
|
||||
length occurs == 1,
|
||||
(i, _) <- occurs ]
|
||||
|
||||
-- look for NAKED PAIRS, TRIPLES, QUADS
|
||||
nakedPair n b = [ turnoff p t ("(naked tuple in " ++ nm ++ ")") | -- SELECT pos, tuple, name
|
||||
-- n <- [2,3,4], // FOR n IN [2,3,4]
|
||||
(nm, rcb) <- allrcb, -- FOR rcb IN containers
|
||||
fs = map (getf b) rcb, -- let fs = fields for rcb positions
|
||||
u = (fold union [] . filter unsolved . map snd) fs, -- let u = union of non single candidates
|
||||
t <- n `outof` u, -- FOR t IN n-tuples
|
||||
hit = (filter ((`subset` t) . snd) . filter (unsolved . snd)) fs,
|
||||
length hit == n,
|
||||
(p, cell) <- fs,
|
||||
p `notElem` map fst hit,
|
||||
any (`elem` cell) t
|
||||
]
|
||||
|
||||
-- look for HIDDEN PAIRS, TRIPLES or QUADS
|
||||
hiddenPair n b = [ turnoff p off ("(hidden " ++ show t ++ " in " ++ nm ++ ")") | -- SELECT pos, tuple, name
|
||||
-- n <- [2,3,4], // FOR n IN [2,3,4]
|
||||
(nm, rcb) <- allrcb, -- FOR rcb IN containers
|
||||
fs = map (getf b) rcb, -- let fs = fields for rcb positions
|
||||
u = (fold union [] . filter ((>1) . length) . map snd) fs, -- let u = union of non single candidates
|
||||
t <- n `outof` u, -- FOR t IN n-tuples
|
||||
hit = (filter (any ( `elem` t) . snd) . filter (unsolved . snd)) fs,
|
||||
length hit == n,
|
||||
off = (fold union [] . map snd) hit `minus` t,
|
||||
off != [],
|
||||
(p, cell) <- hit,
|
||||
! (cell `subset` t)
|
||||
]
|
||||
|
||||
a `subset` b = all (`elem` b) a
|
||||
a `union` b = uniq (sort (a ++ b))
|
||||
a `minus` b = filter (`notElem` b) a
|
||||
a `common` b = filter (`elem` b) a
|
||||
n `outof` as
|
||||
| length as < n = []
|
||||
| [] <- as = []
|
||||
| 1 >= n = map (:[]) as
|
||||
| (a:bs) <- as = map (a:) ((n-1) `outof` bs) ++ (n `outof` bs)
|
||||
| otherwise = undefined -- cannot happen because either as is empty or not
|
||||
|
||||
same f a b = b `elem` f a
|
||||
|
||||
intersectionlist = [(allboxs, row, "box/row intersection"), (allboxs, col, "box/col intersection"),
|
||||
(allrows ++ allcols, box, "line/box intersection")]
|
||||
intersections b = [
|
||||
turnoff pos [c] reason | -- SELECT position, candidate, reson
|
||||
(from, container, reason) <- intersectionlist,
|
||||
rcb <- from,
|
||||
fs = (filter (unsolved . snd) . map (getf b)) rcb, -- fs = fields in from with more than 1 candidate
|
||||
c <- (fold union [] • map snd) fs, -- FOR c IN union of candidates
|
||||
cpos = (map fst • filter ((c `elem`) • snd)) fs, -- cpos = positions where c occurs
|
||||
cpos != [], -- WHERE cpos is not empty
|
||||
all (same container (head cpos)) (tail cpos), -- WHERE all positions are in the intersection
|
||||
-- we can remove all occurences of c that are in container, but not in from
|
||||
(pos, cell) <- map (getf b) (container (head cpos)),
|
||||
c `elem` cell,
|
||||
pos `notElem` rcb ]
|
||||
|
||||
|
||||
-- look for an XY Wing
|
||||
-- - there exists a cell A with candidates X and Y
|
||||
-- - there exists a cell B with candidates X and Z that shares a container with A
|
||||
-- - there exists a cell C with candidates Y and Z that shares a container with A
|
||||
-- reasoning
|
||||
-- - if A is X, B will be Z
|
||||
-- - if A is Y, C will be Z
|
||||
-- - since A will indeed be X or Y -> B or C will be Z
|
||||
-- - thus, no cell that can see B and C can be Z
|
||||
xyWing board = [ turnoff p [z] ("xy wing " ++ pname b ++ " " ++ pname c ++ " because of " ++ pname a) |
|
||||
(a, [x,y]) <- board, -- there exists a cell a with candidates x and y
|
||||
rcba = map (getf board) (row a ++ col a ++ box a), -- rcba = all fields that share a container with a
|
||||
(b, [b1, b2]) <- rcba,
|
||||
b != a,
|
||||
b1 == x && b2 != y || b2 == x && b1 != y, -- there exists a cell B with candidates x and z
|
||||
z = if b1 == x then b2 else b1,
|
||||
(c, [c1, c2]) <- rcba,
|
||||
c != a, c!= b,
|
||||
c1 == y && c2 == z || c1 == z && c2 == y, -- there exists a cell C with candidates y and z
|
||||
ps = (uniq . sort) ((row b ++ col b ++ box b) `common` (row c ++ col c ++ box c)),
|
||||
-- remove z in ps
|
||||
(p, cs) <- map (getf board) ps,
|
||||
p != b, p != c,
|
||||
z `elem` cs ]
|
||||
|
||||
-- look for a N-Fish (2: X-Wing, 3: Swordfish, 4: Jellyfish)
|
||||
-- When all candidates for a particular digit in N rows are located
|
||||
-- in only N columns, we can eliminate all candidates from those N columns
|
||||
-- which are not located on those N rows
|
||||
fish n board = fish "row" allrows row col ++ fish "col" allcols col row where
|
||||
fishname 2 = "X-Wing"
|
||||
fishname 3 = "Swordfish"
|
||||
fishname 4 = "Jellyfish"
|
||||
fishname _ = "unknown fish"
|
||||
fish nm allrows row col = [ turnoff p [x] (fishname n ++ " in " ++ nm ++ " " ++ show (map (pname . head) rset)) |
|
||||
rset <- n `outof` allrows, -- take n rows (or cols)
|
||||
x <- elements, -- look for certain number
|
||||
rflds = map (filter ((>1) . length . snd) . map (getf board)) rset, -- unsolved fields in the rowset
|
||||
colss = (map (map (head . col . fst) . filter ((x `elem`) . snd)) rflds), -- where x occurs in candidates
|
||||
all ((>1) . length) colss, -- x must appear in at least 2 cols
|
||||
cols = fold union [] colss,
|
||||
length cols == n,
|
||||
cstart <- cols,
|
||||
(p, cell) <- map (getf board) (col cstart),
|
||||
x `elem` cell,
|
||||
all (p `notElem`) rset]
|
||||
|
||||
|
||||
-- compute immediate consequences of an assumption of the form (p `IS` e) or (p `ISNOT` e)
|
||||
conseq board (IS p e) = uniq (sort ([ p `ISNOT` x | x <- getc board p, x != e ] ++
|
||||
[ a `ISNOT` e |
|
||||
(a,cs) <- map (getf board) (row p ++ col p ++ box p),
|
||||
a != p,
|
||||
e `elem` cs
|
||||
]))
|
||||
conseq board (ISNOT p e) = uniq (sort ([ p `IS` x | cs = getc board p, length cs == 2, x <- cs, x != e ] ++
|
||||
[ a `IS` e |
|
||||
cp <- [row p, box p, col p],
|
||||
as = (filter ((e `elem`) . getc board) . filter (p!=)) cp,
|
||||
length as == 1,
|
||||
a = head as
|
||||
]))
|
||||
|
||||
-- check if two assumptions contradict each other
|
||||
contradicts (IS a x) (IS b y) = a==b && x!=y
|
||||
contradicts (IS a x) (ISNOT b y) = a==b && x==y
|
||||
contradicts (ISNOT a x) (IS b y) = a==b && x==y
|
||||
contradicts (ISNOT _ _) (ISNOT _ _) = false
|
||||
|
||||
-- get the Position of an Assumption
|
||||
aPos (IS p _) = p
|
||||
aPos (ISNOT p _) = p
|
||||
|
||||
-- get List of elements that must be turned off when assumption is true/false
|
||||
toClear board true (IS p x) = filter (x!=) (getc board p)
|
||||
toClear board false (IS p x) = [x]
|
||||
toClear board true (ISNOT p x) = [x]
|
||||
toClear board false (ISNOT p x) = filter (x!=) (getc board p)
|
||||
|
||||
|
||||
-- look for assumptions whose implications contradict themself
|
||||
chain board paths = [ solution a (head cs) (reverse cs) |
|
||||
(a, css) <- paths,
|
||||
cs <- take 1 [ cs | cs <- css, contradicts a (head cs) ]
|
||||
]
|
||||
where
|
||||
solution a c cs = turnoff (aPos a) (toClear board false a) reason where
|
||||
reason = "Assumption " ++ show a ++ " implies " ++ show c ++ "\n\t"
|
||||
++ showcs cs ++ "\n\t"
|
||||
++ "Therefore, " ++ show a ++ " must be false."
|
||||
|
||||
-- look for an assumption that yields to contradictory implications
|
||||
-- this assumption must be false
|
||||
chainContra board paths = [ solution a (reverse pro) (reverse contra) |
|
||||
(a, css) <- paths, -- FOR ALL assumptions "a" with list of conlusions "css"
|
||||
(pro, contra) <- take 1 [ (pro, contra) |
|
||||
pro <- (uniqBy (using head) . sortBy (comparing head)) css, -- FOR ALL conslusion chains "pro"
|
||||
c = head pro, -- LET "c" BE the final conclusion
|
||||
contra <- take 1 (filter ((contradicts c) . head) css) -- THE FIRST conclusion that contradicts c
|
||||
]
|
||||
]
|
||||
where
|
||||
solution a pro con = turnoff (aPos a) (toClear board false a) reason where
|
||||
reason = ("assumption " ++ show a ++ " leads to contradictory conclusions\n\t"
|
||||
++ showcs pro ++ "\n\t" ++ showcs con)
|
||||
|
||||
|
||||
|
||||
-- look for a common implication c of some assumptions ai, where at least 1 ai is true
|
||||
-- so that (a0 OR a1 OR a2 OR ...) IMPLIES c
|
||||
-- For all cells pi in same container that have x as candidate, we can construct (p0==x OR p1==x OR ... OR pi==x)
|
||||
-- For a cell p with candidates ci, we can construct (p==c0 OR p==c1)
|
||||
cellRegionChain board paths = [ solution b as (map head os) |
|
||||
as <- cellas ++ regionas, -- one of as must be true
|
||||
iss = filter ((`elem` as) . fst) paths, -- the implications for as
|
||||
(a, ass) <- take 1 iss, -- implications for first assumption
|
||||
fs <- (uniqBy (using head) . sortBy (comparing head)) ass,
|
||||
b = head fs, -- final conclusions of first assumption
|
||||
os = [fs] : map (take 1 . filter ((b==) . head) . snd) (tail iss), -- look for implications with same conclusion
|
||||
all ([]!=) os]
|
||||
where
|
||||
cellas = [ map (p `IS`) candidates | (p, candidates@(_:_:_)) <- board ]
|
||||
regionas = [ map (`IS` e) ps |
|
||||
region <- map (map (getf board)) (allrows ++ allcols ++ allboxs),
|
||||
e <- elements,
|
||||
ps = map fst (filter ((e `elem`) . snd) region),
|
||||
length ps > 1 ]
|
||||
solution b as oss = turnoff (aPos b) (toClear board true b) reason where
|
||||
reason = "all of the assumptions " ++ joined ", " (map show as) ++ " imply " ++ show b ++ "\n\t"
|
||||
++ joined "\n\t" (map (showcs . reverse) oss) ++ "\n\t"
|
||||
++ "One of them must be true, so " ++ show b ++ " must be true."
|
||||
|
||||
|
||||
{-
|
||||
Wir brauchen für einige Funktionen eine Datenstruktur wie
|
||||
[ (Assumption, [[Assumption]]) ]
|
||||
d.i. eine Liste von möglichen Annahmen samt aller Schlußketten.
|
||||
Idealerweise sollte die Schlußkette in umgekehrter Reihenfolge vorliegen,
|
||||
dann kann man einfach finden:
|
||||
- Annahmen, die zum Selbstwiderspruch führen.
|
||||
- alles, was aus einer bestimmten Annahme folgt (map (map head) [[a]])
|
||||
-...
|
||||
-}
|
||||
--- Liste aller Annahmen für ein bestimmtes Brett
|
||||
assumptions :: Brett -> [Assumption]
|
||||
assumptions board = [ a |
|
||||
(p, cs) <- board,
|
||||
!(single cs),
|
||||
a <- map (ISNOT p) cs ++ map (IS p) cs ]
|
||||
|
||||
consequences :: Brett -> [Assumption] -> [[Assumption]]
|
||||
consequences board as = map (conseq board) as
|
||||
|
||||
acstree :: Brett -> Tree Assumption [Assumption]
|
||||
acstree board = Tree.fromList (zip as cs)
|
||||
where
|
||||
as = assumptions board
|
||||
cs = consequences board as
|
||||
|
||||
-- bypass maybe on tree lookup
|
||||
find :: Tree Assumption [Assumption] -> Assumption -> [Assumption]
|
||||
find t a
|
||||
| Just cs <- t.lookup a = cs
|
||||
| otherwise = error ("no consequences for " ++ show a)
|
||||
|
||||
-- for performance resons, we confine ourselves to implication chains of length 20 per assumption
|
||||
mkPaths :: Tree Assumption [Assumption] -> [ (Assumption, [[Assumption]]) ]
|
||||
mkPaths acst = map impl (keys acst) -- {[a1], [a2], [a3] ]
|
||||
where
|
||||
-- [Assumption] -> [(a, [chains, ordered by length]
|
||||
impl a = (a, impls [[a]])
|
||||
impls ns = (take 1000 • concat • takeUntil null • iterate expandchain) ns
|
||||
-- expandchain :: [[Assumption]] -> [[Assumption]]
|
||||
expandchain css = [ (n:a:as) |
|
||||
(a : as) <- css, -- list of assumptions
|
||||
n <- find acst a, -- consequences of a
|
||||
n `notElem` as -- avoid loops
|
||||
]
|
||||
-- uni (a:as) = a : uni (filter ((head a !=) • head) as)
|
||||
-- uni [] = empty
|
||||
-- empty = []
|
||||
|
||||
|
||||
-- ------------------ SOLVE A SUDOKU --------------------------
|
||||
-- Apply all available strategies until nothing changes anymore
|
||||
-- Strategy functions are supposed to return a list of
|
||||
-- functions, which, when applied to a board, give a changed board.
|
||||
-- When a strategy does not find anything to alter,
|
||||
-- it returns [], and the next strategy can be tried.
|
||||
solve b
|
||||
| all (single . snd) b = result "Solved" b
|
||||
| any (([]==) . snd) b = result "not solvable" b
|
||||
| res@(_:_) <- reduce b = apply b res >>=solve -- compute smallest candidate sets
|
||||
-- comment "candidate sets are up to date" = ()
|
||||
| res@(_:_) <- hiddenSingle b = apply b res >>= solve -- find HIDDEN SINGLES
|
||||
-- comment "no more hidden singles" = ()
|
||||
| res@(_:_) <- intersections b = apply b res >>= solve -- find locked candidates
|
||||
-- comment "no more intersections" = ()
|
||||
| res@(_:_) <- nakedPair 2 b = apply b res >>= solve -- find NAKED PAIRS, TRIPLES or QUADRUPELS
|
||||
-- comment "no more naked pairs" = ()
|
||||
| res@(_:_) <- hiddenPair 2 b = apply b res >>= solve -- find HIDDEN PAIRS, TRIPLES or QUADRUPELS
|
||||
-- comment "no more hidden pairs" = ()
|
||||
-- res@(_:_) <- nakedPair 3 b = apply b res >>= solve // find NAKED PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more naked triples" = ()
|
||||
-- res@(_:_) <- hiddenPair 3 b = apply b res >>= solve // find HIDDEN PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more hidden triples" = ()
|
||||
-- res@(_:_) <- nakedPair 4 b = apply b res >>=solve // find NAKED PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more naked quadruples" = ()
|
||||
-- res@(_:_) <- hiddenPair 4 b = apply b res >>=solve // find HIDDEN PAIRS, TRIPLES or QUADRUPELS
|
||||
-- | comment "no more hidden quadruples" = ()
|
||||
| res@(_:_) <- xyWing b = apply b res >>=solve -- find XY WINGS
|
||||
-- comment "no more xy wings" = ()
|
||||
| res@(_:_) <- fish 2 b = apply b res >>=solve -- find 2-FISH
|
||||
-- comment "no more x-wings" = ()
|
||||
-- res@(_:_) <- fish 3 b = apply b res >>=solve // find 3-FISH
|
||||
-- | comment "no more swordfish" = ()
|
||||
-- res@(_:_) <- fish 4 b = apply b res >>=solve // find 4-FISH
|
||||
-- | comment "no more jellyfish" = ()
|
||||
-- | comment pcomment = ()
|
||||
| res@(_:_) <- chain b paths = apply b (take 9 res) >>= solve -- find forcing chains
|
||||
| res@(_:_) <- cellRegionChain b paths = apply b (take 9 res) >>= solve -- find common conclusion for true assumption
|
||||
| res@(_:_) <- chainContra b paths = apply b (take 9 res) >>= solve -- find assumptions that allow to infer both a and !a
|
||||
-- comment "consistent conclusions only" = ()
|
||||
|
||||
| otherwise = result "ambiguous" b
|
||||
where
|
||||
apply brd fs = foldM (\b\f -> f b) brd fs
|
||||
paths = mkPaths (acstree b)
|
||||
-- pcomment = show (length paths) ++ " assumptions with " ++ show (fold (+) 0 (map (length <~ snd) paths))
|
||||
-- ++ " implication chains"
|
||||
|
||||
-- comment com = do stderr << com << "\n" for false
|
||||
-- log com = do stderr << com << "\n" for true
|
||||
|
||||
--- turn a string into a row
|
||||
mkrow :: String -> [Zelle]
|
||||
mkrow s = mkrow1 xs
|
||||
where
|
||||
xs = s ++ "---------" -- make sure at least 9 elements
|
||||
mkrow1 xs = (take 9 • filter ([]!=) • map f • unpacked) xs
|
||||
f x | x >= '1' && x <= '9' = [ord x - ord '0']
|
||||
| x == ' ' = [] -- ignored
|
||||
| otherwise = elements
|
||||
|
||||
main ["-h"] = main []
|
||||
main ["-help"] = main []
|
||||
main [] = do
|
||||
mapM_ stderr.println [
|
||||
"usage: java Sudoku file ...",
|
||||
" java Sudoku position",
|
||||
"where position is a 81 char string consisting of digits",
|
||||
"One can get such a string by going to",
|
||||
"http://www.sudokuoftheday.com/pages/s-o-t-d.php",
|
||||
"Right click on the puzzle and open it in new tab",
|
||||
"Copy the 81 digits from the URL in the address field of your browser.",
|
||||
"",
|
||||
"There is also a file with hard sudokus in examples/top95.txt\n"]
|
||||
return ()
|
||||
|
||||
|
||||
main [s@#^[0-9\W]{81}$#] = solve board >> return ()
|
||||
where
|
||||
board = zip positions felder
|
||||
felder = decode s
|
||||
|
||||
main files = forM_ files sudoku
|
||||
where
|
||||
sudoku file = do
|
||||
br <- openReader file
|
||||
lines <- BufferedReader.getLines br
|
||||
bs <- process lines
|
||||
ss <- mapM (\b -> print "Puzzle: " >> printb b >> solve b) bs
|
||||
println ("Euler: " ++ show (sum (map res012 ss)))
|
||||
return ()
|
||||
|
||||
-- "--3-" => [1..9, 1..9, [3], 1..9]
|
||||
decode s = map candi (unpacked s) where
|
||||
candi c | c >= '1' && c <= '9' = [(ord c - ord '0')]
|
||||
| otherwise = elements
|
||||
process [] = return []
|
||||
process (s:ss)
|
||||
| length s == 81 = consider b1
|
||||
| length s == 9,
|
||||
length acht == 8,
|
||||
all ((9==) • length) acht = consider b2
|
||||
| otherwise = do
|
||||
stderr.println ("skipped line: " ++ s)
|
||||
process ss
|
||||
where
|
||||
acht = take 8 ss
|
||||
neun = fold (++) "" (s:acht)
|
||||
b1 = zip positions (decode s)
|
||||
b2 = zip positions (decode neun)
|
||||
consider b = do
|
||||
-- print "Puzzle: "
|
||||
-- printb b
|
||||
bs <- process ss
|
||||
return (b:bs)
|
||||
|
||||
79
samples/Frege/SwingExamples.fr
Normal file
79
samples/Frege/SwingExamples.fr
Normal file
@@ -0,0 +1,79 @@
|
||||
package examples.SwingExamples where
|
||||
|
||||
import Java.Awt (ActionListener)
|
||||
import Java.Swing
|
||||
|
||||
|
||||
main _ = do
|
||||
rs <- mapM Runnable.new [helloWorldGUI, buttonDemoGUI, celsiusConverterGUI]
|
||||
mapM_ invokeLater rs
|
||||
println "Hit enter to end ...."
|
||||
s <- getLine
|
||||
return ()
|
||||
|
||||
celsiusConverterGUI = do
|
||||
tempTextField <- JTextField.new()
|
||||
celsiusLabel <- JLabel.new ()
|
||||
convertButton <- JButton.new ()
|
||||
fahrenheitLabel <- JLabel.new ()
|
||||
frame <- JFrame.new ()
|
||||
frame.setDefaultCloseOperation JFrame.dispose_on_close
|
||||
frame.setTitle "Celsius Converter"
|
||||
celsiusLabel.setText "Celsius"
|
||||
convertButton.setText "Convert"
|
||||
let convertButtonActionPerformed _ = do
|
||||
celsius <- tempTextField.getText
|
||||
case celsius.double of
|
||||
Left _ -> fahrenheitLabel.setText ("not a valid number: " ++ celsius)
|
||||
Right c -> fahrenheitLabel.setText (show (c*1.8 + 32.0).long ++ " Fahrenheit")
|
||||
return ()
|
||||
ActionListener.new convertButtonActionPerformed >>= convertButton.addActionListener
|
||||
fahrenheitLabel.setText "Fahrenheit"
|
||||
contentPane <- frame.getContentPane
|
||||
layout <- GroupLayout.new contentPane
|
||||
contentPane.setLayout layout
|
||||
-- TODO continue
|
||||
-- http://docs.oracle.com/javase/tutorial/displayCode.html?code=http://docs.oracle.com/javase/tutorial/uiswing/examples/learn/CelsiusConverterProject/src/learn/CelsiusConverterGUI.java
|
||||
frame.pack
|
||||
frame.setVisible true
|
||||
|
||||
helloWorldGUI = do
|
||||
frame <- JFrame.new "Hello World Frege"
|
||||
frame.setDefaultCloseOperation(JFrame.dispose_on_close)
|
||||
label <- JLabel.new "Hello World!"
|
||||
cp <- frame.getContentPane
|
||||
cp.add label
|
||||
frame.pack
|
||||
frame.setVisible true
|
||||
|
||||
buttonDemoGUI = do
|
||||
frame <- JFrame.new "Button Demo"
|
||||
frame.setDefaultCloseOperation(JFrame.dispose_on_close)
|
||||
newContentPane <- JPanel.new ()
|
||||
b1::JButton <- JButton.new "Disable middle button"
|
||||
b1.setVerticalTextPosition SwingConstants.center
|
||||
b1.setHorizontalTextPosition SwingConstants.leading
|
||||
b2::JButton <- JButton.new "Middle button"
|
||||
b2.setVerticalTextPosition SwingConstants.center
|
||||
b2.setHorizontalTextPosition SwingConstants.leading
|
||||
b3::JButton <- JButton.new "Enable middle button"
|
||||
b3.setVerticalTextPosition SwingConstants.center
|
||||
b3.setHorizontalTextPosition SwingConstants.leading
|
||||
b3.setEnabled false
|
||||
let action1 _ = do
|
||||
b2.setEnabled false
|
||||
b1.setEnabled false
|
||||
b3.setEnabled true
|
||||
action3 _ = do
|
||||
b2.setEnabled true
|
||||
b1.setEnabled true
|
||||
b3.setEnabled false
|
||||
ActionListener.new action1 >>= b1.addActionListener
|
||||
ActionListener.new action3 >>= b3.addActionListener
|
||||
newContentPane.add b1
|
||||
newContentPane.add b2
|
||||
newContentPane.add b3
|
||||
newContentPane.setOpaque true
|
||||
frame.setContentPane newContentPane
|
||||
frame.pack
|
||||
frame.setVisible true
|
||||
642
samples/Game Maker Language/ClientBeginStep.gml
Normal file
642
samples/Game Maker Language/ClientBeginStep.gml
Normal file
@@ -0,0 +1,642 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Client/ClientBeginStep.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// receive and interpret the server's message(s)
|
||||
var i, playerObject, playerID, player, otherPlayerID, otherPlayer, sameVersion, buffer, plugins, pluginsRequired, usePlugins;
|
||||
|
||||
if(tcp_eof(global.serverSocket)) {
|
||||
if(gotServerHello)
|
||||
show_message("You have been disconnected from the server.");
|
||||
else
|
||||
show_message("Unable to connect to the server.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if(room == DownloadRoom and keyboard_check(vk_escape))
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if(downloadingMap)
|
||||
{
|
||||
while(tcp_receive(global.serverSocket, min(1024, downloadMapBytes-buffer_size(downloadMapBuffer))))
|
||||
{
|
||||
write_buffer(downloadMapBuffer, global.serverSocket);
|
||||
if(buffer_size(downloadMapBuffer) == downloadMapBytes)
|
||||
{
|
||||
write_buffer_to_file(downloadMapBuffer, "Maps/" + downloadMapName + ".png");
|
||||
downloadingMap = false;
|
||||
buffer_destroy(downloadMapBuffer);
|
||||
downloadMapBuffer = -1;
|
||||
exit;
|
||||
}
|
||||
}
|
||||
exit;
|
||||
}
|
||||
|
||||
roomchange = false;
|
||||
do {
|
||||
if(tcp_receive(global.serverSocket,1)) {
|
||||
switch(read_ubyte(global.serverSocket)) {
|
||||
case HELLO:
|
||||
gotServerHello = true;
|
||||
global.joinedServerName = receivestring(global.serverSocket, 1);
|
||||
downloadMapName = receivestring(global.serverSocket, 1);
|
||||
advertisedMapMd5 = receivestring(global.serverSocket, 1);
|
||||
receiveCompleteMessage(global.serverSocket, 1, global.tempBuffer);
|
||||
pluginsRequired = read_ubyte(global.tempBuffer);
|
||||
plugins = receivestring(global.serverSocket, 1);
|
||||
if(string_pos("/", downloadMapName) != 0 or string_pos("\", downloadMapName) != 0)
|
||||
{
|
||||
show_message("Server sent illegal map name: "+downloadMapName);
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
|
||||
if (!noReloadPlugins && string_length(plugins))
|
||||
{
|
||||
usePlugins = pluginsRequired || !global.serverPluginsPrompt;
|
||||
if (global.serverPluginsPrompt)
|
||||
{
|
||||
var prompt;
|
||||
if (pluginsRequired)
|
||||
{
|
||||
prompt = show_question(
|
||||
"This server requires the following plugins to play on it: "
|
||||
+ string_replace_all(plugins, ",", "#")
|
||||
+ '#They are downloaded from the source: "'
|
||||
+ PLUGIN_SOURCE
|
||||
+ '"#The source states: "'
|
||||
+ PLUGIN_SOURCE_NOTICE
|
||||
+ '"#Do you wish to download them and continue connecting?'
|
||||
);
|
||||
if (!prompt)
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
prompt = show_question(
|
||||
"This server suggests the following optional plugins to play on it: "
|
||||
+ string_replace_all(plugins, ",", "#")
|
||||
+ '#They are downloaded from the source: "'
|
||||
+ PLUGIN_SOURCE
|
||||
+ '"#The source states: "'
|
||||
+ PLUGIN_SOURCE_NOTICE
|
||||
+ '"#Do you wish to download them and use them?'
|
||||
);
|
||||
if (prompt)
|
||||
{
|
||||
usePlugins = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (usePlugins)
|
||||
{
|
||||
if (!loadserverplugins(plugins))
|
||||
{
|
||||
show_message("Error ocurred loading server-sent plugins.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
global.serverPluginsInUse = true;
|
||||
}
|
||||
}
|
||||
noReloadPlugins = false;
|
||||
|
||||
if(advertisedMapMd5 != "")
|
||||
{
|
||||
var download;
|
||||
download = not file_exists("Maps/" + downloadMapName + ".png");
|
||||
if(!download and CustomMapGetMapMD5(downloadMapName) != advertisedMapMd5)
|
||||
{
|
||||
if(show_question("The server's copy of the map (" + downloadMapName + ") differs from ours.#Would you like to download this server's version of the map?"))
|
||||
download = true;
|
||||
else
|
||||
{
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
}
|
||||
|
||||
if(download)
|
||||
{
|
||||
write_ubyte(global.serverSocket, DOWNLOAD_MAP);
|
||||
socket_send(global.serverSocket);
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
downloadMapBytes = read_uint(global.tempBuffer);
|
||||
downloadMapBuffer = buffer_create();
|
||||
downloadingMap = true;
|
||||
roomchange=true;
|
||||
}
|
||||
}
|
||||
ClientPlayerJoin(global.serverSocket);
|
||||
if(global.rewardKey != "" and global.rewardId != "")
|
||||
{
|
||||
var rewardId;
|
||||
rewardId = string_copy(global.rewardId, 0, 255);
|
||||
write_ubyte(global.serverSocket, REWARD_REQUEST);
|
||||
write_ubyte(global.serverSocket, string_length(rewardId));
|
||||
write_string(global.serverSocket, rewardId);
|
||||
}
|
||||
if(global.queueJumping == true)
|
||||
{
|
||||
write_ubyte(global.serverSocket, CLIENT_SETTINGS);
|
||||
write_ubyte(global.serverSocket, global.queueJumping);
|
||||
}
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case JOIN_UPDATE:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
global.playerID = read_ubyte(global.tempBuffer);
|
||||
global.currentMapArea = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case FULL_UPDATE:
|
||||
deserializeState(FULL_UPDATE);
|
||||
break;
|
||||
|
||||
case QUICK_UPDATE:
|
||||
deserializeState(QUICK_UPDATE);
|
||||
break;
|
||||
|
||||
case CAPS_UPDATE:
|
||||
deserializeState(CAPS_UPDATE);
|
||||
break;
|
||||
|
||||
case INPUTSTATE:
|
||||
deserializeState(INPUTSTATE);
|
||||
break;
|
||||
|
||||
case PLAYER_JOIN:
|
||||
player = instance_create(0,0,Player);
|
||||
player.name = receivestring(global.serverSocket, 1);
|
||||
|
||||
ds_list_add(global.players, player);
|
||||
if(ds_list_size(global.players)-1 == global.playerID) {
|
||||
global.myself = player;
|
||||
instance_create(0,0,PlayerControl);
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_LEAVE:
|
||||
// Delete player from the game, adjust own ID accordingly
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
removePlayer(player);
|
||||
if(playerID < global.playerID) {
|
||||
global.playerID -= 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_DEATH:
|
||||
var causeOfDeath, assistantPlayerID, assistantPlayer;
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
otherPlayerID = read_ubyte(global.tempBuffer);
|
||||
assistantPlayerID = read_ubyte(global.tempBuffer);
|
||||
causeOfDeath = read_ubyte(global.tempBuffer);
|
||||
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
|
||||
otherPlayer = noone;
|
||||
if(otherPlayerID != 255)
|
||||
otherPlayer = ds_list_find_value(global.players, otherPlayerID);
|
||||
|
||||
assistantPlayer = noone;
|
||||
if(assistantPlayerID != 255)
|
||||
assistantPlayer = ds_list_find_value(global.players, assistantPlayerID);
|
||||
|
||||
doEventPlayerDeath(player, otherPlayer, assistantPlayer, causeOfDeath);
|
||||
break;
|
||||
|
||||
case BALANCE:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
balanceplayer=read_ubyte(global.tempBuffer);
|
||||
if balanceplayer == 255 {
|
||||
if !instance_exists(Balancer) instance_create(x,y,Balancer);
|
||||
with(Balancer) notice=0;
|
||||
} else {
|
||||
player = ds_list_find_value(global.players, balanceplayer);
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
if(player.team==TEAM_RED) {
|
||||
player.team = TEAM_BLUE;
|
||||
} else {
|
||||
player.team = TEAM_RED;
|
||||
}
|
||||
if !instance_exists(Balancer) instance_create(x,y,Balancer);
|
||||
Balancer.name=player.name;
|
||||
with (Balancer) notice=1;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGETEAM:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
player.team = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGECLASS:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
player.object = -1;
|
||||
}
|
||||
player.class = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGENAME:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
player.name = receivestring(global.serverSocket, 1);
|
||||
if player=global.myself {
|
||||
global.playerName=player.name
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_SPAWN:
|
||||
receiveCompleteMessage(global.serverSocket,3,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventSpawn(player, read_ubyte(global.tempBuffer), read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case CHAT_BUBBLE:
|
||||
var bubbleImage;
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
setChatBubble(player, read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case BUILD_SENTRY:
|
||||
receiveCompleteMessage(global.serverSocket,6,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
buildSentry(player, read_ushort(global.tempBuffer)/5, read_ushort(global.tempBuffer)/5, read_byte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case DESTROY_SENTRY:
|
||||
receiveCompleteMessage(global.serverSocket,4,global.tempBuffer);
|
||||
playerID = read_ubyte(global.tempBuffer);
|
||||
otherPlayerID = read_ubyte(global.tempBuffer);
|
||||
assistantPlayerID = read_ubyte(global.tempBuffer);
|
||||
causeOfDeath = read_ubyte(global.tempBuffer);
|
||||
|
||||
player = ds_list_find_value(global.players, playerID);
|
||||
if(otherPlayerID == 255) {
|
||||
doEventDestruction(player, noone, noone, causeOfDeath);
|
||||
} else {
|
||||
otherPlayer = ds_list_find_value(global.players, otherPlayerID);
|
||||
if (assistantPlayerID == 255) {
|
||||
doEventDestruction(player, otherPlayer, noone, causeOfDeath);
|
||||
} else {
|
||||
assistantPlayer = ds_list_find_value(global.players, assistantPlayerID);
|
||||
doEventDestruction(player, otherPlayer, assistantPlayer, causeOfDeath);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case GRAB_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventGrabIntel(player);
|
||||
break;
|
||||
|
||||
case SCORE_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventScoreIntel(player);
|
||||
break;
|
||||
|
||||
case DROP_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventDropIntel(player);
|
||||
break;
|
||||
|
||||
case RETURN_INTEL:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
doEventReturnIntel(read_ubyte(global.tempBuffer));
|
||||
break;
|
||||
|
||||
case GENERATOR_DESTROY:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
team = read_ubyte(global.tempBuffer);
|
||||
doEventGeneratorDestroy(team);
|
||||
break;
|
||||
|
||||
case UBER_CHARGED:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventUberReady(player);
|
||||
break;
|
||||
|
||||
case UBER:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
doEventUber(player);
|
||||
break;
|
||||
|
||||
case OMNOMNOMNOM:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.object != -1) {
|
||||
with(player.object) {
|
||||
omnomnomnom=true;
|
||||
if(hp < 200)
|
||||
{
|
||||
canEat = false;
|
||||
alarm[6] = eatCooldown; //10 second cooldown
|
||||
}
|
||||
if(player.team == TEAM_RED) {
|
||||
omnomnomnomindex=0;
|
||||
omnomnomnomend=31;
|
||||
} else if(player.team==TEAM_BLUE) {
|
||||
omnomnomnomindex=32;
|
||||
omnomnomnomend=63;
|
||||
}
|
||||
xscale=image_xscale;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case TOGGLE_ZOOM:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if player.object != -1 {
|
||||
toggleZoom(player.object);
|
||||
}
|
||||
break;
|
||||
|
||||
case PASSWORD_REQUEST:
|
||||
if(!usePreviousPwd)
|
||||
global.clientPassword = get_string("Enter Password:", "");
|
||||
write_ubyte(global.serverSocket, string_length(global.clientPassword));
|
||||
write_string(global.serverSocket, global.clientPassword);
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case PASSWORD_WRONG:
|
||||
show_message("Incorrect Password.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case INCOMPATIBLE_PROTOCOL:
|
||||
show_message("Incompatible server protocol version.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case KICK:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
reason = read_ubyte(global.tempBuffer);
|
||||
if reason == KICK_NAME kickReason = "Name Exploit";
|
||||
else if reason == KICK_BAD_PLUGIN_PACKET kickReason = "Invalid plugin packet ID";
|
||||
else if reason == KICK_MULTI_CLIENT kickReason = "There are too many connections from your IP";
|
||||
else kickReason = "";
|
||||
show_message("You have been kicked from the server. "+kickReason+".");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case ARENA_STARTROUND:
|
||||
doEventArenaStartRound();
|
||||
break;
|
||||
|
||||
case ARENA_ENDROUND:
|
||||
with ArenaHUD clientArenaEndRound();
|
||||
break;
|
||||
|
||||
case ARENA_RESTART:
|
||||
doEventArenaRestart();
|
||||
break;
|
||||
|
||||
case UNLOCKCP:
|
||||
doEventUnlockCP();
|
||||
break;
|
||||
|
||||
case MAP_END:
|
||||
global.nextMap=receivestring(global.serverSocket, 1);
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
global.winners=read_ubyte(global.tempBuffer);
|
||||
global.currentMapArea=read_ubyte(global.tempBuffer);
|
||||
global.mapchanging = true;
|
||||
if !instance_exists(ScoreTableController) instance_create(0,0,ScoreTableController);
|
||||
instance_create(0,0,WinBanner);
|
||||
break;
|
||||
|
||||
case CHANGE_MAP:
|
||||
roomchange=true;
|
||||
global.mapchanging = false;
|
||||
global.currentMap = receivestring(global.serverSocket, 1);
|
||||
global.currentMapMD5 = receivestring(global.serverSocket, 1);
|
||||
if(global.currentMapMD5 == "") { // if this is an internal map (signified by the lack of an md5)
|
||||
if(findInternalMapRoom(global.currentMap))
|
||||
room_goto_fix(findInternalMapRoom(global.currentMap));
|
||||
else
|
||||
{
|
||||
show_message("Error:#Server went to invalid internal map: " + global.currentMap + "#Exiting.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
} else { // it's an external map
|
||||
if(string_pos("/", global.currentMap) != 0 or string_pos("\", global.currentMap) != 0)
|
||||
{
|
||||
show_message("Server sent illegal map name: "+global.currentMap);
|
||||
instance_destroy();
|
||||
exit;
|
||||
}
|
||||
if(!file_exists("Maps/" + global.currentMap + ".png") or CustomMapGetMapMD5(global.currentMap) != global.currentMapMD5)
|
||||
{ // Reconnect to the server to download the map
|
||||
var oldReturnRoom;
|
||||
oldReturnRoom = returnRoom;
|
||||
returnRoom = DownloadRoom;
|
||||
if (global.serverPluginsInUse)
|
||||
noUnloadPlugins = true;
|
||||
event_perform(ev_destroy,0);
|
||||
ClientCreate();
|
||||
if (global.serverPluginsInUse)
|
||||
noReloadPlugins = true;
|
||||
returnRoom = oldReturnRoom;
|
||||
usePreviousPwd = true;
|
||||
exit;
|
||||
}
|
||||
room_goto_fix(CustomMapRoom);
|
||||
}
|
||||
|
||||
for(i=0; i<ds_list_size(global.players); i+=1) {
|
||||
player = ds_list_find_value(global.players, i);
|
||||
if global.currentMapArea == 1 {
|
||||
player.stats[KILLS] = 0;
|
||||
player.stats[DEATHS] = 0;
|
||||
player.stats[CAPS] = 0;
|
||||
player.stats[ASSISTS] = 0;
|
||||
player.stats[DESTRUCTION] = 0;
|
||||
player.stats[STABS] = 0;
|
||||
player.stats[HEALING] = 0;
|
||||
player.stats[DEFENSES] = 0;
|
||||
player.stats[INVULNS] = 0;
|
||||
player.stats[BONUS] = 0;
|
||||
player.stats[DOMINATIONS] = 0;
|
||||
player.stats[REVENGE] = 0;
|
||||
player.stats[POINTS] = 0;
|
||||
player.roundStats[KILLS] = 0;
|
||||
player.roundStats[DEATHS] = 0;
|
||||
player.roundStats[CAPS] = 0;
|
||||
player.roundStats[ASSISTS] = 0;
|
||||
player.roundStats[DESTRUCTION] = 0;
|
||||
player.roundStats[STABS] = 0;
|
||||
player.roundStats[HEALING] = 0;
|
||||
player.roundStats[DEFENSES] = 0;
|
||||
player.roundStats[INVULNS] = 0;
|
||||
player.roundStats[BONUS] = 0;
|
||||
player.roundStats[DOMINATIONS] = 0;
|
||||
player.roundStats[REVENGE] = 0;
|
||||
player.roundStats[POINTS] = 0;
|
||||
player.team = TEAM_SPECTATOR;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SERVER_FULL:
|
||||
show_message("The server is full.");
|
||||
instance_destroy();
|
||||
exit;
|
||||
|
||||
case REWARD_CHALLENGE_CODE:
|
||||
var challengeData;
|
||||
receiveCompleteMessage(global.serverSocket,16,global.tempBuffer);
|
||||
challengeData = read_binstring(global.tempBuffer, buffer_size(global.tempBuffer));
|
||||
challengeData += socket_remote_ip(global.serverSocket);
|
||||
|
||||
write_ubyte(global.serverSocket, REWARD_CHALLENGE_RESPONSE);
|
||||
write_binstring(global.serverSocket, hmac_md5_bin(global.rewardKey, challengeData));
|
||||
socket_send(global.serverSocket);
|
||||
break;
|
||||
|
||||
case REWARD_UPDATE:
|
||||
receiveCompleteMessage(global.serverSocket,1,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
var rewardString;
|
||||
rewardString = receivestring(global.serverSocket, 2);
|
||||
doEventUpdateRewards(player, rewardString);
|
||||
break;
|
||||
|
||||
case MESSAGE_STRING:
|
||||
var message, notice;
|
||||
message = receivestring(global.serverSocket, 1);
|
||||
with NoticeO instance_destroy();
|
||||
notice = instance_create(0, 0, NoticeO);
|
||||
notice.notice = NOTICE_CUSTOM;
|
||||
notice.message = message;
|
||||
break;
|
||||
|
||||
case SENTRY_POSITION:
|
||||
receiveCompleteMessage(global.serverSocket,5,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
if(player.sentry)
|
||||
{
|
||||
player.sentry.x = read_ushort(global.tempBuffer) / 5;
|
||||
player.sentry.y = read_ushort(global.tempBuffer) / 5;
|
||||
player.sentry.xprevious = player.sentry.x;
|
||||
player.sentry.yprevious = player.sentry.y;
|
||||
player.sentry.vspeed = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case WEAPON_FIRE:
|
||||
receiveCompleteMessage(global.serverSocket,9,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
|
||||
if(player.object)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
x = read_ushort(global.tempBuffer)/5;
|
||||
y = read_ushort(global.tempBuffer)/5;
|
||||
hspeed = read_byte(global.tempBuffer)/8.5;
|
||||
vspeed = read_byte(global.tempBuffer)/8.5;
|
||||
xprevious = x;
|
||||
yprevious = y;
|
||||
}
|
||||
|
||||
doEventFireWeapon(player, read_ushort(global.tempBuffer));
|
||||
}
|
||||
break;
|
||||
|
||||
case PLUGIN_PACKET:
|
||||
var packetID, packetLen, buf, success;
|
||||
|
||||
// fetch full packet
|
||||
receiveCompleteMessage(global.serverSocket, 2, global.tempBuffer);
|
||||
packetLen = read_ushort(global.tempBuffer);
|
||||
receiveCompleteMessage(global.serverSocket, packetLen, global.tempBuffer);
|
||||
|
||||
packetID = read_ubyte(global.tempBuffer);
|
||||
|
||||
// get packet data
|
||||
buf = buffer_create();
|
||||
write_buffer_part(buf, global.tempBuffer, packetLen - 1);
|
||||
|
||||
// try to enqueue
|
||||
// give "noone" value for client since received from server
|
||||
success = _PluginPacketPush(packetID, buf, noone);
|
||||
|
||||
// if it returned false, packetID was invalid
|
||||
if (!success)
|
||||
{
|
||||
// clear up buffer
|
||||
buffer_destroy(buf);
|
||||
show_error("ERROR when reading plugin packet: no such plugin packet ID " + string(packetID), true);
|
||||
}
|
||||
break;
|
||||
|
||||
case CLIENT_SETTINGS:
|
||||
receiveCompleteMessage(global.serverSocket,2,global.tempBuffer);
|
||||
player = ds_list_find_value(global.players, read_ubyte(global.tempBuffer));
|
||||
player.queueJump = read_ubyte(global.tempBuffer);
|
||||
break;
|
||||
|
||||
default:
|
||||
promptRestartOrQuit("The Server sent unexpected data.");
|
||||
exit;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} until(roomchange);
|
||||
141
samples/Game Maker Language/Create.gml
Normal file
141
samples/Game Maker Language/Create.gml
Normal file
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Objects/Updater.events/Create.xml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
// Downloading code.
|
||||
|
||||
var downloadHandle, url, tmpfile, window_oldshowborder, window_oldfullscreen;
|
||||
timeLeft = 0;
|
||||
counter = 0;
|
||||
AudioControlPlaySong(-1, false);
|
||||
window_oldshowborder = window_get_showborder();
|
||||
window_oldfullscreen = window_get_fullscreen();
|
||||
window_set_fullscreen(false);
|
||||
window_set_showborder(false);
|
||||
|
||||
if(global.updaterBetaChannel)
|
||||
url = UPDATE_SOURCE_BETA;
|
||||
else
|
||||
url = UPDATE_SOURCE;
|
||||
|
||||
tmpfile = temp_directory + "\gg2update.zip";
|
||||
|
||||
downloadHandle = httpGet(url, -1);
|
||||
|
||||
while(!httpRequestStatus(downloadHandle))
|
||||
{ // while download isn't finished
|
||||
sleep(floor(1000/30)); // sleep for the equivalent of one frame
|
||||
io_handle(); // this prevents GameMaker from appearing locked-up
|
||||
httpRequestStep(downloadHandle);
|
||||
|
||||
// check if the user cancelled the download with the esc key
|
||||
if(keyboard_check(vk_escape))
|
||||
{
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
if(counter == 0 || counter mod 60 == 0)
|
||||
timer = random(359)+1;
|
||||
draw_sprite(UpdaterBackgroundS,0,0,0);
|
||||
draw_set_color(c_white);
|
||||
draw_set_halign(fa_left);
|
||||
draw_set_valign(fa_center);
|
||||
minutes=floor(timer/60);
|
||||
seconds=floor(timer-minutes*60);
|
||||
draw_text(x,y-20,string(minutes) + " minutes " + string(seconds) + " seconds Remaining...");
|
||||
counter+=1;
|
||||
var progress, size;
|
||||
progress = httpRequestResponseBodyProgress(downloadHandle);
|
||||
size = httpRequestResponseBodySize(downloadHandle);
|
||||
if (size != -1)
|
||||
{
|
||||
progressBar = floor((progress/size) * 20);
|
||||
offset = 3;
|
||||
for(i=0;i<progressBar;i+=1){
|
||||
draw_sprite(UpdaterProgressS,0,x+offset,y);
|
||||
offset+=12;
|
||||
}
|
||||
}
|
||||
screen_refresh();
|
||||
}
|
||||
// Errored
|
||||
if (httpRequestStatus(downloadHandle) == 2)
|
||||
{
|
||||
show_message("Downloading update failed!#" + httpRequestError(downloadHandle));
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
// Request failed
|
||||
if (httpRequestStatusCode(downloadHandle) != 200)
|
||||
{
|
||||
show_message("Downloading update failed!#" + string(httpRequestStatusCode(downloadHandle)) + " " + httpRequestReasonPhrase(downloadHandle));
|
||||
httpRequestDestroy(downloadHandle);
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
write_buffer_to_file(httpRequestResponseBody(downloadHandle), tmpfile);
|
||||
httpRequestDestroy(downloadHandle);
|
||||
|
||||
if(!file_exists(tmpfile))
|
||||
{
|
||||
window_set_showborder(window_oldshowborder);
|
||||
window_set_fullscreen(window_oldfullscreen);
|
||||
show_message("Error updating: Missing gg2update.zip in temp directory, download failed(?)");
|
||||
room_goto_fix(Menu);
|
||||
exit;
|
||||
}
|
||||
|
||||
// rename existing "Gang Garrison 2.exe" to avoid conflict when extracting
|
||||
if (file_exists("Gang Garrison 2.exe"))
|
||||
{
|
||||
var newName, n;
|
||||
n = 1;
|
||||
|
||||
// increment until unused name found
|
||||
do
|
||||
{
|
||||
newName = "gg2-old.delete.me." + string(n);
|
||||
n += 1;
|
||||
}
|
||||
until(!file_exists(newName));
|
||||
|
||||
file_rename("Gang Garrison 2.exe", newName);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// let's extract the downloaded file now.
|
||||
extractzip(tmpfile, working_directory);
|
||||
|
||||
// run new version
|
||||
execute_program("Gang Garrison 2.exe", "", false);
|
||||
|
||||
// exit
|
||||
game_end();
|
||||
161
samples/Game Maker Language/Draw.gml
Normal file
161
samples/Game Maker Language/Draw.gml
Normal file
@@ -0,0 +1,161 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Objects/InGameElements/Character.events/Draw.xml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
xoffset = view_xview[0];
|
||||
yoffset = view_yview[0];
|
||||
xsize = view_wview[0];
|
||||
ysize = view_hview[0];
|
||||
|
||||
if (distance_to_point(xoffset+xsize/2,yoffset+ysize/2) > 800)
|
||||
exit;
|
||||
|
||||
var xr, yr;
|
||||
xr = round(x);
|
||||
yr = round(y);
|
||||
|
||||
image_alpha = cloakAlpha;
|
||||
|
||||
if (global.myself.team == team and canCloak)
|
||||
image_alpha = cloakAlpha/2 + 0.5;
|
||||
|
||||
if (invisible)
|
||||
exit;
|
||||
|
||||
if(stabbing)
|
||||
image_alpha -= power(currentWeapon.stab.alpha, 2);
|
||||
|
||||
if team == global.myself.team && (player != global.myself || global.showHealthBar == 1){
|
||||
draw_set_alpha(1);
|
||||
draw_healthbar(xr-10, yr-30, xr+10, yr-25,hp*100/maxHp,c_black,c_red,c_green,0,true,true);
|
||||
}
|
||||
if(distance_to_point(mouse_x, mouse_y)<25) {
|
||||
if cloak && team!=global.myself.team exit;
|
||||
draw_set_alpha(1);
|
||||
draw_set_halign(fa_center);
|
||||
draw_set_valign(fa_bottom);
|
||||
if(team==TEAM_RED) {
|
||||
draw_set_color(c_red);
|
||||
} else {
|
||||
draw_set_color(c_blue);
|
||||
}
|
||||
draw_text(xr, yr-35, player.name);
|
||||
|
||||
if(team == global.myself.team && global.showTeammateStats)
|
||||
{
|
||||
if(weapons[0] == Medigun)
|
||||
draw_text(xr,yr+50, "Superburst: " + string(currentWeapon.uberCharge/20) + "%");
|
||||
else if(weapons[0] == Shotgun)
|
||||
draw_text(xr,yr+50, "Nuts 'N' Bolts: " + string(nutsNBolts));
|
||||
else if(weapons[0] == Minegun)
|
||||
draw_text(xr,yr+50, "Lobbed Mines: " + string(currentWeapon.lobbed));
|
||||
}
|
||||
}
|
||||
|
||||
draw_set_alpha(1);
|
||||
if team == TEAM_RED ubercolour = c_red;
|
||||
if team == TEAM_BLUE ubercolour = c_blue;
|
||||
|
||||
var sprite, overlaySprite;
|
||||
if zoomed
|
||||
{
|
||||
if (team == TEAM_RED)
|
||||
sprite = SniperCrouchRedS;
|
||||
else
|
||||
sprite = SniperCrouchBlueS;
|
||||
overlaySprite = sniperCrouchOverlay;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite = sprite_index;
|
||||
overlaySprite = overlay;
|
||||
}
|
||||
|
||||
if (omnomnomnom)
|
||||
{
|
||||
draw_sprite_ext_overlay(omnomnomnomSprite,omnomnomnomOverlay,omnomnomnomindex,xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
if (ubered)
|
||||
draw_sprite_ext_overlay(omnomnomnomSprite,omnomnomnomOverlay,omnomnomnomindex,xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
else if (taunting)
|
||||
{
|
||||
draw_sprite_ext_overlay(tauntsprite,tauntOverlay,tauntindex,xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
if (ubered)
|
||||
draw_sprite_ext_overlay(tauntsprite,tauntOverlay,tauntindex,xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
else if (player.humiliated)
|
||||
draw_sprite_ext(humiliationPoses,floor(animationImage)+humiliationOffset,xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (!taunting)
|
||||
{
|
||||
if (cloak)
|
||||
{
|
||||
if (!ubered)
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (ubered)
|
||||
{
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
draw_sprite_ext(sprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ubered)
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,image_alpha);
|
||||
else if (ubered)
|
||||
{
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,c_white,1);
|
||||
draw_sprite_ext_overlay(sprite,overlaySprite,floor(animationImage+animationOffset),xr,yr,image_xscale,image_yscale,image_angle,ubercolour,0.7);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (burnDuration > 0 or burnIntensity > 0) {
|
||||
for(i = 0; i < numFlames * burnIntensity / maxIntensity; i += 1)
|
||||
{
|
||||
draw_sprite_ext(FlameS, alarm[5] + i + random(2), x + flameArray_x[i], y + flameArray_y[i], 1, 1, 0, c_white, burnDuration / maxDuration * 0.71 + 0.35);
|
||||
}
|
||||
}
|
||||
|
||||
// Copied from Lorgan's itemserver "angels" with slight modifications
|
||||
// All credit be upon him
|
||||
if (demon != -1)
|
||||
{
|
||||
demonX = median(x-40,demonX,x+40);
|
||||
demonY = median(y-40,demonY,y);
|
||||
demonOffset += demonDir;
|
||||
if (abs(demonOffset) > 15)
|
||||
demonDir *= -1;
|
||||
|
||||
var dir;
|
||||
if (demonX > x)
|
||||
dir = -1;
|
||||
else
|
||||
dir = 1;
|
||||
|
||||
if (demonFrame > sprite_get_number(demon))
|
||||
demonFrame = 0;
|
||||
|
||||
if (stabbing || ubered)
|
||||
draw_sprite_ext(demon,demonFrame+floor(animationImage)+7*player.team,demonX,demonY+demonOffset,dir*1,1,0,c_white,1);
|
||||
else
|
||||
draw_sprite_ext(demon,demonFrame+floor(animationImage)+7*player.team,demonX,demonY+demonOffset,dir*1,1,0,c_white,image_alpha);
|
||||
|
||||
demonFrame += 1;
|
||||
}
|
||||
80
samples/Game Maker Language/characterDrawEvent.gml
Normal file
80
samples/Game Maker Language/characterDrawEvent.gml
Normal file
@@ -0,0 +1,80 @@
|
||||
// Originally from /spelunky/Scripts/Platform Engine/characterDrawEvent.gml in the Spelunky Community Update Project
|
||||
|
||||
/**********************************************************************************
|
||||
Copyright (c) 2008, 2009 Derek Yu and Mossmouth, LLC
|
||||
|
||||
This file is part of Spelunky.
|
||||
|
||||
You can redistribute and/or modify Spelunky, including its source code, under
|
||||
the terms of the Spelunky User License.
|
||||
|
||||
Spelunky is distributed in the hope that it will be entertaining and useful,
|
||||
but WITHOUT WARRANTY. Please see the Spelunky User License for more details.
|
||||
|
||||
The Spelunky User License should be available in "Game Information", which
|
||||
can be found in the Resource Explorer, or as an external file called COPYING.
|
||||
If not, please obtain a new copy of Spelunky from <http://spelunkyworld.com/>
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
/*
|
||||
This event should be placed in the draw event of the platform character.
|
||||
*/
|
||||
//draws the sprite
|
||||
draw = true;
|
||||
if (facing == RIGHT) image_xscale = -1;
|
||||
else image_xscale = 1;
|
||||
|
||||
if (blinkToggle != 1)
|
||||
{
|
||||
if ((state == CLIMBING or (sprite_index == sPExit or sprite_index == sDamselExit or sprite_index == sTunnelExit)) and global.hasJetpack and not whipping)
|
||||
{
|
||||
draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
||||
//draw_sprite(sprite_index,-1,x,y);
|
||||
draw_sprite(sJetpackBack,-1,x,y);
|
||||
draw = false;
|
||||
}
|
||||
else if (global.hasJetpack and facing == RIGHT) draw_sprite(sJetpackRight,-1,x-4,y-1);
|
||||
else if (global.hasJetpack) draw_sprite(sJetpackLeft,-1,x+4,y-1);
|
||||
if (draw)
|
||||
{
|
||||
if (redColor > 0) draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, make_color_rgb(200 + redColor,0,0), image_alpha);
|
||||
else draw_sprite_ext(sprite_index, -1, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
||||
}
|
||||
if (facing == RIGHT)
|
||||
{
|
||||
if (holdArrow == ARROW_NORM)
|
||||
{
|
||||
draw_sprite(sArrowRight, -1, x+4, y+1);
|
||||
}
|
||||
else if (holdArrow == ARROW_BOMB)
|
||||
{
|
||||
if (holdArrowToggle) draw_sprite(sBombArrowRight, 0, x+4, y+2);
|
||||
else draw_sprite(sBombArrowRight, 1, x+4, y+2);
|
||||
}
|
||||
}
|
||||
else if (facing == LEFT)
|
||||
{
|
||||
if (holdArrow == ARROW_NORM)
|
||||
{
|
||||
draw_sprite(sArrowLeft, -1, x-4, y+1);
|
||||
}
|
||||
else if (holdArrow == ARROW_BOMB)
|
||||
{
|
||||
if (holdArrowToggle) draw_sprite(sBombArrowLeft, 0, x-4, y+2);
|
||||
else draw_sprite(sBombArrowLeft, 1, x-4, y+2);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
if canRun
|
||||
{
|
||||
xOffset=80
|
||||
if player=1
|
||||
yOffset=120
|
||||
else
|
||||
yOffset=143
|
||||
//draw the "flySpeed" bar, which shows how much speed the character has acquired while holding the "run" button
|
||||
//draw_healthbar(view_xview[0]+224+xOffset,view_yview[0]+432+yOffset,view_xview[0]+400+xOffset,view_yview[0]+450+yOffset,flySpeed,make_color_rgb(0,64,128),c_blue,c_aqua,0,1,1)
|
||||
}
|
||||
*/
|
||||
1050
samples/Game Maker Language/characterStepEvent.gml
Normal file
1050
samples/Game Maker Language/characterStepEvent.gml
Normal file
File diff suppressed because it is too large
Load Diff
251
samples/Game Maker Language/doEventPlayerDeath.gml
Normal file
251
samples/Game Maker Language/doEventPlayerDeath.gml
Normal file
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Events/doEventPlayerDeath.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Perform the "player death" event, i.e. change the appropriate scores,
|
||||
* destroy the character object to much splattering and so on.
|
||||
*
|
||||
* argument0: The player whose character died
|
||||
* argument1: The player who inflicted the fatal damage (or noone for unknown)
|
||||
* argument2: The player who assisted the kill (or noone for no assist)
|
||||
* argument3: The source of the fatal damage
|
||||
*/
|
||||
var victim, killer, assistant, damageSource;
|
||||
victim = argument0;
|
||||
killer = argument1;
|
||||
assistant = argument2;
|
||||
damageSource = argument3;
|
||||
|
||||
if(!instance_exists(killer))
|
||||
killer = noone;
|
||||
|
||||
if(!instance_exists(assistant))
|
||||
assistant = noone;
|
||||
|
||||
//*************************************
|
||||
//* Scoring and Kill log
|
||||
//*************************************
|
||||
|
||||
|
||||
recordKillInLog(victim, killer, assistant, damageSource);
|
||||
|
||||
victim.stats[DEATHS] += 1;
|
||||
if(killer)
|
||||
{
|
||||
if(damageSource == WEAPON_KNIFE || damageSource == WEAPON_BACKSTAB)
|
||||
{
|
||||
killer.stats[STABS] += 1;
|
||||
killer.roundStats[STABS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] +=1;
|
||||
}
|
||||
|
||||
if (victim.object.currentWeapon.object_index == Medigun)
|
||||
{
|
||||
if (victim.object.currentWeapon.uberReady)
|
||||
{
|
||||
killer.stats[BONUS] += 1;
|
||||
killer.roundStats[BONUS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (killer != victim)
|
||||
{
|
||||
killer.stats[KILLS] += 1;
|
||||
killer.roundStats[KILLS] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
if(victim.object.intel)
|
||||
{
|
||||
killer.stats[DEFENSES] += 1;
|
||||
killer.roundStats[DEFENSES] += 1;
|
||||
killer.stats[POINTS] += 1;
|
||||
killer.roundStats[POINTS] += 1;
|
||||
recordEventInLog(4, killer.team, killer.name, global.myself == killer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (assistant)
|
||||
{
|
||||
assistant.stats[ASSISTS] += 1;
|
||||
assistant.roundStats[ASSISTS] += 1;
|
||||
assistant.stats[POINTS] += .5;
|
||||
assistant.roundStats[POINTS] += .5;
|
||||
}
|
||||
|
||||
//SPEC
|
||||
if (victim == global.myself)
|
||||
instance_create(victim.object.x, victim.object.y, Spectator);
|
||||
|
||||
//*************************************
|
||||
//* Gibbing
|
||||
//*************************************
|
||||
var xoffset, yoffset, xsize, ysize;
|
||||
|
||||
xoffset = view_xview[0];
|
||||
yoffset = view_yview[0];
|
||||
xsize = view_wview[0];
|
||||
ysize = view_hview[0];
|
||||
|
||||
randomize();
|
||||
with(victim.object) {
|
||||
if((damageSource == WEAPON_ROCKETLAUNCHER
|
||||
or damageSource == WEAPON_MINEGUN or damageSource == FRAG_BOX
|
||||
or damageSource == WEAPON_REFLECTED_STICKY or damageSource == WEAPON_REFLECTED_ROCKET
|
||||
or damageSource == FINISHED_OFF_GIB or damageSource == GENERATOR_EXPLOSION)
|
||||
and (player.class != CLASS_QUOTE) and (global.gibLevel>1)
|
||||
and distance_to_point(xoffset+xsize/2,yoffset+ysize/2) < 900) {
|
||||
if (hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
repeat(global.gibLevel * 2) {
|
||||
createGib(x,y,PumpkinGib,hspeed,vspeed,random(145)-72, choose(0,1,1,2,2,3), false, true)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
repeat(global.gibLevel) {
|
||||
createGib(x,y,Gib,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
switch(player.team)
|
||||
{
|
||||
case TEAM_BLUE :
|
||||
repeat(global.gibLevel - 1) {
|
||||
createGib(x,y,BlueClump,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
break;
|
||||
case TEAM_RED :
|
||||
repeat(global.gibLevel - 1) {
|
||||
createGib(x,y,RedClump,hspeed,vspeed,random(145)-72, 0, false)
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
repeat(global.gibLevel * 14) {
|
||||
var blood;
|
||||
blood = instance_create(x+random(23)-11,y+random(23)-11,BloodDrop);
|
||||
blood.hspeed=(random(21)-10);
|
||||
blood.vspeed=(random(21)-13);
|
||||
if (hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
blood.sprite_index = PumpkinJuiceS;
|
||||
}
|
||||
}
|
||||
if (!hasReward(victim, 'PumpkinGibs'))
|
||||
{
|
||||
//All Classes gib head, hands, and feet
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Headgib,0,0,random(105)-52, player.class, false);
|
||||
repeat(global.gibLevel -1){
|
||||
//Medic has specially colored hands
|
||||
if (player.class == CLASS_MEDIC){
|
||||
if (player.team == TEAM_RED)
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , 9, false);
|
||||
else
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , 10, false);
|
||||
}else{
|
||||
createGib(x,y,Hand, hspeed, vspeed, random(105)-52 , player.class, false);
|
||||
}
|
||||
createGib(x,y,Feet,random(5)-2,random(3),random(13)-6 , player.class, true);
|
||||
}
|
||||
}
|
||||
|
||||
//Class specific gibs
|
||||
switch(player.class) {
|
||||
case CLASS_PYRO :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 4, false)
|
||||
break;
|
||||
case CLASS_SOLDIER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1){
|
||||
switch(player.team) {
|
||||
case TEAM_BLUE :
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 2, false);
|
||||
break;
|
||||
case TEAM_RED :
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 1, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CLASS_ENGINEER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 3, false)
|
||||
break;
|
||||
case CLASS_SNIPER :
|
||||
if(global.gibLevel > 2 || choose(0,1) == 1)
|
||||
createGib(x,y,Accesory,hspeed,vspeed,random(105)-52, 0, false)
|
||||
break;
|
||||
}
|
||||
playsound(x,y,Gibbing);
|
||||
} else {
|
||||
var deadbody;
|
||||
if player.class != CLASS_QUOTE playsound(x,y,choose(DeathSnd1, DeathSnd2));
|
||||
deadbody = instance_create(x,y-30,DeadGuy);
|
||||
// 'GS' reward - *G*olden *S*tatue
|
||||
if(hasReward(player, 'GS'))
|
||||
{
|
||||
deadbody.sprite_index = haxxyStatue;
|
||||
deadbody.image_index = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
deadbody.sprite_index = sprite_index;
|
||||
deadbody.image_index = CHARACTER_ANIMATION_DEAD;
|
||||
}
|
||||
deadbody.hspeed=hspeed;
|
||||
deadbody.vspeed=vspeed;
|
||||
if(hspeed>0) {
|
||||
deadbody.image_xscale = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (global.gg_birthday){
|
||||
myHat = instance_create(victim.object.x,victim.object.y,PartyHat);
|
||||
myHat.image_index = victim.team;
|
||||
}
|
||||
if (global.xmas){
|
||||
myHat = instance_create(victim.object.x,victim.object.y,XmasHat);
|
||||
myHat.image_index = victim.team;
|
||||
}
|
||||
|
||||
|
||||
with(victim.object) {
|
||||
instance_destroy();
|
||||
}
|
||||
|
||||
//*************************************
|
||||
//* Deathcam
|
||||
//*************************************
|
||||
if( global.killCam and victim == global.myself and killer and killer != victim and !(damageSource == KILL_BOX || damageSource == FRAG_BOX || damageSource == FINISHED_OFF || damageSource == FINISHED_OFF_GIB || damageSource == GENERATOR_EXPLOSION)) {
|
||||
instance_create(0,0,DeathCam);
|
||||
DeathCam.killedby=killer;
|
||||
DeathCam.name=killer.name;
|
||||
DeathCam.oldxview=view_xview[0];
|
||||
DeathCam.oldyview=view_yview[0];
|
||||
DeathCam.lastDamageSource=damageSource;
|
||||
DeathCam.team = global.myself.team;
|
||||
}
|
||||
1469
samples/Game Maker Language/faucet-http.gml
Normal file
1469
samples/Game Maker Language/faucet-http.gml
Normal file
File diff suppressed because it is too large
Load Diff
484
samples/Game Maker Language/game_init.gml
Normal file
484
samples/Game Maker Language/game_init.gml
Normal file
@@ -0,0 +1,484 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/game_init.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// Returns true if the game is successfully initialized, false if there was an error and we should quit.
|
||||
{
|
||||
instance_create(0,0,RoomChangeObserver);
|
||||
set_little_endian_global(true);
|
||||
if file_exists("game_errors.log") file_delete("game_errors.log");
|
||||
if file_exists("last_plugin.log") file_delete("last_plugin.log");
|
||||
|
||||
// Delete old left-over files created by the updater
|
||||
var backupFilename;
|
||||
backupFilename = file_find_first("gg2-old.delete.me.*", 0);
|
||||
while(backupFilename != "")
|
||||
{
|
||||
file_delete(backupFilename);
|
||||
backupFilename = file_find_next();
|
||||
}
|
||||
file_find_close();
|
||||
|
||||
var customMapRotationFile, restart;
|
||||
restart = false;
|
||||
|
||||
//import wav files for music
|
||||
global.MenuMusic=sound_add(choose("Music/menumusic1.wav","Music/menumusic2.wav","Music/menumusic3.wav","Music/menumusic4.wav","Music/menumusic5.wav","Music/menumusic6.wav"), 1, true);
|
||||
global.IngameMusic=sound_add("Music/ingamemusic.wav", 1, true);
|
||||
global.FaucetMusic=sound_add("Music/faucetmusic.wav", 1, true);
|
||||
if(global.MenuMusic != -1)
|
||||
sound_volume(global.MenuMusic, 0.8);
|
||||
if(global.IngameMusic != -1)
|
||||
sound_volume(global.IngameMusic, 0.8);
|
||||
if(global.FaucetMusic != -1)
|
||||
sound_volume(global.FaucetMusic, 0.8);
|
||||
|
||||
global.sendBuffer = buffer_create();
|
||||
global.tempBuffer = buffer_create();
|
||||
global.HudCheck = false;
|
||||
global.map_rotation = ds_list_create();
|
||||
|
||||
global.CustomMapCollisionSprite = -1;
|
||||
|
||||
window_set_region_scale(-1, false);
|
||||
|
||||
ini_open("gg2.ini");
|
||||
global.playerName = ini_read_string("Settings", "PlayerName", "Player");
|
||||
if string_count("#",global.playerName) > 0 global.playerName = "Player";
|
||||
global.playerName = string_copy(global.playerName, 0, min(string_length(global.playerName), MAX_PLAYERNAME_LENGTH));
|
||||
global.fullscreen = ini_read_real("Settings", "Fullscreen", 0);
|
||||
global.useLobbyServer = ini_read_real("Settings", "UseLobby", 1);
|
||||
global.hostingPort = ini_read_real("Settings", "HostingPort", 8190);
|
||||
global.music = ini_read_real("Settings", "Music", ini_read_real("Settings", "IngameMusic", MUSIC_BOTH));
|
||||
global.playerLimit = ini_read_real("Settings", "PlayerLimit", 10);
|
||||
//thy playerlimit shalt not exceed 48!
|
||||
if (global.playerLimit > 48)
|
||||
{
|
||||
if (global.dedicatedMode != 1)
|
||||
show_message("Warning: Player Limit cannot exceed 48. It has been set to 48");
|
||||
global.playerLimit = 48;
|
||||
ini_write_real("Settings", "PlayerLimit", 48);
|
||||
}
|
||||
global.multiClientLimit = ini_read_real("Settings", "MultiClientLimit", 3);
|
||||
global.particles = ini_read_real("Settings", "Particles", PARTICLES_NORMAL);
|
||||
global.gibLevel = ini_read_real("Settings", "Gib Level", 3);
|
||||
global.killCam = ini_read_real("Settings", "Kill Cam", 1);
|
||||
global.monitorSync = ini_read_real("Settings", "Monitor Sync", 0);
|
||||
if global.monitorSync == 1 set_synchronization(true);
|
||||
else set_synchronization(false);
|
||||
global.medicRadar = ini_read_real("Settings", "Healer Radar", 1);
|
||||
global.showHealer = ini_read_real("Settings", "Show Healer", 1);
|
||||
global.showHealing = ini_read_real("Settings", "Show Healing", 1);
|
||||
global.showHealthBar = ini_read_real("Settings", "Show Healthbar", 0);
|
||||
global.showTeammateStats = ini_read_real("Settings", "Show Extra Teammate Stats", 0);
|
||||
global.serverPluginsPrompt = ini_read_real("Settings", "ServerPluginsPrompt", 1);
|
||||
global.restartPrompt = ini_read_real("Settings", "RestartPrompt", 1);
|
||||
//user HUD settings
|
||||
global.timerPos=ini_read_real("Settings","Timer Position", 0)
|
||||
global.killLogPos=ini_read_real("Settings","Kill Log Position", 0)
|
||||
global.kothHudPos=ini_read_real("Settings","KoTH HUD Position", 0)
|
||||
global.clientPassword = "";
|
||||
// for admin menu
|
||||
customMapRotationFile = ini_read_string("Server", "MapRotation", "");
|
||||
global.shuffleRotation = ini_read_real("Server", "ShuffleRotation", 1);
|
||||
global.timeLimitMins = max(1, min(255, ini_read_real("Server", "Time Limit", 15)));
|
||||
global.serverPassword = ini_read_string("Server", "Password", "");
|
||||
global.mapRotationFile = customMapRotationFile;
|
||||
global.dedicatedMode = ini_read_real("Server", "Dedicated", 0);
|
||||
global.serverName = ini_read_string("Server", "ServerName", "My Server");
|
||||
global.welcomeMessage = ini_read_string("Server", "WelcomeMessage", "");
|
||||
global.caplimit = max(1, min(255, ini_read_real("Server", "CapLimit", 5)));
|
||||
global.caplimitBkup = global.caplimit;
|
||||
global.autobalance = ini_read_real("Server", "AutoBalance",1);
|
||||
global.Server_RespawntimeSec = ini_read_real("Server", "Respawn Time", 5);
|
||||
global.rewardKey = unhex(ini_read_string("Haxxy", "RewardKey", ""));
|
||||
global.rewardId = ini_read_string("Haxxy", "RewardId", "");
|
||||
global.mapdownloadLimitBps = ini_read_real("Server", "Total bandwidth limit for map downloads in bytes per second", 50000);
|
||||
global.updaterBetaChannel = ini_read_real("General", "UpdaterBetaChannel", isBetaVersion());
|
||||
global.attemptPortForward = ini_read_real("Server", "Attempt UPnP Forwarding", 0);
|
||||
global.serverPluginList = ini_read_string("Server", "ServerPluginList", "");
|
||||
global.serverPluginsRequired = ini_read_real("Server", "ServerPluginsRequired", 0);
|
||||
if (string_length(global.serverPluginList) > 254) {
|
||||
show_message("Error: Server plugin list cannot exceed 254 characters");
|
||||
return false;
|
||||
}
|
||||
var CrosshairFilename, CrosshairRemoveBG;
|
||||
CrosshairFilename = ini_read_string("Settings", "CrosshairFilename", "");
|
||||
CrosshairRemoveBG = ini_read_real("Settings", "CrosshairRemoveBG", 1);
|
||||
global.queueJumping = ini_read_real("Settings", "Queued Jumping", 0);
|
||||
|
||||
global.backgroundHash = ini_read_string("Background", "BackgroundHash", "default");
|
||||
global.backgroundTitle = ini_read_string("Background", "BackgroundTitle", "");
|
||||
global.backgroundURL = ini_read_string("Background", "BackgroundURL", "");
|
||||
global.backgroundShowVersion = ini_read_real("Background", "BackgroundShowVersion", true);
|
||||
|
||||
readClasslimitsFromIni();
|
||||
|
||||
global.currentMapArea=1;
|
||||
global.totalMapAreas=1;
|
||||
global.setupTimer=1800;
|
||||
global.joinedServerName="";
|
||||
global.serverPluginsInUse=false;
|
||||
// Create plugin packet maps
|
||||
global.pluginPacketBuffers = ds_map_create();
|
||||
global.pluginPacketPlayers = ds_map_create();
|
||||
|
||||
ini_write_string("Settings", "PlayerName", global.playerName);
|
||||
ini_write_real("Settings", "Fullscreen", global.fullscreen);
|
||||
ini_write_real("Settings", "UseLobby", global.useLobbyServer);
|
||||
ini_write_real("Settings", "HostingPort", global.hostingPort);
|
||||
ini_key_delete("Settings", "IngameMusic");
|
||||
ini_write_real("Settings", "Music", global.music);
|
||||
ini_write_real("Settings", "PlayerLimit", global.playerLimit);
|
||||
ini_write_real("Settings", "MultiClientLimit", global.multiClientLimit);
|
||||
ini_write_real("Settings", "Particles", global.particles);
|
||||
ini_write_real("Settings", "Gib Level", global.gibLevel);
|
||||
ini_write_real("Settings", "Kill Cam", global.killCam);
|
||||
ini_write_real("Settings", "Monitor Sync", global.monitorSync);
|
||||
ini_write_real("Settings", "Healer Radar", global.medicRadar);
|
||||
ini_write_real("Settings", "Show Healer", global.showHealer);
|
||||
ini_write_real("Settings", "Show Healing", global.showHealing);
|
||||
ini_write_real("Settings", "Show Healthbar", global.showHealthBar);
|
||||
ini_write_real("Settings", "Show Extra Teammate Stats", global.showTeammateStats);
|
||||
ini_write_real("Settings", "Timer Position", global.timerPos);
|
||||
ini_write_real("Settings", "Kill Log Position", global.killLogPos);
|
||||
ini_write_real("Settings", "KoTH HUD Position", global.kothHudPos);
|
||||
ini_write_real("Settings", "ServerPluginsPrompt", global.serverPluginsPrompt);
|
||||
ini_write_real("Settings", "RestartPrompt", global.restartPrompt);
|
||||
ini_write_string("Server", "MapRotation", customMapRotationFile);
|
||||
ini_write_real("Server", "ShuffleRotation", global.shuffleRotation);
|
||||
ini_write_real("Server", "Dedicated", global.dedicatedMode);
|
||||
ini_write_string("Server", "ServerName", global.serverName);
|
||||
ini_write_string("Server", "WelcomeMessage", global.welcomeMessage);
|
||||
ini_write_real("Server", "CapLimit", global.caplimit);
|
||||
ini_write_real("Server", "AutoBalance", global.autobalance);
|
||||
ini_write_real("Server", "Respawn Time", global.Server_RespawntimeSec);
|
||||
ini_write_real("Server", "Total bandwidth limit for map downloads in bytes per second", global.mapdownloadLimitBps);
|
||||
ini_write_real("Server", "Time Limit", global.timeLimitMins);
|
||||
ini_write_string("Server", "Password", global.serverPassword);
|
||||
ini_write_real("General", "UpdaterBetaChannel", global.updaterBetaChannel);
|
||||
ini_write_real("Server", "Attempt UPnP Forwarding", global.attemptPortForward);
|
||||
ini_write_string("Server", "ServerPluginList", global.serverPluginList);
|
||||
ini_write_real("Server", "ServerPluginsRequired", global.serverPluginsRequired);
|
||||
ini_write_string("Settings", "CrosshairFilename", CrosshairFilename);
|
||||
ini_write_real("Settings", "CrosshairRemoveBG", CrosshairRemoveBG);
|
||||
ini_write_real("Settings", "Queued Jumping", global.queueJumping);
|
||||
|
||||
ini_write_string("Background", "BackgroundHash", global.backgroundHash);
|
||||
ini_write_string("Background", "BackgroundTitle", global.backgroundTitle);
|
||||
ini_write_string("Background", "BackgroundURL", global.backgroundURL);
|
||||
ini_write_real("Background", "BackgroundShowVersion", global.backgroundShowVersion);
|
||||
|
||||
ini_write_real("Classlimits", "Scout", global.classlimits[CLASS_SCOUT])
|
||||
ini_write_real("Classlimits", "Pyro", global.classlimits[CLASS_PYRO])
|
||||
ini_write_real("Classlimits", "Soldier", global.classlimits[CLASS_SOLDIER])
|
||||
ini_write_real("Classlimits", "Heavy", global.classlimits[CLASS_HEAVY])
|
||||
ini_write_real("Classlimits", "Demoman", global.classlimits[CLASS_DEMOMAN])
|
||||
ini_write_real("Classlimits", "Medic", global.classlimits[CLASS_MEDIC])
|
||||
ini_write_real("Classlimits", "Engineer", global.classlimits[CLASS_ENGINEER])
|
||||
ini_write_real("Classlimits", "Spy", global.classlimits[CLASS_SPY])
|
||||
ini_write_real("Classlimits", "Sniper", global.classlimits[CLASS_SNIPER])
|
||||
ini_write_real("Classlimits", "Quote", global.classlimits[CLASS_QUOTE])
|
||||
|
||||
//screw the 0 index we will start with 1
|
||||
//map_truefort
|
||||
maps[1] = ini_read_real("Maps", "ctf_truefort", 1);
|
||||
//map_2dfort
|
||||
maps[2] = ini_read_real("Maps", "ctf_2dfort", 2);
|
||||
//map_conflict
|
||||
maps[3] = ini_read_real("Maps", "ctf_conflict", 3);
|
||||
//map_classicwell
|
||||
maps[4] = ini_read_real("Maps", "ctf_classicwell", 4);
|
||||
//map_waterway
|
||||
maps[5] = ini_read_real("Maps", "ctf_waterway", 5);
|
||||
//map_orange
|
||||
maps[6] = ini_read_real("Maps", "ctf_orange", 6);
|
||||
//map_dirtbowl
|
||||
maps[7] = ini_read_real("Maps", "cp_dirtbowl", 7);
|
||||
//map_egypt
|
||||
maps[8] = ini_read_real("Maps", "cp_egypt", 8);
|
||||
//arena_montane
|
||||
maps[9] = ini_read_real("Maps", "arena_montane", 9);
|
||||
//arena_lumberyard
|
||||
maps[10] = ini_read_real("Maps", "arena_lumberyard", 10);
|
||||
//gen_destroy
|
||||
maps[11] = ini_read_real("Maps", "gen_destroy", 11);
|
||||
//koth_valley
|
||||
maps[12] = ini_read_real("Maps", "koth_valley", 12);
|
||||
//koth_corinth
|
||||
maps[13] = ini_read_real("Maps", "koth_corinth", 13);
|
||||
//koth_harvest
|
||||
maps[14] = ini_read_real("Maps", "koth_harvest", 14);
|
||||
//dkoth_atalia
|
||||
maps[15] = ini_read_real("Maps", "dkoth_atalia", 15);
|
||||
//dkoth_sixties
|
||||
maps[16] = ini_read_real("Maps", "dkoth_sixties", 16);
|
||||
|
||||
//Server respawn time calculator. Converts each second to a frame. (read: multiply by 30 :hehe:)
|
||||
if (global.Server_RespawntimeSec == 0)
|
||||
{
|
||||
global.Server_Respawntime = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
global.Server_Respawntime = global.Server_RespawntimeSec * 30;
|
||||
}
|
||||
|
||||
// I have to include this, or the client'll complain about an unknown variable.
|
||||
global.mapchanging = false;
|
||||
|
||||
ini_write_real("Maps", "ctf_truefort", maps[1]);
|
||||
ini_write_real("Maps", "ctf_2dfort", maps[2]);
|
||||
ini_write_real("Maps", "ctf_conflict", maps[3]);
|
||||
ini_write_real("Maps", "ctf_classicwell", maps[4]);
|
||||
ini_write_real("Maps", "ctf_waterway", maps[5]);
|
||||
ini_write_real("Maps", "ctf_orange", maps[6]);
|
||||
ini_write_real("Maps", "cp_dirtbowl", maps[7]);
|
||||
ini_write_real("Maps", "cp_egypt", maps[8]);
|
||||
ini_write_real("Maps", "arena_montane", maps[9]);
|
||||
ini_write_real("Maps", "arena_lumberyard", maps[10]);
|
||||
ini_write_real("Maps", "gen_destroy", maps[11]);
|
||||
ini_write_real("Maps", "koth_valley", maps[12]);
|
||||
ini_write_real("Maps", "koth_corinth", maps[13]);
|
||||
ini_write_real("Maps", "koth_harvest", maps[14]);
|
||||
ini_write_real("Maps", "dkoth_atalia", maps[15]);
|
||||
ini_write_real("Maps", "dkoth_sixties", maps[16]);
|
||||
|
||||
ini_close();
|
||||
|
||||
// parse the protocol version UUID for later use
|
||||
global.protocolUuid = buffer_create();
|
||||
parseUuid(PROTOCOL_UUID, global.protocolUuid);
|
||||
|
||||
global.gg2lobbyId = buffer_create();
|
||||
parseUuid(GG2_LOBBY_UUID, global.gg2lobbyId);
|
||||
|
||||
// Create abbreviations array for rewards use
|
||||
initRewards()
|
||||
|
||||
var a, IPRaw, portRaw;
|
||||
doubleCheck=0;
|
||||
global.launchMap = "";
|
||||
|
||||
for(a = 1; a <= parameter_count(); a += 1)
|
||||
{
|
||||
if (parameter_string(a) == "-dedicated")
|
||||
{
|
||||
global.dedicatedMode = 1;
|
||||
}
|
||||
else if (parameter_string(a) == "-restart")
|
||||
{
|
||||
restart = true;
|
||||
}
|
||||
else if (parameter_string(a) == "-server")
|
||||
{
|
||||
IPRaw = parameter_string(a+1);
|
||||
if (doubleCheck == 1)
|
||||
{
|
||||
doubleCheck = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleCheck = 1;
|
||||
}
|
||||
}
|
||||
else if (parameter_string(a) == "-port")
|
||||
{
|
||||
portRaw = parameter_string(a+1);
|
||||
if (doubleCheck == 1)
|
||||
{
|
||||
doubleCheck = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleCheck = 1;
|
||||
}
|
||||
}
|
||||
else if (parameter_string(a) == "-map")
|
||||
{
|
||||
global.launchMap = parameter_string(a+1);
|
||||
global.dedicatedMode = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (doubleCheck == 2)
|
||||
{
|
||||
global.serverPort = real(portRaw);
|
||||
global.serverIP = IPRaw;
|
||||
global.isHost = false;
|
||||
instance_create(0,0,Client);
|
||||
}
|
||||
|
||||
global.customMapdesginated = 0;
|
||||
|
||||
// if the user defined a valid map rotation file, then load from there
|
||||
|
||||
if(customMapRotationFile != "" && file_exists(customMapRotationFile) && global.launchMap == "") {
|
||||
global.customMapdesginated = 1;
|
||||
var fileHandle, i, mapname;
|
||||
fileHandle = file_text_open_read(customMapRotationFile);
|
||||
for(i = 1; !file_text_eof(fileHandle); i += 1) {
|
||||
mapname = file_text_read_string(fileHandle);
|
||||
// remove leading whitespace from the string
|
||||
while(string_char_at(mapname, 0) == " " || string_char_at(mapname, 0) == chr(9)) { // while it starts with a space or tab
|
||||
mapname = string_delete(mapname, 0, 1); // delete that space or tab
|
||||
}
|
||||
if(mapname != "" && string_char_at(mapname, 0) != "#") { // if it's not blank and it's not a comment (starting with #)
|
||||
ds_list_add(global.map_rotation, mapname);
|
||||
}
|
||||
file_text_readln(fileHandle);
|
||||
}
|
||||
file_text_close(fileHandle);
|
||||
}
|
||||
|
||||
else if (global.launchMap != "") && (global.dedicatedMode == 1)
|
||||
{
|
||||
ds_list_add(global.map_rotation, global.launchMap);
|
||||
}
|
||||
|
||||
else { // else load from the ini file Maps section
|
||||
//Set up the map rotation stuff
|
||||
var i, sort_list;
|
||||
sort_list = ds_list_create();
|
||||
for(i=1; i <= 16; i += 1) {
|
||||
if(maps[i] != 0) ds_list_add(sort_list, ((100*maps[i])+i));
|
||||
}
|
||||
ds_list_sort(sort_list, 1);
|
||||
|
||||
// translate the numbers back into the names they represent
|
||||
for(i=0; i < ds_list_size(sort_list); i += 1) {
|
||||
switch(ds_list_find_value(sort_list, i) mod 100) {
|
||||
case 1:
|
||||
ds_list_add(global.map_rotation, "ctf_truefort");
|
||||
break;
|
||||
case 2:
|
||||
ds_list_add(global.map_rotation, "ctf_2dfort");
|
||||
break;
|
||||
case 3:
|
||||
ds_list_add(global.map_rotation, "ctf_conflict");
|
||||
break;
|
||||
case 4:
|
||||
ds_list_add(global.map_rotation, "ctf_classicwell");
|
||||
break;
|
||||
case 5:
|
||||
ds_list_add(global.map_rotation, "ctf_waterway");
|
||||
break;
|
||||
case 6:
|
||||
ds_list_add(global.map_rotation, "ctf_orange");
|
||||
break;
|
||||
case 7:
|
||||
ds_list_add(global.map_rotation, "cp_dirtbowl");
|
||||
break;
|
||||
case 8:
|
||||
ds_list_add(global.map_rotation, "cp_egypt");
|
||||
break;
|
||||
case 9:
|
||||
ds_list_add(global.map_rotation, "arena_montane");
|
||||
break;
|
||||
case 10:
|
||||
ds_list_add(global.map_rotation, "arena_lumberyard");
|
||||
break;
|
||||
case 11:
|
||||
ds_list_add(global.map_rotation, "gen_destroy");
|
||||
break;
|
||||
case 12:
|
||||
ds_list_add(global.map_rotation, "koth_valley");
|
||||
break;
|
||||
case 13:
|
||||
ds_list_add(global.map_rotation, "koth_corinth");
|
||||
break;
|
||||
case 14:
|
||||
ds_list_add(global.map_rotation, "koth_harvest");
|
||||
break;
|
||||
case 15:
|
||||
ds_list_add(global.map_rotation, "dkoth_atalia");
|
||||
break;
|
||||
case 16:
|
||||
ds_list_add(global.map_rotation, "dkoth_sixties");
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
ds_list_destroy(sort_list);
|
||||
}
|
||||
|
||||
window_set_fullscreen(global.fullscreen);
|
||||
|
||||
global.gg2Font = font_add_sprite(gg2FontS,ord("!"),false,0);
|
||||
global.countFont = font_add_sprite(countFontS, ord("0"),false,2);
|
||||
draw_set_font(global.gg2Font);
|
||||
cursor_sprite = CrosshairS;
|
||||
|
||||
if(!directory_exists(working_directory + "\Maps")) directory_create(working_directory + "\Maps");
|
||||
|
||||
instance_create(0, 0, AudioControl);
|
||||
instance_create(0, 0, SSControl);
|
||||
|
||||
// custom dialog box graphics
|
||||
message_background(popupBackgroundB);
|
||||
message_button(popupButtonS);
|
||||
message_text_font("Century",9,c_white,1);
|
||||
message_button_font("Century",9,c_white,1);
|
||||
message_input_font("Century",9,c_white,0);
|
||||
|
||||
//Key Mapping
|
||||
ini_open("controls.gg2");
|
||||
global.jump = ini_read_real("Controls", "jump", ord("W"));
|
||||
global.down = ini_read_real("Controls", "down", ord("S"));
|
||||
global.left = ini_read_real("Controls", "left", ord("A"));
|
||||
global.right = ini_read_real("Controls", "right", ord("D"));
|
||||
global.attack = ini_read_real("Controls", "attack", MOUSE_LEFT);
|
||||
global.special = ini_read_real("Controls", "special", MOUSE_RIGHT);
|
||||
global.taunt = ini_read_real("Controls", "taunt", ord("F"));
|
||||
global.chat1 = ini_read_real("Controls", "chat1", ord("Z"));
|
||||
global.chat2 = ini_read_real("Controls", "chat2", ord("X"));
|
||||
global.chat3 = ini_read_real("Controls", "chat3", ord("C"));
|
||||
global.medic = ini_read_real("Controls", "medic", ord("E"));
|
||||
global.drop = ini_read_real("Controls", "drop", ord("B"));
|
||||
global.changeTeam = ini_read_real("Controls", "changeTeam", ord("N"));
|
||||
global.changeClass = ini_read_real("Controls", "changeClass", ord("M"));
|
||||
global.showScores = ini_read_real("Controls", "showScores", vk_shift);
|
||||
ini_close();
|
||||
|
||||
calculateMonthAndDay();
|
||||
|
||||
if(!directory_exists(working_directory + "\Plugins")) directory_create(working_directory + "\Plugins");
|
||||
loadplugins();
|
||||
|
||||
/* Windows 8 is known to crash GM when more than three (?) sounds play at once
|
||||
* We'll store the kernel version (Win8 is 6.2, Win7 is 6.1) and check it there.
|
||||
***/
|
||||
registry_set_root(1); // HKLM
|
||||
global.NTKernelVersion = real(registry_read_string_ext("\SOFTWARE\Microsoft\Windows NT\CurrentVersion\", "CurrentVersion")); // SIC
|
||||
|
||||
if (file_exists(CrosshairFilename))
|
||||
{
|
||||
sprite_replace(CrosshairS,CrosshairFilename,1,CrosshairRemoveBG,false,0,0);
|
||||
sprite_set_offset(CrosshairS,sprite_get_width(CrosshairS)/2,sprite_get_height(CrosshairS)/2);
|
||||
}
|
||||
if(global.dedicatedMode == 1) {
|
||||
AudioControlToggleMute();
|
||||
room_goto_fix(Menu);
|
||||
} else if(restart) {
|
||||
room_goto_fix(Menu);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
1861
samples/Game Maker Language/jsonion.gml
Normal file
1861
samples/Game Maker Language/jsonion.gml
Normal file
File diff suppressed because it is too large
Load Diff
1169
samples/Game Maker Language/jsonion_test.gml
Normal file
1169
samples/Game Maker Language/jsonion_test.gml
Normal file
File diff suppressed because it is too large
Load Diff
252
samples/Game Maker Language/loadserverplugins.gml
Normal file
252
samples/Game Maker Language/loadserverplugins.gml
Normal file
@@ -0,0 +1,252 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/Plugins/loadserverplugins.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
// loads plugins from ganggarrison.com asked for by server
|
||||
// argument0 - comma separated plugin list (pluginname@md5hash)
|
||||
// returns true on success, false on failure
|
||||
var list, hashList, text, i, pluginname, pluginhash, realhash, url, handle, filesize, progress, tempfile, tempdir, failed, lastContact, isCached;
|
||||
|
||||
failed = false;
|
||||
list = ds_list_create();
|
||||
lastContact = 0;
|
||||
isCached = false;
|
||||
isDebug = false;
|
||||
hashList = ds_list_create();
|
||||
|
||||
// split plugin list string
|
||||
list = split(argument0, ',');
|
||||
|
||||
// Split hashes from plugin names
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
text = ds_list_find_value(list, i);
|
||||
pluginname = string_copy(text, 0, string_pos("@", text) - 1);
|
||||
pluginhash = string_copy(text, string_pos("@", text) + 1, string_length(text) - string_pos("@", text));
|
||||
ds_list_replace(list, i, pluginname);
|
||||
ds_list_add(hashList, pluginhash);
|
||||
}
|
||||
|
||||
// Check plugin names and check for duplicates
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
|
||||
// invalid plugin name
|
||||
if (!checkpluginname(pluginname))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - invalid plugin name:#"' + pluginname + '"');
|
||||
return false;
|
||||
}
|
||||
// is duplicate
|
||||
else if (ds_list_find_index(list, pluginname) != i)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - duplicate plugin:#"' + pluginname + '"');
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Download plugins
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
pluginhash = ds_list_find_value(hashList, i);
|
||||
isDebug = file_exists(working_directory + "\ServerPluginsDebug\" + pluginname + ".zip");
|
||||
isCached = file_exists(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash);
|
||||
tempfile = temp_directory + "\" + pluginname + ".zip.tmp";
|
||||
tempdir = temp_directory + "\" + pluginname + ".tmp";
|
||||
|
||||
// check to see if we have a local copy for debugging
|
||||
if (isDebug)
|
||||
{
|
||||
file_copy(working_directory + "\ServerPluginsDebug\" + pluginname + ".zip", tempfile);
|
||||
// show warning
|
||||
if (global.isHost)
|
||||
{
|
||||
show_message(
|
||||
"Warning: server-sent plugin '"
|
||||
+ pluginname
|
||||
+ "' is being loaded from ServerPluginsDebug. Make sure clients have the same version, else they may be unable to connect."
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
show_message(
|
||||
"Warning: server-sent plugin '"
|
||||
+ pluginname
|
||||
+ "' is being loaded from ServerPluginsDebug. Make sure the server has the same version, else you may be unable to connect."
|
||||
);
|
||||
}
|
||||
}
|
||||
// otherwise, check if we have it cached
|
||||
else if (isCached)
|
||||
{
|
||||
file_copy(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash, tempfile);
|
||||
}
|
||||
// otherwise, download as usual
|
||||
else
|
||||
{
|
||||
// construct the URL
|
||||
// http://www.ganggarrison.com/plugins/$PLUGINNAME$@$PLUGINHASH$.zip)
|
||||
url = PLUGIN_SOURCE + pluginname + "@" + pluginhash + ".zip";
|
||||
|
||||
// let's make the download handle
|
||||
handle = httpGet(url, -1);
|
||||
|
||||
// download it
|
||||
while (!httpRequestStatus(handle)) {
|
||||
// prevent game locking up
|
||||
io_handle();
|
||||
|
||||
httpRequestStep(handle);
|
||||
|
||||
if (!global.isHost) {
|
||||
// send ping if we haven't contacted server in 20 seconds
|
||||
// we need to do this to keep the connection open
|
||||
if (current_time-lastContact > 20000) {
|
||||
write_byte(global.serverSocket, PING);
|
||||
socket_send(global.serverSocket);
|
||||
lastContact = current_time;
|
||||
}
|
||||
}
|
||||
|
||||
// draw progress bar since they may be waiting a while
|
||||
filesize = httpRequestResponseBodySize(handle);
|
||||
progress = httpRequestResponseBodyProgress(handle);
|
||||
draw_background_ext(background_index[0], 0, 0, background_xscale[0], background_yscale[0], 0, c_white, 1);
|
||||
draw_set_color(c_white);
|
||||
draw_set_alpha(1);
|
||||
draw_set_halign(fa_left);
|
||||
draw_rectangle(50, 550, 300, 560, 2);
|
||||
draw_text(50, 530, "Downloading server-sent plugin " + string(i + 1) + "/" + string(ds_list_size(list)) + ' - "' + pluginname + '"');
|
||||
if (filesize != -1)
|
||||
draw_rectangle(50, 550, 50 + progress / filesize * 250, 560, 0);
|
||||
screen_refresh();
|
||||
}
|
||||
|
||||
// errored
|
||||
if (httpRequestStatus(handle) == 2)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":#' + httpRequestError(handle));
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// request failed
|
||||
if (httpRequestStatusCode(handle) != 200)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":#' + string(httpRequestStatusCode(handle)) + ' ' + httpRequestReasonPhrase(handle));
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
write_buffer_to_file(httpRequestResponseBody(handle), tempfile);
|
||||
if (!file_exists(tempfile))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - download failed for "' + pluginname + '":# No such file?');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
httpRequestDestroy(handle);
|
||||
}
|
||||
|
||||
// check file integrity
|
||||
realhash = GG2DLL_compute_MD5(tempfile);
|
||||
if (realhash != pluginhash)
|
||||
{
|
||||
show_message('Error loading server-sent plugins - integrity check failed (MD5 hash mismatch) for:#"' + pluginname + '"');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// don't try to cache debug plugins
|
||||
if (!isDebug)
|
||||
{
|
||||
// add to cache if we don't already have it
|
||||
if (!file_exists(working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash))
|
||||
{
|
||||
// make sure directory exists
|
||||
if (!directory_exists(working_directory + "\ServerPluginsCache"))
|
||||
{
|
||||
directory_create(working_directory + "\ServerPluginsCache");
|
||||
}
|
||||
// store in cache
|
||||
file_copy(tempfile, working_directory + "\ServerPluginsCache\" + pluginname + "@" + pluginhash);
|
||||
}
|
||||
}
|
||||
|
||||
// let's get 7-zip to extract the files
|
||||
extractzip(tempfile, tempdir);
|
||||
|
||||
// if the directory doesn't exist, extracting presumably failed
|
||||
if (!directory_exists(tempdir))
|
||||
{
|
||||
show_message('Error loading server-sent plugins - extracting zip failed for:#"' + pluginname + '"');
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!failed)
|
||||
{
|
||||
// Execute plugins
|
||||
for (i = 0; i < ds_list_size(list); i += 1)
|
||||
{
|
||||
pluginname = ds_list_find_value(list, i);
|
||||
tempdir = temp_directory + "\" + pluginname + ".tmp";
|
||||
|
||||
// Debugging facility, so we know *which* plugin caused compile/execute error
|
||||
fp = file_text_open_write(working_directory + "\last_plugin.log");
|
||||
file_text_write_string(fp, pluginname);
|
||||
file_text_close(fp);
|
||||
|
||||
// packetID is (i), so make queues for it
|
||||
ds_map_add(global.pluginPacketBuffers, i, ds_queue_create());
|
||||
ds_map_add(global.pluginPacketPlayers, i, ds_queue_create());
|
||||
|
||||
// Execute plugin
|
||||
execute_file(
|
||||
// the plugin's main gml file must be in the root of the zip
|
||||
// it is called plugin.gml
|
||||
tempdir + "\plugin.gml",
|
||||
// the plugin needs to know where it is
|
||||
// so the temporary directory is passed as first argument
|
||||
tempdir,
|
||||
// the plugin needs to know its packetID
|
||||
// so it is passed as the second argument
|
||||
i
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Delete last plugin log
|
||||
file_delete(working_directory + "\last_plugin.log");
|
||||
|
||||
// Get rid of plugin list
|
||||
ds_list_destroy(list);
|
||||
|
||||
// Get rid of plugin hash list
|
||||
ds_list_destroy(hashList);
|
||||
|
||||
return !failed;
|
||||
384
samples/Game Maker Language/processClientCommands.gml
Normal file
384
samples/Game Maker Language/processClientCommands.gml
Normal file
@@ -0,0 +1,384 @@
|
||||
/*
|
||||
Originally from /Source/gg2/Scripts/GameServer/processClientCommands.gml in Gang Garrison 2
|
||||
|
||||
Copyright (C) 2008-2013 Faucet Software
|
||||
http://www.ganggarrison.com
|
||||
|
||||
This program is free software;
|
||||
you can redistribute it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License along with this program; if not,
|
||||
see <http://www.gnu.org/licenses>.
|
||||
|
||||
Additional permission under GNU GPL version 3 section 7
|
||||
If you modify this Program, or any covered work, by linking or combining it with the Game Maker runtime library,
|
||||
the 39dll library/extension, Hobbel's Download Manager DLL, or modified versions of these libraries,
|
||||
the licensors of this Program grant you additional permission to convey the resulting work.
|
||||
*/
|
||||
|
||||
var player, playerId, commandLimitRemaining;
|
||||
|
||||
player = argument0;
|
||||
playerId = argument1;
|
||||
|
||||
// To prevent players from flooding the server, limit the number of commands to process per step and player.
|
||||
commandLimitRemaining = 10;
|
||||
|
||||
with(player) {
|
||||
if(!variable_local_exists("commandReceiveState")) {
|
||||
// 0: waiting for command byte.
|
||||
// 1: waiting for command data length (1 byte)
|
||||
// 2: waiting for command data.
|
||||
commandReceiveState = 0;
|
||||
commandReceiveExpectedBytes = 1;
|
||||
commandReceiveCommand = 0;
|
||||
}
|
||||
}
|
||||
|
||||
while(commandLimitRemaining > 0) {
|
||||
var socket;
|
||||
socket = player.socket;
|
||||
if(!tcp_receive(socket, player.commandReceiveExpectedBytes)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch(player.commandReceiveState)
|
||||
{
|
||||
case 0:
|
||||
player.commandReceiveCommand = read_ubyte(socket);
|
||||
switch(commandBytes[player.commandReceiveCommand]) {
|
||||
case commandBytesInvalidCommand:
|
||||
// Invalid byte received. Wait for another command byte.
|
||||
break;
|
||||
|
||||
case commandBytesPrefixLength1:
|
||||
player.commandReceiveState = 1;
|
||||
player.commandReceiveExpectedBytes = 1;
|
||||
break;
|
||||
|
||||
case commandBytesPrefixLength2:
|
||||
player.commandReceiveState = 3;
|
||||
player.commandReceiveExpectedBytes = 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = commandBytes[player.commandReceiveCommand];
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case 1:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = read_ubyte(socket);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
player.commandReceiveState = 2;
|
||||
player.commandReceiveExpectedBytes = read_ushort(socket);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
player.commandReceiveState = 0;
|
||||
player.commandReceiveExpectedBytes = 1;
|
||||
commandLimitRemaining -= 1;
|
||||
|
||||
switch(player.commandReceiveCommand)
|
||||
{
|
||||
case PLAYER_LEAVE:
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGECLASS:
|
||||
var class;
|
||||
class = read_ubyte(socket);
|
||||
if(getCharacterObject(player.team, class) != -1)
|
||||
{
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
if (collision_point(x,y,SpawnRoom,0,0) < 0)
|
||||
{
|
||||
if (!instance_exists(lastDamageDealer) || lastDamageDealer == player)
|
||||
{
|
||||
sendEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
doEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
var assistant;
|
||||
assistant = secondToLastDamageDealer;
|
||||
if (lastDamageDealer.object)
|
||||
if (lastDamageDealer.object.healer)
|
||||
assistant = lastDamageDealer.object.healer;
|
||||
sendEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
doEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
}
|
||||
}
|
||||
else
|
||||
instance_destroy();
|
||||
|
||||
}
|
||||
}
|
||||
else if(player.alarm[5]<=0)
|
||||
player.alarm[5] = 1;
|
||||
class = checkClasslimits(player, player.team, class);
|
||||
player.class = class;
|
||||
ServerPlayerChangeclass(playerId, player.class, global.sendBuffer);
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGETEAM:
|
||||
var newTeam, balance, redSuperiority;
|
||||
newTeam = read_ubyte(socket);
|
||||
|
||||
redSuperiority = 0 //calculate which team is bigger
|
||||
with(Player)
|
||||
{
|
||||
if(team == TEAM_RED)
|
||||
redSuperiority += 1;
|
||||
else if(team == TEAM_BLUE)
|
||||
redSuperiority -= 1;
|
||||
}
|
||||
if(redSuperiority > 0)
|
||||
balance = TEAM_RED;
|
||||
else if(redSuperiority < 0)
|
||||
balance = TEAM_BLUE;
|
||||
else
|
||||
balance = -1;
|
||||
|
||||
if(balance != newTeam)
|
||||
{
|
||||
if(getCharacterObject(newTeam, player.class) != -1 or newTeam==TEAM_SPECTATOR)
|
||||
{
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
if (!instance_exists(lastDamageDealer) || lastDamageDealer == player)
|
||||
{
|
||||
sendEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
doEventPlayerDeath(player, player, noone, BID_FAREWELL);
|
||||
}
|
||||
else
|
||||
{
|
||||
var assistant;
|
||||
assistant = secondToLastDamageDealer;
|
||||
if (lastDamageDealer.object)
|
||||
if (lastDamageDealer.object.healer)
|
||||
assistant = lastDamageDealer.object.healer;
|
||||
sendEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
doEventPlayerDeath(player, lastDamageDealer, assistant, FINISHED_OFF);
|
||||
}
|
||||
}
|
||||
player.alarm[5] = global.Server_Respawntime;
|
||||
}
|
||||
else if(player.alarm[5]<=0)
|
||||
player.alarm[5] = 1;
|
||||
var newClass;
|
||||
newClass = checkClasslimits(player, newTeam, player.class);
|
||||
if newClass != player.class
|
||||
{
|
||||
player.class = newClass;
|
||||
ServerPlayerChangeclass(playerId, player.class, global.sendBuffer);
|
||||
}
|
||||
player.team = newTeam;
|
||||
ServerPlayerChangeteam(playerId, player.team, global.sendBuffer);
|
||||
ServerBalanceTeams();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case CHAT_BUBBLE:
|
||||
var bubbleImage;
|
||||
bubbleImage = read_ubyte(socket);
|
||||
if(global.aFirst) {
|
||||
bubbleImage = 0;
|
||||
}
|
||||
write_ubyte(global.sendBuffer, CHAT_BUBBLE);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, bubbleImage);
|
||||
|
||||
setChatBubble(player, bubbleImage);
|
||||
break;
|
||||
|
||||
case BUILD_SENTRY:
|
||||
if(player.object != -1)
|
||||
{
|
||||
if(player.class == CLASS_ENGINEER
|
||||
and collision_circle(player.object.x, player.object.y, 50, Sentry, false, true) < 0
|
||||
and player.object.nutsNBolts == 100
|
||||
and (collision_point(player.object.x,player.object.y,SpawnRoom,0,0) < 0)
|
||||
and !player.sentry
|
||||
and !player.object.onCabinet)
|
||||
{
|
||||
write_ubyte(global.sendBuffer, BUILD_SENTRY);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ushort(global.serializeBuffer, round(player.object.x*5));
|
||||
write_ushort(global.serializeBuffer, round(player.object.y*5));
|
||||
write_byte(global.serializeBuffer, player.object.image_xscale);
|
||||
buildSentry(player, player.object.x, player.object.y, player.object.image_xscale);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case DESTROY_SENTRY:
|
||||
with(player.sentry)
|
||||
instance_destroy();
|
||||
break;
|
||||
|
||||
case DROP_INTEL:
|
||||
if (player.object != -1)
|
||||
{
|
||||
if (player.object.intel)
|
||||
{
|
||||
sendEventDropIntel(player);
|
||||
doEventDropIntel(player);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case OMNOMNOMNOM:
|
||||
if(player.object != -1) {
|
||||
if(!player.humiliated
|
||||
and !player.object.taunting
|
||||
and !player.object.omnomnomnom
|
||||
and player.object.canEat
|
||||
and player.class==CLASS_HEAVY)
|
||||
{
|
||||
write_ubyte(global.sendBuffer, OMNOMNOMNOM);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
with(player.object)
|
||||
{
|
||||
omnomnomnom = true;
|
||||
if player.team == TEAM_RED {
|
||||
omnomnomnomindex=0;
|
||||
omnomnomnomend=31;
|
||||
} else if player.team==TEAM_BLUE {
|
||||
omnomnomnomindex=32;
|
||||
omnomnomnomend=63;
|
||||
}
|
||||
xscale=image_xscale;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case TOGGLE_ZOOM:
|
||||
if player.object != -1 {
|
||||
if player.class == CLASS_SNIPER {
|
||||
write_ubyte(global.sendBuffer, TOGGLE_ZOOM);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
toggleZoom(player.object);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYER_CHANGENAME:
|
||||
var nameLength;
|
||||
nameLength = socket_receivebuffer_size(socket);
|
||||
if(nameLength > MAX_PLAYERNAME_LENGTH)
|
||||
{
|
||||
write_ubyte(player.socket, KICK);
|
||||
write_ubyte(player.socket, KICK_NAME);
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
with(player)
|
||||
{
|
||||
if(variable_local_exists("lastNamechange"))
|
||||
if(current_time - lastNamechange < 1000)
|
||||
break;
|
||||
lastNamechange = current_time;
|
||||
name = read_string(socket, nameLength);
|
||||
if(string_count("#",name) > 0)
|
||||
{
|
||||
name = "I <3 Bacon";
|
||||
}
|
||||
write_ubyte(global.sendBuffer, PLAYER_CHANGENAME);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, string_length(name));
|
||||
write_string(global.sendBuffer, name);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case INPUTSTATE:
|
||||
if(player.object != -1)
|
||||
{
|
||||
with(player.object)
|
||||
{
|
||||
keyState = read_ubyte(socket);
|
||||
netAimDirection = read_ushort(socket);
|
||||
aimDirection = netAimDirection*360/65536;
|
||||
event_user(1);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case REWARD_REQUEST:
|
||||
player.rewardId = read_string(socket, socket_receivebuffer_size(socket));
|
||||
player.challenge = rewardCreateChallenge();
|
||||
|
||||
write_ubyte(socket, REWARD_CHALLENGE_CODE);
|
||||
write_binstring(socket, player.challenge);
|
||||
break;
|
||||
|
||||
case REWARD_CHALLENGE_RESPONSE:
|
||||
var answer, i, authbuffer;
|
||||
answer = read_binstring(socket, 16);
|
||||
|
||||
with(player)
|
||||
if(variable_local_exists("challenge") and variable_local_exists("rewardId"))
|
||||
rewardAuthStart(player, answer, challenge, true, rewardId);
|
||||
|
||||
break;
|
||||
|
||||
case PLUGIN_PACKET:
|
||||
var packetID, buf, success;
|
||||
|
||||
packetID = read_ubyte(socket);
|
||||
|
||||
// get packet data
|
||||
buf = buffer_create();
|
||||
write_buffer_part(buf, socket, socket_receivebuffer_size(socket));
|
||||
|
||||
// try to enqueue
|
||||
success = _PluginPacketPush(packetID, buf, player);
|
||||
|
||||
// if it returned false, packetID was invalid
|
||||
if (!success)
|
||||
{
|
||||
// clear up buffer
|
||||
buffer_destroy(buf);
|
||||
|
||||
// kick player
|
||||
write_ubyte(player.socket, KICK);
|
||||
write_ubyte(player.socket, KICK_BAD_PLUGIN_PACKET);
|
||||
socket_destroy(player.socket);
|
||||
player.socket = -1;
|
||||
}
|
||||
break;
|
||||
|
||||
case CLIENT_SETTINGS:
|
||||
var mirror;
|
||||
mirror = read_ubyte(player.socket);
|
||||
player.queueJump = mirror;
|
||||
|
||||
write_ubyte(global.sendBuffer, CLIENT_SETTINGS);
|
||||
write_ubyte(global.sendBuffer, playerId);
|
||||
write_ubyte(global.sendBuffer, mirror);
|
||||
break;
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
298
samples/Game Maker Language/scrInitLevel.gml
Normal file
298
samples/Game Maker Language/scrInitLevel.gml
Normal file
@@ -0,0 +1,298 @@
|
||||
// Originally from /spelunky/Scripts/Level Generation/scrInitLevel.gml in the Spelunky Community Update Project
|
||||
|
||||
//
|
||||
// scrInitLevel()
|
||||
//
|
||||
// Calls scrLevelGen(), scrRoomGen*(), and scrEntityGen() to build level.
|
||||
//
|
||||
|
||||
/**********************************************************************************
|
||||
Copyright (c) 2008, 2009 Derek Yu and Mossmouth, LLC
|
||||
|
||||
This file is part of Spelunky.
|
||||
|
||||
You can redistribute and/or modify Spelunky, including its source code, under
|
||||
the terms of the Spelunky User License.
|
||||
|
||||
Spelunky is distributed in the hope that it will be entertaining and useful,
|
||||
but WITHOUT WARRANTY. Please see the Spelunky User License for more details.
|
||||
|
||||
The Spelunky User License should be available in "Game Information", which
|
||||
can be found in the Resource Explorer, or as an external file called COPYING.
|
||||
If not, please obtain a new copy of Spelunky from <http://spelunkyworld.com/>
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
global.levelType = 0;
|
||||
//global.currLevel = 16;
|
||||
if (global.currLevel > 4 and global.currLevel < 9) global.levelType = 1;
|
||||
if (global.currLevel > 8 and global.currLevel < 13) global.levelType = 2;
|
||||
if (global.currLevel > 12 and global.currLevel < 16) global.levelType = 3;
|
||||
if (global.currLevel == 16) global.levelType = 4;
|
||||
|
||||
if (global.currLevel <= 1 or
|
||||
global.currLevel == 5 or
|
||||
global.currLevel == 9 or
|
||||
global.currLevel == 13)
|
||||
{
|
||||
global.hadDarkLevel = false;
|
||||
}
|
||||
|
||||
// global.levelType = 3; // debug
|
||||
|
||||
// DEBUG MODE //
|
||||
/*
|
||||
if (global.currLevel == 2) global.levelType = 4;
|
||||
if (global.currLevel == 3) global.levelType = 2;
|
||||
if (global.currLevel == 4) global.levelType = 3;
|
||||
if (global.currLevel == 5) global.levelType = 4;
|
||||
*/
|
||||
|
||||
// global.levelType = 0;
|
||||
|
||||
global.startRoomX = 0;
|
||||
global.startRoomY = 0;
|
||||
global.endRoomX = 0;
|
||||
global.endRoomY = 0;
|
||||
oGame.levelGen = false;
|
||||
|
||||
// this is used to determine the path to the exit (generally no bombs required)
|
||||
for (i = 0; i < 4; i += 1)
|
||||
{
|
||||
for (j = 0; j < 4; j += 1)
|
||||
{
|
||||
global.roomPath[i,j] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// side walls
|
||||
if (global.levelType == 4)
|
||||
k = 54;
|
||||
else if (global.levelType == 2)
|
||||
k = 38;
|
||||
else if (global.lake)
|
||||
k = 41;
|
||||
else
|
||||
k = 33;
|
||||
for (i = 0; i <= 42; i += 1)
|
||||
{
|
||||
for (j = 0; j <= k; j += 1)
|
||||
{
|
||||
if (not isLevel())
|
||||
{
|
||||
i = 999;
|
||||
j = 999;
|
||||
}
|
||||
else if (global.levelType == 2)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oDark);
|
||||
obj.invincible = true;
|
||||
obj.sprite_index = sDark;
|
||||
}
|
||||
}
|
||||
else if (global.levelType == 4)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oTemple);
|
||||
obj.invincible = true;
|
||||
if (not global.cityOfGold) obj.sprite_index = sTemple;
|
||||
}
|
||||
}
|
||||
else if (global.lake)
|
||||
{
|
||||
if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0 or
|
||||
j*16 >= 656)
|
||||
{
|
||||
obj = instance_create(i*16, j*16, oLush); obj.sprite_index = sLush;
|
||||
obj.invincible = true;
|
||||
}
|
||||
}
|
||||
else if (i*16 == 0 or
|
||||
i*16 == 656 or
|
||||
j*16 == 0 or
|
||||
j*16 >= 528)
|
||||
{
|
||||
if (global.levelType == 0) { obj = instance_create(i*16, j*16, oBrick); obj.sprite_index = sBrick; }
|
||||
else if (global.levelType == 1) { obj = instance_create(i*16, j*16, oLush); obj.sprite_index = sLush; }
|
||||
else { obj = instance_create(i*16, j*16, oTemple); if (not global.cityOfGold) obj.sprite_index = sTemple; }
|
||||
obj.invincible = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 2)
|
||||
{
|
||||
for (i = 0; i <= 42; i += 1)
|
||||
{
|
||||
instance_create(i*16, 40*16, oDark);
|
||||
//instance_create(i*16, 35*16, oSpikes);
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 3)
|
||||
{
|
||||
background_index = bgTemple;
|
||||
}
|
||||
|
||||
global.temp1 = global.gameStart;
|
||||
scrLevelGen();
|
||||
|
||||
global.cemetary = false;
|
||||
if (global.levelType == 1 and rand(1,global.probCemetary) == 1) global.cemetary = true;
|
||||
|
||||
with oRoom
|
||||
{
|
||||
if (global.levelType == 0) scrRoomGen();
|
||||
else if (global.levelType == 1)
|
||||
{
|
||||
if (global.blackMarket) scrRoomGenMarket();
|
||||
else scrRoomGen2();
|
||||
}
|
||||
else if (global.levelType == 2)
|
||||
{
|
||||
if (global.yetiLair) scrRoomGenYeti();
|
||||
else scrRoomGen3();
|
||||
}
|
||||
else if (global.levelType == 3) scrRoomGen4();
|
||||
else scrRoomGen5();
|
||||
}
|
||||
|
||||
global.darkLevel = false;
|
||||
//if (not global.hadDarkLevel and global.currLevel != 0 and global.levelType != 2 and global.currLevel != 16 and rand(1,1) == 1)
|
||||
if (not global.hadDarkLevel and not global.noDarkLevel and global.currLevel != 0 and global.currLevel != 1 and global.levelType != 2 and global.currLevel != 16 and rand(1,global.probDarkLevel) == 1)
|
||||
{
|
||||
global.darkLevel = true;
|
||||
global.hadDarkLevel = true;
|
||||
//instance_create(oPlayer1.x, oPlayer1.y, oFlare);
|
||||
}
|
||||
|
||||
if (global.blackMarket) global.darkLevel = false;
|
||||
|
||||
global.genUdjatEye = false;
|
||||
if (not global.madeUdjatEye)
|
||||
{
|
||||
if (global.currLevel == 2 and rand(1,3) == 1) global.genUdjatEye = true;
|
||||
else if (global.currLevel == 3 and rand(1,2) == 1) global.genUdjatEye = true;
|
||||
else if (global.currLevel == 4) global.genUdjatEye = true;
|
||||
}
|
||||
|
||||
global.genMarketEntrance = false;
|
||||
if (not global.madeMarketEntrance)
|
||||
{
|
||||
if (global.currLevel == 5 and rand(1,3) == 1) global.genMarketEntrance = true;
|
||||
else if (global.currLevel == 6 and rand(1,2) == 1) global.genMarketEntrance = true;
|
||||
else if (global.currLevel == 7) global.genMarketEntrance = true;
|
||||
}
|
||||
|
||||
////////////////////////////
|
||||
// ENTITY / TREASURES
|
||||
////////////////////////////
|
||||
global.temp2 = global.gameStart;
|
||||
if (not isRoom("rTutorial") and not isRoom("rLoadLevel")) scrEntityGen();
|
||||
|
||||
if (instance_exists(oEntrance) and not global.customLevel)
|
||||
{
|
||||
oPlayer1.x = oEntrance.x+8;
|
||||
oPlayer1.y = oEntrance.y+8;
|
||||
}
|
||||
|
||||
if (global.darkLevel or
|
||||
global.blackMarket or
|
||||
global.snakePit or
|
||||
global.cemetary or
|
||||
global.lake or
|
||||
global.yetiLair or
|
||||
global.alienCraft or
|
||||
global.sacrificePit or
|
||||
global.cityOfGold)
|
||||
{
|
||||
if (not isRoom("rLoadLevel"))
|
||||
{
|
||||
with oPlayer1 { alarm[0] = 10; }
|
||||
}
|
||||
}
|
||||
|
||||
if (global.levelType == 4) scrSetupWalls(864);
|
||||
else if (global.lake) scrSetupWalls(656);
|
||||
else scrSetupWalls(528);
|
||||
|
||||
// add background details
|
||||
if (global.graphicsHigh)
|
||||
{
|
||||
repeat(20)
|
||||
{
|
||||
// bg = instance_create(16*rand(1,42), 16*rand(1,33), oCaveBG);
|
||||
if (global.levelType == 1 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasLush, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else if (global.levelType == 2 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasIce, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else if (global.levelType == 3 and rand(1,3) < 3)
|
||||
tile_add(bgExtrasTemple, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
else
|
||||
tile_add(bgExtras, 32*rand(0,1), 0, 32, 32, 16*rand(1,42), 16*rand(1,33), 10002);
|
||||
}
|
||||
}
|
||||
|
||||
oGame.levelGen = true;
|
||||
|
||||
// generate angry shopkeeper at exit if murderer or thief
|
||||
if ((global.murderer or global.thiefLevel > 0) and isRealLevel())
|
||||
{
|
||||
with oExit
|
||||
{
|
||||
if (type == "Exit")
|
||||
{
|
||||
obj = instance_create(x, y, oShopkeeper);
|
||||
obj.status = 4;
|
||||
}
|
||||
}
|
||||
// global.thiefLevel -= 1;
|
||||
}
|
||||
|
||||
with oTreasure
|
||||
{
|
||||
if (collision_point(x, y, oSolid, 0, 0))
|
||||
{
|
||||
obj = instance_place(x, y, oSolid);
|
||||
if (obj.invincible) instance_destroy();
|
||||
}
|
||||
}
|
||||
|
||||
with oWater
|
||||
{
|
||||
if (sprite_index == sWaterTop or sprite_index == sLavaTop)
|
||||
{
|
||||
scrCheckWaterTop();
|
||||
}
|
||||
/*
|
||||
obj = instance_place(x-16, y, oWater);
|
||||
if (instance_exists(obj))
|
||||
{
|
||||
if (obj.sprite_index == sWaterTop or obj.sprite_index == sLavaTop)
|
||||
{
|
||||
if (type == "Lava") sprite_index = sLavaTop;
|
||||
else sprite_index = sWaterTop;
|
||||
}
|
||||
}
|
||||
obj = instance_place(x+16, y, oWater);
|
||||
if (instance_exists(obj))
|
||||
{
|
||||
if (obj.sprite_index == sWaterTop or obj.sprite_index == sLavaTop)
|
||||
{
|
||||
if (type == "Lava") sprite_index = sLavaTop;
|
||||
else sprite_index = sWaterTop;
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
global.temp3 = global.gameStart;
|
||||
22
samples/Gnuplot/dashcolor.1.gnu
Normal file
22
samples/Gnuplot/dashcolor.1.gnu
Normal file
@@ -0,0 +1,22 @@
|
||||
# set terminal pngcairo background "#ffffff" fontscale 1.0 dashed size 640, 480
|
||||
# set output 'dashcolor.1.png'
|
||||
set label 1 "set style line 1 lt 2 lc rgb \"red\" lw 3" at -0.4, -0.25, 0 left norotate back textcolor rgb "red" nopoint offset character 0, 0, 0
|
||||
set label 2 "set style line 2 lt 2 lc rgb \"orange\" lw 2" at -0.4, -0.35, 0 left norotate back textcolor rgb "orange" nopoint offset character 0, 0, 0
|
||||
set label 3 "set style line 3 lt 2 lc rgb \"yellow\" lw 3" at -0.4, -0.45, 0 left norotate back textcolor rgb "yellow" nopoint offset character 0, 0, 0
|
||||
set label 4 "set style line 4 lt 2 lc rgb \"green\" lw 2" at -0.4, -0.55, 0 left norotate back textcolor rgb "green" nopoint offset character 0, 0, 0
|
||||
set label 5 "plot ... lt 1 lc 3 " at -0.4, -0.65, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set label 6 "plot ... lt 3 lc 3 " at -0.4, -0.75, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set label 7 "plot ... lt 5 lc 3 " at -0.4, -0.85, 0 left norotate back textcolor lt 3 nopoint offset character 0, 0, 0
|
||||
set style line 1 linetype 2 linecolor rgb "red" linewidth 3.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 2 linetype 2 linecolor rgb "orange" linewidth 2.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 3 linetype 2 linecolor rgb "yellow" linewidth 3.000 pointtype 2 pointsize default pointinterval 0
|
||||
set style line 4 linetype 2 linecolor rgb "green" linewidth 2.000 pointtype 2 pointsize default pointinterval 0
|
||||
set noxtics
|
||||
set noytics
|
||||
set title "Independent colors and dot/dash styles"
|
||||
set xlabel "You will only see dashed lines if your current terminal setting permits it"
|
||||
set xrange [ -0.500000 : 3.50000 ] noreverse nowriteback
|
||||
set yrange [ -1.00000 : 1.40000 ] noreverse nowriteback
|
||||
set bmargin 7
|
||||
unset colorbox
|
||||
plot cos(x) ls 1 title 'ls 1', cos(x-.2) ls 2 title 'ls 2', cos(x-.4) ls 3 title 'ls 3', cos(x-.6) ls 4 title 'ls 4', cos(x-.8) lt 1 lc 3 title 'lt 1 lc 3', cos(x-1.) lt 3 lc 3 title 'lt 3 lc 3', cos(x-1.2) lt 5 lc 3 title 'lt 5 lc 3'
|
||||
15
samples/Gnuplot/histograms.2.gnu
Normal file
15
samples/Gnuplot/histograms.2.gnu
Normal file
@@ -0,0 +1,15 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'histograms.2.png'
|
||||
set boxwidth 0.9 absolute
|
||||
set style fill solid 1.00 border lt -1
|
||||
set key inside right top vertical Right noreverse noenhanced autotitles nobox
|
||||
set style histogram clustered gap 1 title offset character 0, 0, 0
|
||||
set datafile missing '-'
|
||||
set style data histograms
|
||||
set xtics border in scale 0,0 nomirror rotate by -45 offset character 0, 0, 0 autojustify
|
||||
set xtics norangelimit font ",8"
|
||||
set xtics ()
|
||||
set title "US immigration from Northern Europe\nPlot selected data columns as histogram of clustered boxes"
|
||||
set yrange [ 0.00000 : 300000. ] noreverse nowriteback
|
||||
i = 22
|
||||
plot 'immigration.dat' using 6:xtic(1) ti col, '' u 12 ti col, '' u 13 ti col, '' u 14 ti col
|
||||
14
samples/Gnuplot/rates.gp
Normal file
14
samples/Gnuplot/rates.gp
Normal file
@@ -0,0 +1,14 @@
|
||||
#!/usr/bin/env gnuplot
|
||||
|
||||
reset
|
||||
|
||||
set terminal png
|
||||
set output 'rates100.png'
|
||||
|
||||
set xlabel "A2A price"
|
||||
set ylabel "Response Rate"
|
||||
|
||||
#set xr [0:5]
|
||||
#set yr [0:6]
|
||||
|
||||
plot 'rates100.dat' pt 7 notitle
|
||||
40
samples/Gnuplot/surface1.16.gnu
Normal file
40
samples/Gnuplot/surface1.16.gnu
Normal file
@@ -0,0 +1,40 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'surface1.16.png'
|
||||
set dummy u,v
|
||||
set label 1 "increasing v" at 6, 0, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 2 "u=0" at 5, 6.5, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 3 "u=1" at 5, 6.5, 0.100248 left norotate back nopoint offset character 0, 0, 0
|
||||
set arrow 1 from 5, -5, -1.2 to 5, 5, -1.2 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 2 from 5, 6, -1 to 5, 5, -1 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 3 from 5, 6, 0.100248 to 5, 5, 0.100248 head back nofilled linetype -1 linewidth 1.000
|
||||
set parametric
|
||||
set view 70, 20, 1, 1
|
||||
set samples 51, 51
|
||||
set isosamples 2, 33
|
||||
set hidden3d back offset 1 trianglepattern 3 undefined 1 altdiagonal bentover
|
||||
set ztics -1.00000,0.25,1.00000 norangelimit
|
||||
set title "\"fence plot\" using separate parametric surfaces"
|
||||
set xlabel "X axis"
|
||||
set xlabel offset character -3, -2, 0 font "" textcolor lt -1 norotate
|
||||
set xrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set ylabel "Y axis"
|
||||
set ylabel offset character 3, -2, 0 font "" textcolor lt -1 rotate by -270
|
||||
set yrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set zlabel "Z axis"
|
||||
set zlabel offset character -5, 0, 0 font "" textcolor lt -1 norotate
|
||||
set zrange [ -1.00000 : 1.00000 ] noreverse nowriteback
|
||||
sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)
|
||||
GPFUN_sinc = "sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)"
|
||||
xx = 6.08888888888889
|
||||
dx = 1.10888888888889
|
||||
x0 = -5
|
||||
x1 = -3.89111111111111
|
||||
x2 = -2.78222222222222
|
||||
x3 = -1.67333333333333
|
||||
x4 = -0.564444444444444
|
||||
x5 = 0.544444444444445
|
||||
x6 = 1.65333333333333
|
||||
x7 = 2.76222222222222
|
||||
x8 = 3.87111111111111
|
||||
x9 = 4.98
|
||||
splot [u=0:1][v=-4.99:4.99] x0, v, (u<0.5) ? -1 : sinc(x0,v) notitle, x1, v, (u<0.5) ? -1 : sinc(x1,v) notitle, x2, v, (u<0.5) ? -1 : sinc(x2,v) notitle, x3, v, (u<0.5) ? -1 : sinc(x3,v) notitle, x4, v, (u<0.5) ? -1 : sinc(x4,v) notitle, x5, v, (u<0.5) ? -1 : sinc(x5,v) notitle, x6, v, (u<0.5) ? -1 : sinc(x6,v) notitle, x7, v, (u<0.5) ? -1 : sinc(x7,v) notitle, x8, v, (u<0.5) ? -1 : sinc(x8,v) notitle, x9, v, (u<0.5) ? -1 : sinc(x9,v) notitle
|
||||
46
samples/Gnuplot/surface1.17.gnu
Normal file
46
samples/Gnuplot/surface1.17.gnu
Normal file
@@ -0,0 +1,46 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'surface1.17.png'
|
||||
set dummy u,v
|
||||
set label 1 "increasing v" at 6, 0, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 2 "increasing u" at 0, -5, -1.5 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 3 "floor(u)%3=0" at 5, 6.5, -1 left norotate back nopoint offset character 0, 0, 0
|
||||
set label 4 "floor(u)%3=1" at 5, 6.5, 0.100248 left norotate back nopoint offset character 0, 0, 0
|
||||
set arrow 1 from 5, -5, -1.2 to 5, 5, -1.2 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 2 from -5, -5, -1.2 to 5, -5, -1.2 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 3 from 5, 6, -1 to 5, 5, -1 head back nofilled linetype -1 linewidth 1.000
|
||||
set arrow 4 from 5, 6, 0.100248 to 5, 5, 0.100248 head back nofilled linetype -1 linewidth 1.000
|
||||
set parametric
|
||||
set view 70, 20, 1, 1
|
||||
set samples 51, 51
|
||||
set isosamples 30, 33
|
||||
set hidden3d back offset 1 trianglepattern 3 undefined 1 altdiagonal bentover
|
||||
set ztics -1.00000,0.25,1.00000 norangelimit
|
||||
set title "\"fence plot\" using single parametric surface with undefined points"
|
||||
set xlabel "X axis"
|
||||
set xlabel offset character -3, -2, 0 font "" textcolor lt -1 norotate
|
||||
set xrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set ylabel "Y axis"
|
||||
set ylabel offset character 3, -2, 0 font "" textcolor lt -1 rotate by -270
|
||||
set yrange [ -5.00000 : 5.00000 ] noreverse nowriteback
|
||||
set zlabel "Z axis"
|
||||
set zlabel offset character -5, 0, 0 font "" textcolor lt -1 norotate
|
||||
set zrange [ -1.00000 : 1.00000 ] noreverse nowriteback
|
||||
sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)
|
||||
GPFUN_sinc = "sinc(u,v) = sin(sqrt(u**2+v**2)) / sqrt(u**2+v**2)"
|
||||
xx = 6.08888888888889
|
||||
dx = 1.11
|
||||
x0 = -5
|
||||
x1 = -3.89111111111111
|
||||
x2 = -2.78222222222222
|
||||
x3 = -1.67333333333333
|
||||
x4 = -0.564444444444444
|
||||
x5 = 0.544444444444445
|
||||
x6 = 1.65333333333333
|
||||
x7 = 2.76222222222222
|
||||
x8 = 3.87111111111111
|
||||
x9 = 4.98
|
||||
xmin = -4.99
|
||||
xmax = 5
|
||||
n = 10
|
||||
zbase = -1
|
||||
splot [u=.5:3*n-.5][v=-4.99:4.99] xmin+floor(u/3)*dx, v, ((floor(u)%3)==0) ? zbase : (((floor(u)%3)==1) ? sinc(xmin+u/3.*dx,v) : 1/0) notitle
|
||||
21
samples/Gnuplot/world2.1.gnu
Normal file
21
samples/Gnuplot/world2.1.gnu
Normal file
@@ -0,0 +1,21 @@
|
||||
# set terminal pngcairo transparent enhanced font "arial,10" fontscale 1.0 size 500, 350
|
||||
# set output 'world2.1.png'
|
||||
unset border
|
||||
set dummy u,v
|
||||
set angles degrees
|
||||
set parametric
|
||||
set view 60, 136, 1.22, 1.26
|
||||
set samples 64, 64
|
||||
set isosamples 13, 13
|
||||
set mapping spherical
|
||||
set noxtics
|
||||
set noytics
|
||||
set noztics
|
||||
set title "Labels colored by GeV plotted in spherical coordinate system"
|
||||
set urange [ -90.0000 : 90.0000 ] noreverse nowriteback
|
||||
set vrange [ 0.00000 : 360.000 ] noreverse nowriteback
|
||||
set cblabel "GeV"
|
||||
set cbrange [ 0.00000 : 8.00000 ] noreverse nowriteback
|
||||
set colorbox user
|
||||
set colorbox vertical origin screen 0.9, 0.2, 0 size screen 0.02, 0.75, 0 front bdefault
|
||||
splot cos(u)*cos(v),cos(u)*sin(v),sin(u) notitle with lines lt 5, 'world.dat' notitle with lines lt 2, 'srl.dat' using 3:2:(1):1:4 with labels notitle point pt 6 lw .1 left offset 1,0 font "Helvetica,7" tc pal
|
||||
@@ -1 +0,0 @@
|
||||
print("hello")
|
||||
9
samples/Hy/fibonacci.hy
Normal file
9
samples/Hy/fibonacci.hy
Normal file
@@ -0,0 +1,9 @@
|
||||
;; Fibonacci example in Hy.
|
||||
|
||||
(defn fib [n]
|
||||
(if (<= n 2) n
|
||||
(+ (fib (- n 1)) (fib (- n 2)))))
|
||||
|
||||
(if (= __name__ "__main__")
|
||||
(for [x [1 2 3 4 5 6 7 8]]
|
||||
(print (fib x))))
|
||||
13
samples/Hy/hello-world.hy
Normal file
13
samples/Hy/hello-world.hy
Normal file
@@ -0,0 +1,13 @@
|
||||
;; The concurrent.futures example in Hy.
|
||||
|
||||
(import [concurrent.futures [ThreadPoolExecutor as-completed]]
|
||||
[random [randint]]
|
||||
[sh [sleep]])
|
||||
|
||||
(defn task-to-do []
|
||||
(sleep (randint 1 5)))
|
||||
|
||||
(with-as (ThreadPoolExecutor 10) executor
|
||||
(setv jobs (list-comp (.submit executor task-to-do) (x (range 0 10))))
|
||||
(for (future (as-completed jobs))
|
||||
(.result future)))
|
||||
29
samples/IDL/mg_acosh.pro
Normal file
29
samples/IDL/mg_acosh.pro
Normal file
@@ -0,0 +1,29 @@
|
||||
; docformat = 'rst'
|
||||
|
||||
;+
|
||||
; Inverse hyperbolic cosine. Uses the formula:
|
||||
;
|
||||
; $$\text{acosh}(z) = \ln(z + \sqrt{z + 1} \sqrt{z - 1})$$
|
||||
;
|
||||
; :Examples:
|
||||
; The arc hyperbolic sine function looks like::
|
||||
;
|
||||
; IDL> x = 2.5 * findgen(1000) / 999. + 1.
|
||||
; IDL> plot, x, mg_acosh(x), xstyle=1
|
||||
;
|
||||
; This should look like:
|
||||
;
|
||||
; .. image:: acosh.png
|
||||
;
|
||||
; :Returns:
|
||||
; float, double, complex, or double complex depending on the input
|
||||
;
|
||||
; :Params:
|
||||
; z : in, required, type=numeric
|
||||
; input
|
||||
;-
|
||||
function mg_acosh, z
|
||||
compile_opt strictarr
|
||||
|
||||
return, alog(z + sqrt(z + 1) * sqrt(z - 1))
|
||||
end
|
||||
9
samples/IDL/mg_analysis.dlm
Normal file
9
samples/IDL/mg_analysis.dlm
Normal file
@@ -0,0 +1,9 @@
|
||||
MODULE mg_analysis
|
||||
DESCRIPTION Tools for analysis
|
||||
VERSION 1.0
|
||||
SOURCE mgalloy
|
||||
BUILD_DATE January 18, 2011
|
||||
|
||||
FUNCTION MG_ARRAY_EQUAL 2 2 KEYWORDS
|
||||
FUNCTION MG_TOTAL 1 1
|
||||
|
||||
35
samples/IDL/mg_gcd.pro
Normal file
35
samples/IDL/mg_gcd.pro
Normal file
@@ -0,0 +1,35 @@
|
||||
; docformat = 'rst'
|
||||
|
||||
;+
|
||||
; Find the greatest common denominator (GCD) for two positive integers.
|
||||
;
|
||||
; :Returns:
|
||||
; integer
|
||||
;
|
||||
; :Params:
|
||||
; a : in, required, type=integer
|
||||
; first integer
|
||||
; b : in, required, type=integer
|
||||
; second integer
|
||||
;-
|
||||
function mg_gcd, a, b
|
||||
compile_opt strictarr
|
||||
on_error, 2
|
||||
|
||||
if (n_params() ne 2) then message, 'incorrect number of arguments'
|
||||
if (~mg_isinteger(a) || ~mg_isinteger(b)) then begin
|
||||
message, 'integer arguments required'
|
||||
endif
|
||||
|
||||
_a = abs(a)
|
||||
_b = abs(b)
|
||||
minArg = _a < _b
|
||||
maxArg = _a > _b
|
||||
|
||||
if (minArg eq 0) then return, maxArg
|
||||
|
||||
remainder = maxArg mod minArg
|
||||
if (remainder eq 0) then return, minArg
|
||||
|
||||
return, mg_gcd(minArg, remainder)
|
||||
end
|
||||
42
samples/IDL/mg_trunc.pro
Normal file
42
samples/IDL/mg_trunc.pro
Normal file
@@ -0,0 +1,42 @@
|
||||
; docformat = 'rst'
|
||||
|
||||
;+
|
||||
; Truncate argument towards 0.0, i.e., takes the `FLOOR` of positive values
|
||||
; and the `CEIL` of negative values.
|
||||
;
|
||||
; :Examples:
|
||||
; Try the main-level program at the end of this file. It does::
|
||||
;
|
||||
; IDL> print, mg_trunc([1.2, -1.2, 0.0])
|
||||
; 1 -1 0
|
||||
; IDL> print, floor([1.2, -1.2, 0.0])
|
||||
; 1 -2 0
|
||||
; IDL> print, ceil([1.2, -1.2, 0.0])
|
||||
; 2 -1 0
|
||||
;
|
||||
; :Returns:
|
||||
; array of same type as argument
|
||||
;
|
||||
; :Params:
|
||||
; x : in, required, type=float/double
|
||||
; array containing values to truncate
|
||||
;-
|
||||
function mg_trunc, x
|
||||
compile_opt strictarr
|
||||
|
||||
result = ceil(x)
|
||||
posInd = where(x gt 0, nposInd)
|
||||
|
||||
if (nposInd gt 0L) then begin
|
||||
result[posInd] = floor(x[posInd])
|
||||
endif
|
||||
|
||||
return, result
|
||||
end
|
||||
|
||||
|
||||
; main-level example program
|
||||
|
||||
print, mg_trunc([1.2, -1.2, 0.0])
|
||||
|
||||
end
|
||||
42
samples/Idris/Chars.idr
Normal file
42
samples/Idris/Chars.idr
Normal file
@@ -0,0 +1,42 @@
|
||||
module Prelude.Char
|
||||
|
||||
import Builtins
|
||||
|
||||
isUpper : Char -> Bool
|
||||
isUpper x = x >= 'A' && x <= 'Z'
|
||||
|
||||
isLower : Char -> Bool
|
||||
isLower x = x >= 'a' && x <= 'z'
|
||||
|
||||
isAlpha : Char -> Bool
|
||||
isAlpha x = isUpper x || isLower x
|
||||
|
||||
isDigit : Char -> Bool
|
||||
isDigit x = (x >= '0' && x <= '9')
|
||||
|
||||
isAlphaNum : Char -> Bool
|
||||
isAlphaNum x = isDigit x || isAlpha x
|
||||
|
||||
isSpace : Char -> Bool
|
||||
isSpace x = x == ' ' || x == '\t' || x == '\r' ||
|
||||
x == '\n' || x == '\f' || x == '\v' ||
|
||||
x == '\xa0'
|
||||
|
||||
isNL : Char -> Bool
|
||||
isNL x = x == '\r' || x == '\n'
|
||||
|
||||
toUpper : Char -> Char
|
||||
toUpper x = if (isLower x)
|
||||
then (prim__intToChar (prim__charToInt x - 32))
|
||||
else x
|
||||
|
||||
toLower : Char -> Char
|
||||
toLower x = if (isUpper x)
|
||||
then (prim__intToChar (prim__charToInt x + 32))
|
||||
else x
|
||||
|
||||
isHexDigit : Char -> Bool
|
||||
isHexDigit x = elem (toUpper x) hexChars where
|
||||
hexChars : List Char
|
||||
hexChars = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
|
||||
'A', 'B', 'C', 'D', 'E', 'F']
|
||||
267
samples/JSON/composer.lock
generated
Normal file
267
samples/JSON/composer.lock
generated
Normal file
@@ -0,0 +1,267 @@
|
||||
{
|
||||
"_readme": [
|
||||
"This file locks the dependencies of your project to a known state",
|
||||
"Read more about it at http://getcomposer.org/doc/01-basic-usage.md#composer-lock-the-lock-file"
|
||||
],
|
||||
"hash": "d8ff8fcb71824f5199f3499bf71862f1",
|
||||
"packages": [
|
||||
{
|
||||
"name": "arbit/system-process",
|
||||
"version": "1.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/Arbitracker/system-process.git",
|
||||
"reference": "1.0"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/Arbitracker/system-process/zipball/1.0",
|
||||
"reference": "1.0",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"psr-0": {
|
||||
"SystemProcess": "src/main/php/"
|
||||
}
|
||||
},
|
||||
"notification-url": "http://packagist.org/downloads/",
|
||||
"description": "System process execution library",
|
||||
"time": "2013-03-31 12:42:56"
|
||||
},
|
||||
{
|
||||
"name": "pdepend/staticReflection",
|
||||
"version": "0.1",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/manuelpichler/staticReflection.git",
|
||||
"reference": "origin/master"
|
||||
},
|
||||
"type": "library"
|
||||
},
|
||||
{
|
||||
"name": "qafoo/rmf",
|
||||
"version": "dev-master",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/Qafoo/REST-Micro-Framework.git",
|
||||
"reference": "5f43983f15a8aa12be42ad6068675d4008bfb9ed"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/Qafoo/REST-Micro-Framework/zipball/5f43983f15a8aa12be42ad6068675d4008bfb9ed",
|
||||
"reference": "5f43983f15a8aa12be42ad6068675d4008bfb9ed",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"psr-0": {
|
||||
"Qafoo\\RMF": "src/main/"
|
||||
}
|
||||
},
|
||||
"description": "Very simple VC framework which makes it easy to build HTTP applications / REST webservices",
|
||||
"support": {
|
||||
"source": "https://github.com/Qafoo/REST-Micro-Framework/tree/master",
|
||||
"issues": "https://github.com/Qafoo/REST-Micro-Framework/issues"
|
||||
},
|
||||
"time": "2012-12-07 13:33:01"
|
||||
},
|
||||
{
|
||||
"name": "twig/twig",
|
||||
"version": "1.6.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "git://github.com/fabpot/Twig.git",
|
||||
"reference": "v1.6.0"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://github.com/fabpot/Twig/zipball/v1.6.0",
|
||||
"reference": "v1.6.0",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"php": ">=5.2.4"
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"psr-0": {
|
||||
"Twig_": "lib/"
|
||||
}
|
||||
},
|
||||
"license": [
|
||||
"BSD"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Fabien Potencier",
|
||||
"email": "fabien@symfony.com"
|
||||
},
|
||||
{
|
||||
"name": "Armin Ronacher",
|
||||
"email": "armin.ronacher@active-4.com"
|
||||
}
|
||||
],
|
||||
"description": "Twig, the flexible, fast, and secure template language for PHP",
|
||||
"homepage": "http://twig.sensiolabs.org",
|
||||
"keywords": [
|
||||
"templating"
|
||||
],
|
||||
"time": "2012-02-03 23:34:52"
|
||||
},
|
||||
{
|
||||
"name": "twitter/bootstrap",
|
||||
"version": "0.1",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/twitter/bootstrap/",
|
||||
"reference": "origin/master"
|
||||
},
|
||||
"type": "library"
|
||||
},
|
||||
{
|
||||
"name": "zetacomponents/base",
|
||||
"version": "1.8",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/zetacomponents/Base.git",
|
||||
"reference": "1.8"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://github.com/zetacomponents/Base/zipball/1.8",
|
||||
"reference": "1.8",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"classmap": [
|
||||
"src"
|
||||
]
|
||||
},
|
||||
"license": [
|
||||
"apache2"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Sergey Alexeev"
|
||||
},
|
||||
{
|
||||
"name": "Sebastian Bergmann"
|
||||
},
|
||||
{
|
||||
"name": "Jan Borsodi"
|
||||
},
|
||||
{
|
||||
"name": "Raymond Bosman"
|
||||
},
|
||||
{
|
||||
"name": "Frederik Holljen"
|
||||
},
|
||||
{
|
||||
"name": "Kore Nordmann"
|
||||
},
|
||||
{
|
||||
"name": "Derick Rethans"
|
||||
},
|
||||
{
|
||||
"name": "Vadym Savchuk"
|
||||
},
|
||||
{
|
||||
"name": "Tobias Schlitt"
|
||||
},
|
||||
{
|
||||
"name": "Alexandru Stanoi"
|
||||
}
|
||||
],
|
||||
"description": "The Base package provides the basic infrastructure that all packages rely on. Therefore every component relies on this package.",
|
||||
"homepage": "https://github.com/zetacomponents",
|
||||
"time": "2009-12-21 04:14:16"
|
||||
},
|
||||
{
|
||||
"name": "zetacomponents/graph",
|
||||
"version": "1.5",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/zetacomponents/Graph.git",
|
||||
"reference": "1.5"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://github.com/zetacomponents/Graph/zipball/1.5",
|
||||
"reference": "1.5",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"classmap": [
|
||||
"src"
|
||||
]
|
||||
},
|
||||
"license": [
|
||||
"apache2"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Sergey Alexeev"
|
||||
},
|
||||
{
|
||||
"name": "Sebastian Bergmann"
|
||||
},
|
||||
{
|
||||
"name": "Jan Borsodi"
|
||||
},
|
||||
{
|
||||
"name": "Raymond Bosman"
|
||||
},
|
||||
{
|
||||
"name": "Frederik Holljen"
|
||||
},
|
||||
{
|
||||
"name": "Kore Nordmann"
|
||||
},
|
||||
{
|
||||
"name": "Derick Rethans"
|
||||
},
|
||||
{
|
||||
"name": "Vadym Savchuk"
|
||||
},
|
||||
{
|
||||
"name": "Tobias Schlitt"
|
||||
},
|
||||
{
|
||||
"name": "Alexandru Stanoi"
|
||||
},
|
||||
{
|
||||
"name": "Lars Jankowski"
|
||||
},
|
||||
{
|
||||
"name": "Elger Thiele"
|
||||
},
|
||||
{
|
||||
"name": "Michael Maclean"
|
||||
}
|
||||
],
|
||||
"description": "A component for creating pie charts, line graphs and other kinds of diagrams.",
|
||||
"homepage": "https://github.com/zetacomponents",
|
||||
"time": "2009-12-21 04:26:17"
|
||||
}
|
||||
],
|
||||
"packages-dev": [
|
||||
|
||||
],
|
||||
"aliases": [
|
||||
|
||||
],
|
||||
"minimum-stability": "stable",
|
||||
"stability-flags": {
|
||||
"qafoo/rmf": 20,
|
||||
"arbit/system-process": 0
|
||||
},
|
||||
"platform": [
|
||||
|
||||
],
|
||||
"platform-dev": [
|
||||
|
||||
]
|
||||
}
|
||||
29
samples/JSON5/example.json5
Normal file
29
samples/JSON5/example.json5
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* The following is a contrived example, but it illustrates most of the features:
|
||||
*/
|
||||
|
||||
{
|
||||
foo: 'bar',
|
||||
while: true,
|
||||
|
||||
this: 'is a \
|
||||
multi-line string',
|
||||
|
||||
// this is an inline comment
|
||||
here: 'is another', // inline comment
|
||||
|
||||
/* this is a block comment
|
||||
that continues on another line */
|
||||
|
||||
hex: 0xDEADbeef,
|
||||
half: .5,
|
||||
delta: +10,
|
||||
to: Infinity, // and beyond!
|
||||
|
||||
finally: 'a trailing comma',
|
||||
oh: [
|
||||
"we shouldn't forget",
|
||||
'arrays can have',
|
||||
'trailing commas too',
|
||||
],
|
||||
}
|
||||
28
samples/JSON5/package.json5
Normal file
28
samples/JSON5/package.json5
Normal file
@@ -0,0 +1,28 @@
|
||||
// This file is written in JSON5 syntax, naturally, but npm needs a regular
|
||||
// JSON file, so compile via `npm run build`. Be sure to keep both in sync!
|
||||
|
||||
{
|
||||
name: 'json5',
|
||||
version: '0.2.0',
|
||||
description: 'JSON for the ES5 era.',
|
||||
keywords: ['json', 'es5'],
|
||||
author: 'Aseem Kishore <aseem.kishore@gmail.com>',
|
||||
contributors: [
|
||||
'Max Nanasy <max.nanasy@gmail.com>',
|
||||
],
|
||||
main: 'lib/json5.js',
|
||||
bin: 'lib/cli.js',
|
||||
dependencies: {},
|
||||
devDependencies: {
|
||||
mocha: '~1.0.3',
|
||||
},
|
||||
scripts: {
|
||||
build: './lib/cli.js -c package.json5',
|
||||
test: 'mocha --ui exports --reporter spec',
|
||||
},
|
||||
homepage: 'http://json5.org/',
|
||||
repository: {
|
||||
type: 'git',
|
||||
url: 'https://github.com/aseemk/json5.git',
|
||||
},
|
||||
}
|
||||
30
samples/JSONLD/sample.jsonld
Normal file
30
samples/JSONLD/sample.jsonld
Normal file
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"@context": {
|
||||
"property": "http://example.com/vocab#property"
|
||||
},
|
||||
"@id": "../document-relative",
|
||||
"@type": "#document-relative",
|
||||
"property": {
|
||||
"@context": {
|
||||
"@base": "http://example.org/test/"
|
||||
},
|
||||
"@id": "../document-base-overwritten",
|
||||
"@type": "#document-base-overwritten",
|
||||
"property": [
|
||||
{
|
||||
"@context": null,
|
||||
"@id": "../document-relative",
|
||||
"@type": "#document-relative",
|
||||
"property": "context completely reset, drops property"
|
||||
},
|
||||
{
|
||||
"@context": {
|
||||
"@base": null
|
||||
},
|
||||
"@id": "../document-relative",
|
||||
"@type": "#document-relative",
|
||||
"property": "only @base is cleared"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
3
samples/Jade/hello.jade
Normal file
3
samples/Jade/hello.jade
Normal file
@@ -0,0 +1,3 @@
|
||||
p.
|
||||
Hello,
|
||||
World!
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user