Add Unity3D Asset samples

This commit is contained in:
Paul Handly
2015-05-13 15:59:11 -04:00
parent 7631db2183
commit 4fc0c90cff
4 changed files with 350 additions and 0 deletions

View File

@@ -0,0 +1,28 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: GapTile
m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: e503f0c932121ce4881ab1605349488b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}

View File

@@ -0,0 +1,157 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Hover
serializedVersion: 4
m_AnimationType: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves:
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: {x: .25, y: .25, z: .25}
inSlope: {x: 1.15384614, y: 1.15384614, z: 1.15384614}
outSlope: {x: 1.15384614, y: 1.15384614, z: 1.15384614}
tangentMode: 823140368
- time: .649999976
value: {x: 1, y: 1, z: 1}
inSlope: {x: 1.15384614, y: 1.15384614, z: 1.15384614}
outSlope: {x: 1.15384614, y: 1.15384614, z: 1.15384614}
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
path: Radius
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: -1.53846157
outSlope: -1.53846157
tangentMode: 10
- time: .649999976
value: 0
inSlope: -1.53846157
outSlope: -1.53846157
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Color.a
path: Radius
classID: 212
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .649999976
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .25
inSlope: 1.15384614
outSlope: 1.15384614
tangentMode: 10
- time: .649999976
value: 1
inSlope: 1.15384614
outSlope: 1.15384614
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_LocalScale.x
path: Radius
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .25
inSlope: 1.15384614
outSlope: 1.15384614
tangentMode: 10
- time: .649999976
value: 1
inSlope: 1.15384614
outSlope: 1.15384614
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_LocalScale.y
path: Radius
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .25
inSlope: 1.15384614
outSlope: 1.15384614
tangentMode: 10
- time: .649999976
value: 1
inSlope: 1.15384614
outSlope: 1.15384614
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_LocalScale.z
path: Radius
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: -1.53846157
outSlope: -1.53846157
tangentMode: 10
- time: .649999976
value: 0
inSlope: -1.53846157
outSlope: -1.53846157
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Color.a
path: Radius
classID: 212
script: {fileID: 0}
m_EulerEditorCurves: []
m_Events: []

View File

@@ -0,0 +1,8 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: .0199999996
Maximum Allowed Timestep: .333333343
m_TimeScale: 1

View File

@@ -0,0 +1,157 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 224: {fileID: 22400000}
- 222: {fileID: 22200000}
- 114: {fileID: 11400004}
- 114: {fileID: 11400002}
- 114: {fileID: 11400000}
m_Layer: 5
m_Name: Fader_Tint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 224: {fileID: 22400002}
- 223: {fileID: 22300000}
m_Layer: 5
m_Name: canvas_Fullscreen_Fader
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0e5786b8fa0564f23a168e1c45671759, type: 3}
m_Name:
m_EditorClassIdentifier:
fadeOut: 1
alwaysUseClearAsStartColor: 0
_fadeOnStart: 1
_startFaded: 0
_fadeOnStartDelay: 1
_fadeTime: .800000012
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c6d2a81ac2fb947e8a9aa86b4133fafd, type: 3}
m_Name:
m_EditorClassIdentifier:
_toDeactivate: []
--- !u!114 &11400004
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 0}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: .996078432, g: .949019611, b: .862745106, a: 1}
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &22200000
CanvasRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
--- !u!223 &22300000
Canvas:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
serializedVersion: 2
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 1
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingLayerID: 0
m_SortingOrder: 1
--- !u!224 &22400000
RectTransform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 22400002}
m_RootOrder: 0
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: .5, y: .5}
--- !u!224 &22400002
RectTransform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 22400000}
m_Father: {fileID: 0}
m_RootOrder: 0
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100002}
m_IsPrefabParent: 1
m_IsExploded: 1