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Merge pull request #1663 from github/strategies
Refactor detection into strategies
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@@ -3,6 +3,25 @@ require 'linguist/tokenizer'
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module Linguist
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# Language bayesian classifier.
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class Classifier
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# Public: Use the classifier to detect language of the blob.
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#
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# blob - An object that quacks like a blob.
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# possible_languages - Array of Language objects
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#
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# Examples
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#
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# Classifier.call(FileBlob.new("path/to/file"), [
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# Language["Ruby"], Language["Python"]
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# ])
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#
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# Returns an Array of Language objects, most probable first.
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def self.call(blob, possible_languages)
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language_names = possible_languages.map(&:name)
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classify(Samples.cache, blob.data, language_names).map do |name, _|
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Language[name] # Return the actual Language objects
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end
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end
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# Public: Train classifier that data is a certain language.
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#
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# db - Hash classifier database object
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@@ -3,6 +3,23 @@ module Linguist
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class Heuristics
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ACTIVE = true
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# Public: Use heuristics to detect language of the blob.
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#
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# blob - An object that quacks like a blob.
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# possible_languages - Array of Language objects
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#
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# Examples
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#
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# Heuristics.call(FileBlob.new("path/to/file"), [
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# Language["Ruby"], Language["Python"]
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# ])
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#
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# Returns an Array with one Language if a heuristic matched, or empty if
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# none matched or were inconclusive.
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def self.call(blob, languages)
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find_by_heuristics(blob.data, languages.map(&:name))
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end
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# Public: Given an array of String language names,
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# apply heuristics against the given data and return an array
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# of matching languages, or nil.
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@@ -10,6 +10,8 @@ require 'linguist/heuristics'
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require 'linguist/samples'
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require 'linguist/file_blob'
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require 'linguist/blob_helper'
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require 'linguist/strategy/filename'
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require 'linguist/strategy/shebang'
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module Linguist
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# Language names that are recognizable by GitHub. Defined languages
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@@ -91,6 +93,13 @@ module Linguist
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language
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end
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STRATEGIES = [
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Linguist::Strategy::Filename,
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Linguist::Strategy::Shebang,
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Linguist::Heuristics,
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Linguist::Classifier
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]
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# Public: Detects the Language of the blob.
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#
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# blob - an object that includes the Linguist `BlobHelper` interface;
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@@ -98,61 +107,22 @@ module Linguist
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#
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# Returns Language or nil.
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def self.detect(blob)
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name = blob.name.to_s
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# Bail early if the blob is binary or empty.
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return nil if blob.likely_binary? || blob.binary? || blob.empty?
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# A bit of an elegant hack. If the file is executable but extensionless,
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# append a "magic" extension so it can be classified with other
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# languages that have shebang scripts.
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extensions = FileBlob.new(name).extensions
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if extensions.empty? && blob.mode && (blob.mode.to_i(8) & 05) == 05
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name += ".script!"
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end
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# Find languages that match based on filename.
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possible_languages = find_by_filename(name)
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if possible_languages.length == 1
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# Simplest and most common case, we can just return the one match based
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# on extension
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possible_languages.first
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# If there is more than one possible language with that extension (or no
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# extension at all, in the case of extensionless scripts), we need to
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# continue our detection work
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else
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# Matches possible_languages.length == 0 || possible_languages.length > 0
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data = blob.data
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# Check if there's a shebang line and use that as authoritative
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if (result = find_by_shebang(data)) && !result.empty?
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return result.first
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# More than one language with that extension. We need to make a choice.
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elsif possible_languages.length > 1
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# First try heuristics
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possible_language_names = possible_languages.map(&:name)
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heuristic_languages = Heuristics.find_by_heuristics(data, possible_language_names)
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# If there are multiple possible languages returned from heuristics
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# then reduce language candidates for Bayesian classifier here.
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if heuristic_languages.size > 1
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possible_language_names = heuristic_languages.map(&:name)
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end
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if heuristic_languages.size == 1
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return heuristic_languages.first
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# Lastly, fall back to the probabilistic classifier.
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elsif classified = Classifier.classify(Samples.cache, data, possible_language_names).first
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# Return the actual Language object based of the string language name (i.e., first element of `#classify`)
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return Language[classified[0]]
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end
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# Call each strategy until one candidate is returned.
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STRATEGIES.reduce([]) do |languages, strategy|
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candidates = strategy.call(blob, languages)
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if candidates.size == 1
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return candidates.first
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elsif candidates.size > 1
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# More than one candidate was found, pass them to the next strategy.
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candidates
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else
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# No candiates were found, pass on languages from the previous strategy.
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languages
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end
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end
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end.first
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end
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# Public: Get all Languages
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20
lib/linguist/strategy/filename.rb
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20
lib/linguist/strategy/filename.rb
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@@ -0,0 +1,20 @@
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module Linguist
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module Strategy
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# Detects language based on filename and/or extension
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class Filename
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def self.call(blob, _)
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name = blob.name.to_s
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# A bit of an elegant hack. If the file is executable but extensionless,
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# append a "magic" extension so it can be classified with other
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# languages that have shebang scripts.
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extensions = FileBlob.new(name).extensions
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if extensions.empty? && blob.mode && (blob.mode.to_i(8) & 05) == 05
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name += ".script!"
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end
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Language.find_by_filename(name)
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end
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end
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end
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end
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10
lib/linguist/strategy/shebang.rb
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10
lib/linguist/strategy/shebang.rb
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@@ -0,0 +1,10 @@
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module Linguist
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module Strategy
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# Check if there's a shebang line and use that as authoritative
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class Shebang
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def self.call(blob, _)
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Language.find_by_shebang(blob.data)
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end
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end
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end
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end
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