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	| @@ -172,13 +172,13 @@ module Linguist | ||||
|       end | ||||
|     end | ||||
|  | ||||
|     disambiguate "Frege", "Forth", "text" do |data| | ||||
|     disambiguate "Frege", "Forth", "Text" do |data| | ||||
|       if /^(: |also |new-device|previous )/.match(data) | ||||
|         Language["Forth"] | ||||
|       elsif /\s*(import|module|package|data|type) /.match(data) | ||||
|         Language["Frege"] | ||||
|       else | ||||
|         Language["text"] | ||||
|         Language["Text"] | ||||
|       end | ||||
|     end | ||||
|   end | ||||
|   | ||||
| @@ -2888,6 +2888,15 @@ Tea: | ||||
|   tm_scope: source.tea | ||||
|   ace_mode: text | ||||
|  | ||||
| Text: | ||||
|   type: prose | ||||
|   wrap: true | ||||
|   extensions: | ||||
|   - .txt | ||||
|   - .fr | ||||
|   tm_scope: none | ||||
|   ace_mode: text | ||||
|  | ||||
| Textile: | ||||
|   type: prose | ||||
|   ace_mode: textile | ||||
| @@ -3256,15 +3265,6 @@ reStructuredText: | ||||
|   - .rest | ||||
|   ace_mode: text | ||||
|  | ||||
| text: | ||||
|   type: prose | ||||
|   wrap: true | ||||
|   extensions: | ||||
|   - .txt | ||||
|   - .fr | ||||
|   tm_scope: none | ||||
|   ace_mode: text | ||||
|  | ||||
| wisp: | ||||
|   type: programming | ||||
|   ace_mode: clojure | ||||
|   | ||||
| @@ -34,10 +34,6 @@ module Linguist | ||||
|       Dir.entries(ROOT).sort!.each do |category| | ||||
|         next if category == '.' || category == '..' | ||||
|  | ||||
|         # Skip text and binary for now | ||||
|         # Possibly reconsider this later | ||||
|         next if category == 'Text' || category == 'Binary' | ||||
|  | ||||
|         dirname = File.join(ROOT, category) | ||||
|         Dir.entries(dirname).each do |filename| | ||||
|           next if filename == '.' || filename == '..' | ||||
|   | ||||
| @@ -1,703 +0,0 @@ | ||||
| #============================================================================== | ||||
| #  | ||||
| # <20><> Yanfly Engine Ace - Visual Battlers v1.01 | ||||
| # -- Last Updated: 2012.07.24 | ||||
| # -- Level: Easy | ||||
| # -- Requires: n/a | ||||
| # | ||||
| # <20><> Modified by: | ||||
| # -- Yami | ||||
| # -- Kread-Ex | ||||
| # -- Archeia_Nessiah | ||||
| #============================================================================== | ||||
|  | ||||
| $imported = {} if $imported.nil? | ||||
| $imported["YEA-VisualBattlers"] = true | ||||
|  | ||||
| #============================================================================== | ||||
| # <20><> Updates | ||||
| # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | ||||
| # 2012.12.18 - Added preset views and able to change direction in-game. | ||||
| # 2012.07.24 - Finished Script. | ||||
| # 2012.01.05 - Started Script. | ||||
| #  | ||||
| #============================================================================== | ||||
| # <20><> Introduction | ||||
| # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | ||||
| # This script provides a visual for all actors by default charsets. The actions | ||||
| # and movements are alike Final Fantasy 1, only move forward and backward when  | ||||
| # start and finish actions. | ||||
| #  | ||||
| #============================================================================== | ||||
| # <20><> Instructions | ||||
| # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | ||||
| # To change the player direction in-game, use the snippet below in a script  | ||||
| # call:  | ||||
| #  | ||||
| # $game_system.party_direction = n | ||||
| # | ||||
| # To install this script, open up your script editor and copy/paste this script | ||||
| # to an open slot below <20><> Materials but above <20><> Main. Remember to save. | ||||
| #  | ||||
| #============================================================================== | ||||
| # <20><> Compatibility | ||||
| # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | ||||
| # This script is made strictly for RPG Maker VX Ace. It is highly unlikely that | ||||
| # it will run with RPG Maker VX without adjusting. | ||||
| #  | ||||
| #============================================================================== | ||||
|  | ||||
| module YEA | ||||
|   module VISUAL_BATTLERS | ||||
|      | ||||
|     #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | ||||
|     # - Party Location Setting - | ||||
|     #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | ||||
|     # These settings are adjusted for Party Location. Each Actor will have | ||||
|     # coordinates calculated by below formula. There are two samples coordinates | ||||
|     # below, change PARTY_DIRECTION to the base index you want to use. | ||||
|     #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | ||||
|     PARTY_DIRECTION = 6 # This direction is opposite from actual direction. | ||||
|      | ||||
|     PARTY_LOCATION_BASE_COORDINATES ={ | ||||
|     # Index => [base_x, base_y, mod_x, mod_y], | ||||
|           2 => [   250,    290,    40,     0], #UP | ||||
|           4 => [   150,    280,    20,   -20], #LEFT | ||||
|           3 => [   460,    280,    30,   -10], #RIGHT | ||||
|           6 => [   460,    230,    20,    20], #DEFAULT RIGHT | ||||
|           8 => [   260,    230,    40,     0], #DOWN | ||||
|     } # Do not remove this. | ||||
|      | ||||
|     PARTY_LOCATION_FORMULA_X = "base_x + index * mod_x" | ||||
|     PARTY_LOCATION_FORMULA_Y = "base_y + index * mod_y" | ||||
|      | ||||
|   end # VISUAL_BATTLERS | ||||
| end # YEA | ||||
|  | ||||
| #============================================================================== | ||||
| #  <20><>  Editting anything past this point may potentially result in causing | ||||
| # computer damage, incontinence, explosion of user's head, coma, death, and/or | ||||
| # halitosis so edit at your own risk. | ||||
| #============================================================================== | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Direction | ||||
| #============================================================================== | ||||
|  | ||||
| module Direction | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # self.correct | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def self.correct(direction) | ||||
|     case direction | ||||
|     when 1; return 4 | ||||
|     when 3; return 6 | ||||
|     when 7; return 4 | ||||
|     when 9; return 6 | ||||
|     else; return direction | ||||
|     end | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # self.opposite | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def self.opposite(direction) | ||||
|     case direction | ||||
|     when 1; return 6 | ||||
|     when 2; return 8 | ||||
|     when 3; return 4 | ||||
|     when 4; return 6 | ||||
|     when 6; return 4 | ||||
|     when 7; return 6 | ||||
|     when 8; return 2 | ||||
|     when 9; return 4 | ||||
|     else; return direction | ||||
|     end | ||||
|   end | ||||
|    | ||||
| end # Direction | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Game_System | ||||
| #============================================================================== | ||||
|  | ||||
| class Game_System; attr_accessor :party_direction; end | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Game_BattleCharacter | ||||
| #============================================================================== | ||||
|  | ||||
| class Game_BattleCharacter < Game_Character | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # initialize | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def initialize(actor) | ||||
|     super() | ||||
|     setup_actor(actor) | ||||
|     @move_x_rate = 0 | ||||
|     @move_y_rate = 0 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # setup_actor | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def setup_actor(actor) | ||||
|     @actor = actor | ||||
|     @step_anime = true | ||||
|     set_graphic(@actor.character_name, @actor.character_index) | ||||
|     setup_coordinates | ||||
|     dr = $game_system.party_direction || YEA::VISUAL_BATTLERS::PARTY_DIRECTION | ||||
|     direction = Direction.opposite(dr) | ||||
|     set_direction(Direction.correct(direction)) | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # sprite= | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def sprite=(sprite) | ||||
|     @sprite = sprite | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # setup_coordinates | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def setup_coordinates | ||||
|     location = ($game_system.party_direction || | ||||
|     YEA::VISUAL_BATTLERS::PARTY_DIRECTION) | ||||
|     base_x = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][0] | ||||
|     base_y = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][1] | ||||
|     mod_x = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][2] | ||||
|     mod_y = YEA::VISUAL_BATTLERS::PARTY_LOCATION_BASE_COORDINATES[location][3] | ||||
|     @actor.screen_x = eval(YEA::VISUAL_BATTLERS::PARTY_LOCATION_FORMULA_X) | ||||
|     @actor.screen_y = eval(YEA::VISUAL_BATTLERS::PARTY_LOCATION_FORMULA_Y) | ||||
|     @actor.origin_x = @actor.screen_x | ||||
|     @actor.origin_y = @actor.screen_y | ||||
|     @actor.create_move_to(screen_x, screen_y, 1) | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # index | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def index | ||||
|     return @actor.index | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # screen_x | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def screen_x | ||||
|     return @actor.screen_x | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # screen_y | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def screen_y | ||||
|     return @actor.screen_y | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # screen_z | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def screen_z | ||||
|     return @actor.screen_z | ||||
|   end | ||||
|    | ||||
| end # Game_BattleCharacter | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Game_Battler | ||||
| #============================================================================== | ||||
|  | ||||
| class Game_Battler < Game_BattlerBase | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # public instance variables | ||||
|   #-------------------------------------------------------------------------- | ||||
|   attr_accessor :moved_back | ||||
|   attr_accessor :origin_x | ||||
|   attr_accessor :origin_y | ||||
|   attr_accessor :screen_x | ||||
|   attr_accessor :screen_y | ||||
|   attr_accessor :started_turn | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # alias method: execute_damage | ||||
|   #-------------------------------------------------------------------------- | ||||
|   alias game_battler_execute_damage_vb execute_damage | ||||
|   def execute_damage(user) | ||||
|     game_battler_execute_damage_vb(user) | ||||
|     if @result.hp_damage > 0 | ||||
|       move_backward(24, 6) unless @moved_back | ||||
|       @moved_back = true | ||||
|     end | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # face_opposing_party | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def face_opposing_party | ||||
|     direction = ($game_system.party_direction || | ||||
|     YEA::VISUAL_BATTLERS::PARTY_DIRECTION) | ||||
|     character.set_direction(Direction.correct(direction)) rescue 0 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: face_coordinate | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def face_coordinate(destination_x, destination_y) | ||||
|     x1 = Integer(@screen_x) | ||||
|     x2 = Integer(destination_x) | ||||
|     y1 = Graphics.height - Integer(@screen_y) | ||||
|     y2 = Graphics.height - Integer(destination_y) | ||||
|     return if x1 == x2 and y1 == y2 | ||||
|     #--- | ||||
|     angle = Integer(Math.atan2((y2-y1),(x2-x1)) * 1800 / Math::PI) | ||||
|     if (0..225) === angle or (-225..0) === angle | ||||
|       direction = 6 | ||||
|     elsif (226..675) === angle | ||||
|       direction = 9 | ||||
|     elsif (676..1125) === angle | ||||
|       direction = 8 | ||||
|     elsif (1126..1575) === angle | ||||
|       direction = 7 | ||||
|     elsif (1576..1800) === angle or (-1800..-1576) === angle | ||||
|       direction = 4 | ||||
|     elsif (-1575..-1126) === angle | ||||
|       direction = 1 | ||||
|     elsif (-1125..-676) === angle | ||||
|       direction = 2 | ||||
|     elsif (-675..-226) === angle | ||||
|       direction = 3 | ||||
|     end | ||||
|     #--- | ||||
|     character.set_direction(Direction.correct(direction)) rescue 0 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # create_move_to | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def create_move_to(destination_x, destination_y, frames = 12) | ||||
|     @destination_x = destination_x | ||||
|     @destination_y = destination_y | ||||
|     frames = [frames, 1].max | ||||
|     @move_x_rate = [(@screen_x - @destination_x).abs / frames, 2].max | ||||
|     @move_y_rate = [(@screen_y - @destination_y).abs / frames, 2].max | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # update_move_to | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def update_move_to | ||||
|     @move_x_rate = 0 if @screen_x == @destination_x || @move_x_rate.nil? | ||||
|     @move_y_rate = 0 if @screen_y == @destination_y || @move_y_rate.nil? | ||||
|     value = [(@screen_x - @destination_x).abs, @move_x_rate].min | ||||
|     @screen_x += (@destination_x > @screen_x) ? value : -value | ||||
|     value = [(@screen_y - @destination_y).abs, @move_y_rate].min | ||||
|     @screen_y += (@destination_y > @screen_y) ? value : -value | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # move_forward | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def move_forward(distance = 24, frames = 12) | ||||
|     direction = forward_direction | ||||
|     move_direction(direction, distance, frames) | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # move_backward | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def move_backward(distance = 24, frames = 12) | ||||
|     direction = Direction.opposite(forward_direction) | ||||
|     move_direction(direction, distance, frames) | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # move_direction | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def move_direction(direction, distance = 24, frames = 12) | ||||
|     case direction | ||||
|     when 1; move_x = distance / -2; move_y = distance /  2 | ||||
|     when 2; move_x = distance *  0; move_y = distance *  1 | ||||
|     when 3; move_x = distance / -2; move_y = distance /  2 | ||||
|     when 4; move_x = distance * -1; move_y = distance *  0 | ||||
|     when 6; move_x = distance *  1; move_y = distance *  0 | ||||
|     when 7; move_x = distance / -2; move_y = distance / -2 | ||||
|     when 8; move_x = distance *  0; move_y = distance * -1 | ||||
|     when 9; move_x = distance /  2; move_y = distance / -2 | ||||
|     else; return | ||||
|     end | ||||
|     destination_x = @screen_x + move_x | ||||
|     destination_y = @screen_y + move_y | ||||
|     create_move_to(destination_x, destination_y, frames) | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # forward_direction | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def forward_direction | ||||
|     return ($game_system.party_direction || | ||||
|     YEA::VISUAL_BATTLERS::PARTY_DIRECTION) | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # move_origin | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def move_origin | ||||
|     create_move_to(@origin_x, @origin_y) | ||||
|     face_coordinate(@origin_x, @origin_y) | ||||
|     @moved_back = false | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # moving? | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def moving? | ||||
|     return false if dead? || !exist? | ||||
|     return @move_x_rate != 0 || @move_y_rate != 0 | ||||
|   end | ||||
|    | ||||
| end # Game_Battler | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Game_Actor | ||||
| #============================================================================== | ||||
|  | ||||
| class Game_Actor < Game_Battler | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # overwrite method: use_sprite? | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def use_sprite? | ||||
|     return true | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: screen_x | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def screen_x | ||||
|     return @screen_x rescue 0 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: screen_y | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def screen_y | ||||
|     return @screen_y rescue 0 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: screen_z | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def screen_z | ||||
|     return 100 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: sprite | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def sprite | ||||
|     index = $game_party.battle_members.index(self) | ||||
|     return SceneManager.scene.spriteset.actor_sprites[index] | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: character | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def character | ||||
|     return sprite.character_base | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # face_opposing_party | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def face_opposing_party | ||||
|     dr = $game_system.party_direction || YEA::VISUAL_BATTLERS::PARTY_DIRECTION | ||||
|     direction = Direction.opposite(dr) | ||||
|     character.set_direction(Direction.correct(direction)) rescue 0 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # forward_direction | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def forward_direction | ||||
|     return Direction.opposite(($game_system.party_direction || | ||||
|     YEA::VISUAL_BATTLERS::PARTY_DIRECTION)) | ||||
|   end | ||||
|    | ||||
| end # Game_Actor | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Game_Enemy | ||||
| #============================================================================== | ||||
|  | ||||
| class Game_Enemy < Game_Battler | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: sprite | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def sprite | ||||
|     return SceneManager.scene.spriteset.enemy_sprites.reverse[self.index] | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: character | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def character | ||||
|     return sprite | ||||
|   end | ||||
|    | ||||
| end # Game_Enemy | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Game_Troop | ||||
| #============================================================================== | ||||
|  | ||||
| class Game_Troop < Game_Unit | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # alias method: setup | ||||
|   #-------------------------------------------------------------------------- | ||||
|   alias game_troop_setup_vb setup | ||||
|   def setup(troop_id) | ||||
|     game_troop_setup_vb(troop_id) | ||||
|     set_coordinates | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: set_coordinates | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def set_coordinates | ||||
|     for member in members | ||||
|       member.origin_x = member.screen_x | ||||
|       member.origin_y = member.screen_y | ||||
|       member.create_move_to(member.screen_x, member.screen_y, 1) | ||||
|     end | ||||
|   end | ||||
|    | ||||
| end # Game_Troop | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Sprite_Battler | ||||
| #============================================================================== | ||||
|  | ||||
| class Sprite_Battler < Sprite_Base | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # public instance_variable | ||||
|   #-------------------------------------------------------------------------- | ||||
|   attr_accessor :character_base | ||||
|   attr_accessor :character_sprite | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # alias method: dispose | ||||
|   #-------------------------------------------------------------------------- | ||||
|   alias sprite_battler_dispose_vb dispose | ||||
|   def dispose | ||||
|     dispose_character_sprite | ||||
|     sprite_battler_dispose_vb | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: dispose_character_sprite | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def dispose_character_sprite | ||||
|     @character_sprite.dispose unless @character_sprite.nil? | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # alias method: update | ||||
|   #-------------------------------------------------------------------------- | ||||
|   alias sprite_battler_update_vb update | ||||
|   def update | ||||
|     sprite_battler_update_vb | ||||
|     return if @battler.nil? | ||||
|     update_move_to | ||||
|     update_character_base | ||||
|     update_character_sprite | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: update_character_base | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def update_character_base | ||||
|     return if @character_base.nil? | ||||
|     @character_base.update | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: update_character_sprite | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def update_character_sprite | ||||
|     return if @character_sprite.nil? | ||||
|     @character_sprite.update | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: update_move_to | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def update_move_to | ||||
|     @battler.update_move_to | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: moving? | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def moving? | ||||
|     return false if @battler.nil? | ||||
|     return @battler.moving? | ||||
|   end | ||||
|    | ||||
| end # Sprite_Battler | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Sprite_BattleCharacter | ||||
| #============================================================================== | ||||
|  | ||||
| class Sprite_BattleCharacter < Sprite_Character | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # initialize | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def initialize(viewport, character = nil) | ||||
|     super(viewport, character) | ||||
|     character.sprite = self | ||||
|   end | ||||
|    | ||||
| end # Sprite_BattleCharacter | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Spriteset_Battle | ||||
| #============================================================================== | ||||
|  | ||||
| class Spriteset_Battle | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # public instance_variable | ||||
|   #-------------------------------------------------------------------------- | ||||
|   attr_accessor :actor_sprites | ||||
|   attr_accessor :enemy_sprites | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # overwrite method: create_actors | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def create_actors | ||||
|     total = $game_party.max_battle_members | ||||
|     @current_party = $game_party.battle_members.clone | ||||
|     @actor_sprites = Array.new(total) { Sprite_Battler.new(@viewport1) } | ||||
|     for actor in $game_party.battle_members | ||||
|       @actor_sprites[actor.index].battler = actor | ||||
|       create_actor_sprite(actor) | ||||
|     end | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: create_actor_sprite | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def create_actor_sprite(actor) | ||||
|     character = Game_BattleCharacter.new(actor) | ||||
|     character_sprite = Sprite_BattleCharacter.new(@viewport1, character) | ||||
|     @actor_sprites[actor.index].character_base = character | ||||
|     @actor_sprites[actor.index].character_sprite = character_sprite | ||||
|     actor.face_opposing_party | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # alias method: update_actors | ||||
|   #-------------------------------------------------------------------------- | ||||
|   alias spriteset_battle_update_actors_vb update_actors | ||||
|   def update_actors | ||||
|     if @current_party != $game_party.battle_members | ||||
|       dispose_actors | ||||
|       create_actors | ||||
|     end | ||||
|     spriteset_battle_update_actors_vb | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: moving? | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def moving? | ||||
|     return battler_sprites.any? {|sprite| sprite.moving? } | ||||
|   end | ||||
|    | ||||
| end # Spriteset_Battle | ||||
|  | ||||
| #============================================================================== | ||||
| # ? <20><>  Scene_Battle | ||||
| #============================================================================== | ||||
|  | ||||
| class Scene_Battle < Scene_Base | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # public instance variables | ||||
|   #-------------------------------------------------------------------------- | ||||
|   attr_accessor :spriteset | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # alias method: process_action_end | ||||
|   #-------------------------------------------------------------------------- | ||||
|   alias scene_battle_process_action_end_vb process_action_end | ||||
|   def process_action_end | ||||
|     start_battler_move_origin | ||||
|     scene_battle_process_action_end_vb | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # alias method: execute_action | ||||
|   #-------------------------------------------------------------------------- | ||||
|   alias scene_battle_execute_action_vb execute_action | ||||
|   def execute_action | ||||
|     start_battler_move_forward | ||||
|     scene_battle_execute_action_vb | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: start_battler_move_forward | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def start_battler_move_forward | ||||
|     return if @subject.started_turn | ||||
|     @subject.started_turn = true | ||||
|     @subject.move_forward | ||||
|     wait_for_moving | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: start_battler_move_origin | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def start_battler_move_origin | ||||
|     @subject.started_turn = nil | ||||
|     move_battlers_origin | ||||
|     wait_for_moving | ||||
|     @subject.face_opposing_party rescue 0 | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: move_battlers_origin | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def move_battlers_origin | ||||
|     for member in all_battle_members | ||||
|       next if member.dead? | ||||
|       next unless member.exist? | ||||
|       member.move_origin | ||||
|     end | ||||
|   end | ||||
|    | ||||
|   #-------------------------------------------------------------------------- | ||||
|   # new method: wait_for_moving | ||||
|   #-------------------------------------------------------------------------- | ||||
|   def wait_for_moving | ||||
|     update_for_wait | ||||
|     update_for_wait while @spriteset.moving? | ||||
|   end | ||||
|    | ||||
| end # Scene_Battle | ||||
|  | ||||
| #============================================================================== | ||||
| #  | ||||
| #  <20><>  End of File | ||||
| #  | ||||
| #============================================================================== | ||||
| @@ -1 +0,0 @@ | ||||
| DROP ALL TABLES | ||||
| @@ -1 +0,0 @@ | ||||
| {"foo": "bar"} | ||||
| Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB | 
| Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB | 
							
								
								
									
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												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										0
									
								
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							| @@ -18,56 +18,65 @@ class TestBlob < Test::Unit::TestCase | ||||
|     File.expand_path("../../samples", __FILE__) | ||||
|   end | ||||
|  | ||||
|   def blob(name) | ||||
|   def fixtures_path | ||||
|     File.expand_path("../fixtures", __FILE__) | ||||
|   end | ||||
|  | ||||
|   def sample_blob(name) | ||||
|     name = File.join(samples_path, name) unless name =~ /^\// | ||||
|     FileBlob.new(name, samples_path) | ||||
|   end | ||||
|  | ||||
|   def fixture_blob(name) | ||||
|     name = File.join(fixtures_path, name) unless name =~ /^\// | ||||
|     FileBlob.new(name, fixtures_path) | ||||
|   end | ||||
|  | ||||
|   def script_blob(name) | ||||
|     blob = blob(name) | ||||
|     blob = sample_blob(name) | ||||
|     blob.instance_variable_set(:@name, 'script') | ||||
|     blob | ||||
|   end | ||||
|  | ||||
|   def test_name | ||||
|     assert_equal "foo.rb", blob("foo.rb").name | ||||
|     assert_equal "foo.rb", sample_blob("foo.rb").name | ||||
|   end | ||||
|  | ||||
|   def test_mime_type | ||||
|     assert_equal "application/postscript", blob("Binary/octocat.ai").mime_type | ||||
|     assert_equal "application/x-ruby", blob("Ruby/grit.rb").mime_type | ||||
|     assert_equal "application/x-sh", blob("Shell/script.sh").mime_type | ||||
|     assert_equal "application/xml", blob("XML/bar.xml").mime_type | ||||
|     assert_equal "audio/ogg", blob("Binary/foo.ogg").mime_type | ||||
|     assert_equal "text/plain", blob("Text/README").mime_type | ||||
|     assert_equal "application/postscript", fixture_blob("Binary/octocat.ai").mime_type | ||||
|     assert_equal "application/x-ruby", sample_blob("Ruby/grit.rb").mime_type | ||||
|     assert_equal "application/x-sh", sample_blob("Shell/script.sh").mime_type | ||||
|     assert_equal "application/xml", sample_blob("XML/bar.xml").mime_type | ||||
|     assert_equal "audio/ogg", fixture_blob("Binary/foo.ogg").mime_type | ||||
|     assert_equal "text/plain", fixture_blob("Data/README").mime_type | ||||
|   end | ||||
|  | ||||
|   def test_content_type | ||||
|     assert_equal "application/pdf", blob("Binary/foo.pdf").content_type | ||||
|     assert_equal "audio/ogg", blob("Binary/foo.ogg").content_type | ||||
|     assert_equal "image/png", blob("Binary/foo.png").content_type | ||||
|     assert_equal "text/plain; charset=iso-8859-2", blob("Text/README").content_type | ||||
|     assert_equal "application/pdf", fixture_blob("Binary/foo.pdf").content_type | ||||
|     assert_equal "audio/ogg", fixture_blob("Binary/foo.ogg").content_type | ||||
|     assert_equal "image/png", fixture_blob("Binary/foo.png").content_type | ||||
|     assert_equal "text/plain; charset=iso-8859-2", fixture_blob("Data/README").content_type | ||||
|   end | ||||
|  | ||||
|   def test_disposition | ||||
|     assert_equal "attachment; filename=foo+bar.jar", blob("Binary/foo bar.jar").disposition | ||||
|     assert_equal "attachment; filename=foo.bin", blob("Binary/foo.bin").disposition | ||||
|     assert_equal "attachment; filename=linguist.gem", blob("Binary/linguist.gem").disposition | ||||
|     assert_equal "attachment; filename=octocat.ai", blob("Binary/octocat.ai").disposition | ||||
|     assert_equal "inline", blob("Text/README").disposition | ||||
|     assert_equal "inline", blob("Text/foo.txt").disposition | ||||
|     assert_equal "inline", blob("Ruby/grit.rb").disposition | ||||
|     assert_equal "inline", blob("Binary/octocat.png").disposition | ||||
|     assert_equal "attachment; filename=foo+bar.jar", fixture_blob("Binary/foo bar.jar").disposition | ||||
|     assert_equal "attachment; filename=foo.bin", fixture_blob("Binary/foo.bin").disposition | ||||
|     assert_equal "attachment; filename=linguist.gem", fixture_blob("Binary/linguist.gem").disposition | ||||
|     assert_equal "attachment; filename=octocat.ai", fixture_blob("Binary/octocat.ai").disposition | ||||
|     assert_equal "inline", fixture_blob("Data/README").disposition | ||||
|     assert_equal "inline", sample_blob("Text/foo.txt").disposition | ||||
|     assert_equal "inline", sample_blob("Ruby/grit.rb").disposition | ||||
|     assert_equal "inline", fixture_blob("Binary/octocat.png").disposition | ||||
|   end | ||||
|  | ||||
|   def test_data | ||||
|     assert_equal "module Foo\nend\n", blob("Ruby/foo.rb").data | ||||
|     assert_equal "module Foo\nend\n", sample_blob("Ruby/foo.rb").data | ||||
|   end | ||||
|  | ||||
|   def test_lines | ||||
|     assert_equal ["module Foo", "end", ""], blob("Ruby/foo.rb").lines | ||||
|     assert_equal ["line 1", "line 2", ""], blob("Text/mac.txt").lines | ||||
|     assert_equal 475, blob("Emacs Lisp/ess-julia.el").lines.length | ||||
|     assert_equal ["module Foo", "end", ""], sample_blob("Ruby/foo.rb").lines | ||||
|     assert_equal ["line 1", "line 2", ""], sample_blob("Text/mac.txt").lines | ||||
|     assert_equal 475, sample_blob("Emacs Lisp/ess-julia.el").lines.length | ||||
|   end | ||||
|  | ||||
|   def test_lines_maintains_original_encoding | ||||
| @@ -75,135 +84,126 @@ class TestBlob < Test::Unit::TestCase | ||||
|     # earlier versions of the gem made implicit guarantees that the encoding of | ||||
|     # each `line` is in the same encoding as the file was originally read (in | ||||
|     # practice, UTF-8 or ASCII-8BIT) | ||||
|     assert_equal Encoding.default_external, blob("Text/utf16le.txt").lines.first.encoding | ||||
|     assert_equal Encoding.default_external, fixture_blob("Data/utf16le").lines.first.encoding | ||||
|   end | ||||
|  | ||||
|   def test_size | ||||
|     assert_equal 15, blob("Ruby/foo.rb").size | ||||
|     assert_equal 15, sample_blob("Ruby/foo.rb").size | ||||
|   end | ||||
|  | ||||
|   def test_loc | ||||
|     assert_equal 3, blob("Ruby/foo.rb").loc | ||||
|     assert_equal 3, sample_blob("Ruby/foo.rb").loc | ||||
|   end | ||||
|  | ||||
|   def test_sloc | ||||
|     assert_equal 2, blob("Ruby/foo.rb").sloc | ||||
|     assert_equal 3, blob("Text/utf16le-windows.txt").sloc | ||||
|     assert_equal 1, blob("Text/iso8859-8-i.txt").sloc | ||||
|     assert_equal 2, sample_blob("Ruby/foo.rb").sloc | ||||
|     assert_equal 3, fixture_blob("Data/utf16le-windows").sloc | ||||
|     assert_equal 1, fixture_blob("Data/iso8859-8-i").sloc | ||||
|   end | ||||
|  | ||||
|   def test_encoding | ||||
|     assert_equal "ISO-8859-2", blob("Text/README").encoding | ||||
|     assert_equal "ISO-8859-2", blob("Text/README").ruby_encoding | ||||
|     assert_equal "ISO-8859-1", blob("Text/dump.sql").encoding | ||||
|     assert_equal "ISO-8859-1", blob("Text/dump.sql").ruby_encoding | ||||
|     assert_equal "UTF-8", blob("Text/foo.txt").encoding | ||||
|     assert_equal "UTF-8", blob("Text/foo.txt").ruby_encoding | ||||
|     assert_equal "UTF-16LE", blob("Text/utf16le.txt").encoding | ||||
|     assert_equal "UTF-16LE", blob("Text/utf16le.txt").ruby_encoding | ||||
|     assert_equal "UTF-16LE", blob("Text/utf16le-windows.txt").encoding | ||||
|     assert_equal "UTF-16LE", blob("Text/utf16le-windows.txt").ruby_encoding | ||||
|     assert_equal "ISO-2022-KR", blob("Text/ISO-2022-KR.txt").encoding | ||||
|     assert_equal "binary", blob("Text/ISO-2022-KR.txt").ruby_encoding | ||||
|     assert_nil blob("Binary/dog.o").encoding | ||||
|  | ||||
|     assert_equal "windows-1252", blob("Text/Visual_Battlers.rb").encoding | ||||
|     assert_equal "Windows-1252", blob("Text/Visual_Battlers.rb").ruby_encoding | ||||
|     assert_equal "ISO-8859-2", fixture_blob("Data/README").encoding | ||||
|     assert_equal "ISO-8859-2", fixture_blob("Data/README").ruby_encoding | ||||
|     assert_equal "UTF-8", sample_blob("Text/foo.txt").encoding | ||||
|     assert_equal "UTF-8", sample_blob("Text/foo.txt").ruby_encoding | ||||
|     assert_equal "UTF-16LE", fixture_blob("Data/utf16le").encoding | ||||
|     assert_equal "UTF-16LE", fixture_blob("Data/utf16le").ruby_encoding | ||||
|     assert_equal "UTF-16LE", fixture_blob("Data/utf16le-windows").encoding | ||||
|     assert_equal "UTF-16LE", fixture_blob("Data/utf16le-windows").ruby_encoding | ||||
|     assert_equal "ISO-2022-KR", sample_blob("Text/ISO-2022-KR.txt").encoding | ||||
|     assert_equal "binary", sample_blob("Text/ISO-2022-KR.txt").ruby_encoding | ||||
|     assert_nil fixture_blob("Binary/dog.o").encoding | ||||
|   end | ||||
|  | ||||
|   def test_binary | ||||
|     # Large blobs aren't loaded | ||||
|     large_blob = blob("git.exe") | ||||
|     large_blob = sample_blob("git.exe") | ||||
|     large_blob.instance_eval do | ||||
|       def data; end | ||||
|     end | ||||
|     assert large_blob.binary? | ||||
|  | ||||
|     assert blob("Binary/git.deb").binary? | ||||
|     assert blob("Binary/git.exe").binary? | ||||
|     assert blob("Binary/hello.pbc").binary? | ||||
|     assert blob("Binary/linguist.gem").binary? | ||||
|     assert blob("Binary/octocat.ai").binary? | ||||
|     assert blob("Binary/octocat.png").binary? | ||||
|     assert blob("Binary/zip").binary? | ||||
|     assert !blob("Text/README").binary? | ||||
|     assert !blob("Text/file.txt").binary? | ||||
|     assert !blob("Ruby/foo.rb").binary? | ||||
|     assert !blob("Perl/script.pl").binary? | ||||
|     assert fixture_blob("Binary/git.deb").binary? | ||||
|     assert fixture_blob("Binary/git.exe").binary? | ||||
|     assert fixture_blob("Binary/hello.pbc").binary? | ||||
|     assert fixture_blob("Binary/linguist.gem").binary? | ||||
|     assert fixture_blob("Binary/octocat.ai").binary? | ||||
|     assert fixture_blob("Binary/octocat.png").binary? | ||||
|     assert fixture_blob("Binary/zip").binary? | ||||
|     assert !fixture_blob("Data/README").binary? | ||||
|     assert !sample_blob("Ruby/foo.rb").binary? | ||||
|     assert !sample_blob("Perl/script.pl").binary? | ||||
|   end | ||||
|  | ||||
|   def test_all_binary | ||||
|     Samples.each do |sample| | ||||
|       blob = blob(sample[:path]) | ||||
|       blob = sample_blob(sample[:path]) | ||||
|       assert ! (blob.likely_binary? || blob.binary?), "#{sample[:path]} is a binary file" | ||||
|     end | ||||
|   end | ||||
|  | ||||
|   def test_text | ||||
|     assert blob("Text/README").text? | ||||
|     assert blob("Text/dump.sql").text? | ||||
|     assert blob("Text/file.json").text? | ||||
|     assert blob("Text/file.txt").text? | ||||
|     assert blob("Text/md").text? | ||||
|     assert blob("Shell/script.sh").text? | ||||
|     assert blob("Text/txt").text? | ||||
|     assert fixture_blob("Data/README").text? | ||||
|     assert fixture_blob("Data/md").text? | ||||
|     assert sample_blob("Shell/script.sh").text? | ||||
|     assert fixture_blob("Data/txt").text? | ||||
|   end | ||||
|  | ||||
|   def test_image | ||||
|     assert blob("Binary/octocat.gif").image? | ||||
|     assert blob("Binary/octocat.jpeg").image? | ||||
|     assert blob("Binary/octocat.jpg").image? | ||||
|     assert blob("Binary/octocat.png").image? | ||||
|     assert !blob("Binary/octocat.ai").image? | ||||
|     assert !blob("Binary/octocat.psd").image? | ||||
|     assert fixture_blob("Binary/octocat.gif").image? | ||||
|     assert fixture_blob("Binary/octocat.jpeg").image? | ||||
|     assert fixture_blob("Binary/octocat.jpg").image? | ||||
|     assert fixture_blob("Binary/octocat.png").image? | ||||
|     assert !fixture_blob("Binary/octocat.ai").image? | ||||
|     assert !fixture_blob("Binary/octocat.psd").image? | ||||
|   end | ||||
|  | ||||
|   def test_solid | ||||
|     assert blob("Binary/cube.stl").solid? | ||||
|     assert blob("Text/cube.stl").solid? | ||||
|     assert fixture_blob("Binary/cube.stl").solid? | ||||
|     assert fixture_blob("Data/cube.stl").solid? | ||||
|   end | ||||
|  | ||||
|   def test_csv | ||||
|     assert blob("Text/cars.csv").csv? | ||||
|     assert fixture_blob("Data/cars.csv").csv? | ||||
|   end | ||||
|  | ||||
|   def test_pdf | ||||
|     assert blob("Binary/foo.pdf").pdf? | ||||
|     assert fixture_blob("Binary/foo.pdf").pdf? | ||||
|   end | ||||
|  | ||||
|   def test_viewable | ||||
|     assert blob("Text/README").viewable? | ||||
|     assert blob("Ruby/foo.rb").viewable? | ||||
|     assert blob("Perl/script.pl").viewable? | ||||
|     assert !blob("Binary/linguist.gem").viewable? | ||||
|     assert !blob("Binary/octocat.ai").viewable? | ||||
|     assert !blob("Binary/octocat.png").viewable? | ||||
|     assert fixture_blob("Data/README").viewable? | ||||
|     assert sample_blob("Ruby/foo.rb").viewable? | ||||
|     assert sample_blob("Perl/script.pl").viewable? | ||||
|     assert !fixture_blob("Binary/linguist.gem").viewable? | ||||
|     assert !fixture_blob("Binary/octocat.ai").viewable? | ||||
|     assert !fixture_blob("Binary/octocat.png").viewable? | ||||
|   end | ||||
|  | ||||
|   def test_generated | ||||
|     assert !blob("Text/README").generated? | ||||
|     assert !fixture_blob("Data/README").generated? | ||||
|  | ||||
|     # Xcode project files | ||||
|     assert !blob("XML/MainMenu.xib").generated? | ||||
|     assert blob("Binary/MainMenu.nib").generated? | ||||
|     assert !blob("XML/project.pbxproj").generated? | ||||
|     assert !sample_blob("XML/MainMenu.xib").generated? | ||||
|     assert fixture_blob("Binary/MainMenu.nib").generated? | ||||
|     assert !sample_blob("XML/project.pbxproj").generated? | ||||
|  | ||||
|     # Gemfile.lock is NOT generated | ||||
|     assert !blob("Gemfile.lock").generated? | ||||
|     assert !sample_blob("Gemfile.lock").generated? | ||||
|  | ||||
|     # Generated .NET Docfiles | ||||
|     assert blob("XML/net_docfile.xml").generated? | ||||
|     assert sample_blob("XML/net_docfile.xml").generated? | ||||
|  | ||||
|     # Long line | ||||
|     assert !blob("JavaScript/uglify.js").generated? | ||||
|     assert !sample_blob("JavaScript/uglify.js").generated? | ||||
|  | ||||
|     # Inlined JS, but mostly code | ||||
|     assert !blob("JavaScript/json2_backbone.js").generated? | ||||
|     assert !sample_blob("JavaScript/json2_backbone.js").generated? | ||||
|  | ||||
|     # Minified JS | ||||
|     assert !blob("JavaScript/jquery-1.6.1.js").generated? | ||||
|     assert blob("JavaScript/jquery-1.6.1.min.js").generated? | ||||
|     assert blob("JavaScript/jquery-1.4.2.min.js").generated? | ||||
|     assert !sample_blob("JavaScript/jquery-1.6.1.js").generated? | ||||
|     assert sample_blob("JavaScript/jquery-1.6.1.min.js").generated? | ||||
|     assert sample_blob("JavaScript/jquery-1.4.2.min.js").generated? | ||||
|  | ||||
|     # CoffeeScript-generated JS | ||||
|     # TODO | ||||
| @@ -212,256 +212,256 @@ class TestBlob < Test::Unit::TestCase | ||||
|     # TODO | ||||
|  | ||||
|     # Composer generated composer.lock file | ||||
|     assert blob("JSON/composer.lock").generated? | ||||
|     assert sample_blob("JSON/composer.lock").generated? | ||||
|  | ||||
|     # PEG.js-generated parsers | ||||
|     assert blob("JavaScript/parser.js").generated? | ||||
|     assert sample_blob("JavaScript/parser.js").generated? | ||||
|  | ||||
|     # Generated PostScript | ||||
|     assert !blob("PostScript/sierpinski.ps").generated? | ||||
|     assert !sample_blob("PostScript/sierpinski.ps").generated? | ||||
|  | ||||
|     # These examples are too basic to tell | ||||
|     assert !blob("JavaScript/hello.js").generated? | ||||
|     assert !sample_blob("JavaScript/hello.js").generated? | ||||
|  | ||||
|     assert blob("JavaScript/intro-old.js").generated? | ||||
|     assert blob("JavaScript/classes-old.js").generated? | ||||
|     assert sample_blob("JavaScript/intro-old.js").generated? | ||||
|     assert sample_blob("JavaScript/classes-old.js").generated? | ||||
|  | ||||
|     assert blob("JavaScript/intro.js").generated? | ||||
|     assert blob("JavaScript/classes.js").generated? | ||||
|     assert sample_blob("JavaScript/intro.js").generated? | ||||
|     assert sample_blob("JavaScript/classes.js").generated? | ||||
|  | ||||
|     # Protocol Buffer generated code | ||||
|     assert blob("C++/protocol-buffer.pb.h").generated? | ||||
|     assert blob("C++/protocol-buffer.pb.cc").generated? | ||||
|     assert blob("Java/ProtocolBuffer.java").generated? | ||||
|     assert blob("Python/protocol_buffer_pb2.py").generated? | ||||
|     assert sample_blob("C++/protocol-buffer.pb.h").generated? | ||||
|     assert sample_blob("C++/protocol-buffer.pb.cc").generated? | ||||
|     assert sample_blob("Java/ProtocolBuffer.java").generated? | ||||
|     assert sample_blob("Python/protocol_buffer_pb2.py").generated? | ||||
|  | ||||
|     # Generated JNI | ||||
|     assert blob("C/jni_layer.h").generated? | ||||
|     assert sample_blob("C/jni_layer.h").generated? | ||||
|  | ||||
|     # Minified CSS | ||||
|     assert !blob("CSS/bootstrap.css").generated? | ||||
|     assert blob("CSS/bootstrap.min.css").generated? | ||||
|     assert !sample_blob("CSS/bootstrap.css").generated? | ||||
|     assert sample_blob("CSS/bootstrap.min.css").generated? | ||||
|  | ||||
|     # Generated VCR | ||||
|     assert blob("YAML/vcr_cassette.yml").generated? | ||||
|     assert sample_blob("YAML/vcr_cassette.yml").generated? | ||||
|  | ||||
|     # Generated by Zephir | ||||
|     assert blob("Zephir/filenames/exception.zep.c").generated? | ||||
|     assert blob("Zephir/filenames/exception.zep.h").generated? | ||||
|     assert blob("Zephir/filenames/exception.zep.php").generated? | ||||
|     assert !blob("Zephir/Router.zep").generated? | ||||
|     assert sample_blob("Zephir/filenames/exception.zep.c").generated? | ||||
|     assert sample_blob("Zephir/filenames/exception.zep.h").generated? | ||||
|     assert sample_blob("Zephir/filenames/exception.zep.php").generated? | ||||
|     assert !sample_blob("Zephir/Router.zep").generated? | ||||
|  | ||||
|  | ||||
|     assert Linguist::Generated.generated?("node_modules/grunt/lib/grunt.js", nil) | ||||
|  | ||||
|     # Godep saved dependencies | ||||
|     assert blob("Godeps/Godeps.json").generated? | ||||
|     assert blob("Godeps/_workspace/src/github.com/kr/s3/sign.go").generated? | ||||
|     assert sample_blob("Godeps/Godeps.json").generated? | ||||
|     assert sample_blob("Godeps/_workspace/src/github.com/kr/s3/sign.go").generated? | ||||
|   end | ||||
|  | ||||
|   def test_vendored | ||||
|     assert !blob("Text/README").vendored? | ||||
|     assert !blob("ext/extconf.rb").vendored? | ||||
|     assert !fixture_blob("Data/README").vendored? | ||||
|     assert !sample_blob("ext/extconf.rb").vendored? | ||||
|  | ||||
|     # Dependencies | ||||
|     assert blob("dependencies/windows/headers/GL/glext.h").vendored? | ||||
|     assert sample_blob("dependencies/windows/headers/GL/glext.h").vendored? | ||||
|  | ||||
|     # Node dependencies | ||||
|     assert blob("node_modules/coffee-script/lib/coffee-script.js").vendored? | ||||
|     assert sample_blob("node_modules/coffee-script/lib/coffee-script.js").vendored? | ||||
|  | ||||
|     # Bower Components | ||||
|     assert blob("bower_components/custom/custom.js").vendored? | ||||
|     assert blob("app/bower_components/custom/custom.js").vendored? | ||||
|     assert blob("vendor/assets/bower_components/custom/custom.js").vendored? | ||||
|     assert sample_blob("bower_components/custom/custom.js").vendored? | ||||
|     assert sample_blob("app/bower_components/custom/custom.js").vendored? | ||||
|     assert sample_blob("vendor/assets/bower_components/custom/custom.js").vendored? | ||||
|  | ||||
|     # Go dependencies | ||||
|     assert !blob("Godeps/Godeps.json").vendored? | ||||
|     assert blob("Godeps/_workspace/src/github.com/kr/s3/sign.go").vendored? | ||||
|     assert !sample_blob("Godeps/Godeps.json").vendored? | ||||
|     assert sample_blob("Godeps/_workspace/src/github.com/kr/s3/sign.go").vendored? | ||||
|  | ||||
|     # Rails vendor/ | ||||
|     assert blob("vendor/plugins/will_paginate/lib/will_paginate.rb").vendored? | ||||
|     assert sample_blob("vendor/plugins/will_paginate/lib/will_paginate.rb").vendored? | ||||
|  | ||||
|     # 'thirdparty' directory | ||||
|     assert blob("thirdparty/lib/main.c").vendored? | ||||
|     assert sample_blob("thirdparty/lib/main.c").vendored? | ||||
|  | ||||
|     # 'extern(al)' directory | ||||
|     assert blob("extern/util/__init__.py").vendored? | ||||
|     assert blob("external/jquery.min.js").vendored? | ||||
|     assert sample_blob("extern/util/__init__.py").vendored? | ||||
|     assert sample_blob("external/jquery.min.js").vendored? | ||||
|  | ||||
|     # C deps | ||||
|     assert blob("deps/http_parser/http_parser.c").vendored? | ||||
|     assert blob("deps/v8/src/v8.h").vendored? | ||||
|     assert sample_blob("deps/http_parser/http_parser.c").vendored? | ||||
|     assert sample_blob("deps/v8/src/v8.h").vendored? | ||||
|  | ||||
|     # Chart.js | ||||
|     assert blob("some/vendored/path/Chart.js").vendored? | ||||
|     assert !blob("some/vendored/path/chart.js").vendored? | ||||
|     assert sample_blob("some/vendored/path/Chart.js").vendored? | ||||
|     assert !sample_blob("some/vendored/path/chart.js").vendored? | ||||
|  | ||||
|     # Codemirror deps | ||||
|     assert blob("codemirror/mode/blah.js").vendored? | ||||
|     assert sample_blob("codemirror/mode/blah.js").vendored? | ||||
|  | ||||
|     # Debian packaging | ||||
|     assert blob("debian/cron.d").vendored? | ||||
|     assert sample_blob("debian/cron.d").vendored? | ||||
|  | ||||
|     # Minified JavaScript and CSS | ||||
|     assert blob("foo.min.js").vendored? | ||||
|     assert blob("foo.min.css").vendored? | ||||
|     assert blob("foo-min.js").vendored? | ||||
|     assert blob("foo-min.css").vendored? | ||||
|     assert !blob("foomin.css").vendored? | ||||
|     assert !blob("foo.min.txt").vendored? | ||||
|     assert sample_blob("foo.min.js").vendored? | ||||
|     assert sample_blob("foo.min.css").vendored? | ||||
|     assert sample_blob("foo-min.js").vendored? | ||||
|     assert sample_blob("foo-min.css").vendored? | ||||
|     assert !sample_blob("foomin.css").vendored? | ||||
|     assert !sample_blob("foo.min.txt").vendored? | ||||
|  | ||||
|     # Prototype | ||||
|     assert !blob("public/javascripts/application.js").vendored? | ||||
|     assert blob("public/javascripts/prototype.js").vendored? | ||||
|     assert blob("public/javascripts/effects.js").vendored? | ||||
|     assert blob("public/javascripts/controls.js").vendored? | ||||
|     assert blob("public/javascripts/dragdrop.js").vendored? | ||||
|     assert !sample_blob("public/javascripts/application.js").vendored? | ||||
|     assert sample_blob("public/javascripts/prototype.js").vendored? | ||||
|     assert sample_blob("public/javascripts/effects.js").vendored? | ||||
|     assert sample_blob("public/javascripts/controls.js").vendored? | ||||
|     assert sample_blob("public/javascripts/dragdrop.js").vendored? | ||||
|  | ||||
|     # jQuery | ||||
|     assert blob("jquery.js").vendored? | ||||
|     assert blob("public/javascripts/jquery.js").vendored? | ||||
|     assert blob("public/javascripts/jquery.min.js").vendored? | ||||
|     assert blob("public/javascripts/jquery-1.7.js").vendored? | ||||
|     assert blob("public/javascripts/jquery-1.7.min.js").vendored? | ||||
|     assert blob("public/javascripts/jquery-1.5.2.js").vendored? | ||||
|     assert blob("public/javascripts/jquery-1.6.1.js").vendored? | ||||
|     assert blob("public/javascripts/jquery-1.6.1.min.js").vendored? | ||||
|     assert blob("public/javascripts/jquery-1.10.1.js").vendored? | ||||
|     assert blob("public/javascripts/jquery-1.10.1.min.js").vendored? | ||||
|     assert !blob("public/javascripts/jquery.github.menu.js").vendored? | ||||
|     assert sample_blob("jquery.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery.min.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery-1.7.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery-1.7.min.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery-1.5.2.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery-1.6.1.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery-1.6.1.min.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery-1.10.1.js").vendored? | ||||
|     assert sample_blob("public/javascripts/jquery-1.10.1.min.js").vendored? | ||||
|     assert !sample_blob("public/javascripts/jquery.github.menu.js").vendored? | ||||
|  | ||||
|     # jQuery UI | ||||
|     assert blob("themes/ui-lightness/jquery-ui.css").vendored? | ||||
|     assert blob("themes/ui-lightness/jquery-ui-1.8.22.custom.css").vendored? | ||||
|     assert blob("themes/ui-lightness/jquery.ui.accordion.css").vendored? | ||||
|     assert blob("ui/i18n/jquery.ui.datepicker-ar.js").vendored? | ||||
|     assert blob("ui/i18n/jquery-ui-i18n.js").vendored? | ||||
|     assert blob("ui/jquery.effects.blind.js").vendored? | ||||
|     assert blob("ui/jquery-ui-1.8.22.custom.js").vendored? | ||||
|     assert blob("ui/jquery-ui-1.8.22.custom.min.js").vendored? | ||||
|     assert blob("ui/jquery-ui-1.8.22.js").vendored? | ||||
|     assert blob("ui/jquery-ui-1.8.js").vendored? | ||||
|     assert blob("ui/jquery-ui.min.js").vendored? | ||||
|     assert blob("ui/jquery.ui.accordion.js").vendored? | ||||
|     assert blob("ui/minified/jquery.effects.blind.min.js").vendored? | ||||
|     assert blob("ui/minified/jquery.ui.accordion.min.js").vendored? | ||||
|     assert sample_blob("themes/ui-lightness/jquery-ui.css").vendored? | ||||
|     assert sample_blob("themes/ui-lightness/jquery-ui-1.8.22.custom.css").vendored? | ||||
|     assert sample_blob("themes/ui-lightness/jquery.ui.accordion.css").vendored? | ||||
|     assert sample_blob("ui/i18n/jquery.ui.datepicker-ar.js").vendored? | ||||
|     assert sample_blob("ui/i18n/jquery-ui-i18n.js").vendored? | ||||
|     assert sample_blob("ui/jquery.effects.blind.js").vendored? | ||||
|     assert sample_blob("ui/jquery-ui-1.8.22.custom.js").vendored? | ||||
|     assert sample_blob("ui/jquery-ui-1.8.22.custom.min.js").vendored? | ||||
|     assert sample_blob("ui/jquery-ui-1.8.22.js").vendored? | ||||
|     assert sample_blob("ui/jquery-ui-1.8.js").vendored? | ||||
|     assert sample_blob("ui/jquery-ui.min.js").vendored? | ||||
|     assert sample_blob("ui/jquery.ui.accordion.js").vendored? | ||||
|     assert sample_blob("ui/minified/jquery.effects.blind.min.js").vendored? | ||||
|     assert sample_blob("ui/minified/jquery.ui.accordion.min.js").vendored? | ||||
|  | ||||
|     # MooTools | ||||
|     assert blob("public/javascripts/mootools-core-1.3.2-full-compat.js").vendored? | ||||
|     assert blob("public/javascripts/mootools-core-1.3.2-full-compat-yc.js").vendored? | ||||
|     assert sample_blob("public/javascripts/mootools-core-1.3.2-full-compat.js").vendored? | ||||
|     assert sample_blob("public/javascripts/mootools-core-1.3.2-full-compat-yc.js").vendored? | ||||
|  | ||||
|     # Dojo | ||||
|     assert blob("public/javascripts/dojo.js").vendored? | ||||
|     assert sample_blob("public/javascripts/dojo.js").vendored? | ||||
|  | ||||
|     # MochiKit | ||||
|     assert blob("public/javascripts/MochiKit.js").vendored? | ||||
|     assert sample_blob("public/javascripts/MochiKit.js").vendored? | ||||
|  | ||||
|     # YUI | ||||
|     assert blob("public/javascripts/yahoo-dom-event.js").vendored? | ||||
|     assert blob("public/javascripts/yahoo-min.js").vendored? | ||||
|     assert blob("public/javascripts/yuiloader-dom-event.js").vendored? | ||||
|     assert sample_blob("public/javascripts/yahoo-dom-event.js").vendored? | ||||
|     assert sample_blob("public/javascripts/yahoo-min.js").vendored? | ||||
|     assert sample_blob("public/javascripts/yuiloader-dom-event.js").vendored? | ||||
|  | ||||
|     # WYS editors | ||||
|     assert blob("public/javascripts/ckeditor.js").vendored? | ||||
|     assert blob("public/javascripts/tiny_mce.js").vendored? | ||||
|     assert blob("public/javascripts/tiny_mce_popup.js").vendored? | ||||
|     assert blob("public/javascripts/tiny_mce_src.js").vendored? | ||||
|     assert sample_blob("public/javascripts/ckeditor.js").vendored? | ||||
|     assert sample_blob("public/javascripts/tiny_mce.js").vendored? | ||||
|     assert sample_blob("public/javascripts/tiny_mce_popup.js").vendored? | ||||
|     assert sample_blob("public/javascripts/tiny_mce_src.js").vendored? | ||||
|  | ||||
|     # AngularJS | ||||
|     assert blob("public/javascripts/angular.js").vendored? | ||||
|     assert blob("public/javascripts/angular.min.js").vendored? | ||||
|     assert sample_blob("public/javascripts/angular.js").vendored? | ||||
|     assert sample_blob("public/javascripts/angular.min.js").vendored? | ||||
|  | ||||
|     # D3.js | ||||
|     assert blob("public/javascripts/d3.v3.js").vendored? | ||||
|     assert blob("public/javascripts/d3.v3.min.js").vendored? | ||||
|     assert sample_blob("public/javascripts/d3.v3.js").vendored? | ||||
|     assert sample_blob("public/javascripts/d3.v3.min.js").vendored? | ||||
|  | ||||
|     # Modernizr | ||||
|     assert blob("public/javascripts/modernizr-2.7.1.js").vendored? | ||||
|     assert blob("public/javascripts/modernizr.custom.01009.js").vendored? | ||||
|     assert sample_blob("public/javascripts/modernizr-2.7.1.js").vendored? | ||||
|     assert sample_blob("public/javascripts/modernizr.custom.01009.js").vendored? | ||||
|  | ||||
|     # Fabric | ||||
|     assert blob("fabfile.py").vendored? | ||||
|     assert sample_blob("fabfile.py").vendored? | ||||
|  | ||||
|     # WAF | ||||
|     assert blob("waf").vendored? | ||||
|     assert sample_blob("waf").vendored? | ||||
|  | ||||
|     # Visual Studio IntelliSense | ||||
|     assert blob("Scripts/jquery-1.7-vsdoc.js").vendored? | ||||
|     assert sample_blob("Scripts/jquery-1.7-vsdoc.js").vendored? | ||||
|  | ||||
|     # Microsoft Ajax | ||||
|     assert blob("Scripts/MicrosoftAjax.debug.js").vendored? | ||||
|     assert blob("Scripts/MicrosoftAjax.js").vendored? | ||||
|     assert blob("Scripts/MicrosoftMvcAjax.debug.js").vendored? | ||||
|     assert blob("Scripts/MicrosoftMvcAjax.js").vendored? | ||||
|     assert blob("Scripts/MicrosoftMvcValidation.debug.js").vendored? | ||||
|     assert blob("Scripts/MicrosoftMvcValidation.js").vendored? | ||||
|     assert sample_blob("Scripts/MicrosoftAjax.debug.js").vendored? | ||||
|     assert sample_blob("Scripts/MicrosoftAjax.js").vendored? | ||||
|     assert sample_blob("Scripts/MicrosoftMvcAjax.debug.js").vendored? | ||||
|     assert sample_blob("Scripts/MicrosoftMvcAjax.js").vendored? | ||||
|     assert sample_blob("Scripts/MicrosoftMvcValidation.debug.js").vendored? | ||||
|     assert sample_blob("Scripts/MicrosoftMvcValidation.js").vendored? | ||||
|  | ||||
|     # jQuery validation plugin (MS bundles this with asp.net mvc) | ||||
|     assert blob("Scripts/jquery.validate.js").vendored? | ||||
|     assert blob("Scripts/jquery.validate.min.js").vendored? | ||||
|     assert blob("Scripts/jquery.validate.unobtrusive.js").vendored? | ||||
|     assert blob("Scripts/jquery.validate.unobtrusive.min.js").vendored? | ||||
|     assert blob("Scripts/jquery.unobtrusive-ajax.js").vendored? | ||||
|     assert blob("Scripts/jquery.unobtrusive-ajax.min.js").vendored? | ||||
|     assert sample_blob("Scripts/jquery.validate.js").vendored? | ||||
|     assert sample_blob("Scripts/jquery.validate.min.js").vendored? | ||||
|     assert sample_blob("Scripts/jquery.validate.unobtrusive.js").vendored? | ||||
|     assert sample_blob("Scripts/jquery.validate.unobtrusive.min.js").vendored? | ||||
|     assert sample_blob("Scripts/jquery.unobtrusive-ajax.js").vendored? | ||||
|     assert sample_blob("Scripts/jquery.unobtrusive-ajax.min.js").vendored? | ||||
|  | ||||
|     # NuGet Packages | ||||
|     assert blob("packages/Modernizr.2.0.6/Content/Scripts/modernizr-2.0.6-development-only.js").vendored? | ||||
|     assert sample_blob("packages/Modernizr.2.0.6/Content/Scripts/modernizr-2.0.6-development-only.js").vendored? | ||||
|  | ||||
|     # Font Awesome | ||||
|     assert blob("some/asset/path/font-awesome.min.css").vendored? | ||||
|     assert blob("some/asset/path/font-awesome.css").vendored? | ||||
|     assert sample_blob("some/asset/path/font-awesome.min.css").vendored? | ||||
|     assert sample_blob("some/asset/path/font-awesome.css").vendored? | ||||
|  | ||||
|     # Normalize | ||||
|     assert blob("some/asset/path/normalize.css").vendored? | ||||
|     assert sample_blob("some/asset/path/normalize.css").vendored? | ||||
|  | ||||
|     # Cocoapods | ||||
|     assert blob('Pods/blah').vendored? | ||||
|     assert sample_blob('Pods/blah').vendored? | ||||
|  | ||||
|     # Html5shiv | ||||
|     assert blob("Scripts/html5shiv.js").vendored? | ||||
|     assert blob("Scripts/html5shiv.min.js").vendored? | ||||
|     assert sample_blob("Scripts/html5shiv.js").vendored? | ||||
|     assert sample_blob("Scripts/html5shiv.min.js").vendored? | ||||
|  | ||||
|     # Test fixtures | ||||
|     assert blob("test/fixtures/random.rkt").vendored? | ||||
|     assert blob("Test/fixtures/random.rkt").vendored? | ||||
|     assert sample_blob("test/fixtures/random.rkt").vendored? | ||||
|     assert sample_blob("Test/fixtures/random.rkt").vendored? | ||||
|  | ||||
|     # Cordova/PhoneGap | ||||
|     assert blob("cordova.js").vendored? | ||||
|     assert blob("cordova.min.js").vendored? | ||||
|     assert blob("cordova-2.1.0.js").vendored? | ||||
|     assert blob("cordova-2.1.0.min.js").vendored? | ||||
|     assert sample_blob("cordova.js").vendored? | ||||
|     assert sample_blob("cordova.min.js").vendored? | ||||
|     assert sample_blob("cordova-2.1.0.js").vendored? | ||||
|     assert sample_blob("cordova-2.1.0.min.js").vendored? | ||||
|  | ||||
|     # Foundation js | ||||
|     assert blob("foundation.js").vendored? | ||||
|     assert blob("foundation.min.js").vendored? | ||||
|     assert blob("foundation.abide.js").vendored? | ||||
|     assert sample_blob("foundation.js").vendored? | ||||
|     assert sample_blob("foundation.min.js").vendored? | ||||
|     assert sample_blob("foundation.abide.js").vendored? | ||||
|  | ||||
|     # Vagrant | ||||
|     assert blob("Vagrantfile").vendored? | ||||
|     assert sample_blob("Vagrantfile").vendored? | ||||
|  | ||||
|     # Gradle | ||||
|     assert blob("gradlew").vendored? | ||||
|     assert blob("gradlew.bat").vendored? | ||||
|     assert blob("gradle/wrapper/gradle-wrapper.properties").vendored? | ||||
|     assert blob("subproject/gradlew").vendored? | ||||
|     assert blob("subproject/gradlew.bat").vendored? | ||||
|     assert blob("subproject/gradle/wrapper/gradle-wrapper.properties").vendored? | ||||
|     assert sample_blob("gradlew").vendored? | ||||
|     assert sample_blob("gradlew.bat").vendored? | ||||
|     assert sample_blob("gradle/wrapper/gradle-wrapper.properties").vendored? | ||||
|     assert sample_blob("subproject/gradlew").vendored? | ||||
|     assert sample_blob("subproject/gradlew.bat").vendored? | ||||
|     assert sample_blob("subproject/gradle/wrapper/gradle-wrapper.properties").vendored? | ||||
|  | ||||
|     # Octicons | ||||
|     assert blob("octicons.css").vendored? | ||||
|     assert blob("public/octicons.min.css").vendored? | ||||
|     assert blob("public/octicons/sprockets-octicons.scss").vendored? | ||||
|     assert sample_blob("octicons.css").vendored? | ||||
|     assert sample_blob("public/octicons.min.css").vendored? | ||||
|     assert sample_blob("public/octicons/sprockets-octicons.scss").vendored? | ||||
|  | ||||
|     # Typesafe Activator | ||||
|     assert blob("activator").vendored? | ||||
|     assert blob("activator.bat").vendored? | ||||
|     assert blob("subproject/activator").vendored? | ||||
|     assert blob("subproject/activator.bat").vendored? | ||||
|     assert sample_blob("activator").vendored? | ||||
|     assert sample_blob("activator.bat").vendored? | ||||
|     assert sample_blob("subproject/activator").vendored? | ||||
|     assert sample_blob("subproject/activator.bat").vendored? | ||||
|   end | ||||
|  | ||||
|   def test_language | ||||
|     Samples.each do |sample| | ||||
|       blob = blob(sample[:path]) | ||||
|       blob = sample_blob(sample[:path]) | ||||
|       assert blob.language, "No language for #{sample[:path]}" | ||||
|       assert_equal sample[:language], blob.language.name, blob.name | ||||
|     end | ||||
| @@ -469,7 +469,8 @@ class TestBlob < Test::Unit::TestCase | ||||
|     # Test language detection for files which shouldn't be used as samples | ||||
|     root = File.expand_path('../fixtures', __FILE__) | ||||
|     Dir.entries(root).each do |language| | ||||
|       next if language == '.' || language == '..' || File.basename(language) == 'ace_modes.json' | ||||
|       next if language == '.' || language == '..' || language == 'Binary' || | ||||
|               File.basename(language) == 'ace_modes.json' | ||||
|  | ||||
|       # Each directory contains test files of a language | ||||
|       dirname = File.join(root, language) | ||||
| @@ -479,15 +480,19 @@ class TestBlob < Test::Unit::TestCase | ||||
|         filepath = File.join(dirname, filename) | ||||
|         next unless File.file?(filepath) | ||||
|  | ||||
|         blob = blob(filepath) | ||||
|         assert blob.language, "No language for #{filepath}" | ||||
|         assert_equal language, blob.language.name, blob.name | ||||
|         blob = fixture_blob(filepath) | ||||
|         if language == 'Data' | ||||
|           assert blob.language.nil?, "A language was found for #{filepath}" | ||||
|         else | ||||
|           assert blob.language, "No language for #{filepath}" | ||||
|           assert_equal language, blob.language.name, blob.name | ||||
|         end | ||||
|       end | ||||
|     end | ||||
|   end | ||||
|  | ||||
|   def test_minified_files_not_safe_to_highlight | ||||
|     assert !blob("JavaScript/jquery-1.6.1.min.js").safe_to_colorize? | ||||
|     assert !sample_blob("JavaScript/jquery-1.6.1.min.js").safe_to_colorize? | ||||
|   end | ||||
|  | ||||
|   def test_empty | ||||
|   | ||||
| @@ -122,7 +122,7 @@ class TestHeuristcs < Test::Unit::TestCase | ||||
|     assert_heuristics({ | ||||
|       "Frege" => all_fixtures("Frege"), | ||||
|       "Forth" => all_fixtures("Forth"), | ||||
|       "text" => all_fixtures("text") | ||||
|       "Text" => all_fixtures("Text") | ||||
|     }) | ||||
|   end | ||||
|  | ||||
|   | ||||
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