7 Commits

Author SHA1 Message Date
Samuel Gunadi
190e54c020 Add comp, tesc, and tese as GLSL extensions (#3614)
* Add comp, tesc, and tese as GLSL file extensions

* Add GLSL compute shader sample

* Add GLSL tessellation control shader sample

* Add GLSL tessellation evaluation shader sample

* Remove .comp from GLSL extensions

We have to be sure that most of the .comp files on GitHub are indeed GLSL compute shaders.

* Remove GLSL compute shader sample
2017-05-15 09:05:07 +01:00
Tim Jones
dd53fa1585 Add ShaderLab language (#3490)
* Add ShaderLab language

* Update HLSL and ShaderLab grammars to latest version

* Add .shader extension back to GLSL language

* Add sample GLSL .shader files

Note that these are copies of existing GLSL samples, renamed to have
the .shader extension.
2017-04-20 09:04:08 +01:00
Bruce
9b9a256c60 Added GLSL extensions .vsh & .fsh (#2951) 2016-04-15 08:06:11 -07:00
Lars Brinkhoff
2d940e72c2 Add F# and GLSL samples. Add Forth and GLSL extension .fs.
Add heuristic to disambiguate between F#, Forth, and GLSL.
2014-11-27 06:56:26 +01:00
Max K.
898f1e215e Added sample files for glsl. 2014-06-26 09:25:40 -05:00
Paul Chaignon
a148d52aed .frag file extension added for JavaScript with some new samples 2014-05-07 13:42:46 +02:00
Julik Tarkhanov
a93e9493e2 Add OpenGL shading language (GLSL)
This is the language used for writing OpenGL shaders, which are becoming much more mainstream lately.
2013-08-17 14:31:28 +02:00