Fixed sync bug

"Hope" the skip bug with sync is fixed
This commit is contained in:
KasperRT
2014-10-15 18:35:06 +02:00
parent c6faad17b0
commit 32428d430f

View File

@@ -122,6 +122,13 @@ function onPlayerStateChange(newState) {
wasPaused = false;
syncInterval = setInterval(getTime, 5000);
getTime();
}else if(newState.data == 1 && wasPaused)
{
console.log("unpaused");
beginning = false;
wasPaused = false;
//syncInterval = setInterval(getTime, 5000);
//getTime();
}else if(newState.data == 2)
{
clearInterval(syncInterval);