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	Init commit with many years of arduino sketches and projects. I dont know if the esp8266 includes much, but there are also libraries. I hope they dont have crazy automatic versioning through the Arduino IDE.
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								Projects/ProgLab/toneAC.h/toneAC.h.ino
									
									
									
									
									
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								Projects/ProgLab/toneAC.h/toneAC.h.ino
									
									
									
									
									
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| // --------------------------------------------------------------------------- | ||||
| // Connect your piezo buzzer (without internal oscillator) or speaker to these pins: | ||||
| //   Pins  9 & 10 - ATmega328, ATmega128, ATmega640, ATmega8, Uno, Leonardo, etc. | ||||
| //   Pins 11 & 12 - ATmega2560/2561, ATmega1280/1281, Mega | ||||
| //   Pins 12 & 13 - ATmega1284P, ATmega644 | ||||
| //   Pins 14 & 15 - Teensy 2.0 | ||||
| //   Pins 25 & 26 - Teensy++ 2.0 | ||||
| // Be sure to include an inline 100 ohm resistor on one pin as you normally do when connecting a piezo or speaker. | ||||
| // --------------------------------------------------------------------------- | ||||
|  | ||||
| #include "toneAC.h" | ||||
|  | ||||
| // Melody liberated from the toneMelody Arduino example sketch by Tom Igoe. | ||||
| int melody[] = { 262, 196, 196, 220, 196, 0, 247, 262 }; | ||||
| int noteDurations[] = { 4, 8, 8, 4, 4, 4, 4, 4 }; | ||||
|  | ||||
| void setup() {} // Nothing to setup, just start playing! | ||||
|  | ||||
| void loop() { | ||||
|   for (unsigned long freq = 125; freq <= 15000; freq += 10) {   | ||||
|     toneAC(freq); // Play the frequency (125 Hz to 15 kHz sweep in 10 Hz steps). | ||||
|     delay(1);     // Wait 1 ms so you can hear it. | ||||
|   } | ||||
|   toneAC(); // Turn off toneAC, can also use noToneAC(). | ||||
|  | ||||
|   delay(1000); // Wait a second. | ||||
|  | ||||
|   for (int thisNote = 0; thisNote < 8; thisNote++) { | ||||
|     int noteDuration = 1000/noteDurations[thisNote]; | ||||
|     toneAC(melody[thisNote], 10, noteDuration, true); // Play thisNote at full volume for noteDuration in the background. | ||||
|     delay(noteDuration * 4 / 3); // Wait while the tone plays in the background, plus another 33% delay between notes. | ||||
|   } | ||||
|  | ||||
|   while(1); // Stop (so it doesn't repeat forever driving you crazy--you're welcome). | ||||
| } | ||||
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