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https://github.com/KevinMidboe/Arduino.git
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Init commit with many years of arduino sketches and projects. I dont know if the esp8266 includes much, but there are also libraries. I hope they dont have crazy automatic versioning through the Arduino IDE.
This commit is contained in:
61
Projects/libraries/Installed_libs/Keypad/utility/Key.cpp
Executable file
61
Projects/libraries/Installed_libs/Keypad/utility/Key.cpp
Executable file
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/*
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|| @file Key.cpp
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|| @version 1.0
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|| @author Mark Stanley
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|| @contact mstanley@technologist.com
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||
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|| @description
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|| | Key class provides an abstract definition of a key or button
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|| | and was initially designed to be used in conjunction with a
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|| | state-machine.
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|| #
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||
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|| @license
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|| | This library is free software; you can redistribute it and/or
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|| | modify it under the terms of the GNU Lesser General Public
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|| | License as published by the Free Software Foundation; version
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|| | 2.1 of the License.
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|| |
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|| | This library is distributed in the hope that it will be useful,
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|| | but WITHOUT ANY WARRANTY; without even the implied warranty of
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|| | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|| | Lesser General Public License for more details.
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|| |
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|| | You should have received a copy of the GNU Lesser General Public
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|| | License along with this library; if not, write to the Free Software
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|| | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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|| #
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||
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*/
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#include <Key.h>
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// default constructor
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Key::Key() {
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kchar = NO_KEY;
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kstate = IDLE;
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stateChanged = false;
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}
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// constructor
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Key::Key(char userKeyChar) {
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kchar = userKeyChar;
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kcode = -1;
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kstate = IDLE;
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stateChanged = false;
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}
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void Key::key_update (char userKeyChar, KeyState userState, boolean userStatus) {
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kchar = userKeyChar;
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kstate = userState;
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stateChanged = userStatus;
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}
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/*
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|| @changelog
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|| | 1.0 2012-06-04 - Mark Stanley : Initial Release
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|| #
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*/
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73
Projects/libraries/Installed_libs/Keypad/utility/Key.h
Executable file
73
Projects/libraries/Installed_libs/Keypad/utility/Key.h
Executable file
@@ -0,0 +1,73 @@
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/*
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||
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|| @file Key.h
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|| @version 1.0
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|| @author Mark Stanley
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|| @contact mstanley@technologist.com
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||
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|| @description
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|| | Key class provides an abstract definition of a key or button
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|| | and was initially designed to be used in conjunction with a
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|| | state-machine.
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|| #
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||
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|| @license
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|| | This library is free software; you can redistribute it and/or
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|| | modify it under the terms of the GNU Lesser General Public
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|| | License as published by the Free Software Foundation; version
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|| | 2.1 of the License.
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|| |
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|| | This library is distributed in the hope that it will be useful,
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|| | but WITHOUT ANY WARRANTY; without even the implied warranty of
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|| | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|| | Lesser General Public License for more details.
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|| |
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|| | You should have received a copy of the GNU Lesser General Public
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|| | License along with this library; if not, write to the Free Software
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|| | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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|| #
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||
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*/
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#ifndef KEY_H
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#define KEY_H
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// Arduino versioning.
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#if defined(ARDUINO) && ARDUINO >= 100
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#include "Arduino.h" // for digitalRead, digitalWrite, etc
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#else
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#include "WProgram.h"
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#endif
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#define OPEN LOW
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#define CLOSED HIGH
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typedef unsigned int uint;
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typedef enum{ IDLE, PRESSED, HOLD, RELEASED } KeyState;
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const char NO_KEY = '\0';
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class Key {
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public:
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// members
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char kchar;
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int kcode;
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KeyState kstate;
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boolean stateChanged;
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// methods
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Key();
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Key(char userKeyChar);
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void key_update(char userKeyChar, KeyState userState, boolean userStatus);
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private:
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};
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#endif
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/*
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|| @changelog
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|| | 1.0 2012-06-04 - Mark Stanley : Initial Release
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|| #
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*/
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