Init commit with many years of arduino sketches and projects. I dont know if the esp8266 includes much, but there are also libraries. I hope they dont have crazy automatic versioning through the Arduino IDE.

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2019-05-30 23:41:53 +02:00
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// ---------------------------------------------------------------------------
// Connect your piezo buzzer (without internal oscillator) or speaker to these pins:
// Pins 9 & 10 - ATmega328, ATmega128, ATmega640, ATmega8, Uno, Leonardo, etc.
// Pins 11 & 12 - ATmega2560/2561, ATmega1280/1281, Mega
// Pins 12 & 13 - ATmega1284P, ATmega644
// Pins 14 & 15 - Teensy 2.0
// Pins 25 & 26 - Teensy++ 2.0
// Be sure to include an inline 100 ohm resistor on one pin as you normally do when connecting a piezo or speaker.
// ---------------------------------------------------------------------------
#include <toneAC.h>
// Melody liberated from the toneMelody Arduino example sketch by Tom Igoe.
//int melody[] = { 262, 196, 196, 220, 196, 0, 247, 262 };
//int noteDurations[] = { 4, 8, 8, 4, 4, 4, 4, 4 };
void setup() {} // Nothing to setup, just start playing!
void loop() {
for (unsigned long freq = 125; freq <= 15000; freq += 10) {
toneAC(freq); // Play the frequency (125 Hz to 15 kHz sweep in 10 Hz steps).
delay(1); // Wait 1 ms so you can hear it.
}
toneAC(); // Turn off toneAC, can also use noToneAC().
/*
delay(1000); // Wait a second.
for (int thisNote = 0; thisNote < 8; thisNote++) {
int noteDuration = 1000/noteDurations[thisNote];
toneAC(melody[thisNote], 10, noteDuration, true); // Play thisNote at full volume for noteDuration in the background.
delay(noteDuration * 4 / 3); // Wait while the tone plays in the background, plus another 33% delay between notes.
}
*/
while(1); // Stop (so it doesn't repeat forever driving you crazy--you're welcome).
}

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// ---------------------------------------------------------------------------
// toneAC Library - v1.2 - 01/27/2013
//
// AUTHOR/LICENSE:
// Created by Tim Eckel - teckel@leethost.com
// Copyright 2013 License: GNU GPL v3 http://www.gnu.org/licenses/gpl-3.0.html
//
// LINKS:
// Project home: http://code.google.com/p/arduino-tone-ac/
// Blog: http://arduino.cc/forum/index.php/topic,142097.msg1066968.html
//
// DISCLAIMER:
// This software is furnished "as is", without technical support, and with no
// warranty, express or implied, as to its usefulness for any purpose.
//
// PURPOSE:
// Replacement to the standard tone library with the advantage of nearly twice
// the volume, higher frequencies (even if running at a lower clock speed),
// higher quality (less clicking), nearly 1.5k smaller compiled code and less
// stress on the speaker. Disadvantages are that it must use certain pins and
// it uses two pins instead of one. But, if you're flexible with your pin
// choices, this is a great upgrade. It also uses timer 1 instead of timer 2,
// which may free up a conflict you have with the tone library. It exclusively
// uses port registers for the fastest and smallest code possible.
//
// USAGE:
// Connection is very similar to a piezo or standard speaker. Except, instead
// of connecting one speaker wire to ground you connect both speaker wires to
// Arduino pins. The pins you connect to are specific, as toneAC lets the
// ATmega microcontroller do all the pin timing and switching. This is
// important due to the high switching speed possible with toneAC and to make
// sure the pins are alyways perfectly out of phase with each other
// (push/pull). See the below CONNECTION section for which pins to use for
// different Arduinos. Just as usual when connecting a speaker, make sure you
// add an inline 100 ohm resistor between one of the pins and the speaker wire.
//
// CONNECTION:
// Pins 9 & 10 - ATmega328, ATmega128, ATmega640, ATmega8, Uno, Leonardo, etc.
// Pins 11 & 12 - ATmega2560/2561, ATmega1280/1281, Mega
// Pins 12 & 13 - ATmega1284P, ATmega644
// Pins 14 & 15 - Teensy 2.0
// Pins 25 & 26 - Teensy++ 2.0
//
// SYNTAX:
// toneAC( frequency [, volume [, length [, background ]]] ) - Play a note.
// Parameters:
// * frequency - Play the specified frequency indefinitely, turn off with toneAC().
// * volume - [optional] Set a volume level. (default: 10, range: 0 to 10 [0 = off])
// * length - [optional] Set the length to play in milliseconds. (default: 0 [forever], range: 0 to 2^32-1)
// * background - [optional] Play note in background or pause till finished? (default: false, values: true/false)
// toneAC() - Stop playing.
// noToneAC() - Same as toneAC().
//
// HISTORY:
// 01/27/2013 v1.2 - Fixed a counter error which went "over the top" and caused
// periods of silence (thanks Krodal). For advanced users needing tight code,
// the TONEAC_TINY switch in toneAC.h activates a version of toneAC() that
// saves 110 bytes. With TONEAC_TINY, the syntax is toneAC(frequency, length)
// while playing the note at full volume forever in the background. Added
// support for the ATmega 640, 644, 1281, 1284P and 2561 microcontrollers.
//
// 01/16/2013 v1.1 - Option to play notes in background, returning control back
// to your sketch for processing while note plays (similar to the way the tone
// library works). Volume is now linear and in the range from 0-10. Now uses
// prescaler 256 instead of 64 for frequencies below 122 Hz so it can go down
// to 1 Hz no matter what speed the CPU is clocked at (helpful if using toneAC
// to control a two-pin dual LED).
//
// 01/11/2013 v1.0 - Initial release.
//
// ---------------------------------------------------------------------------
#ifndef toneAC_h
#define toneAC_h
#if defined(ARDUINO) && ARDUINO >= 100
#include <Arduino.h>
#else
#include <WProgram.h>
#endif
//#define TONEAC_TINY // Uncomment to use alternate function toneAC(frequency, length) that saves 110 bytes.
#if defined (__AVR_ATmega32U4__) || defined(__AVR_ATmega640__) || defined(__AVR_ATmega1280__) || defined(__AVR_ATmega1281__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__)
#define PWMT1AMASK DDB5
#define PWMT1BMASK DDB6
#define PWMT1DREG DDRB
#define PWMT1PORT PORTB
#elif defined(__AVR_ATmega1284P__) || defined(__AVR_ATmega644__) || defined(__AVR_ATmega644P__)
#define PWMT1AMASK DDD4
#define PWMT1BMASK DDD5
#define PWMT1DREG DDRD
#define PWMT1PORT PORTD
#else
#define PWMT1AMASK DDB1
#define PWMT1BMASK DDB2
#define PWMT1DREG DDRB
#define PWMT1PORT PORTB
#endif
#if defined(__AVR_ATmega8__) || defined(__AVR_ATmega128__)
#define TIMSK1 TIMSK
#endif
#ifndef TONEAC_TINY
void toneAC(unsigned long frequency = 0, uint8_t volume = 10, unsigned long length = 0, uint8_t background = false);
#else
void toneAC(unsigned long frequency = 0, unsigned long length = 0);
#endif
void noToneAC();
#endif