mirror of
https://github.com/KevinMidboe/motdGO.git
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cleaning and improving
This commit is contained in:
166
font.go
166
font.go
@@ -1,151 +1,35 @@
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// Explanation of the .flf file header
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// THE HEADER LINE
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//
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// The header line gives information about the FIGfont. Here is an example
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// showing the names of all parameters:
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//
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// flf2a$ 6 5 20 15 3 0 143 229 NOTE: The first five characters in
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// | | | | | | | | | | the entire file must be "flf2a".
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// / / | | | | | | | \
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// Signature / / | | | | | \ Codetag_Count
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// Hardblank / / | | | \ Full_Layout*
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// Height / | | \ Print_Direction
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// Baseline / \ Comment_Lines
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// Max_Length Old_Layout*
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//
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// * The two layout parameters are closely related and fairly complex.
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// (See "INTERPRETATION OF LAYOUT PARAMETERS".)
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//
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package figlet4go
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import (
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"errors"
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"io/ioutil"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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)
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const defaultFontName string = "standard"
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// Represents a single font
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type font struct {
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// Hardblank symbol
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hardblank string
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// Height of one char
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height int
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//
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fontSlice []string
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}
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// Holds the fonts
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type fontManager struct {
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// Font libraries
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fontLib map[string]*font
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// Font name to path
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fontList map[string]string
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}
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// Create new fontmanager
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func newFontManager() *fontManager {
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this := &fontManager{}
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this.fontLib = make(map[string]*font)
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this.fontList = make(map[string]string)
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this.loadBuildInFont()
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return this
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}
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// Load all font *.flf files in the fontPath recursivly
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func (this *fontManager) loadFont(fontPath string) error {
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return filepath.Walk(fontPath, func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if info.IsDir() || !strings.HasSuffix(info.Name(), ".flf") {
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return nil
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}
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fontName := strings.TrimSuffix(info.Name(), ".flf")
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this.fontList[fontName] = path
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return nil
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})
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}
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// Load the default font
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func (this *fontManager) loadBuildInFont() error {
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// Default fonts to load
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defaultFonts := []string{
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"standard",
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"larry3d",
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}
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// Load each default font
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for _, name := range defaultFonts {
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fontStr, err := Asset(name + ".flf")
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if err != nil {
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return err
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}
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font, err := this.parseFontContent(string(fontStr))
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if err != nil {
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return err
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}
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this.fontLib[name] = font
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}
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return nil
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}
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// Load a font from disk
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func (this *fontManager) loadDiskFont(fontName string) error {
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fontFilePath, ok := this.fontList[fontName]
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if !ok {
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return errors.New("FontName Not Found.")
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}
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// read full file content
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fileBuf, err := ioutil.ReadFile(fontFilePath)
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if err != nil {
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return err
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}
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font, err := this.parseFontContent(string(fileBuf))
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if err != nil {
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return err
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}
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this.fontLib[fontName] = font
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return nil
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}
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// Parse a font from a content string
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func (this *fontManager) parseFontContent(cont string) (*font, error) {
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lines := strings.Split(cont, "\n")
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if len(lines) < 1 {
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return nil, errors.New("font content error")
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}
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// flf2a$ 7 5 16 -1 12
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// Fender by Scooter 8/94 (jkratten@law.georgetown.edu)
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//
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// Explanation of first line:
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// flf2 - "magic number" for file identification
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// a - should always be `a', for now
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// $ - the "hardblank" -- prints as a blank, but can't be smushed
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// 7 - height of a character
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// 5 - height of a character, not including descenders
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// 10 - max line length (excluding comment lines) + a fudge factor
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// -1 - default smushmode for this font (like "-m 15" on command line)
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// 12 - number of comment lines
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header := strings.Split(lines[0], " ")
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font := &font{}
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font.hardblank = header[0][len(header[0])-1:]
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font.height, _ = strconv.Atoi(header[1])
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commentEndLine, _ := strconv.Atoi(header[5])
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font.fontSlice = lines[commentEndLine+1:]
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return font, nil
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}
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// Get a font by name
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// Better error handling. Why is there one in the return if not used?
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func (this *fontManager) getFont(fontName string) (*font, error) {
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font, ok := this.fontLib[fontName]
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if !ok {
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err := this.loadDiskFont(fontName)
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if err != nil {
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font, _ := this.fontLib[defaultFontName]
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return font, nil
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}
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}
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font, _ = this.fontLib[fontName]
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return font, nil
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}
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func (f *font) getCharSlice() []string {
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// TODO here will be the logic of NewAsciiChar
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return []string{}
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}
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165
fontmanager.go
Normal file
165
fontmanager.go
Normal file
@@ -0,0 +1,165 @@
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package figlet4go
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import (
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"errors"
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"io/ioutil"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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)
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// Default font if no other valid given
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const defaultFont string = "standard"
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// Extension of a font file
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const extension string = "flf"
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// Builtin fonts to load
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var defaultFonts []string = []string{
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"standard",
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"larry3d",
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}
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// Holds the available fonts
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type fontManager struct {
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// The already read fonts
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fontLib map[string]*font
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// The in given pathes found fonts
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fontList map[string]string
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}
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// Create a new fontmanagerM
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func newFontManager() *fontManager {
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fm := &fontManager{}
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fm.fontLib = make(map[string]*font)
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fm.fontList = make(map[string]string)
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fm.loadBuildInFont()
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return fm
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}
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// Get a font by name
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// Default font if no other font could be loaded
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func (fm *fontManager) getFont(fontName string) *font {
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// Get the font from the fontLib
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_, ok := fm.fontLib[fontName]
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// Font not found
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if !ok {
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// Try to load it from loaded fontList
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err := fm.loadDiskFont(fontName)
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// Font also not found here, use the default font
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if err != nil {
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fontName = defaultFont
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}
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}
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return fm.fontLib[fontName]
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}
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// Loads all .flf files recursively in the fontPath path
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// Saves the found font files in a map with the name as the key
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// and the path as the value. Doesn't load them at this point
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// for performance. Called in the AsciiRenderer
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func (fm *fontManager) loadFontList(fontPath string) error {
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// Walk through the path
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return filepath.Walk(fontPath, func(path string, info os.FileInfo, err error) error {
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// Return an error if occured
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if err != nil {
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return err
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}
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// If the current item is a directory or has not the correct suffix
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if info.IsDir() || !strings.HasSuffix(info.Name(), "." + extension) {
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return nil
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}
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// Extract the font name
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fontName := strings.TrimSuffix(info.Name(), "." + extension)
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// Save the font to the list
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fm.fontList[fontName] = path
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return nil
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})
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}
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// Load a font from disk
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// The font must be registered in the fontList
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func (this *fontManager) loadDiskFont(fontName string) error {
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// Get the fontpath
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path, ok := this.fontList[fontName]
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// Font is not registered
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if !ok {
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return errors.New("Font Not Found: " + fontName)
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}
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// Read file contents
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fontStr, err := ioutil.ReadFile(path)
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if err != nil {
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return err
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}
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// Parse the file contents
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font, err := parseFontContent(string(fontStr))
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if err != nil {
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return err
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}
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// Register the font object in the fontLib
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this.fontLib[fontName] = font
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return nil
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}
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// Load the builtin fonts from the bindata.go file
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// Load all fonts specified on top (defaultFonts)
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func (fm *fontManager) loadBuildInFont() error {
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// Load each default font
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for _, name := range defaultFonts {
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// Get Contents
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fontStr, err := Asset(name + "." + extension)
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if err != nil {
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return err
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}
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// Get the font
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font, err := parseFontContent(string(fontStr))
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if err != nil {
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return err
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}
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// Register the font object in the fontLib
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fm.fontLib[name] = font
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}
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return nil
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}
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// Parse a font from a content string
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// Used to load fonts from disk and the builtin fonts
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func parseFontContent(cont string) (*font, error) {
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// Get all lines
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lines := strings.Split(cont, "\n")
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if len(lines) < 1 {
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return nil, errors.New("Font content error")
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}
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// Get the header metadata
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header := strings.Split(lines[0], " ")
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// Line end of the comment
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commentEndLine, _ := strconv.Atoi(header[5])
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// Char height
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height, _ := strconv.Atoi(header[1])
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// Initialize the font
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font := &font{
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hardblank: header[0][len(header[0])-1:],
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height: height,
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fontSlice: lines[commentEndLine+1:],
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}
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return font, nil
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}
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11
render.go
11
render.go
@@ -17,7 +17,7 @@ type RenderOptions struct {
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// Sets the default font name
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func NewRenderOptions() *RenderOptions {
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return &RenderOptions{
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FontName: defaultFontName,
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FontName: defaultFont,
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}
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}
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@@ -36,7 +36,7 @@ func NewAsciiRender() *AsciiRender {
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// Loading all *.flf font files recursively in a path
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func (ar *AsciiRender) LoadFont(fontPath string) error {
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return ar.fontMgr.loadFont(fontPath)
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return ar.fontMgr.loadFontList(fontPath)
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}
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// Render a string with the default options
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@@ -53,11 +53,8 @@ func (ar *AsciiRender) RenderOpts(str string, opt *RenderOptions) (string, error
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colored := len(opt.FontColor) > 0
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// Load the font
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font, err := ar.fontMgr.getFont(opt.FontName)
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if err != nil {
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return "", err
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}
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font := ar.fontMgr.getFont(opt.FontName)
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// Slice holding the chars
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chars := []*AsciiChar{}
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Reference in New Issue
Block a user