mirror of
https://github.com/KevinMidboe/motdGO.git
synced 2025-10-29 09:40:23 +00:00
various small changes
This commit is contained in:
23
char.go
23
char.go
@@ -3,11 +3,10 @@ package figlet4go
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import (
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"errors"
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"github.com/fatih/color"
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"strings"
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)
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// Represents a single ascii character
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type AsciiChar struct {
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type asciiChar struct {
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// Slice with the lines of the Char
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Lines []string
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// Color of the char
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@@ -15,30 +14,20 @@ type AsciiChar struct {
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}
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// Creates a new ascii character
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func NewAsciiChar(font *font, char rune) (*AsciiChar, error) {
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func NewAsciiChar(font *font, char rune) (*asciiChar, error) {
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// If not ascii, throw an error
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if char < 0 || char > 127 {
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return nil, errors.New("Not Ascii")
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}
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height := font.height
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beginRow := (int(char) - 32) * height
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// Get the font's representation of the char
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lines := font.getCharSlice(char)
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lines := make([]string, height)
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// Get the char lines of the char
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for i := 0; i < height; i++ {
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row := font.fontSlice[beginRow+i]
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row = strings.Replace(row, "@", "", -1)
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row = strings.Replace(row, font.hardblank, " ", -1)
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lines[i] = row
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}
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return &AsciiChar{Lines: lines}, nil
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return &asciiChar{Lines: lines}, nil
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}
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// Return a line of the char as string with color if set
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func (char *AsciiChar) GetLine(index int) string {
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func (char *asciiChar) GetLine(index int) string {
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if char.Color != 0 {
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colorFunc := color.New(char.Color).SprintFunc()
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return colorFunc(char.Lines[index])
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33
font.go
33
font.go
@@ -1,9 +1,9 @@
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// Explanation of the .flf file header
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// THE HEADER LINE
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//
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//
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// The header line gives information about the FIGfont. Here is an example
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// showing the names of all parameters:
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//
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//
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// flf2a$ 6 5 20 15 3 0 143 229 NOTE: The first five characters in
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// | | | | | | | | | | the entire file must be "flf2a".
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// / / | | | | | | | \
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@@ -12,24 +12,41 @@
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// Height / | | \ Print_Direction
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// Baseline / \ Comment_Lines
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// Max_Length Old_Layout*
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//
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//
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// * The two layout parameters are closely related and fairly complex.
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// (See "INTERPRETATION OF LAYOUT PARAMETERS".)
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//
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package figlet4go
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import (
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"strings"
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)
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// Represents a single font
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type font struct {
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// Hardblank symbol
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hardblank string
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// Height of one char
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height int
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height int
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//
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fontSlice []string
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}
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func (f *font) getCharSlice() []string {
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// TODO here will be the logic of NewAsciiChar
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return []string{}
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}
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// Get a slice of strings containing the chars lines
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func (f *font) getCharSlice(char rune) []string {
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height := f.height
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beginRow := (int(char) - 32) * height
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lines := make([]string, height)
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// Get the char lines of the char
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for i := 0; i < height; i++ {
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row := f.fontSlice[beginRow+i]
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row = strings.Replace(row, "@", "", -1)
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row = strings.Replace(row, f.hardblank, " ", -1)
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lines[i] = row
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}
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return lines
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}
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@@ -29,7 +29,7 @@ type fontManager struct {
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fontList map[string]string
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}
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// Create a new fontmanagerM
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// Create a new fontmanager
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func newFontManager() *fontManager {
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fm := &fontManager{}
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fm.fontLib = make(map[string]*font)
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@@ -52,11 +52,10 @@ func (fm *fontManager) getFont(fontName string) *font {
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fontName = defaultFont
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}
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}
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return fm.fontLib[fontName]
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}
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// Loads all .flf files recursively in the fontPath path
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// Saves the found font files in a map with the name as the key
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// and the path as the value. Doesn't load them at this point
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@@ -69,11 +68,11 @@ func (fm *fontManager) loadFontList(fontPath string) error {
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return err
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}
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// If the current item is a directory or has not the correct suffix
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if info.IsDir() || !strings.HasSuffix(info.Name(), "." + extension) {
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if info.IsDir() || !strings.HasSuffix(info.Name(), "."+extension) {
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return nil
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}
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// Extract the font name
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fontName := strings.TrimSuffix(info.Name(), "." + extension)
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fontName := strings.TrimSuffix(info.Name(), "."+extension)
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// Save the font to the list
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fm.fontList[fontName] = path
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@@ -132,8 +131,6 @@ func (fm *fontManager) loadBuildInFont() error {
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return nil
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}
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// Parse a font from a content string
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// Used to load fonts from disk and the builtin fonts
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func parseFontContent(cont string) (*font, error) {
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@@ -156,10 +153,9 @@ func parseFontContent(cont string) (*font, error) {
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// Initialize the font
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font := &font{
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hardblank: header[0][len(header[0])-1:],
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height: height,
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height: height,
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fontSlice: lines[commentEndLine+1:],
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}
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return font, nil
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}
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@@ -54,9 +54,9 @@ func (ar *AsciiRender) RenderOpts(str string, opt *RenderOptions) (string, error
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// Load the font
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font := ar.fontMgr.getFont(opt.FontName)
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// Slice holding the chars
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chars := []*AsciiChar{}
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chars := []*asciiChar{}
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// Index of the current color
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curColorIndex := 0
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